Versions in this module Expand all Collapse all v1 v1.1.0 Apr 23, 2021 Changes in this version + func SelectInts(slice []int, count int) []int + func Unique(min, max, count int) []int v1.0.0 Apr 19, 2021 Changes in this version + var Boolean = Bool + var Char = Character + var CharacterPool = map[string][]rune + var Float = Float64 + var Int = Integer + var MaxInt = 9007199254740992 + var MinInt = -9007199254740992 + var Sentences []string + var Str = String + func Bool() bool + func Character(pool string) rune + func CharacterR(pool []rune) rune + func Float32(min, max float32) float32 + func Float64(min, max float64) float64 + func Increment() int64 + func IncrementN(ns string) int64 + func IncrementNReset(ns string) + func IncrementNWithDelta(ns string, delta int64) int64 + func IncrementNWithStep(ns string, step int64) int64 + func IncrementNWithStepAndDelta(ns string, step, delta int64) int64 + func IncrementReset() + func IncrementWithDelta(delta int64) int64 + func IncrementWithStep(step int64) int64 + func IncrementWithStepAndDelta(step, delta int64) int64 + func Integer(min, max int) int + func MapCharacterPool(pool string) []rune + func MustRegister(MustRegisterFunction func(params ...interface{})) + func Natural(min, max int) int + func Range(start, stop, step int) + func Sentence() string + func String(pool string, min, max int) string