Documentation ¶
Index ¶
Constants ¶
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Variables ¶
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Functions ¶
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Types ¶
type Overlay ¶
type Overlay struct { // NId NId int32 // NTexInfo NTexInfo int16 // AlignmentPadding AlignmentPadding int16 }
struct doverlay_t
{ DECLARE_BYTESWAP_DATADESC(); int nId; short nTexInfo; // Accessors.. void SetFaceCount( unsigned short count ); unsigned short GetFaceCount() const; void SetRenderOrder( unsigned short order ); unsigned short GetRenderOrder() const;
private:
unsigned short m_nFaceCountAndRenderOrder;
public:
int aFaces[OVERLAY_BSP_FACE_COUNT]; float flU[2]; float flV[2]; Vector vecUVPoints[4]; Vector vecOrigin; Vector vecBasisNormal; };
Overlay
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