Documentation ¶
Index ¶
Constants ¶
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const ( I_A = 3 I_R = 2 I_G = 1 I_B = 0 )
Variables ¶
This section is empty.
Functions ¶
func GenerateId ¶
func GenerateId() uint64
Types ¶
type Element ¶
type Element struct { Id uint64 InvMsgPipe chan int64 X int Y int Width int Height int ScreenX int ScreenY int Buffer []byte DeactivateHndr func() Children *list.List CompRemoveHdnr func(uint64) Font *truetype.Font }
func (*Element) ColorModel ¶
func (*Element) UpdateScreenX ¶
func (*Element) UpdateScreenY ¶
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