ingame

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v0.0.0-...-aac1211 Latest Latest
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Published: Jan 28, 2022 License: MIT Imports: 3 Imported by: 0

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Constants

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const (
	RENDER        string = "render"
	UI            string = "ui"
	UI_START_MENU string = "ui_start_menu"
	UI_GAME_MENU  string = "ui_game_menu"
	UI_ANIMATION  string = "ui_animation"

	MOUSE    string = "mouse"
	KEYBOARD string = "keyboard"
	AUDIO    string = "audio"
)

Variables

This section is empty.

Functions

func UseProfiler

func UseProfiler() common.Profiler

Types

type Profiler

type Profiler struct {
	// contains filtered or unexported fields
}

func (*Profiler) Show

func (p *Profiler) Show() string

func (*Profiler) StartMonitoring

func (p *Profiler) StartMonitoring(profiler ...string)

func (*Profiler) StopMonitoring

func (p *Profiler) StopMonitoring(profiler ...string)

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