Documentation ¶
Overview ¶
Package action is a generated protocol buffer package.
It is generated from these files:
action/action.proto
It has these top-level messages:
GoalID GoalStatus GoalStatusArray
Index ¶
Constants ¶
This section is empty.
Variables ¶
View Source
var GoalStatus_GoalStatusType_name = map[int32]string{
0: "PENDING",
1: "ACTIVE",
2: "PREEMPTED",
3: "SUCCEEDED",
4: "ABORTED",
5: "REJECTED",
6: "PREEMPTING",
7: "RECALLING",
8: "RECALLED",
9: "LOST",
}
View Source
var GoalStatus_GoalStatusType_value = map[string]int32{
"PENDING": 0,
"ACTIVE": 1,
"PREEMPTED": 2,
"SUCCEEDED": 3,
"ABORTED": 4,
"REJECTED": 5,
"PREEMPTING": 6,
"RECALLING": 7,
"RECALLED": 8,
"LOST": 9,
}
Functions ¶
This section is empty.
Types ¶
type GoalID ¶
type GoalID struct { Stamp *google_protobuf.Timestamp `protobuf:"bytes,1,opt,name=stamp" json:"stamp,omitempty"` Id *choreo1.String `protobuf:"bytes,2,opt,name=id" json:"id,omitempty"` }
func (*GoalID) Descriptor ¶
func (*GoalID) GetStamp ¶
func (m *GoalID) GetStamp() *google_protobuf.Timestamp
func (*GoalID) ProtoMessage ¶
func (*GoalID) ProtoMessage()
type GoalStatus ¶
type GoalStatus struct { GoalId *GoalID `protobuf:"bytes,1,opt,name=goal_id,json=goalId" json:"goal_id,omitempty"` Status GoalStatus_GoalStatusType `protobuf:"varint,2,opt,name=status,enum=choreo.GoalStatus_GoalStatusType" json:"status,omitempty"` Text *choreo1.String `protobuf:"bytes,3,opt,name=text" json:"text,omitempty"` }
func (*GoalStatus) Descriptor ¶
func (*GoalStatus) Descriptor() ([]byte, []int)
func (*GoalStatus) GetGoalId ¶
func (m *GoalStatus) GetGoalId() *GoalID
func (*GoalStatus) GetStatus ¶
func (m *GoalStatus) GetStatus() GoalStatus_GoalStatusType
func (*GoalStatus) GetText ¶
func (m *GoalStatus) GetText() *choreo1.String
func (*GoalStatus) ProtoMessage ¶
func (*GoalStatus) ProtoMessage()
func (*GoalStatus) Reset ¶
func (m *GoalStatus) Reset()
func (*GoalStatus) String ¶
func (m *GoalStatus) String() string
type GoalStatusArray ¶
type GoalStatusArray struct { Header *choreo.Header `protobuf:"bytes,1,opt,name=header" json:"header,omitempty"` StatusList []*GoalStatus `protobuf:"bytes,2,rep,name=status_list,json=statusList" json:"status_list,omitempty"` }
func (*GoalStatusArray) Descriptor ¶
func (*GoalStatusArray) Descriptor() ([]byte, []int)
func (*GoalStatusArray) GetHeader ¶
func (m *GoalStatusArray) GetHeader() *choreo.Header
func (*GoalStatusArray) GetStatusList ¶
func (m *GoalStatusArray) GetStatusList() []*GoalStatus
func (*GoalStatusArray) ProtoMessage ¶
func (*GoalStatusArray) ProtoMessage()
func (*GoalStatusArray) Reset ¶
func (m *GoalStatusArray) Reset()
func (*GoalStatusArray) String ¶
func (m *GoalStatusArray) String() string
type GoalStatus_GoalStatusType ¶
type GoalStatus_GoalStatusType int32
const ( GoalStatus_PENDING GoalStatus_GoalStatusType = 0 GoalStatus_ACTIVE GoalStatus_GoalStatusType = 1 GoalStatus_PREEMPTED GoalStatus_GoalStatusType = 2 GoalStatus_SUCCEEDED GoalStatus_GoalStatusType = 3 GoalStatus_ABORTED GoalStatus_GoalStatusType = 4 GoalStatus_REJECTED GoalStatus_GoalStatusType = 5 GoalStatus_PREEMPTING GoalStatus_GoalStatusType = 6 GoalStatus_RECALLING GoalStatus_GoalStatusType = 7 GoalStatus_RECALLED GoalStatus_GoalStatusType = 8 GoalStatus_LOST GoalStatus_GoalStatusType = 9 )
func (GoalStatus_GoalStatusType) EnumDescriptor ¶
func (GoalStatus_GoalStatusType) EnumDescriptor() ([]byte, []int)
func (GoalStatus_GoalStatusType) String ¶
func (x GoalStatus_GoalStatusType) String() string
Click to show internal directories.
Click to hide internal directories.