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Constants ¶
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Functions ¶
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Types ¶
type ModOutput ¶
type ModOutput struct { AgentKey string //Holds the name of the agent ModuleName string //Name of the module OutputType string //Type out output like Link Output []byte //Output }
ModOutput is a simple struct for what output modules should send back
type ModuleCom ¶
type ModuleCom struct { AgentKey string //Holds the name of the agent Server bool //Does the data have a corresponding server portion? Download bool //Getting the module Kill bool //Used if the module is finished ModuleName string //Name of the module ModuleType string //Type of module FileType string //Platform it will run on Data []byte //Data }
ModuleCom -> Data that needs to be sent back to the server side of a module should be structured as so
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