utils

package
v0.0.0-...-176c3f8 Latest Latest
Warning

This package is not in the latest version of its module.

Go to latest
Published: Dec 26, 2018 License: MIT Imports: 17 Imported by: 0

Documentation

Index

Constants

This section is empty.

Variables

This section is empty.

Functions

func Display

func Display(data ...interface{})

Display print the data in console

func FileExists

func FileExists(name string) bool

FileExists reports whether the named file or directory exists.

func GetDisplayString

func GetDisplayString(data ...interface{}) string

GetDisplayString return data print string

func GetGOPATHs

func GetGOPATHs() []string

GetGOPATHs returns all paths in GOPATH variable.

func GrepFile

func GrepFile(patten string, filename string) (lines []string, err error)

GrepFile like command grep -E for example: GrepFile(`^hello`, "hello.txt") \n is striped while read

func InSlice

func InSlice(v string, sl []string) bool

InSlice checks given string in string slice or not.

func InSliceIface

func InSliceIface(v interface{}, sl []interface{}) bool

InSliceIface checks given interface in interface slice.

func PrintPointerInfo

func PrintPointerInfo(buf *bytes.Buffer, headlen int, pointers *pointerInfo)

PrintPointerInfo dump pointer value

func RandomCreateBytes

func RandomCreateBytes(n int, alphabets ...byte) []byte

RandomCreateBytes generate random []byte by specify chars.

func SearchFile

func SearchFile(filename string, paths ...string) (fullpath string, err error)

SearchFile Search a file in paths. this is often used in search config file in /etc ~/

func SearchFileInGoPath

func SearchFileInGoPath(path string) string

SearchFileInGoPath: 在$GOPATH中寻找文件

func SelfDir

func SelfDir() string

SelfDir gets compiled executable file directory

func SelfPath

func SelfPath() string

SelfPath gets compiled executable file absolute path

func SliceChunk

func SliceChunk(slice []interface{}, size int) (chunkslice [][]interface{})

SliceChunk separates one slice to some sized slice.

func SliceDiff

func SliceDiff(slice1, slice2 []interface{}) (diffslice []interface{})

SliceDiff returns diff slice of slice1 - slice2.

func SliceFilter

func SliceFilter(slice []interface{}, a filtertype) (ftslice []interface{})

SliceFilter generates a new slice after filter function.

func SliceIntersect

func SliceIntersect(slice1, slice2 []interface{}) (diffslice []interface{})

SliceIntersect returns slice that are present in all the slice1 and slice2.

func SliceMerge

func SliceMerge(slice1, slice2 []interface{}) (c []interface{})

SliceMerge merges interface slices to one slice.

func SlicePad

func SlicePad(slice []interface{}, size int, val interface{}) []interface{}

SlicePad prepends size number of val into slice.

func SliceRand

func SliceRand(a []interface{}) (b interface{})

SliceRand returns random one from slice.

func SliceRandList

func SliceRandList(min, max int) []int

SliceRandList generate an int slice from min to max.

func SliceRange

func SliceRange(start, end, step int64) (intslice []int64)

SliceRange generates a new slice from begin to end with step duration of int64 number.

func SliceReduce

func SliceReduce(slice []interface{}, a reducetype) (dslice []interface{})

SliceReduce generates a new slice after parsing every value by reduce function

func SliceShuffle

func SliceShuffle(slice []interface{}) []interface{}

SliceShuffle shuffles a slice.

func SliceSum

func SliceSum(intslice []int64) (sum int64)

SliceSum sums all values in int64 slice.

func SliceUnique

func SliceUnique(slice []interface{}) (uniqueslice []interface{})

SliceUnique cleans repeated values in slice.

func Stack

func Stack(skip int, indent string) []byte

Stack get stack bytes

Types

type BusinessError

type BusinessError struct {
	ErrCode string
	ErrMsg  string
}

func NewBusinessError

func NewBusinessError(code string, msg string) *BusinessError

func (*BusinessError) Error

func (this *BusinessError) Error() string

type SafeMap

type SafeMap struct {
	// contains filtered or unexported fields
}

SafeMap is a map with lock

func NewSafeMap

func NewSafeMap() *SafeMap

NewSafeMap return new safemap

func (*SafeMap) Check

func (m *SafeMap) Check(k interface{}) bool

Check Returns true if k is exist in the map.

func (*SafeMap) Count

func (m *SafeMap) Count() int

Count returns the number of items within the map.

func (*SafeMap) Delete

func (m *SafeMap) Delete(k interface{})

Delete the given key and value.

func (*SafeMap) Get

func (m *SafeMap) Get(k interface{}) interface{}

Get from maps return the k's value

func (*SafeMap) Items

func (m *SafeMap) Items() map[interface{}]interface{}

Items returns all items in safemap.

func (*SafeMap) Set

func (m *SafeMap) Set(k interface{}, v interface{}) bool

Set Maps the given key and value. Returns false if the key is already in the map and changes nothing.

Jump to

Keyboard shortcuts

? : This menu
/ : Search site
f or F : Jump to
y or Y : Canonical URL