Documentation ¶
Index ¶
- type Canvas
- func (c *Canvas) Clear()
- func (c *Canvas) DrawLine(x1, y1, x2, y2 int)
- func (c *Canvas) DrawPolygon(center_x, center_y, sides, radius float64)
- func (c Canvas) Frame(minX, minY, maxX, maxY int) string
- func (c Canvas) Get(x, y int) bool
- func (c Canvas) GetCharacter(x, y int) rune
- func (c Canvas) GetScreenCharacter(x, y int) rune
- func (c Canvas) MaxX() int
- func (c Canvas) MaxY() int
- func (c Canvas) MinX() int
- func (c Canvas) MinY() int
- func (c Canvas) Rows(minX, minY, maxX, maxY int) []string
- func (c *Canvas) Set(x, y int)
- func (c *Canvas) SetText(x, y int, text string)
- func (c Canvas) String() string
- func (c *Canvas) Toggle(x, y int)
- func (c *Canvas) UnSet(x, y int)
- type Point
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type Canvas ¶
type Canvas struct { LineEnding string // contains filtered or unexported fields }
func (*Canvas) DrawPolygon ¶
func (Canvas) GetCharacter ¶
GetCharacter gets character for the given pixel
func (Canvas) GetScreenCharacter ¶
GetScreenCharacter gets character at the given screen coordinates
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