compiler

package
v0.0.0-...-e791307 Latest Latest
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Published: May 18, 2023 License: MIT Imports: 11 Imported by: 0

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Constants

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const (
	SceneDiffuseMaterialName  = "scene_diffuse_material"
	SceneEmissiveMaterialName = "scene_emissive_material"
)

Variables

This section is empty.

Functions

func Compile

func Compile(parsedScene *input.Scene) (*scene.Scene, error)

Compile a scene representation parsed by a scene reader into a GPU-friendly optimized scene format.

Types

This section is empty.

Directories

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