Versions in this module Expand all Collapse all v11 v11.0.0 Aug 29, 2022 Changes in this version + func CreateTransitionMatrix(weights [][]int) (simulation.TransitionMatrix, error) + func GetMemberOfInitialState(r *rand.Rand, weights []int) int + type TransitionMatrix struct + func (t TransitionMatrix) NextState(r *rand.Rand, i int) int