Versions in this module Expand all Collapse all v0 v0.2.1 Nov 27, 2020 Changes in this version + const Button1MotionMask + const Button2MotionMask + const Button3MotionMask + const Button4MotionMask + const Button5MotionMask + const ButtonMotionMask + const ButtonPressMask + const ButtonReleaseMask + const ColorMapChangeMask + const EnterWindowMask + const Expose + const ExposureMask + const FocusChangeMask + const KeyPress + const KeyPressMask + const KeyRelease + const KeyReleaseMask + const KeymapStateMask + const LeaveWindowMask + const NoEventMask + const OwnerGrabButtonMask + const PointerMotionHintMask + const PointerMotionMask + const PropertyChangeMask + const ResizeRedirectMask + const StructureNotifyMask + const SubstructureNotifyMask + const SubstructureRedirectMask + const VisibilityChangeMask + var OpenDisplayError = errors.New("cannot open display") + type Display struct + func OpenDisplay() (display *Display) + func (display *Display) CreateSimpleWindow(parentWindow *Window, x, y int, width, height, borderWidth uint, ...) *Window + func (display *Display) GetDefaultScreen() *Screen + func (display *Display) NextEvent() *Event + type Event struct + func (event *Event) GetType() int + type Screen struct + func (screen *Screen) GetRootWindow() *Window + type Window struct + func (window *Window) Map() + func (window *Window) SelectInput(eventMask int64) + func (window *Window) SetStoreName(name string)