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Constants ¶
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const ( Global = GlobalBindingsCache | GlobalConfigCache | GlobalMacrosCache Character = CharacterConfigCache | CharacterBindingsCache | CharacterMacrosCache | CharacterLayoutCache | CharacterChatCache All = Global | Character )
Variables ¶
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Functions ¶
This section is empty.
Types ¶
type ClientUpdateData ¶
type ClientUpdateData struct {
UpdateData
}
func (*ClientUpdateData) Decode ¶
func (clupd8 *ClientUpdateData) Decode(build vsn.Build, in *packet.WorldPacket) error
type DataTimes ¶
type DataTimes struct { Time time.Time Activated bool Mask Cache CacheHashes []CacheHash Times [32]uint32 }
DataTimes seems to govern what the hashes are for a client's WDB cache This is necessary to get logged in correctly + and begin recording cache data
type PlayedTime ¶
func (*PlayedTime) Encode ¶
func (pt *PlayedTime) Encode(build vsn.Build, out *packet.WorldPacket) error
type PlayedTimeRequest ¶
type PlayedTimeRequest struct { }
func (*PlayedTimeRequest) Decode ¶
func (ptr *PlayedTimeRequest) Decode(build vsn.Build, in *packet.WorldPacket) error
type TutorialFlags ¶
type TutorialFlags struct {
Mask [8]uint32
}
func (*TutorialFlags) Encode ¶
func (tf *TutorialFlags) Encode(build vsn.Build, out *packet.WorldPacket) error
func (*TutorialFlags) SetAll ¶
func (tf *TutorialFlags) SetAll()
func (*TutorialFlags) SetBit ¶
func (tf *TutorialFlags) SetBit(index int, val bool)
type UpdateData ¶
func (*UpdateData) Decode ¶
func (upd8 *UpdateData) Decode(build vsn.Build, in *packet.WorldPacket) error
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