Documentation ¶ Index ¶ type Player func New() Player func (p Player) ResetWileECoyote() Constants ¶ This section is empty. Variables ¶ This section is empty. Functions ¶ This section is empty. Types ¶ type Player ¶ type Player struct { X, Y int FacingLeft bool YVelocity float64 WileECoyote int TimeSinceLastJump int Slides *[]*ebiten.Image IdleFrames, RunFrames, FallFrames []*ebiten.Image Coins int JumpRecovery int } func New ¶ func New() Player func (Player) ResetWileECoyote ¶ func (p Player) ResetWileECoyote() Source Files ¶ View all Source files player.go Click to show internal directories. Click to hide internal directories.