Versions in this module Expand all Collapse all v0 v0.0.1 Nov 29, 2020 Changes in this version + func GetNodeName() string + func GetOpenstackFlavor(pod v1.Pod) string + func IsNeededPendingStatus(status v1.PodCondition) bool + func ModifyEventAnalyzer(EventList datastructures.Event) + func NewNodeReady(id string) (bool, error) + func NewNodeStatus(id string) + func PanicRecovery() + func PendingPodListCheck(podName string) bool + func PodStatus(pod v1.Pod) + func TriggerAddNode(flavorName string) + func TriggerStatusCheck(pod v1.Pod)