internaltypes

package
v0.4.51 Latest Latest
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Published: May 14, 2024 License: Apache-2.0 Imports: 11 Imported by: 0

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Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func QuantityToInt64RoundDown added in v0.4.48

func QuantityToInt64RoundDown(q resource.Quantity, scale resource.Scale) int64

func QuantityToInt64RoundUp added in v0.4.48

func QuantityToInt64RoundUp(q resource.Quantity, scale resource.Scale) int64

Types

type Node

type Node struct {
	TotalResources schedulerobjects.ResourceList

	// This field is set when inserting the Node into a NodeDb.
	Keys [][]byte

	AllocatableByPriority schedulerobjects.AllocatableByPriorityAndResourceType
	AllocatedByQueue      map[string]schedulerobjects.ResourceList
	AllocatedByJobId      map[string]schedulerobjects.ResourceList
	EvictedJobRunIds      map[string]bool
	// contains filtered or unexported fields
}

func CreateNode added in v0.4.37

func CreateNode(
	id string,
	nodeTypeId uint64,
	index uint64,
	executor string,
	name string,
	taints []v1.Taint,
	labels map[string]string,
	totalResources schedulerobjects.ResourceList,
	allocatableByPriority schedulerobjects.AllocatableByPriorityAndResourceType,
	allocatedByQueue map[string]schedulerobjects.ResourceList,
	allocatedByJobId map[string]schedulerobjects.ResourceList,
	evictedJobRunIds map[string]bool,
	keys [][]byte,
) *Node

func (*Node) FindMatchingUntoleratedTaint added in v0.4.40

func (node *Node) FindMatchingUntoleratedTaint(tolerations ...[]v1.Toleration) (v1.Taint, bool)

func (*Node) GetExecutor added in v0.4.37

func (node *Node) GetExecutor() string

func (*Node) GetId added in v0.4.37

func (node *Node) GetId() string

func (*Node) GetIndex added in v0.4.37

func (node *Node) GetIndex() uint64

func (*Node) GetLabelValue added in v0.4.40

func (node *Node) GetLabelValue(key string) (string, bool)

func (*Node) GetLabels added in v0.4.40

func (node *Node) GetLabels() map[string]string

func (*Node) GetName added in v0.4.37

func (node *Node) GetName() string

func (*Node) GetNodeTypeId added in v0.4.37

func (node *Node) GetNodeTypeId() uint64

func (*Node) GetTaints added in v0.4.40

func (node *Node) GetTaints() []v1.Taint

func (*Node) GetTolerationsForTaints added in v0.4.40

func (node *Node) GetTolerationsForTaints() []v1.Toleration

func (*Node) MatchNodeSelectorTerms added in v0.4.40

func (node *Node) MatchNodeSelectorTerms(nodeSelector *v1.NodeSelector) (bool, error)

func (*Node) UnsafeCopy

func (node *Node) UnsafeCopy() *Node

UnsafeCopy returns a pointer to a new value of type Node; it is unsafe because it only makes shallow copies of fields that are not mutated by methods of NodeDb.

type ResourceList added in v0.4.48

type ResourceList struct {
	// contains filtered or unexported fields
}

func (*ResourceList) GetByName added in v0.4.48

func (rl *ResourceList) GetByName(name string) (int64, error)

type ResourceListFactory added in v0.4.48

type ResourceListFactory struct {
	// contains filtered or unexported fields
}

func MakeResourceListFactory added in v0.4.48

func MakeResourceListFactory(supportedResourceTypes []configuration.ResourceType) (*ResourceListFactory, error)

func (*ResourceListFactory) FromJobProto added in v0.4.48

func (factory *ResourceListFactory) FromJobProto(resources schedulerobjects.ResourceList) (ResourceList, error)

Fail on unknown resources, round up.

func (*ResourceListFactory) FromNodeProto added in v0.4.48

func (factory *ResourceListFactory) FromNodeProto(resources schedulerobjects.ResourceList) ResourceList

Ignore unknown resources, round down.

func (*ResourceListFactory) SummaryString added in v0.4.48

func (factory *ResourceListFactory) SummaryString() string

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