Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Material ¶
type Material struct { Emissive Property Ambient Property Diffuse Property Specular Property Reflective Property Transmissive Property Smoothness Property Normal Property IllumMap *texture.Texture Index float64 IsLiquid bool Brdf BRDF }
Material holds all the properties of a material.
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