Versions in this module Expand all Collapse all v1 v1.0.31 Mar 30, 2022 Changes in this version + const TERM_BG_GRAY + const TERM_BG_WHITE + const TERM_FG_FOOD + const TERM_FG_GRAY + const TERM_FG_LIGHTGRAY + const TERM_FG_RGB + const TERM_RESET + var DebugRequests bool + var FoodSpawnChance int32 + var GameId string + var GameType string + var HazardDamagePerTurn int32 + var Height int32 + var HttpClient http.Client + var MinimumFood int32 + var Names []string + var Output string + var Seed int64 + var Sequential bool + var ShrinkEveryNTurns int32 + var Squads []string + var Timeout int32 + var Turn int32 + var TurnDelay int32 + var TurnDuration int32 + var URLs []string + var UseColor bool + var ViewMap bool + var Width int32 + func Execute() + type GameExporter struct + func (ge *GameExporter) AddSnakeRequest(snakeRequest client.SnakeRequest) + func (ge *GameExporter) ConvertToJSON() ([]string, error) + func (ge *GameExporter) FlushToFile(filepath string, format string) error + type SnakeState struct + Character rune + Color string + Head string + ID string + LastMove string + Name string + Squad string + Tail string + URL string