Documentation ¶
Overview ¶
Code generated for package public by go-bindata DO NOT EDIT. (@generated) sources: ../../../public/favicon.ico ../../../public/static/css/bootstrap-theme.css ../../../public/static/css/bootstrap-theme.css.map ../../../public/static/css/bootstrap-theme.min.css ../../../public/static/css/bootstrap.css ../../../public/static/css/bootstrap.css.map ../../../public/static/css/bootstrap.min.css ../../../public/static/css/main.css ../../../public/static/favicon.ico ../../../public/static/fonts/glyphicons-halflings-regular.eot ../../../public/static/fonts/glyphicons-halflings-regular.svg ../../../public/static/fonts/glyphicons-halflings-regular.ttf ../../../public/static/fonts/glyphicons-halflings-regular.woff ../../../public/static/fonts/glyphicons-halflings-regular.woff2 ../../../public/static/img/asc.png ../../../public/static/img/desc.png ../../../public/static/js/bootstrap-typeahead.min.js ../../../public/static/js/bootstrap.js ../../../public/static/js/bootstrap.min.js ../../../public/static/js/jquery-1.11.0.min.js ../../../public/static/js/main.js ../../../public/static/js/npm.js ../../../public/static/lang/lang_en.json ../../../public/static/lang/lang_jp.json ../../../public/static/lang/lang_kr.json ../../../public/static/lang/lang_ru.json ../../../public/static/lang/lang_zh.json ../../../public/static/lang/list.json
Index ¶
- func Asset(name string) ([]byte, error)
- func AssetDir(name string) ([]string, error)
- func AssetInfo(name string) (os.FileInfo, error)
- func AssetNames() []string
- func MustAsset(name string) []byte
- func NewFileSystem() http.FileSystem
- func RestoreAsset(dir, name string) error
- func RestoreAssets(dir, name string) error
Constants ¶
This section is empty.
Variables ¶
This section is empty.
Functions ¶
func Asset ¶
Asset loads and returns the asset for the given name. It returns an error if the asset could not be found or could not be loaded.
func AssetDir ¶
AssetDir returns the file names below a certain directory embedded in the file by go-bindata. For example if you run go-bindata on data/... and data contains the following hierarchy:
data/ foo.txt img/ a.png b.png
then AssetDir("data") would return []string{"foo.txt", "img"} AssetDir("data/img") would return []string{"a.png", "b.png"} AssetDir("foo.txt") and AssetDir("notexist") would return an error AssetDir("") will return []string{"data"}.
func AssetInfo ¶
AssetInfo loads and returns the asset info for the given name. It returns an error if the asset could not be found or could not be loaded.
func MustAsset ¶
MustAsset is like Asset but panics when Asset would return an error. It simplifies safe initialization of global variables.
func NewFileSystem ¶
func NewFileSystem() http.FileSystem
NewFileSystem returns an http.FileSystem instance backed by embedded assets.
func RestoreAsset ¶
RestoreAsset restores an asset under the given directory
func RestoreAssets ¶
RestoreAssets restores an asset under the given directory recursively
Types ¶
This section is empty.