Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Board ¶
type Cell ¶
type Game ¶
type GeneratorType ¶
type GeneratorType struct { Generate func(Board, Level) HideCells func(Board, Level) SwapDigits func(Board) SwapRows func(Board) SwapColumns func(Board) }
var Generator GeneratorType
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