Documentation ¶
Index ¶
- func StartGrpc() error
- type Server
- func (v *Server) Authenticate(_ context.Context, in *proto.AuthRequest) (*proto.AuthReply, error)
- func (v *Server) GetFriendship(ctx context.Context, request *proto.FriendshipTwoSideLookupRequest) (*proto.FriendshipResponse, error)
- func (v *Server) GetRealm(ctx context.Context, request *proto.RealmLookupRequest) (*proto.RealmResponse, error)
- func (v *Server) GetRealmMember(ctx context.Context, request *proto.RealmMemberLookupRequest) (*proto.RealmMemberResponse, error)
- func (v *Server) ListAvailableRealm(ctx context.Context, request *proto.RealmLookupWithUserRequest) (*proto.ListRealmResponse, error)
- func (v *Server) ListCommunityRealm(ctx context.Context, empty *emptypb.Empty) (*proto.ListRealmResponse, error)
- func (v *Server) ListFriendship(_ context.Context, request *proto.FriendshipLookupRequest) (*proto.ListFriendshipResponse, error)
- func (v *Server) ListOwnedRealm(ctx context.Context, request *proto.RealmLookupWithUserRequest) (*proto.ListRealmResponse, error)
- func (v *Server) ListRealmMember(ctx context.Context, request *proto.RealmMemberLookupRequest) (*proto.ListRealmMemberResponse, error)
- func (v *Server) NotifyUser(_ context.Context, in *proto.NotifyRequest) (*proto.NotifyReply, error)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
Types ¶
type Server ¶
type Server struct { proto.UnimplementedAuthServer proto.UnimplementedNotifyServer proto.UnimplementedFriendshipsServer proto.UnimplementedRealmsServer }
func (*Server) Authenticate ¶
func (*Server) GetFriendship ¶
func (v *Server) GetFriendship(ctx context.Context, request *proto.FriendshipTwoSideLookupRequest) (*proto.FriendshipResponse, error)
func (*Server) GetRealm ¶
func (v *Server) GetRealm(ctx context.Context, request *proto.RealmLookupRequest) (*proto.RealmResponse, error)
func (*Server) GetRealmMember ¶
func (v *Server) GetRealmMember(ctx context.Context, request *proto.RealmMemberLookupRequest) (*proto.RealmMemberResponse, error)
func (*Server) ListAvailableRealm ¶
func (v *Server) ListAvailableRealm(ctx context.Context, request *proto.RealmLookupWithUserRequest) (*proto.ListRealmResponse, error)
func (*Server) ListCommunityRealm ¶
func (*Server) ListFriendship ¶
func (v *Server) ListFriendship(_ context.Context, request *proto.FriendshipLookupRequest) (*proto.ListFriendshipResponse, error)
func (*Server) ListOwnedRealm ¶
func (v *Server) ListOwnedRealm(ctx context.Context, request *proto.RealmLookupWithUserRequest) (*proto.ListRealmResponse, error)
func (*Server) ListRealmMember ¶
func (v *Server) ListRealmMember(ctx context.Context, request *proto.RealmMemberLookupRequest) (*proto.ListRealmMemberResponse, error)
func (*Server) NotifyUser ¶
func (v *Server) NotifyUser(_ context.Context, in *proto.NotifyRequest) (*proto.NotifyReply, error)
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