protocol

package
v2.0.3 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: May 19, 2024 License: AGPL-3.0 Imports: 7 Imported by: 0

Documentation

Overview

Package protocol implements the Nintendo Badge Arcade Shop protocol

Package protocol implements the Nintendo Badge Arcade Shop protocol

Package protocol implements the Nintendo Badge Arcade Shop protocol

Index

Constants

View Source
const (
	// ProtocolID is the Protocol ID for the Shop (Nintendo Badge Arcade) protocol
	ProtocolID = 0xC8

	// MethodGetRivToken is the method ID for GetRivToken
	MethodGetRivToken = 0x1

	// MethodPostPlayLog is the method ID for PostPlayLog
	MethodPostPlayLog = 0x2
)

Variables

This section is empty.

Functions

This section is empty.

Types

type Protocol

type Protocol struct {
	GetRivToken func(err error, packet nex.PacketInterface, callID uint32, itemCode *types.String, referenceID *types.QBuffer) (*nex.RMCMessage, *nex.Error)
	PostPlayLog func(err error, packet nex.PacketInterface, callID uint32, param *shop_nintendo_badge_arcade_types.ShopPostPlayLogParam) (*nex.RMCMessage, *nex.Error)
	// contains filtered or unexported fields
}

Protocol stores all the RMC method handlers for the Shop (Nintendo Badge Arcade) protocol and listens for requests Embeds the Shop protocol

func NewProtocol

func NewProtocol(endpoint nex.EndpointInterface) *Protocol

NewProtocol returns a new Shop (Nintendo Badge Arcade)

func (*Protocol) HandlePacket

func (protocol *Protocol) HandlePacket(packet nex.PacketInterface)

HandlePacket sends the packet to the correct RMC method handler

Directories

Path Synopsis
Package types implements all the types used by the ShopNintendoBadgeArcade protocol
Package types implements all the types used by the ShopNintendoBadgeArcade protocol

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL