gl

package
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Published: Aug 10, 2020 License: MIT Imports: 2 Imported by: 0

Documentation

Overview

Package gl provides an abstraction layer on top of OpenGL. It contains entities that provide utilities to simplify rendering.

Index

Constants

View Source
const (
	NO_ERROR                      = ogl.NO_ERROR
	INVALID_ENUM                  = ogl.INVALID_ENUM
	INVALID_VALUE                 = ogl.INVALID_VALUE
	INVALID_OPERATION             = ogl.INVALID_OPERATION
	STACK_OVERFLOW                = ogl.STACK_OVERFLOW
	STACK_UNDERFLOW               = ogl.STACK_UNDERFLOW
	OUT_OF_MEMORY                 = ogl.OUT_OF_MEMORY
	INVALID_FRAMEBUFFER_OPERATION = ogl.INVALID_FRAMEBUFFER_OPERATION
	CONTEXT_LOST                  = ogl.CONTEXT_LOST
)

Errors

View Source
const (
	BLEND                         = ogl.BLEND
	CLIP_DISTANCE0                = ogl.CLIP_DISTANCE0
	CLIP_DISTANCE1                = ogl.CLIP_DISTANCE1
	CLIP_DISTANCE2                = ogl.CLIP_DISTANCE2
	CLIP_DISTANCE3                = ogl.CLIP_DISTANCE3
	CLIP_DISTANCE4                = ogl.CLIP_DISTANCE4
	CLIP_DISTANCE5                = ogl.CLIP_DISTANCE5
	CLIP_DISTANCE6                = ogl.CLIP_DISTANCE6
	CLIP_DISTANCE7                = ogl.CLIP_DISTANCE7
	COLOR_LOGIC_OP                = ogl.COLOR_LOGIC_OP
	CULL_FACE                     = ogl.CULL_FACE
	DEBUG_OUTPUT                  = ogl.DEBUG_OUTPUT
	DEBUG_OUTPUT_SYNCHRONOUS      = ogl.DEBUG_OUTPUT_SYNCHRONOUS
	DEPTH_CLAMP                   = ogl.DEPTH_CLAMP
	DEPTH_TEST                    = ogl.DEPTH_TEST
	DITHER                        = ogl.DITHER
	FRAMEBUFFER_SRGB              = ogl.FRAMEBUFFER_SRGB
	LINE_SMOOTH                   = ogl.LINE_SMOOTH
	MULTISAMPLE                   = ogl.MULTISAMPLE
	POLYGON_OFFSET_FILL           = ogl.POLYGON_OFFSET_FILL
	POLYGON_OFFSET_LINE           = ogl.POLYGON_OFFSET_LINE
	POLYGON_OFFSET_POINT          = ogl.POLYGON_OFFSET_POINT
	POLYGON_SMOOTH                = ogl.POLYGON_SMOOTH
	PRIMITIVE_RESTART             = ogl.PRIMITIVE_RESTART
	PRIMITIVE_RESTART_FIXED_INDEX = ogl.PRIMITIVE_RESTART_FIXED_INDEX
	RASTERIZER_DISCARD            = ogl.RASTERIZER_DISCARD
	SAMPLE_ALPHA_TO_COVERAGE      = ogl.SAMPLE_ALPHA_TO_COVERAGE
	SAMPLE_ALPHA_TO_ONE           = ogl.SAMPLE_ALPHA_TO_ONE
	SAMPLE_COVERAGE               = ogl.SAMPLE_COVERAGE
	SAMPLE_SHADING                = ogl.SAMPLE_SHADING
	SAMPLE_MASK                   = ogl.SAMPLE_MASK
	SCISSOR_TEST                  = ogl.SCISSOR_TEST
	STENCIL_TEST                  = ogl.STENCIL_TEST
	TEXTURE_CUBE_MAP_SEAMLESS     = ogl.TEXTURE_CUBE_MAP_SEAMLESS
	PROGRAM_POINT_SIZE            = ogl.PROGRAM_POINT_SIZE
)

Capabilities that can be enabled or disabled

View Source
const (
	TRUE                             = ogl.TRUE
	FALSE                            = ogl.FALSE
	CW                               = ogl.CW
	CCW                              = ogl.CCW
	FRONT                            = ogl.FRONT
	BACK                             = ogl.BACK
	FRONT_AND_BACK                   = ogl.FRONT_AND_BACK
	NEVER                            = ogl.NEVER
	LESS                             = ogl.LESS
	EQUAL                            = ogl.EQUAL
	LEQUAL                           = ogl.LEQUAL
	GREATER                          = ogl.GREATER
	NOTEQUAL                         = ogl.NOTEQUAL
	GEQUAL                           = ogl.GEQUAL
	ALWAYS                           = ogl.ALWAYS
	COLOR_BUFFER_BIT                 = ogl.COLOR_BUFFER_BIT
	DEPTH_BUFFER_BIT                 = ogl.DEPTH_BUFFER_BIT
	STENCIL_BUFFER_BIT               = ogl.STENCIL_BUFFER_BIT
	TEXTURE_1D                       = ogl.TEXTURE_1D
	PROXY_TEXTURE_1D                 = ogl.PROXY_TEXTURE_1D
	TEXTURE_2D                       = ogl.TEXTURE_2D
	PROXY_TEXTURE_2D                 = ogl.PROXY_TEXTURE_2D
	TEXTURE_3D                       = ogl.TEXTURE_3D
	TEXTURE_RECTANGLE                = ogl.TEXTURE_RECTANGLE
	PROXY_TEXTURE_RECTANGLE          = ogl.PROXY_TEXTURE_RECTANGLE
	TEXTURE_BUFFER                   = ogl.TEXTURE_BUFFER
	TEXTURE_CUBE_MAP                 = ogl.TEXTURE_CUBE_MAP
	PROXY_TEXTURE_CUBE_MAP           = ogl.PROXY_TEXTURE_CUBE_MAP
	TEXTURE_1D_ARRAY                 = ogl.TEXTURE_1D_ARRAY
	PROXY_TEXTURE_1D_ARRAY           = ogl.PROXY_TEXTURE_1D_ARRAY
	TEXTURE_2D_ARRAY                 = ogl.TEXTURE_2D_ARRAY
	TEXTURE_CUBE_MAP_ARRAY           = ogl.TEXTURE_CUBE_MAP_ARRAY
	TEXTURE_2D_MULTISAMPLE           = ogl.TEXTURE_2D_MULTISAMPLE
	TEXTURE_2D_MULTISAMPLE_ARRAY     = ogl.TEXTURE_2D_MULTISAMPLE_ARRAY
	TEXTURE_CUBE_MAP_POSITIVE_X      = ogl.TEXTURE_CUBE_MAP_POSITIVE_X
	TEXTURE_CUBE_MAP_POSITIVE_Y      = ogl.TEXTURE_CUBE_MAP_POSITIVE_Y
	TEXTURE_CUBE_MAP_POSITIVE_Z      = ogl.TEXTURE_CUBE_MAP_POSITIVE_Z
	TEXTURE_CUBE_MAP_NEGATIVE_X      = ogl.TEXTURE_CUBE_MAP_NEGATIVE_X
	TEXTURE_CUBE_MAP_NEGATIVE_Y      = ogl.TEXTURE_CUBE_MAP_NEGATIVE_Y
	TEXTURE_CUBE_MAP_NEGATIVE_Z      = ogl.TEXTURE_CUBE_MAP_NEGATIVE_Z
	TEXTURE_WIDTH                    = ogl.TEXTURE_WIDTH
	TEXTURE_HEIGHT                   = ogl.TEXTURE_HEIGHT
	MAX_TEXTURE_SIZE                 = ogl.MAX_TEXTURE_SIZE
	MAX_ARRAY_TEXTURE_LAYERS         = ogl.MAX_ARRAY_TEXTURE_LAYERS
	MAX_3D_TEXTURE_SIZE              = ogl.MAX_3D_TEXTURE_SIZE
	TEXTURE_BASE_LEVEL               = ogl.TEXTURE_BASE_LEVEL
	TEXTURE_MAX_LEVEL                = ogl.TEXTURE_MAX_LEVEL
	MAX_COMBINED_TEXTURE_IMAGE_UNITS = ogl.MAX_COMBINED_TEXTURE_IMAGE_UNITS
	REPEAT                           = ogl.REPEAT
	MIRRORED_REPEAT                  = ogl.MIRRORED_REPEAT
	CLAMP_TO_EDGE                    = ogl.CLAMP_TO_EDGE
	CLAMP_TO_BORDER                  = ogl.CLAMP_TO_BORDER
	LINEAR                           = ogl.LINEAR
	NEAREST                          = ogl.NEAREST
	TEXTURE_MIN_FILTER               = ogl.TEXTURE_MIN_FILTER
	TEXTURE_MAG_FILTER               = ogl.TEXTURE_MAG_FILTER
	TEXTURE_WRAP_R                   = ogl.TEXTURE_WRAP_R
	TEXTURE_WRAP_S                   = ogl.TEXTURE_WRAP_S
	TEXTURE_WRAP_T                   = ogl.TEXTURE_WRAP_T
	NEAREST_MIPMAP_NEAREST           = ogl.NEAREST_MIPMAP_NEAREST
	LINEAR_MIPMAP_NEAREST            = ogl.LINEAR_MIPMAP_NEAREST
	NEAREST_MIPMAP_LINEAR            = ogl.NEAREST_MIPMAP_LINEAR
	LINEAR_MIPMAP_LINEAR             = ogl.LINEAR_MIPMAP_LINEAR
	TEXTURE_SWIZZLE_R                = ogl.TEXTURE_SWIZZLE_R
	TEXTURE_SWIZZLE_G                = ogl.TEXTURE_SWIZZLE_G
	TEXTURE_SWIZZLE_B                = ogl.TEXTURE_SWIZZLE_B
	TEXTURE_SWIZZLE_A                = ogl.TEXTURE_SWIZZLE_A
	TEXTURE_SWIZZLE_RGBA             = ogl.TEXTURE_SWIZZLE_RGBA
	RED                              = ogl.RED
	RED_INTEGER                      = ogl.RED_INTEGER
	GREEN                            = ogl.GREEN
	BLUE                             = ogl.BLUE
	ALPHA                            = ogl.ALPHA
	RG                               = ogl.RG
	RG_INTEGER                       = ogl.RG_INTEGER
	ZERO                             = ogl.ZERO
	ONE                              = ogl.ONE
	RGB                              = ogl.RGB
	RGB_INTEGER                      = ogl.RGB_INTEGER
	RGB16F                           = ogl.RGB16F
	RGB32F                           = ogl.RGB32F
	BGR                              = ogl.BGR
	BGR_INTEGER                      = ogl.BGR_INTEGER
	RGBA                             = ogl.RGBA
	RGBA_INTEGER                     = ogl.RGBA_INTEGER
	BGRA                             = ogl.BGRA
	BGRA_INTEGER                     = ogl.BGRA_INTEGER
	DEPTH_STENCIL_TEXTURE_MODE       = ogl.DEPTH_STENCIL_TEXTURE_MODE
	DEPTH_COMPONENT                  = ogl.DEPTH_COMPONENT
	DEPTH_COMPONENT24                = ogl.DEPTH_COMPONENT24
	DEPTH_STENCIL                    = ogl.DEPTH_STENCIL
	STENCIL_INDEX                    = ogl.STENCIL_INDEX
	UNSIGNED_BYTE                    = ogl.UNSIGNED_BYTE
	BYTE                             = ogl.BYTE
	UNSIGNED_SHORT                   = ogl.UNSIGNED_SHORT
	SHORT                            = ogl.SHORT
	UNSIGNED_INT                     = ogl.UNSIGNED_INT
	INT                              = ogl.INT
	FLOAT                            = ogl.FLOAT
	UNSIGNED_BYTE_3_3_2              = ogl.UNSIGNED_BYTE_3_3_2
	UNSIGNED_BYTE_2_3_3_REV          = ogl.UNSIGNED_BYTE_2_3_3_REV
	UNSIGNED_SHORT_5_6_5             = ogl.UNSIGNED_SHORT_5_6_5
	UNSIGNED_SHORT_5_6_5_REV         = ogl.UNSIGNED_SHORT_5_6_5_REV
	UNSIGNED_SHORT_4_4_4_4           = ogl.UNSIGNED_SHORT_4_4_4_4
	UNSIGNED_SHORT_4_4_4_4_REV       = ogl.UNSIGNED_SHORT_4_4_4_4_REV
	UNSIGNED_SHORT_5_5_5_1           = ogl.UNSIGNED_SHORT_5_5_5_1
	UNSIGNED_SHORT_1_5_5_5_REV       = ogl.UNSIGNED_SHORT_1_5_5_5_REV
	UNSIGNED_INT_8_8_8_8             = ogl.UNSIGNED_INT_8_8_8_8
	UNSIGNED_INT_8_8_8_8_REV         = ogl.UNSIGNED_INT_8_8_8_8_REV
	UNSIGNED_INT_10_10_10_2          = ogl.UNSIGNED_INT_10_10_10_2
	UNSIGNED_INT_2_10_10_10_REV      = ogl.UNSIGNED_INT_2_10_10_10_REV
	TEXTURE0                         = ogl.TEXTURE0
	TEXTURE1                         = ogl.TEXTURE1
	TEXTURE2                         = ogl.TEXTURE2
	TEXTURE3                         = ogl.TEXTURE3
	TEXTURE4                         = ogl.TEXTURE4
	TEXTURE5                         = ogl.TEXTURE5
	TEXTURE6                         = ogl.TEXTURE6
	TEXTURE7                         = ogl.TEXTURE7
	TEXTURE8                         = ogl.TEXTURE8
	TEXTURE9                         = ogl.TEXTURE9
	TEXTURE10                        = ogl.TEXTURE10
	TEXTURE11                        = ogl.TEXTURE11
	TEXTURE12                        = ogl.TEXTURE12
	TEXTURE13                        = ogl.TEXTURE13
	TEXTURE14                        = ogl.TEXTURE14
	TEXTURE15                        = ogl.TEXTURE15
	TEXTURE16                        = ogl.TEXTURE16
	TEXTURE17                        = ogl.TEXTURE17
	TEXTURE18                        = ogl.TEXTURE18
	TEXTURE19                        = ogl.TEXTURE19
	TEXTURE20                        = ogl.TEXTURE20
	TEXTURE21                        = ogl.TEXTURE21
	TEXTURE22                        = ogl.TEXTURE22
	TEXTURE23                        = ogl.TEXTURE23
	TEXTURE24                        = ogl.TEXTURE24
	TEXTURE25                        = ogl.TEXTURE25
	TEXTURE26                        = ogl.TEXTURE26
	TEXTURE27                        = ogl.TEXTURE27
	TEXTURE28                        = ogl.TEXTURE28
	TEXTURE29                        = ogl.TEXTURE29
	TEXTURE30                        = ogl.TEXTURE30
	TEXTURE31                        = ogl.TEXTURE31
	ARRAY_BUFFER                     = ogl.ARRAY_BUFFER
	ATOMIC_COUNTER_BUFFER            = ogl.ATOMIC_COUNTER_BUFFER
	COPY_READ_BUFFER                 = ogl.COPY_READ_BUFFER
	COPY_WRITE_BUFFER                = ogl.COPY_WRITE_BUFFER
	DISPATCH_INDIRECT_BUFFER         = ogl.DISPATCH_INDIRECT_BUFFER
	DRAW_INDIRECT_BUFFER             = ogl.DRAW_INDIRECT_BUFFER
	ELEMENT_ARRAY_BUFFER             = ogl.ELEMENT_ARRAY_BUFFER
	PIXEL_PACK_BUFFER                = ogl.PIXEL_PACK_BUFFER
	PIXEL_UNPACK_BUFFER              = ogl.PIXEL_UNPACK_BUFFER
	QUERY_BUFFER                     = ogl.QUERY_BUFFER
	SHADER_STORAGE_BUFFER            = ogl.SHADER_STORAGE_BUFFER
	TRANSFORM_FEEDBACK_BUFFER        = ogl.TRANSFORM_FEEDBACK_BUFFER
	UNIFORM_BUFFER                   = ogl.UNIFORM_BUFFER
	STREAM_DRAW                      = ogl.STREAM_DRAW
	STREAM_READ                      = ogl.STREAM_READ
	STREAM_COPY                      = ogl.STREAM_COPY
	STATIC_DRAW                      = ogl.STATIC_DRAW
	STATIC_READ                      = ogl.STATIC_READ
	STATIC_COPY                      = ogl.STATIC_COPY
	DYNAMIC_DRAW                     = ogl.DYNAMIC_DRAW
	DYNAMIC_READ                     = ogl.DYNAMIC_READ
	DYNAMIC_COPY                     = ogl.DYNAMIC_COPY
	FRAMEBUFFER                      = ogl.FRAMEBUFFER
	FRAMEBUFFER_COMPLETE             = ogl.FRAMEBUFFER_COMPLETE
	RENDERBUFFER                     = ogl.RENDERBUFFER
	DRAW_FRAMEBUFFER                 = ogl.DRAW_FRAMEBUFFER
	READ_FRAMEBUFFER                 = ogl.READ_FRAMEBUFFER
	COLOR_ATTACHMENT0                = ogl.COLOR_ATTACHMENT0
	COLOR_ATTACHMENT1                = ogl.COLOR_ATTACHMENT1
	COLOR_ATTACHMENT2                = ogl.COLOR_ATTACHMENT2
	COLOR_ATTACHMENT3                = ogl.COLOR_ATTACHMENT3
	COLOR_ATTACHMENT4                = ogl.COLOR_ATTACHMENT4
	COLOR_ATTACHMENT5                = ogl.COLOR_ATTACHMENT5
	COLOR_ATTACHMENT6                = ogl.COLOR_ATTACHMENT6
	COLOR_ATTACHMENT7                = ogl.COLOR_ATTACHMENT7
	COLOR_ATTACHMENT8                = ogl.COLOR_ATTACHMENT8
	COLOR_ATTACHMENT9                = ogl.COLOR_ATTACHMENT9
	COLOR_ATTACHMENT10               = ogl.COLOR_ATTACHMENT10
	COLOR_ATTACHMENT11               = ogl.COLOR_ATTACHMENT11
	COLOR_ATTACHMENT12               = ogl.COLOR_ATTACHMENT12
	COLOR_ATTACHMENT13               = ogl.COLOR_ATTACHMENT13
	COLOR_ATTACHMENT14               = ogl.COLOR_ATTACHMENT14
	COLOR_ATTACHMENT15               = ogl.COLOR_ATTACHMENT15
	DEPTH_ATTACHMENT                 = ogl.DEPTH_ATTACHMENT
	READ_ONLY                        = ogl.READ_ONLY
	VERTEX_SHADER                    = ogl.VERTEX_SHADER
	FRAGMENT_SHADER                  = ogl.FRAGMENT_SHADER
	GEOMETRY_SHADER                  = ogl.GEOMETRY_SHADER
	COMPUTE_SHADER                   = ogl.COMPUTE_SHADER
	LINK_STATUS                      = ogl.LINK_STATUS
	COMPILE_STATUS                   = ogl.COMPILE_STATUS
	INFO_LOG_LENGTH                  = ogl.INFO_LOG_LENGTH
	POINTS                           = ogl.POINTS
	LINE_STRIP                       = ogl.LINE_STRIP
	LINE_LOOP                        = ogl.LINE_LOOP
	LINE                             = ogl.LINE
	LINES                            = ogl.LINES
	LINE_STRIP_ADJACENCY             = ogl.LINE_STRIP_ADJACENCY
	LINES_ADJACENCY                  = ogl.LINES_ADJACENCY
	TRIANGLE_STRIP                   = ogl.TRIANGLE_STRIP
	TRIANGLE_FAN                     = ogl.TRIANGLE_FAN
	TRIANGLES                        = ogl.TRIANGLES
	TRIANGLE_STRIP_ADJACENCY         = ogl.TRIANGLE_STRIP_ADJACENCY
	TRIANGLES_ADJACENCY              = ogl.TRIANGLES_ADJACENCY
	PATCHES                          = ogl.PATCHES
	FILL                             = ogl.FILL
)

Values

Variables

View Source
var (
	Ptr                     = ogl.Ptr
	Clear                   = ogl.Clear
	ClearColor              = ogl.ClearColor
	FrontFace               = ogl.FrontFace
	CullFace                = ogl.CullFace
	DepthFunc               = ogl.DepthFunc
	DepthMask               = ogl.DepthMask
	GenTextures             = ogl.GenTextures
	DeleteTextures          = ogl.DeleteTextures
	BindTexture             = ogl.BindTexture
	BindImageTexture        = ogl.BindImageTexture
	ActiveTexture           = ogl.ActiveTexture
	TexParameteri           = ogl.TexParameteri
	TexParameteriv          = ogl.TexParameteriv
	TexParameterf           = ogl.TexParameterf
	TexParameterfv          = ogl.TexParameterfv
	TexParameterIiv         = ogl.TexParameterIiv
	TexParameterIuiv        = ogl.TexParameterIuiv
	TexImage1D              = ogl.TexImage1D
	TexImage2D              = ogl.TexImage2D
	TexImage3D              = ogl.TexImage3D
	TexImage2DMultisample   = ogl.TexImage2DMultisample
	TexImage3DMultisample   = ogl.TexImage3DMultisample
	GetTexImage             = ogl.GetTexImage
	GetTexLevelParameterfv  = ogl.GetTexLevelParameterfv
	GetTexLevelParameteriv  = ogl.GetTexLevelParameteriv
	GetTexParameterIiv      = ogl.GetTexParameterIiv
	GetTexParameterIuiv     = ogl.GetTexParameterIuiv
	GetTexParameteriv       = ogl.GetTexParameteriv
	GenerateMipmap          = ogl.GenerateMipmap
	GenFramebuffers         = ogl.GenFramebuffers
	GenRenderbuffers        = ogl.GenRenderbuffers
	FramebufferRenderbuffer = ogl.FramebufferRenderbuffer
	BindFramebuffer         = ogl.BindFramebuffer
	BindRenderbuffer        = ogl.BindRenderbuffer
	RenderbufferStorage     = ogl.RenderbufferStorage
	DeleteFramebuffers      = ogl.DeleteFramebuffers
	FramebufferTexture2D    = ogl.FramebufferTexture2D
	DrawBuffers             = ogl.DrawBuffers
	CheckFramebufferStatus  = ogl.CheckFramebufferStatus
	DrawBuffer              = ogl.DrawBuffer
	ReadBuffer              = ogl.ReadBuffer
	BlitFramebuffer         = ogl.BlitFramebuffer
	GenBuffers              = ogl.GenBuffers
	BindBuffer              = ogl.BindBuffer
	DeleteBuffers           = ogl.DeleteBuffers
	BufferData              = ogl.BufferData
	GetAttribLocation       = ogl.GetAttribLocation
	GenVertexArrays         = ogl.GenVertexArrays
	BindVertexArray         = ogl.BindVertexArray
	DeleteVertexArrays      = ogl.DeleteVertexArrays
	EnableVertexAttribArray = ogl.EnableVertexAttribArray
	VertexAttribPointer     = ogl.VertexAttribPointer
	PtrOffset               = ogl.PtrOffset
	Str                     = ogl.Str
	Strs                    = ogl.Strs
	DrawElements            = ogl.DrawElements
	DrawElementsInstanced   = ogl.DrawElementsInstanced
	DrawArrays              = ogl.DrawArrays
	DrawArraysInstanced     = ogl.DrawArraysInstanced
	BindBufferBase          = ogl.BindBufferBase
	CopyBufferSubData       = ogl.CopyBufferSubData
	BufferSubData           = ogl.BufferSubData
	MapBuffer               = ogl.MapBuffer
	UnmapBuffer             = ogl.UnmapBuffer
	CreateProgram           = ogl.CreateProgram
	CreateShader            = ogl.CreateShader
	ShaderSource            = ogl.ShaderSource
	CompileShader           = ogl.CompileShader
	AttachShader            = ogl.AttachShader
	DetachShader            = ogl.DetachShader
	DeleteShader            = ogl.DeleteShader
	LinkProgram             = ogl.LinkProgram
	UseProgram              = ogl.UseProgram
	DeleteProgram           = ogl.DeleteProgram
	GetProgramiv            = ogl.GetProgramiv
	GetProgramInfoLog       = ogl.GetProgramInfoLog
	GetShaderInfoLog        = ogl.GetShaderInfoLog
	DispatchCompute         = ogl.DispatchCompute
	GetUniformLocation      = ogl.GetUniformLocation
	Uniform1i               = ogl.Uniform1i
	Uniform1iv              = ogl.Uniform1iv
	Uniform1f               = ogl.Uniform1f
	Uniform1fv              = ogl.Uniform1fv
	Uniform2fv              = ogl.Uniform2fv
	Uniform3fv              = ogl.Uniform3fv
	UniformMatrix4fv        = ogl.UniformMatrix4fv
	GetShaderiv             = ogl.GetShaderiv
	ReadPixels              = ogl.ReadPixels
	PolygonMode             = ogl.PolygonMode
	Viewport                = ogl.Viewport
)

Functions adapted from go-gl

Functions

func Disable

func Disable(val uint32)

Disable changes the state of the specified value. If the state of this value is already false then nothing happens.

func Enable

func Enable(val uint32)

Enable changes the state of the specified value. If the state of this value is already true then nothing happens.

func Fill

func Fill()

Fill renders geometry in normal (non wireframe) mode.

func ForcedDisable

func ForcedDisable(val uint32)

ForcedDisable changes the state of the specified value.

func ForcedEnable

func ForcedEnable(val uint32)

ForcedEnable changes the state of the specified value.

func GetError

func GetError() error

GetError gets the last occured error and returns it or returns nil if no error occured. After receiving this error it is cleared from the perspective of OpenGL.

func Init

func Init() error

Init initialized the opengl context.

func Wireframe

func Wireframe()

Wireframe renders geometry in wireframe mode.

Types

This section is empty.

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