Documentation ¶
Overview ¶
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Index ¶
- type FakeSeeder
- func (fake *FakeSeeder) CreateDBIfNeeded() error
- func (fake *FakeSeeder) CreateDBIfNeededCallCount() int
- func (fake *FakeSeeder) CreateDBIfNeededReturns(result1 error)
- func (fake *FakeSeeder) CreateDBIfNeededReturnsOnCall(i int, result1 error)
- func (fake *FakeSeeder) CreateUser() error
- func (fake *FakeSeeder) CreateUserCallCount() int
- func (fake *FakeSeeder) CreateUserReturns(result1 error)
- func (fake *FakeSeeder) CreateUserReturnsOnCall(i int, result1 error)
- func (fake *FakeSeeder) GrantUserPrivileges() error
- func (fake *FakeSeeder) GrantUserPrivilegesCallCount() int
- func (fake *FakeSeeder) GrantUserPrivilegesReturns(result1 error)
- func (fake *FakeSeeder) GrantUserPrivilegesReturnsOnCall(i int, result1 error)
- func (fake *FakeSeeder) Invocations() map[string][][]interface{}
- func (fake *FakeSeeder) IsExistingUser() (bool, error)
- func (fake *FakeSeeder) IsExistingUserCallCount() int
- func (fake *FakeSeeder) IsExistingUserReturns(result1 bool, result2 error)
- func (fake *FakeSeeder) IsExistingUserReturnsOnCall(i int, result1 bool, result2 error)
- func (fake *FakeSeeder) UpdateUser() error
- func (fake *FakeSeeder) UpdateUserCallCount() int
- func (fake *FakeSeeder) UpdateUserReturns(result1 error)
- func (fake *FakeSeeder) UpdateUserReturnsOnCall(i int, result1 error)
Constants ¶
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Variables ¶
This section is empty.
Functions ¶
This section is empty.
Types ¶
type FakeSeeder ¶
type FakeSeeder struct { CreateDBIfNeededStub func() error IsExistingUserStub func() (bool, error) CreateUserStub func() error UpdateUserStub func() error GrantUserPrivilegesStub func() error // contains filtered or unexported fields }
func (*FakeSeeder) CreateDBIfNeeded ¶
func (fake *FakeSeeder) CreateDBIfNeeded() error
func (*FakeSeeder) CreateDBIfNeededCallCount ¶
func (fake *FakeSeeder) CreateDBIfNeededCallCount() int
func (*FakeSeeder) CreateDBIfNeededReturns ¶
func (fake *FakeSeeder) CreateDBIfNeededReturns(result1 error)
func (*FakeSeeder) CreateDBIfNeededReturnsOnCall ¶
func (fake *FakeSeeder) CreateDBIfNeededReturnsOnCall(i int, result1 error)
func (*FakeSeeder) CreateUser ¶
func (fake *FakeSeeder) CreateUser() error
func (*FakeSeeder) CreateUserCallCount ¶
func (fake *FakeSeeder) CreateUserCallCount() int
func (*FakeSeeder) CreateUserReturns ¶
func (fake *FakeSeeder) CreateUserReturns(result1 error)
func (*FakeSeeder) CreateUserReturnsOnCall ¶
func (fake *FakeSeeder) CreateUserReturnsOnCall(i int, result1 error)
func (*FakeSeeder) GrantUserPrivileges ¶
func (fake *FakeSeeder) GrantUserPrivileges() error
func (*FakeSeeder) GrantUserPrivilegesCallCount ¶
func (fake *FakeSeeder) GrantUserPrivilegesCallCount() int
func (*FakeSeeder) GrantUserPrivilegesReturns ¶
func (fake *FakeSeeder) GrantUserPrivilegesReturns(result1 error)
func (*FakeSeeder) GrantUserPrivilegesReturnsOnCall ¶
func (fake *FakeSeeder) GrantUserPrivilegesReturnsOnCall(i int, result1 error)
func (*FakeSeeder) Invocations ¶
func (fake *FakeSeeder) Invocations() map[string][][]interface{}
func (*FakeSeeder) IsExistingUser ¶
func (fake *FakeSeeder) IsExistingUser() (bool, error)
func (*FakeSeeder) IsExistingUserCallCount ¶
func (fake *FakeSeeder) IsExistingUserCallCount() int
func (*FakeSeeder) IsExistingUserReturns ¶
func (fake *FakeSeeder) IsExistingUserReturns(result1 bool, result2 error)
func (*FakeSeeder) IsExistingUserReturnsOnCall ¶
func (fake *FakeSeeder) IsExistingUserReturnsOnCall(i int, result1 bool, result2 error)
func (*FakeSeeder) UpdateUser ¶
func (fake *FakeSeeder) UpdateUser() error
func (*FakeSeeder) UpdateUserCallCount ¶
func (fake *FakeSeeder) UpdateUserCallCount() int
func (*FakeSeeder) UpdateUserReturns ¶
func (fake *FakeSeeder) UpdateUserReturns(result1 error)
func (*FakeSeeder) UpdateUserReturnsOnCall ¶
func (fake *FakeSeeder) UpdateUserReturnsOnCall(i int, result1 error)
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