Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Equip ¶
type Equip struct { ID int `json:"id"` Name string `json:"name"` Active bool `json:"active"` Specification string `json:"specification"` Applicable string `json:"applicable"` Region int `json:"region"` Radius int `json:"radius"` TypeSlot int `json:"type_slot"` Reload int `json:"reload"` CurrentReload int `json:"current_reload"` Power int `json:"power"` UsePower int `json:"use_power"` Effects []*effect.Effect `json:"effects"` MaxHP int `json:"max_hp"` StepsTime int `json:"steps_time"` Size float32 `json:"size"` Initiative int `json:"initiative"` MiningChecker bool `json:"move_checker"` MiningReservoir *resource.Map `json:"mining_reservoir"` XAttach int `json:"x_attach"` YAttach int `json:"y_attach"` // contains filtered or unexported fields }
func (*Equip) CreateMining ¶
func (e *Equip) CreateMining()
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