Documentation ¶
Index ¶
- func CallProcessor(connection *networkplayer.PlayerConnection, packet common.ClientPacket) error
- func CreateHandshakePacket(packetId int, buffer network.Buffer) (common.ClientPacket, error)
- func CreateLoginPacket(packetId int, buffer network.Buffer) (common.ClientPacket, error)
- func CreatePlayPacket(packetId int, buffer network.Buffer) (common.ClientPacket, error)
- func CreateStatusPacket(packetId int, buffer network.Buffer) (common.ClientPacket, error)
- func ProcessPacket(connection *networkplayer.PlayerConnection, packetId int, body []byte) error
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func CallProcessor ¶
func CallProcessor(connection *networkplayer.PlayerConnection, packet common.ClientPacket) error
func CreateHandshakePacket ¶
func CreateLoginPacket ¶
func CreatePlayPacket ¶
func CreateStatusPacket ¶
func ProcessPacket ¶
func ProcessPacket(connection *networkplayer.PlayerConnection, packetId int, body []byte) error
Types ¶
This section is empty.
Source Files ¶
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