Versions in this module Expand all Collapse all v0 v0.1.0 Jan 29, 2022 Changes in this version + func Blit(dst *Texture, dstX, dstY int, src *Texture, srcX, srcY, width, height int) + type Texture struct + Pixels []color.Color + func Load(name string) (*Texture, error) + func New(width, height int) *Texture + func (tx *Texture) GetPixel(x, y int) color.Color + func (tx *Texture) Height() int + func (tx *Texture) SetPixel(x, y int, c color.Color) + func (tx *Texture) Width() int