Documentation ¶
Index ¶
- Constants
- func NewControllerRegister() controllerRegister
- func NewMemoryMapWithBytes(bytes []byte) *memoryMap
- type ByteRegister
- type ClockSelect
- type Controller
- func (c *Controller) LoadRomImage(filename string) error
- func (c *Controller) ReadAddr(addr uint16) byte
- func (c *Controller) ReadAddrU16(addr uint16) uint16
- func (c *Controller) ReadAll() []byte
- func (c *Controller) WriteAddr(addr uint16, value byte)
- func (c *Controller) WriteAddrU16(addr, value uint16)
- type InterruptAddress
- type InterruptEnabledRegister
- type InterruptFlagsRegister
- func (r *InterruptFlagsRegister) JoypadPress() bool
- func (r *InterruptFlagsRegister) JoypadPressInterrupt()
- func (r *InterruptFlagsRegister) LcdStatus() bool
- func (r *InterruptFlagsRegister) LcdStatusInterrupt()
- func (r *InterruptFlagsRegister) Read() byte
- func (r *InterruptFlagsRegister) SerialLink() bool
- func (r *InterruptFlagsRegister) SerialLinkInterrupt()
- func (r *InterruptFlagsRegister) TimerOverflow() bool
- func (r *InterruptFlagsRegister) TimerOverflowInterrupt()
- func (r *InterruptFlagsRegister) VBlank() bool
- func (r *InterruptFlagsRegister) VBlankInterrupt()
- func (r *InterruptFlagsRegister) Write(value byte)
Constants ¶
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const ( InterruptsEnabledAddress uint16 = 0xFFFF InterruptFlagsAddress uint16 = 0xFF0F )
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const BOOT_ROM_SIZE = 0x0100
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const MEM_SIZE = 0x10000
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const ROM_SIZE = 0x08000
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const STACK_END = 0xFFFF
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const STACK_START = 0xFF00
Variables ¶
This section is empty.
Functions ¶
func NewControllerRegister ¶
func NewControllerRegister() controllerRegister
func NewMemoryMapWithBytes ¶
func NewMemoryMapWithBytes(bytes []byte) *memoryMap
Types ¶
type ByteRegister ¶
type ClockSelect ¶
type ClockSelect byte
var ( Clock4k ClockSelect = 0 Clock262k ClockSelect = 1 Clock65k ClockSelect = 2 Clock16k ClockSelect = 3 )
func (ClockSelect) Countdown ¶
func (s ClockSelect) Countdown() int
type Controller ¶
type Controller struct { ControllerData controllerRegister Divider divRegister TimerCounter simpleByteRegister TimerModulo simpleByteRegister TimerController timerController BootRomRegister bootRomByteRegister LCDCFlags register.LCDCFlags StatFlags register.StatFlags SCY simpleByteRegister SCX simpleByteRegister LY simpleByteRegister LYC simpleByteRegister BGP simpleByteRegister OBP0 simpleByteRegister OBP1 simpleByteRegister InterruptFlags InterruptFlagsRegister InterruptEnabled InterruptEnabledRegister SerialOutput string // contains filtered or unexported fields }
func NewController ¶
func NewController() Controller
func NewControllerWithBytes ¶
func NewControllerWithBytes(bytes []byte) Controller
func (*Controller) LoadRomImage ¶
func (c *Controller) LoadRomImage(filename string) error
func (*Controller) ReadAddr ¶
func (c *Controller) ReadAddr(addr uint16) byte
func (*Controller) ReadAddrU16 ¶
func (c *Controller) ReadAddrU16(addr uint16) uint16
func (*Controller) ReadAll ¶
func (c *Controller) ReadAll() []byte
func (*Controller) WriteAddr ¶
func (c *Controller) WriteAddr(addr uint16, value byte)
func (*Controller) WriteAddrU16 ¶
func (c *Controller) WriteAddrU16(addr, value uint16)
type InterruptAddress ¶
type InterruptAddress uint16
func GetIsrAddress ¶
func GetIsrAddress(eif byte) (InterruptAddress, byte)
type InterruptEnabledRegister ¶
type InterruptEnabledRegister struct {
// contains filtered or unexported fields
}
func (*InterruptEnabledRegister) Read ¶
func (r *InterruptEnabledRegister) Read() byte
func (*InterruptEnabledRegister) Write ¶
func (r *InterruptEnabledRegister) Write(value byte)
type InterruptFlagsRegister ¶
type InterruptFlagsRegister struct {
// contains filtered or unexported fields
}
func (*InterruptFlagsRegister) JoypadPress ¶
func (r *InterruptFlagsRegister) JoypadPress() bool
func (*InterruptFlagsRegister) JoypadPressInterrupt ¶
func (r *InterruptFlagsRegister) JoypadPressInterrupt()
func (*InterruptFlagsRegister) LcdStatus ¶
func (r *InterruptFlagsRegister) LcdStatus() bool
func (*InterruptFlagsRegister) LcdStatusInterrupt ¶
func (r *InterruptFlagsRegister) LcdStatusInterrupt()
func (*InterruptFlagsRegister) Read ¶
func (r *InterruptFlagsRegister) Read() byte
func (*InterruptFlagsRegister) SerialLink ¶
func (r *InterruptFlagsRegister) SerialLink() bool
func (*InterruptFlagsRegister) SerialLinkInterrupt ¶
func (r *InterruptFlagsRegister) SerialLinkInterrupt()
func (*InterruptFlagsRegister) TimerOverflow ¶
func (r *InterruptFlagsRegister) TimerOverflow() bool
func (*InterruptFlagsRegister) TimerOverflowInterrupt ¶
func (r *InterruptFlagsRegister) TimerOverflowInterrupt()
func (*InterruptFlagsRegister) VBlank ¶
func (r *InterruptFlagsRegister) VBlank() bool
func (*InterruptFlagsRegister) VBlankInterrupt ¶
func (r *InterruptFlagsRegister) VBlankInterrupt()
func (*InterruptFlagsRegister) Write ¶
func (r *InterruptFlagsRegister) Write(value byte)
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