protocol

package
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Published: May 19, 2024 License: AGPL-3.0 Imports: 5 Imported by: 0

Documentation

Overview

Package protocol implements the Nintendo Badge Arcade Secure Connection protocol

Package protocol implements the Nintendo Badge Arcade Secure Connection protocol

Index

Constants

View Source
const (
	// ProtocolID is the protocol ID for the Secure Connection (Nintendo Badge Arcade) protocol. ID is the same as the Secure Connection Protocol
	ProtocolID = 0xB

	// MethodGetMaintenanceStatus is the method ID for GetMaintenanceStatus
	MethodGetMaintenanceStatus = 0x9
)

Variables

This section is empty.

Functions

This section is empty.

Types

type Protocol

type Protocol struct {
	GetMaintenanceStatus func(err error, packet nex.PacketInterface, callID uint32) (*nex.RMCMessage, *nex.Error)
	// contains filtered or unexported fields
}

Protocol stores all the RMC method handlers for the Secure Connection (Nintendo Badge Arcade) protocol and listens for requests Embeds the SecureConnection Protocol

func NewProtocol

func NewProtocol(endpoint nex.EndpointInterface) *Protocol

NewProtocol returns a new Secure Connection (Nintendo Badge Arcade) protocol

func (*Protocol) HandlePacket

func (protocol *Protocol) HandlePacket(packet nex.PacketInterface)

HandlePacket sends the packet to the correct RMC method handler

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