Documentation ¶
Index ¶
Constants ¶
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const ( ConditionType_Or = iota // c0 == 0 ConditionType_And = iota // c1 == 1 )
Variables ¶
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var AndString string = "and"
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var FsmConfigRootDir string
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var IgnoreUnknownStates bool
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var Optimize bool
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var OrString string = "or"
Functions ¶
func ParseConfig ¶
func ParseConfig() bool
Types ¶
type FsmCreatorConfig ¶
type FsmCreatorConfig struct { States map[string]State Inputs map[string]int Outputs map[string]int Defaults defaults }
var MainConfig FsmCreatorConfig
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