player

package
v1.3.1 Latest Latest
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Published: May 16, 2023 License: GPL-3.0 Imports: 5 Imported by: 0

Documentation

Index

Constants

View Source
const (
	// Label holds the string label denoting the player type in the database.
	Label = "player"
	// FieldID holds the string denoting the id field in the database.
	FieldID = "id"
	// FieldCreatedAt holds the string denoting the created_at field in the database.
	FieldCreatedAt = "created_at"
	// FieldUpdatedAt holds the string denoting the updated_at field in the database.
	FieldUpdatedAt = "updated_at"
	// FieldSteamid holds the string denoting the steamid field in the database.
	FieldSteamid = "steamid"
	// EdgeCharacters holds the string denoting the characters edge name in mutations.
	EdgeCharacters = "characters"
	// Table holds the table name of the player in the database.
	Table = "players"
	// CharactersTable is the table that holds the characters relation/edge.
	CharactersTable = "characters"
	// CharactersInverseTable is the table name for the Character entity.
	// It exists in this package in order to avoid circular dependency with the "character" package.
	CharactersInverseTable = "characters"
	// CharactersColumn is the table column denoting the characters relation/edge.
	CharactersColumn = "player_id"
)

Variables

View Source
var (
	// DefaultCreatedAt holds the default value on creation for the "created_at" field.
	DefaultCreatedAt func() time.Time
	// DefaultUpdatedAt holds the default value on creation for the "updated_at" field.
	DefaultUpdatedAt func() time.Time
	// UpdateDefaultUpdatedAt holds the default value on update for the "updated_at" field.
	UpdateDefaultUpdatedAt func() time.Time
	// DefaultID holds the default value on creation for the "id" field.
	DefaultID func() uuid.UUID
)

Columns holds all SQL columns for player fields.

Functions

func And

func And(predicates ...predicate.Player) predicate.Player

And groups predicates with the AND operator between them.

func CreatedAt

func CreatedAt(v time.Time) predicate.Player

CreatedAt applies equality check predicate on the "created_at" field. It's identical to CreatedAtEQ.

func CreatedAtEQ

func CreatedAtEQ(v time.Time) predicate.Player

CreatedAtEQ applies the EQ predicate on the "created_at" field.

func CreatedAtGT

func CreatedAtGT(v time.Time) predicate.Player

CreatedAtGT applies the GT predicate on the "created_at" field.

func CreatedAtGTE

func CreatedAtGTE(v time.Time) predicate.Player

CreatedAtGTE applies the GTE predicate on the "created_at" field.

func CreatedAtIn

func CreatedAtIn(vs ...time.Time) predicate.Player

CreatedAtIn applies the In predicate on the "created_at" field.

func CreatedAtLT

func CreatedAtLT(v time.Time) predicate.Player

CreatedAtLT applies the LT predicate on the "created_at" field.

func CreatedAtLTE

func CreatedAtLTE(v time.Time) predicate.Player

CreatedAtLTE applies the LTE predicate on the "created_at" field.

func CreatedAtNEQ

func CreatedAtNEQ(v time.Time) predicate.Player

CreatedAtNEQ applies the NEQ predicate on the "created_at" field.

func CreatedAtNotIn

func CreatedAtNotIn(vs ...time.Time) predicate.Player

CreatedAtNotIn applies the NotIn predicate on the "created_at" field.

func HasCharacters

func HasCharacters() predicate.Player

HasCharacters applies the HasEdge predicate on the "characters" edge.

func HasCharactersWith

func HasCharactersWith(preds ...predicate.Character) predicate.Player

HasCharactersWith applies the HasEdge predicate on the "characters" edge with a given conditions (other predicates).

func ID

func ID(id uuid.UUID) predicate.Player

ID filters vertices based on their ID field.

func IDEQ

func IDEQ(id uuid.UUID) predicate.Player

IDEQ applies the EQ predicate on the ID field.

func IDGT

func IDGT(id uuid.UUID) predicate.Player

IDGT applies the GT predicate on the ID field.

func IDGTE

func IDGTE(id uuid.UUID) predicate.Player

IDGTE applies the GTE predicate on the ID field.

func IDIn

func IDIn(ids ...uuid.UUID) predicate.Player

IDIn applies the In predicate on the ID field.

func IDLT

func IDLT(id uuid.UUID) predicate.Player

IDLT applies the LT predicate on the ID field.

func IDLTE

func IDLTE(id uuid.UUID) predicate.Player

IDLTE applies the LTE predicate on the ID field.

func IDNEQ

func IDNEQ(id uuid.UUID) predicate.Player

IDNEQ applies the NEQ predicate on the ID field.

func IDNotIn

func IDNotIn(ids ...uuid.UUID) predicate.Player

IDNotIn applies the NotIn predicate on the ID field.

func Not

Not applies the not operator on the given predicate.

func Or

func Or(predicates ...predicate.Player) predicate.Player

Or groups predicates with the OR operator between them.

func Steamid

func Steamid(v string) predicate.Player

Steamid applies equality check predicate on the "steamid" field. It's identical to SteamidEQ.

func SteamidContains

func SteamidContains(v string) predicate.Player

SteamidContains applies the Contains predicate on the "steamid" field.

func SteamidContainsFold

func SteamidContainsFold(v string) predicate.Player

SteamidContainsFold applies the ContainsFold predicate on the "steamid" field.

func SteamidEQ

func SteamidEQ(v string) predicate.Player

SteamidEQ applies the EQ predicate on the "steamid" field.

func SteamidEqualFold

func SteamidEqualFold(v string) predicate.Player

SteamidEqualFold applies the EqualFold predicate on the "steamid" field.

func SteamidGT

func SteamidGT(v string) predicate.Player

SteamidGT applies the GT predicate on the "steamid" field.

func SteamidGTE

func SteamidGTE(v string) predicate.Player

SteamidGTE applies the GTE predicate on the "steamid" field.

func SteamidHasPrefix

func SteamidHasPrefix(v string) predicate.Player

SteamidHasPrefix applies the HasPrefix predicate on the "steamid" field.

func SteamidHasSuffix

func SteamidHasSuffix(v string) predicate.Player

SteamidHasSuffix applies the HasSuffix predicate on the "steamid" field.

func SteamidIn

func SteamidIn(vs ...string) predicate.Player

SteamidIn applies the In predicate on the "steamid" field.

func SteamidLT

func SteamidLT(v string) predicate.Player

SteamidLT applies the LT predicate on the "steamid" field.

func SteamidLTE

func SteamidLTE(v string) predicate.Player

SteamidLTE applies the LTE predicate on the "steamid" field.

func SteamidNEQ

func SteamidNEQ(v string) predicate.Player

SteamidNEQ applies the NEQ predicate on the "steamid" field.

func SteamidNotIn

func SteamidNotIn(vs ...string) predicate.Player

SteamidNotIn applies the NotIn predicate on the "steamid" field.

func UpdatedAt

func UpdatedAt(v time.Time) predicate.Player

UpdatedAt applies equality check predicate on the "updated_at" field. It's identical to UpdatedAtEQ.

func UpdatedAtEQ

func UpdatedAtEQ(v time.Time) predicate.Player

UpdatedAtEQ applies the EQ predicate on the "updated_at" field.

func UpdatedAtGT

func UpdatedAtGT(v time.Time) predicate.Player

UpdatedAtGT applies the GT predicate on the "updated_at" field.

func UpdatedAtGTE

func UpdatedAtGTE(v time.Time) predicate.Player

UpdatedAtGTE applies the GTE predicate on the "updated_at" field.

func UpdatedAtIn

func UpdatedAtIn(vs ...time.Time) predicate.Player

UpdatedAtIn applies the In predicate on the "updated_at" field.

func UpdatedAtLT

func UpdatedAtLT(v time.Time) predicate.Player

UpdatedAtLT applies the LT predicate on the "updated_at" field.

func UpdatedAtLTE

func UpdatedAtLTE(v time.Time) predicate.Player

UpdatedAtLTE applies the LTE predicate on the "updated_at" field.

func UpdatedAtNEQ

func UpdatedAtNEQ(v time.Time) predicate.Player

UpdatedAtNEQ applies the NEQ predicate on the "updated_at" field.

func UpdatedAtNotIn

func UpdatedAtNotIn(vs ...time.Time) predicate.Player

UpdatedAtNotIn applies the NotIn predicate on the "updated_at" field.

func ValidColumn

func ValidColumn(column string) bool

ValidColumn reports if the column name is valid (part of the table columns).

Types

This section is empty.

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