Documentation ¶
Index ¶
- type AccountsServer
- func (a *AccountsServer) GetAccount(ctx context.Context, request *accounts.GetAccountRequest) (*accounts.GetAccountResponse, error)
- func (a *AccountsServer) GetAccountCharacters(ctx context.Context, request *accounts.GetAccountCharactersRequest) (*accounts.GetAccountCharactersResponse, error)
- func (a *AccountsServer) IsAccountExist(ctx context.Context, request *accounts.IsAccountExistRequest) (*accounts.IsAccountExistResponse, error)
- func (a *AccountsServer) LogIn(ctx context.Context, request *accounts.LogInRequest) (*accounts.LogInResponse, error)
- func (a *AccountsServer) RegisterAccount(ctx context.Context, request *accounts.RegisterAccountRequest) (*accounts.RegisterAccountResponse, error)
- type BusinessServer
- func (b *BusinessServer) AssignEstate(ctx context.Context, request *business.AssignEstateRequest) (*business.AssignEstateResponse, error)
- func (b *BusinessServer) AssignOwner(ctx context.Context, request *business.AssignOwnerRequest) (*business.AssignOwnerResponse, error)
- func (b *BusinessServer) BuyBusiness(ctx context.Context, request *business.BuyBusinessRequest) (*business.BuyBusinessResponse, error)
- func (b *BusinessServer) CreateBusiness(ctx context.Context, request *business.CreateBusinessRequest) (*business.CreateBusinessResponse, error)
- func (b *BusinessServer) DeleteBusiness(ctx context.Context, request *business.DeleteBusinessRequest) (*business.DeleteBusinessResponse, error)
- func (b *BusinessServer) GetBusiness(ctx context.Context, request *business.GetBusinessRequest) (*business.Business, error)
- func (b *BusinessServer) UnassignEstate(ctx context.Context, request *business.UnassignEstateRequest) (*business.UnassignEstateResponse, error)
- func (b *BusinessServer) UpdateBusiness(ctx context.Context, request *business.UpdateBusinessRequest) (*business.Business, error)
- func (b *BusinessServer) WatchBusiness(request *business.WatchBusinessRequest, ...) error
- func (b *BusinessServer) WatchBusinesses(request *business.WatchBusinessesRequest, ...) error
- type CharactersServer
- func (c *CharactersServer) ChangeClothes(ctx context.Context, request *characters.ChangeClothesRequest) (*characters.ChangeClothesResponse, error)
- func (c *CharactersServer) CreateCharacter(ctx context.Context, request *characters.CreateCharacterRequest) (*characters.CreateCharacterResponse, error)
- func (c *CharactersServer) DeathsStream(request *characters.DeathStreamRequest, ...) error
- func (c *CharactersServer) DeleteCharacter(ctx context.Context, request *characters.DeleteCharacterRequest) (*characters.DeleteCharacterResponse, error)
- func (c *CharactersServer) GetCharacter(ctx context.Context, request *characters.GetCharacterRequest) (*characters.GetCharacterResponse, error)
- func (c *CharactersServer) GetServiceStatus(ctx context.Context, request *common.ServiceStatusRequest) (*common.ServiceStatusResponse, error)
- func (c *CharactersServer) GetServiceVersion(ctx context.Context, request *common.VersionRequest) (*common.VersionResponse, error)
- func (c *CharactersServer) PermanentCharacterKill(ctx context.Context, id *characters.CharacterID) (*characters.CharacterID, error)
- func (c *CharactersServer) UpdateCharacter(ctx context.Context, request *characters.UpdateCharacterRequest) (*characters.UpdateCharacterResponse, error)
- type DevtoolsServer
- func (d *DevtoolsServer) DeletePosition(ctx context.Context, request *devtools.DeletePositionRequest) (*devtools.DeletePositionResponse, error)
- func (d *DevtoolsServer) GetAnimation(ctx context.Context, request *devtools.GetAnimationRequest) (*devtools.GetAnimationResponse, error)
- func (d *DevtoolsServer) GetAnimations(ctx context.Context, request *devtools.GetAnimationsRequest) (*devtools.GetAnimationsResponse, error)
- func (d *DevtoolsServer) GetOutfits(ctx context.Context, request *devtools.GetOutfitsRequest) (*devtools.GetOutfitsResponse, error)
- func (d *DevtoolsServer) GetPositions(ctx context.Context, request *devtools.GetPositionsRequest) (*devtools.GetPositionsResponse, error)
- func (d *DevtoolsServer) GetServiceStatus(ctx context.Context, request *common.ServiceStatusRequest) (*common.ServiceStatusResponse, error)
- func (d *DevtoolsServer) GetServiceVersion(ctx context.Context, request *common.VersionRequest) (*common.VersionResponse, error)
- func (d *DevtoolsServer) SaveAnimation(ctx context.Context, request *devtools.SaveAnimationRequest) (*devtools.SaveAnimationResponse, error)
- func (d *DevtoolsServer) SaveOutfit(ctx context.Context, request *devtools.SaveOutfitRequest) (*devtools.SaveOutfitResponse, error)
- func (d *DevtoolsServer) SavePosition(ctx context.Context, request *devtools.SavePositionRequest) (*devtools.SavePositionResponse, error)
- type EconomyServer
- func (e *EconomyServer) BuyProduct(ctx context.Context, request *economy.BuyProductRequest) (*economy.BuyProductResponse, error)
- func (e *EconomyServer) DeleteProduct(ctx context.Context, request *economy.DeleteProductRequest) (*economy.DeleteProductResponse, error)
- func (e *EconomyServer) GetPrice(ctx context.Context, request *economy.GetPriceRequest) (*economy.GetPriceResponse, error)
- func (e *EconomyServer) GetProduct(ctx context.Context, request *economy.GetProductRequest) (*economy.GetProductResponse, error)
- func (e *EconomyServer) RegisterProduct(ctx context.Context, request *economy.RegisterProductRequest) (*economy.RegisterProductResponse, error)
- func (e *EconomyServer) UpdatePrice(ctx context.Context, request *economy.UpdatePriceRequest) (*economy.UpdatePriceResponse, error)
- func (e *EconomyServer) UpdateProduct(ctx context.Context, request *economy.UpdateProductRequest) (*economy.UpdateProductResponse, error)
- func (e *EconomyServer) WatchPrice(request *economy.WatchPriceRequest, ...) error
- func (e *EconomyServer) WatchProduct(request *economy.WatchProductRequest, ...) error
- type ElevatorsServer
- func (e *ElevatorsServer) CreateElevator(ctx context.Context, request *elevators.CreateElevatorRequest) (*elevators.CreateElevatorResponse, error)
- func (e *ElevatorsServer) DeleteElevator(ctx context.Context, request *elevators.DeleteElevatorRequest) (*elevators.DeleteElevatorResponse, error)
- func (e *ElevatorsServer) GetElevator(ctx context.Context, request *elevators.GetElevatorRequest) (*elevators.GetElevatorResponse, error)
- func (e *ElevatorsServer) GetElevatorFloors(ctx context.Context, request *elevators.GetElevatorFloorsRequest) (*elevators.GetElevatorFloorsResponse, error)
- func (e *ElevatorsServer) UpdateElevator(ctx context.Context, request *elevators.UpdateElevatorRequest) (*elevators.UpdateElevatorResponse, error)
- type EntrancesServer
- func (e *EntrancesServer) CreateEntrance(ctx context.Context, request *entrances.CreateEntranceRequest) (*entrances.CreateEntranceResponse, error)
- func (e *EntrancesServer) DeleteEntrance(ctx context.Context, request *entrances.DeleteEntranceRequest) (*entrances.DeleteEntranceResponse, error)
- func (e *EntrancesServer) Enter(ctx context.Context, request *entrances.EnterRequest) (*entrances.EnterResponse, error)
- func (e *EntrancesServer) Exit(ctx context.Context, request *entrances.ExitRequest) (*entrances.ExitResponse, error)
- func (e *EntrancesServer) FetchAll(request *entrances.FetchAllEntrancesRequest, ...) error
- func (e *EntrancesServer) FindNearestEntrance(ctx context.Context, request *entrances.FindNearestEntranceRequest) (*entrances.FindNearestEntranceResponse, error)
- func (e *EntrancesServer) GetEntrance(ctx context.Context, request *entrances.GetEntranceRequest) (*entrances.GetEntranceResponse, error)
- func (e *EntrancesServer) Lock(ctx context.Context, request *entrances.LockRequest) (*entrances.LockResponse, error)
- func (e *EntrancesServer) Unlock(ctx context.Context, request *entrances.UnlockRequest) (*entrances.UnlockResponse, error)
- func (e *EntrancesServer) UpdateEntrance(ctx context.Context, request *entrances.UpdateEntranceRequest) (*entrances.UpdateEntranceResponse, error)
- type EstatesServer
- func (e *EstatesServer) AddEntrance(ctx context.Context, request *estates.AddEntranceRequest) (*estates.AddEntranceResponse, error)
- func (e *EstatesServer) AddGate(ctx context.Context, request *estates.AddGateRequest) (*estates.AddGateResponse, error)
- func (e *EstatesServer) CreateEstate(ctx context.Context, request *estates.CreateEstateRequest) (*estates.CreateEstateResponse, error)
- func (e *EstatesServer) DeleteEstate(ctx context.Context, request *estates.DeleteEstateRequest) (*estates.DeleteEstateResponse, error)
- func (e *EstatesServer) FetchAll(request *estates.FetchAllEstatesRequest, ...) error
- func (e *EstatesServer) GetEstate(ctx context.Context, request *estates.GetEstateRequest) (*estates.Estate, error)
- func (e *EstatesServer) GetEstateEntrances(ctx context.Context, request *estates.GetEstateEntrancesRequest) (*estates.GetEstateEntrancesResponse, error)
- func (e *EstatesServer) GetEstateGates(ctx context.Context, request *estates.GetEstateGatesRequest) (*estates.GetEstateGatesResponse, error)
- func (e *EstatesServer) GetEstates(ctx context.Context, request *estates.GetEstatesRequest) (*estates.GetEstatesResponse, error)
- func (e *EstatesServer) RemoveEntrance(ctx context.Context, request *estates.RemoveEntranceRequest) (*estates.RemoveEntranceResponse, error)
- func (e *EstatesServer) RemoveGate(ctx context.Context, request *estates.RemoveGateRequest) (*estates.RemoveGateResponse, error)
- func (e *EstatesServer) UpdateEstate(ctx context.Context, request *estates.UpdateEstateRequest) (*estates.UpdateEstateResponse, error)
- type GatesServer
- func (g *GatesServer) Close(ctx context.Context, request *gates.CloseRequest) (*gates.CloseResponse, error)
- func (g *GatesServer) CreateGate(ctx context.Context, request *gates.CreateGateRequest) (*gates.CreateGateResponse, error)
- func (g *GatesServer) DeleteGate(ctx context.Context, request *gates.DeleteGateRequest) (*gates.DeleteGateResponse, error)
- func (g *GatesServer) FetchAll(request *gates.FetchAllGatesRequest, ...) error
- func (g *GatesServer) FindNearestGate(ctx context.Context, request *gates.FindNearestGateRequest) (*gates.FindNearestGateResponse, error)
- func (g *GatesServer) GetGate(ctx context.Context, request *gates.GetGateRequest) (*gates.GetGateResponse, error)
- func (g *GatesServer) Lock(ctx context.Context, request *gates.LockRequest) (*gates.LockResponse, error)
- func (g *GatesServer) Open(ctx context.Context, request *gates.OpenRequest) (*gates.OpenResponse, error)
- func (g *GatesServer) Unlock(ctx context.Context, request *gates.UnlockRequest) (*gates.UnlockResponse, error)
- func (g *GatesServer) UpdateGate(ctx context.Context, request *gates.UpdateGateRequest) (*gates.UpdateGateResponse, error)
- type GroupsServer
- func (g *GroupsServer) AddMember(ctx context.Context, request *groups.AddMemberRequest) (*groups.AddMemberResponse, error)
- func (g *GroupsServer) AddPermission(ctx context.Context, request *groups.AddPermissionRequest) (*groups.AddPermissionResponse, error)
- func (g *GroupsServer) AddSubgroup(ctx context.Context, request *groups.AddSubgroupRequest) (*groups.AddSubgroupResponse, error)
- func (g *GroupsServer) AssignOwner(ctx context.Context, request *groups.AssignOwnerRequest) (*groups.AssignOwnerResponse, error)
- func (g *GroupsServer) CreateGroup(ctx context.Context, request *groups.CreateGroupRequest) (*groups.CreateGroupResponse, error)
- func (g *GroupsServer) DeleteGroup(ctx context.Context, request *groups.DeleteGroupRequest) (*groups.DeleteGroupResponse, error)
- func (g *GroupsServer) GetGroup(ctx context.Context, request *groups.GetGroupRequest) (*groups.GetGroupResponse, error)
- func (g *GroupsServer) GetGroups(ctx context.Context, request *groups.GetGroupsRequest) (*groups.GetGroupsResponse, error)
- func (g *GroupsServer) GetMembers(ctx context.Context, request *groups.GetMembersRequest) (*groups.GetMembersResponse, error)
- func (g *GroupsServer) GetOwner(ctx context.Context, request *groups.GetOwnerRequest) (*groups.GetOwnerResponse, error)
- func (g *GroupsServer) GetPermissions(ctx context.Context, request *groups.GetPermissionsRequest) (*groups.GetPermissionsResponse, error)
- func (g *GroupsServer) GetServiceStatus(ctx context.Context, request *common.ServiceStatusRequest) (*common.ServiceStatusResponse, error)
- func (g *GroupsServer) GetServiceVersion(ctx context.Context, request *common.VersionRequest) (*common.VersionResponse, error)
- func (g *GroupsServer) GetSubgroups(ctx context.Context, request *groups.GetSubgroupsRequest) (*groups.GetSubgroupsResponse, error)
- func (g *GroupsServer) IsPermitted(ctx context.Context, request *groups.IsPermittedRequest) (*groups.IsPermittedResponse, error)
- func (g *GroupsServer) RemoveMember(ctx context.Context, request *groups.RemoveMemberRequest) (*groups.RemoveMemberResponse, error)
- func (g *GroupsServer) RemovePermission(ctx context.Context, request *groups.RemovePermissionRequest) (*groups.RemovePermissionResponse, error)
- func (g *GroupsServer) RemoveSubgroup(ctx context.Context, request *groups.RemoveSubgroupRequest) (*groups.RemoveSubgroupResponse, error)
- func (g *GroupsServer) UpdateGroup(ctx context.Context, request *groups.UpdateGroupRequest) (*groups.UpdateGroupResponse, error)
- type HousesServer
- func (h *HousesServer) CreateHouse(ctx context.Context, request *houses.CreateHouseRequest) (*houses.CreateHouseResponse, error)
- func (h *HousesServer) DeleteHouse(ctx context.Context, request *houses.DeleteHouseRequest) (*houses.DeleteHouseResponse, error)
- func (h *HousesServer) GetHouse(ctx context.Context, request *houses.GetHouseRequest) (*houses.GetHouseResponse, error)
- func (h *HousesServer) UpdateHouse(ctx context.Context, request *houses.UpdateHouseRequest) (*houses.UpdateHouseResponse, error)
- type ItemsServer
- func (i *ItemsServer) CreateContainer(ctx context.Context, container *items.Container) (*items.ContainerID, error)
- func (i *ItemsServer) CreateContainerType(ctx context.Context, containerType *items.ContainerType) (*items.ContainerTypeID, error)
- func (i *ItemsServer) CreateItem(ctx context.Context, item *items.Item) (*items.ItemID, error)
- func (i *ItemsServer) CreateItemType(ctx context.Context, itemType *items.ItemType) (*items.ItemTypeID, error)
- func (i *ItemsServer) DeleteContainer(ctx context.Context, id *items.ContainerID) (*items.ContainerID, error)
- func (i *ItemsServer) DeleteContainerType(ctx context.Context, id *items.ContainerTypeID) (*items.ContainerTypeID, error)
- func (i *ItemsServer) DeleteItem(ctx context.Context, id *items.ItemID) (*items.ItemID, error)
- func (i *ItemsServer) DeleteItemType(ctx context.Context, id *items.ItemTypeID) (*items.ItemTypeID, error)
- func (i *ItemsServer) GetContainer(ctx context.Context, id *items.ContainerID) (*items.Container, error)
- func (i *ItemsServer) GetContainerItems(ctx context.Context, request *items.GetContainerItemsRequest) (*items.GetContainerItemsResponse, error)
- func (i *ItemsServer) GetContainerType(ctx context.Context, id *items.ContainerTypeID) (*items.ContainerType, error)
- func (i *ItemsServer) GetContainerTypes(ctx context.Context, request *items.GetContainerTypesRequest) (*items.GetContainerTypesResponse, error)
- func (i *ItemsServer) GetContainers(ctx context.Context, request *items.GetContainersRequest) (*items.GetContainersResponse, error)
- func (i *ItemsServer) GetItem(ctx context.Context, id *items.ItemID) (*items.Item, error)
- func (i *ItemsServer) GetItemType(ctx context.Context, id *items.ItemTypeID) (*items.ItemType, error)
- func (i *ItemsServer) GetItemTypes(ctx context.Context, request *items.GetItemTypesRequest) (*items.GetItemTypesResponse, error)
- func (i *ItemsServer) GetItems(ctx context.Context, request *items.GetItemsRequest) (*items.GetItemsResponse, error)
- func (i *ItemsServer) GetNearestItems(ctx context.Context, request *items.GetNearestItemsRequest) (*items.GetNearestItemsResponse, error)
- func (i *ItemsServer) GetServiceStatus(ctx context.Context, request *common.ServiceStatusRequest) (*common.ServiceStatusResponse, error)
- func (i *ItemsServer) GetServiceVersion(ctx context.Context, request *common.VersionRequest) (*common.VersionResponse, error)
- func (i *ItemsServer) PullItem(ctx context.Context, request *items.PullItemRequest) (*items.Item, error)
- func (i *ItemsServer) PutItem(ctx context.Context, request *items.PutItemRequest) (*items.PutItemResponse, error)
- func (i *ItemsServer) SortItems(ctx context.Context, request *items.SortItemsRequest) (*items.SortItemsResponse, error)
- func (i *ItemsServer) UseItem(ctx context.Context, request *items.UseItemRequest) (*items.UseItemResponse, error)
- type JobsServer
- func (j *JobsServer) CreateJob(ctx context.Context, request *jobs.CreateJobRequest) (*jobs.CreateJobResponse, error)
- func (j *JobsServer) DeleteJob(ctx context.Context, request *jobs.DeleteJobRequest) (*jobs.DeleteJobResponse, error)
- func (j *JobsServer) GetJob(ctx context.Context, request *jobs.GetJobRequest) (*jobs.GetJobResponse, error)
- func (j *JobsServer) UpdateJob(ctx context.Context, request *jobs.UpdateJobRequest) (*jobs.UpdateJobResponse, error)
- type ObjectsServer
- func (o *ObjectsServer) AddObjectMaterial(ctx context.Context, request *objects.AddObjectMaterialRequest) (*objects.AddObjectMaterialResponse, error)
- func (o *ObjectsServer) AddObjectMaterialText(ctx context.Context, request *objects.AddObjectMaterialTextRequest) (*objects.AddObjectMaterialTextResponse, error)
- func (o *ObjectsServer) AddRemoveBuilding(ctx context.Context, request *objects.AddRemoveBuildingRequest) (*objects.AddRemoveBuildingResponse, error)
- func (o *ObjectsServer) CreateObject(ctx context.Context, request *objects.CreateObjectRequest) (*objects.CreateObjectResponse, error)
- func (o *ObjectsServer) DeleteObject(ctx context.Context, request *objects.DeleteObjectRequest) (*objects.DeleteObjectResponse, error)
- func (o *ObjectsServer) DeleteObjectMaterial(ctx context.Context, request *objects.DeleteObjectMaterialRequest) (*objects.DeleteObjectMaterialResponse, error)
- func (o *ObjectsServer) DeleteObjectMaterialText(ctx context.Context, request *objects.DeleteObjectMaterialTextRequest) (*objects.DeleteObjectMaterialTextResponse, error)
- func (o *ObjectsServer) DeleteRemoveBuilding(ctx context.Context, request *objects.DeleteRemoveBuildingRequest) (*objects.DeleteRemoveBuildingResponse, error)
- func (o *ObjectsServer) FetchAllObjects(request *objects.FetchAllObjectsRequest, ...) error
- func (o *ObjectsServer) GetObject(ctx context.Context, request *objects.GetObjectRequest) (*objects.GetObjectResponse, error)
- func (o *ObjectsServer) GetObjectMaterialTexts(ctx context.Context, request *objects.GetObjectMaterialTextsRequest) (*objects.GetObjectMaterialTextsResponse, error)
- func (o *ObjectsServer) GetObjectMaterials(ctx context.Context, request *objects.GetObjectMaterialsRequest) (*objects.GetObjectMaterialsResponse, error)
- func (o *ObjectsServer) GetRemovedBuildings(ctx context.Context, request *objects.GetRemovedBuildingsRequest) (*objects.GetRemovedBuildingsResponse, error)
- func (o *ObjectsServer) UpdateObject(ctx context.Context, request *objects.UpdateObjectRequest) (*objects.UpdateObjectResponse, error)
- type OffersServer
- func (o *OffersServer) AcceptOffer(ctx context.Context, request *offers.AcceptOfferRequest) (*offers.AcceptOfferResponse, error)
- func (o *OffersServer) CreateOffer(ctx context.Context, request *offers.CreateOfferRequest) (*offers.CreateOfferResponse, error)
- func (o *OffersServer) DeleteOffer(ctx context.Context, request *offers.DeleteOfferRequest) (*offers.DeleteOfferResponse, error)
- func (o *OffersServer) GetOffer(ctx context.Context, request *offers.GetOfferRequest) (*offers.GetOfferResponse, error)
- func (o *OffersServer) UpdateOffer(ctx context.Context, request *offers.UpdateOfferRequest) (*offers.UpdateOfferResponse, error)
- type OrganizationsServer
- func (o *OrganizationsServer) AssignLeader(ctx context.Context, request *organizations.AssignLeaderRequest) (*organizations.AssignLeaderResponse, error)
- func (o *OrganizationsServer) CreateOrganization(ctx context.Context, request *organizations.CreateOrganizationRequest) (*organizations.CreateOrganizationResponse, error)
- func (o *OrganizationsServer) DeleteOrganization(ctx context.Context, request *organizations.DeleteOrganizationRequest) (*organizations.DeleteOrganizationResponse, error)
- func (o *OrganizationsServer) GetOrganization(ctx context.Context, request *organizations.GetOrganizationRequest) (*organizations.GetOrganizationResponse, error)
- func (o *OrganizationsServer) UnassignLeader(ctx context.Context, request *organizations.UnassignLeaderRequest) (*organizations.UnassignLeaderResponse, error)
- func (o *OrganizationsServer) UpdateOrganization(ctx context.Context, request *organizations.UpdateOrganizationRequest) (*organizations.UpdateOrganizationResponse, error)
- type PlotsServer
- func (p *PlotsServer) CreatePlot(ctx context.Context, request *plots.CreatePlotRequest) (*plots.CreatePlotResponse, error)
- func (p *PlotsServer) DeletePlot(ctx context.Context, request *plots.DeletePlotRequest) (*plots.DeletePlotResponse, error)
- func (p *PlotsServer) GetPlot(ctx context.Context, request *plots.GetPlotRequest) (*plots.GetPlotResponse, error)
- func (p *PlotsServer) UpdatePlot(ctx context.Context, request *plots.UpdatePlotRequest) (*plots.UpdatePlotResponse, error)
- type PunishmentsServer
- func (p *PunishmentsServer) AdminJail(ctx context.Context, request *punishments.AdminJailRequest) (*punishments.AdminJailResponse, error)
- func (p *PunishmentsServer) Ban(ctx context.Context, request *punishments.BanRequest) (*punishments.BanResponse, error)
- func (p *PunishmentsServer) Block(ctx context.Context, request *punishments.BlockRequest) (*punishments.BlockResponse, error)
- func (p *PunishmentsServer) GetBan(ctx context.Context, request *punishments.GetBanRequest) (*punishments.BanMessage, error)
- func (p *PunishmentsServer) GetBlock(ctx context.Context, request *punishments.GetBlockRequest) (*punishments.BlockMessage, error)
- func (p *PunishmentsServer) GetPlayerAdminJail(ctx context.Context, request *punishments.GetPlayerAdminJailRequest) (*punishments.GetPlayerAdminJailResponse, error)
- func (p *PunishmentsServer) GetPlayerBans(ctx context.Context, request *punishments.GetPlayerBansRequest) (*punishments.GetPlayerBansResponse, error)
- func (p *PunishmentsServer) GetPlayerWarns(ctx context.Context, request *punishments.GetPlayerWarnsRequest) (*punishments.GetPlayerWarnsResponse, error)
- func (p *PunishmentsServer) GetWarn(ctx context.Context, request *punishments.GetWarnRequest) (*punishments.WarnMessage, error)
- func (p *PunishmentsServer) IsCharacterBlocked(ctx context.Context, request *punishments.IsCharacterBlockedRequest) (*punishments.IsCharacterBlockedResponse, error)
- func (p *PunishmentsServer) IsCharacterJailed(ctx context.Context, request *punishments.IsCharacterJailedRequest) (*punishments.IsCharacterJailedResponse, error)
- func (p *PunishmentsServer) IsPlayerBanned(ctx context.Context, request *punishments.IsPlayerBannedRequest) (*punishments.IsPlayerBannedResponse, error)
- func (p *PunishmentsServer) MuteGlobalChats(ctx context.Context, request *punishments.MuteGlobalChatsRequest) (*punishments.MuteGlobalChatsResponse, error)
- func (p *PunishmentsServer) UnAdminJail(ctx context.Context, request *punishments.UnAdminJailRequest) (*punishments.UnAdminJailResponse, error)
- func (p *PunishmentsServer) UnBan(ctx context.Context, request *punishments.UnBanRequest) (*punishments.UnBanResponse, error)
- func (p *PunishmentsServer) UnBlock(ctx context.Context, request *punishments.UnBlockRequest) (*punishments.UnBlockResponse, error)
- func (p *PunishmentsServer) UnMuteGlobalChats(ctx context.Context, request *punishments.UnMuteGlobalChatsRequest) (*punishments.UnMuteGlobalChatsResponse, error)
- func (p *PunishmentsServer) UnWarn(ctx context.Context, request *punishments.UnWarnRequest) (*punishments.UnWarnResponse, error)
- func (p *PunishmentsServer) Warn(ctx context.Context, request *punishments.WarnRequest) (*punishments.WarnResponse, error)
- func (p *PunishmentsServer) WatchAdminJails(request *punishments.WatchAdminJailsRequest, ...) error
- func (p *PunishmentsServer) WatchBans(request *punishments.WatchBansRequest, ...) error
- func (p *PunishmentsServer) WatchBlocks(request *punishments.WatchBlocksRequest, ...) error
- func (p *PunishmentsServer) WatchPlayerAcquittals(request *punishments.WatchPlayerAcquittalsRequest, ...) error
- func (p *PunishmentsServer) WatchPlayerPunishments(request *punishments.WatchPlayerPunishmentsRequest, ...) error
- func (p *PunishmentsServer) WatchPunishments(request *punishments.WatchPunishmentsRequest, ...) error
- func (p *PunishmentsServer) WatchUnAdminJails(request *punishments.WatchUnAdminJailsRequest, ...) error
- func (p *PunishmentsServer) WatchUnBans(request *punishments.WatchUnBansRequest, ...) error
- func (p *PunishmentsServer) WatchUnBlocks(request *punishments.WatchUnBlocksRequest, ...) error
- func (p *PunishmentsServer) WatchUnWarns(request *punishments.WatchUnWarnsRequest, ...) error
- func (p *PunishmentsServer) WatchWarns(request *punishments.WatchWarnsRequest, ...) error
- type ServerServer
- func (s *ServerServer) GetRegisteredServers(ctx context.Context, request *server.GetRegisteredServersRequest) (*server.GetRegisteredServersResponse, error)
- func (s *ServerServer) GetServerInfo(ctx context.Context, id *server.ServerID) (*server.ServerInfo, error)
- func (s *ServerServer) RegisterServer(ctx context.Context, info *server.ServerInfo) (*server.ServerID, error)
- func (s *ServerServer) ServerEventsStream(request *server.ServerEventsStreamRequest, ...) error
- func (s *ServerServer) UpdateServerStatus(ctx context.Context, request *server.UpdateServerStatusRequest) (*server.UpdateServerStatusResponse, error)
- type SpotsServer
- func (s *SpotsServer) CreateSpot(ctx context.Context, request *spots.CreateSpotRequest) (*spots.CreateSpotResponse, error)
- func (s *SpotsServer) DeleteSpot(ctx context.Context, request *spots.DeleteSpotRequest) (*spots.DeleteSpotResponse, error)
- func (s *SpotsServer) FetchAll(request *spots.FetchAllSpotsRequest, ...) error
- func (s *SpotsServer) GetSpot(ctx context.Context, request *spots.GetSpotRequest) (*spots.GetSpotResponse, error)
- func (s *SpotsServer) UpdateSpot(ctx context.Context, request *spots.UpdateSpotRequest) (*spots.UpdateSpotResponse, error)
- type VehiclesServer
- func (v *VehiclesServer) CreateVehicle(ctx context.Context, request *vehicles.CreateVehicleRequest) (*vehicles.CreateVehicleResponse, error)
- func (v *VehiclesServer) DeleteVehicle(ctx context.Context, request *vehicles.DeleteVehicleRequest) (*vehicles.DeleteVehicleResponse, error)
- func (v *VehiclesServer) GetVehicle(ctx context.Context, request *vehicles.GetVehicleRequest) (*vehicles.GetVehicleResponse, error)
- func (v *VehiclesServer) UpdateVehicle(ctx context.Context, request *vehicles.UpdateVehicleRequest) (*vehicles.UpdateVehicleResponse, error)
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type AccountsServer ¶
type AccountsServer struct {
// contains filtered or unexported fields
}
func NewAccountsServer ¶
func NewAccountsServer(gen generator.IGenerator) *AccountsServer
func (*AccountsServer) GetAccount ¶
func (a *AccountsServer) GetAccount(ctx context.Context, request *accounts.GetAccountRequest) (*accounts.GetAccountResponse, error)
func (*AccountsServer) GetAccountCharacters ¶
func (a *AccountsServer) GetAccountCharacters(ctx context.Context, request *accounts.GetAccountCharactersRequest) (*accounts.GetAccountCharactersResponse, error)
func (*AccountsServer) IsAccountExist ¶
func (a *AccountsServer) IsAccountExist(ctx context.Context, request *accounts.IsAccountExistRequest) (*accounts.IsAccountExistResponse, error)
func (*AccountsServer) LogIn ¶
func (a *AccountsServer) LogIn(ctx context.Context, request *accounts.LogInRequest) (*accounts.LogInResponse, error)
func (*AccountsServer) RegisterAccount ¶
func (a *AccountsServer) RegisterAccount(ctx context.Context, request *accounts.RegisterAccountRequest) (*accounts.RegisterAccountResponse, error)
type BusinessServer ¶
type BusinessServer struct {
// contains filtered or unexported fields
}
func NewBusinessServer ¶
func NewBusinessServer(gen generator.IGenerator) *BusinessServer
func (*BusinessServer) AssignEstate ¶
func (b *BusinessServer) AssignEstate(ctx context.Context, request *business.AssignEstateRequest) (*business.AssignEstateResponse, error)
func (*BusinessServer) AssignOwner ¶
func (b *BusinessServer) AssignOwner(ctx context.Context, request *business.AssignOwnerRequest) (*business.AssignOwnerResponse, error)
func (*BusinessServer) BuyBusiness ¶
func (b *BusinessServer) BuyBusiness(ctx context.Context, request *business.BuyBusinessRequest) (*business.BuyBusinessResponse, error)
func (*BusinessServer) CreateBusiness ¶
func (b *BusinessServer) CreateBusiness(ctx context.Context, request *business.CreateBusinessRequest) (*business.CreateBusinessResponse, error)
func (*BusinessServer) DeleteBusiness ¶
func (b *BusinessServer) DeleteBusiness(ctx context.Context, request *business.DeleteBusinessRequest) (*business.DeleteBusinessResponse, error)
func (*BusinessServer) GetBusiness ¶
func (b *BusinessServer) GetBusiness(ctx context.Context, request *business.GetBusinessRequest) (*business.Business, error)
func (*BusinessServer) UnassignEstate ¶
func (b *BusinessServer) UnassignEstate(ctx context.Context, request *business.UnassignEstateRequest) (*business.UnassignEstateResponse, error)
func (*BusinessServer) UpdateBusiness ¶
func (b *BusinessServer) UpdateBusiness(ctx context.Context, request *business.UpdateBusinessRequest) (*business.Business, error)
func (*BusinessServer) WatchBusiness ¶
func (b *BusinessServer) WatchBusiness(request *business.WatchBusinessRequest, server business.MruVBusinessService_WatchBusinessServer) error
func (*BusinessServer) WatchBusinesses ¶
func (b *BusinessServer) WatchBusinesses(request *business.WatchBusinessesRequest, server business.MruVBusinessService_WatchBusinessesServer) error
type CharactersServer ¶
type CharactersServer struct {
// contains filtered or unexported fields
}
func NewCharactersServer ¶
func NewCharactersServer(gen generator.IGenerator) *CharactersServer
func (*CharactersServer) ChangeClothes ¶
func (c *CharactersServer) ChangeClothes(ctx context.Context, request *characters.ChangeClothesRequest) (*characters.ChangeClothesResponse, error)
func (*CharactersServer) CreateCharacter ¶
func (c *CharactersServer) CreateCharacter(ctx context.Context, request *characters.CreateCharacterRequest) (*characters.CreateCharacterResponse, error)
func (*CharactersServer) DeathsStream ¶
func (c *CharactersServer) DeathsStream(request *characters.DeathStreamRequest, server characters.MruVCharactersService_DeathsStreamServer) error
func (*CharactersServer) DeleteCharacter ¶
func (c *CharactersServer) DeleteCharacter(ctx context.Context, request *characters.DeleteCharacterRequest) (*characters.DeleteCharacterResponse, error)
func (*CharactersServer) GetCharacter ¶
func (c *CharactersServer) GetCharacter(ctx context.Context, request *characters.GetCharacterRequest) (*characters.GetCharacterResponse, error)
func (*CharactersServer) GetServiceStatus ¶
func (c *CharactersServer) GetServiceStatus(ctx context.Context, request *common.ServiceStatusRequest) (*common.ServiceStatusResponse, error)
func (*CharactersServer) GetServiceVersion ¶
func (c *CharactersServer) GetServiceVersion(ctx context.Context, request *common.VersionRequest) (*common.VersionResponse, error)
func (*CharactersServer) PermanentCharacterKill ¶
func (c *CharactersServer) PermanentCharacterKill(ctx context.Context, id *characters.CharacterID) (*characters.CharacterID, error)
func (*CharactersServer) UpdateCharacter ¶
func (c *CharactersServer) UpdateCharacter(ctx context.Context, request *characters.UpdateCharacterRequest) (*characters.UpdateCharacterResponse, error)
type DevtoolsServer ¶
type DevtoolsServer struct {
// contains filtered or unexported fields
}
func NewDevtoolsServer ¶
func NewDevtoolsServer(gen generator.IGenerator) *DevtoolsServer
func (*DevtoolsServer) DeletePosition ¶
func (d *DevtoolsServer) DeletePosition(ctx context.Context, request *devtools.DeletePositionRequest) (*devtools.DeletePositionResponse, error)
func (*DevtoolsServer) GetAnimation ¶
func (d *DevtoolsServer) GetAnimation(ctx context.Context, request *devtools.GetAnimationRequest) (*devtools.GetAnimationResponse, error)
func (*DevtoolsServer) GetAnimations ¶
func (d *DevtoolsServer) GetAnimations(ctx context.Context, request *devtools.GetAnimationsRequest) (*devtools.GetAnimationsResponse, error)
func (*DevtoolsServer) GetOutfits ¶
func (d *DevtoolsServer) GetOutfits(ctx context.Context, request *devtools.GetOutfitsRequest) (*devtools.GetOutfitsResponse, error)
func (*DevtoolsServer) GetPositions ¶
func (d *DevtoolsServer) GetPositions(ctx context.Context, request *devtools.GetPositionsRequest) (*devtools.GetPositionsResponse, error)
func (*DevtoolsServer) GetServiceStatus ¶
func (d *DevtoolsServer) GetServiceStatus(ctx context.Context, request *common.ServiceStatusRequest) (*common.ServiceStatusResponse, error)
func (*DevtoolsServer) GetServiceVersion ¶
func (d *DevtoolsServer) GetServiceVersion(ctx context.Context, request *common.VersionRequest) (*common.VersionResponse, error)
func (*DevtoolsServer) SaveAnimation ¶
func (d *DevtoolsServer) SaveAnimation(ctx context.Context, request *devtools.SaveAnimationRequest) (*devtools.SaveAnimationResponse, error)
func (*DevtoolsServer) SaveOutfit ¶
func (d *DevtoolsServer) SaveOutfit(ctx context.Context, request *devtools.SaveOutfitRequest) (*devtools.SaveOutfitResponse, error)
func (*DevtoolsServer) SavePosition ¶
func (d *DevtoolsServer) SavePosition(ctx context.Context, request *devtools.SavePositionRequest) (*devtools.SavePositionResponse, error)
type EconomyServer ¶
type EconomyServer struct {
// contains filtered or unexported fields
}
func NewEconomyServer ¶
func NewEconomyServer(gen generator.IGenerator) *EconomyServer
func (*EconomyServer) BuyProduct ¶
func (e *EconomyServer) BuyProduct(ctx context.Context, request *economy.BuyProductRequest) (*economy.BuyProductResponse, error)
func (*EconomyServer) DeleteProduct ¶
func (e *EconomyServer) DeleteProduct(ctx context.Context, request *economy.DeleteProductRequest) (*economy.DeleteProductResponse, error)
func (*EconomyServer) GetPrice ¶
func (e *EconomyServer) GetPrice(ctx context.Context, request *economy.GetPriceRequest) (*economy.GetPriceResponse, error)
func (*EconomyServer) GetProduct ¶
func (e *EconomyServer) GetProduct(ctx context.Context, request *economy.GetProductRequest) (*economy.GetProductResponse, error)
func (*EconomyServer) RegisterProduct ¶
func (e *EconomyServer) RegisterProduct(ctx context.Context, request *economy.RegisterProductRequest) (*economy.RegisterProductResponse, error)
func (*EconomyServer) UpdatePrice ¶
func (e *EconomyServer) UpdatePrice(ctx context.Context, request *economy.UpdatePriceRequest) (*economy.UpdatePriceResponse, error)
func (*EconomyServer) UpdateProduct ¶
func (e *EconomyServer) UpdateProduct(ctx context.Context, request *economy.UpdateProductRequest) (*economy.UpdateProductResponse, error)
func (*EconomyServer) WatchPrice ¶
func (e *EconomyServer) WatchPrice(request *economy.WatchPriceRequest, server economy.MruVEconomyService_WatchPriceServer) error
func (*EconomyServer) WatchProduct ¶
func (e *EconomyServer) WatchProduct(request *economy.WatchProductRequest, server economy.MruVEconomyService_WatchProductServer) error
type ElevatorsServer ¶
type ElevatorsServer struct {
// contains filtered or unexported fields
}
func NewElevatorsServer ¶
func NewElevatorsServer(gen generator.IGenerator) *ElevatorsServer
func (*ElevatorsServer) CreateElevator ¶
func (e *ElevatorsServer) CreateElevator(ctx context.Context, request *elevators.CreateElevatorRequest) (*elevators.CreateElevatorResponse, error)
func (*ElevatorsServer) DeleteElevator ¶
func (e *ElevatorsServer) DeleteElevator(ctx context.Context, request *elevators.DeleteElevatorRequest) (*elevators.DeleteElevatorResponse, error)
func (*ElevatorsServer) GetElevator ¶
func (e *ElevatorsServer) GetElevator(ctx context.Context, request *elevators.GetElevatorRequest) (*elevators.GetElevatorResponse, error)
func (*ElevatorsServer) GetElevatorFloors ¶
func (e *ElevatorsServer) GetElevatorFloors(ctx context.Context, request *elevators.GetElevatorFloorsRequest) (*elevators.GetElevatorFloorsResponse, error)
func (*ElevatorsServer) UpdateElevator ¶
func (e *ElevatorsServer) UpdateElevator(ctx context.Context, request *elevators.UpdateElevatorRequest) (*elevators.UpdateElevatorResponse, error)
type EntrancesServer ¶
type EntrancesServer struct {
// contains filtered or unexported fields
}
func NewEntrancesServer ¶
func NewEntrancesServer(gen generator.IGenerator) *EntrancesServer
func (*EntrancesServer) CreateEntrance ¶
func (e *EntrancesServer) CreateEntrance(ctx context.Context, request *entrances.CreateEntranceRequest) (*entrances.CreateEntranceResponse, error)
func (*EntrancesServer) DeleteEntrance ¶
func (e *EntrancesServer) DeleteEntrance(ctx context.Context, request *entrances.DeleteEntranceRequest) (*entrances.DeleteEntranceResponse, error)
func (*EntrancesServer) Enter ¶
func (e *EntrancesServer) Enter(ctx context.Context, request *entrances.EnterRequest) (*entrances.EnterResponse, error)
func (*EntrancesServer) Exit ¶
func (e *EntrancesServer) Exit(ctx context.Context, request *entrances.ExitRequest) (*entrances.ExitResponse, error)
func (*EntrancesServer) FetchAll ¶
func (e *EntrancesServer) FetchAll(request *entrances.FetchAllEntrancesRequest, server entrances.MruVEntrancesService_FetchAllServer) error
func (*EntrancesServer) FindNearestEntrance ¶
func (e *EntrancesServer) FindNearestEntrance(ctx context.Context, request *entrances.FindNearestEntranceRequest) (*entrances.FindNearestEntranceResponse, error)
func (*EntrancesServer) GetEntrance ¶
func (e *EntrancesServer) GetEntrance(ctx context.Context, request *entrances.GetEntranceRequest) (*entrances.GetEntranceResponse, error)
func (*EntrancesServer) Lock ¶
func (e *EntrancesServer) Lock(ctx context.Context, request *entrances.LockRequest) (*entrances.LockResponse, error)
func (*EntrancesServer) Unlock ¶
func (e *EntrancesServer) Unlock(ctx context.Context, request *entrances.UnlockRequest) (*entrances.UnlockResponse, error)
func (*EntrancesServer) UpdateEntrance ¶
func (e *EntrancesServer) UpdateEntrance(ctx context.Context, request *entrances.UpdateEntranceRequest) (*entrances.UpdateEntranceResponse, error)
type EstatesServer ¶
type EstatesServer struct {
// contains filtered or unexported fields
}
func NewEstatesServer ¶
func NewEstatesServer(gen generator.IGenerator) *EstatesServer
func (*EstatesServer) AddEntrance ¶
func (e *EstatesServer) AddEntrance(ctx context.Context, request *estates.AddEntranceRequest) (*estates.AddEntranceResponse, error)
func (*EstatesServer) AddGate ¶
func (e *EstatesServer) AddGate(ctx context.Context, request *estates.AddGateRequest) (*estates.AddGateResponse, error)
func (*EstatesServer) CreateEstate ¶
func (e *EstatesServer) CreateEstate(ctx context.Context, request *estates.CreateEstateRequest) (*estates.CreateEstateResponse, error)
func (*EstatesServer) DeleteEstate ¶
func (e *EstatesServer) DeleteEstate(ctx context.Context, request *estates.DeleteEstateRequest) (*estates.DeleteEstateResponse, error)
func (*EstatesServer) FetchAll ¶
func (e *EstatesServer) FetchAll(request *estates.FetchAllEstatesRequest, server estates.MruVEstateService_FetchAllServer) error
func (*EstatesServer) GetEstate ¶
func (e *EstatesServer) GetEstate(ctx context.Context, request *estates.GetEstateRequest) (*estates.Estate, error)
func (*EstatesServer) GetEstateEntrances ¶
func (e *EstatesServer) GetEstateEntrances(ctx context.Context, request *estates.GetEstateEntrancesRequest) (*estates.GetEstateEntrancesResponse, error)
func (*EstatesServer) GetEstateGates ¶
func (e *EstatesServer) GetEstateGates(ctx context.Context, request *estates.GetEstateGatesRequest) (*estates.GetEstateGatesResponse, error)
func (*EstatesServer) GetEstates ¶
func (e *EstatesServer) GetEstates(ctx context.Context, request *estates.GetEstatesRequest) (*estates.GetEstatesResponse, error)
func (*EstatesServer) RemoveEntrance ¶
func (e *EstatesServer) RemoveEntrance(ctx context.Context, request *estates.RemoveEntranceRequest) (*estates.RemoveEntranceResponse, error)
func (*EstatesServer) RemoveGate ¶
func (e *EstatesServer) RemoveGate(ctx context.Context, request *estates.RemoveGateRequest) (*estates.RemoveGateResponse, error)
func (*EstatesServer) UpdateEstate ¶
func (e *EstatesServer) UpdateEstate(ctx context.Context, request *estates.UpdateEstateRequest) (*estates.UpdateEstateResponse, error)
type GatesServer ¶
type GatesServer struct {
// contains filtered or unexported fields
}
func NewGatesServer ¶
func NewGatesServer(gen generator.IGenerator) *GatesServer
func (*GatesServer) Close ¶
func (g *GatesServer) Close(ctx context.Context, request *gates.CloseRequest) (*gates.CloseResponse, error)
func (*GatesServer) CreateGate ¶
func (g *GatesServer) CreateGate(ctx context.Context, request *gates.CreateGateRequest) (*gates.CreateGateResponse, error)
func (*GatesServer) DeleteGate ¶
func (g *GatesServer) DeleteGate(ctx context.Context, request *gates.DeleteGateRequest) (*gates.DeleteGateResponse, error)
func (*GatesServer) FetchAll ¶
func (g *GatesServer) FetchAll(request *gates.FetchAllGatesRequest, server gates.MruVGatesService_FetchAllServer) error
func (*GatesServer) FindNearestGate ¶
func (g *GatesServer) FindNearestGate(ctx context.Context, request *gates.FindNearestGateRequest) (*gates.FindNearestGateResponse, error)
func (*GatesServer) GetGate ¶
func (g *GatesServer) GetGate(ctx context.Context, request *gates.GetGateRequest) (*gates.GetGateResponse, error)
func (*GatesServer) Lock ¶
func (g *GatesServer) Lock(ctx context.Context, request *gates.LockRequest) (*gates.LockResponse, error)
func (*GatesServer) Open ¶
func (g *GatesServer) Open(ctx context.Context, request *gates.OpenRequest) (*gates.OpenResponse, error)
func (*GatesServer) Unlock ¶
func (g *GatesServer) Unlock(ctx context.Context, request *gates.UnlockRequest) (*gates.UnlockResponse, error)
func (*GatesServer) UpdateGate ¶
func (g *GatesServer) UpdateGate(ctx context.Context, request *gates.UpdateGateRequest) (*gates.UpdateGateResponse, error)
type GroupsServer ¶
type GroupsServer struct {
// contains filtered or unexported fields
}
func NewGroupsServer ¶
func NewGroupsServer(gen generator.IGenerator) *GroupsServer
func (*GroupsServer) AddMember ¶
func (g *GroupsServer) AddMember(ctx context.Context, request *groups.AddMemberRequest) (*groups.AddMemberResponse, error)
func (*GroupsServer) AddPermission ¶
func (g *GroupsServer) AddPermission(ctx context.Context, request *groups.AddPermissionRequest) (*groups.AddPermissionResponse, error)
func (*GroupsServer) AddSubgroup ¶
func (g *GroupsServer) AddSubgroup(ctx context.Context, request *groups.AddSubgroupRequest) (*groups.AddSubgroupResponse, error)
func (*GroupsServer) AssignOwner ¶
func (g *GroupsServer) AssignOwner(ctx context.Context, request *groups.AssignOwnerRequest) (*groups.AssignOwnerResponse, error)
func (*GroupsServer) CreateGroup ¶
func (g *GroupsServer) CreateGroup(ctx context.Context, request *groups.CreateGroupRequest) (*groups.CreateGroupResponse, error)
func (*GroupsServer) DeleteGroup ¶
func (g *GroupsServer) DeleteGroup(ctx context.Context, request *groups.DeleteGroupRequest) (*groups.DeleteGroupResponse, error)
func (*GroupsServer) GetGroup ¶
func (g *GroupsServer) GetGroup(ctx context.Context, request *groups.GetGroupRequest) (*groups.GetGroupResponse, error)
func (*GroupsServer) GetGroups ¶
func (g *GroupsServer) GetGroups(ctx context.Context, request *groups.GetGroupsRequest) (*groups.GetGroupsResponse, error)
func (*GroupsServer) GetMembers ¶
func (g *GroupsServer) GetMembers(ctx context.Context, request *groups.GetMembersRequest) (*groups.GetMembersResponse, error)
func (*GroupsServer) GetOwner ¶
func (g *GroupsServer) GetOwner(ctx context.Context, request *groups.GetOwnerRequest) (*groups.GetOwnerResponse, error)
func (*GroupsServer) GetPermissions ¶
func (g *GroupsServer) GetPermissions(ctx context.Context, request *groups.GetPermissionsRequest) (*groups.GetPermissionsResponse, error)
func (*GroupsServer) GetServiceStatus ¶
func (g *GroupsServer) GetServiceStatus(ctx context.Context, request *common.ServiceStatusRequest) (*common.ServiceStatusResponse, error)
func (*GroupsServer) GetServiceVersion ¶
func (g *GroupsServer) GetServiceVersion(ctx context.Context, request *common.VersionRequest) (*common.VersionResponse, error)
func (*GroupsServer) GetSubgroups ¶
func (g *GroupsServer) GetSubgroups(ctx context.Context, request *groups.GetSubgroupsRequest) (*groups.GetSubgroupsResponse, error)
func (*GroupsServer) IsPermitted ¶
func (g *GroupsServer) IsPermitted(ctx context.Context, request *groups.IsPermittedRequest) (*groups.IsPermittedResponse, error)
func (*GroupsServer) RemoveMember ¶
func (g *GroupsServer) RemoveMember(ctx context.Context, request *groups.RemoveMemberRequest) (*groups.RemoveMemberResponse, error)
func (*GroupsServer) RemovePermission ¶
func (g *GroupsServer) RemovePermission(ctx context.Context, request *groups.RemovePermissionRequest) (*groups.RemovePermissionResponse, error)
func (*GroupsServer) RemoveSubgroup ¶
func (g *GroupsServer) RemoveSubgroup(ctx context.Context, request *groups.RemoveSubgroupRequest) (*groups.RemoveSubgroupResponse, error)
func (*GroupsServer) UpdateGroup ¶
func (g *GroupsServer) UpdateGroup(ctx context.Context, request *groups.UpdateGroupRequest) (*groups.UpdateGroupResponse, error)
type HousesServer ¶
type HousesServer struct {
// contains filtered or unexported fields
}
func NewHousesServer ¶
func NewHousesServer(gen generator.IGenerator) *HousesServer
func (*HousesServer) CreateHouse ¶
func (h *HousesServer) CreateHouse(ctx context.Context, request *houses.CreateHouseRequest) (*houses.CreateHouseResponse, error)
func (*HousesServer) DeleteHouse ¶
func (h *HousesServer) DeleteHouse(ctx context.Context, request *houses.DeleteHouseRequest) (*houses.DeleteHouseResponse, error)
func (*HousesServer) GetHouse ¶
func (h *HousesServer) GetHouse(ctx context.Context, request *houses.GetHouseRequest) (*houses.GetHouseResponse, error)
func (*HousesServer) UpdateHouse ¶
func (h *HousesServer) UpdateHouse(ctx context.Context, request *houses.UpdateHouseRequest) (*houses.UpdateHouseResponse, error)
type ItemsServer ¶
type ItemsServer struct {
// contains filtered or unexported fields
}
func NewItemsServer ¶
func NewItemsServer(gen generator.IGenerator) *ItemsServer
func (*ItemsServer) CreateContainer ¶
func (i *ItemsServer) CreateContainer(ctx context.Context, container *items.Container) (*items.ContainerID, error)
func (*ItemsServer) CreateContainerType ¶
func (i *ItemsServer) CreateContainerType(ctx context.Context, containerType *items.ContainerType) (*items.ContainerTypeID, error)
func (*ItemsServer) CreateItem ¶
func (*ItemsServer) CreateItemType ¶
func (i *ItemsServer) CreateItemType(ctx context.Context, itemType *items.ItemType) (*items.ItemTypeID, error)
func (*ItemsServer) DeleteContainer ¶
func (i *ItemsServer) DeleteContainer(ctx context.Context, id *items.ContainerID) (*items.ContainerID, error)
func (*ItemsServer) DeleteContainerType ¶
func (i *ItemsServer) DeleteContainerType(ctx context.Context, id *items.ContainerTypeID) (*items.ContainerTypeID, error)
func (*ItemsServer) DeleteItem ¶
func (*ItemsServer) DeleteItemType ¶
func (i *ItemsServer) DeleteItemType(ctx context.Context, id *items.ItemTypeID) (*items.ItemTypeID, error)
func (*ItemsServer) GetContainer ¶
func (i *ItemsServer) GetContainer(ctx context.Context, id *items.ContainerID) (*items.Container, error)
func (*ItemsServer) GetContainerItems ¶
func (i *ItemsServer) GetContainerItems(ctx context.Context, request *items.GetContainerItemsRequest) (*items.GetContainerItemsResponse, error)
func (*ItemsServer) GetContainerType ¶
func (i *ItemsServer) GetContainerType(ctx context.Context, id *items.ContainerTypeID) (*items.ContainerType, error)
func (*ItemsServer) GetContainerTypes ¶
func (i *ItemsServer) GetContainerTypes(ctx context.Context, request *items.GetContainerTypesRequest) (*items.GetContainerTypesResponse, error)
func (*ItemsServer) GetContainers ¶
func (i *ItemsServer) GetContainers(ctx context.Context, request *items.GetContainersRequest) (*items.GetContainersResponse, error)
func (*ItemsServer) GetItemType ¶
func (i *ItemsServer) GetItemType(ctx context.Context, id *items.ItemTypeID) (*items.ItemType, error)
func (*ItemsServer) GetItemTypes ¶
func (i *ItemsServer) GetItemTypes(ctx context.Context, request *items.GetItemTypesRequest) (*items.GetItemTypesResponse, error)
func (*ItemsServer) GetItems ¶
func (i *ItemsServer) GetItems(ctx context.Context, request *items.GetItemsRequest) (*items.GetItemsResponse, error)
func (*ItemsServer) GetNearestItems ¶
func (i *ItemsServer) GetNearestItems(ctx context.Context, request *items.GetNearestItemsRequest) (*items.GetNearestItemsResponse, error)
func (*ItemsServer) GetServiceStatus ¶
func (i *ItemsServer) GetServiceStatus(ctx context.Context, request *common.ServiceStatusRequest) (*common.ServiceStatusResponse, error)
func (*ItemsServer) GetServiceVersion ¶
func (i *ItemsServer) GetServiceVersion(ctx context.Context, request *common.VersionRequest) (*common.VersionResponse, error)
func (*ItemsServer) PullItem ¶
func (i *ItemsServer) PullItem(ctx context.Context, request *items.PullItemRequest) (*items.Item, error)
func (*ItemsServer) PutItem ¶
func (i *ItemsServer) PutItem(ctx context.Context, request *items.PutItemRequest) (*items.PutItemResponse, error)
func (*ItemsServer) SortItems ¶
func (i *ItemsServer) SortItems(ctx context.Context, request *items.SortItemsRequest) (*items.SortItemsResponse, error)
func (*ItemsServer) UseItem ¶
func (i *ItemsServer) UseItem(ctx context.Context, request *items.UseItemRequest) (*items.UseItemResponse, error)
type JobsServer ¶
type JobsServer struct {
// contains filtered or unexported fields
}
func NewJobsServer ¶
func NewJobsServer(gen generator.IGenerator) *JobsServer
func (*JobsServer) CreateJob ¶
func (j *JobsServer) CreateJob(ctx context.Context, request *jobs.CreateJobRequest) (*jobs.CreateJobResponse, error)
func (*JobsServer) DeleteJob ¶
func (j *JobsServer) DeleteJob(ctx context.Context, request *jobs.DeleteJobRequest) (*jobs.DeleteJobResponse, error)
func (*JobsServer) GetJob ¶
func (j *JobsServer) GetJob(ctx context.Context, request *jobs.GetJobRequest) (*jobs.GetJobResponse, error)
func (*JobsServer) UpdateJob ¶
func (j *JobsServer) UpdateJob(ctx context.Context, request *jobs.UpdateJobRequest) (*jobs.UpdateJobResponse, error)
type ObjectsServer ¶
type ObjectsServer struct {
// contains filtered or unexported fields
}
func NewObjectsServer ¶
func NewObjectsServer(gen generator.IGenerator) *ObjectsServer
func (*ObjectsServer) AddObjectMaterial ¶
func (o *ObjectsServer) AddObjectMaterial(ctx context.Context, request *objects.AddObjectMaterialRequest) (*objects.AddObjectMaterialResponse, error)
func (*ObjectsServer) AddObjectMaterialText ¶
func (o *ObjectsServer) AddObjectMaterialText(ctx context.Context, request *objects.AddObjectMaterialTextRequest) (*objects.AddObjectMaterialTextResponse, error)
func (*ObjectsServer) AddRemoveBuilding ¶
func (o *ObjectsServer) AddRemoveBuilding(ctx context.Context, request *objects.AddRemoveBuildingRequest) (*objects.AddRemoveBuildingResponse, error)
func (*ObjectsServer) CreateObject ¶
func (o *ObjectsServer) CreateObject(ctx context.Context, request *objects.CreateObjectRequest) (*objects.CreateObjectResponse, error)
func (*ObjectsServer) DeleteObject ¶
func (o *ObjectsServer) DeleteObject(ctx context.Context, request *objects.DeleteObjectRequest) (*objects.DeleteObjectResponse, error)
func (*ObjectsServer) DeleteObjectMaterial ¶
func (o *ObjectsServer) DeleteObjectMaterial(ctx context.Context, request *objects.DeleteObjectMaterialRequest) (*objects.DeleteObjectMaterialResponse, error)
func (*ObjectsServer) DeleteObjectMaterialText ¶
func (o *ObjectsServer) DeleteObjectMaterialText(ctx context.Context, request *objects.DeleteObjectMaterialTextRequest) (*objects.DeleteObjectMaterialTextResponse, error)
func (*ObjectsServer) DeleteRemoveBuilding ¶
func (o *ObjectsServer) DeleteRemoveBuilding(ctx context.Context, request *objects.DeleteRemoveBuildingRequest) (*objects.DeleteRemoveBuildingResponse, error)
func (*ObjectsServer) FetchAllObjects ¶
func (o *ObjectsServer) FetchAllObjects(request *objects.FetchAllObjectsRequest, server objects.MruVObjectsService_FetchAllObjectsServer) error
func (*ObjectsServer) GetObject ¶
func (o *ObjectsServer) GetObject(ctx context.Context, request *objects.GetObjectRequest) (*objects.GetObjectResponse, error)
func (*ObjectsServer) GetObjectMaterialTexts ¶
func (o *ObjectsServer) GetObjectMaterialTexts(ctx context.Context, request *objects.GetObjectMaterialTextsRequest) (*objects.GetObjectMaterialTextsResponse, error)
func (*ObjectsServer) GetObjectMaterials ¶
func (o *ObjectsServer) GetObjectMaterials(ctx context.Context, request *objects.GetObjectMaterialsRequest) (*objects.GetObjectMaterialsResponse, error)
func (*ObjectsServer) GetRemovedBuildings ¶
func (o *ObjectsServer) GetRemovedBuildings(ctx context.Context, request *objects.GetRemovedBuildingsRequest) (*objects.GetRemovedBuildingsResponse, error)
func (*ObjectsServer) UpdateObject ¶
func (o *ObjectsServer) UpdateObject(ctx context.Context, request *objects.UpdateObjectRequest) (*objects.UpdateObjectResponse, error)
type OffersServer ¶
type OffersServer struct {
// contains filtered or unexported fields
}
func NewOffersServer ¶
func NewOffersServer(gen generator.IGenerator) *OffersServer
func (*OffersServer) AcceptOffer ¶
func (o *OffersServer) AcceptOffer(ctx context.Context, request *offers.AcceptOfferRequest) (*offers.AcceptOfferResponse, error)
func (*OffersServer) CreateOffer ¶
func (o *OffersServer) CreateOffer(ctx context.Context, request *offers.CreateOfferRequest) (*offers.CreateOfferResponse, error)
func (*OffersServer) DeleteOffer ¶
func (o *OffersServer) DeleteOffer(ctx context.Context, request *offers.DeleteOfferRequest) (*offers.DeleteOfferResponse, error)
func (*OffersServer) GetOffer ¶
func (o *OffersServer) GetOffer(ctx context.Context, request *offers.GetOfferRequest) (*offers.GetOfferResponse, error)
func (*OffersServer) UpdateOffer ¶
func (o *OffersServer) UpdateOffer(ctx context.Context, request *offers.UpdateOfferRequest) (*offers.UpdateOfferResponse, error)
type OrganizationsServer ¶
type OrganizationsServer struct {
// contains filtered or unexported fields
}
func NewOrganizationsServer ¶
func NewOrganizationsServer(gen generator.IGenerator) *OrganizationsServer
func (*OrganizationsServer) AssignLeader ¶
func (o *OrganizationsServer) AssignLeader(ctx context.Context, request *organizations.AssignLeaderRequest) (*organizations.AssignLeaderResponse, error)
func (*OrganizationsServer) CreateOrganization ¶
func (o *OrganizationsServer) CreateOrganization(ctx context.Context, request *organizations.CreateOrganizationRequest) (*organizations.CreateOrganizationResponse, error)
func (*OrganizationsServer) DeleteOrganization ¶
func (o *OrganizationsServer) DeleteOrganization(ctx context.Context, request *organizations.DeleteOrganizationRequest) (*organizations.DeleteOrganizationResponse, error)
func (*OrganizationsServer) GetOrganization ¶
func (o *OrganizationsServer) GetOrganization(ctx context.Context, request *organizations.GetOrganizationRequest) (*organizations.GetOrganizationResponse, error)
func (*OrganizationsServer) UnassignLeader ¶
func (o *OrganizationsServer) UnassignLeader(ctx context.Context, request *organizations.UnassignLeaderRequest) (*organizations.UnassignLeaderResponse, error)
func (*OrganizationsServer) UpdateOrganization ¶
func (o *OrganizationsServer) UpdateOrganization(ctx context.Context, request *organizations.UpdateOrganizationRequest) (*organizations.UpdateOrganizationResponse, error)
type PlotsServer ¶
type PlotsServer struct {
// contains filtered or unexported fields
}
func NewPlotsServer ¶
func NewPlotsServer(gen generator.IGenerator) *PlotsServer
func (*PlotsServer) CreatePlot ¶
func (p *PlotsServer) CreatePlot(ctx context.Context, request *plots.CreatePlotRequest) (*plots.CreatePlotResponse, error)
func (*PlotsServer) DeletePlot ¶
func (p *PlotsServer) DeletePlot(ctx context.Context, request *plots.DeletePlotRequest) (*plots.DeletePlotResponse, error)
func (*PlotsServer) GetPlot ¶
func (p *PlotsServer) GetPlot(ctx context.Context, request *plots.GetPlotRequest) (*plots.GetPlotResponse, error)
func (*PlotsServer) UpdatePlot ¶
func (p *PlotsServer) UpdatePlot(ctx context.Context, request *plots.UpdatePlotRequest) (*plots.UpdatePlotResponse, error)
type PunishmentsServer ¶
type PunishmentsServer struct {
// contains filtered or unexported fields
}
func NewPunishmentsServer ¶
func NewPunishmentsServer(gen generator.IGenerator) *PunishmentsServer
func (*PunishmentsServer) AdminJail ¶
func (p *PunishmentsServer) AdminJail(ctx context.Context, request *punishments.AdminJailRequest) (*punishments.AdminJailResponse, error)
func (*PunishmentsServer) Ban ¶
func (p *PunishmentsServer) Ban(ctx context.Context, request *punishments.BanRequest) (*punishments.BanResponse, error)
func (*PunishmentsServer) Block ¶
func (p *PunishmentsServer) Block(ctx context.Context, request *punishments.BlockRequest) (*punishments.BlockResponse, error)
func (*PunishmentsServer) GetBan ¶
func (p *PunishmentsServer) GetBan(ctx context.Context, request *punishments.GetBanRequest) (*punishments.BanMessage, error)
func (*PunishmentsServer) GetBlock ¶
func (p *PunishmentsServer) GetBlock(ctx context.Context, request *punishments.GetBlockRequest) (*punishments.BlockMessage, error)
func (*PunishmentsServer) GetPlayerAdminJail ¶
func (p *PunishmentsServer) GetPlayerAdminJail(ctx context.Context, request *punishments.GetPlayerAdminJailRequest) (*punishments.GetPlayerAdminJailResponse, error)
func (*PunishmentsServer) GetPlayerBans ¶
func (p *PunishmentsServer) GetPlayerBans(ctx context.Context, request *punishments.GetPlayerBansRequest) (*punishments.GetPlayerBansResponse, error)
func (*PunishmentsServer) GetPlayerWarns ¶
func (p *PunishmentsServer) GetPlayerWarns(ctx context.Context, request *punishments.GetPlayerWarnsRequest) (*punishments.GetPlayerWarnsResponse, error)
func (*PunishmentsServer) GetWarn ¶
func (p *PunishmentsServer) GetWarn(ctx context.Context, request *punishments.GetWarnRequest) (*punishments.WarnMessage, error)
func (*PunishmentsServer) IsCharacterBlocked ¶
func (p *PunishmentsServer) IsCharacterBlocked(ctx context.Context, request *punishments.IsCharacterBlockedRequest) (*punishments.IsCharacterBlockedResponse, error)
func (*PunishmentsServer) IsCharacterJailed ¶
func (p *PunishmentsServer) IsCharacterJailed(ctx context.Context, request *punishments.IsCharacterJailedRequest) (*punishments.IsCharacterJailedResponse, error)
func (*PunishmentsServer) IsPlayerBanned ¶
func (p *PunishmentsServer) IsPlayerBanned(ctx context.Context, request *punishments.IsPlayerBannedRequest) (*punishments.IsPlayerBannedResponse, error)
func (*PunishmentsServer) MuteGlobalChats ¶
func (p *PunishmentsServer) MuteGlobalChats(ctx context.Context, request *punishments.MuteGlobalChatsRequest) (*punishments.MuteGlobalChatsResponse, error)
func (*PunishmentsServer) UnAdminJail ¶
func (p *PunishmentsServer) UnAdminJail(ctx context.Context, request *punishments.UnAdminJailRequest) (*punishments.UnAdminJailResponse, error)
func (*PunishmentsServer) UnBan ¶
func (p *PunishmentsServer) UnBan(ctx context.Context, request *punishments.UnBanRequest) (*punishments.UnBanResponse, error)
func (*PunishmentsServer) UnBlock ¶
func (p *PunishmentsServer) UnBlock(ctx context.Context, request *punishments.UnBlockRequest) (*punishments.UnBlockResponse, error)
func (*PunishmentsServer) UnMuteGlobalChats ¶
func (p *PunishmentsServer) UnMuteGlobalChats(ctx context.Context, request *punishments.UnMuteGlobalChatsRequest) (*punishments.UnMuteGlobalChatsResponse, error)
func (*PunishmentsServer) UnWarn ¶
func (p *PunishmentsServer) UnWarn(ctx context.Context, request *punishments.UnWarnRequest) (*punishments.UnWarnResponse, error)
func (*PunishmentsServer) Warn ¶
func (p *PunishmentsServer) Warn(ctx context.Context, request *punishments.WarnRequest) (*punishments.WarnResponse, error)
func (*PunishmentsServer) WatchAdminJails ¶
func (p *PunishmentsServer) WatchAdminJails(request *punishments.WatchAdminJailsRequest, server punishments.MruVPunishmentsService_WatchAdminJailsServer) error
func (*PunishmentsServer) WatchBans ¶
func (p *PunishmentsServer) WatchBans(request *punishments.WatchBansRequest, server punishments.MruVPunishmentsService_WatchBansServer) error
func (*PunishmentsServer) WatchBlocks ¶
func (p *PunishmentsServer) WatchBlocks(request *punishments.WatchBlocksRequest, server punishments.MruVPunishmentsService_WatchBlocksServer) error
func (*PunishmentsServer) WatchPlayerAcquittals ¶
func (p *PunishmentsServer) WatchPlayerAcquittals(request *punishments.WatchPlayerAcquittalsRequest, server punishments.MruVPunishmentsService_WatchPlayerAcquittalsServer) error
func (*PunishmentsServer) WatchPlayerPunishments ¶
func (p *PunishmentsServer) WatchPlayerPunishments(request *punishments.WatchPlayerPunishmentsRequest, server punishments.MruVPunishmentsService_WatchPlayerPunishmentsServer) error
func (*PunishmentsServer) WatchPunishments ¶
func (p *PunishmentsServer) WatchPunishments(request *punishments.WatchPunishmentsRequest, server punishments.MruVPunishmentsService_WatchPunishmentsServer) error
func (*PunishmentsServer) WatchUnAdminJails ¶
func (p *PunishmentsServer) WatchUnAdminJails(request *punishments.WatchUnAdminJailsRequest, server punishments.MruVPunishmentsService_WatchUnAdminJailsServer) error
func (*PunishmentsServer) WatchUnBans ¶
func (p *PunishmentsServer) WatchUnBans(request *punishments.WatchUnBansRequest, server punishments.MruVPunishmentsService_WatchUnBansServer) error
func (*PunishmentsServer) WatchUnBlocks ¶
func (p *PunishmentsServer) WatchUnBlocks(request *punishments.WatchUnBlocksRequest, server punishments.MruVPunishmentsService_WatchUnBlocksServer) error
func (*PunishmentsServer) WatchUnWarns ¶
func (p *PunishmentsServer) WatchUnWarns(request *punishments.WatchUnWarnsRequest, server punishments.MruVPunishmentsService_WatchUnWarnsServer) error
func (*PunishmentsServer) WatchWarns ¶
func (p *PunishmentsServer) WatchWarns(request *punishments.WatchWarnsRequest, server punishments.MruVPunishmentsService_WatchWarnsServer) error
type ServerServer ¶
type ServerServer struct {
// contains filtered or unexported fields
}
func NewServerServer ¶
func NewServerServer(gen generator.IGenerator) *ServerServer
func (*ServerServer) GetRegisteredServers ¶
func (s *ServerServer) GetRegisteredServers(ctx context.Context, request *server.GetRegisteredServersRequest) (*server.GetRegisteredServersResponse, error)
func (*ServerServer) GetServerInfo ¶
func (s *ServerServer) GetServerInfo(ctx context.Context, id *server.ServerID) (*server.ServerInfo, error)
func (*ServerServer) RegisterServer ¶
func (s *ServerServer) RegisterServer(ctx context.Context, info *server.ServerInfo) (*server.ServerID, error)
func (*ServerServer) ServerEventsStream ¶
func (s *ServerServer) ServerEventsStream(request *server.ServerEventsStreamRequest, server server.MruVServerService_ServerEventsStreamServer) error
func (*ServerServer) UpdateServerStatus ¶
func (s *ServerServer) UpdateServerStatus(ctx context.Context, request *server.UpdateServerStatusRequest) (*server.UpdateServerStatusResponse, error)
type SpotsServer ¶
type SpotsServer struct {
// contains filtered or unexported fields
}
func NewSpotsServer ¶
func NewSpotsServer(gen generator.IGenerator) *SpotsServer
func (*SpotsServer) CreateSpot ¶
func (s *SpotsServer) CreateSpot(ctx context.Context, request *spots.CreateSpotRequest) (*spots.CreateSpotResponse, error)
func (*SpotsServer) DeleteSpot ¶
func (s *SpotsServer) DeleteSpot(ctx context.Context, request *spots.DeleteSpotRequest) (*spots.DeleteSpotResponse, error)
func (*SpotsServer) FetchAll ¶
func (s *SpotsServer) FetchAll(request *spots.FetchAllSpotsRequest, server spots.MruVSpotsService_FetchAllServer) error
func (*SpotsServer) GetSpot ¶
func (s *SpotsServer) GetSpot(ctx context.Context, request *spots.GetSpotRequest) (*spots.GetSpotResponse, error)
func (*SpotsServer) UpdateSpot ¶
func (s *SpotsServer) UpdateSpot(ctx context.Context, request *spots.UpdateSpotRequest) (*spots.UpdateSpotResponse, error)
type VehiclesServer ¶
type VehiclesServer struct {
// contains filtered or unexported fields
}
func NewVehiclesServer ¶
func NewVehiclesServer(gen generator.IGenerator) *VehiclesServer
func (*VehiclesServer) CreateVehicle ¶
func (v *VehiclesServer) CreateVehicle(ctx context.Context, request *vehicles.CreateVehicleRequest) (*vehicles.CreateVehicleResponse, error)
func (*VehiclesServer) DeleteVehicle ¶
func (v *VehiclesServer) DeleteVehicle(ctx context.Context, request *vehicles.DeleteVehicleRequest) (*vehicles.DeleteVehicleResponse, error)
func (*VehiclesServer) GetVehicle ¶
func (v *VehiclesServer) GetVehicle(ctx context.Context, request *vehicles.GetVehicleRequest) (*vehicles.GetVehicleResponse, error)
func (*VehiclesServer) UpdateVehicle ¶
func (v *VehiclesServer) UpdateVehicle(ctx context.Context, request *vehicles.UpdateVehicleRequest) (*vehicles.UpdateVehicleResponse, error)
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