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Constants ¶
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Variables ¶
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var DEBUG bool
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var Dummy struct{}
Functions ¶
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Types ¶
type DebbugerFactory_I ¶
type DebbugerFactory_I interface {
GetDebuggerInstance(chan_length int, file_path string) (Debugger_I, error)
}
var DebuggerFactory DebbugerFactory_I
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