Versions in this module Expand all Collapse all v0 v0.0.1 Oct 7, 2019 Changes in this version + type Environment struct + func (env *Environment) CreateHandler(width, height int) backend.Handler + func (env *Environment) Finish() + func (env *Environment) NextEvent(ev *backend.Event) + func (env *Environment) Start() + type FrameBuffer struct + Pix []uint8 + Rect image.Rectangle + Stride int + func NewFrameBuffer(r image.Rectangle) *FrameBuffer + func (fb *FrameBuffer) At(x, y int) color.Color + func (fb *FrameBuffer) Bounds() image.Rectangle + func (fb *FrameBuffer) ColorModel() color.Model + func (fb *FrameBuffer) Set(x, y int, c color.Color) + func (fb *FrameBuffer) SetRGBA(x, y int, c color.RGBA) + type Handler struct + func (h *Handler) Deploy(im *image.RGBA, area image.Rectangle) + func (h *Handler) Deployer() backend.Deployer + func (h *Handler) Destroy() + func (h *Handler) SetVisibility(visibility bool)