protocol

package
v1.0.58 Latest Latest
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Published: Nov 1, 2023 License: AGPL-3.0 Imports: 6 Imported by: 0

Documentation

Overview

Package protocol implements the Nintendo Badge Arcade DataStore protocol

Package protocol implements the Nintendo Badge Arcade DataStore protocol

Index

Constants

View Source
const (
	// ProtocolID is the Protocol ID for the DataStore (Nintendo Badge Arcade) protocol. ID is the same as the DataStore protocol
	ProtocolID = 0x73

	// MethodGetMetaByOwnerID is the method ID for GetMetaByOwnerID
	MethodGetMetaByOwnerID = 0x2D
)

Variables

This section is empty.

Functions

This section is empty.

Types

type Protocol added in v1.0.45

type Protocol struct {
	Server *nex.Server
	// contains filtered or unexported fields
}

Protocol stores all the RMC method handlers for the DataStore (Nintendo Badge Arcade) protocol and listens for requests Embeds the DataStore protocol

func NewProtocol added in v1.0.45

func NewProtocol(server *nex.Server) *Protocol

NewProtocol returns a new DataStore (Nintendo Badge Arcade) protocol

func (*Protocol) GetMetaByOwnerID added in v1.0.45

func (protocol *Protocol) GetMetaByOwnerID(handler func(err error, packet nex.PacketInterface, callID uint32, param *datastore_nintendo_badge_arcade_types.DataStoreGetMetaByOwnerIDParam) uint32)

GetMetaByOwnerID sets the GetMetaByOwnerID function

func (*Protocol) HandlePacket added in v1.0.45

func (protocol *Protocol) HandlePacket(packet nex.PacketInterface)

HandlePacket sends the packet to the correct RMC method handler

func (*Protocol) Setup added in v1.0.45

func (protocol *Protocol) Setup()

Setup initializes the protocol

Directories

Path Synopsis
Package types implements all the types used by the DataStore Nintendo Badge Arcade protocol
Package types implements all the types used by the DataStore Nintendo Badge Arcade protocol

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