command
Version:
v0.0.0-...-37710a6
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Published: Mar 8, 2016
License: BSD-2-Clause
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Imports: 4
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Imported by: 0
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README
¶
Hello Demo
What does it do?
It demonstrates how one can create a basic game.
For doing so, it created an Entity
, that is scaled up/down to show it's actually doing something.
What are important aspects of the code?
These things are key in this demo:
guy := ecs.NewEntity([]string{"RenderSystem", "ScaleSystem"})
, to create the guy and allow it to be rendered and scaled;
- The
ScaleSystem
, to enable the scaling up / down.
Documentation
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Source Files
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