Versions in this module Expand all Collapse all v0 v0.0.2 Oct 24, 2022 v0.0.1 Aug 27, 2022 Changes in this version + type CreateRendererFunc func() render.Renderer + type Tiler struct + func NewTiler(region spatial.Region, zoomLevels int, tilesPath string) Tiler + func (t *Tiler) DownscaleTiles() + func (t *Tiler) FullRender(game *game.Game, world *world.World, workers int, region spatial.TileRegion, ...)