Documentation ¶
Index ¶
- type ByteRuneMap
- type RuneByteMap
- type RuneSet
- type RuneStringMap
- type RuneUint16Map
- func (_dcf *RuneUint16Map) Delete(r rune)
- func (_dbg *RuneUint16Map) Length() int
- func (_ec *RuneUint16Map) Range(f func(_eedf rune, _af uint16) (_aaf bool))
- func (_ab *RuneUint16Map) RangeDelete(f func(_gcf rune, _eca uint16) (_eafa bool, _fcgd bool))
- func (_dbe *RuneUint16Map) Read(r rune) (uint16, bool)
- func (_bfc *RuneUint16Map) Write(r rune, g uint16)
- type StringRuneMap
- type StringsMap
- type StringsTuple
Constants ¶
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Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type ByteRuneMap ¶
type ByteRuneMap struct {
// contains filtered or unexported fields
}
func MakeByteRuneMap ¶
func MakeByteRuneMap(length int) *ByteRuneMap
func NewByteRuneMap ¶
func NewByteRuneMap(m map[byte]rune) *ByteRuneMap
func (*ByteRuneMap) Length ¶
func (_ba *ByteRuneMap) Length() int
func (*ByteRuneMap) Write ¶
func (_e *ByteRuneMap) Write(b byte, r rune)
type RuneByteMap ¶
type RuneByteMap struct {
// contains filtered or unexported fields
}
func MakeRuneByteMap ¶
func MakeRuneByteMap(length int) *RuneByteMap
func (*RuneByteMap) Length ¶
func (_be *RuneByteMap) Length() int
func (*RuneByteMap) Write ¶
func (_ged *RuneByteMap) Write(r rune, b byte)
type RuneStringMap ¶
type RuneStringMap struct {
// contains filtered or unexported fields
}
func NewRuneStringMap ¶
func NewRuneStringMap(m map[rune]string) *RuneStringMap
func (*RuneStringMap) Length ¶
func (_eff *RuneStringMap) Length() int
func (*RuneStringMap) Range ¶
func (_db *RuneStringMap) Range(f func(_fg rune, _ac string) (_eed bool))
func (*RuneStringMap) Write ¶
func (_dafe *RuneStringMap) Write(r rune, s string)
type RuneUint16Map ¶
type RuneUint16Map struct {
// contains filtered or unexported fields
}
func MakeRuneUint16Map ¶
func MakeRuneUint16Map(length int) *RuneUint16Map
func (*RuneUint16Map) Delete ¶
func (_dcf *RuneUint16Map) Delete(r rune)
func (*RuneUint16Map) Length ¶
func (_dbg *RuneUint16Map) Length() int
func (*RuneUint16Map) Range ¶
func (_ec *RuneUint16Map) Range(f func(_eedf rune, _af uint16) (_aaf bool))
func (*RuneUint16Map) RangeDelete ¶
func (_ab *RuneUint16Map) RangeDelete(f func(_gcf rune, _eca uint16) (_eafa bool, _fcgd bool))
func (*RuneUint16Map) Write ¶
func (_bfc *RuneUint16Map) Write(r rune, g uint16)
type StringRuneMap ¶
type StringRuneMap struct {
// contains filtered or unexported fields
}
func NewStringRuneMap ¶
func NewStringRuneMap(m map[string]rune) *StringRuneMap
func (*StringRuneMap) Length ¶
func (_fgg *StringRuneMap) Length() int
func (*StringRuneMap) Range ¶
func (_ega *StringRuneMap) Range(f func(_age string, _ecd rune) (_bdg bool))
func (*StringRuneMap) Write ¶
func (_fgd *StringRuneMap) Write(g string, r rune)
type StringsMap ¶
type StringsMap struct {
// contains filtered or unexported fields
}
func NewStringsMap ¶
func NewStringsMap(tuples []StringsTuple) *StringsMap
func (*StringsMap) Copy ¶
func (_dbd *StringsMap) Copy() *StringsMap
func (*StringsMap) Range ¶
func (_cbc *StringsMap) Range(f func(_adg, _dfe string) (_dfc bool))
func (*StringsMap) Write ¶
func (_bff *StringsMap) Write(g1, g2 string)
type StringsTuple ¶
type StringsTuple struct{ Key, Value string }
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