Documentation ¶
Index ¶
- Constants
- Variables
- type CAttribute_ItemDynamicRecipeComponent
- func (m *CAttribute_ItemDynamicRecipeComponent) GetAttributesString() string
- func (m *CAttribute_ItemDynamicRecipeComponent) GetFulfilledItemId() uint64
- func (m *CAttribute_ItemDynamicRecipeComponent) GetItemCount() uint32
- func (m *CAttribute_ItemDynamicRecipeComponent) GetItemDef() uint32
- func (m *CAttribute_ItemDynamicRecipeComponent) GetItemFlags() uint32
- func (m *CAttribute_ItemDynamicRecipeComponent) GetItemQuality() uint32
- func (m *CAttribute_ItemDynamicRecipeComponent) GetItemRarity() uint32
- func (m *CAttribute_ItemDynamicRecipeComponent) GetItemsFulfilled() uint32
- func (m *CAttribute_ItemDynamicRecipeComponent) GetLootlist() string
- func (*CAttribute_ItemDynamicRecipeComponent) ProtoMessage()
- func (m *CAttribute_ItemDynamicRecipeComponent) Reset()
- func (m *CAttribute_ItemDynamicRecipeComponent) String() string
- type CAttribute_String
- type CCompendiumGameList
- type CCompendiumGameTimeline
- type CCompendiumTimestampedData
- func (m *CCompendiumTimestampedData) GetDeaths() uint32
- func (m *CCompendiumTimestampedData) GetGameTime() uint32
- func (m *CCompendiumTimestampedData) GetGpm() uint32
- func (m *CCompendiumTimestampedData) GetItemPurchases() []uint32
- func (m *CCompendiumTimestampedData) GetKills() uint32
- func (m *CCompendiumTimestampedData) GetXpm() uint32
- func (*CCompendiumTimestampedData) ProtoMessage()
- func (m *CCompendiumTimestampedData) Reset()
- func (m *CCompendiumTimestampedData) String() string
- type CDOTALobbyMember
- func (m *CDOTALobbyMember) GetChannel() uint32
- func (m *CDOTALobbyMember) GetCoachTeam() DOTA_GC_TEAM
- func (m *CDOTALobbyMember) GetDisabledHeroId() []uint32
- func (m *CDOTALobbyMember) GetEnabledHeroId() []uint32
- func (m *CDOTALobbyMember) GetHeroId() uint32
- func (m *CDOTALobbyMember) GetId() uint64
- func (m *CDOTALobbyMember) GetLeaverActions() uint32
- func (m *CDOTALobbyMember) GetLeaverStatus() DOTALeaverStatusT
- func (m *CDOTALobbyMember) GetMetaLevel() uint32
- func (m *CDOTALobbyMember) GetMetaXp() uint32
- func (m *CDOTALobbyMember) GetMetaXpAwarded() uint32
- func (m *CDOTALobbyMember) GetName() string
- func (m *CDOTALobbyMember) GetNexonPcBangName() string
- func (m *CDOTALobbyMember) GetNexonPcBangNo() uint32
- func (m *CDOTALobbyMember) GetPartnerAccountType() PartnerAccountType
- func (m *CDOTALobbyMember) GetPartyId() uint64
- func (m *CDOTALobbyMember) GetPrizeDefIndex() uint32
- func (m *CDOTALobbyMember) GetRankChange() int32
- func (m *CDOTALobbyMember) GetSlot() uint32
- func (m *CDOTALobbyMember) GetTeam() DOTA_GC_TEAM
- func (m *CDOTALobbyMember) GetXpBonuses() []*CDOTALobbyMember_CDOTALobbyMemberXPBonus
- func (*CDOTALobbyMember) ProtoMessage()
- func (m *CDOTALobbyMember) Reset()
- func (m *CDOTALobbyMember) String() string
- type CDOTALobbyMemberPrivate
- func (m *CDOTALobbyMemberPrivate) GetIp() uint32
- func (m *CDOTALobbyMemberPrivate) GetLeaverState() *CMsgLeaverState
- func (m *CDOTALobbyMemberPrivate) GetReadyState() DOTALobbyReadyState
- func (*CDOTALobbyMemberPrivate) ProtoMessage()
- func (m *CDOTALobbyMemberPrivate) Reset()
- func (m *CDOTALobbyMemberPrivate) String() string
- type CDOTALobbyMember_CDOTALobbyMemberXPBonus
- func (m *CDOTALobbyMember_CDOTALobbyMemberXPBonus) GetSourceKey() uint64
- func (m *CDOTALobbyMember_CDOTALobbyMemberXPBonus) GetType() uint32
- func (m *CDOTALobbyMember_CDOTALobbyMemberXPBonus) GetXpBonus() float32
- func (*CDOTALobbyMember_CDOTALobbyMemberXPBonus) ProtoMessage()
- func (m *CDOTALobbyMember_CDOTALobbyMemberXPBonus) Reset()
- func (m *CDOTALobbyMember_CDOTALobbyMemberXPBonus) String() string
- type CDOTASaveGame
- func (m *CDOTASaveGame) GetMatchId() uint32
- func (m *CDOTASaveGame) GetPlayers() []*CDOTASaveGame_Player
- func (m *CDOTASaveGame) GetSaveInstances() []*CDOTASaveGame_SaveInstance
- func (m *CDOTASaveGame) GetSaveTime() uint32
- func (*CDOTASaveGame) ProtoMessage()
- func (m *CDOTASaveGame) Reset()
- func (m *CDOTASaveGame) String() string
- type CDOTASaveGame_Player
- type CDOTASaveGame_SaveInstance
- func (m *CDOTASaveGame_SaveInstance) GetGameTime() uint32
- func (m *CDOTASaveGame_SaveInstance) GetPlayerPositions() []*CDOTASaveGame_SaveInstance_PlayerPositions
- func (m *CDOTASaveGame_SaveInstance) GetSaveId() uint32
- func (m *CDOTASaveGame_SaveInstance) GetSaveTime() uint32
- func (m *CDOTASaveGame_SaveInstance) GetTeam1Score() uint32
- func (m *CDOTASaveGame_SaveInstance) GetTeam2Score() uint32
- func (*CDOTASaveGame_SaveInstance) ProtoMessage()
- func (m *CDOTASaveGame_SaveInstance) Reset()
- func (m *CDOTASaveGame_SaveInstance) String() string
- type CDOTASaveGame_SaveInstance_PlayerPositions
- func (m *CDOTASaveGame_SaveInstance_PlayerPositions) GetX() float32
- func (m *CDOTASaveGame_SaveInstance_PlayerPositions) GetY() float32
- func (*CDOTASaveGame_SaveInstance_PlayerPositions) ProtoMessage()
- func (m *CDOTASaveGame_SaveInstance_PlayerPositions) Reset()
- func (m *CDOTASaveGame_SaveInstance_PlayerPositions) String() string
- type CGCMsgGetIPLocation
- type CGCMsgGetIPLocationResponse
- type CGCMsgGetSystemStats
- type CGCMsgGetSystemStatsResponse
- func (m *CGCMsgGetSystemStatsResponse) GetActiveJobs() uint32
- func (m *CGCMsgGetSystemStatsResponse) GetGameServerSessions() uint32
- func (m *CGCMsgGetSystemStatsResponse) GetGcAppId() uint32
- func (m *CGCMsgGetSystemStatsResponse) GetLogonJobs() uint32
- func (m *CGCMsgGetSystemStatsResponse) GetLogonQueue() uint32
- func (m *CGCMsgGetSystemStatsResponse) GetSocaches() uint32
- func (m *CGCMsgGetSystemStatsResponse) GetSocachesLoading() uint32
- func (m *CGCMsgGetSystemStatsResponse) GetSocachesToUnload() uint32
- func (m *CGCMsgGetSystemStatsResponse) GetStatsKv() []byte
- func (m *CGCMsgGetSystemStatsResponse) GetSteamidLocks() uint32
- func (m *CGCMsgGetSystemStatsResponse) GetUserSessions() uint32
- func (m *CGCMsgGetSystemStatsResponse) GetWritebackQueue() uint32
- func (m *CGCMsgGetSystemStatsResponse) GetYieldingJobs() uint32
- func (*CGCMsgGetSystemStatsResponse) ProtoMessage()
- func (m *CGCMsgGetSystemStatsResponse) Reset()
- func (m *CGCMsgGetSystemStatsResponse) String() string
- type CGCMsgMemCachedDelete
- type CGCMsgMemCachedGet
- type CGCMsgMemCachedGetResponse
- type CGCMsgMemCachedGetResponse_ValueTag
- func (m *CGCMsgMemCachedGetResponse_ValueTag) GetFound() bool
- func (m *CGCMsgMemCachedGetResponse_ValueTag) GetValue() []byte
- func (*CGCMsgMemCachedGetResponse_ValueTag) ProtoMessage()
- func (m *CGCMsgMemCachedGetResponse_ValueTag) Reset()
- func (m *CGCMsgMemCachedGetResponse_ValueTag) String() string
- type CGCMsgMemCachedSet
- type CGCMsgMemCachedSet_KeyPair
- type CGCMsgMemCachedStats
- type CGCMsgMemCachedStatsResponse
- func (m *CGCMsgMemCachedStatsResponse) GetBytes() uint64
- func (m *CGCMsgMemCachedStatsResponse) GetBytesRead() uint64
- func (m *CGCMsgMemCachedStatsResponse) GetBytesWritten() uint64
- func (m *CGCMsgMemCachedStatsResponse) GetCmdFlush() uint64
- func (m *CGCMsgMemCachedStatsResponse) GetCmdGet() uint64
- func (m *CGCMsgMemCachedStatsResponse) GetCmdSet() uint64
- func (m *CGCMsgMemCachedStatsResponse) GetCurrConnections() uint64
- func (m *CGCMsgMemCachedStatsResponse) GetCurrItems() uint64
- func (m *CGCMsgMemCachedStatsResponse) GetDeleteHits() uint64
- func (m *CGCMsgMemCachedStatsResponse) GetDeleteMisses() uint64
- func (m *CGCMsgMemCachedStatsResponse) GetEvictions() uint64
- func (m *CGCMsgMemCachedStatsResponse) GetGetHits() uint64
- func (m *CGCMsgMemCachedStatsResponse) GetGetMisses() uint64
- func (m *CGCMsgMemCachedStatsResponse) GetLimitMaxbytes() uint64
- func (*CGCMsgMemCachedStatsResponse) ProtoMessage()
- func (m *CGCMsgMemCachedStatsResponse) Reset()
- func (m *CGCMsgMemCachedStatsResponse) String() string
- type CGCMsgSQLStats
- type CGCMsgSQLStatsResponse
- func (m *CGCMsgSQLStatsResponse) GetDeadlockRetries() uint32
- func (m *CGCMsgSQLStatsResponse) GetErrors() uint32
- func (m *CGCMsgSQLStatsResponse) GetNonPreparedStatementsExecuted() uint32
- func (m *CGCMsgSQLStatsResponse) GetOperationsSubmitted() uint32
- func (m *CGCMsgSQLStatsResponse) GetOperationsTimedOutInQueue() uint32
- func (m *CGCMsgSQLStatsResponse) GetPreparedStatementsExecuted() uint32
- func (m *CGCMsgSQLStatsResponse) GetThreads() uint32
- func (m *CGCMsgSQLStatsResponse) GetThreadsActive() uint32
- func (m *CGCMsgSQLStatsResponse) GetThreadsConnected() uint32
- func (*CGCMsgSQLStatsResponse) ProtoMessage()
- func (m *CGCMsgSQLStatsResponse) Reset()
- func (m *CGCMsgSQLStatsResponse) String() string
- type CGCMsgSystemStatsSchema
- type CGCStorePurchaseInit_LineItem
- func (m *CGCStorePurchaseInit_LineItem) GetCostInLocalCurrency() uint32
- func (m *CGCStorePurchaseInit_LineItem) GetItemDefId() uint32
- func (m *CGCStorePurchaseInit_LineItem) GetPurchaseType() uint32
- func (m *CGCStorePurchaseInit_LineItem) GetQuantity() uint32
- func (m *CGCStorePurchaseInit_LineItem) GetSourceReferenceId() uint64
- func (*CGCStorePurchaseInit_LineItem) ProtoMessage()
- func (m *CGCStorePurchaseInit_LineItem) Reset()
- func (m *CGCStorePurchaseInit_LineItem) String() string
- type CGCSystemMsg_GetAccountDetails
- type CGCSystemMsg_GetAccountDetails_Response
- func (m *CGCSystemMsg_GetAccountDetails_Response) GetAccountName() string
- func (m *CGCSystemMsg_GetAccountDetails_Response) GetAccountid() uint32
- func (m *CGCSystemMsg_GetAccountDetails_Response) GetCurrency() string
- func (m *CGCSystemMsg_GetAccountDetails_Response) GetEresultDeprecated() uint32
- func (m *CGCSystemMsg_GetAccountDetails_Response) GetFreeTrialExpiration() uint32
- func (m *CGCSystemMsg_GetAccountDetails_Response) GetIsAccountLockedDown() bool
- func (m *CGCSystemMsg_GetAccountDetails_Response) GetIsCommunityBanned() bool
- func (m *CGCSystemMsg_GetAccountDetails_Response) GetIsCyberCafe() bool
- func (m *CGCSystemMsg_GetAccountDetails_Response) GetIsFreeTrialAccount() bool
- func (m *CGCSystemMsg_GetAccountDetails_Response) GetIsInventoryPublic() bool
- func (m *CGCSystemMsg_GetAccountDetails_Response) GetIsLimited() bool
- func (m *CGCSystemMsg_GetAccountDetails_Response) GetIsLowViolence() bool
- func (m *CGCSystemMsg_GetAccountDetails_Response) GetIsProfilePublic() bool
- func (m *CGCSystemMsg_GetAccountDetails_Response) GetIsSchoolAccount() bool
- func (m *CGCSystemMsg_GetAccountDetails_Response) GetIsSubscribed() bool
- func (m *CGCSystemMsg_GetAccountDetails_Response) GetIsTradeBanned() bool
- func (m *CGCSystemMsg_GetAccountDetails_Response) GetIsVacBanned() bool
- func (m *CGCSystemMsg_GetAccountDetails_Response) GetPackage() uint32
- func (m *CGCSystemMsg_GetAccountDetails_Response) GetPersonaName() string
- func (m *CGCSystemMsg_GetAccountDetails_Response) GetSteamLevel() uint32
- func (m *CGCSystemMsg_GetAccountDetails_Response) GetSuspensionEndTime() uint32
- func (m *CGCSystemMsg_GetAccountDetails_Response) GetTradeBanExpiration() uint32
- func (*CGCSystemMsg_GetAccountDetails_Response) ProtoMessage()
- func (m *CGCSystemMsg_GetAccountDetails_Response) Reset()
- func (m *CGCSystemMsg_GetAccountDetails_Response) String() string
- type CGCSystemMsg_GetPurchaseTrust_Request
- type CGCSystemMsg_GetPurchaseTrust_Response
- func (m *CGCSystemMsg_GetPurchaseTrust_Response) GetHasNoRecentPasswordResets() bool
- func (m *CGCSystemMsg_GetPurchaseTrust_Response) GetHasPriorPurchaseHistory() bool
- func (m *CGCSystemMsg_GetPurchaseTrust_Response) GetIsWalletCashTrusted() bool
- func (m *CGCSystemMsg_GetPurchaseTrust_Response) GetTimeAllTrusted() uint32
- func (*CGCSystemMsg_GetPurchaseTrust_Response) ProtoMessage()
- func (m *CGCSystemMsg_GetPurchaseTrust_Response) Reset()
- func (m *CGCSystemMsg_GetPurchaseTrust_Response) String() string
- type CGCToGCMsgMasterAck
- func (m *CGCToGCMsgMasterAck) GetDirIndex() uint32
- func (m *CGCToGCMsgMasterAck) GetDirectory() []*CGCToGCMsgMasterAck_Process
- func (m *CGCToGCMsgMasterAck) GetMachineName() string
- func (m *CGCToGCMsgMasterAck) GetProcessName() string
- func (*CGCToGCMsgMasterAck) ProtoMessage()
- func (m *CGCToGCMsgMasterAck) Reset()
- func (m *CGCToGCMsgMasterAck) String() string
- type CGCToGCMsgMasterAck_Process
- type CGCToGCMsgMasterAck_Response
- type CGCToGCMsgMasterStartupComplete
- type CGCToGCMsgMasterStartupComplete_GCInfo
- func (m *CGCToGCMsgMasterStartupComplete_GCInfo) GetDirIndex() uint32
- func (m *CGCToGCMsgMasterStartupComplete_GCInfo) GetMachineName() string
- func (*CGCToGCMsgMasterStartupComplete_GCInfo) ProtoMessage()
- func (m *CGCToGCMsgMasterStartupComplete_GCInfo) Reset()
- func (m *CGCToGCMsgMasterStartupComplete_GCInfo) String() string
- type CGCToGCMsgRouted
- type CGCToGCMsgRoutedReply
- type CIPLocationInfo
- func (m *CIPLocationInfo) GetCity() string
- func (m *CIPLocationInfo) GetCountry() string
- func (m *CIPLocationInfo) GetIp() uint32
- func (m *CIPLocationInfo) GetLatitude() float32
- func (m *CIPLocationInfo) GetLongitude() float32
- func (m *CIPLocationInfo) GetState() string
- func (*CIPLocationInfo) ProtoMessage()
- func (m *CIPLocationInfo) Reset()
- func (m *CIPLocationInfo) String() string
- type CLeague
- func (m *CLeague) GetCompendiumIsPublic() bool
- func (m *CLeague) GetLastgametime() uint32
- func (m *CLeague) GetLeagueid() uint32
- func (m *CLeague) GetLive() bool
- func (m *CLeague) GetPrizePoolUsd() uint32
- func (m *CLeague) GetVersion() uint32
- func (*CLeague) ProtoMessage()
- func (m *CLeague) Reset()
- func (m *CLeague) String() string
- type CLobbyBroadcastChannelInfo
- func (m *CLobbyBroadcastChannelInfo) GetChannelId() uint32
- func (m *CLobbyBroadcastChannelInfo) GetCountryCode() string
- func (m *CLobbyBroadcastChannelInfo) GetDescription() string
- func (*CLobbyBroadcastChannelInfo) ProtoMessage()
- func (m *CLobbyBroadcastChannelInfo) Reset()
- func (m *CLobbyBroadcastChannelInfo) String() string
- type CLobbyTeamDetails
- func (m *CLobbyTeamDetails) GetGuildBannerLogo() uint64
- func (m *CLobbyTeamDetails) GetGuildBaseLogo() uint64
- func (m *CLobbyTeamDetails) GetGuildId() uint32
- func (m *CLobbyTeamDetails) GetGuildLogo() uint64
- func (m *CLobbyTeamDetails) GetGuildName() string
- func (m *CLobbyTeamDetails) GetGuildTag() string
- func (m *CLobbyTeamDetails) GetRank() uint32
- func (m *CLobbyTeamDetails) GetRankChange() int32
- func (m *CLobbyTeamDetails) GetTeamBannerLogo() uint64
- func (m *CLobbyTeamDetails) GetTeamBaseLogo() uint64
- func (m *CLobbyTeamDetails) GetTeamComplete() bool
- func (m *CLobbyTeamDetails) GetTeamId() uint32
- func (m *CLobbyTeamDetails) GetTeamLogo() uint64
- func (m *CLobbyTeamDetails) GetTeamName() string
- func (m *CLobbyTeamDetails) GetTeamTag() string
- func (*CLobbyTeamDetails) ProtoMessage()
- func (m *CLobbyTeamDetails) Reset()
- func (m *CLobbyTeamDetails) String() string
- type CLobbyTimedRewardDetails
- func (m *CLobbyTimedRewardDetails) GetAccountId() uint32
- func (m *CLobbyTimedRewardDetails) GetIsSupplyCrate() bool
- func (m *CLobbyTimedRewardDetails) GetIsTimedDrop() bool
- func (m *CLobbyTimedRewardDetails) GetItemDefIndex() uint32
- func (*CLobbyTimedRewardDetails) ProtoMessage()
- func (m *CLobbyTimedRewardDetails) Reset()
- func (m *CLobbyTimedRewardDetails) String() string
- type CMatchAdditionalUnitInventory
- type CMatchHeroSelectEvent
- type CMatchPlayerAbilityUpgrade
- type CMsgAMAddFreeLicense
- func (m *CMsgAMAddFreeLicense) GetIpPublic() uint32
- func (m *CMsgAMAddFreeLicense) GetPackageid() uint32
- func (m *CMsgAMAddFreeLicense) GetSteamid() uint64
- func (m *CMsgAMAddFreeLicense) GetStoreCountryCode() string
- func (*CMsgAMAddFreeLicense) ProtoMessage()
- func (m *CMsgAMAddFreeLicense) Reset()
- func (m *CMsgAMAddFreeLicense) String() string
- type CMsgAMAddFreeLicenseResponse
- func (m *CMsgAMAddFreeLicenseResponse) GetEresult() int32
- func (m *CMsgAMAddFreeLicenseResponse) GetPurchaseResultDetail() int32
- func (m *CMsgAMAddFreeLicenseResponse) GetTransid() uint64
- func (*CMsgAMAddFreeLicenseResponse) ProtoMessage()
- func (m *CMsgAMAddFreeLicenseResponse) Reset()
- func (m *CMsgAMAddFreeLicenseResponse) String() string
- type CMsgAMFindAccounts
- type CMsgAMFindAccountsResponse
- type CMsgAMGetLicenses
- type CMsgAMGetLicensesResponse
- type CMsgAMGetUserGameStats
- type CMsgAMGetUserGameStatsResponse
- func (m *CMsgAMGetUserGameStatsResponse) GetAchievementBlocks() []*CMsgAMGetUserGameStatsResponse_Achievement_Blocks
- func (m *CMsgAMGetUserGameStatsResponse) GetEresult() int32
- func (m *CMsgAMGetUserGameStatsResponse) GetGameId() uint64
- func (m *CMsgAMGetUserGameStatsResponse) GetStats() []*CMsgAMGetUserGameStatsResponse_Stats
- func (m *CMsgAMGetUserGameStatsResponse) GetSteamId() uint64
- func (*CMsgAMGetUserGameStatsResponse) ProtoMessage()
- func (m *CMsgAMGetUserGameStatsResponse) Reset()
- func (m *CMsgAMGetUserGameStatsResponse) String() string
- type CMsgAMGetUserGameStatsResponse_Achievement_Blocks
- func (m *CMsgAMGetUserGameStatsResponse_Achievement_Blocks) GetAchievementBitId() uint32
- func (m *CMsgAMGetUserGameStatsResponse_Achievement_Blocks) GetAchievementId() uint32
- func (m *CMsgAMGetUserGameStatsResponse_Achievement_Blocks) GetUnlockTime() uint32
- func (*CMsgAMGetUserGameStatsResponse_Achievement_Blocks) ProtoMessage()
- func (m *CMsgAMGetUserGameStatsResponse_Achievement_Blocks) Reset()
- func (m *CMsgAMGetUserGameStatsResponse_Achievement_Blocks) String() string
- type CMsgAMGetUserGameStatsResponse_Stats
- func (m *CMsgAMGetUserGameStatsResponse_Stats) GetStatId() uint32
- func (m *CMsgAMGetUserGameStatsResponse_Stats) GetStatValue() uint32
- func (*CMsgAMGetUserGameStatsResponse_Stats) ProtoMessage()
- func (m *CMsgAMGetUserGameStatsResponse_Stats) Reset()
- func (m *CMsgAMGetUserGameStatsResponse_Stats) String() string
- type CMsgAMGrantGuestPasses2
- func (m *CMsgAMGrantGuestPasses2) GetAction() int32
- func (m *CMsgAMGrantGuestPasses2) GetDaysToExpiration() int32
- func (m *CMsgAMGrantGuestPasses2) GetPackageId() uint32
- func (m *CMsgAMGrantGuestPasses2) GetPassesToGrant() int32
- func (m *CMsgAMGrantGuestPasses2) GetSteamId() uint64
- func (*CMsgAMGrantGuestPasses2) ProtoMessage()
- func (m *CMsgAMGrantGuestPasses2) Reset()
- func (m *CMsgAMGrantGuestPasses2) String() string
- type CMsgAMGrantGuestPasses2Response
- type CMsgAMSendEmail
- func (m *CMsgAMSendEmail) GetEmailFormat() uint32
- func (m *CMsgAMSendEmail) GetEmailMsgType() uint32
- func (m *CMsgAMSendEmail) GetPersonaNameTokens() []*CMsgAMSendEmail_PersonaNameReplacementToken
- func (m *CMsgAMSendEmail) GetSourceGc() uint32
- func (m *CMsgAMSendEmail) GetSteamid() uint64
- func (m *CMsgAMSendEmail) GetTokens() []*CMsgAMSendEmail_ReplacementToken
- func (*CMsgAMSendEmail) ProtoMessage()
- func (m *CMsgAMSendEmail) Reset()
- func (m *CMsgAMSendEmail) String() string
- type CMsgAMSendEmailResponse
- type CMsgAMSendEmail_PersonaNameReplacementToken
- func (m *CMsgAMSendEmail_PersonaNameReplacementToken) GetSteamid() uint64
- func (m *CMsgAMSendEmail_PersonaNameReplacementToken) GetTokenName() string
- func (*CMsgAMSendEmail_PersonaNameReplacementToken) ProtoMessage()
- func (m *CMsgAMSendEmail_PersonaNameReplacementToken) Reset()
- func (m *CMsgAMSendEmail_PersonaNameReplacementToken) String() string
- type CMsgAMSendEmail_ReplacementToken
- type CMsgAbandonCurrentGame
- type CMsgAddItemToSocket
- type CMsgAddItemToSocketData
- type CMsgAddItemToSocketResponse
- type CMsgAddSocket
- type CMsgAddSocketResponse
- type CMsgAdjustItemEquippedState
- func (m *CMsgAdjustItemEquippedState) GetItemId() uint64
- func (m *CMsgAdjustItemEquippedState) GetNewClass() uint32
- func (m *CMsgAdjustItemEquippedState) GetNewSlot() uint32
- func (*CMsgAdjustItemEquippedState) ProtoMessage()
- func (m *CMsgAdjustItemEquippedState) Reset()
- func (m *CMsgAdjustItemEquippedState) String() string
- type CMsgApplyAutograph
- type CMsgApplyEggEssence
- type CMsgApplyPennantUpgrade
- type CMsgApplyStrangePart
- type CMsgApplyTeamToPracticeLobby
- type CMsgBalancedShuffleLobby
- type CMsgBotGameCreate
- func (m *CMsgBotGameCreate) GetClientVersion() uint32
- func (m *CMsgBotGameCreate) GetDifficulty() DOTABotDifficulty
- func (m *CMsgBotGameCreate) GetGameMode() uint32
- func (m *CMsgBotGameCreate) GetSearchKey() string
- func (m *CMsgBotGameCreate) GetTeam() DOTA_GC_TEAM
- func (*CMsgBotGameCreate) ProtoMessage()
- func (m *CMsgBotGameCreate) Reset()
- func (m *CMsgBotGameCreate) String() string
- type CMsgCancelWatchGame
- type CMsgCastMatchVote
- type CMsgClientGameserverPings
- func (m *CMsgClientGameserverPings) GetAveragePingByGroup() []uint32
- func (m *CMsgClientGameserverPings) GetPingDetails() []*CMsgClientGameserverPings_PingDetail
- func (*CMsgClientGameserverPings) ProtoMessage()
- func (m *CMsgClientGameserverPings) Reset()
- func (m *CMsgClientGameserverPings) String() string
- type CMsgClientGameserverPings_PingDetail
- func (m *CMsgClientGameserverPings_PingDetail) GetIp() uint32
- func (m *CMsgClientGameserverPings_PingDetail) GetPing() uint32
- func (m *CMsgClientGameserverPings_PingDetail) GetPort() uint32
- func (*CMsgClientGameserverPings_PingDetail) ProtoMessage()
- func (m *CMsgClientGameserverPings_PingDetail) Reset()
- func (m *CMsgClientGameserverPings_PingDetail) String() string
- type CMsgClientHello
- func (m *CMsgClientHello) GetClientLauncher() PartnerAccountType
- func (m *CMsgClientHello) GetClientSessionNeed() uint32
- func (m *CMsgClientHello) GetSecretKey() string
- func (m *CMsgClientHello) GetSocacheHaveVersions() []*CMsgSOCacheHaveVersion
- func (m *CMsgClientHello) GetVersion() uint32
- func (*CMsgClientHello) ProtoMessage()
- func (m *CMsgClientHello) Reset()
- func (m *CMsgClientHello) String() string
- type CMsgClientProvideSurveyResult
- func (m *CMsgClientProvideSurveyResult) GetResponses() []*CMsgClientProvideSurveyResult_Response
- func (m *CMsgClientProvideSurveyResult) GetSurveyKey() uint64
- func (*CMsgClientProvideSurveyResult) ProtoMessage()
- func (m *CMsgClientProvideSurveyResult) Reset()
- func (m *CMsgClientProvideSurveyResult) String() string
- type CMsgClientProvideSurveyResult_Response
- func (m *CMsgClientProvideSurveyResult_Response) GetQuestionId() uint32
- func (m *CMsgClientProvideSurveyResult_Response) GetSurveyValue() uint32
- func (*CMsgClientProvideSurveyResult_Response) ProtoMessage()
- func (m *CMsgClientProvideSurveyResult_Response) Reset()
- func (m *CMsgClientProvideSurveyResult_Response) String() string
- type CMsgClientSuspended
- type CMsgClientToGCTrackDialogResult
- type CMsgClientWelcome
- func (m *CMsgClientWelcome) GetGameData() []byte
- func (m *CMsgClientWelcome) GetLocation() *CMsgClientWelcome_Location
- func (m *CMsgClientWelcome) GetOutofdateSubscribedCaches() []*CMsgSOCacheSubscribed
- func (m *CMsgClientWelcome) GetSaveGameKey() []byte
- func (m *CMsgClientWelcome) GetUptodateSubscribedCaches() []*CMsgSOCacheSubscriptionCheck
- func (m *CMsgClientWelcome) GetVersion() uint32
- func (*CMsgClientWelcome) ProtoMessage()
- func (m *CMsgClientWelcome) Reset()
- func (m *CMsgClientWelcome) String() string
- type CMsgClientWelcome_Location
- func (m *CMsgClientWelcome_Location) GetCountry() string
- func (m *CMsgClientWelcome_Location) GetLatitude() float32
- func (m *CMsgClientWelcome_Location) GetLongitude() float32
- func (*CMsgClientWelcome_Location) ProtoMessage()
- func (m *CMsgClientWelcome_Location) Reset()
- func (m *CMsgClientWelcome_Location) String() string
- type CMsgClientsRejoinChatChannels
- type CMsgConVarValue
- type CMsgConnectedPlayers
- func (m *CMsgConnectedPlayers) GetConnectedPlayers() []*CMsgConnectedPlayers_Player
- func (m *CMsgConnectedPlayers) GetDisconnectedPlayers() []*CMsgConnectedPlayers_Player
- func (m *CMsgConnectedPlayers) GetFirstBloodHappened() bool
- func (m *CMsgConnectedPlayers) GetGameState() DOTA_GameState
- func (m *CMsgConnectedPlayers) GetSendReason() CMsgConnectedPlayers_SendReason
- func (m *CMsgConnectedPlayers) GetTowerState() uint32
- func (*CMsgConnectedPlayers) ProtoMessage()
- func (m *CMsgConnectedPlayers) Reset()
- func (m *CMsgConnectedPlayers) String() string
- type CMsgConnectedPlayers_Player
- func (m *CMsgConnectedPlayers_Player) GetDisconnectReason() ENetworkDisconnectionReason
- func (m *CMsgConnectedPlayers_Player) GetHeroId() uint32
- func (m *CMsgConnectedPlayers_Player) GetLeaverState() *CMsgLeaverState
- func (m *CMsgConnectedPlayers_Player) GetSteamId() uint64
- func (*CMsgConnectedPlayers_Player) ProtoMessage()
- func (m *CMsgConnectedPlayers_Player) Reset()
- func (m *CMsgConnectedPlayers_Player) String() string
- type CMsgConnectedPlayers_SendReason
- type CMsgConnectionStatus
- func (m *CMsgConnectionStatus) GetClientSessionNeed() uint32
- func (m *CMsgConnectionStatus) GetEstimatedWaitSecondsRemaining() int32
- func (m *CMsgConnectionStatus) GetQueuePosition() int32
- func (m *CMsgConnectionStatus) GetQueueSize() int32
- func (m *CMsgConnectionStatus) GetStatus() GCConnectionStatus
- func (m *CMsgConnectionStatus) GetWaitSeconds() int32
- func (*CMsgConnectionStatus) ProtoMessage()
- func (m *CMsgConnectionStatus) Reset()
- func (m *CMsgConnectionStatus) String() string
- type CMsgConsumableExhausted
- type CMsgCraftStatue
- func (m *CMsgCraftStatue) GetCycle() float32
- func (m *CMsgCraftStatue) GetDescription() string
- func (m *CMsgCraftStatue) GetHeroid() uint32
- func (m *CMsgCraftStatue) GetPedestalItemdef() uint32
- func (m *CMsgCraftStatue) GetSequencename() string
- func (m *CMsgCraftStatue) GetToolid() uint64
- func (*CMsgCraftStatue) ProtoMessage()
- func (m *CMsgCraftStatue) Reset()
- func (m *CMsgCraftStatue) String() string
- type CMsgCraftingResponse
- type CMsgCustomGameCreate
- func (m *CMsgCustomGameCreate) GetClientVersion() uint32
- func (m *CMsgCustomGameCreate) GetCustomGameId() uint64
- func (m *CMsgCustomGameCreate) GetDifficulty() uint32
- func (m *CMsgCustomGameCreate) GetGameMode() string
- func (m *CMsgCustomGameCreate) GetMap() string
- func (m *CMsgCustomGameCreate) GetSearchKey() string
- func (*CMsgCustomGameCreate) ProtoMessage()
- func (m *CMsgCustomGameCreate) Reset()
- func (m *CMsgCustomGameCreate) String() string
- type CMsgDOTAAccountGuildMembershipsSDO
- func (m *CMsgDOTAAccountGuildMembershipsSDO) GetAccountId() uint32
- func (m *CMsgDOTAAccountGuildMembershipsSDO) GetInvitations() []*CMsgDOTAAccountGuildMembershipsSDO_Invitation
- func (m *CMsgDOTAAccountGuildMembershipsSDO) GetMemberships() []*CMsgDOTAAccountGuildMembershipsSDO_Membership
- func (*CMsgDOTAAccountGuildMembershipsSDO) ProtoMessage()
- func (m *CMsgDOTAAccountGuildMembershipsSDO) Reset()
- func (m *CMsgDOTAAccountGuildMembershipsSDO) String() string
- type CMsgDOTAAccountGuildMembershipsSDO_Invitation
- func (m *CMsgDOTAAccountGuildMembershipsSDO_Invitation) GetAccountIdSender() uint32
- func (m *CMsgDOTAAccountGuildMembershipsSDO_Invitation) GetGuildId() uint32
- func (m *CMsgDOTAAccountGuildMembershipsSDO_Invitation) GetTimeSent() uint32
- func (*CMsgDOTAAccountGuildMembershipsSDO_Invitation) ProtoMessage()
- func (m *CMsgDOTAAccountGuildMembershipsSDO_Invitation) Reset()
- func (m *CMsgDOTAAccountGuildMembershipsSDO_Invitation) String() string
- type CMsgDOTAAccountGuildMembershipsSDO_Membership
- func (m *CMsgDOTAAccountGuildMembershipsSDO_Membership) GetGuildId() uint32
- func (m *CMsgDOTAAccountGuildMembershipsSDO_Membership) GetRole() uint32
- func (*CMsgDOTAAccountGuildMembershipsSDO_Membership) ProtoMessage()
- func (m *CMsgDOTAAccountGuildMembershipsSDO_Membership) Reset()
- func (m *CMsgDOTAAccountGuildMembershipsSDO_Membership) String() string
- type CMsgDOTAAwardEventPoints
- func (m *CMsgDOTAAwardEventPoints) GetAwardPoints() []*CMsgDOTAAwardEventPoints_AwardPoints
- func (m *CMsgDOTAAwardEventPoints) GetEventId() uint32
- func (m *CMsgDOTAAwardEventPoints) GetMatchId() uint64
- func (*CMsgDOTAAwardEventPoints) ProtoMessage()
- func (m *CMsgDOTAAwardEventPoints) Reset()
- func (m *CMsgDOTAAwardEventPoints) String() string
- type CMsgDOTAAwardEventPoints_AwardPoints
- func (m *CMsgDOTAAwardEventPoints_AwardPoints) GetAccountId() uint32
- func (m *CMsgDOTAAwardEventPoints_AwardPoints) GetPoints() int32
- func (m *CMsgDOTAAwardEventPoints_AwardPoints) GetPremiumPoints() int32
- func (m *CMsgDOTAAwardEventPoints_AwardPoints) GetTradeBanTime() uint32
- func (*CMsgDOTAAwardEventPoints_AwardPoints) ProtoMessage()
- func (m *CMsgDOTAAwardEventPoints_AwardPoints) Reset()
- func (m *CMsgDOTAAwardEventPoints_AwardPoints) String() string
- type CMsgDOTABetaParticipation
- type CMsgDOTABroadcastNotification
- type CMsgDOTAChatChannelFullUpdate
- type CMsgDOTAChatChannelMemberUpdate
- func (m *CMsgDOTAChatChannelMemberUpdate) GetChannelId() uint64
- func (m *CMsgDOTAChatChannelMemberUpdate) GetJoinedMembers() []*CMsgDOTAChatChannelMemberUpdate_JoinedMember
- func (m *CMsgDOTAChatChannelMemberUpdate) GetLeftSteamIds() []uint64
- func (*CMsgDOTAChatChannelMemberUpdate) ProtoMessage()
- func (m *CMsgDOTAChatChannelMemberUpdate) Reset()
- func (m *CMsgDOTAChatChannelMemberUpdate) String() string
- type CMsgDOTAChatChannelMemberUpdate_JoinedMember
- func (m *CMsgDOTAChatChannelMemberUpdate_JoinedMember) GetPersonaName() string
- func (m *CMsgDOTAChatChannelMemberUpdate_JoinedMember) GetSteamId() uint64
- func (*CMsgDOTAChatChannelMemberUpdate_JoinedMember) ProtoMessage()
- func (m *CMsgDOTAChatChannelMemberUpdate_JoinedMember) Reset()
- func (m *CMsgDOTAChatChannelMemberUpdate_JoinedMember) String() string
- type CMsgDOTAChatGetUserList
- type CMsgDOTAChatGetUserListResponse
- func (m *CMsgDOTAChatGetUserListResponse) GetChannelId() uint64
- func (m *CMsgDOTAChatGetUserListResponse) GetMembers() []*CMsgDOTAChatGetUserListResponse_Member
- func (*CMsgDOTAChatGetUserListResponse) ProtoMessage()
- func (m *CMsgDOTAChatGetUserListResponse) Reset()
- func (m *CMsgDOTAChatGetUserListResponse) String() string
- type CMsgDOTAChatGetUserListResponse_Member
- func (m *CMsgDOTAChatGetUserListResponse_Member) GetPersonaName() string
- func (m *CMsgDOTAChatGetUserListResponse_Member) GetSteamId() uint64
- func (*CMsgDOTAChatGetUserListResponse_Member) ProtoMessage()
- func (m *CMsgDOTAChatGetUserListResponse_Member) Reset()
- func (m *CMsgDOTAChatGetUserListResponse_Member) String() string
- type CMsgDOTAChatMember
- type CMsgDOTAChatMessage
- func (m *CMsgDOTAChatMessage) GetAccountId() uint32
- func (m *CMsgDOTAChatMessage) GetChannelId() uint64
- func (m *CMsgDOTAChatMessage) GetCompendiumLevel() uint32
- func (m *CMsgDOTAChatMessage) GetFantasyDraftOwnerAccountId() uint32
- func (m *CMsgDOTAChatMessage) GetFantasyDraftPlayerAccountId() uint32
- func (m *CMsgDOTAChatMessage) GetPersonaName() string
- func (m *CMsgDOTAChatMessage) GetSuggestInviteAccountId() uint32
- func (m *CMsgDOTAChatMessage) GetSuggestInviteName() string
- func (m *CMsgDOTAChatMessage) GetText() string
- func (m *CMsgDOTAChatMessage) GetTimestamp() uint32
- func (*CMsgDOTAChatMessage) ProtoMessage()
- func (m *CMsgDOTAChatMessage) Reset()
- func (m *CMsgDOTAChatMessage) String() string
- type CMsgDOTAClearNotifySuccessfulReport
- type CMsgDOTAClearTournamentGame
- type CMsgDOTAClientIgnoredUser
- type CMsgDOTACompendiumData
- type CMsgDOTACompendiumDataRequest
- type CMsgDOTACompendiumDataResponse
- func (m *CMsgDOTACompendiumDataResponse) GetAccountId() uint32
- func (m *CMsgDOTACompendiumDataResponse) GetCompendiumData() *CMsgDOTACompendiumData
- func (m *CMsgDOTACompendiumDataResponse) GetLeagueid() uint32
- func (m *CMsgDOTACompendiumDataResponse) GetResult() uint32
- func (*CMsgDOTACompendiumDataResponse) ProtoMessage()
- func (m *CMsgDOTACompendiumDataResponse) Reset()
- func (m *CMsgDOTACompendiumDataResponse) String() string
- type CMsgDOTACompendiumSelection
- func (m *CMsgDOTACompendiumSelection) GetLeagueid() uint32
- func (m *CMsgDOTACompendiumSelection) GetSelection() uint32
- func (m *CMsgDOTACompendiumSelection) GetSelectionIndex() uint32
- func (*CMsgDOTACompendiumSelection) ProtoMessage()
- func (m *CMsgDOTACompendiumSelection) Reset()
- func (m *CMsgDOTACompendiumSelection) String() string
- type CMsgDOTACompendiumSelectionResponse
- func (m *CMsgDOTACompendiumSelectionResponse) GetEresult() uint32
- func (m *CMsgDOTACompendiumSelectionResponse) GetExtraSelections() []*CMsgDOTACompendiumSelection
- func (*CMsgDOTACompendiumSelectionResponse) ProtoMessage()
- func (m *CMsgDOTACompendiumSelectionResponse) Reset()
- func (m *CMsgDOTACompendiumSelectionResponse) String() string
- type CMsgDOTAConsumeFantasyTicket
- func (m *CMsgDOTAConsumeFantasyTicket) GetAccountId() uint32
- func (m *CMsgDOTAConsumeFantasyTicket) GetFantasyLeagueId() uint32
- func (m *CMsgDOTAConsumeFantasyTicket) GetItemId() uint64
- func (*CMsgDOTAConsumeFantasyTicket) ProtoMessage()
- func (m *CMsgDOTAConsumeFantasyTicket) Reset()
- func (m *CMsgDOTAConsumeFantasyTicket) String() string
- type CMsgDOTAConsumeFantasyTicketFailure
- func (m *CMsgDOTAConsumeFantasyTicketFailure) GetAccountId() uint32
- func (m *CMsgDOTAConsumeFantasyTicketFailure) GetFantasyLeagueId() uint32
- func (m *CMsgDOTAConsumeFantasyTicketFailure) GetItemId() uint64
- func (*CMsgDOTAConsumeFantasyTicketFailure) ProtoMessage()
- func (m *CMsgDOTAConsumeFantasyTicketFailure) Reset()
- func (m *CMsgDOTAConsumeFantasyTicketFailure) String() string
- type CMsgDOTACreateFantasyLeagueRequest
- func (m *CMsgDOTACreateFantasyLeagueRequest) GetLeagueLogo() uint64
- func (m *CMsgDOTACreateFantasyLeagueRequest) GetLeagueName() string
- func (m *CMsgDOTACreateFantasyLeagueRequest) GetSelectionMode() Fantasy_Selection_Mode
- func (m *CMsgDOTACreateFantasyLeagueRequest) GetTeamCount() uint32
- func (*CMsgDOTACreateFantasyLeagueRequest) ProtoMessage()
- func (m *CMsgDOTACreateFantasyLeagueRequest) Reset()
- func (m *CMsgDOTACreateFantasyLeagueRequest) String() string
- type CMsgDOTACreateFantasyLeagueResponse
- type CMsgDOTACreateFantasyLeagueResponse_EResult
- type CMsgDOTACreateTeam
- func (m *CMsgDOTACreateTeam) GetBannerLogo() uint64
- func (m *CMsgDOTACreateTeam) GetBaseLogo() uint64
- func (m *CMsgDOTACreateTeam) GetCountryCode() string
- func (m *CMsgDOTACreateTeam) GetLogo() uint64
- func (m *CMsgDOTACreateTeam) GetName() string
- func (m *CMsgDOTACreateTeam) GetSponsorLogo() uint64
- func (m *CMsgDOTACreateTeam) GetTag() string
- func (m *CMsgDOTACreateTeam) GetUrl() string
- func (*CMsgDOTACreateTeam) ProtoMessage()
- func (m *CMsgDOTACreateTeam) Reset()
- func (m *CMsgDOTACreateTeam) String() string
- type CMsgDOTACreateTeamResponse
- func (m *CMsgDOTACreateTeamResponse) GetRequiredLevel() uint32
- func (m *CMsgDOTACreateTeamResponse) GetResults() []CMsgDOTACreateTeamResponse_Result
- func (m *CMsgDOTACreateTeamResponse) GetSecondsRemaining() uint32
- func (m *CMsgDOTACreateTeamResponse) GetTeamId() uint32
- func (*CMsgDOTACreateTeamResponse) ProtoMessage()
- func (m *CMsgDOTACreateTeamResponse) Reset()
- func (m *CMsgDOTACreateTeamResponse) String() string
- type CMsgDOTACreateTeamResponse_Result
- type CMsgDOTADiretidePrizesRewardedResponse
- type CMsgDOTADisbandTeam
- type CMsgDOTADisbandTeamResponse
- type CMsgDOTADisbandTeamResponse_Result
- type CMsgDOTAEditFantasyTeamRequest
- func (m *CMsgDOTAEditFantasyTeamRequest) GetFantasyLeagueId() uint32
- func (m *CMsgDOTAEditFantasyTeamRequest) GetTeamIndex() uint32
- func (m *CMsgDOTAEditFantasyTeamRequest) GetTeamLogo() uint64
- func (m *CMsgDOTAEditFantasyTeamRequest) GetTeamName() string
- func (*CMsgDOTAEditFantasyTeamRequest) ProtoMessage()
- func (m *CMsgDOTAEditFantasyTeamRequest) Reset()
- func (m *CMsgDOTAEditFantasyTeamRequest) String() string
- type CMsgDOTAEditFantasyTeamResponse
- type CMsgDOTAEditFantasyTeamResponse_EResult
- type CMsgDOTAEditTeam
- func (m *CMsgDOTAEditTeam) GetBannerLogo() uint64
- func (m *CMsgDOTAEditTeam) GetBaseLogo() uint64
- func (m *CMsgDOTAEditTeam) GetCountryCode() string
- func (m *CMsgDOTAEditTeam) GetLogo() uint64
- func (m *CMsgDOTAEditTeam) GetName() string
- func (m *CMsgDOTAEditTeam) GetSponsorLogo() uint64
- func (m *CMsgDOTAEditTeam) GetTag() string
- func (m *CMsgDOTAEditTeam) GetTeamId() uint32
- func (m *CMsgDOTAEditTeam) GetUrl() string
- func (*CMsgDOTAEditTeam) ProtoMessage()
- func (m *CMsgDOTAEditTeam) Reset()
- func (m *CMsgDOTAEditTeam) String() string
- type CMsgDOTAEditTeamDetails
- type CMsgDOTAEditTeamDetailsResponse
- type CMsgDOTAEditTeamDetailsResponse_Result
- type CMsgDOTAEditTeamLogo
- func (m *CMsgDOTAEditTeamLogo) GetBannerLogo() uint64
- func (m *CMsgDOTAEditTeamLogo) GetBaseLogo() uint64
- func (m *CMsgDOTAEditTeamLogo) GetLogo() uint64
- func (m *CMsgDOTAEditTeamLogo) GetSponsorLogo() uint64
- func (m *CMsgDOTAEditTeamLogo) GetTeamId() uint32
- func (*CMsgDOTAEditTeamLogo) ProtoMessage()
- func (m *CMsgDOTAEditTeamLogo) Reset()
- func (m *CMsgDOTAEditTeamLogo) String() string
- type CMsgDOTAEditTeamLogoResponse
- type CMsgDOTAEditTeamLogoResponse_Result
- type CMsgDOTAEmoticonAccessSDO
- type CMsgDOTAExchangeEventPoints
- type CMsgDOTAExchangeEventPointsResponse
- func (m *CMsgDOTAExchangeEventPointsResponse) GetEventId() uint32
- func (m *CMsgDOTAExchangeEventPointsResponse) GetSuccess() bool
- func (m *CMsgDOTAExchangeEventPointsResponse) GetTotalPoints() uint32
- func (m *CMsgDOTAExchangeEventPointsResponse) GetTotalPremiumPoints() uint32
- func (*CMsgDOTAExchangeEventPointsResponse) ProtoMessage()
- func (m *CMsgDOTAExchangeEventPointsResponse) Reset()
- func (m *CMsgDOTAExchangeEventPointsResponse) String() string
- type CMsgDOTAFantasyLeagueCreateRequest
- func (m *CMsgDOTAFantasyLeagueCreateRequest) GetFantasyLeagueName() string
- func (m *CMsgDOTAFantasyLeagueCreateRequest) GetLogo() uint64
- func (m *CMsgDOTAFantasyLeagueCreateRequest) GetPassword() string
- func (m *CMsgDOTAFantasyLeagueCreateRequest) GetSeasonId() uint32
- func (m *CMsgDOTAFantasyLeagueCreateRequest) GetTeamName() string
- func (m *CMsgDOTAFantasyLeagueCreateRequest) GetTicketItemId() uint64
- func (*CMsgDOTAFantasyLeagueCreateRequest) ProtoMessage()
- func (m *CMsgDOTAFantasyLeagueCreateRequest) Reset()
- func (m *CMsgDOTAFantasyLeagueCreateRequest) String() string
- type CMsgDOTAFantasyLeagueCreateResponse
- func (m *CMsgDOTAFantasyLeagueCreateResponse) GetFantasyLeagueId() uint32
- func (m *CMsgDOTAFantasyLeagueCreateResponse) GetResult() CMsgDOTAFantasyLeagueCreateResponse_EResult
- func (*CMsgDOTAFantasyLeagueCreateResponse) ProtoMessage()
- func (m *CMsgDOTAFantasyLeagueCreateResponse) Reset()
- func (m *CMsgDOTAFantasyLeagueCreateResponse) String() string
- type CMsgDOTAFantasyLeagueCreateResponse_EResult
- type CMsgDOTAFantasyLeagueDraftPlayerRequest
- func (m *CMsgDOTAFantasyLeagueDraftPlayerRequest) GetFantasyLeagueId() uint32
- func (m *CMsgDOTAFantasyLeagueDraftPlayerRequest) GetPlayerAccountId() uint32
- func (m *CMsgDOTAFantasyLeagueDraftPlayerRequest) GetTeamIndex() uint32
- func (*CMsgDOTAFantasyLeagueDraftPlayerRequest) ProtoMessage()
- func (m *CMsgDOTAFantasyLeagueDraftPlayerRequest) Reset()
- func (m *CMsgDOTAFantasyLeagueDraftPlayerRequest) String() string
- type CMsgDOTAFantasyLeagueDraftPlayerResponse
- func (m *CMsgDOTAFantasyLeagueDraftPlayerResponse) GetResult() CMsgDOTAFantasyLeagueDraftPlayerResponse_EResult
- func (*CMsgDOTAFantasyLeagueDraftPlayerResponse) ProtoMessage()
- func (m *CMsgDOTAFantasyLeagueDraftPlayerResponse) Reset()
- func (m *CMsgDOTAFantasyLeagueDraftPlayerResponse) String() string
- type CMsgDOTAFantasyLeagueDraftPlayerResponse_EResult
- type CMsgDOTAFantasyLeagueDraftStatus
- func (m *CMsgDOTAFantasyLeagueDraftStatus) GetAvailablePlayers() []uint32
- func (m *CMsgDOTAFantasyLeagueDraftStatus) GetCompleted() bool
- func (m *CMsgDOTAFantasyLeagueDraftStatus) GetCurrentPick() uint32
- func (m *CMsgDOTAFantasyLeagueDraftStatus) GetDraftOrder() []uint32
- func (m *CMsgDOTAFantasyLeagueDraftStatus) GetFantasyLeagueId() uint32
- func (m *CMsgDOTAFantasyLeagueDraftStatus) GetPendingResume() bool
- func (m *CMsgDOTAFantasyLeagueDraftStatus) GetTimeRemaining() uint32
- func (*CMsgDOTAFantasyLeagueDraftStatus) ProtoMessage()
- func (m *CMsgDOTAFantasyLeagueDraftStatus) Reset()
- func (m *CMsgDOTAFantasyLeagueDraftStatus) String() string
- type CMsgDOTAFantasyLeagueDraftStatusRequest
- type CMsgDOTAFantasyLeagueEditInfoRequest
- func (m *CMsgDOTAFantasyLeagueEditInfoRequest) GetEditInfo() *CMsgDOTAFantasyLeagueInfo
- func (m *CMsgDOTAFantasyLeagueEditInfoRequest) GetFantasyLeagueId() uint32
- func (*CMsgDOTAFantasyLeagueEditInfoRequest) ProtoMessage()
- func (m *CMsgDOTAFantasyLeagueEditInfoRequest) Reset()
- func (m *CMsgDOTAFantasyLeagueEditInfoRequest) String() string
- type CMsgDOTAFantasyLeagueEditInfoResponse
- type CMsgDOTAFantasyLeagueEditInfoResponse_EResult
- type CMsgDOTAFantasyLeagueEditInvitesRequest
- func (m *CMsgDOTAFantasyLeagueEditInvitesRequest) GetFantasyLeagueId() uint32
- func (m *CMsgDOTAFantasyLeagueEditInvitesRequest) GetInviteChange() []*CMsgDOTAFantasyLeagueEditInvitesRequest_InviteChange
- func (m *CMsgDOTAFantasyLeagueEditInvitesRequest) GetPassword() string
- func (*CMsgDOTAFantasyLeagueEditInvitesRequest) ProtoMessage()
- func (m *CMsgDOTAFantasyLeagueEditInvitesRequest) Reset()
- func (m *CMsgDOTAFantasyLeagueEditInvitesRequest) String() string
- type CMsgDOTAFantasyLeagueEditInvitesRequest_InviteChange
- func (m *CMsgDOTAFantasyLeagueEditInvitesRequest_InviteChange) GetAccountId() uint32
- func (m *CMsgDOTAFantasyLeagueEditInvitesRequest_InviteChange) GetInvited() bool
- func (*CMsgDOTAFantasyLeagueEditInvitesRequest_InviteChange) ProtoMessage()
- func (m *CMsgDOTAFantasyLeagueEditInvitesRequest_InviteChange) Reset()
- func (m *CMsgDOTAFantasyLeagueEditInvitesRequest_InviteChange) String() string
- type CMsgDOTAFantasyLeagueEditInvitesResponse
- func (m *CMsgDOTAFantasyLeagueEditInvitesResponse) GetResult() CMsgDOTAFantasyLeagueEditInvitesResponse_EResult
- func (*CMsgDOTAFantasyLeagueEditInvitesResponse) ProtoMessage()
- func (m *CMsgDOTAFantasyLeagueEditInvitesResponse) Reset()
- func (m *CMsgDOTAFantasyLeagueEditInvitesResponse) String() string
- type CMsgDOTAFantasyLeagueEditInvitesResponse_EResult
- type CMsgDOTAFantasyLeagueFindRequest
- func (m *CMsgDOTAFantasyLeagueFindRequest) GetFantasyLeagueId() uint32
- func (m *CMsgDOTAFantasyLeagueFindRequest) GetPassword() string
- func (*CMsgDOTAFantasyLeagueFindRequest) ProtoMessage()
- func (m *CMsgDOTAFantasyLeagueFindRequest) Reset()
- func (m *CMsgDOTAFantasyLeagueFindRequest) String() string
- type CMsgDOTAFantasyLeagueFindResponse
- func (m *CMsgDOTAFantasyLeagueFindResponse) GetCommissionerName() string
- func (m *CMsgDOTAFantasyLeagueFindResponse) GetFantasyLeagueName() string
- func (m *CMsgDOTAFantasyLeagueFindResponse) GetResult() CMsgDOTAFantasyLeagueFindResponse_EResult
- func (*CMsgDOTAFantasyLeagueFindResponse) ProtoMessage()
- func (m *CMsgDOTAFantasyLeagueFindResponse) Reset()
- func (m *CMsgDOTAFantasyLeagueFindResponse) String() string
- type CMsgDOTAFantasyLeagueFindResponse_EResult
- type CMsgDOTAFantasyLeagueInfo
- func (m *CMsgDOTAFantasyLeagueInfo) GetAcquisitions() uint32
- func (m *CMsgDOTAFantasyLeagueInfo) GetBenchSlots() uint32
- func (m *CMsgDOTAFantasyLeagueInfo) GetCommissionerAccountId() uint32
- func (m *CMsgDOTAFantasyLeagueInfo) GetDraftPickTime() uint32
- func (m *CMsgDOTAFantasyLeagueInfo) GetDraftTime() uint32
- func (m *CMsgDOTAFantasyLeagueInfo) GetFantasyLeagueId() uint32
- func (m *CMsgDOTAFantasyLeagueInfo) GetFantasyLeagueName() string
- func (m *CMsgDOTAFantasyLeagueInfo) GetLogo() uint64
- func (m *CMsgDOTAFantasyLeagueInfo) GetOwnerInfo() []*CMsgDOTAFantasyLeagueInfo_OwnerInfo
- func (m *CMsgDOTAFantasyLeagueInfo) GetPassword() string
- func (m *CMsgDOTAFantasyLeagueInfo) GetPlayers() []uint32
- func (m *CMsgDOTAFantasyLeagueInfo) GetScoring() *CMsgFantasyLeagueRoleScoring
- func (m *CMsgDOTAFantasyLeagueInfo) GetSeason() uint32
- func (m *CMsgDOTAFantasyLeagueInfo) GetSeasonLength() uint32
- func (m *CMsgDOTAFantasyLeagueInfo) GetSeasonStart() uint32
- func (m *CMsgDOTAFantasyLeagueInfo) GetSelectionMode() Fantasy_Selection_Mode
- func (m *CMsgDOTAFantasyLeagueInfo) GetSlot_1() uint32
- func (m *CMsgDOTAFantasyLeagueInfo) GetSlot_2() uint32
- func (m *CMsgDOTAFantasyLeagueInfo) GetSlot_3() uint32
- func (m *CMsgDOTAFantasyLeagueInfo) GetSlot_4() uint32
- func (m *CMsgDOTAFantasyLeagueInfo) GetSlot_5() uint32
- func (m *CMsgDOTAFantasyLeagueInfo) GetTeamCount() uint32
- func (m *CMsgDOTAFantasyLeagueInfo) GetTimeZone() uint32
- func (m *CMsgDOTAFantasyLeagueInfo) GetVetoVotes() uint32
- func (*CMsgDOTAFantasyLeagueInfo) ProtoMessage()
- func (m *CMsgDOTAFantasyLeagueInfo) Reset()
- func (m *CMsgDOTAFantasyLeagueInfo) String() string
- type CMsgDOTAFantasyLeagueInfoRequest
- type CMsgDOTAFantasyLeagueInfoResponse
- type CMsgDOTAFantasyLeagueInfoResponse_EResult
- type CMsgDOTAFantasyLeagueInfo_OwnerInfo
- func (m *CMsgDOTAFantasyLeagueInfo_OwnerInfo) GetLeftLeague() bool
- func (m *CMsgDOTAFantasyLeagueInfo_OwnerInfo) GetOwnerAccountId() uint32
- func (m *CMsgDOTAFantasyLeagueInfo_OwnerInfo) GetPlayerAccountId() []uint32
- func (*CMsgDOTAFantasyLeagueInfo_OwnerInfo) ProtoMessage()
- func (m *CMsgDOTAFantasyLeagueInfo_OwnerInfo) Reset()
- func (m *CMsgDOTAFantasyLeagueInfo_OwnerInfo) String() string
- type CMsgDOTAFantasyLeagueMatchupsRequest
- type CMsgDOTAFantasyLeagueMatchupsResponse
- func (m *CMsgDOTAFantasyLeagueMatchupsResponse) GetFantasyLeagueId() uint32
- func (m *CMsgDOTAFantasyLeagueMatchupsResponse) GetResult() CMsgDOTAFantasyLeagueMatchupsResponse_EResult
- func (m *CMsgDOTAFantasyLeagueMatchupsResponse) GetWeeklyMatchups() []*CMsgDOTAFantasyLeagueMatchupsResponse_WeeklyMatchups
- func (*CMsgDOTAFantasyLeagueMatchupsResponse) ProtoMessage()
- func (m *CMsgDOTAFantasyLeagueMatchupsResponse) Reset()
- func (m *CMsgDOTAFantasyLeagueMatchupsResponse) String() string
- type CMsgDOTAFantasyLeagueMatchupsResponse_EResult
- type CMsgDOTAFantasyLeagueMatchupsResponse_Matchup
- func (m *CMsgDOTAFantasyLeagueMatchupsResponse_Matchup) GetOwnerAccountId_1() uint32
- func (m *CMsgDOTAFantasyLeagueMatchupsResponse_Matchup) GetOwnerAccountId_2() uint32
- func (m *CMsgDOTAFantasyLeagueMatchupsResponse_Matchup) GetScore_1() float32
- func (m *CMsgDOTAFantasyLeagueMatchupsResponse_Matchup) GetScore_2() float32
- func (*CMsgDOTAFantasyLeagueMatchupsResponse_Matchup) ProtoMessage()
- func (m *CMsgDOTAFantasyLeagueMatchupsResponse_Matchup) Reset()
- func (m *CMsgDOTAFantasyLeagueMatchupsResponse_Matchup) String() string
- type CMsgDOTAFantasyLeagueMatchupsResponse_WeeklyMatchups
- func (m *CMsgDOTAFantasyLeagueMatchupsResponse_WeeklyMatchups) GetEndTime() uint32
- func (m *CMsgDOTAFantasyLeagueMatchupsResponse_WeeklyMatchups) GetMatchup() []*CMsgDOTAFantasyLeagueMatchupsResponse_Matchup
- func (m *CMsgDOTAFantasyLeagueMatchupsResponse_WeeklyMatchups) GetStartTime() uint32
- func (*CMsgDOTAFantasyLeagueMatchupsResponse_WeeklyMatchups) ProtoMessage()
- func (m *CMsgDOTAFantasyLeagueMatchupsResponse_WeeklyMatchups) Reset()
- func (m *CMsgDOTAFantasyLeagueMatchupsResponse_WeeklyMatchups) String() string
- type CMsgDOTAFantasyLeaveLeagueRequest
- func (m *CMsgDOTAFantasyLeaveLeagueRequest) GetFantasyLeagueId() uint32
- func (m *CMsgDOTAFantasyLeaveLeagueRequest) GetFantasyTeamIndex() uint32
- func (*CMsgDOTAFantasyLeaveLeagueRequest) ProtoMessage()
- func (m *CMsgDOTAFantasyLeaveLeagueRequest) Reset()
- func (m *CMsgDOTAFantasyLeaveLeagueRequest) String() string
- type CMsgDOTAFantasyLeaveLeagueResponse
- type CMsgDOTAFantasyLeaveLeagueResponse_EResult
- type CMsgDOTAFantasyMatchFinished
- func (m *CMsgDOTAFantasyMatchFinished) GetLeagueId() uint32
- func (m *CMsgDOTAFantasyMatchFinished) GetMatchId() uint32
- func (m *CMsgDOTAFantasyMatchFinished) GetSeriesId() uint32
- func (m *CMsgDOTAFantasyMatchFinished) GetSeriesType() uint32
- func (m *CMsgDOTAFantasyMatchFinished) GetStartTime() uint32
- func (*CMsgDOTAFantasyMatchFinished) ProtoMessage()
- func (m *CMsgDOTAFantasyMatchFinished) Reset()
- func (m *CMsgDOTAFantasyMatchFinished) String() string
- type CMsgDOTAFantasyMessageAdd
- type CMsgDOTAFantasyMessagesRequest
- func (m *CMsgDOTAFantasyMessagesRequest) GetEndMessage() uint32
- func (m *CMsgDOTAFantasyMessagesRequest) GetFantasyLeagueId() uint32
- func (m *CMsgDOTAFantasyMessagesRequest) GetStartMessage() uint32
- func (*CMsgDOTAFantasyMessagesRequest) ProtoMessage()
- func (m *CMsgDOTAFantasyMessagesRequest) Reset()
- func (m *CMsgDOTAFantasyMessagesRequest) String() string
- type CMsgDOTAFantasyMessagesResponse
- func (m *CMsgDOTAFantasyMessagesResponse) GetMessages() []*CMsgDOTAFantasyMessagesResponse_Message
- func (m *CMsgDOTAFantasyMessagesResponse) GetNumTotalMessages() uint32
- func (m *CMsgDOTAFantasyMessagesResponse) GetResult() CMsgDOTAFantasyMessagesResponse_EResult
- func (*CMsgDOTAFantasyMessagesResponse) ProtoMessage()
- func (m *CMsgDOTAFantasyMessagesResponse) Reset()
- func (m *CMsgDOTAFantasyMessagesResponse) String() string
- type CMsgDOTAFantasyMessagesResponse_EResult
- type CMsgDOTAFantasyMessagesResponse_Message
- func (m *CMsgDOTAFantasyMessagesResponse_Message) GetAuthorAccountId() uint32
- func (m *CMsgDOTAFantasyMessagesResponse_Message) GetMessage() string
- func (m *CMsgDOTAFantasyMessagesResponse_Message) GetMessageId() uint32
- func (m *CMsgDOTAFantasyMessagesResponse_Message) GetTime() uint32
- func (*CMsgDOTAFantasyMessagesResponse_Message) ProtoMessage()
- func (m *CMsgDOTAFantasyMessagesResponse_Message) Reset()
- func (m *CMsgDOTAFantasyMessagesResponse_Message) String() string
- type CMsgDOTAFantasyPlayerHisoricalStatsRequest
- type CMsgDOTAFantasyPlayerHisoricalStatsResponse
- func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse) GetResult() CMsgDOTAFantasyPlayerHisoricalStatsResponse_EResult
- func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse) GetStats() []*CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats
- func (*CMsgDOTAFantasyPlayerHisoricalStatsResponse) ProtoMessage()
- func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse) Reset()
- func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse) String() string
- type CMsgDOTAFantasyPlayerHisoricalStatsResponse_EResult
- type CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats
- func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetAccountId() uint32
- func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetAssists() float32
- func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetDeaths() float32
- func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetDenies() float32
- func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetGpm() float32
- func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetHealing() float32
- func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetKills() float32
- func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetLastHits() float32
- func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetLevels() float32
- func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetMatches() uint32
- func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetRoshanKills() float32
- func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetScore() float32
- func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetStuns() float32
- func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetTowerKills() float32
- func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetWeeks() uint32
- func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetXppm() float32
- func (*CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) ProtoMessage()
- func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) Reset()
- func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) String() string
- type CMsgDOTAFantasyPlayerInfoRequest
- type CMsgDOTAFantasyPlayerInfoResponse
- type CMsgDOTAFantasyPlayerScoreDetailsRequest
- func (m *CMsgDOTAFantasyPlayerScoreDetailsRequest) GetEndTime() uint32
- func (m *CMsgDOTAFantasyPlayerScoreDetailsRequest) GetFantasyLeagueId() uint32
- func (m *CMsgDOTAFantasyPlayerScoreDetailsRequest) GetPlayerAccountId() uint32
- func (m *CMsgDOTAFantasyPlayerScoreDetailsRequest) GetStartTime() uint32
- func (*CMsgDOTAFantasyPlayerScoreDetailsRequest) ProtoMessage()
- func (m *CMsgDOTAFantasyPlayerScoreDetailsRequest) Reset()
- func (m *CMsgDOTAFantasyPlayerScoreDetailsRequest) String() string
- type CMsgDOTAFantasyPlayerScoreDetailsResponse
- func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse) GetData() []*CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData
- func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse) GetResult() CMsgDOTAFantasyPlayerScoreDetailsResponse_EResult
- func (*CMsgDOTAFantasyPlayerScoreDetailsResponse) ProtoMessage()
- func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse) Reset()
- func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse) String() string
- type CMsgDOTAFantasyPlayerScoreDetailsResponse_EResult
- type CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData
- func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetBenched() bool
- func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetLeagueId() uint32
- func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetMatchId() uint32
- func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetOpposingTeamId() uint32
- func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetOpposingTeamLogo() uint64
- func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetOpposingTeamName() string
- func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetOwnedBy() uint32
- func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetSeriesId() uint32
- func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetSeriesMultiplier() float32
- func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetSeriesNum() uint32
- func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetSeriesType() uint32
- func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetStats() *CMsgFantasyLeagueRoleScoring
- func (*CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) ProtoMessage()
- func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) Reset()
- func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) String() string
- type CMsgDOTAFantasyPlayerScoreRequest
- func (m *CMsgDOTAFantasyPlayerScoreRequest) GetFantasyLeagueId() uint32
- func (m *CMsgDOTAFantasyPlayerScoreRequest) GetFilterEndTime() uint32
- func (m *CMsgDOTAFantasyPlayerScoreRequest) GetFilterLastMatch() bool
- func (m *CMsgDOTAFantasyPlayerScoreRequest) GetFilterMatchId() uint32
- func (m *CMsgDOTAFantasyPlayerScoreRequest) GetFilterStartTime() uint32
- func (m *CMsgDOTAFantasyPlayerScoreRequest) GetPlayerAccountId() uint32
- func (*CMsgDOTAFantasyPlayerScoreRequest) ProtoMessage()
- func (m *CMsgDOTAFantasyPlayerScoreRequest) Reset()
- func (m *CMsgDOTAFantasyPlayerScoreRequest) String() string
- type CMsgDOTAFantasyPlayerScoreResponse
- func (m *CMsgDOTAFantasyPlayerScoreResponse) GetFantasyLeagueId() uint32
- func (m *CMsgDOTAFantasyPlayerScoreResponse) GetPlayerAccountId() uint32
- func (m *CMsgDOTAFantasyPlayerScoreResponse) GetPlayerName() string
- func (m *CMsgDOTAFantasyPlayerScoreResponse) GetResult() CMsgDOTAFantasyPlayerScoreResponse_EResult
- func (m *CMsgDOTAFantasyPlayerScoreResponse) GetScore() float32
- func (*CMsgDOTAFantasyPlayerScoreResponse) ProtoMessage()
- func (m *CMsgDOTAFantasyPlayerScoreResponse) Reset()
- func (m *CMsgDOTAFantasyPlayerScoreResponse) String() string
- type CMsgDOTAFantasyPlayerScoreResponse_EResult
- type CMsgDOTAFantasyPlayerStandingsRequest
- func (m *CMsgDOTAFantasyPlayerStandingsRequest) GetCount() uint32
- func (m *CMsgDOTAFantasyPlayerStandingsRequest) GetFantasyLeagueId() uint32
- func (m *CMsgDOTAFantasyPlayerStandingsRequest) GetFilterEndTime() uint32
- func (m *CMsgDOTAFantasyPlayerStandingsRequest) GetFilterLastMatch() bool
- func (m *CMsgDOTAFantasyPlayerStandingsRequest) GetFilterMatchId() uint32
- func (m *CMsgDOTAFantasyPlayerStandingsRequest) GetFilterStartTime() uint32
- func (m *CMsgDOTAFantasyPlayerStandingsRequest) GetRole() uint32
- func (*CMsgDOTAFantasyPlayerStandingsRequest) ProtoMessage()
- func (m *CMsgDOTAFantasyPlayerStandingsRequest) Reset()
- func (m *CMsgDOTAFantasyPlayerStandingsRequest) String() string
- type CMsgDOTAFantasyPlayerStandingsResponse
- func (m *CMsgDOTAFantasyPlayerStandingsResponse) GetFantasyLeagueId() uint32
- func (m *CMsgDOTAFantasyPlayerStandingsResponse) GetPlayerScores() []*CMsgDOTAFantasyPlayerStandingsResponse_CMsgPlayerScore
- func (m *CMsgDOTAFantasyPlayerStandingsResponse) GetResult() CMsgDOTAFantasyPlayerStandingsResponse_EResult
- func (m *CMsgDOTAFantasyPlayerStandingsResponse) GetRole() uint32
- func (*CMsgDOTAFantasyPlayerStandingsResponse) ProtoMessage()
- func (m *CMsgDOTAFantasyPlayerStandingsResponse) Reset()
- func (m *CMsgDOTAFantasyPlayerStandingsResponse) String() string
- type CMsgDOTAFantasyPlayerStandingsResponse_CMsgPlayerScore
- func (m *CMsgDOTAFantasyPlayerStandingsResponse_CMsgPlayerScore) GetPlayerAccountId() uint32
- func (m *CMsgDOTAFantasyPlayerStandingsResponse_CMsgPlayerScore) GetPlayerName() string
- func (m *CMsgDOTAFantasyPlayerStandingsResponse_CMsgPlayerScore) GetScore() float32
- func (*CMsgDOTAFantasyPlayerStandingsResponse_CMsgPlayerScore) ProtoMessage()
- func (m *CMsgDOTAFantasyPlayerStandingsResponse_CMsgPlayerScore) Reset()
- func (m *CMsgDOTAFantasyPlayerStandingsResponse_CMsgPlayerScore) String() string
- type CMsgDOTAFantasyPlayerStandingsResponse_EResult
- type CMsgDOTAFantasyPlayerStats
- func (m *CMsgDOTAFantasyPlayerStats) GetAssists() uint32
- func (m *CMsgDOTAFantasyPlayerStats) GetDeaths() uint32
- func (m *CMsgDOTAFantasyPlayerStats) GetDenies() uint32
- func (m *CMsgDOTAFantasyPlayerStats) GetGpm() float32
- func (m *CMsgDOTAFantasyPlayerStats) GetHealing() float32
- func (m *CMsgDOTAFantasyPlayerStats) GetKills() uint32
- func (m *CMsgDOTAFantasyPlayerStats) GetLastHits() uint32
- func (m *CMsgDOTAFantasyPlayerStats) GetLevel() uint32
- func (m *CMsgDOTAFantasyPlayerStats) GetMatchCompleted() bool
- func (m *CMsgDOTAFantasyPlayerStats) GetMatchId() uint32
- func (m *CMsgDOTAFantasyPlayerStats) GetPlayerAccountId() uint32
- func (m *CMsgDOTAFantasyPlayerStats) GetRoshanKills() uint32
- func (m *CMsgDOTAFantasyPlayerStats) GetStuns() float32
- func (m *CMsgDOTAFantasyPlayerStats) GetTowerKills() uint32
- func (m *CMsgDOTAFantasyPlayerStats) GetXppm() float32
- func (*CMsgDOTAFantasyPlayerStats) ProtoMessage()
- func (m *CMsgDOTAFantasyPlayerStats) Reset()
- func (m *CMsgDOTAFantasyPlayerStats) String() string
- type CMsgDOTAFantasyRemoveOwner
- func (m *CMsgDOTAFantasyRemoveOwner) GetFantasyLeagueId() uint32
- func (m *CMsgDOTAFantasyRemoveOwner) GetOwnerAccountId() uint32
- func (m *CMsgDOTAFantasyRemoveOwner) GetTeamIndex() uint32
- func (*CMsgDOTAFantasyRemoveOwner) ProtoMessage()
- func (m *CMsgDOTAFantasyRemoveOwner) Reset()
- func (m *CMsgDOTAFantasyRemoveOwner) String() string
- type CMsgDOTAFantasyRemoveOwnerResponse
- type CMsgDOTAFantasyRemoveOwnerResponse_EResult
- type CMsgDOTAFantasyScheduledMatchesRequest
- type CMsgDOTAFantasyScheduledMatchesResponse
- func (m *CMsgDOTAFantasyScheduledMatchesResponse) GetResult() CMsgDOTAFantasyScheduledMatchesResponse_EResult
- func (m *CMsgDOTAFantasyScheduledMatchesResponse) GetScheduledMatchDays() []*CMsgDOTAFantasyScheduledMatchesResponse_ScheduledMatchDays
- func (*CMsgDOTAFantasyScheduledMatchesResponse) ProtoMessage()
- func (m *CMsgDOTAFantasyScheduledMatchesResponse) Reset()
- func (m *CMsgDOTAFantasyScheduledMatchesResponse) String() string
- type CMsgDOTAFantasyScheduledMatchesResponse_EResult
- type CMsgDOTAFantasyScheduledMatchesResponse_ScheduledMatchDays
- func (m *CMsgDOTAFantasyScheduledMatchesResponse_ScheduledMatchDays) GetLeagueIds() []uint32
- func (m *CMsgDOTAFantasyScheduledMatchesResponse_ScheduledMatchDays) GetTeamIds() []uint32
- func (m *CMsgDOTAFantasyScheduledMatchesResponse_ScheduledMatchDays) GetTimestamp() uint32
- func (*CMsgDOTAFantasyScheduledMatchesResponse_ScheduledMatchDays) ProtoMessage()
- func (m *CMsgDOTAFantasyScheduledMatchesResponse_ScheduledMatchDays) Reset()
- func (m *CMsgDOTAFantasyScheduledMatchesResponse_ScheduledMatchDays) String() string
- type CMsgDOTAFantasyTeamCreateRequest
- func (m *CMsgDOTAFantasyTeamCreateRequest) GetFantasyLeagueId() uint32
- func (m *CMsgDOTAFantasyTeamCreateRequest) GetLogo() uint64
- func (m *CMsgDOTAFantasyTeamCreateRequest) GetPassword() string
- func (m *CMsgDOTAFantasyTeamCreateRequest) GetTeamName() string
- func (m *CMsgDOTAFantasyTeamCreateRequest) GetTicketItemId() uint64
- func (*CMsgDOTAFantasyTeamCreateRequest) ProtoMessage()
- func (m *CMsgDOTAFantasyTeamCreateRequest) Reset()
- func (m *CMsgDOTAFantasyTeamCreateRequest) String() string
- type CMsgDOTAFantasyTeamCreateResponse
- func (m *CMsgDOTAFantasyTeamCreateResponse) GetFantasyTeamIndex() uint32
- func (m *CMsgDOTAFantasyTeamCreateResponse) GetResult() CMsgDOTAFantasyTeamCreateResponse_EResult
- func (*CMsgDOTAFantasyTeamCreateResponse) ProtoMessage()
- func (m *CMsgDOTAFantasyTeamCreateResponse) Reset()
- func (m *CMsgDOTAFantasyTeamCreateResponse) String() string
- type CMsgDOTAFantasyTeamCreateResponse_EResult
- type CMsgDOTAFantasyTeamInfo
- func (m *CMsgDOTAFantasyTeamInfo) GetCurrentRoster() []uint32
- func (m *CMsgDOTAFantasyTeamInfo) GetFantasyLeagueId() uint32
- func (m *CMsgDOTAFantasyTeamInfo) GetFantasyTeamIndex() uint32
- func (m *CMsgDOTAFantasyTeamInfo) GetLosses() uint32
- func (m *CMsgDOTAFantasyTeamInfo) GetOwnerAccountId() uint32
- func (m *CMsgDOTAFantasyTeamInfo) GetTeamLogo() uint64
- func (m *CMsgDOTAFantasyTeamInfo) GetTeamName() string
- func (m *CMsgDOTAFantasyTeamInfo) GetWins() uint32
- func (*CMsgDOTAFantasyTeamInfo) ProtoMessage()
- func (m *CMsgDOTAFantasyTeamInfo) Reset()
- func (m *CMsgDOTAFantasyTeamInfo) String() string
- type CMsgDOTAFantasyTeamInfoRequestByFantasyLeagueID
- type CMsgDOTAFantasyTeamInfoRequestByOwnerAccountID
- type CMsgDOTAFantasyTeamInfoResponse
- type CMsgDOTAFantasyTeamRosterAddDropRequest
- func (m *CMsgDOTAFantasyTeamRosterAddDropRequest) GetAddAccountId() uint32
- func (m *CMsgDOTAFantasyTeamRosterAddDropRequest) GetDropAccountId() uint32
- func (m *CMsgDOTAFantasyTeamRosterAddDropRequest) GetFantasyLeagueId() uint32
- func (m *CMsgDOTAFantasyTeamRosterAddDropRequest) GetTeamIndex() uint32
- func (*CMsgDOTAFantasyTeamRosterAddDropRequest) ProtoMessage()
- func (m *CMsgDOTAFantasyTeamRosterAddDropRequest) Reset()
- func (m *CMsgDOTAFantasyTeamRosterAddDropRequest) String() string
- type CMsgDOTAFantasyTeamRosterAddDropResponse
- func (m *CMsgDOTAFantasyTeamRosterAddDropResponse) GetResult() CMsgDOTAFantasyTeamRosterAddDropResponse_EResult
- func (*CMsgDOTAFantasyTeamRosterAddDropResponse) ProtoMessage()
- func (m *CMsgDOTAFantasyTeamRosterAddDropResponse) Reset()
- func (m *CMsgDOTAFantasyTeamRosterAddDropResponse) String() string
- type CMsgDOTAFantasyTeamRosterAddDropResponse_EResult
- type CMsgDOTAFantasyTeamRosterRequest
- func (m *CMsgDOTAFantasyTeamRosterRequest) GetFantasyLeagueId() uint32
- func (m *CMsgDOTAFantasyTeamRosterRequest) GetOwnerAccountId() uint32
- func (m *CMsgDOTAFantasyTeamRosterRequest) GetTeamIndex() uint32
- func (m *CMsgDOTAFantasyTeamRosterRequest) GetTimestamp() uint32
- func (*CMsgDOTAFantasyTeamRosterRequest) ProtoMessage()
- func (m *CMsgDOTAFantasyTeamRosterRequest) Reset()
- func (m *CMsgDOTAFantasyTeamRosterRequest) String() string
- type CMsgDOTAFantasyTeamRosterResponse
- func (m *CMsgDOTAFantasyTeamRosterResponse) GetPlayerAccountIds() []uint32
- func (m *CMsgDOTAFantasyTeamRosterResponse) GetResult() CMsgDOTAFantasyTeamRosterResponse_EResult
- func (*CMsgDOTAFantasyTeamRosterResponse) ProtoMessage()
- func (m *CMsgDOTAFantasyTeamRosterResponse) Reset()
- func (m *CMsgDOTAFantasyTeamRosterResponse) String() string
- type CMsgDOTAFantasyTeamRosterResponse_EResult
- type CMsgDOTAFantasyTeamRosterSwapRequest
- func (m *CMsgDOTAFantasyTeamRosterSwapRequest) GetFantasyLeagueId() uint32
- func (m *CMsgDOTAFantasyTeamRosterSwapRequest) GetSlot_1() uint32
- func (m *CMsgDOTAFantasyTeamRosterSwapRequest) GetSlot_2() uint32
- func (m *CMsgDOTAFantasyTeamRosterSwapRequest) GetTeamIndex() uint32
- func (m *CMsgDOTAFantasyTeamRosterSwapRequest) GetTimestamp() uint32
- func (*CMsgDOTAFantasyTeamRosterSwapRequest) ProtoMessage()
- func (m *CMsgDOTAFantasyTeamRosterSwapRequest) Reset()
- func (m *CMsgDOTAFantasyTeamRosterSwapRequest) String() string
- type CMsgDOTAFantasyTeamRosterSwapResponse
- type CMsgDOTAFantasyTeamRosterSwapResponse_EResult
- type CMsgDOTAFantasyTeamScoreRequest
- func (m *CMsgDOTAFantasyTeamScoreRequest) GetFantasyLeagueId() uint32
- func (m *CMsgDOTAFantasyTeamScoreRequest) GetFantasyTeamIndex() uint32
- func (m *CMsgDOTAFantasyTeamScoreRequest) GetFilterEndTime() uint32
- func (m *CMsgDOTAFantasyTeamScoreRequest) GetFilterMatchId() uint32
- func (m *CMsgDOTAFantasyTeamScoreRequest) GetFilterStartTime() uint32
- func (m *CMsgDOTAFantasyTeamScoreRequest) GetIncludeBench() bool
- func (m *CMsgDOTAFantasyTeamScoreRequest) GetOwnerAccountId() uint32
- func (*CMsgDOTAFantasyTeamScoreRequest) ProtoMessage()
- func (m *CMsgDOTAFantasyTeamScoreRequest) Reset()
- func (m *CMsgDOTAFantasyTeamScoreRequest) String() string
- type CMsgDOTAFantasyTeamScoreResponse
- func (m *CMsgDOTAFantasyTeamScoreResponse) GetFantasyPlayerScore() []*CMsgDOTAFantasyTeamScoreResponse_CMsgPlayerScore
- func (m *CMsgDOTAFantasyTeamScoreResponse) GetFantasyTeamScore() float32
- func (m *CMsgDOTAFantasyTeamScoreResponse) GetResult() CMsgDOTAFantasyTeamScoreResponse_EResult
- func (*CMsgDOTAFantasyTeamScoreResponse) ProtoMessage()
- func (m *CMsgDOTAFantasyTeamScoreResponse) Reset()
- func (m *CMsgDOTAFantasyTeamScoreResponse) String() string
- type CMsgDOTAFantasyTeamScoreResponse_CMsgPlayerScore
- func (m *CMsgDOTAFantasyTeamScoreResponse_CMsgPlayerScore) GetAccountId() uint32
- func (m *CMsgDOTAFantasyTeamScoreResponse_CMsgPlayerScore) GetScore() float32
- func (*CMsgDOTAFantasyTeamScoreResponse_CMsgPlayerScore) ProtoMessage()
- func (m *CMsgDOTAFantasyTeamScoreResponse_CMsgPlayerScore) Reset()
- func (m *CMsgDOTAFantasyTeamScoreResponse_CMsgPlayerScore) String() string
- type CMsgDOTAFantasyTeamScoreResponse_EResult
- type CMsgDOTAFantasyTeamStandingsRequest
- func (m *CMsgDOTAFantasyTeamStandingsRequest) GetCount() uint32
- func (m *CMsgDOTAFantasyTeamStandingsRequest) GetFantasyLeagueId() uint32
- func (m *CMsgDOTAFantasyTeamStandingsRequest) GetFilterEndTime() uint32
- func (m *CMsgDOTAFantasyTeamStandingsRequest) GetFilterInHall() bool
- func (m *CMsgDOTAFantasyTeamStandingsRequest) GetFilterLastMatch() bool
- func (m *CMsgDOTAFantasyTeamStandingsRequest) GetFilterMatchId() uint32
- func (m *CMsgDOTAFantasyTeamStandingsRequest) GetFilterStartTime() uint32
- func (*CMsgDOTAFantasyTeamStandingsRequest) ProtoMessage()
- func (m *CMsgDOTAFantasyTeamStandingsRequest) Reset()
- func (m *CMsgDOTAFantasyTeamStandingsRequest) String() string
- type CMsgDOTAFantasyTeamStandingsResponse
- func (m *CMsgDOTAFantasyTeamStandingsResponse) GetResult() CMsgDOTAFantasyTeamStandingsResponse_EResult
- func (m *CMsgDOTAFantasyTeamStandingsResponse) GetTeamScores() []*CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore
- func (*CMsgDOTAFantasyTeamStandingsResponse) ProtoMessage()
- func (m *CMsgDOTAFantasyTeamStandingsResponse) Reset()
- func (m *CMsgDOTAFantasyTeamStandingsResponse) String() string
- type CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore
- func (m *CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetFantasyLeagueId() uint32
- func (m *CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetFantasyTeamIndex() uint32
- func (m *CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetFantasyTeamLogo() uint64
- func (m *CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetFantasyTeamName() string
- func (m *CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetLosses() uint32
- func (m *CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetOwnerAccountId() uint32
- func (m *CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetOwnerName() string
- func (m *CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetScore() float32
- func (m *CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetScoreAgainst() float32
- func (m *CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetStreak() int32
- func (m *CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetWins() uint32
- func (*CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) ProtoMessage()
- func (m *CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) Reset()
- func (m *CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) String() string
- type CMsgDOTAFantasyTeamStandingsResponse_EResult
- type CMsgDOTAFantasyTeamTradeCancelRequest
- func (m *CMsgDOTAFantasyTeamTradeCancelRequest) GetFantasyLeagueId() uint32
- func (m *CMsgDOTAFantasyTeamTradeCancelRequest) GetOwnerAccountId_2() uint32
- func (m *CMsgDOTAFantasyTeamTradeCancelRequest) GetTeamIndex_1() uint32
- func (m *CMsgDOTAFantasyTeamTradeCancelRequest) GetTeamIndex_2() uint32
- func (*CMsgDOTAFantasyTeamTradeCancelRequest) ProtoMessage()
- func (m *CMsgDOTAFantasyTeamTradeCancelRequest) Reset()
- func (m *CMsgDOTAFantasyTeamTradeCancelRequest) String() string
- type CMsgDOTAFantasyTeamTradeCancelResponse
- type CMsgDOTAFantasyTeamTradeCancelResponse_EResult
- type CMsgDOTAFantasyTeamTradesRequest
- type CMsgDOTAFantasyTeamTradesResponse
- func (m *CMsgDOTAFantasyTeamTradesResponse) GetResult() CMsgDOTAFantasyTeamTradesResponse_EResult
- func (m *CMsgDOTAFantasyTeamTradesResponse) GetTrades() []*CMsgDOTAFantasyTeamTradesResponse_Trade
- func (*CMsgDOTAFantasyTeamTradesResponse) ProtoMessage()
- func (m *CMsgDOTAFantasyTeamTradesResponse) Reset()
- func (m *CMsgDOTAFantasyTeamTradesResponse) String() string
- type CMsgDOTAFantasyTeamTradesResponse_EResult
- type CMsgDOTAFantasyTeamTradesResponse_Trade
- func (m *CMsgDOTAFantasyTeamTradesResponse_Trade) GetOwnerAccountId_1() uint32
- func (m *CMsgDOTAFantasyTeamTradesResponse_Trade) GetOwnerAccountId_2() uint32
- func (m *CMsgDOTAFantasyTeamTradesResponse_Trade) GetPlayerAccountId_1() uint32
- func (m *CMsgDOTAFantasyTeamTradesResponse_Trade) GetPlayerAccountId_2() uint32
- func (m *CMsgDOTAFantasyTeamTradesResponse_Trade) GetStatus() uint32
- func (m *CMsgDOTAFantasyTeamTradesResponse_Trade) GetTimestamp() uint32
- func (*CMsgDOTAFantasyTeamTradesResponse_Trade) ProtoMessage()
- func (m *CMsgDOTAFantasyTeamTradesResponse_Trade) Reset()
- func (m *CMsgDOTAFantasyTeamTradesResponse_Trade) String() string
- type CMsgDOTAFeaturedItems
- func (m *CMsgDOTAFeaturedItems) GetAccountId() uint32
- func (m *CMsgDOTAFeaturedItems) GetFeaturedItemId() []uint64
- func (m *CMsgDOTAFeaturedItems) GetObjectData() [][]byte
- func (*CMsgDOTAFeaturedItems) ProtoMessage()
- func (m *CMsgDOTAFeaturedItems) Reset()
- func (m *CMsgDOTAFeaturedItems) String() string
- type CMsgDOTAFriendRecruitInviteAcceptDecline
- func (m *CMsgDOTAFriendRecruitInviteAcceptDecline) GetAccepted() bool
- func (m *CMsgDOTAFriendRecruitInviteAcceptDecline) GetAccountId() uint32
- func (*CMsgDOTAFriendRecruitInviteAcceptDecline) ProtoMessage()
- func (m *CMsgDOTAFriendRecruitInviteAcceptDecline) Reset()
- func (m *CMsgDOTAFriendRecruitInviteAcceptDecline) String() string
- type CMsgDOTAFriendRecruitsRequest
- type CMsgDOTAFriendRecruitsResponse
- func (m *CMsgDOTAFriendRecruitsResponse) GetRecruiters() []*CMsgDOTAFriendRecruitsResponse_FriendRecruitStatus
- func (m *CMsgDOTAFriendRecruitsResponse) GetRecruits() []*CMsgDOTAFriendRecruitsResponse_FriendRecruitStatus
- func (m *CMsgDOTAFriendRecruitsResponse) GetResult() CMsgDOTAFriendRecruitsResponse_EResult
- func (*CMsgDOTAFriendRecruitsResponse) ProtoMessage()
- func (m *CMsgDOTAFriendRecruitsResponse) Reset()
- func (m *CMsgDOTAFriendRecruitsResponse) String() string
- type CMsgDOTAFriendRecruitsResponse_EResult
- type CMsgDOTAFriendRecruitsResponse_FriendRecruitStatus
- func (m *CMsgDOTAFriendRecruitsResponse_FriendRecruitStatus) GetAccountId() uint32
- func (m *CMsgDOTAFriendRecruitsResponse_FriendRecruitStatus) GetBonus() bool
- func (m *CMsgDOTAFriendRecruitsResponse_FriendRecruitStatus) GetLevelsEarned() uint32
- func (m *CMsgDOTAFriendRecruitsResponse_FriendRecruitStatus) GetStatus() uint32
- func (*CMsgDOTAFriendRecruitsResponse_FriendRecruitStatus) ProtoMessage()
- func (m *CMsgDOTAFriendRecruitsResponse_FriendRecruitStatus) Reset()
- func (m *CMsgDOTAFriendRecruitsResponse_FriendRecruitStatus) String() string
- type CMsgDOTAFrostivusTimeElapsed
- func (m *CMsgDOTAFrostivusTimeElapsed) GetMatchId() uint64
- func (m *CMsgDOTAFrostivusTimeElapsed) GetSeconds() uint32
- func (m *CMsgDOTAFrostivusTimeElapsed) GetUsers() []*CMsgDOTAFrostivusTimeElapsed_User
- func (*CMsgDOTAFrostivusTimeElapsed) ProtoMessage()
- func (m *CMsgDOTAFrostivusTimeElapsed) Reset()
- func (m *CMsgDOTAFrostivusTimeElapsed) String() string
- type CMsgDOTAFrostivusTimeElapsed_User
- func (m *CMsgDOTAFrostivusTimeElapsed_User) GetAccountId() uint32
- func (m *CMsgDOTAFrostivusTimeElapsed_User) GetTimeElapsedS() uint32
- func (*CMsgDOTAFrostivusTimeElapsed_User) ProtoMessage()
- func (m *CMsgDOTAFrostivusTimeElapsed_User) Reset()
- func (m *CMsgDOTAFrostivusTimeElapsed_User) String() string
- type CMsgDOTAGCToGCDestroyOpenGuildPartyRequest
- func (m *CMsgDOTAGCToGCDestroyOpenGuildPartyRequest) GetGuildId() uint32
- func (m *CMsgDOTAGCToGCDestroyOpenGuildPartyRequest) GetPartyId() uint64
- func (*CMsgDOTAGCToGCDestroyOpenGuildPartyRequest) ProtoMessage()
- func (m *CMsgDOTAGCToGCDestroyOpenGuildPartyRequest) Reset()
- func (m *CMsgDOTAGCToGCDestroyOpenGuildPartyRequest) String() string
- type CMsgDOTAGCToGCDestroyOpenGuildPartyResponse
- type CMsgDOTAGCToGCUpdateOpenGuildPartyRequest
- func (m *CMsgDOTAGCToGCUpdateOpenGuildPartyRequest) GetDescription() string
- func (m *CMsgDOTAGCToGCUpdateOpenGuildPartyRequest) GetGuildId() uint32
- func (m *CMsgDOTAGCToGCUpdateOpenGuildPartyRequest) GetMemberAccountIds() []uint32
- func (m *CMsgDOTAGCToGCUpdateOpenGuildPartyRequest) GetPartyId() uint64
- func (*CMsgDOTAGCToGCUpdateOpenGuildPartyRequest) ProtoMessage()
- func (m *CMsgDOTAGCToGCUpdateOpenGuildPartyRequest) Reset()
- func (m *CMsgDOTAGCToGCUpdateOpenGuildPartyRequest) String() string
- type CMsgDOTAGCToGCUpdateOpenGuildPartyResponse
- type CMsgDOTAGenerateDiretidePrizeList
- func (m *CMsgDOTAGenerateDiretidePrizeList) GetHighestRoshanLevel() uint32
- func (m *CMsgDOTAGenerateDiretidePrizeList) GetPrizeList() uint32
- func (*CMsgDOTAGenerateDiretidePrizeList) ProtoMessage()
- func (m *CMsgDOTAGenerateDiretidePrizeList) Reset()
- func (m *CMsgDOTAGenerateDiretidePrizeList) String() string
- type CMsgDOTAGenerateDiretidePrizeListResponse
- func (m *CMsgDOTAGenerateDiretidePrizeListResponse) GetItemDefs() []uint32
- func (m *CMsgDOTAGenerateDiretidePrizeListResponse) GetPrizeList() uint32
- func (m *CMsgDOTAGenerateDiretidePrizeListResponse) GetSteamIds() []uint64
- func (*CMsgDOTAGenerateDiretidePrizeListResponse) ProtoMessage()
- func (m *CMsgDOTAGenerateDiretidePrizeListResponse) Reset()
- func (m *CMsgDOTAGenerateDiretidePrizeListResponse) String() string
- type CMsgDOTAGenericResult
- type CMsgDOTAGetEventPoints
- type CMsgDOTAGetEventPointsResponse
- func (m *CMsgDOTAGetEventPointsResponse) GetAccountId() uint32
- func (m *CMsgDOTAGetEventPointsResponse) GetCompletedActions() []*CMsgDOTAGetEventPointsResponse_Action
- func (m *CMsgDOTAGetEventPointsResponse) GetEventId() uint32
- func (m *CMsgDOTAGetEventPointsResponse) GetPoints() uint32
- func (m *CMsgDOTAGetEventPointsResponse) GetPremiumPoints() uint32
- func (m *CMsgDOTAGetEventPointsResponse) GetTotalPoints() uint32
- func (m *CMsgDOTAGetEventPointsResponse) GetTotalPremiumPoints() uint32
- func (*CMsgDOTAGetEventPointsResponse) ProtoMessage()
- func (m *CMsgDOTAGetEventPointsResponse) Reset()
- func (m *CMsgDOTAGetEventPointsResponse) String() string
- type CMsgDOTAGetEventPointsResponse_Action
- func (m *CMsgDOTAGetEventPointsResponse_Action) GetActionId() uint32
- func (m *CMsgDOTAGetEventPointsResponse_Action) GetTimesCompleted() uint32
- func (*CMsgDOTAGetEventPointsResponse_Action) ProtoMessage()
- func (m *CMsgDOTAGetEventPointsResponse_Action) Reset()
- func (m *CMsgDOTAGetEventPointsResponse_Action) String() string
- type CMsgDOTAGetPlayerMatchHistory
- func (m *CMsgDOTAGetPlayerMatchHistory) GetAccountId() uint32
- func (m *CMsgDOTAGetPlayerMatchHistory) GetHeroId() uint32
- func (m *CMsgDOTAGetPlayerMatchHistory) GetMatchesRequested() uint32
- func (m *CMsgDOTAGetPlayerMatchHistory) GetRequestId() uint32
- func (m *CMsgDOTAGetPlayerMatchHistory) GetStartAtMatchId() uint32
- func (*CMsgDOTAGetPlayerMatchHistory) ProtoMessage()
- func (m *CMsgDOTAGetPlayerMatchHistory) Reset()
- func (m *CMsgDOTAGetPlayerMatchHistory) String() string
- type CMsgDOTAGetPlayerMatchHistoryResponse
- func (m *CMsgDOTAGetPlayerMatchHistoryResponse) GetMatches() []*CMsgDOTAGetPlayerMatchHistoryResponse_Match
- func (m *CMsgDOTAGetPlayerMatchHistoryResponse) GetRequestId() uint32
- func (*CMsgDOTAGetPlayerMatchHistoryResponse) ProtoMessage()
- func (m *CMsgDOTAGetPlayerMatchHistoryResponse) Reset()
- func (m *CMsgDOTAGetPlayerMatchHistoryResponse) String() string
- type CMsgDOTAGetPlayerMatchHistoryResponse_Match
- func (m *CMsgDOTAGetPlayerMatchHistoryResponse_Match) GetAbandon() bool
- func (m *CMsgDOTAGetPlayerMatchHistoryResponse_Match) GetGameMode() uint32
- func (m *CMsgDOTAGetPlayerMatchHistoryResponse_Match) GetHeroId() uint32
- func (m *CMsgDOTAGetPlayerMatchHistoryResponse_Match) GetLobbyType() uint32
- func (m *CMsgDOTAGetPlayerMatchHistoryResponse_Match) GetMatchId() uint64
- func (m *CMsgDOTAGetPlayerMatchHistoryResponse_Match) GetPreviousRank() uint32
- func (m *CMsgDOTAGetPlayerMatchHistoryResponse_Match) GetRankChange() int32
- func (m *CMsgDOTAGetPlayerMatchHistoryResponse_Match) GetSoloRank() bool
- func (m *CMsgDOTAGetPlayerMatchHistoryResponse_Match) GetStartTime() uint32
- func (m *CMsgDOTAGetPlayerMatchHistoryResponse_Match) GetWinner() bool
- func (*CMsgDOTAGetPlayerMatchHistoryResponse_Match) ProtoMessage()
- func (m *CMsgDOTAGetPlayerMatchHistoryResponse_Match) Reset()
- func (m *CMsgDOTAGetPlayerMatchHistoryResponse_Match) String() string
- type CMsgDOTAGuildAuditSDO
- type CMsgDOTAGuildAuditSDO_Entry
- func (m *CMsgDOTAGuildAuditSDO_Entry) GetAccountIdRequestor() uint32
- func (m *CMsgDOTAGuildAuditSDO_Entry) GetAccountIdTarget() uint32
- func (m *CMsgDOTAGuildAuditSDO_Entry) GetAction() uint32
- func (m *CMsgDOTAGuildAuditSDO_Entry) GetEventIndex() uint32
- func (m *CMsgDOTAGuildAuditSDO_Entry) GetReferenceDataA() uint32
- func (m *CMsgDOTAGuildAuditSDO_Entry) GetReferenceDataB() uint32
- func (m *CMsgDOTAGuildAuditSDO_Entry) GetTimestamp() uint32
- func (*CMsgDOTAGuildAuditSDO_Entry) ProtoMessage()
- func (m *CMsgDOTAGuildAuditSDO_Entry) Reset()
- func (m *CMsgDOTAGuildAuditSDO_Entry) String() string
- type CMsgDOTAGuildCancelInviteRequest
- type CMsgDOTAGuildCancelInviteResponse
- type CMsgDOTAGuildCancelInviteResponse_EResult
- type CMsgDOTAGuildCreateRequest
- func (m *CMsgDOTAGuildCreateRequest) GetBannerLogo() uint64
- func (m *CMsgDOTAGuildCreateRequest) GetBaseLogo() uint64
- func (m *CMsgDOTAGuildCreateRequest) GetLogo() uint64
- func (m *CMsgDOTAGuildCreateRequest) GetName() string
- func (m *CMsgDOTAGuildCreateRequest) GetTag() string
- func (*CMsgDOTAGuildCreateRequest) ProtoMessage()
- func (m *CMsgDOTAGuildCreateRequest) Reset()
- func (m *CMsgDOTAGuildCreateRequest) String() string
- type CMsgDOTAGuildCreateResponse
- type CMsgDOTAGuildCreateResponse_EError
- type CMsgDOTAGuildEditLogoRequest
- type CMsgDOTAGuildEditLogoResponse
- func (m *CMsgDOTAGuildEditLogoResponse) GetGuildId() uint32
- func (m *CMsgDOTAGuildEditLogoResponse) GetResult() CMsgDOTAGuildEditLogoResponse_EResult
- func (*CMsgDOTAGuildEditLogoResponse) ProtoMessage()
- func (m *CMsgDOTAGuildEditLogoResponse) Reset()
- func (m *CMsgDOTAGuildEditLogoResponse) String() string
- type CMsgDOTAGuildEditLogoResponse_EResult
- type CMsgDOTAGuildInviteAccountRequest
- func (m *CMsgDOTAGuildInviteAccountRequest) GetGuildId() uint32
- func (m *CMsgDOTAGuildInviteAccountRequest) GetTargetAccountId() uint32
- func (*CMsgDOTAGuildInviteAccountRequest) ProtoMessage()
- func (m *CMsgDOTAGuildInviteAccountRequest) Reset()
- func (m *CMsgDOTAGuildInviteAccountRequest) String() string
- type CMsgDOTAGuildInviteAccountResponse
- type CMsgDOTAGuildInviteAccountResponse_EResult
- type CMsgDOTAGuildInviteData
- func (m *CMsgDOTAGuildInviteData) GetGuildId() uint32
- func (m *CMsgDOTAGuildInviteData) GetGuildName() string
- func (m *CMsgDOTAGuildInviteData) GetGuildTag() string
- func (m *CMsgDOTAGuildInviteData) GetInvitedToGuild() bool
- func (m *CMsgDOTAGuildInviteData) GetInviter() uint32
- func (m *CMsgDOTAGuildInviteData) GetInviterName() string
- func (m *CMsgDOTAGuildInviteData) GetLogo() uint64
- func (m *CMsgDOTAGuildInviteData) GetMemberCount() uint32
- func (*CMsgDOTAGuildInviteData) ProtoMessage()
- func (m *CMsgDOTAGuildInviteData) Reset()
- func (m *CMsgDOTAGuildInviteData) String() string
- type CMsgDOTAGuildOpenPartyRefresh
- func (m *CMsgDOTAGuildOpenPartyRefresh) GetGuildId() uint32
- func (m *CMsgDOTAGuildOpenPartyRefresh) GetOpenParties() []*CMsgDOTAGuildOpenPartyRefresh_OpenParty
- func (*CMsgDOTAGuildOpenPartyRefresh) ProtoMessage()
- func (m *CMsgDOTAGuildOpenPartyRefresh) Reset()
- func (m *CMsgDOTAGuildOpenPartyRefresh) String() string
- type CMsgDOTAGuildOpenPartyRefresh_OpenParty
- func (m *CMsgDOTAGuildOpenPartyRefresh_OpenParty) GetDescription() string
- func (m *CMsgDOTAGuildOpenPartyRefresh_OpenParty) GetMemberAccountIds() []uint32
- func (m *CMsgDOTAGuildOpenPartyRefresh_OpenParty) GetPartyId() uint64
- func (m *CMsgDOTAGuildOpenPartyRefresh_OpenParty) GetTimeCreated() uint32
- func (*CMsgDOTAGuildOpenPartyRefresh_OpenParty) ProtoMessage()
- func (m *CMsgDOTAGuildOpenPartyRefresh_OpenParty) Reset()
- func (m *CMsgDOTAGuildOpenPartyRefresh_OpenParty) String() string
- type CMsgDOTAGuildSDO
- func (m *CMsgDOTAGuildSDO) GetBannerLogo() uint64
- func (m *CMsgDOTAGuildSDO) GetBaseLogo() uint64
- func (m *CMsgDOTAGuildSDO) GetGuildId() uint32
- func (m *CMsgDOTAGuildSDO) GetIncremental() bool
- func (m *CMsgDOTAGuildSDO) GetInvitations() []*CMsgDOTAGuildSDO_Invitation
- func (m *CMsgDOTAGuildSDO) GetLogo() uint64
- func (m *CMsgDOTAGuildSDO) GetMembers() []*CMsgDOTAGuildSDO_Member
- func (m *CMsgDOTAGuildSDO) GetMessage() string
- func (m *CMsgDOTAGuildSDO) GetName() string
- func (m *CMsgDOTAGuildSDO) GetTag() string
- func (m *CMsgDOTAGuildSDO) GetTimeCreated() uint32
- func (m *CMsgDOTAGuildSDO) GetTimeDisbanded() uint32
- func (*CMsgDOTAGuildSDO) ProtoMessage()
- func (m *CMsgDOTAGuildSDO) Reset()
- func (m *CMsgDOTAGuildSDO) String() string
- type CMsgDOTAGuildSDO_Invitation
- func (m *CMsgDOTAGuildSDO_Invitation) GetAccountId() uint32
- func (m *CMsgDOTAGuildSDO_Invitation) GetAccountIdSender() uint32
- func (m *CMsgDOTAGuildSDO_Invitation) GetTimeSent() uint32
- func (*CMsgDOTAGuildSDO_Invitation) ProtoMessage()
- func (m *CMsgDOTAGuildSDO_Invitation) Reset()
- func (m *CMsgDOTAGuildSDO_Invitation) String() string
- type CMsgDOTAGuildSDO_Member
- func (m *CMsgDOTAGuildSDO_Member) GetAccountId() uint32
- func (m *CMsgDOTAGuildSDO_Member) GetRole() uint32
- func (m *CMsgDOTAGuildSDO_Member) GetTimeJoined() uint32
- func (*CMsgDOTAGuildSDO_Member) ProtoMessage()
- func (m *CMsgDOTAGuildSDO_Member) Reset()
- func (m *CMsgDOTAGuildSDO_Member) String() string
- type CMsgDOTAGuildSetAccountRoleRequest
- func (m *CMsgDOTAGuildSetAccountRoleRequest) GetGuildId() uint32
- func (m *CMsgDOTAGuildSetAccountRoleRequest) GetTargetAccountId() uint32
- func (m *CMsgDOTAGuildSetAccountRoleRequest) GetTargetRole() uint32
- func (*CMsgDOTAGuildSetAccountRoleRequest) ProtoMessage()
- func (m *CMsgDOTAGuildSetAccountRoleRequest) Reset()
- func (m *CMsgDOTAGuildSetAccountRoleRequest) String() string
- type CMsgDOTAGuildSetAccountRoleResponse
- type CMsgDOTAGuildSetAccountRoleResponse_EResult
- type CMsgDOTAGuildUpdateDetailsRequest
- func (m *CMsgDOTAGuildUpdateDetailsRequest) GetBannerLogo() uint64
- func (m *CMsgDOTAGuildUpdateDetailsRequest) GetBaseLogo() uint64
- func (m *CMsgDOTAGuildUpdateDetailsRequest) GetGuildId() uint32
- func (m *CMsgDOTAGuildUpdateDetailsRequest) GetLogo() uint64
- func (*CMsgDOTAGuildUpdateDetailsRequest) ProtoMessage()
- func (m *CMsgDOTAGuildUpdateDetailsRequest) Reset()
- func (m *CMsgDOTAGuildUpdateDetailsRequest) String() string
- type CMsgDOTAGuildUpdateDetailsResponse
- type CMsgDOTAGuildUpdateDetailsResponse_EResult
- type CMsgDOTAGuildUpdateMessage
- type CMsgDOTAHallOfFame
- func (m *CMsgDOTAHallOfFame) GetFeaturedFarmer() *CMsgDOTAHallOfFame_FeaturedFarmer
- func (m *CMsgDOTAHallOfFame) GetFeaturedPlayers() []*CMsgDOTAHallOfFame_FeaturedPlayer
- func (m *CMsgDOTAHallOfFame) GetWeek() uint32
- func (*CMsgDOTAHallOfFame) ProtoMessage()
- func (m *CMsgDOTAHallOfFame) Reset()
- func (m *CMsgDOTAHallOfFame) String() string
- type CMsgDOTAHallOfFameRequest
- type CMsgDOTAHallOfFameResponse
- type CMsgDOTAHallOfFame_FeaturedFarmer
- func (m *CMsgDOTAHallOfFame_FeaturedFarmer) GetAccountId() uint32
- func (m *CMsgDOTAHallOfFame_FeaturedFarmer) GetGoldPerMin() uint32
- func (m *CMsgDOTAHallOfFame_FeaturedFarmer) GetHeroId() uint32
- func (m *CMsgDOTAHallOfFame_FeaturedFarmer) GetMatchId() uint32
- func (*CMsgDOTAHallOfFame_FeaturedFarmer) ProtoMessage()
- func (m *CMsgDOTAHallOfFame_FeaturedFarmer) Reset()
- func (m *CMsgDOTAHallOfFame_FeaturedFarmer) String() string
- type CMsgDOTAHallOfFame_FeaturedPlayer
- func (m *CMsgDOTAHallOfFame_FeaturedPlayer) GetAccountId() uint32
- func (m *CMsgDOTAHallOfFame_FeaturedPlayer) GetAverageScaledMetric() float32
- func (m *CMsgDOTAHallOfFame_FeaturedPlayer) GetHeroId() uint32
- func (m *CMsgDOTAHallOfFame_FeaturedPlayer) GetNumGames() uint32
- func (*CMsgDOTAHallOfFame_FeaturedPlayer) ProtoMessage()
- func (m *CMsgDOTAHallOfFame_FeaturedPlayer) Reset()
- func (m *CMsgDOTAHallOfFame_FeaturedPlayer) String() string
- type CMsgDOTAHalloweenHighScoreRequest
- type CMsgDOTAHalloweenHighScoreResponse
- func (m *CMsgDOTAHalloweenHighScoreResponse) GetEresult() uint32
- func (m *CMsgDOTAHalloweenHighScoreResponse) GetMatch() *CMsgDOTAMatch
- func (m *CMsgDOTAHalloweenHighScoreResponse) GetRound() int32
- func (m *CMsgDOTAHalloweenHighScoreResponse) GetScore() uint32
- func (*CMsgDOTAHalloweenHighScoreResponse) ProtoMessage()
- func (m *CMsgDOTAHalloweenHighScoreResponse) Reset()
- func (m *CMsgDOTAHalloweenHighScoreResponse) String() string
- type CMsgDOTAHasItemQuery
- type CMsgDOTAHasItemResponse
- type CMsgDOTAHeroFavoritesAdd
- type CMsgDOTAHeroFavoritesRemove
- type CMsgDOTAJoinChatChannel
- type CMsgDOTAJoinChatChannelResponse
- func (m *CMsgDOTAJoinChatChannelResponse) GetChannelId() uint64
- func (m *CMsgDOTAJoinChatChannelResponse) GetChannelName() string
- func (m *CMsgDOTAJoinChatChannelResponse) GetMaxMembers() uint32
- func (m *CMsgDOTAJoinChatChannelResponse) GetMembers() []*CMsgDOTAChatMember
- func (m *CMsgDOTAJoinChatChannelResponse) GetResponse() uint32
- func (*CMsgDOTAJoinChatChannelResponse) ProtoMessage()
- func (m *CMsgDOTAJoinChatChannelResponse) Reset()
- func (m *CMsgDOTAJoinChatChannelResponse) String() string
- type CMsgDOTAJoinOpenGuildPartyRequest
- type CMsgDOTAJoinOpenGuildPartyResponse
- type CMsgDOTAJoinOpenGuildPartyResponse_EResult
- type CMsgDOTAKickTeamMember
- type CMsgDOTAKickTeamMemberResponse
- type CMsgDOTAKickTeamMemberResponse_Result
- type CMsgDOTAKickedFromMatchmakingQueue
- type CMsgDOTALastHitChallengeHighScorePost
- func (m *CMsgDOTALastHitChallengeHighScorePost) GetHeroId() uint32
- func (m *CMsgDOTALastHitChallengeHighScorePost) GetHighScore() uint32
- func (*CMsgDOTALastHitChallengeHighScorePost) ProtoMessage()
- func (m *CMsgDOTALastHitChallengeHighScorePost) Reset()
- func (m *CMsgDOTALastHitChallengeHighScorePost) String() string
- type CMsgDOTALastHitChallengeHighScoreRequest
- type CMsgDOTALastHitChallengeHighScoreResponse
- func (m *CMsgDOTALastHitChallengeHighScoreResponse) GetEresult() uint32
- func (m *CMsgDOTALastHitChallengeHighScoreResponse) GetScore() uint32
- func (*CMsgDOTALastHitChallengeHighScoreResponse) ProtoMessage()
- func (m *CMsgDOTALastHitChallengeHighScoreResponse) Reset()
- func (m *CMsgDOTALastHitChallengeHighScoreResponse) String() string
- type CMsgDOTALeague
- type CMsgDOTALeagueScheduleEdit
- func (m *CMsgDOTALeagueScheduleEdit) GetDeleteBlock() bool
- func (m *CMsgDOTALeagueScheduleEdit) GetLeagueId() uint32
- func (m *CMsgDOTALeagueScheduleEdit) GetSchedule() *CMsgLeagueScheduleBlock
- func (*CMsgDOTALeagueScheduleEdit) ProtoMessage()
- func (m *CMsgDOTALeagueScheduleEdit) Reset()
- func (m *CMsgDOTALeagueScheduleEdit) String() string
- type CMsgDOTALeagueScheduleEditResponse
- func (m *CMsgDOTALeagueScheduleEditResponse) GetEresult() uint32
- func (m *CMsgDOTALeagueScheduleEditResponse) GetLeague() *CMsgDOTALeague
- func (*CMsgDOTALeagueScheduleEditResponse) ProtoMessage()
- func (m *CMsgDOTALeagueScheduleEditResponse) Reset()
- func (m *CMsgDOTALeagueScheduleEditResponse) String() string
- type CMsgDOTALeagueScheduleRequest
- type CMsgDOTALeagueScheduleResponse
- type CMsgDOTALeaguesInMonthRequest
- func (m *CMsgDOTALeaguesInMonthRequest) GetMonth() uint32
- func (m *CMsgDOTALeaguesInMonthRequest) GetTier() uint32
- func (m *CMsgDOTALeaguesInMonthRequest) GetYear() uint32
- func (*CMsgDOTALeaguesInMonthRequest) ProtoMessage()
- func (m *CMsgDOTALeaguesInMonthRequest) Reset()
- func (m *CMsgDOTALeaguesInMonthRequest) String() string
- type CMsgDOTALeaguesInMonthResponse
- func (m *CMsgDOTALeaguesInMonthResponse) GetEresult() uint32
- func (m *CMsgDOTALeaguesInMonthResponse) GetLeagues() []*CMsgDOTALeague
- func (m *CMsgDOTALeaguesInMonthResponse) GetMonth() uint32
- func (m *CMsgDOTALeaguesInMonthResponse) GetYear() uint32
- func (*CMsgDOTALeaguesInMonthResponse) ProtoMessage()
- func (m *CMsgDOTALeaguesInMonthResponse) Reset()
- func (m *CMsgDOTALeaguesInMonthResponse) String() string
- type CMsgDOTALeaveChatChannel
- type CMsgDOTALeaveTeam
- type CMsgDOTALeaveTeamResponse
- type CMsgDOTALeaveTeamResponse_Result
- type CMsgDOTALiveLeagueGameUpdate
- type CMsgDOTALiveScoreboardUpdate
- func (m *CMsgDOTALiveScoreboardUpdate) GetDuration() float32
- func (m *CMsgDOTALiveScoreboardUpdate) GetHltvDelay() int32
- func (m *CMsgDOTALiveScoreboardUpdate) GetLeagueId() uint32
- func (m *CMsgDOTALiveScoreboardUpdate) GetMatchId() uint64
- func (m *CMsgDOTALiveScoreboardUpdate) GetRoshanRespawnTimer() uint32
- func (m *CMsgDOTALiveScoreboardUpdate) GetTeamBad() *CMsgDOTALiveScoreboardUpdate_Team
- func (m *CMsgDOTALiveScoreboardUpdate) GetTeamGood() *CMsgDOTALiveScoreboardUpdate_Team
- func (m *CMsgDOTALiveScoreboardUpdate) GetTournamentGameId() uint32
- func (m *CMsgDOTALiveScoreboardUpdate) GetTournamentId() uint32
- func (*CMsgDOTALiveScoreboardUpdate) ProtoMessage()
- func (m *CMsgDOTALiveScoreboardUpdate) Reset()
- func (m *CMsgDOTALiveScoreboardUpdate) String() string
- type CMsgDOTALiveScoreboardUpdate_Team
- func (m *CMsgDOTALiveScoreboardUpdate_Team) GetPlayers() []*CMsgDOTALiveScoreboardUpdate_Team_Player
- func (m *CMsgDOTALiveScoreboardUpdate_Team) GetScore() uint32
- func (*CMsgDOTALiveScoreboardUpdate_Team) ProtoMessage()
- func (m *CMsgDOTALiveScoreboardUpdate_Team) Reset()
- func (m *CMsgDOTALiveScoreboardUpdate_Team) String() string
- type CMsgDOTALiveScoreboardUpdate_Team_Player
- func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetAccountId() uint32
- func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetAssists() uint32
- func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetDeaths() uint32
- func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetDenies() uint32
- func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetGold() uint32
- func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetGoldPerMin() float32
- func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetHeroId() uint32
- func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetHeroName() string
- func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetItem0() uint32
- func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetItem1() uint32
- func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetItem2() uint32
- func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetItem3() uint32
- func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetItem4() uint32
- func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetItem5() uint32
- func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetKills() uint32
- func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetLastHits() uint32
- func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetLevel() uint32
- func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetPlayerName() string
- func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetPlayerSlot() uint32
- func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetPositionX() float32
- func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetPositionY() float32
- func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetRespawnTimer() uint32
- func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetUltimateCooldown() float32
- func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetUltimateState() CMsgDOTALiveScoreboardUpdate_Team_Player_DOTAUltimateState
- func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetXpPerMin() float32
- func (*CMsgDOTALiveScoreboardUpdate_Team_Player) ProtoMessage()
- func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) Reset()
- func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) String() string
- type CMsgDOTALiveScoreboardUpdate_Team_Player_DOTAUltimateState
- func (x CMsgDOTALiveScoreboardUpdate_Team_Player_DOTAUltimateState) Enum() *CMsgDOTALiveScoreboardUpdate_Team_Player_DOTAUltimateState
- func (x CMsgDOTALiveScoreboardUpdate_Team_Player_DOTAUltimateState) String() string
- func (x *CMsgDOTALiveScoreboardUpdate_Team_Player_DOTAUltimateState) UnmarshalJSON(data []byte) error
- type CMsgDOTAMatch
- func (m *CMsgDOTAMatch) GetAverageSkill() uint32
- func (m *CMsgDOTAMatch) GetBarracksStatus() []uint32
- func (m *CMsgDOTAMatch) GetCluster() uint32
- func (m *CMsgDOTAMatch) GetCustomGameId() uint64
- func (m *CMsgDOTAMatch) GetDireGuildId() uint32
- func (m *CMsgDOTAMatch) GetDireTeamComplete() uint32
- func (m *CMsgDOTAMatch) GetDireTeamId() uint32
- func (m *CMsgDOTAMatch) GetDireTeamLogo() uint64
- func (m *CMsgDOTAMatch) GetDireTeamName() string
- func (m *CMsgDOTAMatch) GetDireTeamTag() string
- func (m *CMsgDOTAMatch) GetDuration() uint32
- func (m *CMsgDOTAMatch) GetFirstBloodTime() uint32
- func (m *CMsgDOTAMatch) GetGameBalance() float32
- func (m *CMsgDOTAMatch) GetGameMode() DOTA_GameMode
- func (m *CMsgDOTAMatch) GetGoodGuysWin() bool
- func (m *CMsgDOTAMatch) GetHumanPlayers() uint32
- func (m *CMsgDOTAMatch) GetLeagueid() uint32
- func (m *CMsgDOTAMatch) GetLobbyType() uint32
- func (m *CMsgDOTAMatch) GetMatchId() uint32
- func (m *CMsgDOTAMatch) GetMatchSeqNum() uint64
- func (m *CMsgDOTAMatch) GetNegativeVotes() uint32
- func (m *CMsgDOTAMatch) GetPicksBans() []*CMatchHeroSelectEvent
- func (m *CMsgDOTAMatch) GetPlayers() []*CMsgDOTAMatch_Player
- func (m *CMsgDOTAMatch) GetPositiveVotes() uint32
- func (m *CMsgDOTAMatch) GetRadiantGuildId() uint32
- func (m *CMsgDOTAMatch) GetRadiantTeamComplete() uint32
- func (m *CMsgDOTAMatch) GetRadiantTeamId() uint32
- func (m *CMsgDOTAMatch) GetRadiantTeamLogo() uint64
- func (m *CMsgDOTAMatch) GetRadiantTeamName() string
- func (m *CMsgDOTAMatch) GetRadiantTeamTag() string
- func (m *CMsgDOTAMatch) GetReplaySalt() uint32
- func (m *CMsgDOTAMatch) GetReplayState() CMsgDOTAMatch_ReplayState
- func (m *CMsgDOTAMatch) GetSeriesId() uint32
- func (m *CMsgDOTAMatch) GetSeriesType() uint32
- func (m *CMsgDOTAMatch) GetServerIp() uint32
- func (m *CMsgDOTAMatch) GetServerPort() uint32
- func (m *CMsgDOTAMatch) GetStartTime() uint32
- func (m *CMsgDOTAMatch) GetTowerStatus() []uint32
- func (*CMsgDOTAMatch) ProtoMessage()
- func (m *CMsgDOTAMatch) Reset()
- func (m *CMsgDOTAMatch) String() string
- type CMsgDOTAMatchHistoryFilter
- func (m *CMsgDOTAMatchHistoryFilter) GetMatchIds() []uint32
- func (m *CMsgDOTAMatchHistoryFilter) GetNewestMatchIdAtLastQuery() uint32
- func (m *CMsgDOTAMatchHistoryFilter) GetTimeLastQuery() uint32
- func (*CMsgDOTAMatchHistoryFilter) ProtoMessage()
- func (m *CMsgDOTAMatchHistoryFilter) Reset()
- func (m *CMsgDOTAMatchHistoryFilter) String() string
- type CMsgDOTAMatchVotes
- type CMsgDOTAMatchVotes_PlayerVote
- type CMsgDOTAMatch_Player
- func (m *CMsgDOTAMatch_Player) GetAbilityUpgrades() []*CMatchPlayerAbilityUpgrade
- func (m *CMsgDOTAMatch_Player) GetAccountId() uint32
- func (m *CMsgDOTAMatch_Player) GetAdditionalUnitsInventory() []*CMatchAdditionalUnitInventory
- func (m *CMsgDOTAMatch_Player) GetAssists() uint32
- func (m *CMsgDOTAMatch_Player) GetClaimedDenies() uint32
- func (m *CMsgDOTAMatch_Player) GetClaimedFarmGold() uint32
- func (m *CMsgDOTAMatch_Player) GetClaimedMisses() uint32
- func (m *CMsgDOTAMatch_Player) GetDeaths() uint32
- func (m *CMsgDOTAMatch_Player) GetDenies() uint32
- func (m *CMsgDOTAMatch_Player) GetExpectedTeamContribution() float32
- func (m *CMsgDOTAMatch_Player) GetFeedingDetected() bool
- func (m *CMsgDOTAMatch_Player) GetGold() uint32
- func (m *CMsgDOTAMatch_Player) GetGoldPerMin() uint32
- func (m *CMsgDOTAMatch_Player) GetGoldSpent() uint32
- func (m *CMsgDOTAMatch_Player) GetHeroDamage() uint32
- func (m *CMsgDOTAMatch_Player) GetHeroHealing() uint32
- func (m *CMsgDOTAMatch_Player) GetHeroId() uint32
- func (m *CMsgDOTAMatch_Player) GetHeroPlayCount() uint32
- func (m *CMsgDOTAMatch_Player) GetItem_0() uint32
- func (m *CMsgDOTAMatch_Player) GetItem_1() uint32
- func (m *CMsgDOTAMatch_Player) GetItem_2() uint32
- func (m *CMsgDOTAMatch_Player) GetItem_3() uint32
- func (m *CMsgDOTAMatch_Player) GetItem_4() uint32
- func (m *CMsgDOTAMatch_Player) GetItem_5() uint32
- func (m *CMsgDOTAMatch_Player) GetKills() uint32
- func (m *CMsgDOTAMatch_Player) GetLastHits() uint32
- func (m *CMsgDOTAMatch_Player) GetLeaverStatus() uint32
- func (m *CMsgDOTAMatch_Player) GetLevel() uint32
- func (m *CMsgDOTAMatch_Player) GetMisses() uint32
- func (m *CMsgDOTAMatch_Player) GetPartyId() uint64
- func (m *CMsgDOTAMatch_Player) GetPlayerName() string
- func (m *CMsgDOTAMatch_Player) GetPlayerSlot() uint32
- func (m *CMsgDOTAMatch_Player) GetPreviousRank() uint32
- func (m *CMsgDOTAMatch_Player) GetRankChange() uint32
- func (m *CMsgDOTAMatch_Player) GetRankUncertaintyChange() int32
- func (m *CMsgDOTAMatch_Player) GetScaledAssists() float32
- func (m *CMsgDOTAMatch_Player) GetScaledDeaths() float32
- func (m *CMsgDOTAMatch_Player) GetScaledKills() float32
- func (m *CMsgDOTAMatch_Player) GetScaledMetric() float32
- func (m *CMsgDOTAMatch_Player) GetSearchRank() uint32
- func (m *CMsgDOTAMatch_Player) GetSearchRankUncertainty() uint32
- func (m *CMsgDOTAMatch_Player) GetSoloRank() bool
- func (m *CMsgDOTAMatch_Player) GetSupportAbilityValue() uint32
- func (m *CMsgDOTAMatch_Player) GetSupportGold() uint32
- func (m *CMsgDOTAMatch_Player) GetTimeLastSeen() uint32
- func (m *CMsgDOTAMatch_Player) GetTowerDamage() uint32
- func (m *CMsgDOTAMatch_Player) GetXPPerMin() uint32
- func (*CMsgDOTAMatch_Player) ProtoMessage()
- func (m *CMsgDOTAMatch_Player) Reset()
- func (m *CMsgDOTAMatch_Player) String() string
- type CMsgDOTAMatch_ReplayState
- type CMsgDOTAMatchmakingStatsRequest
- type CMsgDOTAMatchmakingStatsResponse
- func (m *CMsgDOTAMatchmakingStatsResponse) GetDisabledGroups() uint32
- func (m *CMsgDOTAMatchmakingStatsResponse) GetGameserverSample() *CMsgMatchmakingGroupServerSample
- func (m *CMsgDOTAMatchmakingStatsResponse) GetMaintenanceAlerts() bool
- func (m *CMsgDOTAMatchmakingStatsResponse) GetSearchingPlayersByGroup() []uint32
- func (m *CMsgDOTAMatchmakingStatsResponse) GetWaitTimesByGroup() []uint32
- func (*CMsgDOTAMatchmakingStatsResponse) ProtoMessage()
- func (m *CMsgDOTAMatchmakingStatsResponse) Reset()
- func (m *CMsgDOTAMatchmakingStatsResponse) String() string
- type CMsgDOTANotifyAccountFlagsChange
- type CMsgDOTAOtherJoinedChatChannel
- func (m *CMsgDOTAOtherJoinedChatChannel) GetChannelId() uint64
- func (m *CMsgDOTAOtherJoinedChatChannel) GetPersonaName() string
- func (m *CMsgDOTAOtherJoinedChatChannel) GetSteamId() uint64
- func (*CMsgDOTAOtherJoinedChatChannel) ProtoMessage()
- func (m *CMsgDOTAOtherJoinedChatChannel) Reset()
- func (m *CMsgDOTAOtherJoinedChatChannel) String() string
- type CMsgDOTAOtherLeftChatChannel
- type CMsgDOTAPCBangTimedReward
- func (m *CMsgDOTAPCBangTimedReward) GetItemdef() uint32
- func (m *CMsgDOTAPCBangTimedReward) GetPcbangname() string
- func (m *CMsgDOTAPCBangTimedReward) GetPersona() string
- func (*CMsgDOTAPCBangTimedReward) ProtoMessage()
- func (m *CMsgDOTAPCBangTimedReward) Reset()
- func (m *CMsgDOTAPCBangTimedReward) String() string
- type CMsgDOTAPartyMemberSetCoach
- type CMsgDOTAPartySetOpenGuildRequest
- type CMsgDOTAPartySetOpenGuildResponse
- type CMsgDOTAPartySetOpenGuildResponse_EResult
- type CMsgDOTAPassportPlayerCardChallenge
- type CMsgDOTAPassportStampedPlayer
- type CMsgDOTAPassportVote
- func (m *CMsgDOTAPassportVote) GetGenericSelections() []*CMsgDOTAPassportVoteGenericSelection
- func (m *CMsgDOTAPassportVote) GetPlayerCardChallenges() []*CMsgDOTAPassportPlayerCardChallenge
- func (m *CMsgDOTAPassportVote) GetStampedPlayers() []*CMsgDOTAPassportStampedPlayer
- func (m *CMsgDOTAPassportVote) GetTeamVotes() []*CMsgDOTAPassportVoteTeamGuess
- func (*CMsgDOTAPassportVote) ProtoMessage()
- func (m *CMsgDOTAPassportVote) Reset()
- func (m *CMsgDOTAPassportVote) String() string
- type CMsgDOTAPassportVoteGenericSelection
- func (m *CMsgDOTAPassportVoteGenericSelection) GetSelection() uint32
- func (m *CMsgDOTAPassportVoteGenericSelection) GetSelectionIndex() DOTA_2013PassportSelectionIndices
- func (*CMsgDOTAPassportVoteGenericSelection) ProtoMessage()
- func (m *CMsgDOTAPassportVoteGenericSelection) Reset()
- func (m *CMsgDOTAPassportVoteGenericSelection) String() string
- type CMsgDOTAPassportVoteTeamGuess
- func (m *CMsgDOTAPassportVoteTeamGuess) GetLeagueId() uint32
- func (m *CMsgDOTAPassportVoteTeamGuess) GetRunnerupId() uint32
- func (m *CMsgDOTAPassportVoteTeamGuess) GetWinnerId() uint32
- func (*CMsgDOTAPassportVoteTeamGuess) ProtoMessage()
- func (m *CMsgDOTAPassportVoteTeamGuess) Reset()
- func (m *CMsgDOTAPassportVoteTeamGuess) String() string
- type CMsgDOTAPlayerFailedToConnect
- type CMsgDOTAPlayerMatchHistory
- type CMsgDOTAPopup
- type CMsgDOTAPopup_PopupID
- type CMsgDOTAProTeamListRequest
- type CMsgDOTAProTeamListResponse
- type CMsgDOTAProTeamListResponse_TeamEntry
- func (m *CMsgDOTAProTeamListResponse_TeamEntry) GetCountryCode() string
- func (m *CMsgDOTAProTeamListResponse_TeamEntry) GetLogo() uint64
- func (m *CMsgDOTAProTeamListResponse_TeamEntry) GetMemberCount() uint32
- func (m *CMsgDOTAProTeamListResponse_TeamEntry) GetTag() string
- func (m *CMsgDOTAProTeamListResponse_TeamEntry) GetTeamId() uint32
- func (m *CMsgDOTAProTeamListResponse_TeamEntry) GetTimeCreated() uint32
- func (*CMsgDOTAProTeamListResponse_TeamEntry) ProtoMessage()
- func (m *CMsgDOTAProTeamListResponse_TeamEntry) Reset()
- func (m *CMsgDOTAProTeamListResponse_TeamEntry) String() string
- type CMsgDOTAProcessFantasyScheduledEvent
- func (m *CMsgDOTAProcessFantasyScheduledEvent) GetEvent() uint32
- func (m *CMsgDOTAProcessFantasyScheduledEvent) GetFantasyLeagueId() uint32
- func (m *CMsgDOTAProcessFantasyScheduledEvent) GetReferenceData() uint32
- func (m *CMsgDOTAProcessFantasyScheduledEvent) GetSeason() uint32
- func (m *CMsgDOTAProcessFantasyScheduledEvent) GetTimestamp() uint32
- func (*CMsgDOTAProcessFantasyScheduledEvent) ProtoMessage()
- func (m *CMsgDOTAProcessFantasyScheduledEvent) Reset()
- func (m *CMsgDOTAProcessFantasyScheduledEvent) String() string
- type CMsgDOTAProfileRequest
- type CMsgDOTAProfileResponse
- func (m *CMsgDOTAProfileResponse) GetAbandonPercent() uint32
- func (m *CMsgDOTAProfileResponse) GetEventTickets() []*CMsgDOTAProfileResponse_EventTicket
- func (m *CMsgDOTAProfileResponse) GetFeaturedItems() []*CMsgDOTAProfileResponse_FeaturedItem
- func (m *CMsgDOTAProfileResponse) GetGameAccountClient() *CSODOTAGameAccountClient
- func (m *CMsgDOTAProfileResponse) GetHasPassport() bool
- func (m *CMsgDOTAProfileResponse) GetHeroes() []*CMsgDOTAProfileResponse_PlayedHero
- func (m *CMsgDOTAProfileResponse) GetLatestMatches() []*CMsgDOTAMatch
- func (m *CMsgDOTAProfileResponse) GetLeaguePasses() []*CMsgDOTAProfileResponse_LeaguePass
- func (m *CMsgDOTAProfileResponse) GetPlayerName() string
- func (m *CMsgDOTAProfileResponse) GetResult() uint32
- func (m *CMsgDOTAProfileResponse) GetShowcaseHero() *CMsgDOTAProfileResponse_ShowcaseHero
- func (m *CMsgDOTAProfileResponse) GetTeamId() uint32
- func (m *CMsgDOTAProfileResponse) GetTeamLogo() uint64
- func (m *CMsgDOTAProfileResponse) GetTeamName() string
- func (m *CMsgDOTAProfileResponse) GetTeamTag() string
- func (*CMsgDOTAProfileResponse) ProtoMessage()
- func (m *CMsgDOTAProfileResponse) Reset()
- func (m *CMsgDOTAProfileResponse) String() string
- type CMsgDOTAProfileResponse_EventTicket
- type CMsgDOTAProfileResponse_FeaturedItem
- func (m *CMsgDOTAProfileResponse_FeaturedItem) GetItemId() uint64
- func (m *CMsgDOTAProfileResponse_FeaturedItem) GetObjectData() []byte
- func (m *CMsgDOTAProfileResponse_FeaturedItem) GetSlotIndex() uint32
- func (*CMsgDOTAProfileResponse_FeaturedItem) ProtoMessage()
- func (m *CMsgDOTAProfileResponse_FeaturedItem) Reset()
- func (m *CMsgDOTAProfileResponse_FeaturedItem) String() string
- type CMsgDOTAProfileResponse_LeaguePass
- func (m *CMsgDOTAProfileResponse_LeaguePass) GetItemDef() uint32
- func (m *CMsgDOTAProfileResponse_LeaguePass) GetLeagueId() uint32
- func (*CMsgDOTAProfileResponse_LeaguePass) ProtoMessage()
- func (m *CMsgDOTAProfileResponse_LeaguePass) Reset()
- func (m *CMsgDOTAProfileResponse_LeaguePass) String() string
- type CMsgDOTAProfileResponse_PlayedHero
- type CMsgDOTAProfileResponse_ShowcaseHero
- func (m *CMsgDOTAProfileResponse_ShowcaseHero) GetHeroId() uint32
- func (m *CMsgDOTAProfileResponse_ShowcaseHero) GetObjectData() [][]byte
- func (*CMsgDOTAProfileResponse_ShowcaseHero) ProtoMessage()
- func (m *CMsgDOTAProfileResponse_ShowcaseHero) Reset()
- func (m *CMsgDOTAProfileResponse_ShowcaseHero) String() string
- type CMsgDOTARedeemEventPrize
- type CMsgDOTARedeemEventPrizeResponse
- func (m *CMsgDOTARedeemEventPrizeResponse) GetEventId() uint32
- func (m *CMsgDOTARedeemEventPrizeResponse) GetRemainingPoints() uint32
- func (m *CMsgDOTARedeemEventPrizeResponse) GetRemainingPremiumPoints() uint32
- func (m *CMsgDOTARedeemEventPrizeResponse) GetResult() CMsgDOTARedeemEventPrizeResponse_ResultCode
- func (*CMsgDOTARedeemEventPrizeResponse) ProtoMessage()
- func (m *CMsgDOTARedeemEventPrizeResponse) Reset()
- func (m *CMsgDOTARedeemEventPrizeResponse) String() string
- type CMsgDOTARedeemEventPrizeResponse_ResultCode
- type CMsgDOTAReportCountsRequest
- type CMsgDOTAReportCountsResponse
- func (m *CMsgDOTAReportCountsResponse) GetForgivingCount() uint32
- func (m *CMsgDOTAReportCountsResponse) GetFriendlyCount() uint32
- func (m *CMsgDOTAReportCountsResponse) GetLeadershipCount() uint32
- func (m *CMsgDOTAReportCountsResponse) GetTargetAccountId() uint32
- func (m *CMsgDOTAReportCountsResponse) GetTeachingCount() uint32
- func (*CMsgDOTAReportCountsResponse) ProtoMessage()
- func (m *CMsgDOTAReportCountsResponse) Reset()
- func (m *CMsgDOTAReportCountsResponse) String() string
- type CMsgDOTAReportsRemainingRequest
- type CMsgDOTAReportsRemainingResponse
- func (m *CMsgDOTAReportsRemainingResponse) GetNumNegativeReportsRemaining() uint32
- func (m *CMsgDOTAReportsRemainingResponse) GetNumNegativeReportsTotal() uint32
- func (m *CMsgDOTAReportsRemainingResponse) GetNumPositiveReportsRemaining() uint32
- func (m *CMsgDOTAReportsRemainingResponse) GetNumPositiveReportsTotal() uint32
- func (*CMsgDOTAReportsRemainingResponse) ProtoMessage()
- func (m *CMsgDOTAReportsRemainingResponse) Reset()
- func (m *CMsgDOTAReportsRemainingResponse) String() string
- type CMsgDOTARequestBatchPlayerResources
- func (m *CMsgDOTARequestBatchPlayerResources) GetAccountIds() []uint32
- func (m *CMsgDOTARequestBatchPlayerResources) GetLegacyRankUseCompetitive() bool
- func (m *CMsgDOTARequestBatchPlayerResources) GetLegacyRankUseSolo() []bool
- func (m *CMsgDOTARequestBatchPlayerResources) GetRankTypes() []uint32
- func (*CMsgDOTARequestBatchPlayerResources) ProtoMessage()
- func (m *CMsgDOTARequestBatchPlayerResources) Reset()
- func (m *CMsgDOTARequestBatchPlayerResources) String() string
- type CMsgDOTARequestBatchPlayerResourcesResponse
- func (m *CMsgDOTARequestBatchPlayerResourcesResponse) GetResults() []*CMsgDOTARequestBatchPlayerResourcesResponse_Result
- func (*CMsgDOTARequestBatchPlayerResourcesResponse) ProtoMessage()
- func (m *CMsgDOTARequestBatchPlayerResourcesResponse) Reset()
- func (m *CMsgDOTARequestBatchPlayerResourcesResponse) String() string
- type CMsgDOTARequestBatchPlayerResourcesResponse_Result
- func (m *CMsgDOTARequestBatchPlayerResourcesResponse_Result) GetAccountId() uint32
- func (m *CMsgDOTARequestBatchPlayerResourcesResponse_Result) GetLowPriority() bool
- func (m *CMsgDOTARequestBatchPlayerResourcesResponse_Result) GetPreventTextChat() bool
- func (m *CMsgDOTARequestBatchPlayerResourcesResponse_Result) GetPreventVoiceChat() bool
- func (m *CMsgDOTARequestBatchPlayerResourcesResponse_Result) GetRank() uint32
- func (m *CMsgDOTARequestBatchPlayerResourcesResponse_Result) GetRankCalibrated() bool
- func (*CMsgDOTARequestBatchPlayerResourcesResponse_Result) ProtoMessage()
- func (m *CMsgDOTARequestBatchPlayerResourcesResponse_Result) Reset()
- func (m *CMsgDOTARequestBatchPlayerResourcesResponse_Result) String() string
- type CMsgDOTARequestChatChannelList
- type CMsgDOTARequestChatChannelListResponse
- func (m *CMsgDOTARequestChatChannelListResponse) GetChannels() []*CMsgDOTARequestChatChannelListResponse_ChatChannel
- func (*CMsgDOTARequestChatChannelListResponse) ProtoMessage()
- func (m *CMsgDOTARequestChatChannelListResponse) Reset()
- func (m *CMsgDOTARequestChatChannelListResponse) String() string
- type CMsgDOTARequestChatChannelListResponse_ChatChannel
- func (m *CMsgDOTARequestChatChannelListResponse_ChatChannel) GetChannelName() string
- func (m *CMsgDOTARequestChatChannelListResponse_ChatChannel) GetChannelType() DOTAChatChannelTypeT
- func (m *CMsgDOTARequestChatChannelListResponse_ChatChannel) GetNumMembers() uint32
- func (*CMsgDOTARequestChatChannelListResponse_ChatChannel) ProtoMessage()
- func (m *CMsgDOTARequestChatChannelListResponse_ChatChannel) Reset()
- func (m *CMsgDOTARequestChatChannelListResponse_ChatChannel) String() string
- type CMsgDOTARequestGuildData
- type CMsgDOTARequestMatches
- func (m *CMsgDOTARequestMatches) GetAccountId() uint32
- func (m *CMsgDOTARequestMatches) GetCustomGameId() uint64
- func (m *CMsgDOTARequestMatches) GetDateMax() uint32
- func (m *CMsgDOTARequestMatches) GetDateMin() uint32
- func (m *CMsgDOTARequestMatches) GetGameMode() uint32
- func (m *CMsgDOTARequestMatches) GetHeroId() uint32
- func (m *CMsgDOTARequestMatches) GetLeagueId() uint32
- func (m *CMsgDOTARequestMatches) GetMatchesRequested() uint32
- func (m *CMsgDOTARequestMatches) GetMinPlayers() uint32
- func (m *CMsgDOTARequestMatches) GetRequestId() uint32
- func (m *CMsgDOTARequestMatches) GetSkill() CMsgDOTARequestMatches_SkillLevel
- func (m *CMsgDOTARequestMatches) GetStartAtMatchId() uint32
- func (m *CMsgDOTARequestMatches) GetTeamId() uint32
- func (m *CMsgDOTARequestMatches) GetTournamentGamesOnly() bool
- func (*CMsgDOTARequestMatches) ProtoMessage()
- func (m *CMsgDOTARequestMatches) Reset()
- func (m *CMsgDOTARequestMatches) String() string
- type CMsgDOTARequestMatchesResponse
- func (m *CMsgDOTARequestMatchesResponse) GetMatches() []*CMsgDOTAMatch
- func (m *CMsgDOTARequestMatchesResponse) GetRequestId() uint32
- func (m *CMsgDOTARequestMatchesResponse) GetResultsRemaining() uint32
- func (m *CMsgDOTARequestMatchesResponse) GetSeries() []*CMsgDOTARequestMatchesResponse_Series
- func (m *CMsgDOTARequestMatchesResponse) GetTotalResults() uint32
- func (*CMsgDOTARequestMatchesResponse) ProtoMessage()
- func (m *CMsgDOTARequestMatchesResponse) Reset()
- func (m *CMsgDOTARequestMatchesResponse) String() string
- type CMsgDOTARequestMatchesResponse_Series
- func (m *CMsgDOTARequestMatchesResponse_Series) GetMatches() []*CMsgDOTAMatch
- func (m *CMsgDOTARequestMatchesResponse_Series) GetSeriesId() uint32
- func (m *CMsgDOTARequestMatchesResponse_Series) GetSeriesType() uint32
- func (*CMsgDOTARequestMatchesResponse_Series) ProtoMessage()
- func (m *CMsgDOTARequestMatchesResponse_Series) Reset()
- func (m *CMsgDOTARequestMatchesResponse_Series) String() string
- type CMsgDOTARequestMatches_SkillLevel
- type CMsgDOTARequestPlayerResources
- type CMsgDOTARequestPlayerResourcesResponse
- func (m *CMsgDOTARequestPlayerResourcesResponse) GetLowPriority() bool
- func (m *CMsgDOTARequestPlayerResourcesResponse) GetPlayerId() uint32
- func (m *CMsgDOTARequestPlayerResourcesResponse) GetPreventTextChat() bool
- func (m *CMsgDOTARequestPlayerResourcesResponse) GetPreventVoiceChat() bool
- func (m *CMsgDOTARequestPlayerResourcesResponse) GetRank() uint32
- func (m *CMsgDOTARequestPlayerResourcesResponse) GetSteamId() uint64
- func (*CMsgDOTARequestPlayerResourcesResponse) ProtoMessage()
- func (m *CMsgDOTARequestPlayerResourcesResponse) Reset()
- func (m *CMsgDOTARequestPlayerResourcesResponse) String() string
- type CMsgDOTARequestSaveGames
- type CMsgDOTARequestSaveGamesResponse
- func (m *CMsgDOTARequestSaveGamesResponse) GetSaveGames() []*CDOTASaveGame
- func (m *CMsgDOTARequestSaveGamesResponse) GetSteamId() uint64
- func (*CMsgDOTARequestSaveGamesResponse) ProtoMessage()
- func (m *CMsgDOTARequestSaveGamesResponse) Reset()
- func (m *CMsgDOTARequestSaveGamesResponse) String() string
- type CMsgDOTARequestTeamData
- type CMsgDOTARequestTeamDataResponse
- func (m *CMsgDOTARequestTeamDataResponse) GetData() []*CMsgDOTATeamData
- func (m *CMsgDOTARequestTeamDataResponse) GetResult() CMsgDOTARequestTeamDataResponse_Result
- func (*CMsgDOTARequestTeamDataResponse) ProtoMessage()
- func (m *CMsgDOTARequestTeamDataResponse) Reset()
- func (m *CMsgDOTARequestTeamDataResponse) String() string
- type CMsgDOTARequestTeamDataResponse_Result
- type CMsgDOTARewardDiretidePrizes
- type CMsgDOTARewardTutorialPrizes
- type CMsgDOTASendFriendRecruits
- type CMsgDOTASetMatchHistoryAccess
- type CMsgDOTASetMatchHistoryAccessResponse
- type CMsgDOTASetProfilePrivacy
- type CMsgDOTASetProfilePrivacyResponse
- type CMsgDOTAStartDailyHeroChallenge
- type CMsgDOTAStorePromoPagesRequest
- type CMsgDOTAStorePromoPagesResponse
- type CMsgDOTAStorePromoPagesResponse_PromoPage
- func (m *CMsgDOTAStorePromoPagesResponse_PromoPage) GetPromoId() uint32
- func (m *CMsgDOTAStorePromoPagesResponse_PromoPage) GetTitle() string
- func (m *CMsgDOTAStorePromoPagesResponse_PromoPage) GetUrl() string
- func (*CMsgDOTAStorePromoPagesResponse_PromoPage) ProtoMessage()
- func (m *CMsgDOTAStorePromoPagesResponse_PromoPage) Reset()
- func (m *CMsgDOTAStorePromoPagesResponse_PromoPage) String() string
- type CMsgDOTASubmitPlayerReport
- func (m *CMsgDOTASubmitPlayerReport) GetComment() string
- func (m *CMsgDOTASubmitPlayerReport) GetReportFlags() uint32
- func (m *CMsgDOTASubmitPlayerReport) GetTargetAccountId() uint32
- func (*CMsgDOTASubmitPlayerReport) ProtoMessage()
- func (m *CMsgDOTASubmitPlayerReport) Reset()
- func (m *CMsgDOTASubmitPlayerReport) String() string
- type CMsgDOTASubmitPlayerReportResponse
- func (m *CMsgDOTASubmitPlayerReportResponse) GetReportFlags() uint32
- func (m *CMsgDOTASubmitPlayerReportResponse) GetResult() uint32
- func (m *CMsgDOTASubmitPlayerReportResponse) GetTargetAccountId() uint32
- func (*CMsgDOTASubmitPlayerReportResponse) ProtoMessage()
- func (m *CMsgDOTASubmitPlayerReportResponse) Reset()
- func (m *CMsgDOTASubmitPlayerReportResponse) String() string
- type CMsgDOTATeam
- func (m *CMsgDOTATeam) GetAdminId() uint32
- func (m *CMsgDOTATeam) GetBannerLogo() uint64
- func (m *CMsgDOTATeam) GetBaseLogo() uint64
- func (m *CMsgDOTATeam) GetCalibrationGamesRemaining() uint32
- func (m *CMsgDOTATeam) GetCountryCode() string
- func (m *CMsgDOTATeam) GetDisbanded() bool
- func (m *CMsgDOTATeam) GetFullgamesplayed() uint32
- func (m *CMsgDOTATeam) GetGamesplayed() uint32
- func (m *CMsgDOTATeam) GetGamesplayedwithcurrentroster() uint32
- func (m *CMsgDOTATeam) GetLastplayedgametime() uint32
- func (m *CMsgDOTATeam) GetLastrenametime() uint32
- func (m *CMsgDOTATeam) GetLeagues() []uint32
- func (m *CMsgDOTATeam) GetLogo() uint64
- func (m *CMsgDOTATeam) GetLosses() uint32
- func (m *CMsgDOTATeam) GetMembers() []*CMsgDOTATeamMember
- func (m *CMsgDOTATeam) GetName() string
- func (m *CMsgDOTATeam) GetRank() uint32
- func (m *CMsgDOTATeam) GetSponsorLogo() uint64
- func (m *CMsgDOTATeam) GetTag() string
- func (m *CMsgDOTATeam) GetTeamId() uint32
- func (m *CMsgDOTATeam) GetTeammatchmakinggamesplayed() uint32
- func (m *CMsgDOTATeam) GetTimeCreated() uint32
- func (m *CMsgDOTATeam) GetUrl() string
- func (m *CMsgDOTATeam) GetWins() uint32
- func (*CMsgDOTATeam) ProtoMessage()
- func (m *CMsgDOTATeam) Reset()
- func (m *CMsgDOTATeam) String() string
- type CMsgDOTATeamAdminSDO
- type CMsgDOTATeamData
- type CMsgDOTATeamIDByNameRequest
- type CMsgDOTATeamIDByNameResponse
- type CMsgDOTATeamInvite_GCImmediateResponseToInviter
- func (m *CMsgDOTATeamInvite_GCImmediateResponseToInviter) GetInviteeName() string
- func (m *CMsgDOTATeamInvite_GCImmediateResponseToInviter) GetRequiredLevel() uint32
- func (m *CMsgDOTATeamInvite_GCImmediateResponseToInviter) GetResult() CMsgDOTATeamInvite_GCImmediateResponseToInviter_Result
- func (*CMsgDOTATeamInvite_GCImmediateResponseToInviter) ProtoMessage()
- func (m *CMsgDOTATeamInvite_GCImmediateResponseToInviter) Reset()
- func (m *CMsgDOTATeamInvite_GCImmediateResponseToInviter) String() string
- type CMsgDOTATeamInvite_GCImmediateResponseToInviter_Result
- func (x CMsgDOTATeamInvite_GCImmediateResponseToInviter_Result) Enum() *CMsgDOTATeamInvite_GCImmediateResponseToInviter_Result
- func (x CMsgDOTATeamInvite_GCImmediateResponseToInviter_Result) String() string
- func (x *CMsgDOTATeamInvite_GCImmediateResponseToInviter_Result) UnmarshalJSON(data []byte) error
- type CMsgDOTATeamInvite_GCRequestToInvitee
- func (m *CMsgDOTATeamInvite_GCRequestToInvitee) GetInviterAccountId() uint32
- func (m *CMsgDOTATeamInvite_GCRequestToInvitee) GetLogo() uint64
- func (m *CMsgDOTATeamInvite_GCRequestToInvitee) GetTeamName() string
- func (m *CMsgDOTATeamInvite_GCRequestToInvitee) GetTeamTag() string
- func (*CMsgDOTATeamInvite_GCRequestToInvitee) ProtoMessage()
- func (m *CMsgDOTATeamInvite_GCRequestToInvitee) Reset()
- func (m *CMsgDOTATeamInvite_GCRequestToInvitee) String() string
- type CMsgDOTATeamInvite_GCResponseToInvitee
- func (m *CMsgDOTATeamInvite_GCResponseToInvitee) GetResult() CMsgDOTATeamInvite_GCResponseToInvitee_Result
- func (m *CMsgDOTATeamInvite_GCResponseToInvitee) GetTeamName() string
- func (*CMsgDOTATeamInvite_GCResponseToInvitee) ProtoMessage()
- func (m *CMsgDOTATeamInvite_GCResponseToInvitee) Reset()
- func (m *CMsgDOTATeamInvite_GCResponseToInvitee) String() string
- type CMsgDOTATeamInvite_GCResponseToInvitee_Result
- type CMsgDOTATeamInvite_GCResponseToInviter
- func (m *CMsgDOTATeamInvite_GCResponseToInviter) GetInviteeName() string
- func (m *CMsgDOTATeamInvite_GCResponseToInviter) GetResult() CMsgDOTATeamInvite_GCResponseToInviter_Result
- func (*CMsgDOTATeamInvite_GCResponseToInviter) ProtoMessage()
- func (m *CMsgDOTATeamInvite_GCResponseToInviter) Reset()
- func (m *CMsgDOTATeamInvite_GCResponseToInviter) String() string
- type CMsgDOTATeamInvite_GCResponseToInviter_Result
- type CMsgDOTATeamInvite_InviteeResponseToGC
- type CMsgDOTATeamInvite_InviteeResponseToGC_Result
- type CMsgDOTATeamInvite_InviterToGC
- type CMsgDOTATeamMember
- type CMsgDOTATeamMemberProfileRequest
- type CMsgDOTATeamMemberSDO
- type CMsgDOTATeamOnProfile
- type CMsgDOTATeamProfileRequest
- type CMsgDOTATeamProfileResponse
- type CMsgDOTATournament
- func (m *CMsgDOTATournament) GetDivisionId() uint32
- func (m *CMsgDOTATournament) GetGames() []*CMsgDOTATournament_Game
- func (m *CMsgDOTATournament) GetGid() uint64
- func (m *CMsgDOTATournament) GetStartTime() uint32
- func (m *CMsgDOTATournament) GetState() ETournamentState
- func (m *CMsgDOTATournament) GetTeams() []*CMsgDOTATournament_Team
- func (m *CMsgDOTATournament) GetTournamentId() uint32
- func (m *CMsgDOTATournament) GetTournamentTemplate() ETournamentTemplate
- func (m *CMsgDOTATournament) GetTournamentType() ETournamentType
- func (*CMsgDOTATournament) ProtoMessage()
- func (m *CMsgDOTATournament) Reset()
- func (m *CMsgDOTATournament) String() string
- type CMsgDOTATournamentRequest
- type CMsgDOTATournamentResponse
- type CMsgDOTATournament_Game
- func (m *CMsgDOTATournament_Game) GetBadTeamId() uint32
- func (m *CMsgDOTATournament_Game) GetBadTeamSeed() uint32
- func (m *CMsgDOTATournament_Game) GetGameId() uint32
- func (m *CMsgDOTATournament_Game) GetGameName() string
- func (m *CMsgDOTATournament_Game) GetGoodTeamId() uint32
- func (m *CMsgDOTATournament_Game) GetGoodTeamSeed() uint32
- func (m *CMsgDOTATournament_Game) GetLiveStream() bool
- func (m *CMsgDOTATournament_Game) GetLobbyId() uint64
- func (m *CMsgDOTATournament_Game) GetMatchId() uint32
- func (m *CMsgDOTATournament_Game) GetMessage() string
- func (m *CMsgDOTATournament_Game) GetReplayUrls() []*CMsgDOTATournament_Game_ReplayURL
- func (m *CMsgDOTATournament_Game) GetResultsFinal() bool
- func (m *CMsgDOTATournament_Game) GetState() ETournamentGameState
- func (*CMsgDOTATournament_Game) ProtoMessage()
- func (m *CMsgDOTATournament_Game) Reset()
- func (m *CMsgDOTATournament_Game) String() string
- type CMsgDOTATournament_Game_ReplayURL
- func (m *CMsgDOTATournament_Game_ReplayURL) GetDescription() string
- func (m *CMsgDOTATournament_Game_ReplayURL) GetProviderId() uint32
- func (m *CMsgDOTATournament_Game_ReplayURL) GetStreamId() uint32
- func (m *CMsgDOTATournament_Game_ReplayURL) GetUrl() string
- func (*CMsgDOTATournament_Game_ReplayURL) ProtoMessage()
- func (m *CMsgDOTATournament_Game_ReplayURL) Reset()
- func (m *CMsgDOTATournament_Game_ReplayURL) String() string
- type CMsgDOTATournament_Team
- func (m *CMsgDOTATournament_Team) GetCountryCode() string
- func (m *CMsgDOTATournament_Team) GetPlayers() []uint32
- func (m *CMsgDOTATournament_Team) GetSeed() uint32
- func (m *CMsgDOTATournament_Team) GetState() ETournamentTeamState
- func (m *CMsgDOTATournament_Team) GetTeamAbbrev() string
- func (m *CMsgDOTATournament_Team) GetTeamId() uint32
- func (m *CMsgDOTATournament_Team) GetTeamLogo() uint64
- func (m *CMsgDOTATournament_Team) GetTeamName() string
- func (*CMsgDOTATournament_Team) ProtoMessage()
- func (m *CMsgDOTATournament_Team) Reset()
- func (m *CMsgDOTATournament_Team) String() string
- type CMsgDOTATransferTeamAdmin
- type CMsgDOTATransferTeamAdminResponse
- func (m *CMsgDOTATransferTeamAdminResponse) GetInviteeName() string
- func (m *CMsgDOTATransferTeamAdminResponse) GetResult() CMsgDOTATransferTeamAdminResponse_Result
- func (*CMsgDOTATransferTeamAdminResponse) ProtoMessage()
- func (m *CMsgDOTATransferTeamAdminResponse) Reset()
- func (m *CMsgDOTATransferTeamAdminResponse) String() string
- type CMsgDOTATransferTeamAdminResponse_Result
- type CMsgDOTAUpdateTI4HeroQuest
- func (m *CMsgDOTAUpdateTI4HeroQuest) GetMatchId() uint64
- func (m *CMsgDOTAUpdateTI4HeroQuest) GetMatchStartTime() uint32
- func (m *CMsgDOTAUpdateTI4HeroQuest) GetPlayers() []*CMsgDOTAUpdateTI4HeroQuest_Player
- func (*CMsgDOTAUpdateTI4HeroQuest) ProtoMessage()
- func (m *CMsgDOTAUpdateTI4HeroQuest) Reset()
- func (m *CMsgDOTAUpdateTI4HeroQuest) String() string
- type CMsgDOTAUpdateTI4HeroQuest_Player
- type CMsgDOTAWelcome
- func (m *CMsgDOTAWelcome) GetAllow_3RdPartyMatchHistory() bool
- func (m *CMsgDOTAWelcome) GetBangNo() uint32
- func (m *CMsgDOTAWelcome) GetBannedWordListVersion() uint32
- func (m *CMsgDOTAWelcome) GetBannedWordListWordId() uint32
- func (m *CMsgDOTAWelcome) GetCompendiumUnlocks() uint64
- func (m *CMsgDOTAWelcome) GetCurrency() uint32
- func (m *CMsgDOTAWelcome) GetGcSocacheFileVersion() uint32
- func (m *CMsgDOTAWelcome) GetLastIpAddress() uint32
- func (m *CMsgDOTAWelcome) GetLastTimePlayed() uint32
- func (m *CMsgDOTAWelcome) GetPartnerAccountState() uint32
- func (m *CMsgDOTAWelcome) GetPartnerAccountType() PartnerAccountType
- func (m *CMsgDOTAWelcome) GetProfilePrivate() bool
- func (m *CMsgDOTAWelcome) GetShouldRequestPlayerOrigin() bool
- func (m *CMsgDOTAWelcome) GetShutdownlawterminateminutes() uint32
- func (m *CMsgDOTAWelcome) GetStoreItemHash() uint32
- func (m *CMsgDOTAWelcome) GetTimeplayedconsecutively() uint32
- func (m *CMsgDOTAWelcome) GetTournamentAdmin() bool
- func (m *CMsgDOTAWelcome) GetTournamentBroadcaster() bool
- func (*CMsgDOTAWelcome) ProtoMessage()
- func (m *CMsgDOTAWelcome) Reset()
- func (m *CMsgDOTAWelcome) String() string
- type CMsgDPPartnerMicroTxns
- func (m *CMsgDPPartnerMicroTxns) GetAppid() uint32
- func (m *CMsgDPPartnerMicroTxns) GetGcName() string
- func (m *CMsgDPPartnerMicroTxns) GetPartner() *CMsgDPPartnerMicroTxns_PartnerInfo
- func (m *CMsgDPPartnerMicroTxns) GetTransactions() []*CMsgDPPartnerMicroTxns_PartnerMicroTxn
- func (*CMsgDPPartnerMicroTxns) ProtoMessage()
- func (m *CMsgDPPartnerMicroTxns) Reset()
- func (m *CMsgDPPartnerMicroTxns) String() string
- type CMsgDPPartnerMicroTxnsResponse
- func (m *CMsgDPPartnerMicroTxnsResponse) GetEerrorcode() CMsgDPPartnerMicroTxnsResponse_EErrorCode
- func (m *CMsgDPPartnerMicroTxnsResponse) GetEresult() uint32
- func (*CMsgDPPartnerMicroTxnsResponse) ProtoMessage()
- func (m *CMsgDPPartnerMicroTxnsResponse) Reset()
- func (m *CMsgDPPartnerMicroTxnsResponse) String() string
- type CMsgDPPartnerMicroTxnsResponse_EErrorCode
- type CMsgDPPartnerMicroTxns_PartnerInfo
- func (m *CMsgDPPartnerMicroTxns_PartnerInfo) GetCurrencyCode() string
- func (m *CMsgDPPartnerMicroTxns_PartnerInfo) GetCurrencyName() string
- func (m *CMsgDPPartnerMicroTxns_PartnerInfo) GetPartnerId() uint32
- func (m *CMsgDPPartnerMicroTxns_PartnerInfo) GetPartnerName() string
- func (*CMsgDPPartnerMicroTxns_PartnerInfo) ProtoMessage()
- func (m *CMsgDPPartnerMicroTxns_PartnerInfo) Reset()
- func (m *CMsgDPPartnerMicroTxns_PartnerInfo) String() string
- type CMsgDPPartnerMicroTxns_PartnerMicroTxn
- func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetAccountId() uint32
- func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetCountryCode() string
- func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetDefIndex() uint32
- func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetInitTime() uint32
- func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetItemId() uint64
- func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetLastUpdateTime() uint32
- func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetLineItem() uint32
- func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetPrice() uint32
- func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetPriceUsd() uint32
- func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetPurchaseType() uint32
- func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetQuantity() int32
- func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetRefTransId() uint64
- func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetRegionCode() string
- func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetSteamTxnType() uint32
- func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetTax() uint32
- func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetTaxUsd() uint32
- func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetTxnId() uint64
- func (*CMsgDPPartnerMicroTxns_PartnerMicroTxn) ProtoMessage()
- func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) Reset()
- func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) String() string
- type CMsgDevNewItemRequest
- type CMsgDismissLootGreevil
- type CMsgDismissLootGreevilResponse
- type CMsgEconPlayerStrangeCountAdjustment
- func (m *CMsgEconPlayerStrangeCountAdjustment) GetAccountId() uint32
- func (m *CMsgEconPlayerStrangeCountAdjustment) GetStrangeCountAdjustments() []*CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment
- func (*CMsgEconPlayerStrangeCountAdjustment) ProtoMessage()
- func (m *CMsgEconPlayerStrangeCountAdjustment) Reset()
- func (m *CMsgEconPlayerStrangeCountAdjustment) String() string
- type CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment
- func (m *CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) GetAdjustment() uint32
- func (m *CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) GetEventType() uint32
- func (m *CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) GetItemId() uint64
- func (*CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) ProtoMessage()
- func (m *CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) Reset()
- func (m *CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) String() string
- type CMsgEventGameCreate
- func (m *CMsgEventGameCreate) GetClientVersion() uint32
- func (m *CMsgEventGameCreate) GetCustomGameId() uint64
- func (m *CMsgEventGameCreate) GetDifficulty() uint32
- func (m *CMsgEventGameCreate) GetGameMode() string
- func (m *CMsgEventGameCreate) GetMap() string
- func (m *CMsgEventGameCreate) GetSearchKey() string
- func (*CMsgEventGameCreate) ProtoMessage()
- func (m *CMsgEventGameCreate) Reset()
- func (m *CMsgEventGameCreate) String() string
- type CMsgExtractGems
- type CMsgFantasyLeagueRoleScoring
- func (m *CMsgFantasyLeagueRoleScoring) GetAssists() float32
- func (m *CMsgFantasyLeagueRoleScoring) GetDeaths() float32
- func (m *CMsgFantasyLeagueRoleScoring) GetDenies() float32
- func (m *CMsgFantasyLeagueRoleScoring) GetGpm() float32
- func (m *CMsgFantasyLeagueRoleScoring) GetHealing() float32
- func (m *CMsgFantasyLeagueRoleScoring) GetKills() float32
- func (m *CMsgFantasyLeagueRoleScoring) GetLastHits() float32
- func (m *CMsgFantasyLeagueRoleScoring) GetLevel() float32
- func (m *CMsgFantasyLeagueRoleScoring) GetRoshanKills() float32
- func (m *CMsgFantasyLeagueRoleScoring) GetStuns() float32
- func (m *CMsgFantasyLeagueRoleScoring) GetTowerKills() float32
- func (m *CMsgFantasyLeagueRoleScoring) GetXppm() float32
- func (*CMsgFantasyLeagueRoleScoring) ProtoMessage()
- func (m *CMsgFantasyLeagueRoleScoring) Reset()
- func (m *CMsgFantasyLeagueRoleScoring) String() string
- type CMsgFindSourceTVGames
- func (m *CMsgFindSourceTVGames) GetCustomGameId() uint64
- func (m *CMsgFindSourceTVGames) GetHeroid() uint32
- func (m *CMsgFindSourceTVGames) GetLeagueid() uint32
- func (m *CMsgFindSourceTVGames) GetNumGames() uint32
- func (m *CMsgFindSourceTVGames) GetSearchKey() string
- func (m *CMsgFindSourceTVGames) GetStart() uint32
- func (m *CMsgFindSourceTVGames) GetTeamGame() bool
- func (*CMsgFindSourceTVGames) ProtoMessage()
- func (m *CMsgFindSourceTVGames) Reset()
- func (m *CMsgFindSourceTVGames) String() string
- type CMsgFlipLobbyTeams
- type CMsgFriendPracticeLobbyListRequest
- type CMsgFriendPracticeLobbyListResponse
- type CMsgFulfillDynamicRecipeComponent
- func (m *CMsgFulfillDynamicRecipeComponent) GetConsumptionComponents() []*CMsgRecipeComponent
- func (m *CMsgFulfillDynamicRecipeComponent) GetToolItemId() uint64
- func (*CMsgFulfillDynamicRecipeComponent) ProtoMessage()
- func (m *CMsgFulfillDynamicRecipeComponent) Reset()
- func (m *CMsgFulfillDynamicRecipeComponent) String() string
- type CMsgGCBanStatusRequest
- type CMsgGCBanStatusResponse
- func (m *CMsgGCBanStatusResponse) GetLowPriority() bool
- func (m *CMsgGCBanStatusResponse) GetResult() uint32
- func (m *CMsgGCBanStatusResponse) GetTextChatBanned() bool
- func (m *CMsgGCBanStatusResponse) GetVoiceChatBanned() bool
- func (*CMsgGCBanStatusResponse) ProtoMessage()
- func (m *CMsgGCBanStatusResponse) Reset()
- func (m *CMsgGCBanStatusResponse) String() string
- type CMsgGCBannedWord
- type CMsgGCBannedWordListRequest
- type CMsgGCBannedWordListResponse
- type CMsgGCCheckFriendship
- type CMsgGCCheckFriendship_Response
- type CMsgGCClientDisplayNotification
- func (m *CMsgGCClientDisplayNotification) GetBodySubstringKeys() []string
- func (m *CMsgGCClientDisplayNotification) GetBodySubstringValues() []string
- func (m *CMsgGCClientDisplayNotification) GetNotificationBodyLocalizationKey() string
- func (m *CMsgGCClientDisplayNotification) GetNotificationTitleLocalizationKey() string
- func (*CMsgGCClientDisplayNotification) ProtoMessage()
- func (m *CMsgGCClientDisplayNotification) Reset()
- func (m *CMsgGCClientDisplayNotification) String() string
- type CMsgGCClientMarketData
- type CMsgGCClientMarketDataEntry
- func (m *CMsgGCClientMarketDataEntry) GetItemDefIndex() uint32
- func (m *CMsgGCClientMarketDataEntry) GetItemQuality() uint32
- func (m *CMsgGCClientMarketDataEntry) GetItemSellListings() uint32
- func (m *CMsgGCClientMarketDataEntry) GetPriceInLocalCurrency() uint32
- func (*CMsgGCClientMarketDataEntry) ProtoMessage()
- func (m *CMsgGCClientMarketDataEntry) Reset()
- func (m *CMsgGCClientMarketDataEntry) String() string
- type CMsgGCClientMarketDataRequest
- type CMsgGCClientPing
- type CMsgGCClientVersionUpdated
- type CMsgGCCollectItem
- type CMsgGCEconSQLWorkItemEmbeddedRollbackData
- func (m *CMsgGCEconSQLWorkItemEmbeddedRollbackData) GetAccountId() uint32
- func (m *CMsgGCEconSQLWorkItemEmbeddedRollbackData) GetDeletedItemId() uint64
- func (*CMsgGCEconSQLWorkItemEmbeddedRollbackData) ProtoMessage()
- func (m *CMsgGCEconSQLWorkItemEmbeddedRollbackData) Reset()
- func (m *CMsgGCEconSQLWorkItemEmbeddedRollbackData) String() string
- type CMsgGCError
- type CMsgGCGetCommandList
- type CMsgGCGetCommandListResponse
- type CMsgGCGetEmailTemplate
- func (m *CMsgGCGetEmailTemplate) GetAppId() uint32
- func (m *CMsgGCGetEmailTemplate) GetEmailFormat() int32
- func (m *CMsgGCGetEmailTemplate) GetEmailLang() int32
- func (m *CMsgGCGetEmailTemplate) GetEmailMsgType() uint32
- func (*CMsgGCGetEmailTemplate) ProtoMessage()
- func (m *CMsgGCGetEmailTemplate) Reset()
- func (m *CMsgGCGetEmailTemplate) String() string
- type CMsgGCGetEmailTemplateResponse
- func (m *CMsgGCGetEmailTemplateResponse) GetEresult() uint32
- func (m *CMsgGCGetEmailTemplateResponse) GetTemplate() string
- func (m *CMsgGCGetEmailTemplateResponse) GetTemplateExists() bool
- func (*CMsgGCGetEmailTemplateResponse) ProtoMessage()
- func (m *CMsgGCGetEmailTemplateResponse) Reset()
- func (m *CMsgGCGetEmailTemplateResponse) String() string
- type CMsgGCGetHeroStandings
- type CMsgGCGetHeroStandingsResponse
- type CMsgGCGetHeroStandingsResponse_Hero
- func (m *CMsgGCGetHeroStandingsResponse_Hero) GetHeroId() uint32
- func (m *CMsgGCGetHeroStandingsResponse_Hero) GetLosses() uint32
- func (m *CMsgGCGetHeroStandingsResponse_Hero) GetWins() uint32
- func (*CMsgGCGetHeroStandingsResponse_Hero) ProtoMessage()
- func (m *CMsgGCGetHeroStandingsResponse_Hero) Reset()
- func (m *CMsgGCGetHeroStandingsResponse_Hero) String() string
- type CMsgGCGetPartnerAccountLink
- type CMsgGCGetPartnerAccountLink_Response
- func (m *CMsgGCGetPartnerAccountLink_Response) GetNexonid() uint32
- func (m *CMsgGCGetPartnerAccountLink_Response) GetPwid() uint32
- func (*CMsgGCGetPartnerAccountLink_Response) ProtoMessage()
- func (m *CMsgGCGetPartnerAccountLink_Response) Reset()
- func (m *CMsgGCGetPartnerAccountLink_Response) String() string
- type CMsgGCGetPersonaNames
- type CMsgGCGetPersonaNames_Response
- func (m *CMsgGCGetPersonaNames_Response) GetFailedLookupSteamids() []uint64
- func (m *CMsgGCGetPersonaNames_Response) GetSucceededLookups() []*CMsgGCGetPersonaNames_Response_PersonaName
- func (*CMsgGCGetPersonaNames_Response) ProtoMessage()
- func (m *CMsgGCGetPersonaNames_Response) Reset()
- func (m *CMsgGCGetPersonaNames_Response) String() string
- type CMsgGCGetPersonaNames_Response_PersonaName
- func (m *CMsgGCGetPersonaNames_Response_PersonaName) GetPersonaName() string
- func (m *CMsgGCGetPersonaNames_Response_PersonaName) GetSteamid() uint64
- func (*CMsgGCGetPersonaNames_Response_PersonaName) ProtoMessage()
- func (m *CMsgGCGetPersonaNames_Response_PersonaName) Reset()
- func (m *CMsgGCGetPersonaNames_Response_PersonaName) String() string
- type CMsgGCHAccountVacStatusChange
- func (m *CMsgGCHAccountVacStatusChange) GetAppId() uint32
- func (m *CMsgGCHAccountVacStatusChange) GetIsBannedFuture() bool
- func (m *CMsgGCHAccountVacStatusChange) GetIsBannedNow() bool
- func (m *CMsgGCHAccountVacStatusChange) GetRtimeVacbanStarts() uint32
- func (m *CMsgGCHAccountVacStatusChange) GetSteamId() uint64
- func (*CMsgGCHAccountVacStatusChange) ProtoMessage()
- func (m *CMsgGCHAccountVacStatusChange) Reset()
- func (m *CMsgGCHAccountVacStatusChange) String() string
- type CMsgGCHUpdateSession
- func (m *CMsgGCHUpdateSession) GetAppId() uint32
- func (m *CMsgGCHUpdateSession) GetClientAddr() uint32
- func (m *CMsgGCHUpdateSession) GetExtraFields() []*CMsgGCHUpdateSession_ExtraField
- func (m *CMsgGCHUpdateSession) GetOnline() bool
- func (m *CMsgGCHUpdateSession) GetOsType() uint32
- func (m *CMsgGCHUpdateSession) GetServerAddr() uint32
- func (m *CMsgGCHUpdateSession) GetServerPort() uint32
- func (m *CMsgGCHUpdateSession) GetServerSteamId() uint64
- func (m *CMsgGCHUpdateSession) GetSteamId() uint64
- func (*CMsgGCHUpdateSession) ProtoMessage()
- func (m *CMsgGCHUpdateSession) Reset()
- func (m *CMsgGCHUpdateSession) String() string
- type CMsgGCHUpdateSession_ExtraField
- type CMsgGCIncrementKillCountResponse
- func (m *CMsgGCIncrementKillCountResponse) GetItemDef() uint32
- func (m *CMsgGCIncrementKillCountResponse) GetKillerAccountId() uint32
- func (m *CMsgGCIncrementKillCountResponse) GetLevelType() uint32
- func (m *CMsgGCIncrementKillCountResponse) GetNumKills() uint32
- func (*CMsgGCIncrementKillCountResponse) ProtoMessage()
- func (m *CMsgGCIncrementKillCountResponse) Reset()
- func (m *CMsgGCIncrementKillCountResponse) String() string
- type CMsgGCItemEditorReleaseReservation
- func (m *CMsgGCItemEditorReleaseReservation) GetDefIndex() uint32
- func (m *CMsgGCItemEditorReleaseReservation) GetUsername() string
- func (*CMsgGCItemEditorReleaseReservation) ProtoMessage()
- func (m *CMsgGCItemEditorReleaseReservation) Reset()
- func (m *CMsgGCItemEditorReleaseReservation) String() string
- type CMsgGCItemEditorReleaseReservationResponse
- func (m *CMsgGCItemEditorReleaseReservationResponse) GetDefIndex() uint32
- func (m *CMsgGCItemEditorReleaseReservationResponse) GetReleased() bool
- func (*CMsgGCItemEditorReleaseReservationResponse) ProtoMessage()
- func (m *CMsgGCItemEditorReleaseReservationResponse) Reset()
- func (m *CMsgGCItemEditorReleaseReservationResponse) String() string
- type CMsgGCItemEditorReservation
- type CMsgGCItemEditorReservationsRequest
- type CMsgGCItemEditorReservationsResponse
- type CMsgGCItemEditorReserveItemDef
- type CMsgGCItemEditorReserveItemDefResponse
- func (m *CMsgGCItemEditorReserveItemDefResponse) GetDefIndex() uint32
- func (m *CMsgGCItemEditorReserveItemDefResponse) GetResult() uint32
- func (m *CMsgGCItemEditorReserveItemDefResponse) GetUsername() string
- func (*CMsgGCItemEditorReserveItemDefResponse) ProtoMessage()
- func (m *CMsgGCItemEditorReserveItemDefResponse) Reset()
- func (m *CMsgGCItemEditorReserveItemDefResponse) String() string
- type CMsgGCItemPreviewItemBoughtNotification
- type CMsgGCLeagueAdminState
- type CMsgGCLeagueAdminState_PrivateLeagueKeys
- func (m *CMsgGCLeagueAdminState_PrivateLeagueKeys) GetLeagueid() uint32
- func (m *CMsgGCLeagueAdminState_PrivateLeagueKeys) GetPrivatekey() uint32
- func (*CMsgGCLeagueAdminState_PrivateLeagueKeys) ProtoMessage()
- func (m *CMsgGCLeagueAdminState_PrivateLeagueKeys) Reset()
- func (m *CMsgGCLeagueAdminState_PrivateLeagueKeys) String() string
- type CMsgGCLobbyUpdateBroadcastChannelInfo
- func (m *CMsgGCLobbyUpdateBroadcastChannelInfo) GetChannelId() uint32
- func (m *CMsgGCLobbyUpdateBroadcastChannelInfo) GetCountryCode() string
- func (m *CMsgGCLobbyUpdateBroadcastChannelInfo) GetDescription() string
- func (*CMsgGCLobbyUpdateBroadcastChannelInfo) ProtoMessage()
- func (m *CMsgGCLobbyUpdateBroadcastChannelInfo) Reset()
- func (m *CMsgGCLobbyUpdateBroadcastChannelInfo) String() string
- type CMsgGCMatchDetailsRequest
- type CMsgGCMatchDetailsResponse
- func (m *CMsgGCMatchDetailsResponse) GetMatch() *CMsgDOTAMatch
- func (m *CMsgGCMatchDetailsResponse) GetResult() uint32
- func (m *CMsgGCMatchDetailsResponse) GetVote() DOTAMatchVote
- func (*CMsgGCMatchDetailsResponse) ProtoMessage()
- func (m *CMsgGCMatchDetailsResponse) Reset()
- func (m *CMsgGCMatchDetailsResponse) String() string
- type CMsgGCMsgMasterSetClientMsgRouting
- type CMsgGCMsgMasterSetClientMsgRouting_Entry
- func (m *CMsgGCMsgMasterSetClientMsgRouting_Entry) GetMsgType() uint32
- func (m *CMsgGCMsgMasterSetClientMsgRouting_Entry) GetRouting() *CMsgGCRoutingInfo
- func (*CMsgGCMsgMasterSetClientMsgRouting_Entry) ProtoMessage()
- func (m *CMsgGCMsgMasterSetClientMsgRouting_Entry) Reset()
- func (m *CMsgGCMsgMasterSetClientMsgRouting_Entry) String() string
- type CMsgGCMsgMasterSetClientMsgRouting_Response
- type CMsgGCMsgMasterSetDirectory
- type CMsgGCMsgMasterSetDirectory_Response
- type CMsgGCMsgMasterSetDirectory_SubGC
- func (m *CMsgGCMsgMasterSetDirectory_SubGC) GetBox() string
- func (m *CMsgGCMsgMasterSetDirectory_SubGC) GetCommandLine() string
- func (m *CMsgGCMsgMasterSetDirectory_SubGC) GetDirIndex() uint32
- func (m *CMsgGCMsgMasterSetDirectory_SubGC) GetGcBinary() string
- func (m *CMsgGCMsgMasterSetDirectory_SubGC) GetName() string
- func (*CMsgGCMsgMasterSetDirectory_SubGC) ProtoMessage()
- func (m *CMsgGCMsgMasterSetDirectory_SubGC) Reset()
- func (m *CMsgGCMsgMasterSetDirectory_SubGC) String() string
- type CMsgGCMsgMasterSetWebAPIRouting
- type CMsgGCMsgMasterSetWebAPIRouting_Entry
- func (m *CMsgGCMsgMasterSetWebAPIRouting_Entry) GetInterfaceName() string
- func (m *CMsgGCMsgMasterSetWebAPIRouting_Entry) GetMethodName() string
- func (m *CMsgGCMsgMasterSetWebAPIRouting_Entry) GetRouting() *CMsgGCRoutingInfo
- func (*CMsgGCMsgMasterSetWebAPIRouting_Entry) ProtoMessage()
- func (m *CMsgGCMsgMasterSetWebAPIRouting_Entry) Reset()
- func (m *CMsgGCMsgMasterSetWebAPIRouting_Entry) String() string
- type CMsgGCMsgMasterSetWebAPIRouting_Response
- type CMsgGCMsgSetOptions
- func (m *CMsgGCMsgSetOptions) GetClientMsgRanges() []*CMsgGCMsgSetOptions_MessageRange
- func (m *CMsgGCMsgSetOptions) GetGcsqlVersion() CMsgGCMsgSetOptions_GCSQLVersion
- func (m *CMsgGCMsgSetOptions) GetOptions() []CMsgGCMsgSetOptions_Option
- func (*CMsgGCMsgSetOptions) ProtoMessage()
- func (m *CMsgGCMsgSetOptions) Reset()
- func (m *CMsgGCMsgSetOptions) String() string
- type CMsgGCMsgSetOptions_GCSQLVersion
- type CMsgGCMsgSetOptions_MessageRange
- type CMsgGCMsgSetOptions_Option
- type CMsgGCMsgWebAPIJobRequestForwardResponse
- type CMsgGCMultiplexMessage
- type CMsgGCNameItemNotification
- func (m *CMsgGCNameItemNotification) GetItemDefIndex() uint32
- func (m *CMsgGCNameItemNotification) GetItemNameCustom() string
- func (m *CMsgGCNameItemNotification) GetPlayerSteamid() uint64
- func (*CMsgGCNameItemNotification) ProtoMessage()
- func (m *CMsgGCNameItemNotification) Reset()
- func (m *CMsgGCNameItemNotification) String() string
- type CMsgGCNewBloomModeState
- type CMsgGCNewBloomModeStateResponse
- func (m *CMsgGCNewBloomModeStateResponse) GetActive() bool
- func (m *CMsgGCNewBloomModeStateResponse) GetRound() uint32
- func (m *CMsgGCNewBloomModeStateResponse) GetSwitchTime() uint32
- func (*CMsgGCNewBloomModeStateResponse) ProtoMessage()
- func (m *CMsgGCNewBloomModeStateResponse) Reset()
- func (m *CMsgGCNewBloomModeStateResponse) String() string
- type CMsgGCNotificationsMarkReadRequest
- type CMsgGCNotificationsRequest
- type CMsgGCNotificationsResponse
- func (m *CMsgGCNotificationsResponse) GetNotifications() []*CMsgGCNotificationsResponse_Notification
- func (m *CMsgGCNotificationsResponse) GetResult() CMsgGCNotificationsResponse_EResult
- func (*CMsgGCNotificationsResponse) ProtoMessage()
- func (m *CMsgGCNotificationsResponse) Reset()
- func (m *CMsgGCNotificationsResponse) String() string
- type CMsgGCNotificationsResponse_EResult
- type CMsgGCNotificationsResponse_Notification
- func (m *CMsgGCNotificationsResponse_Notification) GetId() uint64
- func (m *CMsgGCNotificationsResponse_Notification) GetMessage() string
- func (m *CMsgGCNotificationsResponse_Notification) GetReferenceA() uint32
- func (m *CMsgGCNotificationsResponse_Notification) GetReferenceB() uint32
- func (m *CMsgGCNotificationsResponse_Notification) GetReferenceC() uint32
- func (m *CMsgGCNotificationsResponse_Notification) GetTimestamp() uint32
- func (m *CMsgGCNotificationsResponse_Notification) GetType() uint32
- func (m *CMsgGCNotificationsResponse_Notification) GetUnread() bool
- func (*CMsgGCNotificationsResponse_Notification) ProtoMessage()
- func (m *CMsgGCNotificationsResponse_Notification) Reset()
- func (m *CMsgGCNotificationsResponse_Notification) String() string
- type CMsgGCPartnerBalanceRequest
- type CMsgGCPartnerBalanceResponse
- type CMsgGCPartnerRechargeRedirectURLRequest
- type CMsgGCPartnerRechargeRedirectURLResponse
- func (m *CMsgGCPartnerRechargeRedirectURLResponse) GetResult() EGCPartnerRequestResponse
- func (m *CMsgGCPartnerRechargeRedirectURLResponse) GetUrl() string
- func (*CMsgGCPartnerRechargeRedirectURLResponse) ProtoMessage()
- func (m *CMsgGCPartnerRechargeRedirectURLResponse) Reset()
- func (m *CMsgGCPartnerRechargeRedirectURLResponse) String() string
- type CMsgGCPlayerInfo
- type CMsgGCPlayerInfoRequest
- type CMsgGCPlayerInfoSubmit
- func (m *CMsgGCPlayerInfoSubmit) GetCountryCode() string
- func (m *CMsgGCPlayerInfoSubmit) GetFantasyRole() uint32
- func (m *CMsgGCPlayerInfoSubmit) GetName() string
- func (m *CMsgGCPlayerInfoSubmit) GetSponsor() string
- func (m *CMsgGCPlayerInfoSubmit) GetTeamId() uint32
- func (*CMsgGCPlayerInfoSubmit) ProtoMessage()
- func (m *CMsgGCPlayerInfoSubmit) Reset()
- func (m *CMsgGCPlayerInfoSubmit) String() string
- type CMsgGCPlayerInfoSubmitResponse
- type CMsgGCPlayerInfoSubmitResponse_EResult
- type CMsgGCPlayerInfo_PlayerInfo
- func (m *CMsgGCPlayerInfo_PlayerInfo) GetAccountId() uint32
- func (m *CMsgGCPlayerInfo_PlayerInfo) GetCountryCode() string
- func (m *CMsgGCPlayerInfo_PlayerInfo) GetFantasyRole() uint32
- func (m *CMsgGCPlayerInfo_PlayerInfo) GetIsLocked() bool
- func (m *CMsgGCPlayerInfo_PlayerInfo) GetName() string
- func (m *CMsgGCPlayerInfo_PlayerInfo) GetSponsor() string
- func (m *CMsgGCPlayerInfo_PlayerInfo) GetTeamId() uint32
- func (m *CMsgGCPlayerInfo_PlayerInfo) GetTeamName() string
- func (m *CMsgGCPlayerInfo_PlayerInfo) GetTeamTag() string
- func (*CMsgGCPlayerInfo_PlayerInfo) ProtoMessage()
- func (m *CMsgGCPlayerInfo_PlayerInfo) Reset()
- func (m *CMsgGCPlayerInfo_PlayerInfo) String() string
- type CMsgGCReportAbuse
- func (m *CMsgGCReportAbuse) GetAbuseType() uint32
- func (m *CMsgGCReportAbuse) GetContentType() uint32
- func (m *CMsgGCReportAbuse) GetDescription() string
- func (m *CMsgGCReportAbuse) GetGid() uint64
- func (m *CMsgGCReportAbuse) GetTargetGameServerIp() uint32
- func (m *CMsgGCReportAbuse) GetTargetGameServerPort() uint32
- func (m *CMsgGCReportAbuse) GetTargetSteamId() uint64
- func (*CMsgGCReportAbuse) ProtoMessage()
- func (m *CMsgGCReportAbuse) Reset()
- func (m *CMsgGCReportAbuse) String() string
- type CMsgGCReportAbuseResponse
- func (m *CMsgGCReportAbuseResponse) GetErrorMessage() string
- func (m *CMsgGCReportAbuseResponse) GetResult() uint32
- func (m *CMsgGCReportAbuseResponse) GetTargetSteamId() uint64
- func (*CMsgGCReportAbuseResponse) ProtoMessage()
- func (m *CMsgGCReportAbuseResponse) Reset()
- func (m *CMsgGCReportAbuseResponse) String() string
- type CMsgGCRequestStoreSalesData
- type CMsgGCRequestStoreSalesDataResponse
- func (m *CMsgGCRequestStoreSalesDataResponse) GetExpirationTime() uint32
- func (m *CMsgGCRequestStoreSalesDataResponse) GetSalePrice() []*CMsgGCRequestStoreSalesDataResponse_Price
- func (m *CMsgGCRequestStoreSalesDataResponse) GetVersion() uint32
- func (*CMsgGCRequestStoreSalesDataResponse) ProtoMessage()
- func (m *CMsgGCRequestStoreSalesDataResponse) Reset()
- func (m *CMsgGCRequestStoreSalesDataResponse) String() string
- type CMsgGCRequestStoreSalesDataResponse_Price
- func (m *CMsgGCRequestStoreSalesDataResponse_Price) GetItemDef() uint32
- func (m *CMsgGCRequestStoreSalesDataResponse_Price) GetPrice() uint32
- func (*CMsgGCRequestStoreSalesDataResponse_Price) ProtoMessage()
- func (m *CMsgGCRequestStoreSalesDataResponse_Price) Reset()
- func (m *CMsgGCRequestStoreSalesDataResponse_Price) String() string
- type CMsgGCRequestStoreSalesDataUpToDateResponse
- func (m *CMsgGCRequestStoreSalesDataUpToDateResponse) GetExpirationTime() uint32
- func (m *CMsgGCRequestStoreSalesDataUpToDateResponse) GetVersion() uint32
- func (*CMsgGCRequestStoreSalesDataUpToDateResponse) ProtoMessage()
- func (m *CMsgGCRequestStoreSalesDataUpToDateResponse) Reset()
- func (m *CMsgGCRequestStoreSalesDataUpToDateResponse) String() string
- type CMsgGCRequestSubGCSessionInfo
- type CMsgGCRequestSubGCSessionInfoResponse
- func (m *CMsgGCRequestSubGCSessionInfoResponse) GetIp() uint32
- func (m *CMsgGCRequestSubGCSessionInfoResponse) GetTrusted() bool
- func (*CMsgGCRequestSubGCSessionInfoResponse) ProtoMessage()
- func (m *CMsgGCRequestSubGCSessionInfoResponse) Reset()
- func (m *CMsgGCRequestSubGCSessionInfoResponse) String() string
- type CMsgGCRoutingInfo
- func (m *CMsgGCRoutingInfo) GetDirIndex() []uint32
- func (m *CMsgGCRoutingInfo) GetFallback() CMsgGCRoutingInfo_RoutingMethod
- func (m *CMsgGCRoutingInfo) GetMethod() CMsgGCRoutingInfo_RoutingMethod
- func (m *CMsgGCRoutingInfo) GetProtobufField() uint32
- func (m *CMsgGCRoutingInfo) GetWebapiParam() string
- func (*CMsgGCRoutingInfo) ProtoMessage()
- func (m *CMsgGCRoutingInfo) Reset()
- func (m *CMsgGCRoutingInfo) String() string
- type CMsgGCRoutingInfo_RoutingMethod
- type CMsgGCServerVersionUpdated
- type CMsgGCShowItemsPickedUp
- type CMsgGCSteamProfileRequest
- type CMsgGCSteamProfileRequestResponse
- type CMsgGCStorePurchaseCancel
- type CMsgGCStorePurchaseCancelResponse
- type CMsgGCStorePurchaseFinalize
- type CMsgGCStorePurchaseFinalizeResponse
- func (m *CMsgGCStorePurchaseFinalizeResponse) GetItemIds() []uint64
- func (m *CMsgGCStorePurchaseFinalizeResponse) GetResult() uint32
- func (*CMsgGCStorePurchaseFinalizeResponse) ProtoMessage()
- func (m *CMsgGCStorePurchaseFinalizeResponse) Reset()
- func (m *CMsgGCStorePurchaseFinalizeResponse) String() string
- type CMsgGCStorePurchaseInit
- func (m *CMsgGCStorePurchaseInit) GetCountry() string
- func (m *CMsgGCStorePurchaseInit) GetCurrency() int32
- func (m *CMsgGCStorePurchaseInit) GetLanguage() int32
- func (m *CMsgGCStorePurchaseInit) GetLineItems() []*CGCStorePurchaseInit_LineItem
- func (*CMsgGCStorePurchaseInit) ProtoMessage()
- func (m *CMsgGCStorePurchaseInit) Reset()
- func (m *CMsgGCStorePurchaseInit) String() string
- type CMsgGCStorePurchaseInitResponse
- type CMsgGCToClientTournamentItemDrop
- type CMsgGCToGCApplyLocalizationDiff
- type CMsgGCToGCApplyLocalizationDiffResponse
- type CMsgGCToGCBannedWordListBroadcast
- type CMsgGCToGCBannedWordListUpdated
- type CMsgGCToGCBroadcastConsoleCommand
- type CMsgGCToGCCanUseDropRateBonus
- func (m *CMsgGCToGCCanUseDropRateBonus) GetAccountId() uint32
- func (m *CMsgGCToGCCanUseDropRateBonus) GetAllowEqualRate() bool
- func (m *CMsgGCToGCCanUseDropRateBonus) GetBoosterType() uint32
- func (m *CMsgGCToGCCanUseDropRateBonus) GetDropRateBonus() float32
- func (m *CMsgGCToGCCanUseDropRateBonus) GetExclusiveItemDef() uint32
- func (*CMsgGCToGCCanUseDropRateBonus) ProtoMessage()
- func (m *CMsgGCToGCCanUseDropRateBonus) Reset()
- func (m *CMsgGCToGCCanUseDropRateBonus) String() string
- type CMsgGCToGCCheckAccountTradeStatus
- type CMsgGCToGCCheckAccountTradeStatusResponse
- func (m *CMsgGCToGCCheckAccountTradeStatusResponse) GetCanTrade() bool
- func (m *CMsgGCToGCCheckAccountTradeStatusResponse) GetErrorCode() uint32
- func (*CMsgGCToGCCheckAccountTradeStatusResponse) ProtoMessage()
- func (m *CMsgGCToGCCheckAccountTradeStatusResponse) Reset()
- func (m *CMsgGCToGCCheckAccountTradeStatusResponse) String() string
- type CMsgGCToGCDirtyMultipleSDOCache
- type CMsgGCToGCDirtySDOCache
- type CMsgGCToGCGetUserPCBangNo
- type CMsgGCToGCGetUserPCBangNoResponse
- type CMsgGCToGCGetUserServerMembers
- type CMsgGCToGCGetUserServerMembersResponse
- type CMsgGCToGCGetUserSessionServer
- type CMsgGCToGCGetUserSessionServerResponse
- type CMsgGCToGCGrantAccountRolledItems
- func (m *CMsgGCToGCGrantAccountRolledItems) GetAccountId() uint32
- func (m *CMsgGCToGCGrantAccountRolledItems) GetAuditAction() uint32
- func (m *CMsgGCToGCGrantAccountRolledItems) GetAuditData() uint32
- func (m *CMsgGCToGCGrantAccountRolledItems) GetItems() []*CMsgGCToGCGrantAccountRolledItems_Item
- func (*CMsgGCToGCGrantAccountRolledItems) ProtoMessage()
- func (m *CMsgGCToGCGrantAccountRolledItems) Reset()
- func (m *CMsgGCToGCGrantAccountRolledItems) String() string
- type CMsgGCToGCGrantAccountRolledItems_Item
- func (m *CMsgGCToGCGrantAccountRolledItems_Item) GetAdditionalAuditEntries() []*CMsgGCToGCGrantAccountRolledItems_Item_AdditionalAuditEntry
- func (m *CMsgGCToGCGrantAccountRolledItems_Item) GetDynamicAttributes() []*CMsgGCToGCGrantAccountRolledItems_Item_DynamicAttribute
- func (m *CMsgGCToGCGrantAccountRolledItems_Item) GetIgnoreLimit() bool
- func (m *CMsgGCToGCGrantAccountRolledItems_Item) GetItemDef() uint32
- func (m *CMsgGCToGCGrantAccountRolledItems_Item) GetLootLists() []string
- func (m *CMsgGCToGCGrantAccountRolledItems_Item) GetOrigin() uint32
- func (*CMsgGCToGCGrantAccountRolledItems_Item) ProtoMessage()
- func (m *CMsgGCToGCGrantAccountRolledItems_Item) Reset()
- func (m *CMsgGCToGCGrantAccountRolledItems_Item) String() string
- type CMsgGCToGCGrantAccountRolledItems_Item_AdditionalAuditEntry
- func (m *CMsgGCToGCGrantAccountRolledItems_Item_AdditionalAuditEntry) GetAuditAction() uint32
- func (m *CMsgGCToGCGrantAccountRolledItems_Item_AdditionalAuditEntry) GetAuditData() uint32
- func (m *CMsgGCToGCGrantAccountRolledItems_Item_AdditionalAuditEntry) GetOwnerAccountId() uint32
- func (*CMsgGCToGCGrantAccountRolledItems_Item_AdditionalAuditEntry) ProtoMessage()
- func (m *CMsgGCToGCGrantAccountRolledItems_Item_AdditionalAuditEntry) Reset()
- func (m *CMsgGCToGCGrantAccountRolledItems_Item_AdditionalAuditEntry) String() string
- type CMsgGCToGCGrantAccountRolledItems_Item_DynamicAttribute
- func (m *CMsgGCToGCGrantAccountRolledItems_Item_DynamicAttribute) GetName() string
- func (m *CMsgGCToGCGrantAccountRolledItems_Item_DynamicAttribute) GetValueFloat() float32
- func (m *CMsgGCToGCGrantAccountRolledItems_Item_DynamicAttribute) GetValueUint32() uint32
- func (*CMsgGCToGCGrantAccountRolledItems_Item_DynamicAttribute) ProtoMessage()
- func (m *CMsgGCToGCGrantAccountRolledItems_Item_DynamicAttribute) Reset()
- func (m *CMsgGCToGCGrantAccountRolledItems_Item_DynamicAttribute) String() string
- type CMsgGCToGCGrantSelfMadeItemToAccount
- func (m *CMsgGCToGCGrantSelfMadeItemToAccount) GetAccountid() uint32
- func (m *CMsgGCToGCGrantSelfMadeItemToAccount) GetItemDefIndex() uint32
- func (*CMsgGCToGCGrantSelfMadeItemToAccount) ProtoMessage()
- func (m *CMsgGCToGCGrantSelfMadeItemToAccount) Reset()
- func (m *CMsgGCToGCGrantSelfMadeItemToAccount) String() string
- type CMsgGCToGCLoadSessionSOCache
- type CMsgGCToGCLoadSessionSOCacheResponse
- type CMsgGCToGCPingRequest
- type CMsgGCToGCPingResponse
- type CMsgGCToGCRefreshSOCache
- type CMsgGCToGCSOCacheSubscribe
- func (m *CMsgGCToGCSOCacheSubscribe) GetHaveVersions() []*CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions
- func (m *CMsgGCToGCSOCacheSubscribe) GetSubscribeTo() uint64
- func (m *CMsgGCToGCSOCacheSubscribe) GetSubscriber() uint64
- func (m *CMsgGCToGCSOCacheSubscribe) GetSyncVersion() uint64
- func (*CMsgGCToGCSOCacheSubscribe) ProtoMessage()
- func (m *CMsgGCToGCSOCacheSubscribe) Reset()
- func (m *CMsgGCToGCSOCacheSubscribe) String() string
- type CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions
- func (m *CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions) GetServiceId() uint32
- func (m *CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions) GetVersion() uint64
- func (*CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions) ProtoMessage()
- func (m *CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions) Reset()
- func (m *CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions) String() string
- type CMsgGCToGCSOCacheUnsubscribe
- type CMsgGCToGCUpdateSQLKeyValue
- type CMsgGCToGCUpdateSessionStats
- func (m *CMsgGCToGCUpdateSessionStats) GetInLogonSurge() bool
- func (m *CMsgGCToGCUpdateSessionStats) GetServerSessions() uint32
- func (m *CMsgGCToGCUpdateSessionStats) GetUserSessions() uint32
- func (*CMsgGCToGCUpdateSessionStats) ProtoMessage()
- func (m *CMsgGCToGCUpdateSessionStats) Reset()
- func (m *CMsgGCToGCUpdateSessionStats) String() string
- type CMsgGCToGCWebAPIAccountChanged
- type CMsgGCToRelayConnect
- func (m *CMsgGCToRelayConnect) GetGameServerSteamId() uint64
- func (m *CMsgGCToRelayConnect) GetParentCount() uint32
- func (m *CMsgGCToRelayConnect) GetSourceTvPort() uint32
- func (m *CMsgGCToRelayConnect) GetSourceTvPrivateAddr() uint32
- func (m *CMsgGCToRelayConnect) GetSourceTvPublicAddr() uint32
- func (m *CMsgGCToRelayConnect) GetSourceTvSteamid() uint32
- func (m *CMsgGCToRelayConnect) GetTvUniqueSecretCode() uint64
- func (*CMsgGCToRelayConnect) ProtoMessage()
- func (m *CMsgGCToRelayConnect) Reset()
- func (m *CMsgGCToRelayConnect) String() string
- type CMsgGCToRelayConnectResponse
- type CMsgGCToServerConsoleCommand
- type CMsgGCToServerPingRequest
- type CMsgGCToServerPingResponse
- func (m *CMsgGCToServerPingResponse) GetCluster() uint32
- func (m *CMsgGCToServerPingResponse) GetRequestId() uint64
- func (m *CMsgGCToServerPingResponse) GetRequestTime() uint64
- func (*CMsgGCToServerPingResponse) ProtoMessage()
- func (m *CMsgGCToServerPingResponse) Reset()
- func (m *CMsgGCToServerPingResponse) String() string
- type CMsgGCUpdateSubGCSessionInfo
- type CMsgGCUpdateSubGCSessionInfo_CMsgUpdate
- func (m *CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) GetIp() uint32
- func (m *CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) GetSteamid() uint64
- func (m *CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) GetTrusted() bool
- func (*CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) ProtoMessage()
- func (m *CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) Reset()
- func (m *CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) String() string
- type CMsgGCWatchDownloadedReplay
- type CMsgGameChatLog
- type CMsgGameChatLog_CChatLine
- func (m *CMsgGameChatLog_CChatLine) GetAccountId() uint32
- func (m *CMsgGameChatLog_CChatLine) GetGameTime() uint32
- func (m *CMsgGameChatLog_CChatLine) GetTeamOnly() uint32
- func (m *CMsgGameChatLog_CChatLine) GetText() string
- func (*CMsgGameChatLog_CChatLine) ProtoMessage()
- func (m *CMsgGameChatLog_CChatLine) Reset()
- func (m *CMsgGameChatLog_CChatLine) String() string
- type CMsgGameMatchSignOut
- func (m *CMsgGameMatchSignOut) GetAdditionalMsgs() []*CMsgGameMatchSignOut_CAdditionalSignoutMsg
- func (m *CMsgGameMatchSignOut) GetAutomaticSurrender() bool
- func (m *CMsgGameMatchSignOut) GetBarracksStatus() []uint32
- func (m *CMsgGameMatchSignOut) GetCluster() uint32
- func (m *CMsgGameMatchSignOut) GetDate() uint32
- func (m *CMsgGameMatchSignOut) GetDuration() uint32
- func (m *CMsgGameMatchSignOut) GetEventScore() uint32
- func (m *CMsgGameMatchSignOut) GetFantasyStats() []*CMsgDOTAFantasyPlayerStats
- func (m *CMsgGameMatchSignOut) GetFirstBloodTime() uint32
- func (m *CMsgGameMatchSignOut) GetGameBalance() float32
- func (m *CMsgGameMatchSignOut) GetGoodGuysWin() bool
- func (m *CMsgGameMatchSignOut) GetMassDisconnect() bool
- func (m *CMsgGameMatchSignOut) GetMatchId() uint32
- func (m *CMsgGameMatchSignOut) GetNumPlayers() []uint32
- func (m *CMsgGameMatchSignOut) GetPicksBans() []*CMatchHeroSelectEvent
- func (m *CMsgGameMatchSignOut) GetPlayerStrangeCountAdjustments() []*CMsgEconPlayerStrangeCountAdjustment
- func (m *CMsgGameMatchSignOut) GetServerAddr() string
- func (m *CMsgGameMatchSignOut) GetServerVersion() uint32
- func (m *CMsgGameMatchSignOut) GetTeams() []*CMsgGameMatchSignOut_CTeam
- func (m *CMsgGameMatchSignOut) GetTowerStatus() []uint32
- func (*CMsgGameMatchSignOut) ProtoMessage()
- func (m *CMsgGameMatchSignOut) Reset()
- func (m *CMsgGameMatchSignOut) String() string
- type CMsgGameMatchSignOutPermissionRequest
- func (m *CMsgGameMatchSignOutPermissionRequest) GetLocalAttempt() uint32
- func (m *CMsgGameMatchSignOutPermissionRequest) GetSecondsWaited() uint32
- func (m *CMsgGameMatchSignOutPermissionRequest) GetServerVersion() uint32
- func (m *CMsgGameMatchSignOutPermissionRequest) GetTotalAttempt() uint32
- func (*CMsgGameMatchSignOutPermissionRequest) ProtoMessage()
- func (m *CMsgGameMatchSignOutPermissionRequest) Reset()
- func (m *CMsgGameMatchSignOutPermissionRequest) String() string
- type CMsgGameMatchSignOutPermissionResponse
- func (m *CMsgGameMatchSignOutPermissionResponse) GetAbandonSignout() bool
- func (m *CMsgGameMatchSignOutPermissionResponse) GetPermissionGranted() bool
- func (m *CMsgGameMatchSignOutPermissionResponse) GetRetryDelaySeconds() uint32
- func (*CMsgGameMatchSignOutPermissionResponse) ProtoMessage()
- func (m *CMsgGameMatchSignOutPermissionResponse) Reset()
- func (m *CMsgGameMatchSignOutPermissionResponse) String() string
- type CMsgGameMatchSignOut_CAdditionalSignoutMsg
- func (m *CMsgGameMatchSignOut_CAdditionalSignoutMsg) GetContents() []byte
- func (m *CMsgGameMatchSignOut_CAdditionalSignoutMsg) GetId() uint32
- func (*CMsgGameMatchSignOut_CAdditionalSignoutMsg) ProtoMessage()
- func (m *CMsgGameMatchSignOut_CAdditionalSignoutMsg) Reset()
- func (m *CMsgGameMatchSignOut_CAdditionalSignoutMsg) String() string
- type CMsgGameMatchSignOut_CTeam
- type CMsgGameMatchSignOut_CTeam_CPlayer
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetAbilityUpgrades() []*CMatchPlayerAbilityUpgrade
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetAccountId() uint64
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetAdditionalUnitsInventory() []*CMatchAdditionalUnitInventory
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetAssists() uint32
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetClaimedDenies() uint32
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetClaimedFarmGold() uint32
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetClaimedMisses() uint32
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetDeaths() uint32
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetDenies() uint32
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetGold() uint32
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetGoldPerMin() uint32
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetGoldSpent() uint32
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetHeroDamage() uint32
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetHeroHealing() uint32
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetHeroId() uint32
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetItems() []uint32
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetKills() uint32
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetLastHits() uint32
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetLeaverStatus() uint32
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetLevel() uint32
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetMisses() uint32
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetPartyId() uint64
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetScaledAssists() float32
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetScaledDeaths() float32
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetScaledKills() float32
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetSupportAbilityValue() uint32
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetSupportGold() uint32
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetTimeLastSeen() uint32
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetTowerDamage() uint32
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetXpPerMinute() uint32
- func (*CMsgGameMatchSignOut_CTeam_CPlayer) ProtoMessage()
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) Reset()
- func (m *CMsgGameMatchSignOut_CTeam_CPlayer) String() string
- type CMsgGameMatchSignoutResponse
- func (m *CMsgGameMatchSignoutResponse) GetAdditionalMsgs() []*CMsgGameMatchSignoutResponse_CAdditionalSignoutMsg
- func (m *CMsgGameMatchSignoutResponse) GetLeagueid() uint32
- func (m *CMsgGameMatchSignoutResponse) GetMatchId() uint32
- func (m *CMsgGameMatchSignoutResponse) GetReplaySalt() uint32
- func (m *CMsgGameMatchSignoutResponse) GetTimedRewardDetails() []*CLobbyTimedRewardDetails
- func (m *CMsgGameMatchSignoutResponse) GetXpRewardDetails() []*CDOTALobbyMember
- func (*CMsgGameMatchSignoutResponse) ProtoMessage()
- func (m *CMsgGameMatchSignoutResponse) Reset()
- func (m *CMsgGameMatchSignoutResponse) String() string
- type CMsgGameMatchSignoutResponse_CAdditionalSignoutMsg
- func (m *CMsgGameMatchSignoutResponse_CAdditionalSignoutMsg) GetContents() []byte
- func (m *CMsgGameMatchSignoutResponse_CAdditionalSignoutMsg) GetId() uint32
- func (*CMsgGameMatchSignoutResponse_CAdditionalSignoutMsg) ProtoMessage()
- func (m *CMsgGameMatchSignoutResponse_CAdditionalSignoutMsg) Reset()
- func (m *CMsgGameMatchSignoutResponse_CAdditionalSignoutMsg) String() string
- type CMsgGameServerGetLoadGame
- type CMsgGameServerGetLoadGameResult
- type CMsgGameServerInfo
- func (m *CMsgGameServerInfo) GetParentRelayCount() uint32
- func (m *CMsgGameServerInfo) GetRelayClientsConnected() int32
- func (m *CMsgGameServerInfo) GetRelaySlotsMax() uint32
- func (m *CMsgGameServerInfo) GetRelayedGameServerSteamId() uint64
- func (m *CMsgGameServerInfo) GetRelaysConnected() int32
- func (m *CMsgGameServerInfo) GetServerCluster() uint32
- func (m *CMsgGameServerInfo) GetServerGameTime() float32
- func (m *CMsgGameServerInfo) GetServerHibernation() bool
- func (m *CMsgGameServerInfo) GetServerKey() string
- func (m *CMsgGameServerInfo) GetServerLoadavg() float32
- func (m *CMsgGameServerInfo) GetServerPort() uint32
- func (m *CMsgGameServerInfo) GetServerPrivateIpAddr() uint32
- func (m *CMsgGameServerInfo) GetServerPublicIpAddr() uint32
- func (m *CMsgGameServerInfo) GetServerRegion() uint32
- func (m *CMsgGameServerInfo) GetServerRelayConnectedSteamId() uint64
- func (m *CMsgGameServerInfo) GetServerTvBroadcastTime() float32
- func (m *CMsgGameServerInfo) GetServerTvPort() uint32
- func (m *CMsgGameServerInfo) GetServerType() CMsgGameServerInfo_ServerType
- func (m *CMsgGameServerInfo) GetServerVersion() uint32
- func (m *CMsgGameServerInfo) GetTvSecretCode() uint64
- func (*CMsgGameServerInfo) ProtoMessage()
- func (m *CMsgGameServerInfo) Reset()
- func (m *CMsgGameServerInfo) String() string
- type CMsgGameServerInfo_ServerType
- type CMsgGameServerSaveGameResult
- type CMsgGameServerSaveGameResult_Result
- type CMsgGameServerUploadSaveGame
- func (m *CMsgGameServerUploadSaveGame) GetGameTime() uint32
- func (m *CMsgGameServerUploadSaveGame) GetLobbyId() uint64
- func (m *CMsgGameServerUploadSaveGame) GetPlayerSteamIds() []uint64
- func (m *CMsgGameServerUploadSaveGame) GetSaveGameData() []byte
- func (*CMsgGameServerUploadSaveGame) ProtoMessage()
- func (m *CMsgGameServerUploadSaveGame) Reset()
- func (m *CMsgGameServerUploadSaveGame) String() string
- type CMsgGuildmatePracticeLobbyListRequest
- type CMsgGuildmatePracticeLobbyListResponse
- type CMsgHttpRequest
- func (m *CMsgHttpRequest) GetAbsoluteTimeout() uint32
- func (m *CMsgHttpRequest) GetBody() []byte
- func (m *CMsgHttpRequest) GetGetParams() []*CMsgHttpRequest_QueryParam
- func (m *CMsgHttpRequest) GetHeaders() []*CMsgHttpRequest_RequestHeader
- func (m *CMsgHttpRequest) GetHostname() string
- func (m *CMsgHttpRequest) GetPostParams() []*CMsgHttpRequest_QueryParam
- func (m *CMsgHttpRequest) GetRequestMethod() uint32
- func (m *CMsgHttpRequest) GetUrl() string
- func (*CMsgHttpRequest) ProtoMessage()
- func (m *CMsgHttpRequest) Reset()
- func (m *CMsgHttpRequest) String() string
- type CMsgHttpRequest_QueryParam
- type CMsgHttpRequest_RequestHeader
- type CMsgHttpResponse
- type CMsgHttpResponse_ResponseHeader
- type CMsgInitialQuestionnaireResponse
- type CMsgInvitationCreated
- type CMsgInviteToParty
- func (m *CMsgInviteToParty) GetAsCoach() bool
- func (m *CMsgInviteToParty) GetClientVersion() uint32
- func (m *CMsgInviteToParty) GetSteamId() uint64
- func (m *CMsgInviteToParty) GetTeamId() uint32
- func (*CMsgInviteToParty) ProtoMessage()
- func (m *CMsgInviteToParty) Reset()
- func (m *CMsgInviteToParty) String() string
- type CMsgItemAcknowledged
- func (m *CMsgItemAcknowledged) GetAccountId() uint32
- func (m *CMsgItemAcknowledged) GetDefIndex() uint32
- func (m *CMsgItemAcknowledged) GetInventory() uint32
- func (m *CMsgItemAcknowledged) GetOrigin() uint32
- func (m *CMsgItemAcknowledged) GetQuality() uint32
- func (m *CMsgItemAcknowledged) GetRarity() uint32
- func (*CMsgItemAcknowledged) ProtoMessage()
- func (m *CMsgItemAcknowledged) Reset()
- func (m *CMsgItemAcknowledged) String() string
- type CMsgJoinableCustomGameModesRequest
- type CMsgJoinableCustomGameModesResponse
- type CMsgJoinableCustomGameModesResponseEntry
- func (m *CMsgJoinableCustomGameModesResponseEntry) GetCustomGameId() uint64
- func (m *CMsgJoinableCustomGameModesResponseEntry) GetLobbyCount() uint32
- func (m *CMsgJoinableCustomGameModesResponseEntry) GetPlayerCount() uint32
- func (*CMsgJoinableCustomGameModesResponseEntry) ProtoMessage()
- func (m *CMsgJoinableCustomGameModesResponseEntry) Reset()
- func (m *CMsgJoinableCustomGameModesResponseEntry) String() string
- type CMsgJoinableCustomLobbiesRequest
- func (m *CMsgJoinableCustomLobbiesRequest) GetCustomGameId() uint64
- func (m *CMsgJoinableCustomLobbiesRequest) GetServerRegion() uint32
- func (*CMsgJoinableCustomLobbiesRequest) ProtoMessage()
- func (m *CMsgJoinableCustomLobbiesRequest) Reset()
- func (m *CMsgJoinableCustomLobbiesRequest) String() string
- type CMsgJoinableCustomLobbiesResponse
- type CMsgJoinableCustomLobbiesResponseEntry
- func (m *CMsgJoinableCustomLobbiesResponseEntry) GetCustomGameId() uint64
- func (m *CMsgJoinableCustomLobbiesResponseEntry) GetLeaderAccountId() uint32
- func (m *CMsgJoinableCustomLobbiesResponseEntry) GetLeaderName() string
- func (m *CMsgJoinableCustomLobbiesResponseEntry) GetLobbyId() uint64
- func (m *CMsgJoinableCustomLobbiesResponseEntry) GetLobbyName() string
- func (m *CMsgJoinableCustomLobbiesResponseEntry) GetMemberCount() uint32
- func (*CMsgJoinableCustomLobbiesResponseEntry) ProtoMessage()
- func (m *CMsgJoinableCustomLobbiesResponseEntry) Reset()
- func (m *CMsgJoinableCustomLobbiesResponseEntry) String() string
- type CMsgKickFromParty
- type CMsgLANServerAvailable
- type CMsgLeagueAdminList
- type CMsgLeagueScheduleBlock
- func (m *CMsgLeagueScheduleBlock) GetBlockId() uint32
- func (m *CMsgLeagueScheduleBlock) GetComment() string
- func (m *CMsgLeagueScheduleBlock) GetFinals() bool
- func (m *CMsgLeagueScheduleBlock) GetStartTime() uint32
- func (m *CMsgLeagueScheduleBlock) GetTeams() []*CMsgLeagueScheduleBlockTeamInfo
- func (*CMsgLeagueScheduleBlock) ProtoMessage()
- func (m *CMsgLeagueScheduleBlock) Reset()
- func (m *CMsgLeagueScheduleBlock) String() string
- type CMsgLeagueScheduleBlockTeamInfo
- func (m *CMsgLeagueScheduleBlockTeamInfo) GetLogo() uint64
- func (m *CMsgLeagueScheduleBlockTeamInfo) GetName() string
- func (m *CMsgLeagueScheduleBlockTeamInfo) GetTeamId() uint32
- func (*CMsgLeagueScheduleBlockTeamInfo) ProtoMessage()
- func (m *CMsgLeagueScheduleBlockTeamInfo) Reset()
- func (m *CMsgLeagueScheduleBlockTeamInfo) String() string
- type CMsgLeaveParty
- type CMsgLeaverDetected
- func (m *CMsgLeaverDetected) GetDisconnectReason() ENetworkDisconnectionReason
- func (m *CMsgLeaverDetected) GetLeaverState() *CMsgLeaverState
- func (m *CMsgLeaverDetected) GetLeaverStatus() DOTALeaverStatusT
- func (m *CMsgLeaverDetected) GetObsoleteMassDisconnect() bool
- func (m *CMsgLeaverDetected) GetServerCluster() uint32
- func (m *CMsgLeaverDetected) GetSteamId() uint64
- func (*CMsgLeaverDetected) ProtoMessage()
- func (m *CMsgLeaverDetected) Reset()
- func (m *CMsgLeaverDetected) String() string
- type CMsgLeaverDetectedResponse
- type CMsgLeaverState
- func (m *CMsgLeaverState) GetDiscardMatchResults() bool
- func (m *CMsgLeaverState) GetFirstBloodHappened() bool
- func (m *CMsgLeaverState) GetGameState() DOTA_GameState
- func (m *CMsgLeaverState) GetLeaverDetected() bool
- func (m *CMsgLeaverState) GetLobbyState() uint32
- func (m *CMsgLeaverState) GetMassDisconnect() bool
- func (*CMsgLeaverState) ProtoMessage()
- func (m *CMsgLeaverState) Reset()
- func (m *CMsgLeaverState) String() string
- type CMsgLookupMultipleAccountNames
- type CMsgLookupMultipleAccountNamesResponse
- type CMsgLookupMultipleAccountNamesResponse_Account
- func (m *CMsgLookupMultipleAccountNamesResponse_Account) GetAccountid() uint32
- func (m *CMsgLookupMultipleAccountNamesResponse_Account) GetPersona() string
- func (*CMsgLookupMultipleAccountNamesResponse_Account) ProtoMessage()
- func (m *CMsgLookupMultipleAccountNamesResponse_Account) Reset()
- func (m *CMsgLookupMultipleAccountNamesResponse_Account) String() string
- type CMsgMakeOffering
- type CMsgMatchVoteResponse
- func (m *CMsgMatchVoteResponse) GetEresult() uint32
- func (m *CMsgMatchVoteResponse) GetNegativeVotes() uint32
- func (m *CMsgMatchVoteResponse) GetPositiveVotes() uint32
- func (m *CMsgMatchVoteResponse) GetVote() DOTAMatchVote
- func (*CMsgMatchVoteResponse) ProtoMessage()
- func (m *CMsgMatchVoteResponse) Reset()
- func (m *CMsgMatchVoteResponse) String() string
- type CMsgMatchmakingGroupServerSample
- func (m *CMsgMatchmakingGroupServerSample) GetReplyDetailedOdds() uint32
- func (m *CMsgMatchmakingGroupServerSample) GetReplyOdds() uint32
- func (m *CMsgMatchmakingGroupServerSample) GetServersByGroup() []*CMsgSockAddrList
- func (m *CMsgMatchmakingGroupServerSample) GetServersToPing() uint32
- func (*CMsgMatchmakingGroupServerSample) ProtoMessage()
- func (m *CMsgMatchmakingGroupServerSample) Reset()
- func (m *CMsgMatchmakingGroupServerSample) String() string
- type CMsgNexonPartnerUpdate
- type CMsgNotificationOfSuspiciousActivity
- func (m *CMsgNotificationOfSuspiciousActivity) GetAppid() uint32
- func (m *CMsgNotificationOfSuspiciousActivity) GetMultipleInstances() *CMsgNotificationOfSuspiciousActivity_MultipleGameInstances
- func (m *CMsgNotificationOfSuspiciousActivity) GetSteamid() uint64
- func (*CMsgNotificationOfSuspiciousActivity) ProtoMessage()
- func (m *CMsgNotificationOfSuspiciousActivity) Reset()
- func (m *CMsgNotificationOfSuspiciousActivity) String() string
- type CMsgNotificationOfSuspiciousActivity_MultipleGameInstances
- func (m *CMsgNotificationOfSuspiciousActivity_MultipleGameInstances) GetAppInstanceCount() uint32
- func (m *CMsgNotificationOfSuspiciousActivity_MultipleGameInstances) GetOtherSteamids() []uint64
- func (*CMsgNotificationOfSuspiciousActivity_MultipleGameInstances) ProtoMessage()
- func (m *CMsgNotificationOfSuspiciousActivity_MultipleGameInstances) Reset()
- func (m *CMsgNotificationOfSuspiciousActivity_MultipleGameInstances) String() string
- type CMsgNotifyWatchdog
- func (m *CMsgNotifyWatchdog) GetAlertDestination() uint32
- func (m *CMsgNotifyWatchdog) GetAlertType() uint32
- func (m *CMsgNotifyWatchdog) GetAppid() uint32
- func (m *CMsgNotifyWatchdog) GetCritical() bool
- func (m *CMsgNotifyWatchdog) GetSource() uint32
- func (m *CMsgNotifyWatchdog) GetText() string
- func (m *CMsgNotifyWatchdog) GetTime() uint32
- func (*CMsgNotifyWatchdog) ProtoMessage()
- func (m *CMsgNotifyWatchdog) Reset()
- func (m *CMsgNotifyWatchdog) String() string
- type CMsgPackageLicense
- type CMsgPartyInviteResponse
- func (m *CMsgPartyInviteResponse) GetAccept() bool
- func (m *CMsgPartyInviteResponse) GetAsCoach() bool
- func (m *CMsgPartyInviteResponse) GetClientVersion() uint32
- func (m *CMsgPartyInviteResponse) GetGameLanguageEnum() uint32
- func (m *CMsgPartyInviteResponse) GetGameLanguageName() string
- func (m *CMsgPartyInviteResponse) GetPartyId() uint64
- func (m *CMsgPartyInviteResponse) GetTeamId() uint32
- func (*CMsgPartyInviteResponse) ProtoMessage()
- func (m *CMsgPartyInviteResponse) Reset()
- func (m *CMsgPartyInviteResponse) String() string
- type CMsgPartyLeaderWatchGamePrompt
- type CMsgPassportDataRequest
- type CMsgPassportDataResponse
- func (m *CMsgPassportDataResponse) GetAccountId() uint32
- func (m *CMsgPassportDataResponse) GetAllstarMatchEndTime() uint32
- func (m *CMsgPassportDataResponse) GetEastQualifiersPredictEndTime() uint32
- func (m *CMsgPassportDataResponse) GetEastQualifiersRunnerUpTeamId() uint32
- func (m *CMsgPassportDataResponse) GetEastQualifiersWinnerTeamId() uint32
- func (m *CMsgPassportDataResponse) GetFantasyTeamCount() uint32
- func (m *CMsgPassportDataResponse) GetFantasyTeamexpiration() uint32
- func (m *CMsgPassportDataResponse) GetFantasyTeamsWillLockAt() uint32
- func (m *CMsgPassportDataResponse) GetInternational() *CMsgDOTATournament
- func (m *CMsgPassportDataResponse) GetLeagueGuesses() *CMsgDOTAPassportVote
- func (m *CMsgPassportDataResponse) GetOriginalPurchaserId() uint32
- func (m *CMsgPassportDataResponse) GetPassportsBought() uint32
- func (m *CMsgPassportDataResponse) GetResult() uint32
- func (m *CMsgPassportDataResponse) GetWestQualifiersPredictEndTime() uint32
- func (m *CMsgPassportDataResponse) GetWestQualifiersRunnerUpTeamId() uint32
- func (m *CMsgPassportDataResponse) GetWestQualifiersWinnerTeamId() uint32
- func (*CMsgPassportDataResponse) ProtoMessage()
- func (m *CMsgPassportDataResponse) Reset()
- func (m *CMsgPassportDataResponse) String() string
- type CMsgPerfectWorldUserLookupRequest
- type CMsgPerfectWorldUserLookupResponse
- func (m *CMsgPerfectWorldUserLookupResponse) GetAccountId() uint32
- func (m *CMsgPerfectWorldUserLookupResponse) GetResultCode() CMsgPerfectWorldUserLookupResponse_EResultCode
- func (*CMsgPerfectWorldUserLookupResponse) ProtoMessage()
- func (m *CMsgPerfectWorldUserLookupResponse) Reset()
- func (m *CMsgPerfectWorldUserLookupResponse) String() string
- type CMsgPerfectWorldUserLookupResponse_EResultCode
- type CMsgPracticeLobbyCreate
- func (m *CMsgPracticeLobbyCreate) GetClientVersion() uint32
- func (m *CMsgPracticeLobbyCreate) GetLobbyDetails() *CMsgPracticeLobbySetDetails
- func (m *CMsgPracticeLobbyCreate) GetPassKey() string
- func (m *CMsgPracticeLobbyCreate) GetSaveGame() *CMsgPracticeLobbyCreate_SaveGame
- func (m *CMsgPracticeLobbyCreate) GetSearchKey() string
- func (m *CMsgPracticeLobbyCreate) GetTournamentGame() bool
- func (m *CMsgPracticeLobbyCreate) GetTournamentGameId() uint32
- func (m *CMsgPracticeLobbyCreate) GetTournamentId() uint32
- func (*CMsgPracticeLobbyCreate) ProtoMessage()
- func (m *CMsgPracticeLobbyCreate) Reset()
- func (m *CMsgPracticeLobbyCreate) String() string
- type CMsgPracticeLobbyCreate_SaveGame
- func (m *CMsgPracticeLobbyCreate_SaveGame) GetData() []byte
- func (m *CMsgPracticeLobbyCreate_SaveGame) GetSignature() uint64
- func (m *CMsgPracticeLobbyCreate_SaveGame) GetSteamId() uint64
- func (m *CMsgPracticeLobbyCreate_SaveGame) GetVersion() int32
- func (*CMsgPracticeLobbyCreate_SaveGame) ProtoMessage()
- func (m *CMsgPracticeLobbyCreate_SaveGame) Reset()
- func (m *CMsgPracticeLobbyCreate_SaveGame) String() string
- type CMsgPracticeLobbyJoin
- type CMsgPracticeLobbyJoinBroadcastChannel
- func (m *CMsgPracticeLobbyJoinBroadcastChannel) GetChannel() uint32
- func (m *CMsgPracticeLobbyJoinBroadcastChannel) GetPreferredCountryCode() string
- func (m *CMsgPracticeLobbyJoinBroadcastChannel) GetPreferredDescription() string
- func (*CMsgPracticeLobbyJoinBroadcastChannel) ProtoMessage()
- func (m *CMsgPracticeLobbyJoinBroadcastChannel) Reset()
- func (m *CMsgPracticeLobbyJoinBroadcastChannel) String() string
- type CMsgPracticeLobbyJoinResponse
- type CMsgPracticeLobbyKick
- type CMsgPracticeLobbyLaunch
- type CMsgPracticeLobbyLeave
- type CMsgPracticeLobbyList
- type CMsgPracticeLobbyListResponse
- func (m *CMsgPracticeLobbyListResponse) GetLobbies() []*CMsgPracticeLobbyListResponseEntry
- func (m *CMsgPracticeLobbyListResponse) GetTournamentGames() bool
- func (*CMsgPracticeLobbyListResponse) ProtoMessage()
- func (m *CMsgPracticeLobbyListResponse) Reset()
- func (m *CMsgPracticeLobbyListResponse) String() string
- type CMsgPracticeLobbyListResponseEntry
- func (m *CMsgPracticeLobbyListResponseEntry) GetCustomGameMode() string
- func (m *CMsgPracticeLobbyListResponseEntry) GetGuildId() uint32
- func (m *CMsgPracticeLobbyListResponseEntry) GetGuildLogo() uint64
- func (m *CMsgPracticeLobbyListResponseEntry) GetId() uint64
- func (m *CMsgPracticeLobbyListResponseEntry) GetLeaderAccountId() uint32
- func (m *CMsgPracticeLobbyListResponseEntry) GetMembers() []*CMsgPracticeLobbyListResponseEntry_CLobbyMember
- func (m *CMsgPracticeLobbyListResponseEntry) GetName() string
- func (m *CMsgPracticeLobbyListResponseEntry) GetRequiresPassKey() bool
- func (m *CMsgPracticeLobbyListResponseEntry) GetTournamentGameId() uint32
- func (m *CMsgPracticeLobbyListResponseEntry) GetTournamentId() uint32
- func (*CMsgPracticeLobbyListResponseEntry) ProtoMessage()
- func (m *CMsgPracticeLobbyListResponseEntry) Reset()
- func (m *CMsgPracticeLobbyListResponseEntry) String() string
- type CMsgPracticeLobbyListResponseEntry_CLobbyMember
- func (m *CMsgPracticeLobbyListResponseEntry_CLobbyMember) GetAccountId() uint32
- func (m *CMsgPracticeLobbyListResponseEntry_CLobbyMember) GetPlayerName() string
- func (*CMsgPracticeLobbyListResponseEntry_CLobbyMember) ProtoMessage()
- func (m *CMsgPracticeLobbyListResponseEntry_CLobbyMember) Reset()
- func (m *CMsgPracticeLobbyListResponseEntry_CLobbyMember) String() string
- type CMsgPracticeLobbySetCoach
- type CMsgPracticeLobbySetDetails
- func (m *CMsgPracticeLobbySetDetails) GetAllchat() bool
- func (m *CMsgPracticeLobbySetDetails) GetAllowCheats() bool
- func (m *CMsgPracticeLobbySetDetails) GetAllowSpectating() bool
- func (m *CMsgPracticeLobbySetDetails) GetBotDifficulty() DOTABotDifficulty
- func (m *CMsgPracticeLobbySetDetails) GetCmPick() DOTA_CM_PICK
- func (m *CMsgPracticeLobbySetDetails) GetCustomDifficulty() uint32
- func (m *CMsgPracticeLobbySetDetails) GetCustomGameId() uint64
- func (m *CMsgPracticeLobbySetDetails) GetCustomGameMode() string
- func (m *CMsgPracticeLobbySetDetails) GetCustomMapName() string
- func (m *CMsgPracticeLobbySetDetails) GetDireSeriesWins() uint32
- func (m *CMsgPracticeLobbySetDetails) GetDotaTvDelay() LobbyDotaTVDelay
- func (m *CMsgPracticeLobbySetDetails) GetFillWithBots() bool
- func (m *CMsgPracticeLobbySetDetails) GetGameMode() uint32
- func (m *CMsgPracticeLobbySetDetails) GetGameName() string
- func (m *CMsgPracticeLobbySetDetails) GetGameVersion() DOTAGameVersion
- func (m *CMsgPracticeLobbySetDetails) GetIntroMode() bool
- func (m *CMsgPracticeLobbySetDetails) GetLan() bool
- func (m *CMsgPracticeLobbySetDetails) GetLeagueid() uint32
- func (m *CMsgPracticeLobbySetDetails) GetLoadGameId() uint32
- func (m *CMsgPracticeLobbySetDetails) GetLobbyId() uint64
- func (m *CMsgPracticeLobbySetDetails) GetPassKey() string
- func (m *CMsgPracticeLobbySetDetails) GetPenaltyLevelDire() uint32
- func (m *CMsgPracticeLobbySetDetails) GetPenaltyLevelRadiant() uint32
- func (m *CMsgPracticeLobbySetDetails) GetRadiantSeriesWins() uint32
- func (m *CMsgPracticeLobbySetDetails) GetSeriesType() uint32
- func (m *CMsgPracticeLobbySetDetails) GetServerRegion() uint32
- func (m *CMsgPracticeLobbySetDetails) GetTeamDetails() []*CLobbyTeamDetails
- func (*CMsgPracticeLobbySetDetails) ProtoMessage()
- func (m *CMsgPracticeLobbySetDetails) Reset()
- func (m *CMsgPracticeLobbySetDetails) String() string
- type CMsgPracticeLobbySetTeamSlot
- func (m *CMsgPracticeLobbySetTeamSlot) GetBotDifficulty() DOTABotDifficulty
- func (m *CMsgPracticeLobbySetTeamSlot) GetSlot() uint32
- func (m *CMsgPracticeLobbySetTeamSlot) GetTeam() DOTA_GC_TEAM
- func (*CMsgPracticeLobbySetTeamSlot) ProtoMessage()
- func (m *CMsgPracticeLobbySetTeamSlot) Reset()
- func (m *CMsgPracticeLobbySetTeamSlot) String() string
- type CMsgPresentedClientTerminateDlg
- type CMsgProtoBufHeader
- func (m *CMsgProtoBufHeader) GetClientSessionId() int32
- func (m *CMsgProtoBufHeader) GetClientSteamId() uint64
- func (m *CMsgProtoBufHeader) GetEresult() int32
- func (m *CMsgProtoBufHeader) GetErrorMessage() string
- func (m *CMsgProtoBufHeader) GetGcDirIndexSource() uint32
- func (m *CMsgProtoBufHeader) GetGcMsgSrc() GCProtoBufMsgSrc
- func (m *CMsgProtoBufHeader) GetJobIdSource() uint64
- func (m *CMsgProtoBufHeader) GetJobIdTarget() uint64
- func (m *CMsgProtoBufHeader) GetSourceAppId() uint32
- func (m *CMsgProtoBufHeader) GetTargetJobName() string
- func (*CMsgProtoBufHeader) ProtoMessage()
- func (m *CMsgProtoBufHeader) Reset()
- func (m *CMsgProtoBufHeader) String() string
- type CMsgQuickJoinCustomLobby
- func (m *CMsgQuickJoinCustomLobby) GetClientVersion() uint32
- func (m *CMsgQuickJoinCustomLobby) GetCustomGameId() uint64
- func (m *CMsgQuickJoinCustomLobby) GetServerRegion() uint32
- func (*CMsgQuickJoinCustomLobby) ProtoMessage()
- func (m *CMsgQuickJoinCustomLobby) Reset()
- func (m *CMsgQuickJoinCustomLobby) String() string
- type CMsgQuickJoinCustomLobbyResponse
- type CMsgReadyUp
- type CMsgReadyUpStatus
- type CMsgRecipeComponent
- type CMsgRedeemCode
- type CMsgRedeemCodeResponse
- type CMsgRefreshPartnerAccountLink
- type CMsgReplayUploadedToYouTube
- func (m *CMsgReplayUploadedToYouTube) GetSessionId() uint64
- func (m *CMsgReplayUploadedToYouTube) GetYoutubeAccountName() string
- func (m *CMsgReplayUploadedToYouTube) GetYoutubeUrl() string
- func (*CMsgReplayUploadedToYouTube) ProtoMessage()
- func (m *CMsgReplayUploadedToYouTube) Reset()
- func (m *CMsgReplayUploadedToYouTube) String() string
- type CMsgReplicateConVars
- type CMsgRequestCrateItems
- type CMsgRequestCrateItemsResponse
- type CMsgRequestInternationalTicket
- type CMsgRequestInventoryRefresh
- type CMsgRequestItemPurgatory_FinalizePurchase
- type CMsgRequestItemPurgatory_FinalizePurchaseResponse
- type CMsgRequestItemPurgatory_RefundPurchase
- type CMsgRequestItemPurgatory_RefundPurchaseResponse
- type CMsgRequestLeagueInfo
- type CMsgRequestLeaguePrizePool
- type CMsgRequestLeaguePrizePoolResponse
- func (m *CMsgRequestLeaguePrizePoolResponse) GetLeagueId() uint32
- func (m *CMsgRequestLeaguePrizePoolResponse) GetPrizePool() uint32
- func (*CMsgRequestLeaguePrizePoolResponse) ProtoMessage()
- func (m *CMsgRequestLeaguePrizePoolResponse) Reset()
- func (m *CMsgRequestLeaguePrizePoolResponse) String() string
- type CMsgRequestOfferings
- type CMsgRequestOfferingsResponse
- func (m *CMsgRequestOfferingsResponse) GetCompleted() bool
- func (m *CMsgRequestOfferingsResponse) GetOfferings() []*CMsgRequestOfferingsResponse_NewYearsOffering
- func (*CMsgRequestOfferingsResponse) ProtoMessage()
- func (m *CMsgRequestOfferingsResponse) Reset()
- func (m *CMsgRequestOfferingsResponse) String() string
- type CMsgRequestOfferingsResponse_NewYearsOffering
- func (m *CMsgRequestOfferingsResponse_NewYearsOffering) GetDefIndex() uint32
- func (m *CMsgRequestOfferingsResponse_NewYearsOffering) GetItemId() uint64
- func (*CMsgRequestOfferingsResponse_NewYearsOffering) ProtoMessage()
- func (m *CMsgRequestOfferingsResponse_NewYearsOffering) Reset()
- func (m *CMsgRequestOfferingsResponse_NewYearsOffering) String() string
- type CMsgRequestWeekendTourneySchedule
- type CMsgResetMapLocations
- type CMsgResetMapLocationsResponse
- type CMsgResetStrangeGemCount
- type CMsgResponseLeagueInfo
- type CMsgResponseTeamFanfare
- type CMsgRetrieveMatchVote
- type CMsgSDONoMemcached
- type CMsgSOCacheHaveVersion
- func (m *CMsgSOCacheHaveVersion) GetCachedFileVersion() uint32
- func (m *CMsgSOCacheHaveVersion) GetServiceId() uint32
- func (m *CMsgSOCacheHaveVersion) GetSoid() *CMsgSOIDOwner
- func (m *CMsgSOCacheHaveVersion) GetVersion() uint64
- func (*CMsgSOCacheHaveVersion) ProtoMessage()
- func (m *CMsgSOCacheHaveVersion) Reset()
- func (m *CMsgSOCacheHaveVersion) String() string
- type CMsgSOCacheSubscribed
- func (m *CMsgSOCacheSubscribed) GetObjects() []*CMsgSOCacheSubscribed_SubscribedType
- func (m *CMsgSOCacheSubscribed) GetOwnerSoid() *CMsgSOIDOwner
- func (m *CMsgSOCacheSubscribed) GetServiceId() uint32
- func (m *CMsgSOCacheSubscribed) GetServiceList() []uint32
- func (m *CMsgSOCacheSubscribed) GetSyncVersion() uint64
- func (m *CMsgSOCacheSubscribed) GetVersion() uint64
- func (*CMsgSOCacheSubscribed) ProtoMessage()
- func (m *CMsgSOCacheSubscribed) Reset()
- func (m *CMsgSOCacheSubscribed) String() string
- type CMsgSOCacheSubscribedUpToDate
- func (m *CMsgSOCacheSubscribedUpToDate) GetOwnerSoid() *CMsgSOIDOwner
- func (m *CMsgSOCacheSubscribedUpToDate) GetServiceId() uint32
- func (m *CMsgSOCacheSubscribedUpToDate) GetServiceList() []uint32
- func (m *CMsgSOCacheSubscribedUpToDate) GetSyncVersion() uint64
- func (m *CMsgSOCacheSubscribedUpToDate) GetVersion() uint64
- func (*CMsgSOCacheSubscribedUpToDate) ProtoMessage()
- func (m *CMsgSOCacheSubscribedUpToDate) Reset()
- func (m *CMsgSOCacheSubscribedUpToDate) String() string
- type CMsgSOCacheSubscribed_SubscribedType
- func (m *CMsgSOCacheSubscribed_SubscribedType) GetObjectData() [][]byte
- func (m *CMsgSOCacheSubscribed_SubscribedType) GetTypeId() int32
- func (*CMsgSOCacheSubscribed_SubscribedType) ProtoMessage()
- func (m *CMsgSOCacheSubscribed_SubscribedType) Reset()
- func (m *CMsgSOCacheSubscribed_SubscribedType) String() string
- type CMsgSOCacheSubscriptionCheck
- func (m *CMsgSOCacheSubscriptionCheck) GetOwnerSoid() *CMsgSOIDOwner
- func (m *CMsgSOCacheSubscriptionCheck) GetServiceId() uint32
- func (m *CMsgSOCacheSubscriptionCheck) GetServiceList() []uint32
- func (m *CMsgSOCacheSubscriptionCheck) GetSyncVersion() uint64
- func (m *CMsgSOCacheSubscriptionCheck) GetVersion() uint64
- func (*CMsgSOCacheSubscriptionCheck) ProtoMessage()
- func (m *CMsgSOCacheSubscriptionCheck) Reset()
- func (m *CMsgSOCacheSubscriptionCheck) String() string
- type CMsgSOCacheSubscriptionRefresh
- type CMsgSOCacheUnsubscribed
- type CMsgSOCacheVersion
- type CMsgSOIDOwner
- type CMsgSOMultipleObjects
- func (m *CMsgSOMultipleObjects) GetObjectsAdded() []*CMsgSOMultipleObjects_SingleObject
- func (m *CMsgSOMultipleObjects) GetObjectsModified() []*CMsgSOMultipleObjects_SingleObject
- func (m *CMsgSOMultipleObjects) GetObjectsRemoved() []*CMsgSOMultipleObjects_SingleObject
- func (m *CMsgSOMultipleObjects) GetOwnerSoid() *CMsgSOIDOwner
- func (m *CMsgSOMultipleObjects) GetServiceId() uint32
- func (m *CMsgSOMultipleObjects) GetVersion() uint64
- func (*CMsgSOMultipleObjects) ProtoMessage()
- func (m *CMsgSOMultipleObjects) Reset()
- func (m *CMsgSOMultipleObjects) String() string
- type CMsgSOMultipleObjects_SingleObject
- func (m *CMsgSOMultipleObjects_SingleObject) GetObjectData() []byte
- func (m *CMsgSOMultipleObjects_SingleObject) GetTypeId() int32
- func (*CMsgSOMultipleObjects_SingleObject) ProtoMessage()
- func (m *CMsgSOMultipleObjects_SingleObject) Reset()
- func (m *CMsgSOMultipleObjects_SingleObject) String() string
- type CMsgSOSingleObject
- func (m *CMsgSOSingleObject) GetObjectData() []byte
- func (m *CMsgSOSingleObject) GetOwnerSoid() *CMsgSOIDOwner
- func (m *CMsgSOSingleObject) GetServiceId() uint32
- func (m *CMsgSOSingleObject) GetTypeId() int32
- func (m *CMsgSOSingleObject) GetVersion() uint64
- func (*CMsgSOSingleObject) ProtoMessage()
- func (m *CMsgSOSingleObject) Reset()
- func (m *CMsgSOSingleObject) String() string
- type CMsgSQLAddDropRateBonus
- func (m *CMsgSQLAddDropRateBonus) GetAccountId() uint32
- func (m *CMsgSQLAddDropRateBonus) GetBoosterType() uint32
- func (m *CMsgSQLAddDropRateBonus) GetDropRateBonus() float32
- func (m *CMsgSQLAddDropRateBonus) GetEndTimeStamp() uint32
- func (m *CMsgSQLAddDropRateBonus) GetItemDef() uint32
- func (m *CMsgSQLAddDropRateBonus) GetItemId() uint64
- func (m *CMsgSQLAddDropRateBonus) GetSecondsDuration() uint32
- func (*CMsgSQLAddDropRateBonus) ProtoMessage()
- func (m *CMsgSQLAddDropRateBonus) Reset()
- func (m *CMsgSQLAddDropRateBonus) String() string
- type CMsgSQLUpgradeBattleBooster
- func (m *CMsgSQLUpgradeBattleBooster) GetAccountId() uint32
- func (m *CMsgSQLUpgradeBattleBooster) GetBonusToAdd() float32
- func (m *CMsgSQLUpgradeBattleBooster) GetBoosterType() uint32
- func (m *CMsgSQLUpgradeBattleBooster) GetItemDef() uint32
- func (*CMsgSQLUpgradeBattleBooster) ProtoMessage()
- func (m *CMsgSQLUpgradeBattleBooster) Reset()
- func (m *CMsgSQLUpgradeBattleBooster) String() string
- type CMsgSelectItemPresetForClass
- type CMsgSelectItemPresetForClassReply
- type CMsgSerializedSOCache
- func (m *CMsgSerializedSOCache) GetCaches() []*CMsgSerializedSOCache_Cache
- func (m *CMsgSerializedSOCache) GetFileVersion() uint32
- func (m *CMsgSerializedSOCache) GetGcSocacheFileVersion() uint32
- func (*CMsgSerializedSOCache) ProtoMessage()
- func (m *CMsgSerializedSOCache) Reset()
- func (m *CMsgSerializedSOCache) String() string
- type CMsgSerializedSOCache_Cache
- func (m *CMsgSerializedSOCache_Cache) GetId() uint64
- func (m *CMsgSerializedSOCache_Cache) GetType() uint32
- func (m *CMsgSerializedSOCache_Cache) GetTypeCaches() []*CMsgSerializedSOCache_TypeCache
- func (m *CMsgSerializedSOCache_Cache) GetVersions() []*CMsgSerializedSOCache_Cache_Version
- func (*CMsgSerializedSOCache_Cache) ProtoMessage()
- func (m *CMsgSerializedSOCache_Cache) Reset()
- func (m *CMsgSerializedSOCache_Cache) String() string
- type CMsgSerializedSOCache_Cache_Version
- func (m *CMsgSerializedSOCache_Cache_Version) GetService() uint32
- func (m *CMsgSerializedSOCache_Cache_Version) GetVersion() uint64
- func (*CMsgSerializedSOCache_Cache_Version) ProtoMessage()
- func (m *CMsgSerializedSOCache_Cache_Version) Reset()
- func (m *CMsgSerializedSOCache_Cache_Version) String() string
- type CMsgSerializedSOCache_TypeCache
- func (m *CMsgSerializedSOCache_TypeCache) GetObjects() [][]byte
- func (m *CMsgSerializedSOCache_TypeCache) GetServiceId() uint32
- func (m *CMsgSerializedSOCache_TypeCache) GetType() uint32
- func (*CMsgSerializedSOCache_TypeCache) ProtoMessage()
- func (m *CMsgSerializedSOCache_TypeCache) Reset()
- func (m *CMsgSerializedSOCache_TypeCache) String() string
- type CMsgServerAvailable
- type CMsgServerGCUpdateSpectatorCount
- type CMsgServerGetEventPoints
- type CMsgServerGetEventPointsResponse
- func (m *CMsgServerGetEventPointsResponse) GetEventId() uint32
- func (m *CMsgServerGetEventPointsResponse) GetPoints() []*CMsgServerGetEventPointsResponse_Points
- func (*CMsgServerGetEventPointsResponse) ProtoMessage()
- func (m *CMsgServerGetEventPointsResponse) Reset()
- func (m *CMsgServerGetEventPointsResponse) String() string
- type CMsgServerGetEventPointsResponse_Points
- func (m *CMsgServerGetEventPointsResponse_Points) GetAccountId() uint32
- func (m *CMsgServerGetEventPointsResponse_Points) GetPointsTotal() uint32
- func (m *CMsgServerGetEventPointsResponse_Points) GetPremiumTotal() uint32
- func (*CMsgServerGetEventPointsResponse_Points) ProtoMessage()
- func (m *CMsgServerGetEventPointsResponse_Points) Reset()
- func (m *CMsgServerGetEventPointsResponse_Points) String() string
- type CMsgServerGrantSurveyPermission
- type CMsgServerGrantSurveyPermissionResponse
- type CMsgServerGrantSurveyPermission_Survey
- func (m *CMsgServerGrantSurveyPermission_Survey) GetAccountId() uint32
- func (m *CMsgServerGrantSurveyPermission_Survey) GetExpireTime() uint32
- func (m *CMsgServerGrantSurveyPermission_Survey) GetExtraData() uint64
- func (m *CMsgServerGrantSurveyPermission_Survey) GetQuestionId() uint32
- func (m *CMsgServerGrantSurveyPermission_Survey) GetSurveyKey() uint64
- func (*CMsgServerGrantSurveyPermission_Survey) ProtoMessage()
- func (m *CMsgServerGrantSurveyPermission_Survey) Reset()
- func (m *CMsgServerGrantSurveyPermission_Survey) String() string
- type CMsgServerToGCMatchConnectionStats
- func (m *CMsgServerToGCMatchConnectionStats) GetLeagueId() uint32
- func (m *CMsgServerToGCMatchConnectionStats) GetMatchId() uint64
- func (m *CMsgServerToGCMatchConnectionStats) GetPlayers() []*CMsgServerToGCMatchConnectionStats_Player
- func (m *CMsgServerToGCMatchConnectionStats) GetRegionId() uint32
- func (*CMsgServerToGCMatchConnectionStats) ProtoMessage()
- func (m *CMsgServerToGCMatchConnectionStats) Reset()
- func (m *CMsgServerToGCMatchConnectionStats) String() string
- type CMsgServerToGCMatchConnectionStats_Player
- func (m *CMsgServerToGCMatchConnectionStats_Player) GetAccountId() uint32
- func (m *CMsgServerToGCMatchConnectionStats_Player) GetAvgPingMs() uint32
- func (m *CMsgServerToGCMatchConnectionStats_Player) GetFullResends() uint32
- func (m *CMsgServerToGCMatchConnectionStats_Player) GetIp() uint32
- func (m *CMsgServerToGCMatchConnectionStats_Player) GetPacketLoss() float32
- func (m *CMsgServerToGCMatchConnectionStats_Player) GetPeakPingMs() uint32
- func (m *CMsgServerToGCMatchConnectionStats_Player) GetPingDeviation() float32
- func (*CMsgServerToGCMatchConnectionStats_Player) ProtoMessage()
- func (m *CMsgServerToGCMatchConnectionStats_Player) Reset()
- func (m *CMsgServerToGCMatchConnectionStats_Player) String() string
- type CMsgServerUseItem
- type CMsgSetFeaturedItems
- type CMsgSetItemPositions
- type CMsgSetItemPositions_ItemPosition
- type CMsgSetMapLocationState
- type CMsgSetMapLocationStateResponse
- type CMsgSetPresetItemPosition
- func (m *CMsgSetPresetItemPosition) GetClassId() uint32
- func (m *CMsgSetPresetItemPosition) GetItemId() uint64
- func (m *CMsgSetPresetItemPosition) GetPresetId() uint32
- func (m *CMsgSetPresetItemPosition) GetSlotId() uint32
- func (*CMsgSetPresetItemPosition) ProtoMessage()
- func (m *CMsgSetPresetItemPosition) Reset()
- func (m *CMsgSetPresetItemPosition) String() string
- type CMsgSetShowcaseHero
- type CMsgSignOutDraftInfo
- func (m *CMsgSignOutDraftInfo) GetDireCaptainAccountId() uint32
- func (m *CMsgSignOutDraftInfo) GetPicksBans() []*CMatchHeroSelectEvent
- func (m *CMsgSignOutDraftInfo) GetRadiantCaptainAccountId() uint32
- func (*CMsgSignOutDraftInfo) ProtoMessage()
- func (m *CMsgSignOutDraftInfo) Reset()
- func (m *CMsgSignOutDraftInfo) String() string
- type CMsgSockAddrList
- type CMsgSortItems
- type CMsgSourceTVGamesResponse
- type CMsgSpawnLootGreevil
- type CMsgSpectateFriendGame
- type CMsgSpectateFriendGameResponse
- type CMsgStartFindingMatch
- func (m *CMsgStartFindingMatch) GetBotDifficulty() DOTABotDifficulty
- func (m *CMsgStartFindingMatch) GetClientVersion() uint32
- func (m *CMsgStartFindingMatch) GetGameLanguageEnum() MatchLanguages
- func (m *CMsgStartFindingMatch) GetGameLanguageName() string
- func (m *CMsgStartFindingMatch) GetGameModes() uint32
- func (m *CMsgStartFindingMatch) GetKey() string
- func (m *CMsgStartFindingMatch) GetMapPreference() uint32
- func (m *CMsgStartFindingMatch) GetMatchType() MatchType
- func (m *CMsgStartFindingMatch) GetMatchgroups() uint32
- func (m *CMsgStartFindingMatch) GetMatchlanguages() uint32
- func (m *CMsgStartFindingMatch) GetTeamId() uint32
- func (*CMsgStartFindingMatch) ProtoMessage()
- func (m *CMsgStartFindingMatch) Reset()
- func (m *CMsgStartFindingMatch) String() string
- type CMsgStopFindingMatch
- type CMsgStoreGetUserData
- type CMsgStoreGetUserDataResponse
- func (m *CMsgStoreGetUserDataResponse) GetCountry() string
- func (m *CMsgStoreGetUserDataResponse) GetCurrency() int32
- func (m *CMsgStoreGetUserDataResponse) GetDefaultItemSort() int32
- func (m *CMsgStoreGetUserDataResponse) GetExperimentData() uint64
- func (m *CMsgStoreGetUserDataResponse) GetFeaturedItemIdx() int32
- func (m *CMsgStoreGetUserDataResponse) GetPopularItems() []uint32
- func (m *CMsgStoreGetUserDataResponse) GetPriceSheet() []byte
- func (m *CMsgStoreGetUserDataResponse) GetPriceSheetVersion() uint32
- func (m *CMsgStoreGetUserDataResponse) GetResult() int32
- func (m *CMsgStoreGetUserDataResponse) GetShowHatDescriptions() bool
- func (*CMsgStoreGetUserDataResponse) ProtoMessage()
- func (m *CMsgStoreGetUserDataResponse) Reset()
- func (m *CMsgStoreGetUserDataResponse) String() string
- type CMsgSystemBroadcast
- type CMsgTeamFanfare
- type CMsgTournamentItemEvent
- func (m *CMsgTournamentItemEvent) GetDotaTime() int32
- func (m *CMsgTournamentItemEvent) GetEventTeam() uint32
- func (m *CMsgTournamentItemEvent) GetEventType() DOTA_TournamentEvents
- func (m *CMsgTournamentItemEvent) GetKillerAccountId() uint32
- func (m *CMsgTournamentItemEvent) GetLootList() string
- func (m *CMsgTournamentItemEvent) GetLoserScore() uint32
- func (m *CMsgTournamentItemEvent) GetMultiKillCount() uint32
- func (m *CMsgTournamentItemEvent) GetReplayTime() float32
- func (m *CMsgTournamentItemEvent) GetTvDelay() int32
- func (m *CMsgTournamentItemEvent) GetVictimAccountId() uint32
- func (m *CMsgTournamentItemEvent) GetWinnerScore() uint32
- func (*CMsgTournamentItemEvent) ProtoMessage()
- func (m *CMsgTournamentItemEvent) Reset()
- func (m *CMsgTournamentItemEvent) String() string
- type CMsgTournamentItemEventResponse
- func (m *CMsgTournamentItemEventResponse) GetEventType() DOTA_TournamentEvents
- func (m *CMsgTournamentItemEventResponse) GetViewersGranted() uint32
- func (*CMsgTournamentItemEventResponse) ProtoMessage()
- func (m *CMsgTournamentItemEventResponse) Reset()
- func (m *CMsgTournamentItemEventResponse) String() string
- type CMsgUpdateItemSchema
- type CMsgUpgradeLeagueItem
- type CMsgUpgradeLeagueItemResponse
- type CMsgUseItem
- func (m *CMsgUseItem) GetDuel_ClassLock() uint32
- func (m *CMsgUseItem) GetGift_PotentialTargets() []uint32
- func (m *CMsgUseItem) GetInitiatorSteamId() uint64
- func (m *CMsgUseItem) GetItemId() uint64
- func (m *CMsgUseItem) GetItempack_AckImmediately() bool
- func (m *CMsgUseItem) GetTargetSteamId() uint64
- func (*CMsgUseItem) ProtoMessage()
- func (m *CMsgUseItem) Reset()
- func (m *CMsgUseItem) String() string
- type CMsgWatchGame
- func (m *CMsgWatchGame) GetClientVersion() uint32
- func (m *CMsgWatchGame) GetLobbyId() uint64
- func (m *CMsgWatchGame) GetServerSteamid() uint64
- func (m *CMsgWatchGame) GetWatchServerSteamid() uint64
- func (*CMsgWatchGame) ProtoMessage()
- func (m *CMsgWatchGame) Reset()
- func (m *CMsgWatchGame) String() string
- type CMsgWatchGameResponse
- func (m *CMsgWatchGameResponse) GetGameServerSteamid() uint64
- func (m *CMsgWatchGameResponse) GetSourceTvPort() uint32
- func (m *CMsgWatchGameResponse) GetSourceTvPrivateAddr() uint32
- func (m *CMsgWatchGameResponse) GetSourceTvPublicAddr() uint32
- func (m *CMsgWatchGameResponse) GetWatchGameResult() CMsgWatchGameResponse_WatchGameResult
- func (m *CMsgWatchGameResponse) GetWatchServerSteamid() uint64
- func (m *CMsgWatchGameResponse) GetWatchTvUniqueSecretCode() uint64
- func (*CMsgWatchGameResponse) ProtoMessage()
- func (m *CMsgWatchGameResponse) Reset()
- func (m *CMsgWatchGameResponse) String() string
- type CMsgWatchGameResponse_WatchGameResult
- type CMsgWebAPIKey
- func (m *CMsgWebAPIKey) GetAccountId() uint32
- func (m *CMsgWebAPIKey) GetDomain() string
- func (m *CMsgWebAPIKey) GetKeyId() uint32
- func (m *CMsgWebAPIKey) GetPublisherGroupId() uint32
- func (m *CMsgWebAPIKey) GetStatus() uint32
- func (*CMsgWebAPIKey) ProtoMessage()
- func (m *CMsgWebAPIKey) Reset()
- func (m *CMsgWebAPIKey) String() string
- type CMsgWebAPIRequest
- func (m *CMsgWebAPIRequest) GetApiKey() *CMsgWebAPIKey
- func (m *CMsgWebAPIRequest) GetInterfaceName() string
- func (m *CMsgWebAPIRequest) GetMethodName() string
- func (m *CMsgWebAPIRequest) GetRequest() *CMsgHttpRequest
- func (m *CMsgWebAPIRequest) GetRoutingAppId() uint32
- func (m *CMsgWebAPIRequest) GetUNUSEDJobName() string
- func (m *CMsgWebAPIRequest) GetVersion() uint32
- func (*CMsgWebAPIRequest) ProtoMessage()
- func (m *CMsgWebAPIRequest) Reset()
- func (m *CMsgWebAPIRequest) String() string
- type CMsgWeekendTourneySchedule
- type CMsgWeekendTourneySchedule_Division
- func (m *CMsgWeekendTourneySchedule_Division) GetDivisionCode() uint32
- func (m *CMsgWeekendTourneySchedule_Division) GetTimeWindowClose() uint32
- func (m *CMsgWeekendTourneySchedule_Division) GetTimeWindowOpen() uint32
- func (*CMsgWeekendTourneySchedule_Division) ProtoMessage()
- func (m *CMsgWeekendTourneySchedule_Division) Reset()
- func (m *CMsgWeekendTourneySchedule_Division) String() string
- type CProtoItemSocket
- func (m *CProtoItemSocket) GetAttrDefIndex() uint32
- func (m *CProtoItemSocket) GetGemDefIndex() uint32
- func (m *CProtoItemSocket) GetItemId() uint64
- func (m *CProtoItemSocket) GetNotTradable() bool
- func (m *CProtoItemSocket) GetRequiredHero() string
- func (m *CProtoItemSocket) GetRequiredItemSlot() string
- func (m *CProtoItemSocket) GetRequiredType() uint32
- func (*CProtoItemSocket) ProtoMessage()
- func (m *CProtoItemSocket) Reset()
- func (m *CProtoItemSocket) String() string
- type CProtoItemSocket_AbilityEffect
- type CProtoItemSocket_AnimModifier
- type CProtoItemSocket_Autograph
- type CProtoItemSocket_Color
- func (m *CProtoItemSocket_Color) GetBlue() uint32
- func (m *CProtoItemSocket_Color) GetGreen() uint32
- func (m *CProtoItemSocket_Color) GetRed() uint32
- func (m *CProtoItemSocket_Color) GetSocket() *CProtoItemSocket
- func (*CProtoItemSocket_Color) ProtoMessage()
- func (m *CProtoItemSocket_Color) Reset()
- func (m *CProtoItemSocket_Color) String() string
- type CProtoItemSocket_Effect
- type CProtoItemSocket_Empty
- type CProtoItemSocket_Spectator
- func (m *CProtoItemSocket_Spectator) GetCorporationId() uint32
- func (m *CProtoItemSocket_Spectator) GetGamesViewed() uint32
- func (m *CProtoItemSocket_Spectator) GetLeagueId() uint32
- func (m *CProtoItemSocket_Spectator) GetSocket() *CProtoItemSocket
- func (m *CProtoItemSocket_Spectator) GetTeamId() uint32
- func (*CProtoItemSocket_Spectator) ProtoMessage()
- func (m *CProtoItemSocket_Spectator) Reset()
- func (m *CProtoItemSocket_Spectator) String() string
- type CProtoItemSocket_StaticVisuals
- type CProtoItemSocket_Strange
- func (m *CProtoItemSocket_Strange) GetSocket() *CProtoItemSocket
- func (m *CProtoItemSocket_Strange) GetStrangeType() uint32
- func (m *CProtoItemSocket_Strange) GetStrangeValue() uint32
- func (*CProtoItemSocket_Strange) ProtoMessage()
- func (m *CProtoItemSocket_Strange) Reset()
- func (m *CProtoItemSocket_Strange) String() string
- type CSODOTAGameAccountClient
- func (m *CSODOTAGameAccountClient) GetAccountDisabledCount() uint32
- func (m *CSODOTAGameAccountClient) GetAccountDisabledUntilDate() uint32
- func (m *CSODOTAGameAccountClient) GetAccountId() uint32
- func (m *CSODOTAGameAccountClient) GetCalibrationGamesRemaining() uint32
- func (m *CSODOTAGameAccountClient) GetCasualGamesPlayed() uint32
- func (m *CSODOTAGameAccountClient) GetCasual_1V1GamesPlayed() uint32
- func (m *CSODOTAGameAccountClient) GetCompetitiveRank() uint32
- func (m *CSODOTAGameAccountClient) GetCompetitiveTeamGamesPlayed() uint32
- func (m *CSODOTAGameAccountClient) GetCompetitive_1V1CalibrationGamesRemaining() uint32
- func (m *CSODOTAGameAccountClient) GetCompetitive_1V1Rank() uint32
- func (m *CSODOTAGameAccountClient) GetCompletedGameStreak() uint32
- func (m *CSODOTAGameAccountClient) GetForgiving() uint32
- func (m *CSODOTAGameAccountClient) GetFriendly() uint32
- func (m *CSODOTAGameAccountClient) GetHasNewNotifications() bool
- func (m *CSODOTAGameAccountClient) GetInitialSkill() uint32
- func (m *CSODOTAGameAccountClient) GetIsLeagueAdmin() bool
- func (m *CSODOTAGameAccountClient) GetLastAbandonedGameDate() uint32
- func (m *CSODOTAGameAccountClient) GetLastSecondaryAbandonedGameDate() uint32
- func (m *CSODOTAGameAccountClient) GetLeadership() uint32
- func (m *CSODOTAGameAccountClient) GetLeaverCount() uint32
- func (m *CSODOTAGameAccountClient) GetLeaverPenaltyCount() uint32
- func (m *CSODOTAGameAccountClient) GetLevel() uint32
- func (m *CSODOTAGameAccountClient) GetLosses() uint32
- func (m *CSODOTAGameAccountClient) GetLowPriorityGamesRemaining() uint32
- func (m *CSODOTAGameAccountClient) GetLowPriorityUntilDate() uint32
- func (m *CSODOTAGameAccountClient) GetMatchDisabledCount() uint32
- func (m *CSODOTAGameAccountClient) GetMatchDisabledUntilDate() uint32
- func (m *CSODOTAGameAccountClient) GetPartnerAccountState() uint32
- func (m *CSODOTAGameAccountClient) GetPartnerAccountType() PartnerAccountType
- func (m *CSODOTAGameAccountClient) GetPartyCompetitiveGamesPlayed() uint32
- func (m *CSODOTAGameAccountClient) GetPreventTextChatUntilDate() uint32
- func (m *CSODOTAGameAccountClient) GetPreventVoiceUntilDate() uint32
- func (m *CSODOTAGameAccountClient) GetRecruitmentLevel() uint32
- func (m *CSODOTAGameAccountClient) GetSecondaryLeaverCount() uint32
- func (m *CSODOTAGameAccountClient) GetShowcaseHeroId() uint32
- func (m *CSODOTAGameAccountClient) GetShutdownlawterminatetimestamp() uint32
- func (m *CSODOTAGameAccountClient) GetSoloCalibrationGamesRemaining() uint32
- func (m *CSODOTAGameAccountClient) GetSoloCompetitiveGamesPlayed() uint32
- func (m *CSODOTAGameAccountClient) GetSoloCompetitiveRank() uint32
- func (m *CSODOTAGameAccountClient) GetTeaching() uint32
- func (m *CSODOTAGameAccountClient) GetWins() uint32
- func (m *CSODOTAGameAccountClient) GetXp() uint32
- func (*CSODOTAGameAccountClient) ProtoMessage()
- func (m *CSODOTAGameAccountClient) Reset()
- func (m *CSODOTAGameAccountClient) String() string
- type CSODOTAGameHeroFavorites
- type CSODOTALobby
- func (m *CSODOTALobby) GetAllchat() bool
- func (m *CSODOTALobby) GetAllowCheats() bool
- func (m *CSODOTALobby) GetAllowSpectating() bool
- func (m *CSODOTALobby) GetBotDifficulty() DOTABotDifficulty
- func (m *CSODOTALobby) GetBotSlotDifficulty() []DOTABotDifficulty
- func (m *CSODOTALobby) GetBroadcastChannelInfo() []*CLobbyBroadcastChannelInfo
- func (m *CSODOTALobby) GetCmPick() DOTA_CM_PICK
- func (m *CSODOTALobby) GetConnect() string
- func (m *CSODOTALobby) GetCustomDifficulty() uint32
- func (m *CSODOTALobby) GetCustomGameId() uint64
- func (m *CSODOTALobby) GetCustomGameMode() string
- func (m *CSODOTALobby) GetCustomMapName() string
- func (m *CSODOTALobby) GetDireSeriesWins() uint32
- func (m *CSODOTALobby) GetDiscardMatchResults() bool
- func (m *CSODOTALobby) GetDotaTvDelay() LobbyDotaTVDelay
- func (m *CSODOTALobby) GetExtraMessages() []*CSODOTALobby_CExtraMsg
- func (m *CSODOTALobby) GetFillWithBots() bool
- func (m *CSODOTALobby) GetFirstBloodHappened() bool
- func (m *CSODOTALobby) GetFirstLeaverAccountid() uint32
- func (m *CSODOTALobby) GetGameMode() uint32
- func (m *CSODOTALobby) GetGameName() string
- func (m *CSODOTALobby) GetGameState() DOTA_GameState
- func (m *CSODOTALobby) GetGameVersion() DOTAGameVersion
- func (m *CSODOTALobby) GetIntroMode() bool
- func (m *CSODOTALobby) GetLan() bool
- func (m *CSODOTALobby) GetLeaderId() uint64
- func (m *CSODOTALobby) GetLeagueid() uint32
- func (m *CSODOTALobby) GetLeftMembers() []*CDOTALobbyMember
- func (m *CSODOTALobby) GetLoadGameId() uint32
- func (m *CSODOTALobby) GetLobbyId() uint64
- func (m *CSODOTALobby) GetLobbyType() CSODOTALobby_LobbyType
- func (m *CSODOTALobby) GetLootAwarded() uint32
- func (m *CSODOTALobby) GetLootGenerated() uint32
- func (m *CSODOTALobby) GetLowPriority() bool
- func (m *CSODOTALobby) GetMassDisconnect() bool
- func (m *CSODOTALobby) GetMatchId() uint32
- func (m *CSODOTALobby) GetMatchgroup() uint32
- func (m *CSODOTALobby) GetMembers() []*CDOTALobbyMember
- func (m *CSODOTALobby) GetNumSpectators() uint32
- func (m *CSODOTALobby) GetPassKey() string
- func (m *CSODOTALobby) GetPenaltyLevelDire() uint32
- func (m *CSODOTALobby) GetPenaltyLevelRadiant() uint32
- func (m *CSODOTALobby) GetPendingInvites() []uint64
- func (m *CSODOTALobby) GetRadiantSeriesWins() uint32
- func (m *CSODOTALobby) GetSaveGame() *CDOTASaveGame
- func (m *CSODOTALobby) GetSeriesId() uint32
- func (m *CSODOTALobby) GetSeriesType() uint32
- func (m *CSODOTALobby) GetServerId() uint64
- func (m *CSODOTALobby) GetServerRegion() uint32
- func (m *CSODOTALobby) GetState() CSODOTALobby_State
- func (m *CSODOTALobby) GetTeamDetails() []*CLobbyTeamDetails
- func (m *CSODOTALobby) GetTimedRewardDetails() []*CLobbyTimedRewardDetails
- func (m *CSODOTALobby) GetTournamentGameId() uint32
- func (m *CSODOTALobby) GetTournamentId() uint32
- func (m *CSODOTALobby) GetTutorialLesson() uint32
- func (*CSODOTALobby) ProtoMessage()
- func (m *CSODOTALobby) Reset()
- func (m *CSODOTALobby) String() string
- type CSODOTALobbyInternal
- func (m *CSODOTALobbyInternal) GetAverageRank() uint32
- func (m *CSODOTALobbyInternal) GetDisableDireAutomaticTeamDetection() bool
- func (m *CSODOTALobbyInternal) GetDisableRadiantAutomaticTeamDetection() bool
- func (m *CSODOTALobbyInternal) GetLastStateChangeTime() uint32
- func (m *CSODOTALobbyInternal) GetLeftMembers() []*CDOTALobbyMemberPrivate
- func (m *CSODOTALobbyInternal) GetMembers() []*CDOTALobbyMemberPrivate
- func (m *CSODOTALobbyInternal) GetReplaySalt() uint32
- func (m *CSODOTALobbyInternal) GetSaveGameData() []byte
- func (m *CSODOTALobbyInternal) GetSearchKey() string
- func (m *CSODOTALobbyInternal) GetServerRunTime() uint32
- func (m *CSODOTALobbyInternal) GetSubmittedMatchHistory() bool
- func (m *CSODOTALobbyInternal) GetTowerState() uint32
- func (*CSODOTALobbyInternal) ProtoMessage()
- func (m *CSODOTALobbyInternal) Reset()
- func (m *CSODOTALobbyInternal) String() string
- type CSODOTALobby_CExtraMsg
- type CSODOTALobby_LobbyType
- type CSODOTALobby_State
- type CSODOTAMapLocationState
- func (m *CSODOTAMapLocationState) GetAccountId() uint32
- func (m *CSODOTAMapLocationState) GetCompleted() bool
- func (m *CSODOTAMapLocationState) GetLocationId() int32
- func (*CSODOTAMapLocationState) ProtoMessage()
- func (m *CSODOTAMapLocationState) Reset()
- func (m *CSODOTAMapLocationState) String() string
- type CSODOTAParty
- func (m *CSODOTAParty) GetAttemptNum() uint32
- func (m *CSODOTAParty) GetAttemptStartTime() uint32
- func (m *CSODOTAParty) GetBotDifficulty() DOTABotDifficulty
- func (m *CSODOTAParty) GetCommonGuilds() []uint32
- func (m *CSODOTAParty) GetEffectiveStartedMatchmakingTime() uint32
- func (m *CSODOTAParty) GetGameModes() uint32
- func (m *CSODOTAParty) GetLeaderId() uint64
- func (m *CSODOTAParty) GetLowPriorityAccountId() uint32
- func (m *CSODOTAParty) GetLowPriorityGamesRemaining() uint32
- func (m *CSODOTAParty) GetMapPreference() uint32
- func (m *CSODOTAParty) GetMatchDisabledAccountId() uint32
- func (m *CSODOTAParty) GetMatchDisabledUntilDate() uint32
- func (m *CSODOTAParty) GetMatchType() MatchType
- func (m *CSODOTAParty) GetMatchgroups() uint32
- func (m *CSODOTAParty) GetMatchlanguages() uint32
- func (m *CSODOTAParty) GetMatchmakingMaxRangeMinutes() uint32
- func (m *CSODOTAParty) GetMaxLevel() uint32
- func (m *CSODOTAParty) GetMemberIds() []uint64
- func (m *CSODOTAParty) GetMembers() []*CSODOTAPartyMember
- func (m *CSODOTAParty) GetMinLevel() uint32
- func (m *CSODOTAParty) GetOpenGuildId() uint32
- func (m *CSODOTAParty) GetPartyId() uint64
- func (m *CSODOTAParty) GetPendingInvites() []uint64
- func (m *CSODOTAParty) GetRawStartedMatchmakingTime() uint32
- func (m *CSODOTAParty) GetState() CSODOTAParty_State
- func (m *CSODOTAParty) GetTeamId() uint32
- func (*CSODOTAParty) ProtoMessage()
- func (m *CSODOTAParty) Reset()
- func (m *CSODOTAParty) String() string
- type CSODOTAPartyInvite
- func (m *CSODOTAPartyInvite) GetAsCoach() bool
- func (m *CSODOTAPartyInvite) GetGroupId() uint64
- func (m *CSODOTAPartyInvite) GetLowPriorityStatus() bool
- func (m *CSODOTAPartyInvite) GetMembers() []*CSODOTAPartyInvite_PartyMember
- func (m *CSODOTAPartyInvite) GetSenderId() uint64
- func (m *CSODOTAPartyInvite) GetSenderName() string
- func (m *CSODOTAPartyInvite) GetTeamId() uint32
- func (*CSODOTAPartyInvite) ProtoMessage()
- func (m *CSODOTAPartyInvite) Reset()
- func (m *CSODOTAPartyInvite) String() string
- type CSODOTAPartyInvite_PartyMember
- type CSODOTAPartyMember
- type CSODOTAParty_State
- type CSOEconClaimCode
- func (m *CSOEconClaimCode) GetAccountId() uint32
- func (m *CSOEconClaimCode) GetCode() string
- func (m *CSOEconClaimCode) GetCodeType() uint32
- func (m *CSOEconClaimCode) GetTimeAcquired() uint32
- func (*CSOEconClaimCode) ProtoMessage()
- func (m *CSOEconClaimCode) Reset()
- func (m *CSOEconClaimCode) String() string
- type CSOEconGameAccountClient
- func (m *CSOEconGameAccountClient) GetAdditionalBackpackSlots() uint32
- func (m *CSOEconGameAccountClient) GetDuelBanExpiration() uint32
- func (m *CSOEconGameAccountClient) GetEligibleForOnlinePlay() bool
- func (m *CSOEconGameAccountClient) GetInCoachesList() bool
- func (m *CSOEconGameAccountClient) GetMadeFirstPurchase() bool
- func (m *CSOEconGameAccountClient) GetNeedToChooseMostHelpfulFriend() bool
- func (m *CSOEconGameAccountClient) GetPreviewItemDef() uint32
- func (m *CSOEconGameAccountClient) GetTradeBanExpiration() uint32
- func (m *CSOEconGameAccountClient) GetTrialAccount() bool
- func (*CSOEconGameAccountClient) ProtoMessage()
- func (m *CSOEconGameAccountClient) Reset()
- func (m *CSOEconGameAccountClient) String() string
- type CSOEconItem
- func (m *CSOEconItem) GetAccountId() uint32
- func (m *CSOEconItem) GetAttribute() []*CSOEconItemAttribute
- func (m *CSOEconItem) GetDefIndex() uint32
- func (m *CSOEconItem) GetEquippedState() []*CSOEconItemEquipped
- func (m *CSOEconItem) GetFlags() uint32
- func (m *CSOEconItem) GetId() uint64
- func (m *CSOEconItem) GetInUse() bool
- func (m *CSOEconItem) GetInteriorItem() *CSOEconItem
- func (m *CSOEconItem) GetInventory() uint32
- func (m *CSOEconItem) GetLevel() uint32
- func (m *CSOEconItem) GetOrigin() uint32
- func (m *CSOEconItem) GetOriginalId() uint64
- func (m *CSOEconItem) GetQuality() uint32
- func (m *CSOEconItem) GetQuantity() uint32
- func (m *CSOEconItem) GetStyle() uint32
- func (*CSOEconItem) ProtoMessage()
- func (m *CSOEconItem) Reset()
- func (m *CSOEconItem) String() string
- type CSOEconItemAttribute
- type CSOEconItemDropRateBonus
- func (m *CSOEconItemDropRateBonus) GetAccountId() uint32
- func (m *CSOEconItemDropRateBonus) GetBonus() float32
- func (m *CSOEconItemDropRateBonus) GetBonusCount() uint32
- func (m *CSOEconItemDropRateBonus) GetBoosterType() uint32
- func (m *CSOEconItemDropRateBonus) GetDefIndex() uint32
- func (m *CSOEconItemDropRateBonus) GetExpirationDate() uint32
- func (m *CSOEconItemDropRateBonus) GetItemId() uint64
- func (m *CSOEconItemDropRateBonus) GetSecondsLeft() uint32
- func (*CSOEconItemDropRateBonus) ProtoMessage()
- func (m *CSOEconItemDropRateBonus) Reset()
- func (m *CSOEconItemDropRateBonus) String() string
- type CSOEconItemEquipped
- type CSOEconItemEventTicket
- type CSOEconItemLeagueViewPass
- func (m *CSOEconItemLeagueViewPass) GetAccountId() uint32
- func (m *CSOEconItemLeagueViewPass) GetGrantReason() uint32
- func (m *CSOEconItemLeagueViewPass) GetItemindex() uint32
- func (m *CSOEconItemLeagueViewPass) GetLeagueId() uint32
- func (*CSOEconItemLeagueViewPass) ProtoMessage()
- func (m *CSOEconItemLeagueViewPass) Reset()
- func (m *CSOEconItemLeagueViewPass) String() string
- type CSOEconItemPresetInstance
- func (m *CSOEconItemPresetInstance) GetClassId() uint32
- func (m *CSOEconItemPresetInstance) GetItemId() uint64
- func (m *CSOEconItemPresetInstance) GetPresetId() uint32
- func (m *CSOEconItemPresetInstance) GetSlotId() uint32
- func (*CSOEconItemPresetInstance) ProtoMessage()
- func (m *CSOEconItemPresetInstance) Reset()
- func (m *CSOEconItemPresetInstance) String() string
- type CSOEconItemTournamentPassport
- func (m *CSOEconItemTournamentPassport) GetAccountId() uint32
- func (m *CSOEconItemTournamentPassport) GetDefIndex() uint32
- func (m *CSOEconItemTournamentPassport) GetItemId() uint64
- func (m *CSOEconItemTournamentPassport) GetLeagueId() uint32
- func (m *CSOEconItemTournamentPassport) GetOriginalPurchaserId() uint32
- func (m *CSOEconItemTournamentPassport) GetPassportsBought() uint32
- func (m *CSOEconItemTournamentPassport) GetRewardFlags() uint32
- func (m *CSOEconItemTournamentPassport) GetVersion() uint32
- func (*CSOEconItemTournamentPassport) ProtoMessage()
- func (m *CSOEconItemTournamentPassport) Reset()
- func (m *CSOEconItemTournamentPassport) String() string
- type CSOItemCriteria
- func (m *CSOItemCriteria) GetConditions() []*CSOItemCriteriaCondition
- func (m *CSOItemCriteria) GetIgnoreEnabledFlag() bool
- func (m *CSOItemCriteria) GetInitialInventory() uint32
- func (m *CSOItemCriteria) GetInitialQuantity() uint32
- func (m *CSOItemCriteria) GetItemLevel() uint32
- func (m *CSOItemCriteria) GetItemLevelSet() bool
- func (m *CSOItemCriteria) GetItemQuality() int32
- func (m *CSOItemCriteria) GetItemQualitySet() bool
- func (m *CSOItemCriteria) GetRecentOnly() bool
- func (*CSOItemCriteria) ProtoMessage()
- func (m *CSOItemCriteria) Reset()
- func (m *CSOItemCriteria) String() string
- type CSOItemCriteriaCondition
- func (m *CSOItemCriteriaCondition) GetField() string
- func (m *CSOItemCriteriaCondition) GetFloatValue() float32
- func (m *CSOItemCriteriaCondition) GetOp() int32
- func (m *CSOItemCriteriaCondition) GetRequired() bool
- func (m *CSOItemCriteriaCondition) GetStringValue() string
- func (*CSOItemCriteriaCondition) ProtoMessage()
- func (m *CSOItemCriteriaCondition) Reset()
- func (m *CSOItemCriteriaCondition) String() string
- type CSOItemRecipe
- func (m *CSOItemRecipe) GetClassUsageForOutput() int32
- func (m *CSOItemRecipe) GetDefIndex() uint32
- func (m *CSOItemRecipe) GetDescInputs() string
- func (m *CSOItemRecipe) GetDescOutputs() string
- func (m *CSOItemRecipe) GetDiA() string
- func (m *CSOItemRecipe) GetDiB() string
- func (m *CSOItemRecipe) GetDiC() string
- func (m *CSOItemRecipe) GetDoA() string
- func (m *CSOItemRecipe) GetDoB() string
- func (m *CSOItemRecipe) GetDoC() string
- func (m *CSOItemRecipe) GetInputItemDupeCounts() []uint32
- func (m *CSOItemRecipe) GetInputItemsCriteria() []*CSOItemCriteria
- func (m *CSOItemRecipe) GetNA() string
- func (m *CSOItemRecipe) GetName() string
- func (m *CSOItemRecipe) GetOutputItemsCriteria() []*CSOItemCriteria
- func (m *CSOItemRecipe) GetRequiresAllSameClass() bool
- func (m *CSOItemRecipe) GetRequiresAllSameSlot() bool
- func (m *CSOItemRecipe) GetSetForOutput() int32
- func (m *CSOItemRecipe) GetSlotUsageForOutput() int32
- func (*CSOItemRecipe) ProtoMessage()
- func (m *CSOItemRecipe) Reset()
- func (m *CSOItemRecipe) String() string
- type CSOLobbyInvite
- type CSOPartyInvite
- type CSOSelectedItemPreset
- type CSourceTVGame
- func (m *CSourceTVGame) GetBadPlayers() []*CSourceTVGame_Player
- func (m *CSourceTVGame) GetCustomGameId() uint64
- func (m *CSourceTVGame) GetGameMode() DOTA_GameMode
- func (m *CSourceTVGame) GetGameName() string
- func (m *CSourceTVGame) GetGameTime() float32
- func (m *CSourceTVGame) GetGoodPlayers() []*CSourceTVGame_Player
- func (m *CSourceTVGame) GetLeagueid() uint32
- func (m *CSourceTVGame) GetLobbyType() uint32
- func (m *CSourceTVGame) GetNumSpectators() uint32
- func (m *CSourceTVGame) GetOtherPlayers() []*CSourceTVGame_Player
- func (m *CSourceTVGame) GetServerSteamid() uint64
- func (m *CSourceTVGame) GetSourceTvPort() uint32
- func (m *CSourceTVGame) GetSourceTvPrivateAddr() uint32
- func (m *CSourceTVGame) GetSourceTvPublicAddr() uint32
- func (m *CSourceTVGame) GetTeamDetails() []*CLobbyTeamDetails
- func (m *CSourceTVGame) GetTournamentGameId() uint32
- func (m *CSourceTVGame) GetTournamentId() uint32
- func (m *CSourceTVGame) GetTowerState() uint32
- func (m *CSourceTVGame) GetTvBroadcastTime() float32
- func (*CSourceTVGame) ProtoMessage()
- func (m *CSourceTVGame) Reset()
- func (m *CSourceTVGame) String() string
- type CSourceTVGame_Player
- type CWorkshop_GetContributors_Request
- type CWorkshop_GetContributors_Response
- type CWorkshop_PopulateItemDescriptions_Request
- func (m *CWorkshop_PopulateItemDescriptions_Request) GetAppid() uint32
- func (m *CWorkshop_PopulateItemDescriptions_Request) GetLanguages() []*CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock
- func (*CWorkshop_PopulateItemDescriptions_Request) ProtoMessage()
- func (m *CWorkshop_PopulateItemDescriptions_Request) Reset()
- func (m *CWorkshop_PopulateItemDescriptions_Request) String() string
- type CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock
- func (m *CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock) GetDescriptions() []*CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription
- func (m *CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock) GetLanguage() string
- func (*CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock) ProtoMessage()
- func (m *CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock) Reset()
- func (m *CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock) String() string
- type CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription
- func (m *CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription) GetGameitemid() uint32
- func (m *CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription) GetItemDescription() string
- func (*CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription) ProtoMessage()
- func (m *CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription) Reset()
- func (m *CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription) String() string
- type DOTABotDifficulty
- type DOTAChatChannelTypeT
- type DOTAConnectionStateT
- type DOTAGameVersion
- type DOTAJoinLobbyResult
- type DOTALeaverStatusT
- type DOTALobbyReadyState
- type DOTALowPriorityBanType
- type DOTAMatchVote
- type DOTA_2013PassportSelectionIndices
- type DOTA_CM_PICK
- type DOTA_GC_TEAM
- type DOTA_GameMode
- type DOTA_GameState
- type DOTA_LobbyMemberXPBonus
- type DOTA_TournamentEvents
- type DOTA_WatchReplayType
- type EDOTAGCMsg
- type EDOTAGCSessionNeed
- type EDOTAPlayerMMRType
- type EGCBaseClientMsg
- type EGCBaseMsg
- type EGCBaseProtoObjectTypes
- type EGCItemMsg
- type EGCMsgResponse
- type EGCPartnerRequestResponse
- type EGCSystemMsg
- type EGCToGCMsg
- type EItemEditorReservationResult
- type EItemPurgatoryResponse_Finalize
- type EItemPurgatoryResponse_Refund
- type ENetworkDisconnectionReason
- type ESOMsg
- type ETournamentGameState
- type ETournamentState
- type ETournamentTeamState
- type ETournamentTemplate
- type ETournamentType
- type EUnlockStyle
- type Fantasy_Roles
- type Fantasy_Selection_Mode
- type Fantasy_Team_Slots
- type GCConnectionStatus
- type GCProtoBufMsgSrc
- type GC_BannedWordType
- type LobbyDotaTVDelay
- type MatchLanguages
- type MatchType
- type PartnerAccountType
Constants ¶
View Source
const Default_CGCSystemMsg_GetAccountDetails_Response_EresultDeprecated uint32 = 2
View Source
const Default_CGCToGCMsgMasterAck_Response_Eresult int32 = 2
View Source
const Default_CMsgAMAddFreeLicenseResponse_Eresult int32 = 2
View Source
const Default_CMsgAMGetUserGameStatsResponse_Eresult int32 = 2
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const Default_CMsgAMGrantGuestPasses2Response_Eresult int32 = 2
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const Default_CMsgAMGrantGuestPasses2Response_PassesGranted int32 = 0
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const Default_CMsgAMSendEmailResponse_Eresult uint32 = 2
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const Default_CMsgDOTACompendiumDataResponse_Result uint32 = 2
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const Default_CMsgDOTACompendiumSelectionResponse_Eresult uint32 = 2
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const Default_CMsgDOTAGenericResult_Eresult uint32 = 2
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const Default_CMsgDOTAGetEventPointsResponse_Action_TimesCompleted uint32 = 1
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const Default_CMsgDOTAHallOfFameResponse_Eresult uint32 = 2
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const Default_CMsgDOTAHalloweenHighScoreRequest_Round int32 = -1
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const Default_CMsgDOTALeagueScheduleEditResponse_Eresult uint32 = 2
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const Default_CMsgDOTALeagueScheduleResponse_Eresult uint32 = 2
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const Default_CMsgDOTALeaguesInMonthResponse_Eresult uint32 = 2
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const Default_CMsgDOTASetMatchHistoryAccessResponse_Eresult uint32 = 2
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const Default_CMsgDOTATournamentResponse_Result uint32 = 2
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const Default_CMsgDPPartnerMicroTxnsResponse_Eresult uint32 = 2
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const Default_CMsgGCGetEmailTemplateResponse_Eresult uint32 = 2
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const Default_CMsgGCMsgMasterSetClientMsgRouting_Response_Eresult int32 = 2
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const Default_CMsgGCMsgMasterSetDirectory_Response_Eresult int32 = 2
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const Default_CMsgGCMsgMasterSetWebAPIRouting_Response_Eresult int32 = 2
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const Default_CMsgGameMatchSignOutPermissionResponse_AbandonSignout bool = false
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const Default_CMsgGameMatchSignOutPermissionResponse_PermissionGranted bool = false
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const Default_CMsgGameMatchSignOutPermissionResponse_RetryDelaySeconds uint32 = 0
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const Default_CMsgMatchVoteResponse_Eresult uint32 = 2
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const Default_CMsgPassportDataResponse_Result uint32 = 2
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const Default_CMsgPracticeLobbySetDetails_Allchat bool = false
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const Default_CMsgProtoBufHeader_Eresult int32 = 2
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const Default_CMsgProtoBufHeader_JobIdSource uint64 = 18446744073709551615
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const Default_CMsgProtoBufHeader_JobIdTarget uint64 = 18446744073709551615
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const Default_CMsgResetMapLocationsResponse_Eresult uint32 = 2
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const Default_CMsgSetMapLocationStateResponse_Eresult uint32 = 2
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const Default_CMsgStartFindingMatch_GameModes uint32 = 4294967295
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const Default_CMsgStartFindingMatch_Matchgroups uint32 = 4294967295
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const Default_CMsgStartFindingMatch_Matchlanguages uint32 = 4294967295
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const Default_CMsgStoreGetUserDataResponse_DefaultItemSort int32 = 0
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const Default_CMsgStoreGetUserDataResponse_ExperimentData uint64 = 0
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const Default_CMsgStoreGetUserDataResponse_ShowHatDescriptions bool = true
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const Default_CMsgWebAPIKey_AccountId uint32 = 0
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const Default_CMsgWebAPIKey_PublisherGroupId uint32 = 0
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const Default_CMsgWebAPIKey_Status uint32 = 255
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const Default_CSODOTALobby_Allchat bool = false
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const Default_CSODOTALobby_AllowSpectating bool = true
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const Default_CSODOTALobby_PenaltyLevelDire uint32 = 0
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const Default_CSODOTALobby_PenaltyLevelRadiant uint32 = 0
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const Default_CSODOTALobby_ServerId uint64 = 0
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const Default_CSODOTALobby_ServerRegion uint32 = 0
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const Default_CSOEconGameAccountClient_AdditionalBackpackSlots uint32 = 0
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const Default_CSOEconGameAccountClient_EligibleForOnlinePlay bool = true
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const Default_CSOEconGameAccountClient_MadeFirstPurchase bool = false
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const Default_CSOEconGameAccountClient_PreviewItemDef uint32 = 0
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const Default_CSOEconGameAccountClient_TrialAccount bool = false
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const Default_CSOEconItem_Flags uint32 = 0
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const Default_CSOEconItem_InUse bool = false
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const Default_CSOEconItem_Level uint32 = 1
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const Default_CSOEconItem_Origin uint32 = 0
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const Default_CSOEconItem_OriginalId uint64 = 0
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const Default_CSOEconItem_Quality uint32 = 4
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const Default_CSOEconItem_Quantity uint32 = 1
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const Default_CSOEconItem_Style uint32 = 0
Variables ¶
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var CMsgConnectedPlayers_SendReason_name = map[int32]string{
0: "INVALID",
1: "HEARTBEAT",
2: "GAME_STATE",
3: "FIRST_BLOOD",
4: "PLAYER_CONNECTED",
5: "PLAYER_HERO",
6: "PLAYER_DISCONNECTED_CONSEQUENCES",
7: "PLAYER_DISCONNECTED_NOCONSEQUENCES",
9: "TOWER_STATE",
10: "GAMESTATE_TIMEOUT",
11: "MASS_DISCONNECT",
}
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var CMsgConnectedPlayers_SendReason_value = map[string]int32{
"INVALID": 0,
"HEARTBEAT": 1,
"GAME_STATE": 2,
"FIRST_BLOOD": 3,
"PLAYER_CONNECTED": 4,
"PLAYER_HERO": 5,
"PLAYER_DISCONNECTED_CONSEQUENCES": 6,
"PLAYER_DISCONNECTED_NOCONSEQUENCES": 7,
"TOWER_STATE": 9,
"GAMESTATE_TIMEOUT": 10,
"MASS_DISCONNECT": 11,
}
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var CMsgDOTACreateFantasyLeagueResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_UNSPECIFIED",
2: "ERROR_TOO_MANY_LEAGUES",
3: "ERROR_INVALID_TEAM_COUNT",
4: "ERROR_CREATION_DISABLED",
}
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var CMsgDOTACreateFantasyLeagueResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_UNSPECIFIED": 1,
"ERROR_TOO_MANY_LEAGUES": 2,
"ERROR_INVALID_TEAM_COUNT": 3,
"ERROR_CREATION_DISABLED": 4,
}
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var CMsgDOTACreateTeamResponse_Result_name = map[int32]string{
-1: "INVALID",
0: "SUCCESS",
1: "NAME_EMPTY",
2: "NAME_BAD_CHARACTERS",
3: "NAME_TAKEN",
4: "NAME_TOO_LONG",
5: "TAG_EMPTY",
6: "TAG_BAD_CHARACTERS",
7: "TAG_TAKEN",
8: "TAG_TOO_LONG",
9: "CREATOR_BUSY",
10: "UNSPECIFIED_ERROR",
11: "CREATOR_TEAM_LIMIT_REACHED",
12: "NO_LOGO",
13: "CREATOR_TEAM_CREATION_COOLDOWN",
14: "LOGO_UPLOAD_FAILED",
15: "NAME_CHANGED_TOO_RECENTLY",
16: "CREATOR_INSUFFICIENT_LEVEL",
}
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var CMsgDOTACreateTeamResponse_Result_value = map[string]int32{
"INVALID": -1,
"SUCCESS": 0,
"NAME_EMPTY": 1,
"NAME_BAD_CHARACTERS": 2,
"NAME_TAKEN": 3,
"NAME_TOO_LONG": 4,
"TAG_EMPTY": 5,
"TAG_BAD_CHARACTERS": 6,
"TAG_TAKEN": 7,
"TAG_TOO_LONG": 8,
"CREATOR_BUSY": 9,
"UNSPECIFIED_ERROR": 10,
"CREATOR_TEAM_LIMIT_REACHED": 11,
"NO_LOGO": 12,
"CREATOR_TEAM_CREATION_COOLDOWN": 13,
"LOGO_UPLOAD_FAILED": 14,
"NAME_CHANGED_TOO_RECENTLY": 15,
"CREATOR_INSUFFICIENT_LEVEL": 16,
}
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var CMsgDOTADisbandTeamResponse_Result_name = map[int32]string{
0: "SUCCESS",
1: "FAILURE",
2: "FAILURE_NOT_EMPTY",
}
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var CMsgDOTADisbandTeamResponse_Result_value = map[string]int32{
"SUCCESS": 0,
"FAILURE": 1,
"FAILURE_NOT_EMPTY": 2,
}
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var CMsgDOTAEditFantasyTeamResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_UNSPECIFIED",
2: "ERROR_INVALID_TEAM_INFO",
3: "ERROR_NAME_ALREADY_TAKEN",
4: "ERROR_NO_PERMISSION",
}
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var CMsgDOTAEditFantasyTeamResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_UNSPECIFIED": 1,
"ERROR_INVALID_TEAM_INFO": 2,
"ERROR_NAME_ALREADY_TAKEN": 3,
"ERROR_NO_PERMISSION": 4,
}
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var CMsgDOTAEditTeamDetailsResponse_Result_name = map[int32]string{
-1: "INVALID",
0: "SUCCESS",
9: "CREATOR_BUSY",
10: "UNSPECIFIED_ERROR",
}
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var CMsgDOTAEditTeamDetailsResponse_Result_value = map[string]int32{
"INVALID": -1,
"SUCCESS": 0,
"CREATOR_BUSY": 9,
"UNSPECIFIED_ERROR": 10,
}
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var CMsgDOTAEditTeamLogoResponse_Result_name = map[int32]string{
-1: "INVALID",
0: "SUCCESS",
9: "CREATOR_BUSY",
10: "UNSPECIFIED_ERROR",
12: "NO_LOGO",
}
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var CMsgDOTAEditTeamLogoResponse_Result_value = map[string]int32{
"INVALID": -1,
"SUCCESS": 0,
"CREATOR_BUSY": 9,
"UNSPECIFIED_ERROR": 10,
"NO_LOGO": 12,
}
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var CMsgDOTAFantasyLeagueCreateResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_NO_PERMISSION",
2: "ERROR_BAD_SEASON_ID",
3: "ERROR_BAD_LEAGUE_NAME",
4: "ERROR_BAD_TEAM_NAME",
5: "ERROR_UNSPECIFIED",
6: "ERROR_FAILED_LOGO_UPLOAD",
7: "ERROR_NO_TICKET",
}
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var CMsgDOTAFantasyLeagueCreateResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_NO_PERMISSION": 1,
"ERROR_BAD_SEASON_ID": 2,
"ERROR_BAD_LEAGUE_NAME": 3,
"ERROR_BAD_TEAM_NAME": 4,
"ERROR_UNSPECIFIED": 5,
"ERROR_FAILED_LOGO_UPLOAD": 6,
"ERROR_NO_TICKET": 7,
}
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var CMsgDOTAFantasyLeagueDraftPlayerResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_UNSPECIFIED",
2: "ERROR_INVALID_FANTASY_LEAGUE",
3: "ERROR_FANTASY_LEAGUE_NOT_DRAFTING",
4: "ERROR_OWNER_NOT_IN_LEAGUE",
5: "ERROR_NOT_OWNERS_TURN",
6: "ERROR_PLAYER_INVALID",
7: "ERROR_PLAYER_UNAVAILABLE",
8: "ERROR_PLAYER_NO_VALID_SLOTS",
}
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var CMsgDOTAFantasyLeagueDraftPlayerResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_UNSPECIFIED": 1,
"ERROR_INVALID_FANTASY_LEAGUE": 2,
"ERROR_FANTASY_LEAGUE_NOT_DRAFTING": 3,
"ERROR_OWNER_NOT_IN_LEAGUE": 4,
"ERROR_NOT_OWNERS_TURN": 5,
"ERROR_PLAYER_INVALID": 6,
"ERROR_PLAYER_UNAVAILABLE": 7,
"ERROR_PLAYER_NO_VALID_SLOTS": 8,
}
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var CMsgDOTAFantasyLeagueEditInfoResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_UNSPECIFIED",
2: "ERROR_NO_PERMISSION",
}
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var CMsgDOTAFantasyLeagueEditInfoResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_UNSPECIFIED": 1,
"ERROR_NO_PERMISSION": 2,
}
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var CMsgDOTAFantasyLeagueEditInvitesResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_UNSPECIFIED",
}
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var CMsgDOTAFantasyLeagueEditInvitesResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_UNSPECIFIED": 1,
}
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var CMsgDOTAFantasyLeagueFindResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_LEAGUE_NOT_FOUND",
2: "ERROR_BAD_PASSWORD",
3: "ERROR_UNSPECIFIED",
4: "ERROR_FULL",
5: "ERROR_ALREADY_MEMBER",
6: "ERROR_LEAGUE_LOCKED",
}
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var CMsgDOTAFantasyLeagueFindResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_LEAGUE_NOT_FOUND": 1,
"ERROR_BAD_PASSWORD": 2,
"ERROR_UNSPECIFIED": 3,
"ERROR_FULL": 4,
"ERROR_ALREADY_MEMBER": 5,
"ERROR_LEAGUE_LOCKED": 6,
}
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var CMsgDOTAFantasyLeagueInfoResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_UNSPECIFIED",
2: "ERROR_BAD_LEAGUE_ID",
}
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var CMsgDOTAFantasyLeagueInfoResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_UNSPECIFIED": 1,
"ERROR_BAD_LEAGUE_ID": 2,
}
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var CMsgDOTAFantasyLeagueMatchupsResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_UNSPECIFIED",
2: "ERROR_BAD_LEAGUE_ID",
3: "ERROR_NO_PERMISSION",
}
View Source
var CMsgDOTAFantasyLeagueMatchupsResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_UNSPECIFIED": 1,
"ERROR_BAD_LEAGUE_ID": 2,
"ERROR_NO_PERMISSION": 3,
}
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var CMsgDOTAFantasyLeaveLeagueResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_UNSPECIFIED",
2: "ERROR_NOT_MEMBER",
3: "ERROR_LEAGUE_NOT_FOUND",
4: "ERROR_DRAFT_ACTIVE",
}
View Source
var CMsgDOTAFantasyLeaveLeagueResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_UNSPECIFIED": 1,
"ERROR_NOT_MEMBER": 2,
"ERROR_LEAGUE_NOT_FOUND": 3,
"ERROR_DRAFT_ACTIVE": 4,
}
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var CMsgDOTAFantasyMessagesResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_UNSPECIFIED",
2: "ERROR_NO_PERMISSION",
}
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var CMsgDOTAFantasyMessagesResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_UNSPECIFIED": 1,
"ERROR_NO_PERMISSION": 2,
}
View Source
var CMsgDOTAFantasyPlayerHisoricalStatsResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_UNSPECIFIED",
2: "ERROR_NO_PERMISSION",
}
View Source
var CMsgDOTAFantasyPlayerHisoricalStatsResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_UNSPECIFIED": 1,
"ERROR_NO_PERMISSION": 2,
}
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var CMsgDOTAFantasyPlayerScoreDetailsResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_UNSPECIFIED",
2: "ERROR_NOT_MEMBER",
}
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var CMsgDOTAFantasyPlayerScoreDetailsResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_UNSPECIFIED": 1,
"ERROR_NOT_MEMBER": 2,
}
View Source
var CMsgDOTAFantasyPlayerScoreResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_UNSPECIFIED",
2: "ERROR_NO_PERMISSION",
}
View Source
var CMsgDOTAFantasyPlayerScoreResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_UNSPECIFIED": 1,
"ERROR_NO_PERMISSION": 2,
}
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var CMsgDOTAFantasyPlayerStandingsResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_UNSPECIFIED",
2: "ERROR_NO_PERMISSION",
}
View Source
var CMsgDOTAFantasyPlayerStandingsResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_UNSPECIFIED": 1,
"ERROR_NO_PERMISSION": 2,
}
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var CMsgDOTAFantasyRemoveOwnerResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_UNSPECIFIED",
2: "ERROR_NO_PERMISSION",
3: "ERROR_LEAGUE_LOCKED",
}
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var CMsgDOTAFantasyRemoveOwnerResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_UNSPECIFIED": 1,
"ERROR_NO_PERMISSION": 2,
"ERROR_LEAGUE_LOCKED": 3,
}
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var CMsgDOTAFantasyScheduledMatchesResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_UNSPECIFIED",
}
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var CMsgDOTAFantasyScheduledMatchesResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_UNSPECIFIED": 1,
}
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var CMsgDOTAFantasyTeamCreateResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_NO_PERMISSION",
2: "ERROR_FAILED_LOGO_UPLOAD",
3: "ERROR_BAD_FANTASY_LEAGUE_ID",
4: "ERROR_BAD_NAME",
5: "ERROR_FULL",
6: "ERROR_ALREADY_MEMBER",
7: "ERROR_BAD_PASSWORD",
8: "ERROR_UNSPECIFIED",
9: "ERROR_NO_TICKET",
10: "ERROR_LEAGUE_LOCKED",
}
View Source
var CMsgDOTAFantasyTeamCreateResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_NO_PERMISSION": 1,
"ERROR_FAILED_LOGO_UPLOAD": 2,
"ERROR_BAD_FANTASY_LEAGUE_ID": 3,
"ERROR_BAD_NAME": 4,
"ERROR_FULL": 5,
"ERROR_ALREADY_MEMBER": 6,
"ERROR_BAD_PASSWORD": 7,
"ERROR_UNSPECIFIED": 8,
"ERROR_NO_TICKET": 9,
"ERROR_LEAGUE_LOCKED": 10,
}
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var CMsgDOTAFantasyTeamRosterAddDropResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_UNSPECIFIED",
2: "ERROR_OWNER_NOT_IN_LEAGUE",
3: "ERROR_PLAYER_NOT_AVAILABLE",
4: "ERROR_PLAYER_NOT_ON_TEAM",
5: "ERROR_TRADE_ALREADY_PENDING",
}
View Source
var CMsgDOTAFantasyTeamRosterAddDropResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_UNSPECIFIED": 1,
"ERROR_OWNER_NOT_IN_LEAGUE": 2,
"ERROR_PLAYER_NOT_AVAILABLE": 3,
"ERROR_PLAYER_NOT_ON_TEAM": 4,
"ERROR_TRADE_ALREADY_PENDING": 5,
}
View Source
var CMsgDOTAFantasyTeamRosterResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_UNSPECIFIED",
2: "ERROR_NO_PERMISSION",
3: "ERROR_OWNER_NOT_IN_LEAGUE",
}
View Source
var CMsgDOTAFantasyTeamRosterResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_UNSPECIFIED": 1,
"ERROR_NO_PERMISSION": 2,
"ERROR_OWNER_NOT_IN_LEAGUE": 3,
}
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var CMsgDOTAFantasyTeamRosterSwapResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_UNSPECIFIED",
2: "ERROR_OWNER_NOT_IN_LEAGUE",
3: "ERROR_SLOTS_INVALID",
4: "ERROR_ROSTER_LOCKED",
}
View Source
var CMsgDOTAFantasyTeamRosterSwapResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_UNSPECIFIED": 1,
"ERROR_OWNER_NOT_IN_LEAGUE": 2,
"ERROR_SLOTS_INVALID": 3,
"ERROR_ROSTER_LOCKED": 4,
}
View Source
var CMsgDOTAFantasyTeamScoreResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_UNSPECIFIED",
2: "ERROR_NO_PERMISSION",
3: "ERROR_OWNER_NOT_IN_LEAGUE",
}
View Source
var CMsgDOTAFantasyTeamScoreResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_UNSPECIFIED": 1,
"ERROR_NO_PERMISSION": 2,
"ERROR_OWNER_NOT_IN_LEAGUE": 3,
}
View Source
var CMsgDOTAFantasyTeamStandingsResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_UNSPECIFIED",
2: "ERROR_NO_PERMISSION",
}
View Source
var CMsgDOTAFantasyTeamStandingsResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_UNSPECIFIED": 1,
"ERROR_NO_PERMISSION": 2,
}
View Source
var CMsgDOTAFantasyTeamTradeCancelResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_UNSPECIFIED",
2: "ERROR_NO_PERMISSION",
3: "ERROR_NO_TRADE",
}
View Source
var CMsgDOTAFantasyTeamTradeCancelResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_UNSPECIFIED": 1,
"ERROR_NO_PERMISSION": 2,
"ERROR_NO_TRADE": 3,
}
View Source
var CMsgDOTAFantasyTeamTradesResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_UNSPECIFIED",
2: "ERROR_NO_PERMISSION",
}
View Source
var CMsgDOTAFantasyTeamTradesResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_UNSPECIFIED": 1,
"ERROR_NO_PERMISSION": 2,
}
View Source
var CMsgDOTAFriendRecruitsResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_UNSPECIFIED",
}
View Source
var CMsgDOTAFriendRecruitsResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_UNSPECIFIED": 1,
}
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var CMsgDOTAGuildCancelInviteResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_UNSPECIFIED",
2: "ERROR_NO_PERMISSION",
}
View Source
var CMsgDOTAGuildCancelInviteResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_UNSPECIFIED": 1,
"ERROR_NO_PERMISSION": 2,
}
View Source
var CMsgDOTAGuildCreateResponse_EError_name = map[int32]string{
0: "UNSPECIFIED",
1: "NAME_EMPTY",
2: "NAME_BAD_CHARACTERS",
3: "NAME_TOO_LONG",
4: "NAME_TAKEN",
5: "TAG_EMPTY",
6: "TAG_BAD_CHARACTERS",
7: "TAG_TOO_LONG",
8: "ACCOUNT_TOO_MANY_GUILDS",
9: "LOGO_UPLOAD_FAILED",
}
View Source
var CMsgDOTAGuildCreateResponse_EError_value = map[string]int32{
"UNSPECIFIED": 0,
"NAME_EMPTY": 1,
"NAME_BAD_CHARACTERS": 2,
"NAME_TOO_LONG": 3,
"NAME_TAKEN": 4,
"TAG_EMPTY": 5,
"TAG_BAD_CHARACTERS": 6,
"TAG_TOO_LONG": 7,
"ACCOUNT_TOO_MANY_GUILDS": 8,
"LOGO_UPLOAD_FAILED": 9,
}
View Source
var CMsgDOTAGuildEditLogoResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "NO_PERMISSION",
2: "LOGO_UPLOAD_FAILED",
3: "UNSPECIFIED_ERROR",
}
View Source
var CMsgDOTAGuildEditLogoResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"NO_PERMISSION": 1,
"LOGO_UPLOAD_FAILED": 2,
"UNSPECIFIED_ERROR": 3,
}
View Source
var CMsgDOTAGuildInviteAccountResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_UNSPECIFIED",
2: "ERROR_NO_PERMISSION",
3: "ERROR_ACCOUNT_ALREADY_INVITED",
4: "ERROR_ACCOUNT_ALREADY_IN_GUILD",
5: "ERROR_ACCOUNT_TOO_MANY_INVITES",
6: "ERROR_GUILD_TOO_MANY_INVITES",
7: "ERROR_ACCOUNT_TOO_MANY_GUILDS",
}
View Source
var CMsgDOTAGuildInviteAccountResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_UNSPECIFIED": 1,
"ERROR_NO_PERMISSION": 2,
"ERROR_ACCOUNT_ALREADY_INVITED": 3,
"ERROR_ACCOUNT_ALREADY_IN_GUILD": 4,
"ERROR_ACCOUNT_TOO_MANY_INVITES": 5,
"ERROR_GUILD_TOO_MANY_INVITES": 6,
"ERROR_ACCOUNT_TOO_MANY_GUILDS": 7,
}
View Source
var CMsgDOTAGuildSetAccountRoleResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_UNSPECIFIED",
2: "ERROR_NO_PERMISSION",
3: "ERROR_NO_OTHER_LEADER",
4: "ERROR_ACCOUNT_TOO_MANY_GUILDS",
5: "ERROR_GUILD_TOO_MANY_MEMBERS",
}
View Source
var CMsgDOTAGuildSetAccountRoleResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_UNSPECIFIED": 1,
"ERROR_NO_PERMISSION": 2,
"ERROR_NO_OTHER_LEADER": 3,
"ERROR_ACCOUNT_TOO_MANY_GUILDS": 4,
"ERROR_GUILD_TOO_MANY_MEMBERS": 5,
}
View Source
var CMsgDOTAGuildUpdateDetailsResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_UNSPECIFIED",
2: "ERROR_NO_PERMISSION",
}
View Source
var CMsgDOTAGuildUpdateDetailsResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_UNSPECIFIED": 1,
"ERROR_NO_PERMISSION": 2,
}
View Source
var CMsgDOTAJoinOpenGuildPartyResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_UNSPECIFIED",
}
View Source
var CMsgDOTAJoinOpenGuildPartyResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_UNSPECIFIED": 1,
}
View Source
var CMsgDOTAKickTeamMemberResponse_Result_name = map[int32]string{
0: "SUCCESS",
1: "FAILURE",
}
View Source
var CMsgDOTAKickTeamMemberResponse_Result_value = map[string]int32{
"SUCCESS": 0,
"FAILURE": 1,
}
View Source
var CMsgDOTALeaveTeamResponse_Result_name = map[int32]string{
0: "SUCCESS",
1: "FAILURE",
}
View Source
var CMsgDOTALeaveTeamResponse_Result_value = map[string]int32{
"SUCCESS": 0,
"FAILURE": 1,
}
View Source
var CMsgDOTALiveScoreboardUpdate_Team_Player_DOTAUltimateState_name = map[int32]string{
0: "k_EDOTAUltimateStateNotLearned",
1: "k_EDOTAUltimateStateCooldown",
2: "k_EDOTAUltimateStateNeedsMana",
3: "k_EDOTAUltimateStateReady",
}
View Source
var CMsgDOTALiveScoreboardUpdate_Team_Player_DOTAUltimateState_value = map[string]int32{
"k_EDOTAUltimateStateNotLearned": 0,
"k_EDOTAUltimateStateCooldown": 1,
"k_EDOTAUltimateStateNeedsMana": 2,
"k_EDOTAUltimateStateReady": 3,
}
View Source
var CMsgDOTAMatch_ReplayState_name = map[int32]string{
0: "REPLAY_AVAILABLE",
1: "REPLAY_NOT_RECORDED",
2: "REPLAY_EXPIRED",
}
View Source
var CMsgDOTAMatch_ReplayState_value = map[string]int32{
"REPLAY_AVAILABLE": 0,
"REPLAY_NOT_RECORDED": 1,
"REPLAY_EXPIRED": 2,
}
View Source
var CMsgDOTAPartySetOpenGuildResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_UNSPECIFIED",
}
View Source
var CMsgDOTAPartySetOpenGuildResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_UNSPECIFIED": 1,
}
View Source
var CMsgDOTAPopup_PopupID_name = map[int32]string{
0: "KICKED_FROM_LOBBY",
1: "KICKED_FROM_PARTY",
2: "KICKED_FROM_TEAM",
3: "TEAM_WAS_DISBANDED",
4: "TEAM_MATCHMAKE_ALREADY_MATCH",
5: "TEAM_MATCHMAKE_ALREADY_FINDING",
6: "TEAM_MATCHMAKE_FULL",
7: "TEAM_MATCHMAKE_FAIL_ADD",
8: "TEAM_MATCHMAKE_FAIL_ADD_CURRENT",
9: "TEAM_MATCHMAKE_FAILED_TEAM_MEMBER",
10: "TEAM_MATCHMAKE_ALREADY_GAME",
11: "TEAM_MATCHMAKE_FAIL_GET_PARTY",
12: "MATCHMAKING_DISABLED",
13: "INVITE_DENIED",
14: "PARTY_FULL",
15: "MADE_ADMIN",
16: "NEED_TO_PURCHASE",
17: "SIGNON_MESSAGE",
18: "GUILD_KICKED",
19: "MATCHMAKING_REGION_OFFLINE",
20: "TOO_MANY_MATCHGROUPS",
21: "TOURNAMENT_GAME_NOT_FOUND",
22: "TOURNAMENT_GAME_HAS_LOBBY_ID",
23: "TOURNAMENT_GAME_HAS_MATCH_ID",
24: "TOURNAMENT_GAME_HAS_NO_RADIANT_TEAM",
25: "TOURNAMENT_GAME_HAS_NO_DIRE_TEAM",
26: "TOURNAMENT_GAME_SQL_UPDATE_FAILED",
27: "NOT_LEAGUE_ADMIN",
28: "PARTY_NOT_VALID_TO_MM",
29: "PARTY_NOT_VALID_TO_MM_COACHCOUNT",
30: "PARTY_MEMBER_IN_ANOTHER_GAME",
31: "PARTY_MEMBER_IN_LOW_PRIORITY",
32: "CLIENT_OUT_OF_DATE",
33: "COMPETITIVE_MM_NO_COACHES",
34: "COMPETITIVE_MM_NO_LOW_PRIORITY",
35: "COMPETITIVE_MM_NOT_UNLOCKED",
36: "COMPETITIVE_MM_GAME_MODE_NOT_ALLOWED",
37: "GAME_MODE_NOT_UNLOCKED",
38: "SAVE_GAME_CORRUPT",
39: "INSUFFICIENT_INGOTS",
40: "COMPETITIVE_MM_NO_4STACKS",
41: "COMPETITIVE_MM_PARTY_MMR_SPREAD_TOO_LARGE",
42: "COMPETITIVE_MM_NOT_ENOUGH_SKILL_DATA_PLAY_MORE_CASUAL",
43: "COMPETITIVE_MM_NOT_ENOUGH_SKILL_DATA_IN_PARTY",
44: "PARTY_LEADER_JOINED_LOBBY",
45: "MM_1V1_NO_PARTIES",
46: "MM_1V1_NO_LOW_PRIORITY",
}
View Source
var CMsgDOTAPopup_PopupID_value = map[string]int32{
"KICKED_FROM_LOBBY": 0,
"KICKED_FROM_PARTY": 1,
"KICKED_FROM_TEAM": 2,
"TEAM_WAS_DISBANDED": 3,
"TEAM_MATCHMAKE_ALREADY_MATCH": 4,
"TEAM_MATCHMAKE_ALREADY_FINDING": 5,
"TEAM_MATCHMAKE_FULL": 6,
"TEAM_MATCHMAKE_FAIL_ADD": 7,
"TEAM_MATCHMAKE_FAIL_ADD_CURRENT": 8,
"TEAM_MATCHMAKE_FAILED_TEAM_MEMBER": 9,
"TEAM_MATCHMAKE_ALREADY_GAME": 10,
"TEAM_MATCHMAKE_FAIL_GET_PARTY": 11,
"MATCHMAKING_DISABLED": 12,
"INVITE_DENIED": 13,
"PARTY_FULL": 14,
"MADE_ADMIN": 15,
"NEED_TO_PURCHASE": 16,
"SIGNON_MESSAGE": 17,
"GUILD_KICKED": 18,
"MATCHMAKING_REGION_OFFLINE": 19,
"TOO_MANY_MATCHGROUPS": 20,
"TOURNAMENT_GAME_NOT_FOUND": 21,
"TOURNAMENT_GAME_HAS_LOBBY_ID": 22,
"TOURNAMENT_GAME_HAS_MATCH_ID": 23,
"TOURNAMENT_GAME_HAS_NO_RADIANT_TEAM": 24,
"TOURNAMENT_GAME_HAS_NO_DIRE_TEAM": 25,
"TOURNAMENT_GAME_SQL_UPDATE_FAILED": 26,
"NOT_LEAGUE_ADMIN": 27,
"PARTY_NOT_VALID_TO_MM": 28,
"PARTY_NOT_VALID_TO_MM_COACHCOUNT": 29,
"PARTY_MEMBER_IN_ANOTHER_GAME": 30,
"PARTY_MEMBER_IN_LOW_PRIORITY": 31,
"CLIENT_OUT_OF_DATE": 32,
"COMPETITIVE_MM_NO_COACHES": 33,
"COMPETITIVE_MM_NO_LOW_PRIORITY": 34,
"COMPETITIVE_MM_NOT_UNLOCKED": 35,
"COMPETITIVE_MM_GAME_MODE_NOT_ALLOWED": 36,
"GAME_MODE_NOT_UNLOCKED": 37,
"SAVE_GAME_CORRUPT": 38,
"INSUFFICIENT_INGOTS": 39,
"COMPETITIVE_MM_NO_4STACKS": 40,
"COMPETITIVE_MM_PARTY_MMR_SPREAD_TOO_LARGE": 41,
"COMPETITIVE_MM_NOT_ENOUGH_SKILL_DATA_PLAY_MORE_CASUAL": 42,
"COMPETITIVE_MM_NOT_ENOUGH_SKILL_DATA_IN_PARTY": 43,
"PARTY_LEADER_JOINED_LOBBY": 44,
"MM_1V1_NO_PARTIES": 45,
"MM_1V1_NO_LOW_PRIORITY": 46,
}
View Source
var CMsgDOTARedeemEventPrizeResponse_ResultCode_name = map[int32]string{
0: "Success",
1: "ServerError",
2: "InsufficientPoints",
}
View Source
var CMsgDOTARedeemEventPrizeResponse_ResultCode_value = map[string]int32{
"Success": 0,
"ServerError": 1,
"InsufficientPoints": 2,
}
View Source
var CMsgDOTARequestMatches_SkillLevel_name = map[int32]string{
0: "Any",
1: "Normal",
2: "High",
3: "VeryHigh",
}
View Source
var CMsgDOTARequestMatches_SkillLevel_value = map[string]int32{
"Any": 0,
"Normal": 1,
"High": 2,
"VeryHigh": 3,
}
View Source
var CMsgDOTARequestTeamDataResponse_Result_name = map[int32]string{
0: "SUCCESS",
1: "FAILURE",
}
View Source
var CMsgDOTARequestTeamDataResponse_Result_value = map[string]int32{
"SUCCESS": 0,
"FAILURE": 1,
}
View Source
var CMsgDOTATeamInvite_GCImmediateResponseToInviter_Result_name = map[int32]string{
0: "SUCCESS",
1: "MEMBER_LIMIT",
2: "INVITEE_NOT_AVAILABLE",
3: "INVITEE_BUSY",
4: "INVITEE_ALREADY_ON_THE_TEAM",
5: "INVITEE_ALREADY_ON_TOO_MANY_TEAMS",
6: "UNSPECIFIED_ERROR",
7: "INVITEE_INSUFFICIENT_LEVEL",
}
View Source
var CMsgDOTATeamInvite_GCImmediateResponseToInviter_Result_value = map[string]int32{
"SUCCESS": 0,
"MEMBER_LIMIT": 1,
"INVITEE_NOT_AVAILABLE": 2,
"INVITEE_BUSY": 3,
"INVITEE_ALREADY_ON_THE_TEAM": 4,
"INVITEE_ALREADY_ON_TOO_MANY_TEAMS": 5,
"UNSPECIFIED_ERROR": 6,
"INVITEE_INSUFFICIENT_LEVEL": 7,
}
View Source
var CMsgDOTATeamInvite_GCResponseToInvitee_Result_name = map[int32]string{
0: "SUCCESS",
1: "FAILURE",
}
View Source
var CMsgDOTATeamInvite_GCResponseToInvitee_Result_value = map[string]int32{
"SUCCESS": 0,
"FAILURE": 1,
}
View Source
var CMsgDOTATeamInvite_GCResponseToInviter_Result_name = map[int32]string{
0: "JOINED",
1: "REJECTION",
2: "TIMEOUT",
3: "UNSPECIFIED_ERROR",
}
View Source
var CMsgDOTATeamInvite_GCResponseToInviter_Result_value = map[string]int32{
"JOINED": 0,
"REJECTION": 1,
"TIMEOUT": 2,
"UNSPECIFIED_ERROR": 3,
}
View Source
var CMsgDOTATeamInvite_InviteeResponseToGC_Result_name = map[int32]string{
0: "JOIN",
1: "REJECT",
2: "TIMEOUT",
}
View Source
var CMsgDOTATeamInvite_InviteeResponseToGC_Result_value = map[string]int32{
"JOIN": 0,
"REJECT": 1,
"TIMEOUT": 2,
}
View Source
var CMsgDOTATransferTeamAdminResponse_Result_name = map[int32]string{
0: "SUCCESS",
1: "NOT_ADMIN",
2: "ON_OTHER_TEAM",
3: "ADMIN_OF_OTHER_TEAM",
4: "UNSPECIFIED_ERROR",
}
View Source
var CMsgDOTATransferTeamAdminResponse_Result_value = map[string]int32{
"SUCCESS": 0,
"NOT_ADMIN": 1,
"ON_OTHER_TEAM": 2,
"ADMIN_OF_OTHER_TEAM": 3,
"UNSPECIFIED_ERROR": 4,
}
View Source
var CMsgDPPartnerMicroTxnsResponse_EErrorCode_name = map[int32]string{
0: "k_MsgValid",
1: "k_MsgInvalidAppID",
2: "k_MsgInvalidPartnerInfo",
3: "k_MsgNoTransactions",
4: "k_MsgSQLFailure",
5: "k_MsgPartnerInfoDiscrepancy",
6: "k_MsgTransactionDeleteFailed",
7: "k_MsgTransactionInsertFailed",
8: "k_MsgAlreadyRunning",
}
View Source
var CMsgDPPartnerMicroTxnsResponse_EErrorCode_value = map[string]int32{
"k_MsgValid": 0,
"k_MsgInvalidAppID": 1,
"k_MsgInvalidPartnerInfo": 2,
"k_MsgNoTransactions": 3,
"k_MsgSQLFailure": 4,
"k_MsgPartnerInfoDiscrepancy": 5,
"k_MsgTransactionDeleteFailed": 6,
"k_MsgTransactionInsertFailed": 7,
"k_MsgAlreadyRunning": 8,
}
View Source
var CMsgGCMsgSetOptions_GCSQLVersion_name = map[int32]string{
1: "GCSQL_VERSION_BASELINE",
2: "GCSQL_VERSION_BOOLTYPE",
}
View Source
var CMsgGCMsgSetOptions_GCSQLVersion_value = map[string]int32{
"GCSQL_VERSION_BASELINE": 1,
"GCSQL_VERSION_BOOLTYPE": 2,
}
View Source
var CMsgGCMsgSetOptions_Option_name = map[int32]string{
0: "NOTIFY_USER_SESSIONS",
1: "NOTIFY_SERVER_SESSIONS",
2: "NOTIFY_ACHIEVEMENTS",
3: "NOTIFY_VAC_ACTION",
}
View Source
var CMsgGCMsgSetOptions_Option_value = map[string]int32{
"NOTIFY_USER_SESSIONS": 0,
"NOTIFY_SERVER_SESSIONS": 1,
"NOTIFY_ACHIEVEMENTS": 2,
"NOTIFY_VAC_ACTION": 3,
}
View Source
var CMsgGCNotificationsResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_UNSPECIFIED",
}
View Source
var CMsgGCNotificationsResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_UNSPECIFIED": 1,
}
View Source
var CMsgGCPlayerInfoSubmitResponse_EResult_name = map[int32]string{
0: "SUCCESS",
1: "ERROR_UNSPECIFIED",
2: "ERROR_INFO_LOCKED",
}
View Source
var CMsgGCPlayerInfoSubmitResponse_EResult_value = map[string]int32{
"SUCCESS": 0,
"ERROR_UNSPECIFIED": 1,
"ERROR_INFO_LOCKED": 2,
}
View Source
var CMsgGCRoutingInfo_RoutingMethod_name = map[int32]string{
0: "RANDOM",
1: "DISCARD",
2: "CLIENT_STEAMID",
3: "PROTOBUF_FIELD_UINT64",
4: "WEBAPI_PARAM_UINT64",
}
View Source
var CMsgGCRoutingInfo_RoutingMethod_value = map[string]int32{
"RANDOM": 0,
"DISCARD": 1,
"CLIENT_STEAMID": 2,
"PROTOBUF_FIELD_UINT64": 3,
"WEBAPI_PARAM_UINT64": 4,
}
View Source
var CMsgGameServerInfo_ServerType_name = map[int32]string{
0: "UNSPECIFIED",
1: "GAME",
2: "PROXY",
}
View Source
var CMsgGameServerInfo_ServerType_value = map[string]int32{
"UNSPECIFIED": 0,
"GAME": 1,
"PROXY": 2,
}
View Source
var CMsgGameServerSaveGameResult_Result_name = map[int32]string{
0: "SaveSuccessful",
1: "SessionNotFound",
2: "DatabaseError",
3: "TooBig",
}
View Source
var CMsgGameServerSaveGameResult_Result_value = map[string]int32{
"SaveSuccessful": 0,
"SessionNotFound": 1,
"DatabaseError": 2,
"TooBig": 3,
}
View Source
var CMsgPerfectWorldUserLookupResponse_EResultCode_name = map[int32]string{
0: "SUCCESS_ACCOUNT_FOUND",
1: "ERROR_UNKNOWN",
2: "ERROR_USER_NAME_WRONG_FORMAT",
3: "ERROR_NO_PERFECT_WORLD_ACCOUNT_FOUND",
4: "ERROR_NO_LINKED_STEAM_ACCOUNT_FOUND",
}
View Source
var CMsgPerfectWorldUserLookupResponse_EResultCode_value = map[string]int32{
"SUCCESS_ACCOUNT_FOUND": 0,
"ERROR_UNKNOWN": 1,
"ERROR_USER_NAME_WRONG_FORMAT": 2,
"ERROR_NO_PERFECT_WORLD_ACCOUNT_FOUND": 3,
"ERROR_NO_LINKED_STEAM_ACCOUNT_FOUND": 4,
}
View Source
var CMsgWatchGameResponse_WatchGameResult_name = map[int32]string{
0: "PENDING",
1: "READY",
2: "GAMESERVERNOTFOUND",
3: "UNAVAILABLE",
4: "CANCELLED",
5: "INCOMPATIBLEVERSION",
6: "MISSINGLEAGUESUBSCRIPTION",
7: "LOBBYNOTFOUND",
}
View Source
var CMsgWatchGameResponse_WatchGameResult_value = map[string]int32{
"PENDING": 0,
"READY": 1,
"GAMESERVERNOTFOUND": 2,
"UNAVAILABLE": 3,
"CANCELLED": 4,
"INCOMPATIBLEVERSION": 5,
"MISSINGLEAGUESUBSCRIPTION": 6,
"LOBBYNOTFOUND": 7,
}
View Source
var CSODOTALobby_LobbyType_name = map[int32]string{
-1: "INVALID",
0: "CASUAL_MATCH",
1: "PRACTICE",
2: "TOURNAMENT",
4: "COOP_BOT_MATCH",
5: "LEGACY_TEAM_MATCH",
6: "LEGACY_SOLO_QUEUE_MATCH",
7: "COMPETITIVE_MATCH",
8: "CASUAL_1V1_MATCH",
}
View Source
var CSODOTALobby_LobbyType_value = map[string]int32{
"INVALID": -1,
"CASUAL_MATCH": 0,
"PRACTICE": 1,
"TOURNAMENT": 2,
"COOP_BOT_MATCH": 4,
"LEGACY_TEAM_MATCH": 5,
"LEGACY_SOLO_QUEUE_MATCH": 6,
"COMPETITIVE_MATCH": 7,
"CASUAL_1V1_MATCH": 8,
}
View Source
var CSODOTALobby_State_name = map[int32]string{
0: "UI",
4: "READYUP",
1: "SERVERSETUP",
2: "RUN",
3: "POSTGAME",
5: "NOTREADY",
6: "SERVERASSIGN",
}
View Source
var CSODOTALobby_State_value = map[string]int32{
"UI": 0,
"READYUP": 4,
"SERVERSETUP": 1,
"RUN": 2,
"POSTGAME": 3,
"NOTREADY": 5,
"SERVERASSIGN": 6,
}
View Source
var CSODOTAParty_State_name = map[int32]string{
0: "UI",
1: "FINDING_MATCH",
2: "IN_MATCH",
}
View Source
var CSODOTAParty_State_value = map[string]int32{
"UI": 0,
"FINDING_MATCH": 1,
"IN_MATCH": 2,
}
View Source
var DOTABotDifficulty_name = map[int32]string{
0: "BOT_DIFFICULTY_PASSIVE",
1: "BOT_DIFFICULTY_EASY",
2: "BOT_DIFFICULTY_MEDIUM",
3: "BOT_DIFFICULTY_HARD",
4: "BOT_DIFFICULTY_UNFAIR",
5: "BOT_DIFFICULTY_INVALID",
6: "BOT_DIFFICULTY_EXTRA1",
7: "BOT_DIFFICULTY_EXTRA2",
8: "BOT_DIFFICULTY_EXTRA3",
}
View Source
var DOTABotDifficulty_value = map[string]int32{
"BOT_DIFFICULTY_PASSIVE": 0,
"BOT_DIFFICULTY_EASY": 1,
"BOT_DIFFICULTY_MEDIUM": 2,
"BOT_DIFFICULTY_HARD": 3,
"BOT_DIFFICULTY_UNFAIR": 4,
"BOT_DIFFICULTY_INVALID": 5,
"BOT_DIFFICULTY_EXTRA1": 6,
"BOT_DIFFICULTY_EXTRA2": 7,
"BOT_DIFFICULTY_EXTRA3": 8,
}
View Source
var DOTAChatChannelTypeT_name = map[int32]string{
0: "DOTAChannelType_Regional",
1: "DOTAChannelType_Custom",
2: "DOTAChannelType_Party",
3: "DOTAChannelType_Lobby",
4: "DOTAChannelType_Team",
5: "DOTAChannelType_Guild",
6: "DOTAChannelType_Fantasy",
}
View Source
var DOTAChatChannelTypeT_value = map[string]int32{
"DOTAChannelType_Regional": 0,
"DOTAChannelType_Custom": 1,
"DOTAChannelType_Party": 2,
"DOTAChannelType_Lobby": 3,
"DOTAChannelType_Team": 4,
"DOTAChannelType_Guild": 5,
"DOTAChannelType_Fantasy": 6,
}
View Source
var DOTAConnectionStateT_name = map[int32]string{
0: "DOTA_CONNECTION_STATE_UNKNOWN",
1: "DOTA_CONNECTION_STATE_NOT_YET_CONNECTED",
2: "DOTA_CONNECTION_STATE_CONNECTED",
3: "DOTA_CONNECTION_STATE_DISCONNECTED",
4: "DOTA_CONNECTION_STATE_ABANDONED",
5: "DOTA_CONNECTION_STATE_LOADING",
6: "DOTA_CONNECTION_STATE_FAILED",
}
View Source
var DOTAConnectionStateT_value = map[string]int32{
"DOTA_CONNECTION_STATE_UNKNOWN": 0,
"DOTA_CONNECTION_STATE_NOT_YET_CONNECTED": 1,
"DOTA_CONNECTION_STATE_CONNECTED": 2,
"DOTA_CONNECTION_STATE_DISCONNECTED": 3,
"DOTA_CONNECTION_STATE_ABANDONED": 4,
"DOTA_CONNECTION_STATE_LOADING": 5,
"DOTA_CONNECTION_STATE_FAILED": 6,
}
View Source
var DOTAGameVersion_name = map[int32]string{
0: "GAME_VERSION_CURRENT",
1: "GAME_VERSION_STABLE",
}
View Source
var DOTAGameVersion_value = map[string]int32{
"GAME_VERSION_CURRENT": 0,
"GAME_VERSION_STABLE": 1,
}
View Source
var DOTAJoinLobbyResult_name = map[int32]string{
0: "DOTA_JOIN_RESULT_SUCCESS",
1: "DOTA_JOIN_RESULT_ALREADY_IN_GAME",
2: "DOTA_JOIN_RESULT_INVALID_LOBBY",
3: "DOTA_JOIN_RESULT_INCORRECT_PASSWORD",
4: "DOTA_JOIN_RESULT_ACCESS_DENIED",
5: "DOTA_JOIN_RESULT_GENERIC_ERROR",
6: "DOTA_JOIN_RESULT_INCORRECT_VERSION",
7: "DOTA_JOIN_RESULT_IN_TEAM_PARTY",
8: "DOTA_JOIN_RESULT_NO_LOBBY_FOUND",
9: "DOTA_JOIN_RESULT_LOBBY_FULL",
}
View Source
var DOTAJoinLobbyResult_value = map[string]int32{
"DOTA_JOIN_RESULT_SUCCESS": 0,
"DOTA_JOIN_RESULT_ALREADY_IN_GAME": 1,
"DOTA_JOIN_RESULT_INVALID_LOBBY": 2,
"DOTA_JOIN_RESULT_INCORRECT_PASSWORD": 3,
"DOTA_JOIN_RESULT_ACCESS_DENIED": 4,
"DOTA_JOIN_RESULT_GENERIC_ERROR": 5,
"DOTA_JOIN_RESULT_INCORRECT_VERSION": 6,
"DOTA_JOIN_RESULT_IN_TEAM_PARTY": 7,
"DOTA_JOIN_RESULT_NO_LOBBY_FOUND": 8,
"DOTA_JOIN_RESULT_LOBBY_FULL": 9,
}
View Source
var DOTALeaverStatusT_name = map[int32]string{
0: "DOTA_LEAVER_NONE",
1: "DOTA_LEAVER_DISCONNECTED",
2: "DOTA_LEAVER_DISCONNECTED_TOO_LONG",
3: "DOTA_LEAVER_ABANDONED",
4: "DOTA_LEAVER_AFK",
5: "DOTA_LEAVER_NEVER_CONNECTED",
6: "DOTA_LEAVER_NEVER_CONNECTED_TOO_LONG",
7: "DOTA_LEAVER_FAILED_TO_READY_UP",
8: "DOTA_LEAVER_DECLINED",
}
View Source
var DOTALeaverStatusT_value = map[string]int32{
"DOTA_LEAVER_NONE": 0,
"DOTA_LEAVER_DISCONNECTED": 1,
"DOTA_LEAVER_DISCONNECTED_TOO_LONG": 2,
"DOTA_LEAVER_ABANDONED": 3,
"DOTA_LEAVER_AFK": 4,
"DOTA_LEAVER_NEVER_CONNECTED": 5,
"DOTA_LEAVER_NEVER_CONNECTED_TOO_LONG": 6,
"DOTA_LEAVER_FAILED_TO_READY_UP": 7,
"DOTA_LEAVER_DECLINED": 8,
}
View Source
var DOTALobbyReadyState_name = map[int32]string{
0: "DOTALobbyReadyState_UNDECLARED",
1: "DOTALobbyReadyState_ACCEPTED",
2: "DOTALobbyReadyState_DECLINED",
}
View Source
var DOTALobbyReadyState_value = map[string]int32{
"DOTALobbyReadyState_UNDECLARED": 0,
"DOTALobbyReadyState_ACCEPTED": 1,
"DOTALobbyReadyState_DECLINED": 2,
}
View Source
var DOTALowPriorityBanType_name = map[int32]string{
0: "DOTA_LOW_PRIORITY_BAN_ABANDON",
1: "DOTA_LOW_PRIORITY_BAN_REPORTS",
2: "DOTA_LOW_PRIORITY_BAN_SECONDARY_ABANDON",
}
View Source
var DOTALowPriorityBanType_value = map[string]int32{
"DOTA_LOW_PRIORITY_BAN_ABANDON": 0,
"DOTA_LOW_PRIORITY_BAN_REPORTS": 1,
"DOTA_LOW_PRIORITY_BAN_SECONDARY_ABANDON": 2,
}
View Source
var DOTAMatchVote_name = map[int32]string{
0: "DOTAMatchVote_INVALID",
1: "DOTAMatchVote_POSITIVE",
2: "DOTAMatchVote_NEGATIVE",
}
View Source
var DOTAMatchVote_value = map[string]int32{
"DOTAMatchVote_INVALID": 0,
"DOTAMatchVote_POSITIVE": 1,
"DOTAMatchVote_NEGATIVE": 2,
}
View Source
var DOTA_2013PassportSelectionIndices_name = map[int32]string{
0: "PP13_SEL_ALLSTAR_PLAYER_0",
1: "PP13_SEL_ALLSTAR_PLAYER_1",
2: "PP13_SEL_ALLSTAR_PLAYER_2",
3: "PP13_SEL_ALLSTAR_PLAYER_3",
4: "PP13_SEL_ALLSTAR_PLAYER_4",
5: "PP13_SEL_ALLSTAR_PLAYER_5",
6: "PP13_SEL_ALLSTAR_PLAYER_6",
7: "PP13_SEL_ALLSTAR_PLAYER_7",
8: "PP13_SEL_ALLSTAR_PLAYER_8",
9: "PP13_SEL_ALLSTAR_PLAYER_9",
10: "PP13_SEL_QUALPRED_WEST_0",
11: "PP13_SEL_QUALPRED_WEST_1",
12: "PP13_SEL_QUALPRED_WEST_2",
13: "PP13_SEL_QUALPRED_WEST_3",
14: "PP13_SEL_QUALPRED_WEST_4",
15: "PP13_SEL_QUALPRED_WEST_5",
16: "PP13_SEL_QUALPRED_WEST_6",
17: "PP13_SEL_QUALPRED_WEST_7",
18: "PP13_SEL_QUALPRED_WEST_8",
19: "PP13_SEL_QUALPRED_WEST_9",
20: "PP13_SEL_QUALPRED_WEST_10",
21: "PP13_SEL_QUALPRED_WEST_11",
22: "PP13_SEL_QUALPRED_WEST_12",
23: "PP13_SEL_QUALPRED_WEST_13",
24: "PP13_SEL_QUALPRED_WEST_14",
25: "PP13_SEL_QUALPRED_EAST_0",
26: "PP13_SEL_QUALPRED_EAST_1",
27: "PP13_SEL_QUALPRED_EAST_2",
28: "PP13_SEL_QUALPRED_EAST_3",
29: "PP13_SEL_QUALPRED_EAST_4",
30: "PP13_SEL_QUALPRED_EAST_5",
31: "PP13_SEL_QUALPRED_EAST_6",
32: "PP13_SEL_QUALPRED_EAST_7",
33: "PP13_SEL_QUALPRED_EAST_8",
34: "PP13_SEL_QUALPRED_EAST_9",
35: "PP13_SEL_QUALPRED_EAST_10",
36: "PP13_SEL_QUALPRED_EAST_11",
37: "PP13_SEL_QUALPRED_EAST_12",
38: "PP13_SEL_QUALPRED_EAST_13",
39: "PP13_SEL_QUALPRED_EAST_14",
40: "PP13_SEL_TEAMCUP_TEAM",
41: "PP13_SEL_TEAMCUP_PLAYER",
42: "PP13_SEL_TEAMCUP_TEAM_LOCK",
43: "PP13_SEL_TEAMCUP_PLAYER_LOCK",
44: "PP13_SEL_EVENTPRED_0",
45: "PP13_SEL_EVENTPRED_1",
46: "PP13_SEL_EVENTPRED_2",
47: "PP13_SEL_EVENTPRED_3",
48: "PP13_SEL_EVENTPRED_4",
49: "PP13_SEL_EVENTPRED_5",
50: "PP13_SEL_EVENTPRED_6",
51: "PP13_SEL_EVENTPRED_7",
52: "PP13_SEL_EVENTPRED_8",
53: "PP13_SEL_EVENTPRED_9",
54: "PP13_SEL_EVENTPRED_10",
55: "PP13_SEL_EVENTPRED_11",
56: "PP13_SEL_EVENTPRED_12",
57: "PP13_SEL_EVENTPRED_13",
58: "PP13_SEL_EVENTPRED_14",
59: "PP13_SEL_EVENTPRED_15",
60: "PP13_SEL_EVENTPRED_16",
61: "PP13_SEL_EVENTPRED_17",
62: "PP13_SEL_EVENTPRED_18",
63: "PP13_SEL_EVENTPRED_19",
64: "PP13_SEL_EVENTPRED_20",
65: "PP13_SEL_EVENTPRED_21",
66: "PP13_SEL_EVENTPRED_22",
67: "PP13_SEL_EVENTPRED_23",
68: "PP13_SEL_EVENTPRED_24",
69: "PP13_SEL_EVENTPRED_25",
70: "PP13_SEL_EVENTPRED_26",
71: "PP13_SEL_EVENTPRED_27",
72: "PP13_SEL_EVENTPRED_28",
73: "PP13_SEL_EVENTPRED_29",
74: "PP13_SEL_EVENTPRED_30",
75: "PP13_SEL_EVENTPRED_31",
76: "PP13_SEL_EVENTPRED_32",
77: "PP13_SEL_EVENTPRED_33",
78: "PP13_SEL_EVENTPRED_34",
79: "PP13_SEL_EVENTPRED_35",
80: "PP13_SEL_EVENTPRED_36",
81: "PP13_SEL_EVENTPRED_37",
82: "PP13_SEL_EVENTPRED_38",
83: "PP13_SEL_EVENTPRED_39",
84: "PP13_SEL_EVENTPRED_40",
85: "PP13_SEL_EVENTPRED_41",
86: "PP13_SEL_EVENTPRED_42",
87: "PP13_SEL_EVENTPRED_43",
88: "PP13_SEL_SOLO_0",
89: "PP13_SEL_SOLO_1",
90: "PP13_SEL_SOLO_2",
91: "PP13_SEL_SOLO_3",
92: "PP13_SEL_SOLO_4",
93: "PP13_SEL_SOLO_5",
94: "PP13_SEL_SOLO_6",
95: "PP13_SEL_SOLO_7",
}
View Source
var DOTA_2013PassportSelectionIndices_value = map[string]int32{
"PP13_SEL_ALLSTAR_PLAYER_0": 0,
"PP13_SEL_ALLSTAR_PLAYER_1": 1,
"PP13_SEL_ALLSTAR_PLAYER_2": 2,
"PP13_SEL_ALLSTAR_PLAYER_3": 3,
"PP13_SEL_ALLSTAR_PLAYER_4": 4,
"PP13_SEL_ALLSTAR_PLAYER_5": 5,
"PP13_SEL_ALLSTAR_PLAYER_6": 6,
"PP13_SEL_ALLSTAR_PLAYER_7": 7,
"PP13_SEL_ALLSTAR_PLAYER_8": 8,
"PP13_SEL_ALLSTAR_PLAYER_9": 9,
"PP13_SEL_QUALPRED_WEST_0": 10,
"PP13_SEL_QUALPRED_WEST_1": 11,
"PP13_SEL_QUALPRED_WEST_2": 12,
"PP13_SEL_QUALPRED_WEST_3": 13,
"PP13_SEL_QUALPRED_WEST_4": 14,
"PP13_SEL_QUALPRED_WEST_5": 15,
"PP13_SEL_QUALPRED_WEST_6": 16,
"PP13_SEL_QUALPRED_WEST_7": 17,
"PP13_SEL_QUALPRED_WEST_8": 18,
"PP13_SEL_QUALPRED_WEST_9": 19,
"PP13_SEL_QUALPRED_WEST_10": 20,
"PP13_SEL_QUALPRED_WEST_11": 21,
"PP13_SEL_QUALPRED_WEST_12": 22,
"PP13_SEL_QUALPRED_WEST_13": 23,
"PP13_SEL_QUALPRED_WEST_14": 24,
"PP13_SEL_QUALPRED_EAST_0": 25,
"PP13_SEL_QUALPRED_EAST_1": 26,
"PP13_SEL_QUALPRED_EAST_2": 27,
"PP13_SEL_QUALPRED_EAST_3": 28,
"PP13_SEL_QUALPRED_EAST_4": 29,
"PP13_SEL_QUALPRED_EAST_5": 30,
"PP13_SEL_QUALPRED_EAST_6": 31,
"PP13_SEL_QUALPRED_EAST_7": 32,
"PP13_SEL_QUALPRED_EAST_8": 33,
"PP13_SEL_QUALPRED_EAST_9": 34,
"PP13_SEL_QUALPRED_EAST_10": 35,
"PP13_SEL_QUALPRED_EAST_11": 36,
"PP13_SEL_QUALPRED_EAST_12": 37,
"PP13_SEL_QUALPRED_EAST_13": 38,
"PP13_SEL_QUALPRED_EAST_14": 39,
"PP13_SEL_TEAMCUP_TEAM": 40,
"PP13_SEL_TEAMCUP_PLAYER": 41,
"PP13_SEL_TEAMCUP_TEAM_LOCK": 42,
"PP13_SEL_TEAMCUP_PLAYER_LOCK": 43,
"PP13_SEL_EVENTPRED_0": 44,
"PP13_SEL_EVENTPRED_1": 45,
"PP13_SEL_EVENTPRED_2": 46,
"PP13_SEL_EVENTPRED_3": 47,
"PP13_SEL_EVENTPRED_4": 48,
"PP13_SEL_EVENTPRED_5": 49,
"PP13_SEL_EVENTPRED_6": 50,
"PP13_SEL_EVENTPRED_7": 51,
"PP13_SEL_EVENTPRED_8": 52,
"PP13_SEL_EVENTPRED_9": 53,
"PP13_SEL_EVENTPRED_10": 54,
"PP13_SEL_EVENTPRED_11": 55,
"PP13_SEL_EVENTPRED_12": 56,
"PP13_SEL_EVENTPRED_13": 57,
"PP13_SEL_EVENTPRED_14": 58,
"PP13_SEL_EVENTPRED_15": 59,
"PP13_SEL_EVENTPRED_16": 60,
"PP13_SEL_EVENTPRED_17": 61,
"PP13_SEL_EVENTPRED_18": 62,
"PP13_SEL_EVENTPRED_19": 63,
"PP13_SEL_EVENTPRED_20": 64,
"PP13_SEL_EVENTPRED_21": 65,
"PP13_SEL_EVENTPRED_22": 66,
"PP13_SEL_EVENTPRED_23": 67,
"PP13_SEL_EVENTPRED_24": 68,
"PP13_SEL_EVENTPRED_25": 69,
"PP13_SEL_EVENTPRED_26": 70,
"PP13_SEL_EVENTPRED_27": 71,
"PP13_SEL_EVENTPRED_28": 72,
"PP13_SEL_EVENTPRED_29": 73,
"PP13_SEL_EVENTPRED_30": 74,
"PP13_SEL_EVENTPRED_31": 75,
"PP13_SEL_EVENTPRED_32": 76,
"PP13_SEL_EVENTPRED_33": 77,
"PP13_SEL_EVENTPRED_34": 78,
"PP13_SEL_EVENTPRED_35": 79,
"PP13_SEL_EVENTPRED_36": 80,
"PP13_SEL_EVENTPRED_37": 81,
"PP13_SEL_EVENTPRED_38": 82,
"PP13_SEL_EVENTPRED_39": 83,
"PP13_SEL_EVENTPRED_40": 84,
"PP13_SEL_EVENTPRED_41": 85,
"PP13_SEL_EVENTPRED_42": 86,
"PP13_SEL_EVENTPRED_43": 87,
"PP13_SEL_SOLO_0": 88,
"PP13_SEL_SOLO_1": 89,
"PP13_SEL_SOLO_2": 90,
"PP13_SEL_SOLO_3": 91,
"PP13_SEL_SOLO_4": 92,
"PP13_SEL_SOLO_5": 93,
"PP13_SEL_SOLO_6": 94,
"PP13_SEL_SOLO_7": 95,
}
View Source
var DOTA_CM_PICK_name = map[int32]string{
0: "DOTA_CM_RANDOM",
1: "DOTA_CM_GOOD_GUYS",
2: "DOTA_CM_BAD_GUYS",
}
View Source
var DOTA_CM_PICK_value = map[string]int32{
"DOTA_CM_RANDOM": 0,
"DOTA_CM_GOOD_GUYS": 1,
"DOTA_CM_BAD_GUYS": 2,
}
View Source
var DOTA_GC_TEAM_name = map[int32]string{
0: "DOTA_GC_TEAM_GOOD_GUYS",
1: "DOTA_GC_TEAM_BAD_GUYS",
2: "DOTA_GC_TEAM_BROADCASTER",
3: "DOTA_GC_TEAM_SPECTATOR",
4: "DOTA_GC_TEAM_PLAYER_POOL",
5: "DOTA_GC_TEAM_NOTEAM",
}
View Source
var DOTA_GC_TEAM_value = map[string]int32{
"DOTA_GC_TEAM_GOOD_GUYS": 0,
"DOTA_GC_TEAM_BAD_GUYS": 1,
"DOTA_GC_TEAM_BROADCASTER": 2,
"DOTA_GC_TEAM_SPECTATOR": 3,
"DOTA_GC_TEAM_PLAYER_POOL": 4,
"DOTA_GC_TEAM_NOTEAM": 5,
}
View Source
var DOTA_GameMode_name = map[int32]string{
0: "DOTA_GAMEMODE_NONE",
1: "DOTA_GAMEMODE_AP",
2: "DOTA_GAMEMODE_CM",
3: "DOTA_GAMEMODE_RD",
4: "DOTA_GAMEMODE_SD",
5: "DOTA_GAMEMODE_AR",
6: "DOTA_GAMEMODE_INTRO",
7: "DOTA_GAMEMODE_HW",
8: "DOTA_GAMEMODE_REVERSE_CM",
9: "DOTA_GAMEMODE_XMAS",
10: "DOTA_GAMEMODE_TUTORIAL",
11: "DOTA_GAMEMODE_MO",
12: "DOTA_GAMEMODE_LP",
13: "DOTA_GAMEMODE_POOL1",
14: "DOTA_GAMEMODE_FH",
15: "DOTA_GAMEMODE_CUSTOM",
16: "DOTA_GAMEMODE_CD",
17: "DOTA_GAMEMODE_BD",
18: "DOTA_GAMEMODE_ABILITY_DRAFT",
19: "DOTA_GAMEMODE_EVENT",
20: "DOTA_GAMEMODE_ARDM",
21: "DOTA_GAMEMODE_1V1MID",
}
View Source
var DOTA_GameMode_value = map[string]int32{
"DOTA_GAMEMODE_NONE": 0,
"DOTA_GAMEMODE_AP": 1,
"DOTA_GAMEMODE_CM": 2,
"DOTA_GAMEMODE_RD": 3,
"DOTA_GAMEMODE_SD": 4,
"DOTA_GAMEMODE_AR": 5,
"DOTA_GAMEMODE_INTRO": 6,
"DOTA_GAMEMODE_HW": 7,
"DOTA_GAMEMODE_REVERSE_CM": 8,
"DOTA_GAMEMODE_XMAS": 9,
"DOTA_GAMEMODE_TUTORIAL": 10,
"DOTA_GAMEMODE_MO": 11,
"DOTA_GAMEMODE_LP": 12,
"DOTA_GAMEMODE_POOL1": 13,
"DOTA_GAMEMODE_FH": 14,
"DOTA_GAMEMODE_CUSTOM": 15,
"DOTA_GAMEMODE_CD": 16,
"DOTA_GAMEMODE_BD": 17,
"DOTA_GAMEMODE_ABILITY_DRAFT": 18,
"DOTA_GAMEMODE_EVENT": 19,
"DOTA_GAMEMODE_ARDM": 20,
"DOTA_GAMEMODE_1V1MID": 21,
}
View Source
var DOTA_GameState_name = map[int32]string{
0: "DOTA_GAMERULES_STATE_INIT",
1: "DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD",
2: "DOTA_GAMERULES_STATE_HERO_SELECTION",
3: "DOTA_GAMERULES_STATE_STRATEGY_TIME",
4: "DOTA_GAMERULES_STATE_PRE_GAME",
5: "DOTA_GAMERULES_STATE_GAME_IN_PROGRESS",
6: "DOTA_GAMERULES_STATE_POST_GAME",
7: "DOTA_GAMERULES_STATE_DISCONNECT",
8: "DOTA_GAMERULES_STATE_TEAM_SHOWCASE",
9: "DOTA_GAMERULES_STATE_LAST",
}
View Source
var DOTA_GameState_value = map[string]int32{
"DOTA_GAMERULES_STATE_INIT": 0,
"DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD": 1,
"DOTA_GAMERULES_STATE_HERO_SELECTION": 2,
"DOTA_GAMERULES_STATE_STRATEGY_TIME": 3,
"DOTA_GAMERULES_STATE_PRE_GAME": 4,
"DOTA_GAMERULES_STATE_GAME_IN_PROGRESS": 5,
"DOTA_GAMERULES_STATE_POST_GAME": 6,
"DOTA_GAMERULES_STATE_DISCONNECT": 7,
"DOTA_GAMERULES_STATE_TEAM_SHOWCASE": 8,
"DOTA_GAMERULES_STATE_LAST": 9,
}
View Source
var DOTA_LobbyMemberXPBonus_name = map[int32]string{
0: "DOTA_LobbyMemberXPBonus_DEFAULT",
1: "DOTA_LobbyMemberXPBonus_BATTLE_BOOSTER",
2: "DOTA_LobbyMemberXPBonus_SHARE_BONUS",
3: "DOTA_LobbyMemberXPBonus_PARTY",
4: "DOTA_LobbyMemberXPBonus_RECRUITMENT",
5: "DOTA_LobbyMemberXPBonus_PCBANG",
}
View Source
var DOTA_LobbyMemberXPBonus_value = map[string]int32{
"DOTA_LobbyMemberXPBonus_DEFAULT": 0,
"DOTA_LobbyMemberXPBonus_BATTLE_BOOSTER": 1,
"DOTA_LobbyMemberXPBonus_SHARE_BONUS": 2,
"DOTA_LobbyMemberXPBonus_PARTY": 3,
"DOTA_LobbyMemberXPBonus_RECRUITMENT": 4,
"DOTA_LobbyMemberXPBonus_PCBANG": 5,
}
View Source
var DOTA_TournamentEvents_name = map[int32]string{
0: "TE_FIRST_BLOOD",
1: "TE_GAME_END",
2: "TE_MULTI_KILL",
3: "TE_HERO_DENY",
4: "TE_AEGIS_DENY",
5: "TE_AEGIS_STOLEN",
6: "TE_GODLIKE",
7: "TE_COURIER_KILL",
8: "TE_ECHOSLAM",
9: "TE_RAPIER",
10: "TE_EARLY_ROSHAN",
}
View Source
var DOTA_TournamentEvents_value = map[string]int32{
"TE_FIRST_BLOOD": 0,
"TE_GAME_END": 1,
"TE_MULTI_KILL": 2,
"TE_HERO_DENY": 3,
"TE_AEGIS_DENY": 4,
"TE_AEGIS_STOLEN": 5,
"TE_GODLIKE": 6,
"TE_COURIER_KILL": 7,
"TE_ECHOSLAM": 8,
"TE_RAPIER": 9,
"TE_EARLY_ROSHAN": 10,
}
View Source
var DOTA_WatchReplayType_name = map[int32]string{
0: "DOTA_WATCH_REPLAY_NORMAL",
1: "DOTA_WATCH_REPLAY_HIGHLIGHTS",
}
View Source
var DOTA_WatchReplayType_value = map[string]int32{
"DOTA_WATCH_REPLAY_NORMAL": 0,
"DOTA_WATCH_REPLAY_HIGHLIGHTS": 1,
}
View Source
var EDOTAGCMsg_name = map[int32]string{}/* 432 elements not displayed */
View Source
var EDOTAGCMsg_value = map[string]int32{}/* 432 elements not displayed */
View Source
var EDOTAGCSessionNeed_name = map[int32]string{
0: "k_EDOTAGCSessionNeed_Unknown",
100: "k_EDOTAGCSessionNeed_UserNoSessionNeeded",
101: "k_EDOTAGCSessionNeed_UserInOnlineGame",
102: "k_EDOTAGCSessionNeed_UserInLocalGame",
103: "k_EDOTAGCSessionNeed_UserInUIWasConnected",
104: "k_EDOTAGCSessionNeed_UserInUINeverConnected",
105: "k_EDOTAGCSessionNeed_UserTutorials",
200: "k_EDOTAGCSessionNeed_GameServerOnline",
201: "k_EDOTAGCSessionNeed_GameServerLocal",
202: "k_EDOTAGCSessionNeed_GameServerIdle",
203: "k_EDOTAGCSessionNeed_GameServerRelay",
}
View Source
var EDOTAGCSessionNeed_value = map[string]int32{
"k_EDOTAGCSessionNeed_Unknown": 0,
"k_EDOTAGCSessionNeed_UserNoSessionNeeded": 100,
"k_EDOTAGCSessionNeed_UserInOnlineGame": 101,
"k_EDOTAGCSessionNeed_UserInLocalGame": 102,
"k_EDOTAGCSessionNeed_UserInUIWasConnected": 103,
"k_EDOTAGCSessionNeed_UserInUINeverConnected": 104,
"k_EDOTAGCSessionNeed_UserTutorials": 105,
"k_EDOTAGCSessionNeed_GameServerOnline": 200,
"k_EDOTAGCSessionNeed_GameServerLocal": 201,
"k_EDOTAGCSessionNeed_GameServerIdle": 202,
"k_EDOTAGCSessionNeed_GameServerRelay": 203,
}
View Source
var EDOTAPlayerMMRType_name = map[int32]string{
0: "k_EDOTAPlayerMMRType_Invalid",
1: "k_EDOTAPlayerMMRType_GeneralHidden",
2: "k_EDOTAPlayerMMRType_SoloHidden",
3: "k_EDOTAPlayerMMRType_GeneralCompetitive",
4: "k_EDOTAPlayerMMRType_SoloCompetitive",
5: "k_EDOTAPlayerMMRType_1v1Competitive",
}
View Source
var EDOTAPlayerMMRType_value = map[string]int32{
"k_EDOTAPlayerMMRType_Invalid": 0,
"k_EDOTAPlayerMMRType_GeneralHidden": 1,
"k_EDOTAPlayerMMRType_SoloHidden": 2,
"k_EDOTAPlayerMMRType_GeneralCompetitive": 3,
"k_EDOTAPlayerMMRType_SoloCompetitive": 4,
"k_EDOTAPlayerMMRType_1v1Competitive": 5,
}
View Source
var EGCBaseClientMsg_name = map[int32]string{
3001: "k_EMsgGCPingRequest",
3002: "k_EMsgGCPingResponse",
4004: "k_EMsgGCClientWelcome",
4005: "k_EMsgGCServerWelcome",
4006: "k_EMsgGCClientHello",
4007: "k_EMsgGCServerHello",
4009: "k_EMsgGCClientConnectionStatus",
4010: "k_EMsgGCServerConnectionStatus",
}
View Source
var EGCBaseClientMsg_value = map[string]int32{
"k_EMsgGCPingRequest": 3001,
"k_EMsgGCPingResponse": 3002,
"k_EMsgGCClientWelcome": 4004,
"k_EMsgGCServerWelcome": 4005,
"k_EMsgGCClientHello": 4006,
"k_EMsgGCServerHello": 4007,
"k_EMsgGCClientConnectionStatus": 4009,
"k_EMsgGCServerConnectionStatus": 4010,
}
View Source
var EGCBaseMsg_name = map[int32]string{
4001: "k_EMsgGCSystemMessage",
4002: "k_EMsgGCReplicateConVars",
4003: "k_EMsgGCConVarUpdated",
4501: "k_EMsgGCInviteToParty",
4502: "k_EMsgGCInvitationCreated",
4503: "k_EMsgGCPartyInviteResponse",
4504: "k_EMsgGCKickFromParty",
4505: "k_EMsgGCLeaveParty",
4506: "k_EMsgGCServerAvailable",
4507: "k_EMsgGCClientConnectToServer",
4508: "k_EMsgGCGameServerInfo",
4509: "k_EMsgGCError",
4510: "k_EMsgGCReplay_UploadedToYouTube",
4511: "k_EMsgGCLANServerAvailable",
}
View Source
var EGCBaseMsg_value = map[string]int32{
"k_EMsgGCSystemMessage": 4001,
"k_EMsgGCReplicateConVars": 4002,
"k_EMsgGCConVarUpdated": 4003,
"k_EMsgGCInviteToParty": 4501,
"k_EMsgGCInvitationCreated": 4502,
"k_EMsgGCPartyInviteResponse": 4503,
"k_EMsgGCKickFromParty": 4504,
"k_EMsgGCLeaveParty": 4505,
"k_EMsgGCServerAvailable": 4506,
"k_EMsgGCClientConnectToServer": 4507,
"k_EMsgGCGameServerInfo": 4508,
"k_EMsgGCError": 4509,
"k_EMsgGCReplay_UploadedToYouTube": 4510,
"k_EMsgGCLANServerAvailable": 4511,
}
View Source
var EGCBaseProtoObjectTypes_name = map[int32]string{
1001: "k_EProtoObjectPartyInvite",
1002: "k_EProtoObjectLobbyInvite",
}
View Source
var EGCBaseProtoObjectTypes_value = map[string]int32{
"k_EProtoObjectPartyInvite": 1001,
"k_EProtoObjectLobbyInvite": 1002,
}
View Source
var EGCItemMsg_name = map[int32]string{}/* 160 elements not displayed */
View Source
var EGCItemMsg_value = map[string]int32{}/* 160 elements not displayed */
View Source
var EGCMsgResponse_name = map[int32]string{
0: "k_EGCMsgResponseOK",
1: "k_EGCMsgResponseDenied",
2: "k_EGCMsgResponseServerError",
3: "k_EGCMsgResponseTimeout",
4: "k_EGCMsgResponseInvalid",
5: "k_EGCMsgResponseNoMatch",
6: "k_EGCMsgResponseUnknownError",
7: "k_EGCMsgResponseNotLoggedOn",
8: "k_EGCMsgFailedToCreate",
}
View Source
var EGCMsgResponse_value = map[string]int32{
"k_EGCMsgResponseOK": 0,
"k_EGCMsgResponseDenied": 1,
"k_EGCMsgResponseServerError": 2,
"k_EGCMsgResponseTimeout": 3,
"k_EGCMsgResponseInvalid": 4,
"k_EGCMsgResponseNoMatch": 5,
"k_EGCMsgResponseUnknownError": 6,
"k_EGCMsgResponseNotLoggedOn": 7,
"k_EGCMsgFailedToCreate": 8,
}
View Source
var EGCPartnerRequestResponse_name = map[int32]string{
1: "k_EPartnerRequestOK",
2: "k_EPartnerRequestBadAccount",
3: "k_EPartnerRequestNotLinked",
4: "k_EPartnerRequestUnsupportedPartnerType",
}
View Source
var EGCPartnerRequestResponse_value = map[string]int32{
"k_EPartnerRequestOK": 1,
"k_EPartnerRequestBadAccount": 2,
"k_EPartnerRequestNotLinked": 3,
"k_EPartnerRequestUnsupportedPartnerType": 4,
}
View Source
var EGCSystemMsg_name = map[int32]string{
0: "k_EGCMsgInvalid",
1: "k_EGCMsgMulti",
10: "k_EGCMsgGenericReply",
50: "k_EGCMsgSystemBase",
51: "k_EGCMsgAchievementAwarded",
52: "k_EGCMsgConCommand",
53: "k_EGCMsgStartPlaying",
54: "k_EGCMsgStopPlaying",
55: "k_EGCMsgStartGameserver",
56: "k_EGCMsgStopGameserver",
57: "k_EGCMsgWGRequest",
58: "k_EGCMsgWGResponse",
59: "k_EGCMsgGetUserGameStatsSchema",
60: "k_EGCMsgGetUserGameStatsSchemaResponse",
61: "k_EGCMsgGetUserStatsDEPRECATED",
62: "k_EGCMsgGetUserStatsResponse",
63: "k_EGCMsgAppInfoUpdated",
64: "k_EGCMsgValidateSession",
65: "k_EGCMsgValidateSessionResponse",
66: "k_EGCMsgLookupAccountFromInput",
67: "k_EGCMsgSendHTTPRequest",
68: "k_EGCMsgSendHTTPRequestResponse",
69: "k_EGCMsgPreTestSetup",
70: "k_EGCMsgRecordSupportAction",
71: "k_EGCMsgGetAccountDetails_DEPRECATED",
73: "k_EGCMsgReceiveInterAppMessage",
74: "k_EGCMsgFindAccounts",
75: "k_EGCMsgPostAlert",
76: "k_EGCMsgGetLicenses",
77: "k_EGCMsgGetUserStats",
78: "k_EGCMsgGetCommands",
79: "k_EGCMsgGetCommandsResponse",
80: "k_EGCMsgAddFreeLicense",
81: "k_EGCMsgAddFreeLicenseResponse",
82: "k_EGCMsgGetIPLocation",
83: "k_EGCMsgGetIPLocationResponse",
84: "k_EGCMsgSystemStatsSchema",
85: "k_EGCMsgGetSystemStats",
86: "k_EGCMsgGetSystemStatsResponse",
87: "k_EGCMsgSendEmail",
88: "k_EGCMsgSendEmailResponse",
89: "k_EGCMsgGetEmailTemplate",
90: "k_EGCMsgGetEmailTemplateResponse",
91: "k_EGCMsgGrantGuestPass",
92: "k_EGCMsgGrantGuestPassResponse",
93: "k_EGCMsgGetAccountDetails",
94: "k_EGCMsgGetAccountDetailsResponse",
95: "k_EGCMsgGetPersonaNames",
96: "k_EGCMsgGetPersonaNamesResponse",
97: "k_EGCMsgMultiplexMsg",
101: "k_EGCMsgWebAPIRegisterInterfaces",
102: "k_EGCMsgWebAPIJobRequest",
104: "k_EGCMsgWebAPIJobRequestHttpResponse",
105: "k_EGCMsgWebAPIJobRequestForwardResponse",
200: "k_EGCMsgMemCachedGet",
201: "k_EGCMsgMemCachedGetResponse",
202: "k_EGCMsgMemCachedSet",
203: "k_EGCMsgMemCachedDelete",
204: "k_EGCMsgMemCachedStats",
205: "k_EGCMsgMemCachedStatsResponse",
210: "k_EGCMsgSQLStats",
211: "k_EGCMsgSQLStatsResponse",
220: "k_EGCMsgMasterSetDirectory",
221: "k_EGCMsgMasterSetDirectoryResponse",
222: "k_EGCMsgMasterSetWebAPIRouting",
223: "k_EGCMsgMasterSetWebAPIRoutingResponse",
224: "k_EGCMsgMasterSetClientMsgRouting",
225: "k_EGCMsgMasterSetClientMsgRoutingResponse",
226: "k_EGCMsgSetOptions",
227: "k_EGCMsgSetOptionsResponse",
500: "k_EGCMsgSystemBase2",
501: "k_EGCMsgGetPurchaseTrustStatus",
502: "k_EGCMsgGetPurchaseTrustStatusResponse",
503: "k_EGCMsgUpdateSession",
504: "k_EGCMsgGCAccountVacStatusChange",
505: "k_EGCMsgCheckFriendship",
506: "k_EGCMsgCheckFriendshipResponse",
507: "k_EGCMsgGetPartnerAccountLink",
508: "k_EGCMsgGetPartnerAccountLinkResponse",
509: "k_EGCMsgVSReportedSuspiciousActivity",
512: "k_EGCMsgDPPartnerMicroTxns",
513: "k_EGCMsgDPPartnerMicroTxnsResponse",
}
View Source
var EGCSystemMsg_value = map[string]int32{
"k_EGCMsgInvalid": 0,
"k_EGCMsgMulti": 1,
"k_EGCMsgGenericReply": 10,
"k_EGCMsgSystemBase": 50,
"k_EGCMsgAchievementAwarded": 51,
"k_EGCMsgConCommand": 52,
"k_EGCMsgStartPlaying": 53,
"k_EGCMsgStopPlaying": 54,
"k_EGCMsgStartGameserver": 55,
"k_EGCMsgStopGameserver": 56,
"k_EGCMsgWGRequest": 57,
"k_EGCMsgWGResponse": 58,
"k_EGCMsgGetUserGameStatsSchema": 59,
"k_EGCMsgGetUserGameStatsSchemaResponse": 60,
"k_EGCMsgGetUserStatsDEPRECATED": 61,
"k_EGCMsgGetUserStatsResponse": 62,
"k_EGCMsgAppInfoUpdated": 63,
"k_EGCMsgValidateSession": 64,
"k_EGCMsgValidateSessionResponse": 65,
"k_EGCMsgLookupAccountFromInput": 66,
"k_EGCMsgSendHTTPRequest": 67,
"k_EGCMsgSendHTTPRequestResponse": 68,
"k_EGCMsgPreTestSetup": 69,
"k_EGCMsgRecordSupportAction": 70,
"k_EGCMsgGetAccountDetails_DEPRECATED": 71,
"k_EGCMsgReceiveInterAppMessage": 73,
"k_EGCMsgFindAccounts": 74,
"k_EGCMsgPostAlert": 75,
"k_EGCMsgGetLicenses": 76,
"k_EGCMsgGetUserStats": 77,
"k_EGCMsgGetCommands": 78,
"k_EGCMsgGetCommandsResponse": 79,
"k_EGCMsgAddFreeLicense": 80,
"k_EGCMsgAddFreeLicenseResponse": 81,
"k_EGCMsgGetIPLocation": 82,
"k_EGCMsgGetIPLocationResponse": 83,
"k_EGCMsgSystemStatsSchema": 84,
"k_EGCMsgGetSystemStats": 85,
"k_EGCMsgGetSystemStatsResponse": 86,
"k_EGCMsgSendEmail": 87,
"k_EGCMsgSendEmailResponse": 88,
"k_EGCMsgGetEmailTemplate": 89,
"k_EGCMsgGetEmailTemplateResponse": 90,
"k_EGCMsgGrantGuestPass": 91,
"k_EGCMsgGrantGuestPassResponse": 92,
"k_EGCMsgGetAccountDetails": 93,
"k_EGCMsgGetAccountDetailsResponse": 94,
"k_EGCMsgGetPersonaNames": 95,
"k_EGCMsgGetPersonaNamesResponse": 96,
"k_EGCMsgMultiplexMsg": 97,
"k_EGCMsgWebAPIRegisterInterfaces": 101,
"k_EGCMsgWebAPIJobRequest": 102,
"k_EGCMsgWebAPIJobRequestHttpResponse": 104,
"k_EGCMsgWebAPIJobRequestForwardResponse": 105,
"k_EGCMsgMemCachedGet": 200,
"k_EGCMsgMemCachedGetResponse": 201,
"k_EGCMsgMemCachedSet": 202,
"k_EGCMsgMemCachedDelete": 203,
"k_EGCMsgMemCachedStats": 204,
"k_EGCMsgMemCachedStatsResponse": 205,
"k_EGCMsgSQLStats": 210,
"k_EGCMsgSQLStatsResponse": 211,
"k_EGCMsgMasterSetDirectory": 220,
"k_EGCMsgMasterSetDirectoryResponse": 221,
"k_EGCMsgMasterSetWebAPIRouting": 222,
"k_EGCMsgMasterSetWebAPIRoutingResponse": 223,
"k_EGCMsgMasterSetClientMsgRouting": 224,
"k_EGCMsgMasterSetClientMsgRoutingResponse": 225,
"k_EGCMsgSetOptions": 226,
"k_EGCMsgSetOptionsResponse": 227,
"k_EGCMsgSystemBase2": 500,
"k_EGCMsgGetPurchaseTrustStatus": 501,
"k_EGCMsgGetPurchaseTrustStatusResponse": 502,
"k_EGCMsgUpdateSession": 503,
"k_EGCMsgGCAccountVacStatusChange": 504,
"k_EGCMsgCheckFriendship": 505,
"k_EGCMsgCheckFriendshipResponse": 506,
"k_EGCMsgGetPartnerAccountLink": 507,
"k_EGCMsgGetPartnerAccountLinkResponse": 508,
"k_EGCMsgVSReportedSuspiciousActivity": 509,
"k_EGCMsgDPPartnerMicroTxns": 512,
"k_EGCMsgDPPartnerMicroTxnsResponse": 513,
}
View Source
var EGCToGCMsg_name = map[int32]string{
150: "k_EGCToGCMsgMasterAck",
151: "k_EGCToGCMsgMasterAckResponse",
152: "k_EGCToGCMsgRouted",
153: "k_EGCToGCMsgRoutedReply",
154: "k_EMsgGCUpdateSubGCSessionInfo",
155: "k_EMsgGCRequestSubGCSessionInfo",
156: "k_EMsgGCRequestSubGCSessionInfoResponse",
157: "k_EGCToGCMsgMasterStartupComplete",
158: "k_EMsgGCToGCSOCacheSubscribe",
159: "k_EMsgGCToGCSOCacheUnsubscribe",
160: "k_EMsgGCToGCLoadSessionSOCache",
161: "k_EMsgGCToGCLoadSessionSOCacheResponse",
162: "k_EMsgGCToGCUpdateSessionStats",
}
View Source
var EGCToGCMsg_value = map[string]int32{
"k_EGCToGCMsgMasterAck": 150,
"k_EGCToGCMsgMasterAckResponse": 151,
"k_EGCToGCMsgRouted": 152,
"k_EGCToGCMsgRoutedReply": 153,
"k_EMsgGCUpdateSubGCSessionInfo": 154,
"k_EMsgGCRequestSubGCSessionInfo": 155,
"k_EMsgGCRequestSubGCSessionInfoResponse": 156,
"k_EGCToGCMsgMasterStartupComplete": 157,
"k_EMsgGCToGCSOCacheSubscribe": 158,
"k_EMsgGCToGCSOCacheUnsubscribe": 159,
"k_EMsgGCToGCLoadSessionSOCache": 160,
"k_EMsgGCToGCLoadSessionSOCacheResponse": 161,
"k_EMsgGCToGCUpdateSessionStats": 162,
}
View Source
var EItemEditorReservationResult_name = map[int32]string{
1: "k_EItemEditorReservationResult_OK",
2: "k_EItemEditorReservationResult_AlreadyExists",
3: "k_EItemEditorReservationResult_Reserved",
4: "k_EItemEditorReservationResult_TimedOut",
}
View Source
var EItemEditorReservationResult_value = map[string]int32{
"k_EItemEditorReservationResult_OK": 1,
"k_EItemEditorReservationResult_AlreadyExists": 2,
"k_EItemEditorReservationResult_Reserved": 3,
"k_EItemEditorReservationResult_TimedOut": 4,
}
View Source
var EItemPurgatoryResponse_Finalize_name = map[int32]string{
0: "k_ItemPurgatoryResponse_Finalize_Succeeded",
1: "k_ItemPurgatoryResponse_Finalize_Failed_Incomplete",
2: "k_ItemPurgatoryResponse_Finalize_Failed_ItemsNotInPurgatory",
3: "k_ItemPurgatoryResponse_Finalize_Failed_CouldNotFindItems",
4: "k_ItemPurgatoryResponse_Finalize_Failed_NoSOCache",
5: "k_ItemPurgatoryResponse_Finalize_BackpackFull",
}
View Source
var EItemPurgatoryResponse_Finalize_value = map[string]int32{
"k_ItemPurgatoryResponse_Finalize_Succeeded": 0,
"k_ItemPurgatoryResponse_Finalize_Failed_Incomplete": 1,
"k_ItemPurgatoryResponse_Finalize_Failed_ItemsNotInPurgatory": 2,
"k_ItemPurgatoryResponse_Finalize_Failed_CouldNotFindItems": 3,
"k_ItemPurgatoryResponse_Finalize_Failed_NoSOCache": 4,
"k_ItemPurgatoryResponse_Finalize_BackpackFull": 5,
}
View Source
var EItemPurgatoryResponse_Refund_name = map[int32]string{
0: "k_ItemPurgatoryResponse_Refund_Succeeded",
1: "k_ItemPurgatoryResponse_Refund_Failed_ItemNotInPurgatory",
2: "k_ItemPurgatoryResponse_Refund_Failed_CouldNotFindItem",
3: "k_ItemPurgatoryResponse_Refund_Failed_NoSOCache",
4: "k_ItemPurgatoryResponse_Refund_Failed_NoDetail",
5: "k_ItemPurgatoryResponse_Refund_Failed_NexonWebAPI",
}
View Source
var EItemPurgatoryResponse_Refund_value = map[string]int32{
"k_ItemPurgatoryResponse_Refund_Succeeded": 0,
"k_ItemPurgatoryResponse_Refund_Failed_ItemNotInPurgatory": 1,
"k_ItemPurgatoryResponse_Refund_Failed_CouldNotFindItem": 2,
"k_ItemPurgatoryResponse_Refund_Failed_NoSOCache": 3,
"k_ItemPurgatoryResponse_Refund_Failed_NoDetail": 4,
"k_ItemPurgatoryResponse_Refund_Failed_NexonWebAPI": 5,
}
View Source
var ENetworkDisconnectionReason_name = map[int32]string{
0: "NETWORK_DISCONNECT_INVALID",
1: "NETWORK_DISCONNECT_SHUTDOWN",
2: "NETWORK_DISCONNECT_DISCONNECT_BY_USER",
3: "NETWORK_DISCONNECT_DISCONNECT_BY_SERVER",
4: "NETWORK_DISCONNECT_LOST",
5: "NETWORK_DISCONNECT_OVERFLOW",
6: "NETWORK_DISCONNECT_STEAM_BANNED",
7: "NETWORK_DISCONNECT_STEAM_INUSE",
8: "NETWORK_DISCONNECT_STEAM_TICKET",
9: "NETWORK_DISCONNECT_STEAM_LOGON",
10: "NETWORK_DISCONNECT_STEAM_AUTHCANCELLED",
11: "NETWORK_DISCONNECT_STEAM_AUTHALREADYUSED",
12: "NETWORK_DISCONNECT_STEAM_AUTHINVALID",
13: "NETWORK_DISCONNECT_STEAM_VACBANSTATE",
14: "NETWORK_DISCONNECT_STEAM_LOGGED_IN_ELSEWHERE",
15: "NETWORK_DISCONNECT_STEAM_VAC_CHECK_TIMEDOUT",
16: "NETWORK_DISCONNECT_STEAM_DROPPED",
17: "NETWORK_DISCONNECT_STEAM_OWNERSHIP",
18: "NETWORK_DISCONNECT_SERVERINFO_OVERFLOW",
19: "NETWORK_DISCONNECT_TICKMSG_OVERFLOW",
20: "NETWORK_DISCONNECT_STRINGTABLEMSG_OVERFLOW",
21: "NETWORK_DISCONNECT_DELTAENTMSG_OVERFLOW",
22: "NETWORK_DISCONNECT_TEMPENTMSG_OVERFLOW",
23: "NETWORK_DISCONNECT_SOUNDSMSG_OVERFLOW",
24: "NETWORK_DISCONNECT_SNAPSHOTOVERFLOW",
25: "NETWORK_DISCONNECT_SNAPSHOTERROR",
26: "NETWORK_DISCONNECT_RELIABLEOVERFLOW",
27: "NETWORK_DISCONNECT_BADDELTATICK",
28: "NETWORK_DISCONNECT_NOMORESPLITS",
29: "NETWORK_DISCONNECT_TIMEDOUT",
30: "NETWORK_DISCONNECT_DISCONNECTED",
31: "NETWORK_DISCONNECT_LEAVINGSPLIT",
32: "NETWORK_DISCONNECT_DIFFERENTCLASSTABLES",
33: "NETWORK_DISCONNECT_BADRELAYPASSWORD",
34: "NETWORK_DISCONNECT_BADSPECTATORPASSWORD",
35: "NETWORK_DISCONNECT_HLTVRESTRICTED",
36: "NETWORK_DISCONNECT_NOSPECTATORS",
37: "NETWORK_DISCONNECT_HLTVUNAVAILABLE",
38: "NETWORK_DISCONNECT_HLTVSTOP",
39: "NETWORK_DISCONNECT_KICKED",
40: "NETWORK_DISCONNECT_BANADDED",
41: "NETWORK_DISCONNECT_KICKBANADDED",
42: "NETWORK_DISCONNECT_HLTVDIRECT",
43: "NETWORK_DISCONNECT_PURESERVER_CLIENTEXTRA",
44: "NETWORK_DISCONNECT_PURESERVER_MISMATCH",
45: "NETWORK_DISCONNECT_USERCMD",
46: "NETWORK_DISCONNECT_REJECTED_BY_GAME",
}
View Source
var ENetworkDisconnectionReason_value = map[string]int32{
"NETWORK_DISCONNECT_INVALID": 0,
"NETWORK_DISCONNECT_SHUTDOWN": 1,
"NETWORK_DISCONNECT_DISCONNECT_BY_USER": 2,
"NETWORK_DISCONNECT_DISCONNECT_BY_SERVER": 3,
"NETWORK_DISCONNECT_LOST": 4,
"NETWORK_DISCONNECT_OVERFLOW": 5,
"NETWORK_DISCONNECT_STEAM_BANNED": 6,
"NETWORK_DISCONNECT_STEAM_INUSE": 7,
"NETWORK_DISCONNECT_STEAM_TICKET": 8,
"NETWORK_DISCONNECT_STEAM_LOGON": 9,
"NETWORK_DISCONNECT_STEAM_AUTHCANCELLED": 10,
"NETWORK_DISCONNECT_STEAM_AUTHALREADYUSED": 11,
"NETWORK_DISCONNECT_STEAM_AUTHINVALID": 12,
"NETWORK_DISCONNECT_STEAM_VACBANSTATE": 13,
"NETWORK_DISCONNECT_STEAM_LOGGED_IN_ELSEWHERE": 14,
"NETWORK_DISCONNECT_STEAM_VAC_CHECK_TIMEDOUT": 15,
"NETWORK_DISCONNECT_STEAM_DROPPED": 16,
"NETWORK_DISCONNECT_STEAM_OWNERSHIP": 17,
"NETWORK_DISCONNECT_SERVERINFO_OVERFLOW": 18,
"NETWORK_DISCONNECT_TICKMSG_OVERFLOW": 19,
"NETWORK_DISCONNECT_STRINGTABLEMSG_OVERFLOW": 20,
"NETWORK_DISCONNECT_DELTAENTMSG_OVERFLOW": 21,
"NETWORK_DISCONNECT_TEMPENTMSG_OVERFLOW": 22,
"NETWORK_DISCONNECT_SOUNDSMSG_OVERFLOW": 23,
"NETWORK_DISCONNECT_SNAPSHOTOVERFLOW": 24,
"NETWORK_DISCONNECT_SNAPSHOTERROR": 25,
"NETWORK_DISCONNECT_RELIABLEOVERFLOW": 26,
"NETWORK_DISCONNECT_BADDELTATICK": 27,
"NETWORK_DISCONNECT_NOMORESPLITS": 28,
"NETWORK_DISCONNECT_TIMEDOUT": 29,
"NETWORK_DISCONNECT_DISCONNECTED": 30,
"NETWORK_DISCONNECT_LEAVINGSPLIT": 31,
"NETWORK_DISCONNECT_DIFFERENTCLASSTABLES": 32,
"NETWORK_DISCONNECT_BADRELAYPASSWORD": 33,
"NETWORK_DISCONNECT_BADSPECTATORPASSWORD": 34,
"NETWORK_DISCONNECT_HLTVRESTRICTED": 35,
"NETWORK_DISCONNECT_NOSPECTATORS": 36,
"NETWORK_DISCONNECT_HLTVUNAVAILABLE": 37,
"NETWORK_DISCONNECT_HLTVSTOP": 38,
"NETWORK_DISCONNECT_KICKED": 39,
"NETWORK_DISCONNECT_BANADDED": 40,
"NETWORK_DISCONNECT_KICKBANADDED": 41,
"NETWORK_DISCONNECT_HLTVDIRECT": 42,
"NETWORK_DISCONNECT_PURESERVER_CLIENTEXTRA": 43,
"NETWORK_DISCONNECT_PURESERVER_MISMATCH": 44,
"NETWORK_DISCONNECT_USERCMD": 45,
"NETWORK_DISCONNECT_REJECTED_BY_GAME": 46,
}
View Source
var ESOMsg_name = map[int32]string{
21: "k_ESOMsg_Create",
22: "k_ESOMsg_Update",
23: "k_ESOMsg_Destroy",
24: "k_ESOMsg_CacheSubscribed",
25: "k_ESOMsg_CacheUnsubscribed",
26: "k_ESOMsg_UpdateMultiple",
28: "k_ESOMsg_CacheSubscriptionRefresh",
29: "k_ESOMsg_CacheSubscribedUpToDate",
}
View Source
var ESOMsg_value = map[string]int32{
"k_ESOMsg_Create": 21,
"k_ESOMsg_Update": 22,
"k_ESOMsg_Destroy": 23,
"k_ESOMsg_CacheSubscribed": 24,
"k_ESOMsg_CacheUnsubscribed": 25,
"k_ESOMsg_UpdateMultiple": 26,
"k_ESOMsg_CacheSubscriptionRefresh": 28,
"k_ESOMsg_CacheSubscribedUpToDate": 29,
}
View Source
var ETournamentGameState_name = map[int32]string{
0: "k_ETournamentGameState_Pending",
1: "k_ETournamentGameState_Active",
2: "k_ETournamentGameState_DireVictory",
3: "k_ETournamentGameState_RadVictory",
4: "k_ETournamentGameState_Canceled",
}
View Source
var ETournamentGameState_value = map[string]int32{
"k_ETournamentGameState_Pending": 0,
"k_ETournamentGameState_Active": 1,
"k_ETournamentGameState_DireVictory": 2,
"k_ETournamentGameState_RadVictory": 3,
"k_ETournamentGameState_Canceled": 4,
}
View Source
var ETournamentState_name = map[int32]string{
0: "k_ETournamentState_Unknown",
1: "k_ETournamentState_Scheduled",
2: "k_ETournamentState_InProgress",
3: "k_ETournamentState_Completed",
4: "k_ETournamentState_Canceled",
}
View Source
var ETournamentState_value = map[string]int32{
"k_ETournamentState_Unknown": 0,
"k_ETournamentState_Scheduled": 1,
"k_ETournamentState_InProgress": 2,
"k_ETournamentState_Completed": 3,
"k_ETournamentState_Canceled": 4,
}
View Source
var ETournamentTeamState_name = map[int32]string{
0: "k_ETournamentTeamState_Unknown",
1: "k_ETournamentTeamState_1st",
2: "k_ETournamentTeamState_2nd",
3: "k_ETournamentTeamState_3rd",
4: "k_ETournamentTeamState_4th",
5: "k_ETournamentTeamState_5th",
6: "k_ETournamentTeamState_6th",
7: "k_ETournamentTeamState_7th",
8: "k_ETournamentTeamState_8th",
9: "k_ETournamentTeamState_9th",
10: "k_ETournamentTeamState_10th",
11: "k_ETournamentTeamState_11th",
12: "k_ETournamentTeamState_12th",
13: "k_ETournamentTeamState_13th",
14: "k_ETournamentTeamState_14th",
15: "k_ETournamentTeamState_15th",
16: "k_ETournamentTeamState_16th",
1000: "k_ETournamentTeamState_WaitingForNextRound",
1001: "k_ETournamentTeamState_InMatch",
1002: "k_ETournamentTeamState_Eliminated",
}
View Source
var ETournamentTeamState_value = map[string]int32{
"k_ETournamentTeamState_Unknown": 0,
"k_ETournamentTeamState_1st": 1,
"k_ETournamentTeamState_2nd": 2,
"k_ETournamentTeamState_3rd": 3,
"k_ETournamentTeamState_4th": 4,
"k_ETournamentTeamState_5th": 5,
"k_ETournamentTeamState_6th": 6,
"k_ETournamentTeamState_7th": 7,
"k_ETournamentTeamState_8th": 8,
"k_ETournamentTeamState_9th": 9,
"k_ETournamentTeamState_10th": 10,
"k_ETournamentTeamState_11th": 11,
"k_ETournamentTeamState_12th": 12,
"k_ETournamentTeamState_13th": 13,
"k_ETournamentTeamState_14th": 14,
"k_ETournamentTeamState_15th": 15,
"k_ETournamentTeamState_16th": 16,
"k_ETournamentTeamState_WaitingForNextRound": 1000,
"k_ETournamentTeamState_InMatch": 1001,
"k_ETournamentTeamState_Eliminated": 1002,
}
View Source
var ETournamentTemplate_name = map[int32]string{
0: "k_ETournamentTemplate_None",
1: "k_ETournamentTemplate_SingleElimination",
}
View Source
var ETournamentTemplate_value = map[string]int32{
"k_ETournamentTemplate_None": 0,
"k_ETournamentTemplate_SingleElimination": 1,
}
View Source
var ETournamentType_name = map[int32]string{
0: "k_ETournamentTemplate_Unknown",
1: "k_ETournamentTemplate_WeeklyDivision",
}
View Source
var ETournamentType_value = map[string]int32{
"k_ETournamentTemplate_Unknown": 0,
"k_ETournamentTemplate_WeeklyDivision": 1,
}
View Source
var EUnlockStyle_name = map[int32]string{
0: "k_UnlockStyle_Succeeded",
1: "k_UnlockStyle_Failed_PreReq",
2: "k_UnlockStyle_Failed_CantAfford",
3: "k_UnlockStyle_Failed_CantCommit",
4: "k_UnlockStyle_Failed_CantLockCache",
5: "k_UnlockStyle_Failed_CantAffordAttrib",
6: "k_UnlockStyle_Failed_CantAffordGem",
}
View Source
var EUnlockStyle_value = map[string]int32{
"k_UnlockStyle_Succeeded": 0,
"k_UnlockStyle_Failed_PreReq": 1,
"k_UnlockStyle_Failed_CantAfford": 2,
"k_UnlockStyle_Failed_CantCommit": 3,
"k_UnlockStyle_Failed_CantLockCache": 4,
"k_UnlockStyle_Failed_CantAffordAttrib": 5,
"k_UnlockStyle_Failed_CantAffordGem": 6,
}
View Source
var E_KeyField = &proto.ExtensionDesc{ ExtendedType: (*google_protobuf.FieldOptions)(nil), ExtensionType: (*bool)(nil), Field: 60000, Name: "key_field", Tag: "varint,60000,opt,name=key_field,def=0", }
View Source
var E_MsgpoolHardLimit = &proto.ExtensionDesc{ ExtendedType: (*google_protobuf.MessageOptions)(nil), ExtensionType: (*int32)(nil), Field: 60001, Name: "msgpool_hard_limit", Tag: "varint,60001,opt,name=msgpool_hard_limit,def=384", }
View Source
var E_MsgpoolSoftLimit = &proto.ExtensionDesc{ ExtendedType: (*google_protobuf.MessageOptions)(nil), ExtensionType: (*int32)(nil), Field: 60000, Name: "msgpool_soft_limit", Tag: "varint,60000,opt,name=msgpool_soft_limit,def=32", }
View Source
var E_NetworkConnectionToken = &proto.ExtensionDesc{ ExtendedType: (*google_protobuf.EnumValueOptions)(nil), ExtensionType: (*string)(nil), Field: 50500, Name: "network_connection_token", Tag: "bytes,50500,opt,name=network_connection_token", }
View Source
var Fantasy_Roles_name = map[int32]string{
0: "FANTASY_ROLE_UNDEFINED",
1: "FANTASY_ROLE_CORE",
2: "FANTASY_ROLE_SUPPORT",
}
View Source
var Fantasy_Roles_value = map[string]int32{
"FANTASY_ROLE_UNDEFINED": 0,
"FANTASY_ROLE_CORE": 1,
"FANTASY_ROLE_SUPPORT": 2,
}
View Source
var Fantasy_Selection_Mode_name = map[int32]string{
0: "FANTASY_SELECTION_INVALID",
1: "FANTASY_SELECTION_LOCKED",
2: "FANTASY_SELECTION_SHUFFLE",
3: "FANTASY_SELECTION_FREE_PICK",
4: "FANTASY_SELECTION_ENDED",
5: "FANTASY_SELECTION_PRE_SEASON",
6: "FANTASY_SELECTION_PRE_DRAFT",
7: "FANTASY_SELECTION_DRAFTING",
8: "FANTASY_SELECTION_REGULAR_SEASON",
}
View Source
var Fantasy_Selection_Mode_value = map[string]int32{
"FANTASY_SELECTION_INVALID": 0,
"FANTASY_SELECTION_LOCKED": 1,
"FANTASY_SELECTION_SHUFFLE": 2,
"FANTASY_SELECTION_FREE_PICK": 3,
"FANTASY_SELECTION_ENDED": 4,
"FANTASY_SELECTION_PRE_SEASON": 5,
"FANTASY_SELECTION_PRE_DRAFT": 6,
"FANTASY_SELECTION_DRAFTING": 7,
"FANTASY_SELECTION_REGULAR_SEASON": 8,
}
View Source
var Fantasy_Team_Slots_name = map[int32]string{
0: "FANTASY_SLOT_NONE",
1: "FANTASY_SLOT_CORE",
2: "FANTASY_SLOT_SUPPORT",
3: "FANTASY_SLOT_ANY",
4: "FANTASY_SLOT_BENCH",
}
View Source
var Fantasy_Team_Slots_value = map[string]int32{
"FANTASY_SLOT_NONE": 0,
"FANTASY_SLOT_CORE": 1,
"FANTASY_SLOT_SUPPORT": 2,
"FANTASY_SLOT_ANY": 3,
"FANTASY_SLOT_BENCH": 4,
}
View Source
var GCConnectionStatus_name = map[int32]string{
0: "GCConnectionStatus_HAVE_SESSION",
1: "GCConnectionStatus_GC_GOING_DOWN",
2: "GCConnectionStatus_NO_SESSION",
3: "GCConnectionStatus_NO_SESSION_IN_LOGON_QUEUE",
4: "GCConnectionStatus_NO_STEAM",
5: "GCConnectionStatus_SUSPENDED",
}
View Source
var GCConnectionStatus_value = map[string]int32{
"GCConnectionStatus_HAVE_SESSION": 0,
"GCConnectionStatus_GC_GOING_DOWN": 1,
"GCConnectionStatus_NO_SESSION": 2,
"GCConnectionStatus_NO_SESSION_IN_LOGON_QUEUE": 3,
"GCConnectionStatus_NO_STEAM": 4,
"GCConnectionStatus_SUSPENDED": 5,
}
View Source
var GCProtoBufMsgSrc_name = map[int32]string{
0: "GCProtoBufMsgSrc_Unspecified",
1: "GCProtoBufMsgSrc_FromSystem",
2: "GCProtoBufMsgSrc_FromSteamID",
3: "GCProtoBufMsgSrc_FromGC",
4: "GCProtoBufMsgSrc_ReplySystem",
}
View Source
var GCProtoBufMsgSrc_value = map[string]int32{
"GCProtoBufMsgSrc_Unspecified": 0,
"GCProtoBufMsgSrc_FromSystem": 1,
"GCProtoBufMsgSrc_FromSteamID": 2,
"GCProtoBufMsgSrc_FromGC": 3,
"GCProtoBufMsgSrc_ReplySystem": 4,
}
View Source
var GC_BannedWordType_name = map[int32]string{
0: "GC_BANNED_WORD_DISABLE_WORD",
1: "GC_BANNED_WORD_ENABLE_WORD",
}
View Source
var GC_BannedWordType_value = map[string]int32{
"GC_BANNED_WORD_DISABLE_WORD": 0,
"GC_BANNED_WORD_ENABLE_WORD": 1,
}
View Source
var LobbyDotaTVDelay_name = map[int32]string{
0: "LobbyDotaTV_10",
1: "LobbyDotaTV_120",
2: "LobbyDotaTV_300",
}
View Source
var LobbyDotaTVDelay_value = map[string]int32{
"LobbyDotaTV_10": 0,
"LobbyDotaTV_120": 1,
"LobbyDotaTV_300": 2,
}
View Source
var MatchLanguages_name = map[int32]string{
0: "MATCH_LANGUAGE_INVALID",
1: "MATCH_LANGUAGE_ENGLISH",
2: "MATCH_LANGUAGE_RUSSIAN",
3: "MATCH_LANGUAGE_CHINESE",
4: "MATCH_LANGUAGE_KOREAN",
5: "MATCH_LANGUAGE_SPANISH",
6: "MATCH_LANGUAGE_PORTUGUESE",
}
View Source
var MatchLanguages_value = map[string]int32{
"MATCH_LANGUAGE_INVALID": 0,
"MATCH_LANGUAGE_ENGLISH": 1,
"MATCH_LANGUAGE_RUSSIAN": 2,
"MATCH_LANGUAGE_CHINESE": 3,
"MATCH_LANGUAGE_KOREAN": 4,
"MATCH_LANGUAGE_SPANISH": 5,
"MATCH_LANGUAGE_PORTUGUESE": 6,
}
View Source
var MatchType_name = map[int32]string{
0: "MATCH_TYPE_CASUAL",
1: "MATCH_TYPE_COOP_BOTS",
2: "MATCH_TYPE_TEAM_RANKED",
3: "MATCH_TYPE_LEGACY_SOLO_QUEUE",
4: "MATCH_TYPE_COMPETITIVE",
5: "MATCH_TYPE_WEEKEND_TOURNEY",
6: "MATCH_TYPE_CASUAL_1V1",
}
View Source
var MatchType_value = map[string]int32{
"MATCH_TYPE_CASUAL": 0,
"MATCH_TYPE_COOP_BOTS": 1,
"MATCH_TYPE_TEAM_RANKED": 2,
"MATCH_TYPE_LEGACY_SOLO_QUEUE": 3,
"MATCH_TYPE_COMPETITIVE": 4,
"MATCH_TYPE_WEEKEND_TOURNEY": 5,
"MATCH_TYPE_CASUAL_1V1": 6,
}
View Source
var PartnerAccountType_name = map[int32]string{
0: "PARTNER_NONE",
1: "PARTNER_PERFECT_WORLD",
2: "PARTNER_NEXON",
}
View Source
var PartnerAccountType_value = map[string]int32{
"PARTNER_NONE": 0,
"PARTNER_PERFECT_WORLD": 1,
"PARTNER_NEXON": 2,
}
Functions ¶
This section is empty.
Types ¶
type CAttribute_ItemDynamicRecipeComponent ¶
type CAttribute_ItemDynamicRecipeComponent struct { ItemDef *uint32 `protobuf:"varint,1,opt,name=item_def" json:"item_def,omitempty"` ItemQuality *uint32 `protobuf:"varint,2,opt,name=item_quality" json:"item_quality,omitempty"` ItemFlags *uint32 `protobuf:"varint,3,opt,name=item_flags" json:"item_flags,omitempty"` AttributesString *string `protobuf:"bytes,4,opt,name=attributes_string" json:"attributes_string,omitempty"` ItemCount *uint32 `protobuf:"varint,5,opt,name=item_count" json:"item_count,omitempty"` ItemsFulfilled *uint32 `protobuf:"varint,6,opt,name=items_fulfilled" json:"items_fulfilled,omitempty"` ItemRarity *uint32 `protobuf:"varint,7,opt,name=item_rarity" json:"item_rarity,omitempty"` Lootlist *string `protobuf:"bytes,8,opt,name=lootlist" json:"lootlist,omitempty"` FulfilledItemId *uint64 `protobuf:"varint,9,opt,name=fulfilled_item_id" json:"fulfilled_item_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CAttribute_ItemDynamicRecipeComponent) GetAttributesString ¶
func (m *CAttribute_ItemDynamicRecipeComponent) GetAttributesString() string
func (*CAttribute_ItemDynamicRecipeComponent) GetFulfilledItemId ¶
func (m *CAttribute_ItemDynamicRecipeComponent) GetFulfilledItemId() uint64
func (*CAttribute_ItemDynamicRecipeComponent) GetItemCount ¶
func (m *CAttribute_ItemDynamicRecipeComponent) GetItemCount() uint32
func (*CAttribute_ItemDynamicRecipeComponent) GetItemDef ¶
func (m *CAttribute_ItemDynamicRecipeComponent) GetItemDef() uint32
func (*CAttribute_ItemDynamicRecipeComponent) GetItemFlags ¶
func (m *CAttribute_ItemDynamicRecipeComponent) GetItemFlags() uint32
func (*CAttribute_ItemDynamicRecipeComponent) GetItemQuality ¶
func (m *CAttribute_ItemDynamicRecipeComponent) GetItemQuality() uint32
func (*CAttribute_ItemDynamicRecipeComponent) GetItemRarity ¶
func (m *CAttribute_ItemDynamicRecipeComponent) GetItemRarity() uint32
func (*CAttribute_ItemDynamicRecipeComponent) GetItemsFulfilled ¶
func (m *CAttribute_ItemDynamicRecipeComponent) GetItemsFulfilled() uint32
func (*CAttribute_ItemDynamicRecipeComponent) GetLootlist ¶
func (m *CAttribute_ItemDynamicRecipeComponent) GetLootlist() string
func (*CAttribute_ItemDynamicRecipeComponent) ProtoMessage ¶
func (*CAttribute_ItemDynamicRecipeComponent) ProtoMessage()
func (*CAttribute_ItemDynamicRecipeComponent) Reset ¶
func (m *CAttribute_ItemDynamicRecipeComponent) Reset()
func (*CAttribute_ItemDynamicRecipeComponent) String ¶
func (m *CAttribute_ItemDynamicRecipeComponent) String() string
type CAttribute_String ¶
type CAttribute_String struct { Value *string `protobuf:"bytes,1,opt,name=value" json:"value,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CAttribute_String) GetValue ¶
func (m *CAttribute_String) GetValue() string
func (*CAttribute_String) ProtoMessage ¶
func (*CAttribute_String) ProtoMessage()
func (*CAttribute_String) Reset ¶
func (m *CAttribute_String) Reset()
func (*CAttribute_String) String ¶
func (m *CAttribute_String) String() string
type CCompendiumGameList ¶
type CCompendiumGameList struct { Games []*CCompendiumGameTimeline `protobuf:"bytes,1,rep,name=games" json:"games,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CCompendiumGameList) GetGames ¶
func (m *CCompendiumGameList) GetGames() []*CCompendiumGameTimeline
func (*CCompendiumGameList) ProtoMessage ¶
func (*CCompendiumGameList) ProtoMessage()
func (*CCompendiumGameList) Reset ¶
func (m *CCompendiumGameList) Reset()
func (*CCompendiumGameList) String ¶
func (m *CCompendiumGameList) String() string
type CCompendiumGameTimeline ¶
type CCompendiumGameTimeline struct { Data []*CCompendiumTimestampedData `protobuf:"bytes,1,rep,name=data" json:"data,omitempty"` Tags []string `protobuf:"bytes,2,rep,name=tags" json:"tags,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CCompendiumGameTimeline) GetData ¶
func (m *CCompendiumGameTimeline) GetData() []*CCompendiumTimestampedData
func (*CCompendiumGameTimeline) GetTags ¶
func (m *CCompendiumGameTimeline) GetTags() []string
func (*CCompendiumGameTimeline) ProtoMessage ¶
func (*CCompendiumGameTimeline) ProtoMessage()
func (*CCompendiumGameTimeline) Reset ¶
func (m *CCompendiumGameTimeline) Reset()
func (*CCompendiumGameTimeline) String ¶
func (m *CCompendiumGameTimeline) String() string
type CCompendiumTimestampedData ¶
type CCompendiumTimestampedData struct { GameTime *uint32 `protobuf:"varint,1,opt,name=game_time" json:"game_time,omitempty"` Gpm *uint32 `protobuf:"varint,2,opt,name=gpm" json:"gpm,omitempty"` Xpm *uint32 `protobuf:"varint,3,opt,name=xpm" json:"xpm,omitempty"` Kills *uint32 `protobuf:"varint,4,opt,name=kills" json:"kills,omitempty"` Deaths *uint32 `protobuf:"varint,5,opt,name=deaths" json:"deaths,omitempty"` ItemPurchases []uint32 `protobuf:"varint,6,rep,name=item_purchases" json:"item_purchases,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CCompendiumTimestampedData) GetDeaths ¶
func (m *CCompendiumTimestampedData) GetDeaths() uint32
func (*CCompendiumTimestampedData) GetGameTime ¶
func (m *CCompendiumTimestampedData) GetGameTime() uint32
func (*CCompendiumTimestampedData) GetGpm ¶
func (m *CCompendiumTimestampedData) GetGpm() uint32
func (*CCompendiumTimestampedData) GetItemPurchases ¶
func (m *CCompendiumTimestampedData) GetItemPurchases() []uint32
func (*CCompendiumTimestampedData) GetKills ¶
func (m *CCompendiumTimestampedData) GetKills() uint32
func (*CCompendiumTimestampedData) GetXpm ¶
func (m *CCompendiumTimestampedData) GetXpm() uint32
func (*CCompendiumTimestampedData) ProtoMessage ¶
func (*CCompendiumTimestampedData) ProtoMessage()
func (*CCompendiumTimestampedData) Reset ¶
func (m *CCompendiumTimestampedData) Reset()
func (*CCompendiumTimestampedData) String ¶
func (m *CCompendiumTimestampedData) String() string
type CDOTALobbyMember ¶
type CDOTALobbyMember struct { Id *uint64 `protobuf:"fixed64,1,opt,name=id" json:"id,omitempty"` HeroId *uint32 `protobuf:"varint,2,opt,name=hero_id" json:"hero_id,omitempty"` Team *DOTA_GC_TEAM `protobuf:"varint,3,opt,name=team,enum=DOTA_GC_TEAM,def=0" json:"team,omitempty"` Name *string `protobuf:"bytes,6,opt,name=name" json:"name,omitempty"` Slot *uint32 `protobuf:"varint,7,opt,name=slot" json:"slot,omitempty"` PartyId *uint64 `protobuf:"varint,12,opt,name=party_id" json:"party_id,omitempty"` MetaLevel *uint32 `protobuf:"varint,13,opt,name=meta_level" json:"meta_level,omitempty"` MetaXp *uint32 `protobuf:"varint,14,opt,name=meta_xp" json:"meta_xp,omitempty"` MetaXpAwarded *uint32 `protobuf:"varint,15,opt,name=meta_xp_awarded" json:"meta_xp_awarded,omitempty"` LeaverStatus *DOTALeaverStatusT `protobuf:"varint,16,opt,name=leaver_status,enum=DOTALeaverStatusT,def=0" json:"leaver_status,omitempty"` LeaverActions *uint32 `protobuf:"varint,28,opt,name=leaver_actions" json:"leaver_actions,omitempty"` Channel *uint32 `protobuf:"varint,17,opt,name=channel" json:"channel,omitempty"` PrizeDefIndex *uint32 `protobuf:"varint,18,opt,name=prize_def_index" json:"prize_def_index,omitempty"` DisabledHeroId []uint32 `protobuf:"varint,20,rep,name=disabled_hero_id" json:"disabled_hero_id,omitempty"` PartnerAccountType *PartnerAccountType `protobuf:"varint,21,opt,name=partner_account_type,enum=PartnerAccountType,def=0" json:"partner_account_type,omitempty"` EnabledHeroId []uint32 `protobuf:"varint,22,rep,name=enabled_hero_id" json:"enabled_hero_id,omitempty"` CoachTeam *DOTA_GC_TEAM `protobuf:"varint,23,opt,name=coach_team,enum=DOTA_GC_TEAM,def=0" json:"coach_team,omitempty"` NexonPcBangNo *uint32 `protobuf:"varint,24,opt,name=nexon_pc_bang_no" json:"nexon_pc_bang_no,omitempty"` NexonPcBangName *string `protobuf:"bytes,25,opt,name=nexon_pc_bang_name" json:"nexon_pc_bang_name,omitempty"` XpBonuses []*CDOTALobbyMember_CDOTALobbyMemberXPBonus `protobuf:"bytes,27,rep,name=xp_bonuses" json:"xp_bonuses,omitempty"` RankChange *int32 `protobuf:"zigzag32,29,opt,name=rank_change" json:"rank_change,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CDOTALobbyMember) GetChannel ¶
func (m *CDOTALobbyMember) GetChannel() uint32
func (*CDOTALobbyMember) GetCoachTeam ¶
func (m *CDOTALobbyMember) GetCoachTeam() DOTA_GC_TEAM
func (*CDOTALobbyMember) GetDisabledHeroId ¶
func (m *CDOTALobbyMember) GetDisabledHeroId() []uint32
func (*CDOTALobbyMember) GetEnabledHeroId ¶
func (m *CDOTALobbyMember) GetEnabledHeroId() []uint32
func (*CDOTALobbyMember) GetHeroId ¶
func (m *CDOTALobbyMember) GetHeroId() uint32
func (*CDOTALobbyMember) GetId ¶
func (m *CDOTALobbyMember) GetId() uint64
func (*CDOTALobbyMember) GetLeaverActions ¶
func (m *CDOTALobbyMember) GetLeaverActions() uint32
func (*CDOTALobbyMember) GetLeaverStatus ¶
func (m *CDOTALobbyMember) GetLeaverStatus() DOTALeaverStatusT
func (*CDOTALobbyMember) GetMetaLevel ¶
func (m *CDOTALobbyMember) GetMetaLevel() uint32
func (*CDOTALobbyMember) GetMetaXp ¶
func (m *CDOTALobbyMember) GetMetaXp() uint32
func (*CDOTALobbyMember) GetMetaXpAwarded ¶
func (m *CDOTALobbyMember) GetMetaXpAwarded() uint32
func (*CDOTALobbyMember) GetName ¶
func (m *CDOTALobbyMember) GetName() string
func (*CDOTALobbyMember) GetNexonPcBangName ¶
func (m *CDOTALobbyMember) GetNexonPcBangName() string
func (*CDOTALobbyMember) GetNexonPcBangNo ¶
func (m *CDOTALobbyMember) GetNexonPcBangNo() uint32
func (*CDOTALobbyMember) GetPartnerAccountType ¶
func (m *CDOTALobbyMember) GetPartnerAccountType() PartnerAccountType
func (*CDOTALobbyMember) GetPartyId ¶
func (m *CDOTALobbyMember) GetPartyId() uint64
func (*CDOTALobbyMember) GetPrizeDefIndex ¶
func (m *CDOTALobbyMember) GetPrizeDefIndex() uint32
func (*CDOTALobbyMember) GetRankChange ¶
func (m *CDOTALobbyMember) GetRankChange() int32
func (*CDOTALobbyMember) GetSlot ¶
func (m *CDOTALobbyMember) GetSlot() uint32
func (*CDOTALobbyMember) GetTeam ¶
func (m *CDOTALobbyMember) GetTeam() DOTA_GC_TEAM
func (*CDOTALobbyMember) GetXpBonuses ¶
func (m *CDOTALobbyMember) GetXpBonuses() []*CDOTALobbyMember_CDOTALobbyMemberXPBonus
func (*CDOTALobbyMember) ProtoMessage ¶
func (*CDOTALobbyMember) ProtoMessage()
func (*CDOTALobbyMember) Reset ¶
func (m *CDOTALobbyMember) Reset()
func (*CDOTALobbyMember) String ¶
func (m *CDOTALobbyMember) String() string
type CDOTALobbyMemberPrivate ¶
type CDOTALobbyMemberPrivate struct { Ip *uint32 `protobuf:"varint,1,opt,name=ip" json:"ip,omitempty"` ReadyState *DOTALobbyReadyState `protobuf:"varint,2,opt,name=ready_state,enum=DOTALobbyReadyState,def=0" json:"ready_state,omitempty"` LeaverState *CMsgLeaverState `protobuf:"bytes,3,opt,name=leaver_state" json:"leaver_state,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CDOTALobbyMemberPrivate) GetIp ¶
func (m *CDOTALobbyMemberPrivate) GetIp() uint32
func (*CDOTALobbyMemberPrivate) GetLeaverState ¶
func (m *CDOTALobbyMemberPrivate) GetLeaverState() *CMsgLeaverState
func (*CDOTALobbyMemberPrivate) GetReadyState ¶
func (m *CDOTALobbyMemberPrivate) GetReadyState() DOTALobbyReadyState
func (*CDOTALobbyMemberPrivate) ProtoMessage ¶
func (*CDOTALobbyMemberPrivate) ProtoMessage()
func (*CDOTALobbyMemberPrivate) Reset ¶
func (m *CDOTALobbyMemberPrivate) Reset()
func (*CDOTALobbyMemberPrivate) String ¶
func (m *CDOTALobbyMemberPrivate) String() string
type CDOTALobbyMember_CDOTALobbyMemberXPBonus ¶
type CDOTALobbyMember_CDOTALobbyMemberXPBonus struct { Type *uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"` XpBonus *float32 `protobuf:"fixed32,2,opt,name=xp_bonus" json:"xp_bonus,omitempty"` SourceKey *uint64 `protobuf:"varint,3,opt,name=source_key" json:"source_key,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CDOTALobbyMember_CDOTALobbyMemberXPBonus) GetSourceKey ¶
func (m *CDOTALobbyMember_CDOTALobbyMemberXPBonus) GetSourceKey() uint64
func (*CDOTALobbyMember_CDOTALobbyMemberXPBonus) GetType ¶
func (m *CDOTALobbyMember_CDOTALobbyMemberXPBonus) GetType() uint32
func (*CDOTALobbyMember_CDOTALobbyMemberXPBonus) GetXpBonus ¶
func (m *CDOTALobbyMember_CDOTALobbyMemberXPBonus) GetXpBonus() float32
func (*CDOTALobbyMember_CDOTALobbyMemberXPBonus) ProtoMessage ¶
func (*CDOTALobbyMember_CDOTALobbyMemberXPBonus) ProtoMessage()
func (*CDOTALobbyMember_CDOTALobbyMemberXPBonus) Reset ¶
func (m *CDOTALobbyMember_CDOTALobbyMemberXPBonus) Reset()
func (*CDOTALobbyMember_CDOTALobbyMemberXPBonus) String ¶
func (m *CDOTALobbyMember_CDOTALobbyMemberXPBonus) String() string
type CDOTASaveGame ¶
type CDOTASaveGame struct { MatchId *uint32 `protobuf:"varint,5,opt,name=match_id" json:"match_id,omitempty"` SaveTime *uint32 `protobuf:"varint,2,opt,name=save_time" json:"save_time,omitempty"` Players []*CDOTASaveGame_Player `protobuf:"bytes,3,rep,name=players" json:"players,omitempty"` SaveInstances []*CDOTASaveGame_SaveInstance `protobuf:"bytes,4,rep,name=save_instances" json:"save_instances,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CDOTASaveGame) GetMatchId ¶
func (m *CDOTASaveGame) GetMatchId() uint32
func (*CDOTASaveGame) GetPlayers ¶
func (m *CDOTASaveGame) GetPlayers() []*CDOTASaveGame_Player
func (*CDOTASaveGame) GetSaveInstances ¶
func (m *CDOTASaveGame) GetSaveInstances() []*CDOTASaveGame_SaveInstance
func (*CDOTASaveGame) GetSaveTime ¶
func (m *CDOTASaveGame) GetSaveTime() uint32
func (*CDOTASaveGame) ProtoMessage ¶
func (*CDOTASaveGame) ProtoMessage()
func (*CDOTASaveGame) Reset ¶
func (m *CDOTASaveGame) Reset()
func (*CDOTASaveGame) String ¶
func (m *CDOTASaveGame) String() string
type CDOTASaveGame_Player ¶
type CDOTASaveGame_Player struct { Team *DOTA_GC_TEAM `protobuf:"varint,1,opt,name=team,enum=DOTA_GC_TEAM,def=0" json:"team,omitempty"` Name *string `protobuf:"bytes,2,opt,name=name" json:"name,omitempty"` Hero *string `protobuf:"bytes,3,opt,name=hero" json:"hero,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CDOTASaveGame_Player) GetHero ¶
func (m *CDOTASaveGame_Player) GetHero() string
func (*CDOTASaveGame_Player) GetName ¶
func (m *CDOTASaveGame_Player) GetName() string
func (*CDOTASaveGame_Player) GetTeam ¶
func (m *CDOTASaveGame_Player) GetTeam() DOTA_GC_TEAM
func (*CDOTASaveGame_Player) ProtoMessage ¶
func (*CDOTASaveGame_Player) ProtoMessage()
func (*CDOTASaveGame_Player) Reset ¶
func (m *CDOTASaveGame_Player) Reset()
func (*CDOTASaveGame_Player) String ¶
func (m *CDOTASaveGame_Player) String() string
type CDOTASaveGame_SaveInstance ¶
type CDOTASaveGame_SaveInstance struct { GameTime *uint32 `protobuf:"varint,2,opt,name=game_time" json:"game_time,omitempty"` Team1Score *uint32 `protobuf:"varint,3,opt,name=team1_score" json:"team1_score,omitempty"` Team2Score *uint32 `protobuf:"varint,4,opt,name=team2_score" json:"team2_score,omitempty"` PlayerPositions []*CDOTASaveGame_SaveInstance_PlayerPositions `protobuf:"bytes,5,rep,name=player_positions" json:"player_positions,omitempty"` SaveId *uint32 `protobuf:"varint,6,opt,name=save_id" json:"save_id,omitempty"` SaveTime *uint32 `protobuf:"varint,7,opt,name=save_time" json:"save_time,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CDOTASaveGame_SaveInstance) GetGameTime ¶
func (m *CDOTASaveGame_SaveInstance) GetGameTime() uint32
func (*CDOTASaveGame_SaveInstance) GetPlayerPositions ¶
func (m *CDOTASaveGame_SaveInstance) GetPlayerPositions() []*CDOTASaveGame_SaveInstance_PlayerPositions
func (*CDOTASaveGame_SaveInstance) GetSaveId ¶
func (m *CDOTASaveGame_SaveInstance) GetSaveId() uint32
func (*CDOTASaveGame_SaveInstance) GetSaveTime ¶
func (m *CDOTASaveGame_SaveInstance) GetSaveTime() uint32
func (*CDOTASaveGame_SaveInstance) GetTeam1Score ¶
func (m *CDOTASaveGame_SaveInstance) GetTeam1Score() uint32
func (*CDOTASaveGame_SaveInstance) GetTeam2Score ¶
func (m *CDOTASaveGame_SaveInstance) GetTeam2Score() uint32
func (*CDOTASaveGame_SaveInstance) ProtoMessage ¶
func (*CDOTASaveGame_SaveInstance) ProtoMessage()
func (*CDOTASaveGame_SaveInstance) Reset ¶
func (m *CDOTASaveGame_SaveInstance) Reset()
func (*CDOTASaveGame_SaveInstance) String ¶
func (m *CDOTASaveGame_SaveInstance) String() string
type CDOTASaveGame_SaveInstance_PlayerPositions ¶
type CDOTASaveGame_SaveInstance_PlayerPositions struct { X *float32 `protobuf:"fixed32,1,opt,name=x" json:"x,omitempty"` Y *float32 `protobuf:"fixed32,2,opt,name=y" json:"y,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CDOTASaveGame_SaveInstance_PlayerPositions) GetX ¶
func (m *CDOTASaveGame_SaveInstance_PlayerPositions) GetX() float32
func (*CDOTASaveGame_SaveInstance_PlayerPositions) GetY ¶
func (m *CDOTASaveGame_SaveInstance_PlayerPositions) GetY() float32
func (*CDOTASaveGame_SaveInstance_PlayerPositions) ProtoMessage ¶
func (*CDOTASaveGame_SaveInstance_PlayerPositions) ProtoMessage()
func (*CDOTASaveGame_SaveInstance_PlayerPositions) Reset ¶
func (m *CDOTASaveGame_SaveInstance_PlayerPositions) Reset()
func (*CDOTASaveGame_SaveInstance_PlayerPositions) String ¶
func (m *CDOTASaveGame_SaveInstance_PlayerPositions) String() string
type CGCMsgGetIPLocation ¶
type CGCMsgGetIPLocation struct { Ips []uint32 `protobuf:"fixed32,1,rep,name=ips" json:"ips,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCMsgGetIPLocation) GetIps ¶
func (m *CGCMsgGetIPLocation) GetIps() []uint32
func (*CGCMsgGetIPLocation) ProtoMessage ¶
func (*CGCMsgGetIPLocation) ProtoMessage()
func (*CGCMsgGetIPLocation) Reset ¶
func (m *CGCMsgGetIPLocation) Reset()
func (*CGCMsgGetIPLocation) String ¶
func (m *CGCMsgGetIPLocation) String() string
type CGCMsgGetIPLocationResponse ¶
type CGCMsgGetIPLocationResponse struct { Infos []*CIPLocationInfo `protobuf:"bytes,1,rep,name=infos" json:"infos,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCMsgGetIPLocationResponse) GetInfos ¶
func (m *CGCMsgGetIPLocationResponse) GetInfos() []*CIPLocationInfo
func (*CGCMsgGetIPLocationResponse) ProtoMessage ¶
func (*CGCMsgGetIPLocationResponse) ProtoMessage()
func (*CGCMsgGetIPLocationResponse) Reset ¶
func (m *CGCMsgGetIPLocationResponse) Reset()
func (*CGCMsgGetIPLocationResponse) String ¶
func (m *CGCMsgGetIPLocationResponse) String() string
type CGCMsgGetSystemStats ¶
type CGCMsgGetSystemStats struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CGCMsgGetSystemStats) ProtoMessage ¶
func (*CGCMsgGetSystemStats) ProtoMessage()
func (*CGCMsgGetSystemStats) Reset ¶
func (m *CGCMsgGetSystemStats) Reset()
func (*CGCMsgGetSystemStats) String ¶
func (m *CGCMsgGetSystemStats) String() string
type CGCMsgGetSystemStatsResponse ¶
type CGCMsgGetSystemStatsResponse struct { GcAppId *uint32 `protobuf:"varint,1,opt,name=gc_app_id" json:"gc_app_id,omitempty"` StatsKv []byte `protobuf:"bytes,2,opt,name=stats_kv" json:"stats_kv,omitempty"` ActiveJobs *uint32 `protobuf:"varint,3,opt,name=active_jobs" json:"active_jobs,omitempty"` YieldingJobs *uint32 `protobuf:"varint,4,opt,name=yielding_jobs" json:"yielding_jobs,omitempty"` UserSessions *uint32 `protobuf:"varint,5,opt,name=user_sessions" json:"user_sessions,omitempty"` GameServerSessions *uint32 `protobuf:"varint,6,opt,name=game_server_sessions" json:"game_server_sessions,omitempty"` Socaches *uint32 `protobuf:"varint,7,opt,name=socaches" json:"socaches,omitempty"` SocachesToUnload *uint32 `protobuf:"varint,8,opt,name=socaches_to_unload" json:"socaches_to_unload,omitempty"` SocachesLoading *uint32 `protobuf:"varint,9,opt,name=socaches_loading" json:"socaches_loading,omitempty"` WritebackQueue *uint32 `protobuf:"varint,10,opt,name=writeback_queue" json:"writeback_queue,omitempty"` SteamidLocks *uint32 `protobuf:"varint,11,opt,name=steamid_locks" json:"steamid_locks,omitempty"` LogonQueue *uint32 `protobuf:"varint,12,opt,name=logon_queue" json:"logon_queue,omitempty"` LogonJobs *uint32 `protobuf:"varint,13,opt,name=logon_jobs" json:"logon_jobs,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCMsgGetSystemStatsResponse) GetActiveJobs ¶
func (m *CGCMsgGetSystemStatsResponse) GetActiveJobs() uint32
func (*CGCMsgGetSystemStatsResponse) GetGameServerSessions ¶
func (m *CGCMsgGetSystemStatsResponse) GetGameServerSessions() uint32
func (*CGCMsgGetSystemStatsResponse) GetGcAppId ¶
func (m *CGCMsgGetSystemStatsResponse) GetGcAppId() uint32
func (*CGCMsgGetSystemStatsResponse) GetLogonJobs ¶
func (m *CGCMsgGetSystemStatsResponse) GetLogonJobs() uint32
func (*CGCMsgGetSystemStatsResponse) GetLogonQueue ¶
func (m *CGCMsgGetSystemStatsResponse) GetLogonQueue() uint32
func (*CGCMsgGetSystemStatsResponse) GetSocaches ¶
func (m *CGCMsgGetSystemStatsResponse) GetSocaches() uint32
func (*CGCMsgGetSystemStatsResponse) GetSocachesLoading ¶
func (m *CGCMsgGetSystemStatsResponse) GetSocachesLoading() uint32
func (*CGCMsgGetSystemStatsResponse) GetSocachesToUnload ¶
func (m *CGCMsgGetSystemStatsResponse) GetSocachesToUnload() uint32
func (*CGCMsgGetSystemStatsResponse) GetStatsKv ¶
func (m *CGCMsgGetSystemStatsResponse) GetStatsKv() []byte
func (*CGCMsgGetSystemStatsResponse) GetSteamidLocks ¶
func (m *CGCMsgGetSystemStatsResponse) GetSteamidLocks() uint32
func (*CGCMsgGetSystemStatsResponse) GetUserSessions ¶
func (m *CGCMsgGetSystemStatsResponse) GetUserSessions() uint32
func (*CGCMsgGetSystemStatsResponse) GetWritebackQueue ¶
func (m *CGCMsgGetSystemStatsResponse) GetWritebackQueue() uint32
func (*CGCMsgGetSystemStatsResponse) GetYieldingJobs ¶
func (m *CGCMsgGetSystemStatsResponse) GetYieldingJobs() uint32
func (*CGCMsgGetSystemStatsResponse) ProtoMessage ¶
func (*CGCMsgGetSystemStatsResponse) ProtoMessage()
func (*CGCMsgGetSystemStatsResponse) Reset ¶
func (m *CGCMsgGetSystemStatsResponse) Reset()
func (*CGCMsgGetSystemStatsResponse) String ¶
func (m *CGCMsgGetSystemStatsResponse) String() string
type CGCMsgMemCachedDelete ¶
type CGCMsgMemCachedDelete struct { Keys []string `protobuf:"bytes,1,rep,name=keys" json:"keys,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCMsgMemCachedDelete) GetKeys ¶
func (m *CGCMsgMemCachedDelete) GetKeys() []string
func (*CGCMsgMemCachedDelete) ProtoMessage ¶
func (*CGCMsgMemCachedDelete) ProtoMessage()
func (*CGCMsgMemCachedDelete) Reset ¶
func (m *CGCMsgMemCachedDelete) Reset()
func (*CGCMsgMemCachedDelete) String ¶
func (m *CGCMsgMemCachedDelete) String() string
type CGCMsgMemCachedGet ¶
type CGCMsgMemCachedGet struct { Keys []string `protobuf:"bytes,1,rep,name=keys" json:"keys,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCMsgMemCachedGet) GetKeys ¶
func (m *CGCMsgMemCachedGet) GetKeys() []string
func (*CGCMsgMemCachedGet) ProtoMessage ¶
func (*CGCMsgMemCachedGet) ProtoMessage()
func (*CGCMsgMemCachedGet) Reset ¶
func (m *CGCMsgMemCachedGet) Reset()
func (*CGCMsgMemCachedGet) String ¶
func (m *CGCMsgMemCachedGet) String() string
type CGCMsgMemCachedGetResponse ¶
type CGCMsgMemCachedGetResponse struct { Values []*CGCMsgMemCachedGetResponse_ValueTag `protobuf:"bytes,1,rep,name=values" json:"values,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCMsgMemCachedGetResponse) GetValues ¶
func (m *CGCMsgMemCachedGetResponse) GetValues() []*CGCMsgMemCachedGetResponse_ValueTag
func (*CGCMsgMemCachedGetResponse) ProtoMessage ¶
func (*CGCMsgMemCachedGetResponse) ProtoMessage()
func (*CGCMsgMemCachedGetResponse) Reset ¶
func (m *CGCMsgMemCachedGetResponse) Reset()
func (*CGCMsgMemCachedGetResponse) String ¶
func (m *CGCMsgMemCachedGetResponse) String() string
type CGCMsgMemCachedGetResponse_ValueTag ¶
type CGCMsgMemCachedGetResponse_ValueTag struct { Found *bool `protobuf:"varint,1,opt,name=found" json:"found,omitempty"` Value []byte `protobuf:"bytes,2,opt,name=value" json:"value,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCMsgMemCachedGetResponse_ValueTag) GetFound ¶
func (m *CGCMsgMemCachedGetResponse_ValueTag) GetFound() bool
func (*CGCMsgMemCachedGetResponse_ValueTag) GetValue ¶
func (m *CGCMsgMemCachedGetResponse_ValueTag) GetValue() []byte
func (*CGCMsgMemCachedGetResponse_ValueTag) ProtoMessage ¶
func (*CGCMsgMemCachedGetResponse_ValueTag) ProtoMessage()
func (*CGCMsgMemCachedGetResponse_ValueTag) Reset ¶
func (m *CGCMsgMemCachedGetResponse_ValueTag) Reset()
func (*CGCMsgMemCachedGetResponse_ValueTag) String ¶
func (m *CGCMsgMemCachedGetResponse_ValueTag) String() string
type CGCMsgMemCachedSet ¶
type CGCMsgMemCachedSet struct { Keys []*CGCMsgMemCachedSet_KeyPair `protobuf:"bytes,1,rep,name=keys" json:"keys,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCMsgMemCachedSet) GetKeys ¶
func (m *CGCMsgMemCachedSet) GetKeys() []*CGCMsgMemCachedSet_KeyPair
func (*CGCMsgMemCachedSet) ProtoMessage ¶
func (*CGCMsgMemCachedSet) ProtoMessage()
func (*CGCMsgMemCachedSet) Reset ¶
func (m *CGCMsgMemCachedSet) Reset()
func (*CGCMsgMemCachedSet) String ¶
func (m *CGCMsgMemCachedSet) String() string
type CGCMsgMemCachedSet_KeyPair ¶
type CGCMsgMemCachedSet_KeyPair struct { Name *string `protobuf:"bytes,1,opt,name=name" json:"name,omitempty"` Value []byte `protobuf:"bytes,2,opt,name=value" json:"value,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCMsgMemCachedSet_KeyPair) GetName ¶
func (m *CGCMsgMemCachedSet_KeyPair) GetName() string
func (*CGCMsgMemCachedSet_KeyPair) GetValue ¶
func (m *CGCMsgMemCachedSet_KeyPair) GetValue() []byte
func (*CGCMsgMemCachedSet_KeyPair) ProtoMessage ¶
func (*CGCMsgMemCachedSet_KeyPair) ProtoMessage()
func (*CGCMsgMemCachedSet_KeyPair) Reset ¶
func (m *CGCMsgMemCachedSet_KeyPair) Reset()
func (*CGCMsgMemCachedSet_KeyPair) String ¶
func (m *CGCMsgMemCachedSet_KeyPair) String() string
type CGCMsgMemCachedStats ¶
type CGCMsgMemCachedStats struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CGCMsgMemCachedStats) ProtoMessage ¶
func (*CGCMsgMemCachedStats) ProtoMessage()
func (*CGCMsgMemCachedStats) Reset ¶
func (m *CGCMsgMemCachedStats) Reset()
func (*CGCMsgMemCachedStats) String ¶
func (m *CGCMsgMemCachedStats) String() string
type CGCMsgMemCachedStatsResponse ¶
type CGCMsgMemCachedStatsResponse struct { CurrConnections *uint64 `protobuf:"varint,1,opt,name=curr_connections" json:"curr_connections,omitempty"` CmdGet *uint64 `protobuf:"varint,2,opt,name=cmd_get" json:"cmd_get,omitempty"` CmdSet *uint64 `protobuf:"varint,3,opt,name=cmd_set" json:"cmd_set,omitempty"` CmdFlush *uint64 `protobuf:"varint,4,opt,name=cmd_flush" json:"cmd_flush,omitempty"` GetHits *uint64 `protobuf:"varint,5,opt,name=get_hits" json:"get_hits,omitempty"` GetMisses *uint64 `protobuf:"varint,6,opt,name=get_misses" json:"get_misses,omitempty"` DeleteHits *uint64 `protobuf:"varint,7,opt,name=delete_hits" json:"delete_hits,omitempty"` DeleteMisses *uint64 `protobuf:"varint,8,opt,name=delete_misses" json:"delete_misses,omitempty"` BytesRead *uint64 `protobuf:"varint,9,opt,name=bytes_read" json:"bytes_read,omitempty"` BytesWritten *uint64 `protobuf:"varint,10,opt,name=bytes_written" json:"bytes_written,omitempty"` LimitMaxbytes *uint64 `protobuf:"varint,11,opt,name=limit_maxbytes" json:"limit_maxbytes,omitempty"` CurrItems *uint64 `protobuf:"varint,12,opt,name=curr_items" json:"curr_items,omitempty"` Evictions *uint64 `protobuf:"varint,13,opt,name=evictions" json:"evictions,omitempty"` Bytes *uint64 `protobuf:"varint,14,opt,name=bytes" json:"bytes,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCMsgMemCachedStatsResponse) GetBytes ¶
func (m *CGCMsgMemCachedStatsResponse) GetBytes() uint64
func (*CGCMsgMemCachedStatsResponse) GetBytesRead ¶
func (m *CGCMsgMemCachedStatsResponse) GetBytesRead() uint64
func (*CGCMsgMemCachedStatsResponse) GetBytesWritten ¶
func (m *CGCMsgMemCachedStatsResponse) GetBytesWritten() uint64
func (*CGCMsgMemCachedStatsResponse) GetCmdFlush ¶
func (m *CGCMsgMemCachedStatsResponse) GetCmdFlush() uint64
func (*CGCMsgMemCachedStatsResponse) GetCmdGet ¶
func (m *CGCMsgMemCachedStatsResponse) GetCmdGet() uint64
func (*CGCMsgMemCachedStatsResponse) GetCmdSet ¶
func (m *CGCMsgMemCachedStatsResponse) GetCmdSet() uint64
func (*CGCMsgMemCachedStatsResponse) GetCurrConnections ¶
func (m *CGCMsgMemCachedStatsResponse) GetCurrConnections() uint64
func (*CGCMsgMemCachedStatsResponse) GetCurrItems ¶
func (m *CGCMsgMemCachedStatsResponse) GetCurrItems() uint64
func (*CGCMsgMemCachedStatsResponse) GetDeleteHits ¶
func (m *CGCMsgMemCachedStatsResponse) GetDeleteHits() uint64
func (*CGCMsgMemCachedStatsResponse) GetDeleteMisses ¶
func (m *CGCMsgMemCachedStatsResponse) GetDeleteMisses() uint64
func (*CGCMsgMemCachedStatsResponse) GetEvictions ¶
func (m *CGCMsgMemCachedStatsResponse) GetEvictions() uint64
func (*CGCMsgMemCachedStatsResponse) GetGetHits ¶
func (m *CGCMsgMemCachedStatsResponse) GetGetHits() uint64
func (*CGCMsgMemCachedStatsResponse) GetGetMisses ¶
func (m *CGCMsgMemCachedStatsResponse) GetGetMisses() uint64
func (*CGCMsgMemCachedStatsResponse) GetLimitMaxbytes ¶
func (m *CGCMsgMemCachedStatsResponse) GetLimitMaxbytes() uint64
func (*CGCMsgMemCachedStatsResponse) ProtoMessage ¶
func (*CGCMsgMemCachedStatsResponse) ProtoMessage()
func (*CGCMsgMemCachedStatsResponse) Reset ¶
func (m *CGCMsgMemCachedStatsResponse) Reset()
func (*CGCMsgMemCachedStatsResponse) String ¶
func (m *CGCMsgMemCachedStatsResponse) String() string
type CGCMsgSQLStats ¶
type CGCMsgSQLStats struct { SchemaCatalog *uint32 `protobuf:"varint,1,opt,name=schema_catalog" json:"schema_catalog,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCMsgSQLStats) GetSchemaCatalog ¶
func (m *CGCMsgSQLStats) GetSchemaCatalog() uint32
func (*CGCMsgSQLStats) ProtoMessage ¶
func (*CGCMsgSQLStats) ProtoMessage()
func (*CGCMsgSQLStats) Reset ¶
func (m *CGCMsgSQLStats) Reset()
func (*CGCMsgSQLStats) String ¶
func (m *CGCMsgSQLStats) String() string
type CGCMsgSQLStatsResponse ¶
type CGCMsgSQLStatsResponse struct { Threads *uint32 `protobuf:"varint,1,opt,name=threads" json:"threads,omitempty"` ThreadsConnected *uint32 `protobuf:"varint,2,opt,name=threads_connected" json:"threads_connected,omitempty"` ThreadsActive *uint32 `protobuf:"varint,3,opt,name=threads_active" json:"threads_active,omitempty"` OperationsSubmitted *uint32 `protobuf:"varint,4,opt,name=operations_submitted" json:"operations_submitted,omitempty"` PreparedStatementsExecuted *uint32 `protobuf:"varint,5,opt,name=prepared_statements_executed" json:"prepared_statements_executed,omitempty"` NonPreparedStatementsExecuted *uint32 `protobuf:"varint,6,opt,name=non_prepared_statements_executed" json:"non_prepared_statements_executed,omitempty"` DeadlockRetries *uint32 `protobuf:"varint,7,opt,name=deadlock_retries" json:"deadlock_retries,omitempty"` OperationsTimedOutInQueue *uint32 `protobuf:"varint,8,opt,name=operations_timed_out_in_queue" json:"operations_timed_out_in_queue,omitempty"` Errors *uint32 `protobuf:"varint,9,opt,name=errors" json:"errors,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCMsgSQLStatsResponse) GetDeadlockRetries ¶
func (m *CGCMsgSQLStatsResponse) GetDeadlockRetries() uint32
func (*CGCMsgSQLStatsResponse) GetErrors ¶
func (m *CGCMsgSQLStatsResponse) GetErrors() uint32
func (*CGCMsgSQLStatsResponse) GetNonPreparedStatementsExecuted ¶
func (m *CGCMsgSQLStatsResponse) GetNonPreparedStatementsExecuted() uint32
func (*CGCMsgSQLStatsResponse) GetOperationsSubmitted ¶
func (m *CGCMsgSQLStatsResponse) GetOperationsSubmitted() uint32
func (*CGCMsgSQLStatsResponse) GetOperationsTimedOutInQueue ¶
func (m *CGCMsgSQLStatsResponse) GetOperationsTimedOutInQueue() uint32
func (*CGCMsgSQLStatsResponse) GetPreparedStatementsExecuted ¶
func (m *CGCMsgSQLStatsResponse) GetPreparedStatementsExecuted() uint32
func (*CGCMsgSQLStatsResponse) GetThreads ¶
func (m *CGCMsgSQLStatsResponse) GetThreads() uint32
func (*CGCMsgSQLStatsResponse) GetThreadsActive ¶
func (m *CGCMsgSQLStatsResponse) GetThreadsActive() uint32
func (*CGCMsgSQLStatsResponse) GetThreadsConnected ¶
func (m *CGCMsgSQLStatsResponse) GetThreadsConnected() uint32
func (*CGCMsgSQLStatsResponse) ProtoMessage ¶
func (*CGCMsgSQLStatsResponse) ProtoMessage()
func (*CGCMsgSQLStatsResponse) Reset ¶
func (m *CGCMsgSQLStatsResponse) Reset()
func (*CGCMsgSQLStatsResponse) String ¶
func (m *CGCMsgSQLStatsResponse) String() string
type CGCMsgSystemStatsSchema ¶
type CGCMsgSystemStatsSchema struct { GcAppId *uint32 `protobuf:"varint,1,opt,name=gc_app_id" json:"gc_app_id,omitempty"` SchemaKv []byte `protobuf:"bytes,2,opt,name=schema_kv" json:"schema_kv,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCMsgSystemStatsSchema) GetGcAppId ¶
func (m *CGCMsgSystemStatsSchema) GetGcAppId() uint32
func (*CGCMsgSystemStatsSchema) GetSchemaKv ¶
func (m *CGCMsgSystemStatsSchema) GetSchemaKv() []byte
func (*CGCMsgSystemStatsSchema) ProtoMessage ¶
func (*CGCMsgSystemStatsSchema) ProtoMessage()
func (*CGCMsgSystemStatsSchema) Reset ¶
func (m *CGCMsgSystemStatsSchema) Reset()
func (*CGCMsgSystemStatsSchema) String ¶
func (m *CGCMsgSystemStatsSchema) String() string
type CGCStorePurchaseInit_LineItem ¶
type CGCStorePurchaseInit_LineItem struct { ItemDefId *uint32 `protobuf:"varint,1,opt,name=item_def_id" json:"item_def_id,omitempty"` Quantity *uint32 `protobuf:"varint,2,opt,name=quantity" json:"quantity,omitempty"` CostInLocalCurrency *uint32 `protobuf:"varint,3,opt,name=cost_in_local_currency" json:"cost_in_local_currency,omitempty"` PurchaseType *uint32 `protobuf:"varint,4,opt,name=purchase_type" json:"purchase_type,omitempty"` SourceReferenceId *uint64 `protobuf:"varint,5,opt,name=source_reference_id" json:"source_reference_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCStorePurchaseInit_LineItem) GetCostInLocalCurrency ¶
func (m *CGCStorePurchaseInit_LineItem) GetCostInLocalCurrency() uint32
func (*CGCStorePurchaseInit_LineItem) GetItemDefId ¶
func (m *CGCStorePurchaseInit_LineItem) GetItemDefId() uint32
func (*CGCStorePurchaseInit_LineItem) GetPurchaseType ¶
func (m *CGCStorePurchaseInit_LineItem) GetPurchaseType() uint32
func (*CGCStorePurchaseInit_LineItem) GetQuantity ¶
func (m *CGCStorePurchaseInit_LineItem) GetQuantity() uint32
func (*CGCStorePurchaseInit_LineItem) GetSourceReferenceId ¶
func (m *CGCStorePurchaseInit_LineItem) GetSourceReferenceId() uint64
func (*CGCStorePurchaseInit_LineItem) ProtoMessage ¶
func (*CGCStorePurchaseInit_LineItem) ProtoMessage()
func (*CGCStorePurchaseInit_LineItem) Reset ¶
func (m *CGCStorePurchaseInit_LineItem) Reset()
func (*CGCStorePurchaseInit_LineItem) String ¶
func (m *CGCStorePurchaseInit_LineItem) String() string
type CGCSystemMsg_GetAccountDetails ¶
type CGCSystemMsg_GetAccountDetails struct { Steamid *uint64 `protobuf:"fixed64,1,opt,name=steamid" json:"steamid,omitempty"` Appid *uint32 `protobuf:"varint,2,opt,name=appid" json:"appid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCSystemMsg_GetAccountDetails) GetAppid ¶
func (m *CGCSystemMsg_GetAccountDetails) GetAppid() uint32
func (*CGCSystemMsg_GetAccountDetails) GetSteamid ¶
func (m *CGCSystemMsg_GetAccountDetails) GetSteamid() uint64
func (*CGCSystemMsg_GetAccountDetails) ProtoMessage ¶
func (*CGCSystemMsg_GetAccountDetails) ProtoMessage()
func (*CGCSystemMsg_GetAccountDetails) Reset ¶
func (m *CGCSystemMsg_GetAccountDetails) Reset()
func (*CGCSystemMsg_GetAccountDetails) String ¶
func (m *CGCSystemMsg_GetAccountDetails) String() string
type CGCSystemMsg_GetAccountDetails_Response ¶
type CGCSystemMsg_GetAccountDetails_Response struct { EresultDeprecated *uint32 `protobuf:"varint,1,opt,name=eresult_deprecated,def=2" json:"eresult_deprecated,omitempty"` AccountName *string `protobuf:"bytes,2,opt,name=account_name" json:"account_name,omitempty"` PersonaName *string `protobuf:"bytes,3,opt,name=persona_name" json:"persona_name,omitempty"` IsProfilePublic *bool `protobuf:"varint,4,opt,name=is_profile_public" json:"is_profile_public,omitempty"` IsInventoryPublic *bool `protobuf:"varint,5,opt,name=is_inventory_public" json:"is_inventory_public,omitempty"` IsVacBanned *bool `protobuf:"varint,7,opt,name=is_vac_banned" json:"is_vac_banned,omitempty"` IsCyberCafe *bool `protobuf:"varint,8,opt,name=is_cyber_cafe" json:"is_cyber_cafe,omitempty"` IsSchoolAccount *bool `protobuf:"varint,9,opt,name=is_school_account" json:"is_school_account,omitempty"` IsLimited *bool `protobuf:"varint,10,opt,name=is_limited" json:"is_limited,omitempty"` IsSubscribed *bool `protobuf:"varint,11,opt,name=is_subscribed" json:"is_subscribed,omitempty"` Package *uint32 `protobuf:"varint,12,opt,name=package" json:"package,omitempty"` IsFreeTrialAccount *bool `protobuf:"varint,13,opt,name=is_free_trial_account" json:"is_free_trial_account,omitempty"` FreeTrialExpiration *uint32 `protobuf:"varint,14,opt,name=free_trial_expiration" json:"free_trial_expiration,omitempty"` IsLowViolence *bool `protobuf:"varint,15,opt,name=is_low_violence" json:"is_low_violence,omitempty"` IsAccountLockedDown *bool `protobuf:"varint,16,opt,name=is_account_locked_down" json:"is_account_locked_down,omitempty"` IsCommunityBanned *bool `protobuf:"varint,17,opt,name=is_community_banned" json:"is_community_banned,omitempty"` IsTradeBanned *bool `protobuf:"varint,18,opt,name=is_trade_banned" json:"is_trade_banned,omitempty"` TradeBanExpiration *uint32 `protobuf:"varint,19,opt,name=trade_ban_expiration" json:"trade_ban_expiration,omitempty"` Accountid *uint32 `protobuf:"varint,20,opt,name=accountid" json:"accountid,omitempty"` SuspensionEndTime *uint32 `protobuf:"varint,21,opt,name=suspension_end_time" json:"suspension_end_time,omitempty"` Currency *string `protobuf:"bytes,22,opt,name=currency" json:"currency,omitempty"` SteamLevel *uint32 `protobuf:"varint,23,opt,name=steam_level" json:"steam_level,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCSystemMsg_GetAccountDetails_Response) GetAccountName ¶
func (m *CGCSystemMsg_GetAccountDetails_Response) GetAccountName() string
func (*CGCSystemMsg_GetAccountDetails_Response) GetAccountid ¶
func (m *CGCSystemMsg_GetAccountDetails_Response) GetAccountid() uint32
func (*CGCSystemMsg_GetAccountDetails_Response) GetCurrency ¶
func (m *CGCSystemMsg_GetAccountDetails_Response) GetCurrency() string
func (*CGCSystemMsg_GetAccountDetails_Response) GetEresultDeprecated ¶
func (m *CGCSystemMsg_GetAccountDetails_Response) GetEresultDeprecated() uint32
func (*CGCSystemMsg_GetAccountDetails_Response) GetFreeTrialExpiration ¶
func (m *CGCSystemMsg_GetAccountDetails_Response) GetFreeTrialExpiration() uint32
func (*CGCSystemMsg_GetAccountDetails_Response) GetIsAccountLockedDown ¶
func (m *CGCSystemMsg_GetAccountDetails_Response) GetIsAccountLockedDown() bool
func (*CGCSystemMsg_GetAccountDetails_Response) GetIsCommunityBanned ¶
func (m *CGCSystemMsg_GetAccountDetails_Response) GetIsCommunityBanned() bool
func (*CGCSystemMsg_GetAccountDetails_Response) GetIsCyberCafe ¶
func (m *CGCSystemMsg_GetAccountDetails_Response) GetIsCyberCafe() bool
func (*CGCSystemMsg_GetAccountDetails_Response) GetIsFreeTrialAccount ¶
func (m *CGCSystemMsg_GetAccountDetails_Response) GetIsFreeTrialAccount() bool
func (*CGCSystemMsg_GetAccountDetails_Response) GetIsInventoryPublic ¶
func (m *CGCSystemMsg_GetAccountDetails_Response) GetIsInventoryPublic() bool
func (*CGCSystemMsg_GetAccountDetails_Response) GetIsLimited ¶
func (m *CGCSystemMsg_GetAccountDetails_Response) GetIsLimited() bool
func (*CGCSystemMsg_GetAccountDetails_Response) GetIsLowViolence ¶
func (m *CGCSystemMsg_GetAccountDetails_Response) GetIsLowViolence() bool
func (*CGCSystemMsg_GetAccountDetails_Response) GetIsProfilePublic ¶
func (m *CGCSystemMsg_GetAccountDetails_Response) GetIsProfilePublic() bool
func (*CGCSystemMsg_GetAccountDetails_Response) GetIsSchoolAccount ¶
func (m *CGCSystemMsg_GetAccountDetails_Response) GetIsSchoolAccount() bool
func (*CGCSystemMsg_GetAccountDetails_Response) GetIsSubscribed ¶
func (m *CGCSystemMsg_GetAccountDetails_Response) GetIsSubscribed() bool
func (*CGCSystemMsg_GetAccountDetails_Response) GetIsTradeBanned ¶
func (m *CGCSystemMsg_GetAccountDetails_Response) GetIsTradeBanned() bool
func (*CGCSystemMsg_GetAccountDetails_Response) GetIsVacBanned ¶
func (m *CGCSystemMsg_GetAccountDetails_Response) GetIsVacBanned() bool
func (*CGCSystemMsg_GetAccountDetails_Response) GetPackage ¶
func (m *CGCSystemMsg_GetAccountDetails_Response) GetPackage() uint32
func (*CGCSystemMsg_GetAccountDetails_Response) GetPersonaName ¶
func (m *CGCSystemMsg_GetAccountDetails_Response) GetPersonaName() string
func (*CGCSystemMsg_GetAccountDetails_Response) GetSteamLevel ¶
func (m *CGCSystemMsg_GetAccountDetails_Response) GetSteamLevel() uint32
func (*CGCSystemMsg_GetAccountDetails_Response) GetSuspensionEndTime ¶
func (m *CGCSystemMsg_GetAccountDetails_Response) GetSuspensionEndTime() uint32
func (*CGCSystemMsg_GetAccountDetails_Response) GetTradeBanExpiration ¶
func (m *CGCSystemMsg_GetAccountDetails_Response) GetTradeBanExpiration() uint32
func (*CGCSystemMsg_GetAccountDetails_Response) ProtoMessage ¶
func (*CGCSystemMsg_GetAccountDetails_Response) ProtoMessage()
func (*CGCSystemMsg_GetAccountDetails_Response) Reset ¶
func (m *CGCSystemMsg_GetAccountDetails_Response) Reset()
func (*CGCSystemMsg_GetAccountDetails_Response) String ¶
func (m *CGCSystemMsg_GetAccountDetails_Response) String() string
type CGCSystemMsg_GetPurchaseTrust_Request ¶
type CGCSystemMsg_GetPurchaseTrust_Request struct { Steamid *uint64 `protobuf:"fixed64,1,opt,name=steamid" json:"steamid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCSystemMsg_GetPurchaseTrust_Request) GetSteamid ¶
func (m *CGCSystemMsg_GetPurchaseTrust_Request) GetSteamid() uint64
func (*CGCSystemMsg_GetPurchaseTrust_Request) ProtoMessage ¶
func (*CGCSystemMsg_GetPurchaseTrust_Request) ProtoMessage()
func (*CGCSystemMsg_GetPurchaseTrust_Request) Reset ¶
func (m *CGCSystemMsg_GetPurchaseTrust_Request) Reset()
func (*CGCSystemMsg_GetPurchaseTrust_Request) String ¶
func (m *CGCSystemMsg_GetPurchaseTrust_Request) String() string
type CGCSystemMsg_GetPurchaseTrust_Response ¶
type CGCSystemMsg_GetPurchaseTrust_Response struct { HasPriorPurchaseHistory *bool `protobuf:"varint,1,opt,name=has_prior_purchase_history" json:"has_prior_purchase_history,omitempty"` HasNoRecentPasswordResets *bool `protobuf:"varint,2,opt,name=has_no_recent_password_resets" json:"has_no_recent_password_resets,omitempty"` IsWalletCashTrusted *bool `protobuf:"varint,3,opt,name=is_wallet_cash_trusted" json:"is_wallet_cash_trusted,omitempty"` TimeAllTrusted *uint32 `protobuf:"varint,4,opt,name=time_all_trusted" json:"time_all_trusted,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCSystemMsg_GetPurchaseTrust_Response) GetHasNoRecentPasswordResets ¶
func (m *CGCSystemMsg_GetPurchaseTrust_Response) GetHasNoRecentPasswordResets() bool
func (*CGCSystemMsg_GetPurchaseTrust_Response) GetHasPriorPurchaseHistory ¶
func (m *CGCSystemMsg_GetPurchaseTrust_Response) GetHasPriorPurchaseHistory() bool
func (*CGCSystemMsg_GetPurchaseTrust_Response) GetIsWalletCashTrusted ¶
func (m *CGCSystemMsg_GetPurchaseTrust_Response) GetIsWalletCashTrusted() bool
func (*CGCSystemMsg_GetPurchaseTrust_Response) GetTimeAllTrusted ¶
func (m *CGCSystemMsg_GetPurchaseTrust_Response) GetTimeAllTrusted() uint32
func (*CGCSystemMsg_GetPurchaseTrust_Response) ProtoMessage ¶
func (*CGCSystemMsg_GetPurchaseTrust_Response) ProtoMessage()
func (*CGCSystemMsg_GetPurchaseTrust_Response) Reset ¶
func (m *CGCSystemMsg_GetPurchaseTrust_Response) Reset()
func (*CGCSystemMsg_GetPurchaseTrust_Response) String ¶
func (m *CGCSystemMsg_GetPurchaseTrust_Response) String() string
type CGCToGCMsgMasterAck ¶
type CGCToGCMsgMasterAck struct { DirIndex *uint32 `protobuf:"varint,1,opt,name=dir_index" json:"dir_index,omitempty"` MachineName *string `protobuf:"bytes,3,opt,name=machine_name" json:"machine_name,omitempty"` ProcessName *string `protobuf:"bytes,4,opt,name=process_name" json:"process_name,omitempty"` Directory []*CGCToGCMsgMasterAck_Process `protobuf:"bytes,6,rep,name=directory" json:"directory,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCToGCMsgMasterAck) GetDirIndex ¶
func (m *CGCToGCMsgMasterAck) GetDirIndex() uint32
func (*CGCToGCMsgMasterAck) GetDirectory ¶
func (m *CGCToGCMsgMasterAck) GetDirectory() []*CGCToGCMsgMasterAck_Process
func (*CGCToGCMsgMasterAck) GetMachineName ¶
func (m *CGCToGCMsgMasterAck) GetMachineName() string
func (*CGCToGCMsgMasterAck) GetProcessName ¶
func (m *CGCToGCMsgMasterAck) GetProcessName() string
func (*CGCToGCMsgMasterAck) ProtoMessage ¶
func (*CGCToGCMsgMasterAck) ProtoMessage()
func (*CGCToGCMsgMasterAck) Reset ¶
func (m *CGCToGCMsgMasterAck) Reset()
func (*CGCToGCMsgMasterAck) String ¶
func (m *CGCToGCMsgMasterAck) String() string
type CGCToGCMsgMasterAck_Process ¶
type CGCToGCMsgMasterAck_Process struct { DirIndex *uint32 `protobuf:"varint,1,opt,name=dir_index" json:"dir_index,omitempty"` TypeInstances []uint32 `protobuf:"varint,2,rep,name=type_instances" json:"type_instances,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCToGCMsgMasterAck_Process) GetDirIndex ¶
func (m *CGCToGCMsgMasterAck_Process) GetDirIndex() uint32
func (*CGCToGCMsgMasterAck_Process) GetTypeInstances ¶
func (m *CGCToGCMsgMasterAck_Process) GetTypeInstances() []uint32
func (*CGCToGCMsgMasterAck_Process) ProtoMessage ¶
func (*CGCToGCMsgMasterAck_Process) ProtoMessage()
func (*CGCToGCMsgMasterAck_Process) Reset ¶
func (m *CGCToGCMsgMasterAck_Process) Reset()
func (*CGCToGCMsgMasterAck_Process) String ¶
func (m *CGCToGCMsgMasterAck_Process) String() string
type CGCToGCMsgMasterAck_Response ¶
type CGCToGCMsgMasterAck_Response struct { Eresult *int32 `protobuf:"varint,1,opt,name=eresult,def=2" json:"eresult,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCToGCMsgMasterAck_Response) GetEresult ¶
func (m *CGCToGCMsgMasterAck_Response) GetEresult() int32
func (*CGCToGCMsgMasterAck_Response) ProtoMessage ¶
func (*CGCToGCMsgMasterAck_Response) ProtoMessage()
func (*CGCToGCMsgMasterAck_Response) Reset ¶
func (m *CGCToGCMsgMasterAck_Response) Reset()
func (*CGCToGCMsgMasterAck_Response) String ¶
func (m *CGCToGCMsgMasterAck_Response) String() string
type CGCToGCMsgMasterStartupComplete ¶
type CGCToGCMsgMasterStartupComplete struct { GcInfo []*CGCToGCMsgMasterStartupComplete_GCInfo `protobuf:"bytes,1,rep,name=gc_info" json:"gc_info,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCToGCMsgMasterStartupComplete) GetGcInfo ¶
func (m *CGCToGCMsgMasterStartupComplete) GetGcInfo() []*CGCToGCMsgMasterStartupComplete_GCInfo
func (*CGCToGCMsgMasterStartupComplete) ProtoMessage ¶
func (*CGCToGCMsgMasterStartupComplete) ProtoMessage()
func (*CGCToGCMsgMasterStartupComplete) Reset ¶
func (m *CGCToGCMsgMasterStartupComplete) Reset()
func (*CGCToGCMsgMasterStartupComplete) String ¶
func (m *CGCToGCMsgMasterStartupComplete) String() string
type CGCToGCMsgMasterStartupComplete_GCInfo ¶
type CGCToGCMsgMasterStartupComplete_GCInfo struct { DirIndex *uint32 `protobuf:"varint,1,opt,name=dir_index" json:"dir_index,omitempty"` MachineName *string `protobuf:"bytes,2,opt,name=machine_name" json:"machine_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCToGCMsgMasterStartupComplete_GCInfo) GetDirIndex ¶
func (m *CGCToGCMsgMasterStartupComplete_GCInfo) GetDirIndex() uint32
func (*CGCToGCMsgMasterStartupComplete_GCInfo) GetMachineName ¶
func (m *CGCToGCMsgMasterStartupComplete_GCInfo) GetMachineName() string
func (*CGCToGCMsgMasterStartupComplete_GCInfo) ProtoMessage ¶
func (*CGCToGCMsgMasterStartupComplete_GCInfo) ProtoMessage()
func (*CGCToGCMsgMasterStartupComplete_GCInfo) Reset ¶
func (m *CGCToGCMsgMasterStartupComplete_GCInfo) Reset()
func (*CGCToGCMsgMasterStartupComplete_GCInfo) String ¶
func (m *CGCToGCMsgMasterStartupComplete_GCInfo) String() string
type CGCToGCMsgRouted ¶
type CGCToGCMsgRouted struct { MsgType *uint32 `protobuf:"varint,1,opt,name=msg_type" json:"msg_type,omitempty"` SenderId *uint64 `protobuf:"fixed64,2,opt,name=sender_id" json:"sender_id,omitempty"` NetMessage []byte `protobuf:"bytes,3,opt,name=net_message" json:"net_message,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCToGCMsgRouted) GetMsgType ¶
func (m *CGCToGCMsgRouted) GetMsgType() uint32
func (*CGCToGCMsgRouted) GetNetMessage ¶
func (m *CGCToGCMsgRouted) GetNetMessage() []byte
func (*CGCToGCMsgRouted) GetSenderId ¶
func (m *CGCToGCMsgRouted) GetSenderId() uint64
func (*CGCToGCMsgRouted) ProtoMessage ¶
func (*CGCToGCMsgRouted) ProtoMessage()
func (*CGCToGCMsgRouted) Reset ¶
func (m *CGCToGCMsgRouted) Reset()
func (*CGCToGCMsgRouted) String ¶
func (m *CGCToGCMsgRouted) String() string
type CGCToGCMsgRoutedReply ¶
type CGCToGCMsgRoutedReply struct { MsgType *uint32 `protobuf:"varint,1,opt,name=msg_type" json:"msg_type,omitempty"` NetMessage []byte `protobuf:"bytes,2,opt,name=net_message" json:"net_message,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CGCToGCMsgRoutedReply) GetMsgType ¶
func (m *CGCToGCMsgRoutedReply) GetMsgType() uint32
func (*CGCToGCMsgRoutedReply) GetNetMessage ¶
func (m *CGCToGCMsgRoutedReply) GetNetMessage() []byte
func (*CGCToGCMsgRoutedReply) ProtoMessage ¶
func (*CGCToGCMsgRoutedReply) ProtoMessage()
func (*CGCToGCMsgRoutedReply) Reset ¶
func (m *CGCToGCMsgRoutedReply) Reset()
func (*CGCToGCMsgRoutedReply) String ¶
func (m *CGCToGCMsgRoutedReply) String() string
type CIPLocationInfo ¶
type CIPLocationInfo struct { Ip *uint32 `protobuf:"varint,1,opt,name=ip" json:"ip,omitempty"` Latitude *float32 `protobuf:"fixed32,2,opt,name=latitude" json:"latitude,omitempty"` Longitude *float32 `protobuf:"fixed32,3,opt,name=longitude" json:"longitude,omitempty"` Country *string `protobuf:"bytes,4,opt,name=country" json:"country,omitempty"` State *string `protobuf:"bytes,5,opt,name=state" json:"state,omitempty"` City *string `protobuf:"bytes,6,opt,name=city" json:"city,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CIPLocationInfo) GetCity ¶
func (m *CIPLocationInfo) GetCity() string
func (*CIPLocationInfo) GetCountry ¶
func (m *CIPLocationInfo) GetCountry() string
func (*CIPLocationInfo) GetIp ¶
func (m *CIPLocationInfo) GetIp() uint32
func (*CIPLocationInfo) GetLatitude ¶
func (m *CIPLocationInfo) GetLatitude() float32
func (*CIPLocationInfo) GetLongitude ¶
func (m *CIPLocationInfo) GetLongitude() float32
func (*CIPLocationInfo) GetState ¶
func (m *CIPLocationInfo) GetState() string
func (*CIPLocationInfo) ProtoMessage ¶
func (*CIPLocationInfo) ProtoMessage()
func (*CIPLocationInfo) Reset ¶
func (m *CIPLocationInfo) Reset()
func (*CIPLocationInfo) String ¶
func (m *CIPLocationInfo) String() string
type CLeague ¶
type CLeague struct { Leagueid *uint32 `protobuf:"varint,1,opt,name=leagueid" json:"leagueid,omitempty"` Live *bool `protobuf:"varint,2,opt,name=live" json:"live,omitempty"` Lastgametime *uint32 `protobuf:"fixed32,4,opt,name=lastgametime" json:"lastgametime,omitempty"` PrizePoolUsd *uint32 `protobuf:"varint,5,opt,name=prize_pool_usd" json:"prize_pool_usd,omitempty"` Version *uint32 `protobuf:"varint,6,opt,name=version" json:"version,omitempty"` CompendiumIsPublic *bool `protobuf:"varint,7,opt,name=compendium_is_public" json:"compendium_is_public,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CLeague) GetCompendiumIsPublic ¶
func (*CLeague) GetLastgametime ¶
func (*CLeague) GetLeagueid ¶
func (*CLeague) GetPrizePoolUsd ¶
func (*CLeague) GetVersion ¶
func (*CLeague) ProtoMessage ¶
func (*CLeague) ProtoMessage()
type CLobbyBroadcastChannelInfo ¶
type CLobbyBroadcastChannelInfo struct { ChannelId *uint32 `protobuf:"varint,1,opt,name=channel_id" json:"channel_id,omitempty"` CountryCode *string `protobuf:"bytes,2,opt,name=country_code" json:"country_code,omitempty"` Description *string `protobuf:"bytes,3,opt,name=description" json:"description,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CLobbyBroadcastChannelInfo) GetChannelId ¶
func (m *CLobbyBroadcastChannelInfo) GetChannelId() uint32
func (*CLobbyBroadcastChannelInfo) GetCountryCode ¶
func (m *CLobbyBroadcastChannelInfo) GetCountryCode() string
func (*CLobbyBroadcastChannelInfo) GetDescription ¶
func (m *CLobbyBroadcastChannelInfo) GetDescription() string
func (*CLobbyBroadcastChannelInfo) ProtoMessage ¶
func (*CLobbyBroadcastChannelInfo) ProtoMessage()
func (*CLobbyBroadcastChannelInfo) Reset ¶
func (m *CLobbyBroadcastChannelInfo) Reset()
func (*CLobbyBroadcastChannelInfo) String ¶
func (m *CLobbyBroadcastChannelInfo) String() string
type CLobbyTeamDetails ¶
type CLobbyTeamDetails struct { TeamName *string `protobuf:"bytes,1,opt,name=team_name" json:"team_name,omitempty"` TeamTag *string `protobuf:"bytes,3,opt,name=team_tag" json:"team_tag,omitempty"` TeamId *uint32 `protobuf:"varint,4,opt,name=team_id" json:"team_id,omitempty"` TeamLogo *uint64 `protobuf:"varint,5,opt,name=team_logo" json:"team_logo,omitempty"` TeamBaseLogo *uint64 `protobuf:"varint,6,opt,name=team_base_logo" json:"team_base_logo,omitempty"` TeamBannerLogo *uint64 `protobuf:"varint,7,opt,name=team_banner_logo" json:"team_banner_logo,omitempty"` TeamComplete *bool `protobuf:"varint,8,opt,name=team_complete" json:"team_complete,omitempty"` GuildName *string `protobuf:"bytes,9,opt,name=guild_name" json:"guild_name,omitempty"` GuildTag *string `protobuf:"bytes,10,opt,name=guild_tag" json:"guild_tag,omitempty"` GuildId *uint32 `protobuf:"varint,11,opt,name=guild_id" json:"guild_id,omitempty"` GuildLogo *uint64 `protobuf:"varint,12,opt,name=guild_logo" json:"guild_logo,omitempty"` GuildBaseLogo *uint64 `protobuf:"varint,13,opt,name=guild_base_logo" json:"guild_base_logo,omitempty"` GuildBannerLogo *uint64 `protobuf:"varint,14,opt,name=guild_banner_logo" json:"guild_banner_logo,omitempty"` Rank *uint32 `protobuf:"varint,15,opt,name=rank" json:"rank,omitempty"` RankChange *int32 `protobuf:"zigzag32,16,opt,name=rank_change" json:"rank_change,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CLobbyTeamDetails) GetGuildBannerLogo ¶
func (m *CLobbyTeamDetails) GetGuildBannerLogo() uint64
func (*CLobbyTeamDetails) GetGuildBaseLogo ¶
func (m *CLobbyTeamDetails) GetGuildBaseLogo() uint64
func (*CLobbyTeamDetails) GetGuildId ¶
func (m *CLobbyTeamDetails) GetGuildId() uint32
func (*CLobbyTeamDetails) GetGuildLogo ¶
func (m *CLobbyTeamDetails) GetGuildLogo() uint64
func (*CLobbyTeamDetails) GetGuildName ¶
func (m *CLobbyTeamDetails) GetGuildName() string
func (*CLobbyTeamDetails) GetGuildTag ¶
func (m *CLobbyTeamDetails) GetGuildTag() string
func (*CLobbyTeamDetails) GetRank ¶
func (m *CLobbyTeamDetails) GetRank() uint32
func (*CLobbyTeamDetails) GetRankChange ¶
func (m *CLobbyTeamDetails) GetRankChange() int32
func (*CLobbyTeamDetails) GetTeamBannerLogo ¶
func (m *CLobbyTeamDetails) GetTeamBannerLogo() uint64
func (*CLobbyTeamDetails) GetTeamBaseLogo ¶
func (m *CLobbyTeamDetails) GetTeamBaseLogo() uint64
func (*CLobbyTeamDetails) GetTeamComplete ¶
func (m *CLobbyTeamDetails) GetTeamComplete() bool
func (*CLobbyTeamDetails) GetTeamId ¶
func (m *CLobbyTeamDetails) GetTeamId() uint32
func (*CLobbyTeamDetails) GetTeamLogo ¶
func (m *CLobbyTeamDetails) GetTeamLogo() uint64
func (*CLobbyTeamDetails) GetTeamName ¶
func (m *CLobbyTeamDetails) GetTeamName() string
func (*CLobbyTeamDetails) GetTeamTag ¶
func (m *CLobbyTeamDetails) GetTeamTag() string
func (*CLobbyTeamDetails) ProtoMessage ¶
func (*CLobbyTeamDetails) ProtoMessage()
func (*CLobbyTeamDetails) Reset ¶
func (m *CLobbyTeamDetails) Reset()
func (*CLobbyTeamDetails) String ¶
func (m *CLobbyTeamDetails) String() string
type CLobbyTimedRewardDetails ¶
type CLobbyTimedRewardDetails struct { ItemDefIndex *uint32 `protobuf:"varint,2,opt,name=item_def_index" json:"item_def_index,omitempty"` IsSupplyCrate *bool `protobuf:"varint,3,opt,name=is_supply_crate" json:"is_supply_crate,omitempty"` IsTimedDrop *bool `protobuf:"varint,4,opt,name=is_timed_drop" json:"is_timed_drop,omitempty"` AccountId *uint32 `protobuf:"varint,5,opt,name=account_id" json:"account_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CLobbyTimedRewardDetails) GetAccountId ¶
func (m *CLobbyTimedRewardDetails) GetAccountId() uint32
func (*CLobbyTimedRewardDetails) GetIsSupplyCrate ¶
func (m *CLobbyTimedRewardDetails) GetIsSupplyCrate() bool
func (*CLobbyTimedRewardDetails) GetIsTimedDrop ¶
func (m *CLobbyTimedRewardDetails) GetIsTimedDrop() bool
func (*CLobbyTimedRewardDetails) GetItemDefIndex ¶
func (m *CLobbyTimedRewardDetails) GetItemDefIndex() uint32
func (*CLobbyTimedRewardDetails) ProtoMessage ¶
func (*CLobbyTimedRewardDetails) ProtoMessage()
func (*CLobbyTimedRewardDetails) Reset ¶
func (m *CLobbyTimedRewardDetails) Reset()
func (*CLobbyTimedRewardDetails) String ¶
func (m *CLobbyTimedRewardDetails) String() string
type CMatchAdditionalUnitInventory ¶
type CMatchAdditionalUnitInventory struct { UnitName *string `protobuf:"bytes,1,opt,name=unit_name" json:"unit_name,omitempty"` Items []uint32 `protobuf:"varint,2,rep,name=items" json:"items,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMatchAdditionalUnitInventory) GetItems ¶
func (m *CMatchAdditionalUnitInventory) GetItems() []uint32
func (*CMatchAdditionalUnitInventory) GetUnitName ¶
func (m *CMatchAdditionalUnitInventory) GetUnitName() string
func (*CMatchAdditionalUnitInventory) ProtoMessage ¶
func (*CMatchAdditionalUnitInventory) ProtoMessage()
func (*CMatchAdditionalUnitInventory) Reset ¶
func (m *CMatchAdditionalUnitInventory) Reset()
func (*CMatchAdditionalUnitInventory) String ¶
func (m *CMatchAdditionalUnitInventory) String() string
type CMatchHeroSelectEvent ¶
type CMatchHeroSelectEvent struct { IsPick *bool `protobuf:"varint,1,opt,name=is_pick" json:"is_pick,omitempty"` Team *uint32 `protobuf:"varint,2,opt,name=team" json:"team,omitempty"` HeroId *uint32 `protobuf:"varint,3,opt,name=hero_id" json:"hero_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMatchHeroSelectEvent) GetHeroId ¶
func (m *CMatchHeroSelectEvent) GetHeroId() uint32
func (*CMatchHeroSelectEvent) GetIsPick ¶
func (m *CMatchHeroSelectEvent) GetIsPick() bool
func (*CMatchHeroSelectEvent) GetTeam ¶
func (m *CMatchHeroSelectEvent) GetTeam() uint32
func (*CMatchHeroSelectEvent) ProtoMessage ¶
func (*CMatchHeroSelectEvent) ProtoMessage()
func (*CMatchHeroSelectEvent) Reset ¶
func (m *CMatchHeroSelectEvent) Reset()
func (*CMatchHeroSelectEvent) String ¶
func (m *CMatchHeroSelectEvent) String() string
type CMatchPlayerAbilityUpgrade ¶
type CMatchPlayerAbilityUpgrade struct { Ability *uint32 `protobuf:"varint,1,opt,name=ability" json:"ability,omitempty"` Time *uint32 `protobuf:"varint,2,opt,name=time" json:"time,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMatchPlayerAbilityUpgrade) GetAbility ¶
func (m *CMatchPlayerAbilityUpgrade) GetAbility() uint32
func (*CMatchPlayerAbilityUpgrade) GetTime ¶
func (m *CMatchPlayerAbilityUpgrade) GetTime() uint32
func (*CMatchPlayerAbilityUpgrade) ProtoMessage ¶
func (*CMatchPlayerAbilityUpgrade) ProtoMessage()
func (*CMatchPlayerAbilityUpgrade) Reset ¶
func (m *CMatchPlayerAbilityUpgrade) Reset()
func (*CMatchPlayerAbilityUpgrade) String ¶
func (m *CMatchPlayerAbilityUpgrade) String() string
type CMsgAMAddFreeLicense ¶
type CMsgAMAddFreeLicense struct { Steamid *uint64 `protobuf:"fixed64,1,opt,name=steamid" json:"steamid,omitempty"` IpPublic *uint32 `protobuf:"varint,2,opt,name=ip_public" json:"ip_public,omitempty"` Packageid *uint32 `protobuf:"varint,3,opt,name=packageid" json:"packageid,omitempty"` StoreCountryCode *string `protobuf:"bytes,4,opt,name=store_country_code" json:"store_country_code,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgAMAddFreeLicense) GetIpPublic ¶
func (m *CMsgAMAddFreeLicense) GetIpPublic() uint32
func (*CMsgAMAddFreeLicense) GetPackageid ¶
func (m *CMsgAMAddFreeLicense) GetPackageid() uint32
func (*CMsgAMAddFreeLicense) GetSteamid ¶
func (m *CMsgAMAddFreeLicense) GetSteamid() uint64
func (*CMsgAMAddFreeLicense) GetStoreCountryCode ¶
func (m *CMsgAMAddFreeLicense) GetStoreCountryCode() string
func (*CMsgAMAddFreeLicense) ProtoMessage ¶
func (*CMsgAMAddFreeLicense) ProtoMessage()
func (*CMsgAMAddFreeLicense) Reset ¶
func (m *CMsgAMAddFreeLicense) Reset()
func (*CMsgAMAddFreeLicense) String ¶
func (m *CMsgAMAddFreeLicense) String() string
type CMsgAMAddFreeLicenseResponse ¶
type CMsgAMAddFreeLicenseResponse struct { Eresult *int32 `protobuf:"varint,1,opt,name=eresult,def=2" json:"eresult,omitempty"` PurchaseResultDetail *int32 `protobuf:"varint,2,opt,name=purchase_result_detail" json:"purchase_result_detail,omitempty"` Transid *uint64 `protobuf:"fixed64,3,opt,name=transid" json:"transid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgAMAddFreeLicenseResponse) GetEresult ¶
func (m *CMsgAMAddFreeLicenseResponse) GetEresult() int32
func (*CMsgAMAddFreeLicenseResponse) GetPurchaseResultDetail ¶
func (m *CMsgAMAddFreeLicenseResponse) GetPurchaseResultDetail() int32
func (*CMsgAMAddFreeLicenseResponse) GetTransid ¶
func (m *CMsgAMAddFreeLicenseResponse) GetTransid() uint64
func (*CMsgAMAddFreeLicenseResponse) ProtoMessage ¶
func (*CMsgAMAddFreeLicenseResponse) ProtoMessage()
func (*CMsgAMAddFreeLicenseResponse) Reset ¶
func (m *CMsgAMAddFreeLicenseResponse) Reset()
func (*CMsgAMAddFreeLicenseResponse) String ¶
func (m *CMsgAMAddFreeLicenseResponse) String() string
type CMsgAMFindAccounts ¶
type CMsgAMFindAccounts struct { SearchType *uint32 `protobuf:"varint,1,opt,name=search_type" json:"search_type,omitempty"` SearchString *string `protobuf:"bytes,2,opt,name=search_string" json:"search_string,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgAMFindAccounts) GetSearchString ¶
func (m *CMsgAMFindAccounts) GetSearchString() string
func (*CMsgAMFindAccounts) GetSearchType ¶
func (m *CMsgAMFindAccounts) GetSearchType() uint32
func (*CMsgAMFindAccounts) ProtoMessage ¶
func (*CMsgAMFindAccounts) ProtoMessage()
func (*CMsgAMFindAccounts) Reset ¶
func (m *CMsgAMFindAccounts) Reset()
func (*CMsgAMFindAccounts) String ¶
func (m *CMsgAMFindAccounts) String() string
type CMsgAMFindAccountsResponse ¶
type CMsgAMFindAccountsResponse struct { SteamId []uint64 `protobuf:"fixed64,1,rep,name=steam_id" json:"steam_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgAMFindAccountsResponse) GetSteamId ¶
func (m *CMsgAMFindAccountsResponse) GetSteamId() []uint64
func (*CMsgAMFindAccountsResponse) ProtoMessage ¶
func (*CMsgAMFindAccountsResponse) ProtoMessage()
func (*CMsgAMFindAccountsResponse) Reset ¶
func (m *CMsgAMFindAccountsResponse) Reset()
func (*CMsgAMFindAccountsResponse) String ¶
func (m *CMsgAMFindAccountsResponse) String() string
type CMsgAMGetLicenses ¶
type CMsgAMGetLicenses struct { Steamid *uint64 `protobuf:"fixed64,1,opt,name=steamid" json:"steamid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgAMGetLicenses) GetSteamid ¶
func (m *CMsgAMGetLicenses) GetSteamid() uint64
func (*CMsgAMGetLicenses) ProtoMessage ¶
func (*CMsgAMGetLicenses) ProtoMessage()
func (*CMsgAMGetLicenses) Reset ¶
func (m *CMsgAMGetLicenses) Reset()
func (*CMsgAMGetLicenses) String ¶
func (m *CMsgAMGetLicenses) String() string
type CMsgAMGetLicensesResponse ¶
type CMsgAMGetLicensesResponse struct { License []*CMsgPackageLicense `protobuf:"bytes,1,rep,name=license" json:"license,omitempty"` Result *uint32 `protobuf:"varint,2,opt,name=result" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgAMGetLicensesResponse) GetLicense ¶
func (m *CMsgAMGetLicensesResponse) GetLicense() []*CMsgPackageLicense
func (*CMsgAMGetLicensesResponse) GetResult ¶
func (m *CMsgAMGetLicensesResponse) GetResult() uint32
func (*CMsgAMGetLicensesResponse) ProtoMessage ¶
func (*CMsgAMGetLicensesResponse) ProtoMessage()
func (*CMsgAMGetLicensesResponse) Reset ¶
func (m *CMsgAMGetLicensesResponse) Reset()
func (*CMsgAMGetLicensesResponse) String ¶
func (m *CMsgAMGetLicensesResponse) String() string
type CMsgAMGetUserGameStats ¶
type CMsgAMGetUserGameStats struct { SteamId *uint64 `protobuf:"fixed64,1,opt,name=steam_id" json:"steam_id,omitempty"` GameId *uint64 `protobuf:"fixed64,2,opt,name=game_id" json:"game_id,omitempty"` Stats []uint32 `protobuf:"varint,3,rep,name=stats" json:"stats,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgAMGetUserGameStats) GetGameId ¶
func (m *CMsgAMGetUserGameStats) GetGameId() uint64
func (*CMsgAMGetUserGameStats) GetStats ¶
func (m *CMsgAMGetUserGameStats) GetStats() []uint32
func (*CMsgAMGetUserGameStats) GetSteamId ¶
func (m *CMsgAMGetUserGameStats) GetSteamId() uint64
func (*CMsgAMGetUserGameStats) ProtoMessage ¶
func (*CMsgAMGetUserGameStats) ProtoMessage()
func (*CMsgAMGetUserGameStats) Reset ¶
func (m *CMsgAMGetUserGameStats) Reset()
func (*CMsgAMGetUserGameStats) String ¶
func (m *CMsgAMGetUserGameStats) String() string
type CMsgAMGetUserGameStatsResponse ¶
type CMsgAMGetUserGameStatsResponse struct { SteamId *uint64 `protobuf:"fixed64,1,opt,name=steam_id" json:"steam_id,omitempty"` GameId *uint64 `protobuf:"fixed64,2,opt,name=game_id" json:"game_id,omitempty"` Eresult *int32 `protobuf:"varint,3,opt,name=eresult,def=2" json:"eresult,omitempty"` Stats []*CMsgAMGetUserGameStatsResponse_Stats `protobuf:"bytes,4,rep,name=stats" json:"stats,omitempty"` AchievementBlocks []*CMsgAMGetUserGameStatsResponse_Achievement_Blocks `protobuf:"bytes,5,rep,name=achievement_blocks" json:"achievement_blocks,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgAMGetUserGameStatsResponse) GetAchievementBlocks ¶
func (m *CMsgAMGetUserGameStatsResponse) GetAchievementBlocks() []*CMsgAMGetUserGameStatsResponse_Achievement_Blocks
func (*CMsgAMGetUserGameStatsResponse) GetEresult ¶
func (m *CMsgAMGetUserGameStatsResponse) GetEresult() int32
func (*CMsgAMGetUserGameStatsResponse) GetGameId ¶
func (m *CMsgAMGetUserGameStatsResponse) GetGameId() uint64
func (*CMsgAMGetUserGameStatsResponse) GetStats ¶
func (m *CMsgAMGetUserGameStatsResponse) GetStats() []*CMsgAMGetUserGameStatsResponse_Stats
func (*CMsgAMGetUserGameStatsResponse) GetSteamId ¶
func (m *CMsgAMGetUserGameStatsResponse) GetSteamId() uint64
func (*CMsgAMGetUserGameStatsResponse) ProtoMessage ¶
func (*CMsgAMGetUserGameStatsResponse) ProtoMessage()
func (*CMsgAMGetUserGameStatsResponse) Reset ¶
func (m *CMsgAMGetUserGameStatsResponse) Reset()
func (*CMsgAMGetUserGameStatsResponse) String ¶
func (m *CMsgAMGetUserGameStatsResponse) String() string
type CMsgAMGetUserGameStatsResponse_Achievement_Blocks ¶
type CMsgAMGetUserGameStatsResponse_Achievement_Blocks struct { AchievementId *uint32 `protobuf:"varint,1,opt,name=achievement_id" json:"achievement_id,omitempty"` AchievementBitId *uint32 `protobuf:"varint,2,opt,name=achievement_bit_id" json:"achievement_bit_id,omitempty"` UnlockTime *uint32 `protobuf:"fixed32,3,opt,name=unlock_time" json:"unlock_time,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgAMGetUserGameStatsResponse_Achievement_Blocks) GetAchievementBitId ¶
func (m *CMsgAMGetUserGameStatsResponse_Achievement_Blocks) GetAchievementBitId() uint32
func (*CMsgAMGetUserGameStatsResponse_Achievement_Blocks) GetAchievementId ¶
func (m *CMsgAMGetUserGameStatsResponse_Achievement_Blocks) GetAchievementId() uint32
func (*CMsgAMGetUserGameStatsResponse_Achievement_Blocks) GetUnlockTime ¶
func (m *CMsgAMGetUserGameStatsResponse_Achievement_Blocks) GetUnlockTime() uint32
func (*CMsgAMGetUserGameStatsResponse_Achievement_Blocks) ProtoMessage ¶
func (*CMsgAMGetUserGameStatsResponse_Achievement_Blocks) ProtoMessage()
func (*CMsgAMGetUserGameStatsResponse_Achievement_Blocks) Reset ¶
func (m *CMsgAMGetUserGameStatsResponse_Achievement_Blocks) Reset()
func (*CMsgAMGetUserGameStatsResponse_Achievement_Blocks) String ¶
func (m *CMsgAMGetUserGameStatsResponse_Achievement_Blocks) String() string
type CMsgAMGetUserGameStatsResponse_Stats ¶
type CMsgAMGetUserGameStatsResponse_Stats struct { StatId *uint32 `protobuf:"varint,1,opt,name=stat_id" json:"stat_id,omitempty"` StatValue *uint32 `protobuf:"varint,2,opt,name=stat_value" json:"stat_value,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgAMGetUserGameStatsResponse_Stats) GetStatId ¶
func (m *CMsgAMGetUserGameStatsResponse_Stats) GetStatId() uint32
func (*CMsgAMGetUserGameStatsResponse_Stats) GetStatValue ¶
func (m *CMsgAMGetUserGameStatsResponse_Stats) GetStatValue() uint32
func (*CMsgAMGetUserGameStatsResponse_Stats) ProtoMessage ¶
func (*CMsgAMGetUserGameStatsResponse_Stats) ProtoMessage()
func (*CMsgAMGetUserGameStatsResponse_Stats) Reset ¶
func (m *CMsgAMGetUserGameStatsResponse_Stats) Reset()
func (*CMsgAMGetUserGameStatsResponse_Stats) String ¶
func (m *CMsgAMGetUserGameStatsResponse_Stats) String() string
type CMsgAMGrantGuestPasses2 ¶
type CMsgAMGrantGuestPasses2 struct { SteamId *uint64 `protobuf:"fixed64,1,opt,name=steam_id" json:"steam_id,omitempty"` PackageId *uint32 `protobuf:"varint,2,opt,name=package_id" json:"package_id,omitempty"` PassesToGrant *int32 `protobuf:"varint,3,opt,name=passes_to_grant" json:"passes_to_grant,omitempty"` DaysToExpiration *int32 `protobuf:"varint,4,opt,name=days_to_expiration" json:"days_to_expiration,omitempty"` Action *int32 `protobuf:"varint,5,opt,name=action" json:"action,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgAMGrantGuestPasses2) GetAction ¶
func (m *CMsgAMGrantGuestPasses2) GetAction() int32
func (*CMsgAMGrantGuestPasses2) GetDaysToExpiration ¶
func (m *CMsgAMGrantGuestPasses2) GetDaysToExpiration() int32
func (*CMsgAMGrantGuestPasses2) GetPackageId ¶
func (m *CMsgAMGrantGuestPasses2) GetPackageId() uint32
func (*CMsgAMGrantGuestPasses2) GetPassesToGrant ¶
func (m *CMsgAMGrantGuestPasses2) GetPassesToGrant() int32
func (*CMsgAMGrantGuestPasses2) GetSteamId ¶
func (m *CMsgAMGrantGuestPasses2) GetSteamId() uint64
func (*CMsgAMGrantGuestPasses2) ProtoMessage ¶
func (*CMsgAMGrantGuestPasses2) ProtoMessage()
func (*CMsgAMGrantGuestPasses2) Reset ¶
func (m *CMsgAMGrantGuestPasses2) Reset()
func (*CMsgAMGrantGuestPasses2) String ¶
func (m *CMsgAMGrantGuestPasses2) String() string
type CMsgAMGrantGuestPasses2Response ¶
type CMsgAMGrantGuestPasses2Response struct { Eresult *int32 `protobuf:"varint,1,opt,name=eresult,def=2" json:"eresult,omitempty"` PassesGranted *int32 `protobuf:"varint,2,opt,name=passes_granted,def=0" json:"passes_granted,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgAMGrantGuestPasses2Response) GetEresult ¶
func (m *CMsgAMGrantGuestPasses2Response) GetEresult() int32
func (*CMsgAMGrantGuestPasses2Response) GetPassesGranted ¶
func (m *CMsgAMGrantGuestPasses2Response) GetPassesGranted() int32
func (*CMsgAMGrantGuestPasses2Response) ProtoMessage ¶
func (*CMsgAMGrantGuestPasses2Response) ProtoMessage()
func (*CMsgAMGrantGuestPasses2Response) Reset ¶
func (m *CMsgAMGrantGuestPasses2Response) Reset()
func (*CMsgAMGrantGuestPasses2Response) String ¶
func (m *CMsgAMGrantGuestPasses2Response) String() string
type CMsgAMSendEmail ¶
type CMsgAMSendEmail struct { Steamid *uint64 `protobuf:"fixed64,1,opt,name=steamid" json:"steamid,omitempty"` EmailMsgType *uint32 `protobuf:"varint,2,opt,name=email_msg_type" json:"email_msg_type,omitempty"` EmailFormat *uint32 `protobuf:"varint,3,opt,name=email_format" json:"email_format,omitempty"` PersonaNameTokens []*CMsgAMSendEmail_PersonaNameReplacementToken `protobuf:"bytes,5,rep,name=persona_name_tokens" json:"persona_name_tokens,omitempty"` SourceGc *uint32 `protobuf:"varint,6,opt,name=source_gc" json:"source_gc,omitempty"` Tokens []*CMsgAMSendEmail_ReplacementToken `protobuf:"bytes,7,rep,name=tokens" json:"tokens,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgAMSendEmail) GetEmailFormat ¶
func (m *CMsgAMSendEmail) GetEmailFormat() uint32
func (*CMsgAMSendEmail) GetEmailMsgType ¶
func (m *CMsgAMSendEmail) GetEmailMsgType() uint32
func (*CMsgAMSendEmail) GetPersonaNameTokens ¶
func (m *CMsgAMSendEmail) GetPersonaNameTokens() []*CMsgAMSendEmail_PersonaNameReplacementToken
func (*CMsgAMSendEmail) GetSourceGc ¶
func (m *CMsgAMSendEmail) GetSourceGc() uint32
func (*CMsgAMSendEmail) GetSteamid ¶
func (m *CMsgAMSendEmail) GetSteamid() uint64
func (*CMsgAMSendEmail) GetTokens ¶
func (m *CMsgAMSendEmail) GetTokens() []*CMsgAMSendEmail_ReplacementToken
func (*CMsgAMSendEmail) ProtoMessage ¶
func (*CMsgAMSendEmail) ProtoMessage()
func (*CMsgAMSendEmail) Reset ¶
func (m *CMsgAMSendEmail) Reset()
func (*CMsgAMSendEmail) String ¶
func (m *CMsgAMSendEmail) String() string
type CMsgAMSendEmailResponse ¶
type CMsgAMSendEmailResponse struct { Eresult *uint32 `protobuf:"varint,1,opt,name=eresult,def=2" json:"eresult,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgAMSendEmailResponse) GetEresult ¶
func (m *CMsgAMSendEmailResponse) GetEresult() uint32
func (*CMsgAMSendEmailResponse) ProtoMessage ¶
func (*CMsgAMSendEmailResponse) ProtoMessage()
func (*CMsgAMSendEmailResponse) Reset ¶
func (m *CMsgAMSendEmailResponse) Reset()
func (*CMsgAMSendEmailResponse) String ¶
func (m *CMsgAMSendEmailResponse) String() string
type CMsgAMSendEmail_PersonaNameReplacementToken ¶
type CMsgAMSendEmail_PersonaNameReplacementToken struct { Steamid *uint64 `protobuf:"fixed64,1,opt,name=steamid" json:"steamid,omitempty"` TokenName *string `protobuf:"bytes,2,opt,name=token_name" json:"token_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgAMSendEmail_PersonaNameReplacementToken) GetSteamid ¶
func (m *CMsgAMSendEmail_PersonaNameReplacementToken) GetSteamid() uint64
func (*CMsgAMSendEmail_PersonaNameReplacementToken) GetTokenName ¶
func (m *CMsgAMSendEmail_PersonaNameReplacementToken) GetTokenName() string
func (*CMsgAMSendEmail_PersonaNameReplacementToken) ProtoMessage ¶
func (*CMsgAMSendEmail_PersonaNameReplacementToken) ProtoMessage()
func (*CMsgAMSendEmail_PersonaNameReplacementToken) Reset ¶
func (m *CMsgAMSendEmail_PersonaNameReplacementToken) Reset()
func (*CMsgAMSendEmail_PersonaNameReplacementToken) String ¶
func (m *CMsgAMSendEmail_PersonaNameReplacementToken) String() string
type CMsgAMSendEmail_ReplacementToken ¶
type CMsgAMSendEmail_ReplacementToken struct { TokenName *string `protobuf:"bytes,1,opt,name=token_name" json:"token_name,omitempty"` TokenValue *string `protobuf:"bytes,2,opt,name=token_value" json:"token_value,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgAMSendEmail_ReplacementToken) GetTokenName ¶
func (m *CMsgAMSendEmail_ReplacementToken) GetTokenName() string
func (*CMsgAMSendEmail_ReplacementToken) GetTokenValue ¶
func (m *CMsgAMSendEmail_ReplacementToken) GetTokenValue() string
func (*CMsgAMSendEmail_ReplacementToken) ProtoMessage ¶
func (*CMsgAMSendEmail_ReplacementToken) ProtoMessage()
func (*CMsgAMSendEmail_ReplacementToken) Reset ¶
func (m *CMsgAMSendEmail_ReplacementToken) Reset()
func (*CMsgAMSendEmail_ReplacementToken) String ¶
func (m *CMsgAMSendEmail_ReplacementToken) String() string
type CMsgAbandonCurrentGame ¶
type CMsgAbandonCurrentGame struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgAbandonCurrentGame) ProtoMessage ¶
func (*CMsgAbandonCurrentGame) ProtoMessage()
func (*CMsgAbandonCurrentGame) Reset ¶
func (m *CMsgAbandonCurrentGame) Reset()
func (*CMsgAbandonCurrentGame) String ¶
func (m *CMsgAbandonCurrentGame) String() string
type CMsgAddItemToSocket ¶
type CMsgAddItemToSocket struct { ItemItemId *uint64 `protobuf:"varint,1,opt,name=item_item_id" json:"item_item_id,omitempty"` GemsToSocket []*CMsgAddItemToSocketData `protobuf:"bytes,2,rep,name=gems_to_socket" json:"gems_to_socket,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgAddItemToSocket) GetGemsToSocket ¶
func (m *CMsgAddItemToSocket) GetGemsToSocket() []*CMsgAddItemToSocketData
func (*CMsgAddItemToSocket) GetItemItemId ¶
func (m *CMsgAddItemToSocket) GetItemItemId() uint64
func (*CMsgAddItemToSocket) ProtoMessage ¶
func (*CMsgAddItemToSocket) ProtoMessage()
func (*CMsgAddItemToSocket) Reset ¶
func (m *CMsgAddItemToSocket) Reset()
func (*CMsgAddItemToSocket) String ¶
func (m *CMsgAddItemToSocket) String() string
type CMsgAddItemToSocketData ¶
type CMsgAddItemToSocketData struct { GemItemId *uint64 `protobuf:"varint,1,opt,name=gem_item_id" json:"gem_item_id,omitempty"` SocketIndex *uint32 `protobuf:"varint,2,opt,name=socket_index" json:"socket_index,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgAddItemToSocketData) GetGemItemId ¶
func (m *CMsgAddItemToSocketData) GetGemItemId() uint64
func (*CMsgAddItemToSocketData) GetSocketIndex ¶
func (m *CMsgAddItemToSocketData) GetSocketIndex() uint32
func (*CMsgAddItemToSocketData) ProtoMessage ¶
func (*CMsgAddItemToSocketData) ProtoMessage()
func (*CMsgAddItemToSocketData) Reset ¶
func (m *CMsgAddItemToSocketData) Reset()
func (*CMsgAddItemToSocketData) String ¶
func (m *CMsgAddItemToSocketData) String() string
type CMsgAddItemToSocketResponse ¶
type CMsgAddItemToSocketResponse struct { ItemItemId *uint64 `protobuf:"varint,1,opt,name=item_item_id" json:"item_item_id,omitempty"` UpdatedSocketIndex []uint32 `protobuf:"varint,2,rep,name=updated_socket_index" json:"updated_socket_index,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgAddItemToSocketResponse) GetItemItemId ¶
func (m *CMsgAddItemToSocketResponse) GetItemItemId() uint64
func (*CMsgAddItemToSocketResponse) GetUpdatedSocketIndex ¶
func (m *CMsgAddItemToSocketResponse) GetUpdatedSocketIndex() []uint32
func (*CMsgAddItemToSocketResponse) ProtoMessage ¶
func (*CMsgAddItemToSocketResponse) ProtoMessage()
func (*CMsgAddItemToSocketResponse) Reset ¶
func (m *CMsgAddItemToSocketResponse) Reset()
func (*CMsgAddItemToSocketResponse) String ¶
func (m *CMsgAddItemToSocketResponse) String() string
type CMsgAddSocket ¶
type CMsgAddSocket struct { ToolItemId *uint64 `protobuf:"varint,1,opt,name=tool_item_id" json:"tool_item_id,omitempty"` ItemItemId *uint64 `protobuf:"varint,2,opt,name=item_item_id" json:"item_item_id,omitempty"` Unusual *bool `protobuf:"varint,3,opt,name=unusual" json:"unusual,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgAddSocket) GetItemItemId ¶
func (m *CMsgAddSocket) GetItemItemId() uint64
func (*CMsgAddSocket) GetToolItemId ¶
func (m *CMsgAddSocket) GetToolItemId() uint64
func (*CMsgAddSocket) GetUnusual ¶
func (m *CMsgAddSocket) GetUnusual() bool
func (*CMsgAddSocket) ProtoMessage ¶
func (*CMsgAddSocket) ProtoMessage()
func (*CMsgAddSocket) Reset ¶
func (m *CMsgAddSocket) Reset()
func (*CMsgAddSocket) String ¶
func (m *CMsgAddSocket) String() string
type CMsgAddSocketResponse ¶
type CMsgAddSocketResponse struct { ItemId *uint64 `protobuf:"varint,1,opt,name=item_id" json:"item_id,omitempty"` UpdatedSocketIndex []uint32 `protobuf:"varint,2,rep,name=updated_socket_index" json:"updated_socket_index,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgAddSocketResponse) GetItemId ¶
func (m *CMsgAddSocketResponse) GetItemId() uint64
func (*CMsgAddSocketResponse) GetUpdatedSocketIndex ¶
func (m *CMsgAddSocketResponse) GetUpdatedSocketIndex() []uint32
func (*CMsgAddSocketResponse) ProtoMessage ¶
func (*CMsgAddSocketResponse) ProtoMessage()
func (*CMsgAddSocketResponse) Reset ¶
func (m *CMsgAddSocketResponse) Reset()
func (*CMsgAddSocketResponse) String ¶
func (m *CMsgAddSocketResponse) String() string
type CMsgAdjustItemEquippedState ¶
type CMsgAdjustItemEquippedState struct { ItemId *uint64 `protobuf:"varint,1,opt,name=item_id" json:"item_id,omitempty"` NewClass *uint32 `protobuf:"varint,2,opt,name=new_class" json:"new_class,omitempty"` NewSlot *uint32 `protobuf:"varint,3,opt,name=new_slot" json:"new_slot,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgAdjustItemEquippedState) GetItemId ¶
func (m *CMsgAdjustItemEquippedState) GetItemId() uint64
func (*CMsgAdjustItemEquippedState) GetNewClass ¶
func (m *CMsgAdjustItemEquippedState) GetNewClass() uint32
func (*CMsgAdjustItemEquippedState) GetNewSlot ¶
func (m *CMsgAdjustItemEquippedState) GetNewSlot() uint32
func (*CMsgAdjustItemEquippedState) ProtoMessage ¶
func (*CMsgAdjustItemEquippedState) ProtoMessage()
func (*CMsgAdjustItemEquippedState) Reset ¶
func (m *CMsgAdjustItemEquippedState) Reset()
func (*CMsgAdjustItemEquippedState) String ¶
func (m *CMsgAdjustItemEquippedState) String() string
type CMsgApplyAutograph ¶
type CMsgApplyAutograph struct { AutographItemId *uint64 `protobuf:"varint,1,opt,name=autograph_item_id" json:"autograph_item_id,omitempty"` ItemItemId *uint64 `protobuf:"varint,2,opt,name=item_item_id" json:"item_item_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgApplyAutograph) GetAutographItemId ¶
func (m *CMsgApplyAutograph) GetAutographItemId() uint64
func (*CMsgApplyAutograph) GetItemItemId ¶
func (m *CMsgApplyAutograph) GetItemItemId() uint64
func (*CMsgApplyAutograph) ProtoMessage ¶
func (*CMsgApplyAutograph) ProtoMessage()
func (*CMsgApplyAutograph) Reset ¶
func (m *CMsgApplyAutograph) Reset()
func (*CMsgApplyAutograph) String ¶
func (m *CMsgApplyAutograph) String() string
type CMsgApplyEggEssence ¶
type CMsgApplyEggEssence struct { EssenceItemId *uint64 `protobuf:"varint,1,opt,name=essence_item_id" json:"essence_item_id,omitempty"` EggItemId *uint64 `protobuf:"varint,2,opt,name=egg_item_id" json:"egg_item_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgApplyEggEssence) GetEggItemId ¶
func (m *CMsgApplyEggEssence) GetEggItemId() uint64
func (*CMsgApplyEggEssence) GetEssenceItemId ¶
func (m *CMsgApplyEggEssence) GetEssenceItemId() uint64
func (*CMsgApplyEggEssence) ProtoMessage ¶
func (*CMsgApplyEggEssence) ProtoMessage()
func (*CMsgApplyEggEssence) Reset ¶
func (m *CMsgApplyEggEssence) Reset()
func (*CMsgApplyEggEssence) String ¶
func (m *CMsgApplyEggEssence) String() string
type CMsgApplyPennantUpgrade ¶
type CMsgApplyPennantUpgrade struct { UpgradeItemId *uint64 `protobuf:"varint,1,opt,name=upgrade_item_id" json:"upgrade_item_id,omitempty"` PennantItemId *uint64 `protobuf:"varint,2,opt,name=pennant_item_id" json:"pennant_item_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgApplyPennantUpgrade) GetPennantItemId ¶
func (m *CMsgApplyPennantUpgrade) GetPennantItemId() uint64
func (*CMsgApplyPennantUpgrade) GetUpgradeItemId ¶
func (m *CMsgApplyPennantUpgrade) GetUpgradeItemId() uint64
func (*CMsgApplyPennantUpgrade) ProtoMessage ¶
func (*CMsgApplyPennantUpgrade) ProtoMessage()
func (*CMsgApplyPennantUpgrade) Reset ¶
func (m *CMsgApplyPennantUpgrade) Reset()
func (*CMsgApplyPennantUpgrade) String ¶
func (m *CMsgApplyPennantUpgrade) String() string
type CMsgApplyStrangePart ¶
type CMsgApplyStrangePart struct { StrangePartItemId *uint64 `protobuf:"varint,1,opt,name=strange_part_item_id" json:"strange_part_item_id,omitempty"` ItemItemId *uint64 `protobuf:"varint,2,opt,name=item_item_id" json:"item_item_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgApplyStrangePart) GetItemItemId ¶
func (m *CMsgApplyStrangePart) GetItemItemId() uint64
func (*CMsgApplyStrangePart) GetStrangePartItemId ¶
func (m *CMsgApplyStrangePart) GetStrangePartItemId() uint64
func (*CMsgApplyStrangePart) ProtoMessage ¶
func (*CMsgApplyStrangePart) ProtoMessage()
func (*CMsgApplyStrangePart) Reset ¶
func (m *CMsgApplyStrangePart) Reset()
func (*CMsgApplyStrangePart) String ¶
func (m *CMsgApplyStrangePart) String() string
type CMsgApplyTeamToPracticeLobby ¶
type CMsgApplyTeamToPracticeLobby struct { TeamId *uint32 `protobuf:"varint,1,opt,name=team_id" json:"team_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgApplyTeamToPracticeLobby) GetTeamId ¶
func (m *CMsgApplyTeamToPracticeLobby) GetTeamId() uint32
func (*CMsgApplyTeamToPracticeLobby) ProtoMessage ¶
func (*CMsgApplyTeamToPracticeLobby) ProtoMessage()
func (*CMsgApplyTeamToPracticeLobby) Reset ¶
func (m *CMsgApplyTeamToPracticeLobby) Reset()
func (*CMsgApplyTeamToPracticeLobby) String ¶
func (m *CMsgApplyTeamToPracticeLobby) String() string
type CMsgBalancedShuffleLobby ¶
type CMsgBalancedShuffleLobby struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgBalancedShuffleLobby) ProtoMessage ¶
func (*CMsgBalancedShuffleLobby) ProtoMessage()
func (*CMsgBalancedShuffleLobby) Reset ¶
func (m *CMsgBalancedShuffleLobby) Reset()
func (*CMsgBalancedShuffleLobby) String ¶
func (m *CMsgBalancedShuffleLobby) String() string
type CMsgBotGameCreate ¶
type CMsgBotGameCreate struct { SearchKey *string `protobuf:"bytes,1,opt,name=search_key" json:"search_key,omitempty"` ClientVersion *uint32 `protobuf:"varint,2,opt,name=client_version" json:"client_version,omitempty"` Difficulty *DOTABotDifficulty `protobuf:"varint,3,opt,name=difficulty,enum=DOTABotDifficulty,def=0" json:"difficulty,omitempty"` Team *DOTA_GC_TEAM `protobuf:"varint,4,opt,name=team,enum=DOTA_GC_TEAM,def=0" json:"team,omitempty"` GameMode *uint32 `protobuf:"varint,5,opt,name=game_mode" json:"game_mode,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgBotGameCreate) GetClientVersion ¶
func (m *CMsgBotGameCreate) GetClientVersion() uint32
func (*CMsgBotGameCreate) GetDifficulty ¶
func (m *CMsgBotGameCreate) GetDifficulty() DOTABotDifficulty
func (*CMsgBotGameCreate) GetGameMode ¶
func (m *CMsgBotGameCreate) GetGameMode() uint32
func (*CMsgBotGameCreate) GetSearchKey ¶
func (m *CMsgBotGameCreate) GetSearchKey() string
func (*CMsgBotGameCreate) GetTeam ¶
func (m *CMsgBotGameCreate) GetTeam() DOTA_GC_TEAM
func (*CMsgBotGameCreate) ProtoMessage ¶
func (*CMsgBotGameCreate) ProtoMessage()
func (*CMsgBotGameCreate) Reset ¶
func (m *CMsgBotGameCreate) Reset()
func (*CMsgBotGameCreate) String ¶
func (m *CMsgBotGameCreate) String() string
type CMsgCancelWatchGame ¶
type CMsgCancelWatchGame struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgCancelWatchGame) ProtoMessage ¶
func (*CMsgCancelWatchGame) ProtoMessage()
func (*CMsgCancelWatchGame) Reset ¶
func (m *CMsgCancelWatchGame) Reset()
func (*CMsgCancelWatchGame) String ¶
func (m *CMsgCancelWatchGame) String() string
type CMsgCastMatchVote ¶
type CMsgCastMatchVote struct { MatchId *uint32 `protobuf:"varint,1,opt,name=match_id" json:"match_id,omitempty"` Vote *DOTAMatchVote `protobuf:"varint,2,opt,name=vote,enum=DOTAMatchVote,def=0" json:"vote,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgCastMatchVote) GetMatchId ¶
func (m *CMsgCastMatchVote) GetMatchId() uint32
func (*CMsgCastMatchVote) GetVote ¶
func (m *CMsgCastMatchVote) GetVote() DOTAMatchVote
func (*CMsgCastMatchVote) ProtoMessage ¶
func (*CMsgCastMatchVote) ProtoMessage()
func (*CMsgCastMatchVote) Reset ¶
func (m *CMsgCastMatchVote) Reset()
func (*CMsgCastMatchVote) String ¶
func (m *CMsgCastMatchVote) String() string
type CMsgClientGameserverPings ¶
type CMsgClientGameserverPings struct { AveragePingByGroup []uint32 `protobuf:"varint,1,rep,name=average_ping_by_group" json:"average_ping_by_group,omitempty"` PingDetails []*CMsgClientGameserverPings_PingDetail `protobuf:"bytes,2,rep,name=ping_details" json:"ping_details,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgClientGameserverPings) GetAveragePingByGroup ¶
func (m *CMsgClientGameserverPings) GetAveragePingByGroup() []uint32
func (*CMsgClientGameserverPings) GetPingDetails ¶
func (m *CMsgClientGameserverPings) GetPingDetails() []*CMsgClientGameserverPings_PingDetail
func (*CMsgClientGameserverPings) ProtoMessage ¶
func (*CMsgClientGameserverPings) ProtoMessage()
func (*CMsgClientGameserverPings) Reset ¶
func (m *CMsgClientGameserverPings) Reset()
func (*CMsgClientGameserverPings) String ¶
func (m *CMsgClientGameserverPings) String() string
type CMsgClientGameserverPings_PingDetail ¶
type CMsgClientGameserverPings_PingDetail struct { Ip *uint32 `protobuf:"fixed32,1,opt,name=ip" json:"ip,omitempty"` Port *uint32 `protobuf:"varint,2,opt,name=port" json:"port,omitempty"` Ping *uint32 `protobuf:"varint,3,opt,name=ping" json:"ping,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgClientGameserverPings_PingDetail) GetIp ¶
func (m *CMsgClientGameserverPings_PingDetail) GetIp() uint32
func (*CMsgClientGameserverPings_PingDetail) GetPing ¶
func (m *CMsgClientGameserverPings_PingDetail) GetPing() uint32
func (*CMsgClientGameserverPings_PingDetail) GetPort ¶
func (m *CMsgClientGameserverPings_PingDetail) GetPort() uint32
func (*CMsgClientGameserverPings_PingDetail) ProtoMessage ¶
func (*CMsgClientGameserverPings_PingDetail) ProtoMessage()
func (*CMsgClientGameserverPings_PingDetail) Reset ¶
func (m *CMsgClientGameserverPings_PingDetail) Reset()
func (*CMsgClientGameserverPings_PingDetail) String ¶
func (m *CMsgClientGameserverPings_PingDetail) String() string
type CMsgClientHello ¶
type CMsgClientHello struct { Version *uint32 `protobuf:"varint,1,opt,name=version" json:"version,omitempty"` SocacheHaveVersions []*CMsgSOCacheHaveVersion `protobuf:"bytes,2,rep,name=socache_have_versions" json:"socache_have_versions,omitempty"` ClientSessionNeed *uint32 `protobuf:"varint,3,opt,name=client_session_need" json:"client_session_need,omitempty"` ClientLauncher *PartnerAccountType `protobuf:"varint,4,opt,name=client_launcher,enum=PartnerAccountType,def=0" json:"client_launcher,omitempty"` SecretKey *string `protobuf:"bytes,5,opt,name=secret_key" json:"secret_key,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgClientHello) GetClientLauncher ¶
func (m *CMsgClientHello) GetClientLauncher() PartnerAccountType
func (*CMsgClientHello) GetClientSessionNeed ¶
func (m *CMsgClientHello) GetClientSessionNeed() uint32
func (*CMsgClientHello) GetSecretKey ¶
func (m *CMsgClientHello) GetSecretKey() string
func (*CMsgClientHello) GetSocacheHaveVersions ¶
func (m *CMsgClientHello) GetSocacheHaveVersions() []*CMsgSOCacheHaveVersion
func (*CMsgClientHello) GetVersion ¶
func (m *CMsgClientHello) GetVersion() uint32
func (*CMsgClientHello) ProtoMessage ¶
func (*CMsgClientHello) ProtoMessage()
func (*CMsgClientHello) Reset ¶
func (m *CMsgClientHello) Reset()
func (*CMsgClientHello) String ¶
func (m *CMsgClientHello) String() string
type CMsgClientProvideSurveyResult ¶
type CMsgClientProvideSurveyResult struct { Responses []*CMsgClientProvideSurveyResult_Response `protobuf:"bytes,1,rep,name=responses" json:"responses,omitempty"` SurveyKey *uint64 `protobuf:"varint,2,opt,name=survey_key" json:"survey_key,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgClientProvideSurveyResult) GetResponses ¶
func (m *CMsgClientProvideSurveyResult) GetResponses() []*CMsgClientProvideSurveyResult_Response
func (*CMsgClientProvideSurveyResult) GetSurveyKey ¶
func (m *CMsgClientProvideSurveyResult) GetSurveyKey() uint64
func (*CMsgClientProvideSurveyResult) ProtoMessage ¶
func (*CMsgClientProvideSurveyResult) ProtoMessage()
func (*CMsgClientProvideSurveyResult) Reset ¶
func (m *CMsgClientProvideSurveyResult) Reset()
func (*CMsgClientProvideSurveyResult) String ¶
func (m *CMsgClientProvideSurveyResult) String() string
type CMsgClientProvideSurveyResult_Response ¶
type CMsgClientProvideSurveyResult_Response struct { QuestionId *uint32 `protobuf:"varint,1,opt,name=question_id" json:"question_id,omitempty"` SurveyValue *uint32 `protobuf:"varint,2,opt,name=survey_value" json:"survey_value,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgClientProvideSurveyResult_Response) GetQuestionId ¶
func (m *CMsgClientProvideSurveyResult_Response) GetQuestionId() uint32
func (*CMsgClientProvideSurveyResult_Response) GetSurveyValue ¶
func (m *CMsgClientProvideSurveyResult_Response) GetSurveyValue() uint32
func (*CMsgClientProvideSurveyResult_Response) ProtoMessage ¶
func (*CMsgClientProvideSurveyResult_Response) ProtoMessage()
func (*CMsgClientProvideSurveyResult_Response) Reset ¶
func (m *CMsgClientProvideSurveyResult_Response) Reset()
func (*CMsgClientProvideSurveyResult_Response) String ¶
func (m *CMsgClientProvideSurveyResult_Response) String() string
type CMsgClientSuspended ¶
type CMsgClientSuspended struct { TimeEnd *uint32 `protobuf:"varint,1,opt,name=time_end" json:"time_end,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgClientSuspended) GetTimeEnd ¶
func (m *CMsgClientSuspended) GetTimeEnd() uint32
func (*CMsgClientSuspended) ProtoMessage ¶
func (*CMsgClientSuspended) ProtoMessage()
func (*CMsgClientSuspended) Reset ¶
func (m *CMsgClientSuspended) Reset()
func (*CMsgClientSuspended) String ¶
func (m *CMsgClientSuspended) String() string
type CMsgClientToGCTrackDialogResult ¶
type CMsgClientToGCTrackDialogResult struct { DialogId *uint32 `protobuf:"varint,1,opt,name=dialog_id" json:"dialog_id,omitempty"` Value *uint32 `protobuf:"varint,2,opt,name=value" json:"value,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgClientToGCTrackDialogResult) GetDialogId ¶
func (m *CMsgClientToGCTrackDialogResult) GetDialogId() uint32
func (*CMsgClientToGCTrackDialogResult) GetValue ¶
func (m *CMsgClientToGCTrackDialogResult) GetValue() uint32
func (*CMsgClientToGCTrackDialogResult) ProtoMessage ¶
func (*CMsgClientToGCTrackDialogResult) ProtoMessage()
func (*CMsgClientToGCTrackDialogResult) Reset ¶
func (m *CMsgClientToGCTrackDialogResult) Reset()
func (*CMsgClientToGCTrackDialogResult) String ¶
func (m *CMsgClientToGCTrackDialogResult) String() string
type CMsgClientWelcome ¶
type CMsgClientWelcome struct { Version *uint32 `protobuf:"varint,1,opt,name=version" json:"version,omitempty"` GameData []byte `protobuf:"bytes,2,opt,name=game_data" json:"game_data,omitempty"` OutofdateSubscribedCaches []*CMsgSOCacheSubscribed `protobuf:"bytes,3,rep,name=outofdate_subscribed_caches" json:"outofdate_subscribed_caches,omitempty"` UptodateSubscribedCaches []*CMsgSOCacheSubscriptionCheck `protobuf:"bytes,4,rep,name=uptodate_subscribed_caches" json:"uptodate_subscribed_caches,omitempty"` Location *CMsgClientWelcome_Location `protobuf:"bytes,5,opt,name=location" json:"location,omitempty"` SaveGameKey []byte `protobuf:"bytes,6,opt,name=save_game_key" json:"save_game_key,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgClientWelcome) GetGameData ¶
func (m *CMsgClientWelcome) GetGameData() []byte
func (*CMsgClientWelcome) GetLocation ¶
func (m *CMsgClientWelcome) GetLocation() *CMsgClientWelcome_Location
func (*CMsgClientWelcome) GetOutofdateSubscribedCaches ¶
func (m *CMsgClientWelcome) GetOutofdateSubscribedCaches() []*CMsgSOCacheSubscribed
func (*CMsgClientWelcome) GetSaveGameKey ¶
func (m *CMsgClientWelcome) GetSaveGameKey() []byte
func (*CMsgClientWelcome) GetUptodateSubscribedCaches ¶
func (m *CMsgClientWelcome) GetUptodateSubscribedCaches() []*CMsgSOCacheSubscriptionCheck
func (*CMsgClientWelcome) GetVersion ¶
func (m *CMsgClientWelcome) GetVersion() uint32
func (*CMsgClientWelcome) ProtoMessage ¶
func (*CMsgClientWelcome) ProtoMessage()
func (*CMsgClientWelcome) Reset ¶
func (m *CMsgClientWelcome) Reset()
func (*CMsgClientWelcome) String ¶
func (m *CMsgClientWelcome) String() string
type CMsgClientWelcome_Location ¶
type CMsgClientWelcome_Location struct { Latitude *float32 `protobuf:"fixed32,1,opt,name=latitude" json:"latitude,omitempty"` Longitude *float32 `protobuf:"fixed32,2,opt,name=longitude" json:"longitude,omitempty"` Country *string `protobuf:"bytes,3,opt,name=country" json:"country,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgClientWelcome_Location) GetCountry ¶
func (m *CMsgClientWelcome_Location) GetCountry() string
func (*CMsgClientWelcome_Location) GetLatitude ¶
func (m *CMsgClientWelcome_Location) GetLatitude() float32
func (*CMsgClientWelcome_Location) GetLongitude ¶
func (m *CMsgClientWelcome_Location) GetLongitude() float32
func (*CMsgClientWelcome_Location) ProtoMessage ¶
func (*CMsgClientWelcome_Location) ProtoMessage()
func (*CMsgClientWelcome_Location) Reset ¶
func (m *CMsgClientWelcome_Location) Reset()
func (*CMsgClientWelcome_Location) String ¶
func (m *CMsgClientWelcome_Location) String() string
type CMsgClientsRejoinChatChannels ¶
type CMsgClientsRejoinChatChannels struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgClientsRejoinChatChannels) ProtoMessage ¶
func (*CMsgClientsRejoinChatChannels) ProtoMessage()
func (*CMsgClientsRejoinChatChannels) Reset ¶
func (m *CMsgClientsRejoinChatChannels) Reset()
func (*CMsgClientsRejoinChatChannels) String ¶
func (m *CMsgClientsRejoinChatChannels) String() string
type CMsgConVarValue ¶
type CMsgConVarValue struct { Name *string `protobuf:"bytes,1,opt,name=name" json:"name,omitempty"` Value *string `protobuf:"bytes,2,opt,name=value" json:"value,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgConVarValue) GetName ¶
func (m *CMsgConVarValue) GetName() string
func (*CMsgConVarValue) GetValue ¶
func (m *CMsgConVarValue) GetValue() string
func (*CMsgConVarValue) ProtoMessage ¶
func (*CMsgConVarValue) ProtoMessage()
func (*CMsgConVarValue) Reset ¶
func (m *CMsgConVarValue) Reset()
func (*CMsgConVarValue) String ¶
func (m *CMsgConVarValue) String() string
type CMsgConnectedPlayers ¶
type CMsgConnectedPlayers struct { ConnectedPlayers []*CMsgConnectedPlayers_Player `protobuf:"bytes,1,rep,name=connected_players" json:"connected_players,omitempty"` DisconnectedPlayers []*CMsgConnectedPlayers_Player `protobuf:"bytes,7,rep,name=disconnected_players" json:"disconnected_players,omitempty"` GameState *DOTA_GameState `protobuf:"varint,2,opt,name=game_state,enum=DOTA_GameState,def=0" json:"game_state,omitempty"` TowerState *uint32 `protobuf:"varint,4,opt,name=tower_state" json:"tower_state,omitempty"` FirstBloodHappened *bool `protobuf:"varint,6,opt,name=first_blood_happened" json:"first_blood_happened,omitempty"` SendReason *CMsgConnectedPlayers_SendReason `protobuf:"varint,8,opt,name=send_reason,enum=CMsgConnectedPlayers_SendReason,def=0" json:"send_reason,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgConnectedPlayers) GetConnectedPlayers ¶
func (m *CMsgConnectedPlayers) GetConnectedPlayers() []*CMsgConnectedPlayers_Player
func (*CMsgConnectedPlayers) GetDisconnectedPlayers ¶
func (m *CMsgConnectedPlayers) GetDisconnectedPlayers() []*CMsgConnectedPlayers_Player
func (*CMsgConnectedPlayers) GetFirstBloodHappened ¶
func (m *CMsgConnectedPlayers) GetFirstBloodHappened() bool
func (*CMsgConnectedPlayers) GetGameState ¶
func (m *CMsgConnectedPlayers) GetGameState() DOTA_GameState
func (*CMsgConnectedPlayers) GetSendReason ¶
func (m *CMsgConnectedPlayers) GetSendReason() CMsgConnectedPlayers_SendReason
func (*CMsgConnectedPlayers) GetTowerState ¶
func (m *CMsgConnectedPlayers) GetTowerState() uint32
func (*CMsgConnectedPlayers) ProtoMessage ¶
func (*CMsgConnectedPlayers) ProtoMessage()
func (*CMsgConnectedPlayers) Reset ¶
func (m *CMsgConnectedPlayers) Reset()
func (*CMsgConnectedPlayers) String ¶
func (m *CMsgConnectedPlayers) String() string
type CMsgConnectedPlayers_Player ¶
type CMsgConnectedPlayers_Player struct { SteamId *uint64 `protobuf:"fixed64,1,opt,name=steam_id" json:"steam_id,omitempty"` HeroId *uint32 `protobuf:"varint,2,opt,name=hero_id" json:"hero_id,omitempty"` LeaverState *CMsgLeaverState `protobuf:"bytes,3,opt,name=leaver_state" json:"leaver_state,omitempty"` DisconnectReason *ENetworkDisconnectionReason `protobuf:"varint,4,opt,name=disconnect_reason,enum=ENetworkDisconnectionReason,def=0" json:"disconnect_reason,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgConnectedPlayers_Player) GetDisconnectReason ¶
func (m *CMsgConnectedPlayers_Player) GetDisconnectReason() ENetworkDisconnectionReason
func (*CMsgConnectedPlayers_Player) GetHeroId ¶
func (m *CMsgConnectedPlayers_Player) GetHeroId() uint32
func (*CMsgConnectedPlayers_Player) GetLeaverState ¶
func (m *CMsgConnectedPlayers_Player) GetLeaverState() *CMsgLeaverState
func (*CMsgConnectedPlayers_Player) GetSteamId ¶
func (m *CMsgConnectedPlayers_Player) GetSteamId() uint64
func (*CMsgConnectedPlayers_Player) ProtoMessage ¶
func (*CMsgConnectedPlayers_Player) ProtoMessage()
func (*CMsgConnectedPlayers_Player) Reset ¶
func (m *CMsgConnectedPlayers_Player) Reset()
func (*CMsgConnectedPlayers_Player) String ¶
func (m *CMsgConnectedPlayers_Player) String() string
type CMsgConnectedPlayers_SendReason ¶
type CMsgConnectedPlayers_SendReason int32
const ( CMsgConnectedPlayers_INVALID CMsgConnectedPlayers_SendReason = 0 CMsgConnectedPlayers_HEARTBEAT CMsgConnectedPlayers_SendReason = 1 CMsgConnectedPlayers_GAME_STATE CMsgConnectedPlayers_SendReason = 2 CMsgConnectedPlayers_FIRST_BLOOD CMsgConnectedPlayers_SendReason = 3 CMsgConnectedPlayers_PLAYER_CONNECTED CMsgConnectedPlayers_SendReason = 4 CMsgConnectedPlayers_PLAYER_HERO CMsgConnectedPlayers_SendReason = 5 CMsgConnectedPlayers_PLAYER_DISCONNECTED_CONSEQUENCES CMsgConnectedPlayers_SendReason = 6 CMsgConnectedPlayers_PLAYER_DISCONNECTED_NOCONSEQUENCES CMsgConnectedPlayers_SendReason = 7 CMsgConnectedPlayers_TOWER_STATE CMsgConnectedPlayers_SendReason = 9 CMsgConnectedPlayers_GAMESTATE_TIMEOUT CMsgConnectedPlayers_SendReason = 10 CMsgConnectedPlayers_MASS_DISCONNECT CMsgConnectedPlayers_SendReason = 11 )
const Default_CMsgConnectedPlayers_SendReason CMsgConnectedPlayers_SendReason = CMsgConnectedPlayers_INVALID
func (CMsgConnectedPlayers_SendReason) Enum ¶
func (x CMsgConnectedPlayers_SendReason) Enum() *CMsgConnectedPlayers_SendReason
func (CMsgConnectedPlayers_SendReason) String ¶
func (x CMsgConnectedPlayers_SendReason) String() string
func (*CMsgConnectedPlayers_SendReason) UnmarshalJSON ¶
func (x *CMsgConnectedPlayers_SendReason) UnmarshalJSON(data []byte) error
type CMsgConnectionStatus ¶
type CMsgConnectionStatus struct { Status *GCConnectionStatus `protobuf:"varint,1,opt,name=status,enum=GCConnectionStatus,def=0" json:"status,omitempty"` ClientSessionNeed *uint32 `protobuf:"varint,2,opt,name=client_session_need" json:"client_session_need,omitempty"` QueuePosition *int32 `protobuf:"varint,3,opt,name=queue_position" json:"queue_position,omitempty"` QueueSize *int32 `protobuf:"varint,4,opt,name=queue_size" json:"queue_size,omitempty"` WaitSeconds *int32 `protobuf:"varint,5,opt,name=wait_seconds" json:"wait_seconds,omitempty"` EstimatedWaitSecondsRemaining *int32 `protobuf:"varint,6,opt,name=estimated_wait_seconds_remaining" json:"estimated_wait_seconds_remaining,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgConnectionStatus) GetClientSessionNeed ¶
func (m *CMsgConnectionStatus) GetClientSessionNeed() uint32
func (*CMsgConnectionStatus) GetEstimatedWaitSecondsRemaining ¶
func (m *CMsgConnectionStatus) GetEstimatedWaitSecondsRemaining() int32
func (*CMsgConnectionStatus) GetQueuePosition ¶
func (m *CMsgConnectionStatus) GetQueuePosition() int32
func (*CMsgConnectionStatus) GetQueueSize ¶
func (m *CMsgConnectionStatus) GetQueueSize() int32
func (*CMsgConnectionStatus) GetStatus ¶
func (m *CMsgConnectionStatus) GetStatus() GCConnectionStatus
func (*CMsgConnectionStatus) GetWaitSeconds ¶
func (m *CMsgConnectionStatus) GetWaitSeconds() int32
func (*CMsgConnectionStatus) ProtoMessage ¶
func (*CMsgConnectionStatus) ProtoMessage()
func (*CMsgConnectionStatus) Reset ¶
func (m *CMsgConnectionStatus) Reset()
func (*CMsgConnectionStatus) String ¶
func (m *CMsgConnectionStatus) String() string
type CMsgConsumableExhausted ¶
type CMsgConsumableExhausted struct { ItemDefId *int32 `protobuf:"varint,1,opt,name=item_def_id" json:"item_def_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgConsumableExhausted) GetItemDefId ¶
func (m *CMsgConsumableExhausted) GetItemDefId() int32
func (*CMsgConsumableExhausted) ProtoMessage ¶
func (*CMsgConsumableExhausted) ProtoMessage()
func (*CMsgConsumableExhausted) Reset ¶
func (m *CMsgConsumableExhausted) Reset()
func (*CMsgConsumableExhausted) String ¶
func (m *CMsgConsumableExhausted) String() string
type CMsgCraftStatue ¶
type CMsgCraftStatue struct { Heroid *uint32 `protobuf:"varint,1,opt,name=heroid" json:"heroid,omitempty"` Sequencename *string `protobuf:"bytes,2,opt,name=sequencename" json:"sequencename,omitempty"` Cycle *float32 `protobuf:"fixed32,3,opt,name=cycle" json:"cycle,omitempty"` Description *string `protobuf:"bytes,4,opt,name=description" json:"description,omitempty"` PedestalItemdef *uint32 `protobuf:"varint,5,opt,name=pedestal_itemdef" json:"pedestal_itemdef,omitempty"` Toolid *uint64 `protobuf:"varint,6,opt,name=toolid" json:"toolid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgCraftStatue) GetCycle ¶
func (m *CMsgCraftStatue) GetCycle() float32
func (*CMsgCraftStatue) GetDescription ¶
func (m *CMsgCraftStatue) GetDescription() string
func (*CMsgCraftStatue) GetHeroid ¶
func (m *CMsgCraftStatue) GetHeroid() uint32
func (*CMsgCraftStatue) GetPedestalItemdef ¶
func (m *CMsgCraftStatue) GetPedestalItemdef() uint32
func (*CMsgCraftStatue) GetSequencename ¶
func (m *CMsgCraftStatue) GetSequencename() string
func (*CMsgCraftStatue) GetToolid ¶
func (m *CMsgCraftStatue) GetToolid() uint64
func (*CMsgCraftStatue) ProtoMessage ¶
func (*CMsgCraftStatue) ProtoMessage()
func (*CMsgCraftStatue) Reset ¶
func (m *CMsgCraftStatue) Reset()
func (*CMsgCraftStatue) String ¶
func (m *CMsgCraftStatue) String() string
type CMsgCraftingResponse ¶
type CMsgCraftingResponse struct { ItemIds []uint64 `protobuf:"varint,1,rep,name=item_ids" json:"item_ids,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgCraftingResponse) GetItemIds ¶
func (m *CMsgCraftingResponse) GetItemIds() []uint64
func (*CMsgCraftingResponse) ProtoMessage ¶
func (*CMsgCraftingResponse) ProtoMessage()
func (*CMsgCraftingResponse) Reset ¶
func (m *CMsgCraftingResponse) Reset()
func (*CMsgCraftingResponse) String ¶
func (m *CMsgCraftingResponse) String() string
type CMsgCustomGameCreate ¶
type CMsgCustomGameCreate struct { SearchKey *string `protobuf:"bytes,1,opt,name=search_key" json:"search_key,omitempty"` ClientVersion *uint32 `protobuf:"varint,2,opt,name=client_version" json:"client_version,omitempty"` Difficulty *uint32 `protobuf:"varint,3,opt,name=difficulty" json:"difficulty,omitempty"` GameMode *string `protobuf:"bytes,4,opt,name=game_mode" json:"game_mode,omitempty"` Map *string `protobuf:"bytes,5,opt,name=map" json:"map,omitempty"` CustomGameId *uint64 `protobuf:"varint,7,opt,name=custom_game_id" json:"custom_game_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgCustomGameCreate) GetClientVersion ¶
func (m *CMsgCustomGameCreate) GetClientVersion() uint32
func (*CMsgCustomGameCreate) GetCustomGameId ¶
func (m *CMsgCustomGameCreate) GetCustomGameId() uint64
func (*CMsgCustomGameCreate) GetDifficulty ¶
func (m *CMsgCustomGameCreate) GetDifficulty() uint32
func (*CMsgCustomGameCreate) GetGameMode ¶
func (m *CMsgCustomGameCreate) GetGameMode() string
func (*CMsgCustomGameCreate) GetMap ¶
func (m *CMsgCustomGameCreate) GetMap() string
func (*CMsgCustomGameCreate) GetSearchKey ¶
func (m *CMsgCustomGameCreate) GetSearchKey() string
func (*CMsgCustomGameCreate) ProtoMessage ¶
func (*CMsgCustomGameCreate) ProtoMessage()
func (*CMsgCustomGameCreate) Reset ¶
func (m *CMsgCustomGameCreate) Reset()
func (*CMsgCustomGameCreate) String ¶
func (m *CMsgCustomGameCreate) String() string
type CMsgDOTAAccountGuildMembershipsSDO ¶
type CMsgDOTAAccountGuildMembershipsSDO struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` Memberships []*CMsgDOTAAccountGuildMembershipsSDO_Membership `protobuf:"bytes,2,rep,name=memberships" json:"memberships,omitempty"` Invitations []*CMsgDOTAAccountGuildMembershipsSDO_Invitation `protobuf:"bytes,3,rep,name=invitations" json:"invitations,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAAccountGuildMembershipsSDO) GetAccountId ¶
func (m *CMsgDOTAAccountGuildMembershipsSDO) GetAccountId() uint32
func (*CMsgDOTAAccountGuildMembershipsSDO) GetInvitations ¶
func (m *CMsgDOTAAccountGuildMembershipsSDO) GetInvitations() []*CMsgDOTAAccountGuildMembershipsSDO_Invitation
func (*CMsgDOTAAccountGuildMembershipsSDO) GetMemberships ¶
func (m *CMsgDOTAAccountGuildMembershipsSDO) GetMemberships() []*CMsgDOTAAccountGuildMembershipsSDO_Membership
func (*CMsgDOTAAccountGuildMembershipsSDO) ProtoMessage ¶
func (*CMsgDOTAAccountGuildMembershipsSDO) ProtoMessage()
func (*CMsgDOTAAccountGuildMembershipsSDO) Reset ¶
func (m *CMsgDOTAAccountGuildMembershipsSDO) Reset()
func (*CMsgDOTAAccountGuildMembershipsSDO) String ¶
func (m *CMsgDOTAAccountGuildMembershipsSDO) String() string
type CMsgDOTAAccountGuildMembershipsSDO_Invitation ¶
type CMsgDOTAAccountGuildMembershipsSDO_Invitation struct { GuildId *uint32 `protobuf:"varint,1,opt,name=guild_id" json:"guild_id,omitempty"` TimeSent *uint32 `protobuf:"varint,2,opt,name=time_sent" json:"time_sent,omitempty"` AccountIdSender *uint32 `protobuf:"varint,3,opt,name=account_id_sender" json:"account_id_sender,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAAccountGuildMembershipsSDO_Invitation) GetAccountIdSender ¶
func (m *CMsgDOTAAccountGuildMembershipsSDO_Invitation) GetAccountIdSender() uint32
func (*CMsgDOTAAccountGuildMembershipsSDO_Invitation) GetGuildId ¶
func (m *CMsgDOTAAccountGuildMembershipsSDO_Invitation) GetGuildId() uint32
func (*CMsgDOTAAccountGuildMembershipsSDO_Invitation) GetTimeSent ¶
func (m *CMsgDOTAAccountGuildMembershipsSDO_Invitation) GetTimeSent() uint32
func (*CMsgDOTAAccountGuildMembershipsSDO_Invitation) ProtoMessage ¶
func (*CMsgDOTAAccountGuildMembershipsSDO_Invitation) ProtoMessage()
func (*CMsgDOTAAccountGuildMembershipsSDO_Invitation) Reset ¶
func (m *CMsgDOTAAccountGuildMembershipsSDO_Invitation) Reset()
func (*CMsgDOTAAccountGuildMembershipsSDO_Invitation) String ¶
func (m *CMsgDOTAAccountGuildMembershipsSDO_Invitation) String() string
type CMsgDOTAAccountGuildMembershipsSDO_Membership ¶
type CMsgDOTAAccountGuildMembershipsSDO_Membership struct { GuildId *uint32 `protobuf:"varint,1,opt,name=guild_id" json:"guild_id,omitempty"` Role *uint32 `protobuf:"varint,2,opt,name=role" json:"role,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAAccountGuildMembershipsSDO_Membership) GetGuildId ¶
func (m *CMsgDOTAAccountGuildMembershipsSDO_Membership) GetGuildId() uint32
func (*CMsgDOTAAccountGuildMembershipsSDO_Membership) GetRole ¶
func (m *CMsgDOTAAccountGuildMembershipsSDO_Membership) GetRole() uint32
func (*CMsgDOTAAccountGuildMembershipsSDO_Membership) ProtoMessage ¶
func (*CMsgDOTAAccountGuildMembershipsSDO_Membership) ProtoMessage()
func (*CMsgDOTAAccountGuildMembershipsSDO_Membership) Reset ¶
func (m *CMsgDOTAAccountGuildMembershipsSDO_Membership) Reset()
func (*CMsgDOTAAccountGuildMembershipsSDO_Membership) String ¶
func (m *CMsgDOTAAccountGuildMembershipsSDO_Membership) String() string
type CMsgDOTAAwardEventPoints ¶
type CMsgDOTAAwardEventPoints struct { AwardPoints []*CMsgDOTAAwardEventPoints_AwardPoints `protobuf:"bytes,1,rep,name=award_points" json:"award_points,omitempty"` MatchId *uint64 `protobuf:"varint,2,opt,name=match_id" json:"match_id,omitempty"` EventId *uint32 `protobuf:"varint,4,opt,name=event_id" json:"event_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAAwardEventPoints) GetAwardPoints ¶
func (m *CMsgDOTAAwardEventPoints) GetAwardPoints() []*CMsgDOTAAwardEventPoints_AwardPoints
func (*CMsgDOTAAwardEventPoints) GetEventId ¶
func (m *CMsgDOTAAwardEventPoints) GetEventId() uint32
func (*CMsgDOTAAwardEventPoints) GetMatchId ¶
func (m *CMsgDOTAAwardEventPoints) GetMatchId() uint64
func (*CMsgDOTAAwardEventPoints) ProtoMessage ¶
func (*CMsgDOTAAwardEventPoints) ProtoMessage()
func (*CMsgDOTAAwardEventPoints) Reset ¶
func (m *CMsgDOTAAwardEventPoints) Reset()
func (*CMsgDOTAAwardEventPoints) String ¶
func (m *CMsgDOTAAwardEventPoints) String() string
type CMsgDOTAAwardEventPoints_AwardPoints ¶
type CMsgDOTAAwardEventPoints_AwardPoints struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` Points *int32 `protobuf:"varint,2,opt,name=points" json:"points,omitempty"` PremiumPoints *int32 `protobuf:"varint,3,opt,name=premium_points" json:"premium_points,omitempty"` TradeBanTime *uint32 `protobuf:"varint,5,opt,name=trade_ban_time" json:"trade_ban_time,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAAwardEventPoints_AwardPoints) GetAccountId ¶
func (m *CMsgDOTAAwardEventPoints_AwardPoints) GetAccountId() uint32
func (*CMsgDOTAAwardEventPoints_AwardPoints) GetPoints ¶
func (m *CMsgDOTAAwardEventPoints_AwardPoints) GetPoints() int32
func (*CMsgDOTAAwardEventPoints_AwardPoints) GetPremiumPoints ¶
func (m *CMsgDOTAAwardEventPoints_AwardPoints) GetPremiumPoints() int32
func (*CMsgDOTAAwardEventPoints_AwardPoints) GetTradeBanTime ¶
func (m *CMsgDOTAAwardEventPoints_AwardPoints) GetTradeBanTime() uint32
func (*CMsgDOTAAwardEventPoints_AwardPoints) ProtoMessage ¶
func (*CMsgDOTAAwardEventPoints_AwardPoints) ProtoMessage()
func (*CMsgDOTAAwardEventPoints_AwardPoints) Reset ¶
func (m *CMsgDOTAAwardEventPoints_AwardPoints) Reset()
func (*CMsgDOTAAwardEventPoints_AwardPoints) String ¶
func (m *CMsgDOTAAwardEventPoints_AwardPoints) String() string
type CMsgDOTABetaParticipation ¶
type CMsgDOTABetaParticipation struct { AccessRights *uint32 `protobuf:"varint,1,opt,name=access_rights" json:"access_rights,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTABetaParticipation) GetAccessRights ¶
func (m *CMsgDOTABetaParticipation) GetAccessRights() uint32
func (*CMsgDOTABetaParticipation) ProtoMessage ¶
func (*CMsgDOTABetaParticipation) ProtoMessage()
func (*CMsgDOTABetaParticipation) Reset ¶
func (m *CMsgDOTABetaParticipation) Reset()
func (*CMsgDOTABetaParticipation) String ¶
func (m *CMsgDOTABetaParticipation) String() string
type CMsgDOTABroadcastNotification ¶
type CMsgDOTABroadcastNotification struct { Message *string `protobuf:"bytes,1,opt,name=message" json:"message,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTABroadcastNotification) GetMessage ¶
func (m *CMsgDOTABroadcastNotification) GetMessage() string
func (*CMsgDOTABroadcastNotification) ProtoMessage ¶
func (*CMsgDOTABroadcastNotification) ProtoMessage()
func (*CMsgDOTABroadcastNotification) Reset ¶
func (m *CMsgDOTABroadcastNotification) Reset()
func (*CMsgDOTABroadcastNotification) String ¶
func (m *CMsgDOTABroadcastNotification) String() string
type CMsgDOTAChatChannelFullUpdate ¶
type CMsgDOTAChatChannelFullUpdate struct { ChannelId *uint64 `protobuf:"fixed64,1,opt,name=channel_id" json:"channel_id,omitempty"` Members []*CMsgDOTAChatMember `protobuf:"bytes,2,rep,name=members" json:"members,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAChatChannelFullUpdate) GetChannelId ¶
func (m *CMsgDOTAChatChannelFullUpdate) GetChannelId() uint64
func (*CMsgDOTAChatChannelFullUpdate) GetMembers ¶
func (m *CMsgDOTAChatChannelFullUpdate) GetMembers() []*CMsgDOTAChatMember
func (*CMsgDOTAChatChannelFullUpdate) ProtoMessage ¶
func (*CMsgDOTAChatChannelFullUpdate) ProtoMessage()
func (*CMsgDOTAChatChannelFullUpdate) Reset ¶
func (m *CMsgDOTAChatChannelFullUpdate) Reset()
func (*CMsgDOTAChatChannelFullUpdate) String ¶
func (m *CMsgDOTAChatChannelFullUpdate) String() string
type CMsgDOTAChatChannelMemberUpdate ¶
type CMsgDOTAChatChannelMemberUpdate struct { ChannelId *uint64 `protobuf:"fixed64,1,opt,name=channel_id" json:"channel_id,omitempty"` LeftSteamIds []uint64 `protobuf:"fixed64,2,rep,name=left_steam_ids" json:"left_steam_ids,omitempty"` JoinedMembers []*CMsgDOTAChatChannelMemberUpdate_JoinedMember `protobuf:"bytes,3,rep,name=joined_members" json:"joined_members,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAChatChannelMemberUpdate) GetChannelId ¶
func (m *CMsgDOTAChatChannelMemberUpdate) GetChannelId() uint64
func (*CMsgDOTAChatChannelMemberUpdate) GetJoinedMembers ¶
func (m *CMsgDOTAChatChannelMemberUpdate) GetJoinedMembers() []*CMsgDOTAChatChannelMemberUpdate_JoinedMember
func (*CMsgDOTAChatChannelMemberUpdate) GetLeftSteamIds ¶
func (m *CMsgDOTAChatChannelMemberUpdate) GetLeftSteamIds() []uint64
func (*CMsgDOTAChatChannelMemberUpdate) ProtoMessage ¶
func (*CMsgDOTAChatChannelMemberUpdate) ProtoMessage()
func (*CMsgDOTAChatChannelMemberUpdate) Reset ¶
func (m *CMsgDOTAChatChannelMemberUpdate) Reset()
func (*CMsgDOTAChatChannelMemberUpdate) String ¶
func (m *CMsgDOTAChatChannelMemberUpdate) String() string
type CMsgDOTAChatChannelMemberUpdate_JoinedMember ¶
type CMsgDOTAChatChannelMemberUpdate_JoinedMember struct { SteamId *uint64 `protobuf:"fixed64,1,opt,name=steam_id" json:"steam_id,omitempty"` PersonaName *string `protobuf:"bytes,2,opt,name=persona_name" json:"persona_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAChatChannelMemberUpdate_JoinedMember) GetPersonaName ¶
func (m *CMsgDOTAChatChannelMemberUpdate_JoinedMember) GetPersonaName() string
func (*CMsgDOTAChatChannelMemberUpdate_JoinedMember) GetSteamId ¶
func (m *CMsgDOTAChatChannelMemberUpdate_JoinedMember) GetSteamId() uint64
func (*CMsgDOTAChatChannelMemberUpdate_JoinedMember) ProtoMessage ¶
func (*CMsgDOTAChatChannelMemberUpdate_JoinedMember) ProtoMessage()
func (*CMsgDOTAChatChannelMemberUpdate_JoinedMember) Reset ¶
func (m *CMsgDOTAChatChannelMemberUpdate_JoinedMember) Reset()
func (*CMsgDOTAChatChannelMemberUpdate_JoinedMember) String ¶
func (m *CMsgDOTAChatChannelMemberUpdate_JoinedMember) String() string
type CMsgDOTAChatGetUserList ¶
type CMsgDOTAChatGetUserList struct { ChannelId *uint64 `protobuf:"fixed64,1,opt,name=channel_id" json:"channel_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAChatGetUserList) GetChannelId ¶
func (m *CMsgDOTAChatGetUserList) GetChannelId() uint64
func (*CMsgDOTAChatGetUserList) ProtoMessage ¶
func (*CMsgDOTAChatGetUserList) ProtoMessage()
func (*CMsgDOTAChatGetUserList) Reset ¶
func (m *CMsgDOTAChatGetUserList) Reset()
func (*CMsgDOTAChatGetUserList) String ¶
func (m *CMsgDOTAChatGetUserList) String() string
type CMsgDOTAChatGetUserListResponse ¶
type CMsgDOTAChatGetUserListResponse struct { ChannelId *uint64 `protobuf:"fixed64,1,opt,name=channel_id" json:"channel_id,omitempty"` Members []*CMsgDOTAChatGetUserListResponse_Member `protobuf:"bytes,2,rep,name=members" json:"members,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAChatGetUserListResponse) GetChannelId ¶
func (m *CMsgDOTAChatGetUserListResponse) GetChannelId() uint64
func (*CMsgDOTAChatGetUserListResponse) GetMembers ¶
func (m *CMsgDOTAChatGetUserListResponse) GetMembers() []*CMsgDOTAChatGetUserListResponse_Member
func (*CMsgDOTAChatGetUserListResponse) ProtoMessage ¶
func (*CMsgDOTAChatGetUserListResponse) ProtoMessage()
func (*CMsgDOTAChatGetUserListResponse) Reset ¶
func (m *CMsgDOTAChatGetUserListResponse) Reset()
func (*CMsgDOTAChatGetUserListResponse) String ¶
func (m *CMsgDOTAChatGetUserListResponse) String() string
type CMsgDOTAChatGetUserListResponse_Member ¶
type CMsgDOTAChatGetUserListResponse_Member struct { SteamId *uint64 `protobuf:"fixed64,1,opt,name=steam_id" json:"steam_id,omitempty"` PersonaName *string `protobuf:"bytes,2,opt,name=persona_name" json:"persona_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAChatGetUserListResponse_Member) GetPersonaName ¶
func (m *CMsgDOTAChatGetUserListResponse_Member) GetPersonaName() string
func (*CMsgDOTAChatGetUserListResponse_Member) GetSteamId ¶
func (m *CMsgDOTAChatGetUserListResponse_Member) GetSteamId() uint64
func (*CMsgDOTAChatGetUserListResponse_Member) ProtoMessage ¶
func (*CMsgDOTAChatGetUserListResponse_Member) ProtoMessage()
func (*CMsgDOTAChatGetUserListResponse_Member) Reset ¶
func (m *CMsgDOTAChatGetUserListResponse_Member) Reset()
func (*CMsgDOTAChatGetUserListResponse_Member) String ¶
func (m *CMsgDOTAChatGetUserListResponse_Member) String() string
type CMsgDOTAChatMember ¶
type CMsgDOTAChatMember struct { SteamId *uint64 `protobuf:"fixed64,1,opt,name=steam_id" json:"steam_id,omitempty"` PersonaName *string `protobuf:"bytes,2,opt,name=persona_name" json:"persona_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAChatMember) GetPersonaName ¶
func (m *CMsgDOTAChatMember) GetPersonaName() string
func (*CMsgDOTAChatMember) GetSteamId ¶
func (m *CMsgDOTAChatMember) GetSteamId() uint64
func (*CMsgDOTAChatMember) ProtoMessage ¶
func (*CMsgDOTAChatMember) ProtoMessage()
func (*CMsgDOTAChatMember) Reset ¶
func (m *CMsgDOTAChatMember) Reset()
func (*CMsgDOTAChatMember) String ¶
func (m *CMsgDOTAChatMember) String() string
type CMsgDOTAChatMessage ¶
type CMsgDOTAChatMessage struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` ChannelId *uint64 `protobuf:"varint,2,opt,name=channel_id" json:"channel_id,omitempty"` PersonaName *string `protobuf:"bytes,3,opt,name=persona_name" json:"persona_name,omitempty"` Text *string `protobuf:"bytes,4,opt,name=text" json:"text,omitempty"` Timestamp *uint32 `protobuf:"varint,5,opt,name=timestamp" json:"timestamp,omitempty"` SuggestInviteAccountId *uint32 `protobuf:"varint,6,opt,name=suggest_invite_account_id" json:"suggest_invite_account_id,omitempty"` SuggestInviteName *string `protobuf:"bytes,7,opt,name=suggest_invite_name" json:"suggest_invite_name,omitempty"` FantasyDraftOwnerAccountId *uint32 `protobuf:"varint,8,opt,name=fantasy_draft_owner_account_id" json:"fantasy_draft_owner_account_id,omitempty"` FantasyDraftPlayerAccountId *uint32 `protobuf:"varint,9,opt,name=fantasy_draft_player_account_id" json:"fantasy_draft_player_account_id,omitempty"` CompendiumLevel *uint32 `protobuf:"varint,10,opt,name=compendium_level" json:"compendium_level,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAChatMessage) GetAccountId ¶
func (m *CMsgDOTAChatMessage) GetAccountId() uint32
func (*CMsgDOTAChatMessage) GetChannelId ¶
func (m *CMsgDOTAChatMessage) GetChannelId() uint64
func (*CMsgDOTAChatMessage) GetCompendiumLevel ¶
func (m *CMsgDOTAChatMessage) GetCompendiumLevel() uint32
func (*CMsgDOTAChatMessage) GetFantasyDraftOwnerAccountId ¶
func (m *CMsgDOTAChatMessage) GetFantasyDraftOwnerAccountId() uint32
func (*CMsgDOTAChatMessage) GetFantasyDraftPlayerAccountId ¶
func (m *CMsgDOTAChatMessage) GetFantasyDraftPlayerAccountId() uint32
func (*CMsgDOTAChatMessage) GetPersonaName ¶
func (m *CMsgDOTAChatMessage) GetPersonaName() string
func (*CMsgDOTAChatMessage) GetSuggestInviteAccountId ¶
func (m *CMsgDOTAChatMessage) GetSuggestInviteAccountId() uint32
func (*CMsgDOTAChatMessage) GetSuggestInviteName ¶
func (m *CMsgDOTAChatMessage) GetSuggestInviteName() string
func (*CMsgDOTAChatMessage) GetText ¶
func (m *CMsgDOTAChatMessage) GetText() string
func (*CMsgDOTAChatMessage) GetTimestamp ¶
func (m *CMsgDOTAChatMessage) GetTimestamp() uint32
func (*CMsgDOTAChatMessage) ProtoMessage ¶
func (*CMsgDOTAChatMessage) ProtoMessage()
func (*CMsgDOTAChatMessage) Reset ¶
func (m *CMsgDOTAChatMessage) Reset()
func (*CMsgDOTAChatMessage) String ¶
func (m *CMsgDOTAChatMessage) String() string
type CMsgDOTAClearNotifySuccessfulReport ¶
type CMsgDOTAClearNotifySuccessfulReport struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgDOTAClearNotifySuccessfulReport) ProtoMessage ¶
func (*CMsgDOTAClearNotifySuccessfulReport) ProtoMessage()
func (*CMsgDOTAClearNotifySuccessfulReport) Reset ¶
func (m *CMsgDOTAClearNotifySuccessfulReport) Reset()
func (*CMsgDOTAClearNotifySuccessfulReport) String ¶
func (m *CMsgDOTAClearNotifySuccessfulReport) String() string
type CMsgDOTAClearTournamentGame ¶
type CMsgDOTAClearTournamentGame struct { TournamentId *uint32 `protobuf:"varint,1,opt,name=tournament_id" json:"tournament_id,omitempty"` GameId *uint32 `protobuf:"varint,2,opt,name=game_id" json:"game_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAClearTournamentGame) GetGameId ¶
func (m *CMsgDOTAClearTournamentGame) GetGameId() uint32
func (*CMsgDOTAClearTournamentGame) GetTournamentId ¶
func (m *CMsgDOTAClearTournamentGame) GetTournamentId() uint32
func (*CMsgDOTAClearTournamentGame) ProtoMessage ¶
func (*CMsgDOTAClearTournamentGame) ProtoMessage()
func (*CMsgDOTAClearTournamentGame) Reset ¶
func (m *CMsgDOTAClearTournamentGame) Reset()
func (*CMsgDOTAClearTournamentGame) String ¶
func (m *CMsgDOTAClearTournamentGame) String() string
type CMsgDOTAClientIgnoredUser ¶
type CMsgDOTAClientIgnoredUser struct { IgnoredAccountId *uint32 `protobuf:"varint,1,opt,name=ignored_account_id" json:"ignored_account_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAClientIgnoredUser) GetIgnoredAccountId ¶
func (m *CMsgDOTAClientIgnoredUser) GetIgnoredAccountId() uint32
func (*CMsgDOTAClientIgnoredUser) ProtoMessage ¶
func (*CMsgDOTAClientIgnoredUser) ProtoMessage()
func (*CMsgDOTAClientIgnoredUser) Reset ¶
func (m *CMsgDOTAClientIgnoredUser) Reset()
func (*CMsgDOTAClientIgnoredUser) String ¶
func (m *CMsgDOTAClientIgnoredUser) String() string
type CMsgDOTACompendiumData ¶
type CMsgDOTACompendiumData struct { Selections []*CMsgDOTACompendiumSelection `protobuf:"bytes,1,rep,name=selections" json:"selections,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTACompendiumData) GetSelections ¶
func (m *CMsgDOTACompendiumData) GetSelections() []*CMsgDOTACompendiumSelection
func (*CMsgDOTACompendiumData) ProtoMessage ¶
func (*CMsgDOTACompendiumData) ProtoMessage()
func (*CMsgDOTACompendiumData) Reset ¶
func (m *CMsgDOTACompendiumData) Reset()
func (*CMsgDOTACompendiumData) String ¶
func (m *CMsgDOTACompendiumData) String() string
type CMsgDOTACompendiumDataRequest ¶
type CMsgDOTACompendiumDataRequest struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` Leagueid *uint32 `protobuf:"varint,2,opt,name=leagueid" json:"leagueid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTACompendiumDataRequest) GetAccountId ¶
func (m *CMsgDOTACompendiumDataRequest) GetAccountId() uint32
func (*CMsgDOTACompendiumDataRequest) GetLeagueid ¶
func (m *CMsgDOTACompendiumDataRequest) GetLeagueid() uint32
func (*CMsgDOTACompendiumDataRequest) ProtoMessage ¶
func (*CMsgDOTACompendiumDataRequest) ProtoMessage()
func (*CMsgDOTACompendiumDataRequest) Reset ¶
func (m *CMsgDOTACompendiumDataRequest) Reset()
func (*CMsgDOTACompendiumDataRequest) String ¶
func (m *CMsgDOTACompendiumDataRequest) String() string
type CMsgDOTACompendiumDataResponse ¶
type CMsgDOTACompendiumDataResponse struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` Leagueid *uint32 `protobuf:"varint,2,opt,name=leagueid" json:"leagueid,omitempty"` Result *uint32 `protobuf:"varint,3,opt,name=result,def=2" json:"result,omitempty"` CompendiumData *CMsgDOTACompendiumData `protobuf:"bytes,4,opt,name=compendium_data" json:"compendium_data,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTACompendiumDataResponse) GetAccountId ¶
func (m *CMsgDOTACompendiumDataResponse) GetAccountId() uint32
func (*CMsgDOTACompendiumDataResponse) GetCompendiumData ¶
func (m *CMsgDOTACompendiumDataResponse) GetCompendiumData() *CMsgDOTACompendiumData
func (*CMsgDOTACompendiumDataResponse) GetLeagueid ¶
func (m *CMsgDOTACompendiumDataResponse) GetLeagueid() uint32
func (*CMsgDOTACompendiumDataResponse) GetResult ¶
func (m *CMsgDOTACompendiumDataResponse) GetResult() uint32
func (*CMsgDOTACompendiumDataResponse) ProtoMessage ¶
func (*CMsgDOTACompendiumDataResponse) ProtoMessage()
func (*CMsgDOTACompendiumDataResponse) Reset ¶
func (m *CMsgDOTACompendiumDataResponse) Reset()
func (*CMsgDOTACompendiumDataResponse) String ¶
func (m *CMsgDOTACompendiumDataResponse) String() string
type CMsgDOTACompendiumSelection ¶
type CMsgDOTACompendiumSelection struct { SelectionIndex *uint32 `protobuf:"varint,1,opt,name=selection_index" json:"selection_index,omitempty"` Selection *uint32 `protobuf:"varint,2,opt,name=selection" json:"selection,omitempty"` Leagueid *uint32 `protobuf:"varint,3,opt,name=leagueid" json:"leagueid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTACompendiumSelection) GetLeagueid ¶
func (m *CMsgDOTACompendiumSelection) GetLeagueid() uint32
func (*CMsgDOTACompendiumSelection) GetSelection ¶
func (m *CMsgDOTACompendiumSelection) GetSelection() uint32
func (*CMsgDOTACompendiumSelection) GetSelectionIndex ¶
func (m *CMsgDOTACompendiumSelection) GetSelectionIndex() uint32
func (*CMsgDOTACompendiumSelection) ProtoMessage ¶
func (*CMsgDOTACompendiumSelection) ProtoMessage()
func (*CMsgDOTACompendiumSelection) Reset ¶
func (m *CMsgDOTACompendiumSelection) Reset()
func (*CMsgDOTACompendiumSelection) String ¶
func (m *CMsgDOTACompendiumSelection) String() string
type CMsgDOTACompendiumSelectionResponse ¶
type CMsgDOTACompendiumSelectionResponse struct { Eresult *uint32 `protobuf:"varint,1,opt,name=eresult,def=2" json:"eresult,omitempty"` ExtraSelections []*CMsgDOTACompendiumSelection `protobuf:"bytes,2,rep,name=extra_selections" json:"extra_selections,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTACompendiumSelectionResponse) GetEresult ¶
func (m *CMsgDOTACompendiumSelectionResponse) GetEresult() uint32
func (*CMsgDOTACompendiumSelectionResponse) GetExtraSelections ¶
func (m *CMsgDOTACompendiumSelectionResponse) GetExtraSelections() []*CMsgDOTACompendiumSelection
func (*CMsgDOTACompendiumSelectionResponse) ProtoMessage ¶
func (*CMsgDOTACompendiumSelectionResponse) ProtoMessage()
func (*CMsgDOTACompendiumSelectionResponse) Reset ¶
func (m *CMsgDOTACompendiumSelectionResponse) Reset()
func (*CMsgDOTACompendiumSelectionResponse) String ¶
func (m *CMsgDOTACompendiumSelectionResponse) String() string
type CMsgDOTAConsumeFantasyTicket ¶
type CMsgDOTAConsumeFantasyTicket struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` ItemId *uint64 `protobuf:"varint,2,opt,name=item_id" json:"item_id,omitempty"` FantasyLeagueId *uint32 `protobuf:"varint,3,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAConsumeFantasyTicket) GetAccountId ¶
func (m *CMsgDOTAConsumeFantasyTicket) GetAccountId() uint32
func (*CMsgDOTAConsumeFantasyTicket) GetFantasyLeagueId ¶
func (m *CMsgDOTAConsumeFantasyTicket) GetFantasyLeagueId() uint32
func (*CMsgDOTAConsumeFantasyTicket) GetItemId ¶
func (m *CMsgDOTAConsumeFantasyTicket) GetItemId() uint64
func (*CMsgDOTAConsumeFantasyTicket) ProtoMessage ¶
func (*CMsgDOTAConsumeFantasyTicket) ProtoMessage()
func (*CMsgDOTAConsumeFantasyTicket) Reset ¶
func (m *CMsgDOTAConsumeFantasyTicket) Reset()
func (*CMsgDOTAConsumeFantasyTicket) String ¶
func (m *CMsgDOTAConsumeFantasyTicket) String() string
type CMsgDOTAConsumeFantasyTicketFailure ¶
type CMsgDOTAConsumeFantasyTicketFailure struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` ItemId *uint64 `protobuf:"varint,2,opt,name=item_id" json:"item_id,omitempty"` FantasyLeagueId *uint32 `protobuf:"varint,3,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAConsumeFantasyTicketFailure) GetAccountId ¶
func (m *CMsgDOTAConsumeFantasyTicketFailure) GetAccountId() uint32
func (*CMsgDOTAConsumeFantasyTicketFailure) GetFantasyLeagueId ¶
func (m *CMsgDOTAConsumeFantasyTicketFailure) GetFantasyLeagueId() uint32
func (*CMsgDOTAConsumeFantasyTicketFailure) GetItemId ¶
func (m *CMsgDOTAConsumeFantasyTicketFailure) GetItemId() uint64
func (*CMsgDOTAConsumeFantasyTicketFailure) ProtoMessage ¶
func (*CMsgDOTAConsumeFantasyTicketFailure) ProtoMessage()
func (*CMsgDOTAConsumeFantasyTicketFailure) Reset ¶
func (m *CMsgDOTAConsumeFantasyTicketFailure) Reset()
func (*CMsgDOTAConsumeFantasyTicketFailure) String ¶
func (m *CMsgDOTAConsumeFantasyTicketFailure) String() string
type CMsgDOTACreateFantasyLeagueRequest ¶
type CMsgDOTACreateFantasyLeagueRequest struct { LeagueName *string `protobuf:"bytes,1,opt,name=league_name" json:"league_name,omitempty"` LeagueLogo *uint64 `protobuf:"varint,2,opt,name=league_logo" json:"league_logo,omitempty"` SelectionMode *Fantasy_Selection_Mode `protobuf:"varint,3,opt,name=selection_mode,enum=Fantasy_Selection_Mode,def=0" json:"selection_mode,omitempty"` TeamCount *uint32 `protobuf:"varint,4,opt,name=team_count" json:"team_count,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTACreateFantasyLeagueRequest) GetLeagueLogo ¶
func (m *CMsgDOTACreateFantasyLeagueRequest) GetLeagueLogo() uint64
func (*CMsgDOTACreateFantasyLeagueRequest) GetLeagueName ¶
func (m *CMsgDOTACreateFantasyLeagueRequest) GetLeagueName() string
func (*CMsgDOTACreateFantasyLeagueRequest) GetSelectionMode ¶
func (m *CMsgDOTACreateFantasyLeagueRequest) GetSelectionMode() Fantasy_Selection_Mode
func (*CMsgDOTACreateFantasyLeagueRequest) GetTeamCount ¶
func (m *CMsgDOTACreateFantasyLeagueRequest) GetTeamCount() uint32
func (*CMsgDOTACreateFantasyLeagueRequest) ProtoMessage ¶
func (*CMsgDOTACreateFantasyLeagueRequest) ProtoMessage()
func (*CMsgDOTACreateFantasyLeagueRequest) Reset ¶
func (m *CMsgDOTACreateFantasyLeagueRequest) Reset()
func (*CMsgDOTACreateFantasyLeagueRequest) String ¶
func (m *CMsgDOTACreateFantasyLeagueRequest) String() string
type CMsgDOTACreateFantasyLeagueResponse ¶
type CMsgDOTACreateFantasyLeagueResponse struct { Result *CMsgDOTACreateFantasyLeagueResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTACreateFantasyLeagueResponse_EResult,def=0" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTACreateFantasyLeagueResponse) GetResult ¶
func (m *CMsgDOTACreateFantasyLeagueResponse) GetResult() CMsgDOTACreateFantasyLeagueResponse_EResult
func (*CMsgDOTACreateFantasyLeagueResponse) ProtoMessage ¶
func (*CMsgDOTACreateFantasyLeagueResponse) ProtoMessage()
func (*CMsgDOTACreateFantasyLeagueResponse) Reset ¶
func (m *CMsgDOTACreateFantasyLeagueResponse) Reset()
func (*CMsgDOTACreateFantasyLeagueResponse) String ¶
func (m *CMsgDOTACreateFantasyLeagueResponse) String() string
type CMsgDOTACreateFantasyLeagueResponse_EResult ¶
type CMsgDOTACreateFantasyLeagueResponse_EResult int32
const ( CMsgDOTACreateFantasyLeagueResponse_SUCCESS CMsgDOTACreateFantasyLeagueResponse_EResult = 0 CMsgDOTACreateFantasyLeagueResponse_ERROR_UNSPECIFIED CMsgDOTACreateFantasyLeagueResponse_EResult = 1 CMsgDOTACreateFantasyLeagueResponse_ERROR_TOO_MANY_LEAGUES CMsgDOTACreateFantasyLeagueResponse_EResult = 2 CMsgDOTACreateFantasyLeagueResponse_ERROR_INVALID_TEAM_COUNT CMsgDOTACreateFantasyLeagueResponse_EResult = 3 CMsgDOTACreateFantasyLeagueResponse_ERROR_CREATION_DISABLED CMsgDOTACreateFantasyLeagueResponse_EResult = 4 )
const Default_CMsgDOTACreateFantasyLeagueResponse_Result CMsgDOTACreateFantasyLeagueResponse_EResult = CMsgDOTACreateFantasyLeagueResponse_SUCCESS
func (CMsgDOTACreateFantasyLeagueResponse_EResult) String ¶
func (x CMsgDOTACreateFantasyLeagueResponse_EResult) String() string
func (*CMsgDOTACreateFantasyLeagueResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTACreateFantasyLeagueResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTACreateTeam ¶
type CMsgDOTACreateTeam struct { Name *string `protobuf:"bytes,1,opt,name=name" json:"name,omitempty"` Tag *string `protobuf:"bytes,2,opt,name=tag" json:"tag,omitempty"` Logo *uint64 `protobuf:"varint,3,opt,name=logo" json:"logo,omitempty"` BaseLogo *uint64 `protobuf:"varint,4,opt,name=base_logo" json:"base_logo,omitempty"` BannerLogo *uint64 `protobuf:"varint,5,opt,name=banner_logo" json:"banner_logo,omitempty"` SponsorLogo *uint64 `protobuf:"varint,6,opt,name=sponsor_logo" json:"sponsor_logo,omitempty"` CountryCode *string `protobuf:"bytes,7,opt,name=country_code" json:"country_code,omitempty"` Url *string `protobuf:"bytes,8,opt,name=url" json:"url,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTACreateTeam) GetBannerLogo ¶
func (m *CMsgDOTACreateTeam) GetBannerLogo() uint64
func (*CMsgDOTACreateTeam) GetBaseLogo ¶
func (m *CMsgDOTACreateTeam) GetBaseLogo() uint64
func (*CMsgDOTACreateTeam) GetCountryCode ¶
func (m *CMsgDOTACreateTeam) GetCountryCode() string
func (*CMsgDOTACreateTeam) GetLogo ¶
func (m *CMsgDOTACreateTeam) GetLogo() uint64
func (*CMsgDOTACreateTeam) GetName ¶
func (m *CMsgDOTACreateTeam) GetName() string
func (*CMsgDOTACreateTeam) GetSponsorLogo ¶
func (m *CMsgDOTACreateTeam) GetSponsorLogo() uint64
func (*CMsgDOTACreateTeam) GetTag ¶
func (m *CMsgDOTACreateTeam) GetTag() string
func (*CMsgDOTACreateTeam) GetUrl ¶
func (m *CMsgDOTACreateTeam) GetUrl() string
func (*CMsgDOTACreateTeam) ProtoMessage ¶
func (*CMsgDOTACreateTeam) ProtoMessage()
func (*CMsgDOTACreateTeam) Reset ¶
func (m *CMsgDOTACreateTeam) Reset()
func (*CMsgDOTACreateTeam) String ¶
func (m *CMsgDOTACreateTeam) String() string
type CMsgDOTACreateTeamResponse ¶
type CMsgDOTACreateTeamResponse struct { Results []CMsgDOTACreateTeamResponse_Result `protobuf:"varint,1,rep,name=results,enum=CMsgDOTACreateTeamResponse_Result" json:"results,omitempty"` TeamId *uint32 `protobuf:"varint,2,opt,name=team_id" json:"team_id,omitempty"` SecondsRemaining *uint32 `protobuf:"varint,3,opt,name=seconds_remaining" json:"seconds_remaining,omitempty"` RequiredLevel *uint32 `protobuf:"varint,4,opt,name=required_level" json:"required_level,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTACreateTeamResponse) GetRequiredLevel ¶
func (m *CMsgDOTACreateTeamResponse) GetRequiredLevel() uint32
func (*CMsgDOTACreateTeamResponse) GetResults ¶
func (m *CMsgDOTACreateTeamResponse) GetResults() []CMsgDOTACreateTeamResponse_Result
func (*CMsgDOTACreateTeamResponse) GetSecondsRemaining ¶
func (m *CMsgDOTACreateTeamResponse) GetSecondsRemaining() uint32
func (*CMsgDOTACreateTeamResponse) GetTeamId ¶
func (m *CMsgDOTACreateTeamResponse) GetTeamId() uint32
func (*CMsgDOTACreateTeamResponse) ProtoMessage ¶
func (*CMsgDOTACreateTeamResponse) ProtoMessage()
func (*CMsgDOTACreateTeamResponse) Reset ¶
func (m *CMsgDOTACreateTeamResponse) Reset()
func (*CMsgDOTACreateTeamResponse) String ¶
func (m *CMsgDOTACreateTeamResponse) String() string
type CMsgDOTACreateTeamResponse_Result ¶
type CMsgDOTACreateTeamResponse_Result int32
const ( CMsgDOTACreateTeamResponse_INVALID CMsgDOTACreateTeamResponse_Result = -1 CMsgDOTACreateTeamResponse_SUCCESS CMsgDOTACreateTeamResponse_Result = 0 CMsgDOTACreateTeamResponse_NAME_EMPTY CMsgDOTACreateTeamResponse_Result = 1 CMsgDOTACreateTeamResponse_NAME_BAD_CHARACTERS CMsgDOTACreateTeamResponse_Result = 2 CMsgDOTACreateTeamResponse_NAME_TAKEN CMsgDOTACreateTeamResponse_Result = 3 CMsgDOTACreateTeamResponse_NAME_TOO_LONG CMsgDOTACreateTeamResponse_Result = 4 CMsgDOTACreateTeamResponse_TAG_EMPTY CMsgDOTACreateTeamResponse_Result = 5 CMsgDOTACreateTeamResponse_TAG_BAD_CHARACTERS CMsgDOTACreateTeamResponse_Result = 6 CMsgDOTACreateTeamResponse_TAG_TAKEN CMsgDOTACreateTeamResponse_Result = 7 CMsgDOTACreateTeamResponse_TAG_TOO_LONG CMsgDOTACreateTeamResponse_Result = 8 CMsgDOTACreateTeamResponse_CREATOR_BUSY CMsgDOTACreateTeamResponse_Result = 9 CMsgDOTACreateTeamResponse_UNSPECIFIED_ERROR CMsgDOTACreateTeamResponse_Result = 10 CMsgDOTACreateTeamResponse_CREATOR_TEAM_LIMIT_REACHED CMsgDOTACreateTeamResponse_Result = 11 CMsgDOTACreateTeamResponse_NO_LOGO CMsgDOTACreateTeamResponse_Result = 12 CMsgDOTACreateTeamResponse_CREATOR_TEAM_CREATION_COOLDOWN CMsgDOTACreateTeamResponse_Result = 13 CMsgDOTACreateTeamResponse_LOGO_UPLOAD_FAILED CMsgDOTACreateTeamResponse_Result = 14 CMsgDOTACreateTeamResponse_NAME_CHANGED_TOO_RECENTLY CMsgDOTACreateTeamResponse_Result = 15 CMsgDOTACreateTeamResponse_CREATOR_INSUFFICIENT_LEVEL CMsgDOTACreateTeamResponse_Result = 16 )
func (CMsgDOTACreateTeamResponse_Result) Enum ¶
func (x CMsgDOTACreateTeamResponse_Result) Enum() *CMsgDOTACreateTeamResponse_Result
func (CMsgDOTACreateTeamResponse_Result) String ¶
func (x CMsgDOTACreateTeamResponse_Result) String() string
func (*CMsgDOTACreateTeamResponse_Result) UnmarshalJSON ¶
func (x *CMsgDOTACreateTeamResponse_Result) UnmarshalJSON(data []byte) error
type CMsgDOTADiretidePrizesRewardedResponse ¶
type CMsgDOTADiretidePrizesRewardedResponse struct { PrizeList *uint32 `protobuf:"varint,1,opt,name=prize_list" json:"prize_list,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTADiretidePrizesRewardedResponse) GetPrizeList ¶
func (m *CMsgDOTADiretidePrizesRewardedResponse) GetPrizeList() uint32
func (*CMsgDOTADiretidePrizesRewardedResponse) ProtoMessage ¶
func (*CMsgDOTADiretidePrizesRewardedResponse) ProtoMessage()
func (*CMsgDOTADiretidePrizesRewardedResponse) Reset ¶
func (m *CMsgDOTADiretidePrizesRewardedResponse) Reset()
func (*CMsgDOTADiretidePrizesRewardedResponse) String ¶
func (m *CMsgDOTADiretidePrizesRewardedResponse) String() string
type CMsgDOTADisbandTeam ¶
type CMsgDOTADisbandTeam struct { TeamId *uint32 `protobuf:"varint,1,opt,name=team_id" json:"team_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTADisbandTeam) GetTeamId ¶
func (m *CMsgDOTADisbandTeam) GetTeamId() uint32
func (*CMsgDOTADisbandTeam) ProtoMessage ¶
func (*CMsgDOTADisbandTeam) ProtoMessage()
func (*CMsgDOTADisbandTeam) Reset ¶
func (m *CMsgDOTADisbandTeam) Reset()
func (*CMsgDOTADisbandTeam) String ¶
func (m *CMsgDOTADisbandTeam) String() string
type CMsgDOTADisbandTeamResponse ¶
type CMsgDOTADisbandTeamResponse struct { Result *CMsgDOTADisbandTeamResponse_Result `protobuf:"varint,1,opt,name=result,enum=CMsgDOTADisbandTeamResponse_Result,def=0" json:"result,omitempty"` TeamName *string `protobuf:"bytes,2,opt,name=team_name" json:"team_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTADisbandTeamResponse) GetResult ¶
func (m *CMsgDOTADisbandTeamResponse) GetResult() CMsgDOTADisbandTeamResponse_Result
func (*CMsgDOTADisbandTeamResponse) GetTeamName ¶
func (m *CMsgDOTADisbandTeamResponse) GetTeamName() string
func (*CMsgDOTADisbandTeamResponse) ProtoMessage ¶
func (*CMsgDOTADisbandTeamResponse) ProtoMessage()
func (*CMsgDOTADisbandTeamResponse) Reset ¶
func (m *CMsgDOTADisbandTeamResponse) Reset()
func (*CMsgDOTADisbandTeamResponse) String ¶
func (m *CMsgDOTADisbandTeamResponse) String() string
type CMsgDOTADisbandTeamResponse_Result ¶
type CMsgDOTADisbandTeamResponse_Result int32
const ( CMsgDOTADisbandTeamResponse_SUCCESS CMsgDOTADisbandTeamResponse_Result = 0 CMsgDOTADisbandTeamResponse_FAILURE CMsgDOTADisbandTeamResponse_Result = 1 CMsgDOTADisbandTeamResponse_FAILURE_NOT_EMPTY CMsgDOTADisbandTeamResponse_Result = 2 )
const Default_CMsgDOTADisbandTeamResponse_Result CMsgDOTADisbandTeamResponse_Result = CMsgDOTADisbandTeamResponse_SUCCESS
func (CMsgDOTADisbandTeamResponse_Result) Enum ¶
func (x CMsgDOTADisbandTeamResponse_Result) Enum() *CMsgDOTADisbandTeamResponse_Result
func (CMsgDOTADisbandTeamResponse_Result) String ¶
func (x CMsgDOTADisbandTeamResponse_Result) String() string
func (*CMsgDOTADisbandTeamResponse_Result) UnmarshalJSON ¶
func (x *CMsgDOTADisbandTeamResponse_Result) UnmarshalJSON(data []byte) error
type CMsgDOTAEditFantasyTeamRequest ¶
type CMsgDOTAEditFantasyTeamRequest struct { FantasyLeagueId *uint32 `protobuf:"varint,1,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` TeamIndex *uint32 `protobuf:"varint,2,opt,name=team_index" json:"team_index,omitempty"` TeamName *string `protobuf:"bytes,3,opt,name=team_name" json:"team_name,omitempty"` TeamLogo *uint64 `protobuf:"varint,4,opt,name=team_logo" json:"team_logo,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAEditFantasyTeamRequest) GetFantasyLeagueId ¶
func (m *CMsgDOTAEditFantasyTeamRequest) GetFantasyLeagueId() uint32
func (*CMsgDOTAEditFantasyTeamRequest) GetTeamIndex ¶
func (m *CMsgDOTAEditFantasyTeamRequest) GetTeamIndex() uint32
func (*CMsgDOTAEditFantasyTeamRequest) GetTeamLogo ¶
func (m *CMsgDOTAEditFantasyTeamRequest) GetTeamLogo() uint64
func (*CMsgDOTAEditFantasyTeamRequest) GetTeamName ¶
func (m *CMsgDOTAEditFantasyTeamRequest) GetTeamName() string
func (*CMsgDOTAEditFantasyTeamRequest) ProtoMessage ¶
func (*CMsgDOTAEditFantasyTeamRequest) ProtoMessage()
func (*CMsgDOTAEditFantasyTeamRequest) Reset ¶
func (m *CMsgDOTAEditFantasyTeamRequest) Reset()
func (*CMsgDOTAEditFantasyTeamRequest) String ¶
func (m *CMsgDOTAEditFantasyTeamRequest) String() string
type CMsgDOTAEditFantasyTeamResponse ¶
type CMsgDOTAEditFantasyTeamResponse struct { Result *CMsgDOTAEditFantasyTeamResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAEditFantasyTeamResponse_EResult,def=0" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAEditFantasyTeamResponse) GetResult ¶
func (m *CMsgDOTAEditFantasyTeamResponse) GetResult() CMsgDOTAEditFantasyTeamResponse_EResult
func (*CMsgDOTAEditFantasyTeamResponse) ProtoMessage ¶
func (*CMsgDOTAEditFantasyTeamResponse) ProtoMessage()
func (*CMsgDOTAEditFantasyTeamResponse) Reset ¶
func (m *CMsgDOTAEditFantasyTeamResponse) Reset()
func (*CMsgDOTAEditFantasyTeamResponse) String ¶
func (m *CMsgDOTAEditFantasyTeamResponse) String() string
type CMsgDOTAEditFantasyTeamResponse_EResult ¶
type CMsgDOTAEditFantasyTeamResponse_EResult int32
const ( CMsgDOTAEditFantasyTeamResponse_SUCCESS CMsgDOTAEditFantasyTeamResponse_EResult = 0 CMsgDOTAEditFantasyTeamResponse_ERROR_UNSPECIFIED CMsgDOTAEditFantasyTeamResponse_EResult = 1 CMsgDOTAEditFantasyTeamResponse_ERROR_INVALID_TEAM_INFO CMsgDOTAEditFantasyTeamResponse_EResult = 2 CMsgDOTAEditFantasyTeamResponse_ERROR_NAME_ALREADY_TAKEN CMsgDOTAEditFantasyTeamResponse_EResult = 3 CMsgDOTAEditFantasyTeamResponse_ERROR_NO_PERMISSION CMsgDOTAEditFantasyTeamResponse_EResult = 4 )
const Default_CMsgDOTAEditFantasyTeamResponse_Result CMsgDOTAEditFantasyTeamResponse_EResult = CMsgDOTAEditFantasyTeamResponse_SUCCESS
func (CMsgDOTAEditFantasyTeamResponse_EResult) String ¶
func (x CMsgDOTAEditFantasyTeamResponse_EResult) String() string
func (*CMsgDOTAEditFantasyTeamResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAEditFantasyTeamResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAEditTeam ¶
type CMsgDOTAEditTeam struct { Name *string `protobuf:"bytes,1,opt,name=name" json:"name,omitempty"` Tag *string `protobuf:"bytes,2,opt,name=tag" json:"tag,omitempty"` Logo *uint64 `protobuf:"varint,3,opt,name=logo" json:"logo,omitempty"` BaseLogo *uint64 `protobuf:"varint,4,opt,name=base_logo" json:"base_logo,omitempty"` BannerLogo *uint64 `protobuf:"varint,5,opt,name=banner_logo" json:"banner_logo,omitempty"` SponsorLogo *uint64 `protobuf:"varint,6,opt,name=sponsor_logo" json:"sponsor_logo,omitempty"` CountryCode *string `protobuf:"bytes,7,opt,name=country_code" json:"country_code,omitempty"` Url *string `protobuf:"bytes,8,opt,name=url" json:"url,omitempty"` TeamId *uint32 `protobuf:"varint,9,opt,name=team_id" json:"team_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAEditTeam) GetBannerLogo ¶
func (m *CMsgDOTAEditTeam) GetBannerLogo() uint64
func (*CMsgDOTAEditTeam) GetBaseLogo ¶
func (m *CMsgDOTAEditTeam) GetBaseLogo() uint64
func (*CMsgDOTAEditTeam) GetCountryCode ¶
func (m *CMsgDOTAEditTeam) GetCountryCode() string
func (*CMsgDOTAEditTeam) GetLogo ¶
func (m *CMsgDOTAEditTeam) GetLogo() uint64
func (*CMsgDOTAEditTeam) GetName ¶
func (m *CMsgDOTAEditTeam) GetName() string
func (*CMsgDOTAEditTeam) GetSponsorLogo ¶
func (m *CMsgDOTAEditTeam) GetSponsorLogo() uint64
func (*CMsgDOTAEditTeam) GetTag ¶
func (m *CMsgDOTAEditTeam) GetTag() string
func (*CMsgDOTAEditTeam) GetTeamId ¶
func (m *CMsgDOTAEditTeam) GetTeamId() uint32
func (*CMsgDOTAEditTeam) GetUrl ¶
func (m *CMsgDOTAEditTeam) GetUrl() string
func (*CMsgDOTAEditTeam) ProtoMessage ¶
func (*CMsgDOTAEditTeam) ProtoMessage()
func (*CMsgDOTAEditTeam) Reset ¶
func (m *CMsgDOTAEditTeam) Reset()
func (*CMsgDOTAEditTeam) String ¶
func (m *CMsgDOTAEditTeam) String() string
type CMsgDOTAEditTeamDetails ¶
type CMsgDOTAEditTeamDetails struct { CountryCode *string `protobuf:"bytes,1,opt,name=country_code" json:"country_code,omitempty"` Url *string `protobuf:"bytes,2,opt,name=url" json:"url,omitempty"` TeamId *uint32 `protobuf:"varint,3,opt,name=team_id" json:"team_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAEditTeamDetails) GetCountryCode ¶
func (m *CMsgDOTAEditTeamDetails) GetCountryCode() string
func (*CMsgDOTAEditTeamDetails) GetTeamId ¶
func (m *CMsgDOTAEditTeamDetails) GetTeamId() uint32
func (*CMsgDOTAEditTeamDetails) GetUrl ¶
func (m *CMsgDOTAEditTeamDetails) GetUrl() string
func (*CMsgDOTAEditTeamDetails) ProtoMessage ¶
func (*CMsgDOTAEditTeamDetails) ProtoMessage()
func (*CMsgDOTAEditTeamDetails) Reset ¶
func (m *CMsgDOTAEditTeamDetails) Reset()
func (*CMsgDOTAEditTeamDetails) String ¶
func (m *CMsgDOTAEditTeamDetails) String() string
type CMsgDOTAEditTeamDetailsResponse ¶
type CMsgDOTAEditTeamDetailsResponse struct { Results []CMsgDOTAEditTeamDetailsResponse_Result `protobuf:"varint,1,rep,name=results,enum=CMsgDOTAEditTeamDetailsResponse_Result" json:"results,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAEditTeamDetailsResponse) GetResults ¶
func (m *CMsgDOTAEditTeamDetailsResponse) GetResults() []CMsgDOTAEditTeamDetailsResponse_Result
func (*CMsgDOTAEditTeamDetailsResponse) ProtoMessage ¶
func (*CMsgDOTAEditTeamDetailsResponse) ProtoMessage()
func (*CMsgDOTAEditTeamDetailsResponse) Reset ¶
func (m *CMsgDOTAEditTeamDetailsResponse) Reset()
func (*CMsgDOTAEditTeamDetailsResponse) String ¶
func (m *CMsgDOTAEditTeamDetailsResponse) String() string
type CMsgDOTAEditTeamDetailsResponse_Result ¶
type CMsgDOTAEditTeamDetailsResponse_Result int32
const ( CMsgDOTAEditTeamDetailsResponse_INVALID CMsgDOTAEditTeamDetailsResponse_Result = -1 CMsgDOTAEditTeamDetailsResponse_SUCCESS CMsgDOTAEditTeamDetailsResponse_Result = 0 CMsgDOTAEditTeamDetailsResponse_CREATOR_BUSY CMsgDOTAEditTeamDetailsResponse_Result = 9 CMsgDOTAEditTeamDetailsResponse_UNSPECIFIED_ERROR CMsgDOTAEditTeamDetailsResponse_Result = 10 )
func (CMsgDOTAEditTeamDetailsResponse_Result) String ¶
func (x CMsgDOTAEditTeamDetailsResponse_Result) String() string
func (*CMsgDOTAEditTeamDetailsResponse_Result) UnmarshalJSON ¶
func (x *CMsgDOTAEditTeamDetailsResponse_Result) UnmarshalJSON(data []byte) error
type CMsgDOTAEditTeamLogo ¶
type CMsgDOTAEditTeamLogo struct { Logo *uint64 `protobuf:"varint,1,opt,name=logo" json:"logo,omitempty"` BaseLogo *uint64 `protobuf:"varint,2,opt,name=base_logo" json:"base_logo,omitempty"` BannerLogo *uint64 `protobuf:"varint,3,opt,name=banner_logo" json:"banner_logo,omitempty"` SponsorLogo *uint64 `protobuf:"varint,4,opt,name=sponsor_logo" json:"sponsor_logo,omitempty"` TeamId *uint32 `protobuf:"varint,5,opt,name=team_id" json:"team_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAEditTeamLogo) GetBannerLogo ¶
func (m *CMsgDOTAEditTeamLogo) GetBannerLogo() uint64
func (*CMsgDOTAEditTeamLogo) GetBaseLogo ¶
func (m *CMsgDOTAEditTeamLogo) GetBaseLogo() uint64
func (*CMsgDOTAEditTeamLogo) GetLogo ¶
func (m *CMsgDOTAEditTeamLogo) GetLogo() uint64
func (*CMsgDOTAEditTeamLogo) GetSponsorLogo ¶
func (m *CMsgDOTAEditTeamLogo) GetSponsorLogo() uint64
func (*CMsgDOTAEditTeamLogo) GetTeamId ¶
func (m *CMsgDOTAEditTeamLogo) GetTeamId() uint32
func (*CMsgDOTAEditTeamLogo) ProtoMessage ¶
func (*CMsgDOTAEditTeamLogo) ProtoMessage()
func (*CMsgDOTAEditTeamLogo) Reset ¶
func (m *CMsgDOTAEditTeamLogo) Reset()
func (*CMsgDOTAEditTeamLogo) String ¶
func (m *CMsgDOTAEditTeamLogo) String() string
type CMsgDOTAEditTeamLogoResponse ¶
type CMsgDOTAEditTeamLogoResponse struct { Results []CMsgDOTAEditTeamLogoResponse_Result `protobuf:"varint,1,rep,name=results,enum=CMsgDOTAEditTeamLogoResponse_Result" json:"results,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAEditTeamLogoResponse) GetResults ¶
func (m *CMsgDOTAEditTeamLogoResponse) GetResults() []CMsgDOTAEditTeamLogoResponse_Result
func (*CMsgDOTAEditTeamLogoResponse) ProtoMessage ¶
func (*CMsgDOTAEditTeamLogoResponse) ProtoMessage()
func (*CMsgDOTAEditTeamLogoResponse) Reset ¶
func (m *CMsgDOTAEditTeamLogoResponse) Reset()
func (*CMsgDOTAEditTeamLogoResponse) String ¶
func (m *CMsgDOTAEditTeamLogoResponse) String() string
type CMsgDOTAEditTeamLogoResponse_Result ¶
type CMsgDOTAEditTeamLogoResponse_Result int32
const ( CMsgDOTAEditTeamLogoResponse_INVALID CMsgDOTAEditTeamLogoResponse_Result = -1 CMsgDOTAEditTeamLogoResponse_SUCCESS CMsgDOTAEditTeamLogoResponse_Result = 0 CMsgDOTAEditTeamLogoResponse_CREATOR_BUSY CMsgDOTAEditTeamLogoResponse_Result = 9 CMsgDOTAEditTeamLogoResponse_UNSPECIFIED_ERROR CMsgDOTAEditTeamLogoResponse_Result = 10 CMsgDOTAEditTeamLogoResponse_NO_LOGO CMsgDOTAEditTeamLogoResponse_Result = 12 )
func (CMsgDOTAEditTeamLogoResponse_Result) Enum ¶
func (x CMsgDOTAEditTeamLogoResponse_Result) Enum() *CMsgDOTAEditTeamLogoResponse_Result
func (CMsgDOTAEditTeamLogoResponse_Result) String ¶
func (x CMsgDOTAEditTeamLogoResponse_Result) String() string
func (*CMsgDOTAEditTeamLogoResponse_Result) UnmarshalJSON ¶
func (x *CMsgDOTAEditTeamLogoResponse_Result) UnmarshalJSON(data []byte) error
type CMsgDOTAEmoticonAccessSDO ¶
type CMsgDOTAEmoticonAccessSDO struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` UnlockedEmoticons []byte `protobuf:"bytes,2,opt,name=unlocked_emoticons" json:"unlocked_emoticons,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAEmoticonAccessSDO) GetAccountId ¶
func (m *CMsgDOTAEmoticonAccessSDO) GetAccountId() uint32
func (*CMsgDOTAEmoticonAccessSDO) GetUnlockedEmoticons ¶
func (m *CMsgDOTAEmoticonAccessSDO) GetUnlockedEmoticons() []byte
func (*CMsgDOTAEmoticonAccessSDO) ProtoMessage ¶
func (*CMsgDOTAEmoticonAccessSDO) ProtoMessage()
func (*CMsgDOTAEmoticonAccessSDO) Reset ¶
func (m *CMsgDOTAEmoticonAccessSDO) Reset()
func (*CMsgDOTAEmoticonAccessSDO) String ¶
func (m *CMsgDOTAEmoticonAccessSDO) String() string
type CMsgDOTAExchangeEventPoints ¶
type CMsgDOTAExchangeEventPoints struct { EventId *uint32 `protobuf:"varint,1,opt,name=event_id" json:"event_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAExchangeEventPoints) GetEventId ¶
func (m *CMsgDOTAExchangeEventPoints) GetEventId() uint32
func (*CMsgDOTAExchangeEventPoints) ProtoMessage ¶
func (*CMsgDOTAExchangeEventPoints) ProtoMessage()
func (*CMsgDOTAExchangeEventPoints) Reset ¶
func (m *CMsgDOTAExchangeEventPoints) Reset()
func (*CMsgDOTAExchangeEventPoints) String ¶
func (m *CMsgDOTAExchangeEventPoints) String() string
type CMsgDOTAExchangeEventPointsResponse ¶
type CMsgDOTAExchangeEventPointsResponse struct { Success *bool `protobuf:"varint,1,opt,name=success" json:"success,omitempty"` TotalPoints *uint32 `protobuf:"varint,2,opt,name=total_points" json:"total_points,omitempty"` TotalPremiumPoints *uint32 `protobuf:"varint,3,opt,name=total_premium_points" json:"total_premium_points,omitempty"` EventId *uint32 `protobuf:"varint,4,opt,name=event_id" json:"event_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAExchangeEventPointsResponse) GetEventId ¶
func (m *CMsgDOTAExchangeEventPointsResponse) GetEventId() uint32
func (*CMsgDOTAExchangeEventPointsResponse) GetSuccess ¶
func (m *CMsgDOTAExchangeEventPointsResponse) GetSuccess() bool
func (*CMsgDOTAExchangeEventPointsResponse) GetTotalPoints ¶
func (m *CMsgDOTAExchangeEventPointsResponse) GetTotalPoints() uint32
func (*CMsgDOTAExchangeEventPointsResponse) GetTotalPremiumPoints ¶
func (m *CMsgDOTAExchangeEventPointsResponse) GetTotalPremiumPoints() uint32
func (*CMsgDOTAExchangeEventPointsResponse) ProtoMessage ¶
func (*CMsgDOTAExchangeEventPointsResponse) ProtoMessage()
func (*CMsgDOTAExchangeEventPointsResponse) Reset ¶
func (m *CMsgDOTAExchangeEventPointsResponse) Reset()
func (*CMsgDOTAExchangeEventPointsResponse) String ¶
func (m *CMsgDOTAExchangeEventPointsResponse) String() string
type CMsgDOTAFantasyLeagueCreateRequest ¶
type CMsgDOTAFantasyLeagueCreateRequest struct { SeasonId *uint32 `protobuf:"varint,1,opt,name=season_id" json:"season_id,omitempty"` FantasyLeagueName *string `protobuf:"bytes,2,opt,name=fantasy_league_name" json:"fantasy_league_name,omitempty"` Password *string `protobuf:"bytes,3,opt,name=password" json:"password,omitempty"` TeamName *string `protobuf:"bytes,4,opt,name=team_name" json:"team_name,omitempty"` Logo *uint64 `protobuf:"varint,5,opt,name=logo" json:"logo,omitempty"` TicketItemId *uint64 `protobuf:"varint,6,opt,name=ticket_item_id" json:"ticket_item_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyLeagueCreateRequest) GetFantasyLeagueName ¶
func (m *CMsgDOTAFantasyLeagueCreateRequest) GetFantasyLeagueName() string
func (*CMsgDOTAFantasyLeagueCreateRequest) GetLogo ¶
func (m *CMsgDOTAFantasyLeagueCreateRequest) GetLogo() uint64
func (*CMsgDOTAFantasyLeagueCreateRequest) GetPassword ¶
func (m *CMsgDOTAFantasyLeagueCreateRequest) GetPassword() string
func (*CMsgDOTAFantasyLeagueCreateRequest) GetSeasonId ¶
func (m *CMsgDOTAFantasyLeagueCreateRequest) GetSeasonId() uint32
func (*CMsgDOTAFantasyLeagueCreateRequest) GetTeamName ¶
func (m *CMsgDOTAFantasyLeagueCreateRequest) GetTeamName() string
func (*CMsgDOTAFantasyLeagueCreateRequest) GetTicketItemId ¶
func (m *CMsgDOTAFantasyLeagueCreateRequest) GetTicketItemId() uint64
func (*CMsgDOTAFantasyLeagueCreateRequest) ProtoMessage ¶
func (*CMsgDOTAFantasyLeagueCreateRequest) ProtoMessage()
func (*CMsgDOTAFantasyLeagueCreateRequest) Reset ¶
func (m *CMsgDOTAFantasyLeagueCreateRequest) Reset()
func (*CMsgDOTAFantasyLeagueCreateRequest) String ¶
func (m *CMsgDOTAFantasyLeagueCreateRequest) String() string
type CMsgDOTAFantasyLeagueCreateResponse ¶
type CMsgDOTAFantasyLeagueCreateResponse struct { Result *CMsgDOTAFantasyLeagueCreateResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAFantasyLeagueCreateResponse_EResult,def=0" json:"result,omitempty"` FantasyLeagueId *uint32 `protobuf:"varint,2,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyLeagueCreateResponse) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyLeagueCreateResponse) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyLeagueCreateResponse) GetResult ¶
func (m *CMsgDOTAFantasyLeagueCreateResponse) GetResult() CMsgDOTAFantasyLeagueCreateResponse_EResult
func (*CMsgDOTAFantasyLeagueCreateResponse) ProtoMessage ¶
func (*CMsgDOTAFantasyLeagueCreateResponse) ProtoMessage()
func (*CMsgDOTAFantasyLeagueCreateResponse) Reset ¶
func (m *CMsgDOTAFantasyLeagueCreateResponse) Reset()
func (*CMsgDOTAFantasyLeagueCreateResponse) String ¶
func (m *CMsgDOTAFantasyLeagueCreateResponse) String() string
type CMsgDOTAFantasyLeagueCreateResponse_EResult ¶
type CMsgDOTAFantasyLeagueCreateResponse_EResult int32
const ( CMsgDOTAFantasyLeagueCreateResponse_SUCCESS CMsgDOTAFantasyLeagueCreateResponse_EResult = 0 CMsgDOTAFantasyLeagueCreateResponse_ERROR_NO_PERMISSION CMsgDOTAFantasyLeagueCreateResponse_EResult = 1 CMsgDOTAFantasyLeagueCreateResponse_ERROR_BAD_SEASON_ID CMsgDOTAFantasyLeagueCreateResponse_EResult = 2 CMsgDOTAFantasyLeagueCreateResponse_ERROR_BAD_LEAGUE_NAME CMsgDOTAFantasyLeagueCreateResponse_EResult = 3 CMsgDOTAFantasyLeagueCreateResponse_ERROR_BAD_TEAM_NAME CMsgDOTAFantasyLeagueCreateResponse_EResult = 4 CMsgDOTAFantasyLeagueCreateResponse_ERROR_UNSPECIFIED CMsgDOTAFantasyLeagueCreateResponse_EResult = 5 CMsgDOTAFantasyLeagueCreateResponse_ERROR_FAILED_LOGO_UPLOAD CMsgDOTAFantasyLeagueCreateResponse_EResult = 6 CMsgDOTAFantasyLeagueCreateResponse_ERROR_NO_TICKET CMsgDOTAFantasyLeagueCreateResponse_EResult = 7 )
const Default_CMsgDOTAFantasyLeagueCreateResponse_Result CMsgDOTAFantasyLeagueCreateResponse_EResult = CMsgDOTAFantasyLeagueCreateResponse_SUCCESS
func (CMsgDOTAFantasyLeagueCreateResponse_EResult) String ¶
func (x CMsgDOTAFantasyLeagueCreateResponse_EResult) String() string
func (*CMsgDOTAFantasyLeagueCreateResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAFantasyLeagueCreateResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAFantasyLeagueDraftPlayerRequest ¶
type CMsgDOTAFantasyLeagueDraftPlayerRequest struct { FantasyLeagueId *uint32 `protobuf:"varint,1,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` TeamIndex *uint32 `protobuf:"varint,2,opt,name=team_index" json:"team_index,omitempty"` PlayerAccountId *uint32 `protobuf:"varint,3,opt,name=player_account_id" json:"player_account_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyLeagueDraftPlayerRequest) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyLeagueDraftPlayerRequest) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyLeagueDraftPlayerRequest) GetPlayerAccountId ¶
func (m *CMsgDOTAFantasyLeagueDraftPlayerRequest) GetPlayerAccountId() uint32
func (*CMsgDOTAFantasyLeagueDraftPlayerRequest) GetTeamIndex ¶
func (m *CMsgDOTAFantasyLeagueDraftPlayerRequest) GetTeamIndex() uint32
func (*CMsgDOTAFantasyLeagueDraftPlayerRequest) ProtoMessage ¶
func (*CMsgDOTAFantasyLeagueDraftPlayerRequest) ProtoMessage()
func (*CMsgDOTAFantasyLeagueDraftPlayerRequest) Reset ¶
func (m *CMsgDOTAFantasyLeagueDraftPlayerRequest) Reset()
func (*CMsgDOTAFantasyLeagueDraftPlayerRequest) String ¶
func (m *CMsgDOTAFantasyLeagueDraftPlayerRequest) String() string
type CMsgDOTAFantasyLeagueDraftPlayerResponse ¶
type CMsgDOTAFantasyLeagueDraftPlayerResponse struct { Result *CMsgDOTAFantasyLeagueDraftPlayerResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAFantasyLeagueDraftPlayerResponse_EResult,def=0" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyLeagueDraftPlayerResponse) GetResult ¶
func (m *CMsgDOTAFantasyLeagueDraftPlayerResponse) GetResult() CMsgDOTAFantasyLeagueDraftPlayerResponse_EResult
func (*CMsgDOTAFantasyLeagueDraftPlayerResponse) ProtoMessage ¶
func (*CMsgDOTAFantasyLeagueDraftPlayerResponse) ProtoMessage()
func (*CMsgDOTAFantasyLeagueDraftPlayerResponse) Reset ¶
func (m *CMsgDOTAFantasyLeagueDraftPlayerResponse) Reset()
func (*CMsgDOTAFantasyLeagueDraftPlayerResponse) String ¶
func (m *CMsgDOTAFantasyLeagueDraftPlayerResponse) String() string
type CMsgDOTAFantasyLeagueDraftPlayerResponse_EResult ¶
type CMsgDOTAFantasyLeagueDraftPlayerResponse_EResult int32
const ( CMsgDOTAFantasyLeagueDraftPlayerResponse_SUCCESS CMsgDOTAFantasyLeagueDraftPlayerResponse_EResult = 0 CMsgDOTAFantasyLeagueDraftPlayerResponse_ERROR_UNSPECIFIED CMsgDOTAFantasyLeagueDraftPlayerResponse_EResult = 1 CMsgDOTAFantasyLeagueDraftPlayerResponse_ERROR_INVALID_FANTASY_LEAGUE CMsgDOTAFantasyLeagueDraftPlayerResponse_EResult = 2 CMsgDOTAFantasyLeagueDraftPlayerResponse_ERROR_FANTASY_LEAGUE_NOT_DRAFTING CMsgDOTAFantasyLeagueDraftPlayerResponse_EResult = 3 CMsgDOTAFantasyLeagueDraftPlayerResponse_ERROR_OWNER_NOT_IN_LEAGUE CMsgDOTAFantasyLeagueDraftPlayerResponse_EResult = 4 CMsgDOTAFantasyLeagueDraftPlayerResponse_ERROR_NOT_OWNERS_TURN CMsgDOTAFantasyLeagueDraftPlayerResponse_EResult = 5 CMsgDOTAFantasyLeagueDraftPlayerResponse_ERROR_PLAYER_INVALID CMsgDOTAFantasyLeagueDraftPlayerResponse_EResult = 6 CMsgDOTAFantasyLeagueDraftPlayerResponse_ERROR_PLAYER_UNAVAILABLE CMsgDOTAFantasyLeagueDraftPlayerResponse_EResult = 7 CMsgDOTAFantasyLeagueDraftPlayerResponse_ERROR_PLAYER_NO_VALID_SLOTS CMsgDOTAFantasyLeagueDraftPlayerResponse_EResult = 8 )
const Default_CMsgDOTAFantasyLeagueDraftPlayerResponse_Result CMsgDOTAFantasyLeagueDraftPlayerResponse_EResult = CMsgDOTAFantasyLeagueDraftPlayerResponse_SUCCESS
func (CMsgDOTAFantasyLeagueDraftPlayerResponse_EResult) String ¶
func (x CMsgDOTAFantasyLeagueDraftPlayerResponse_EResult) String() string
func (*CMsgDOTAFantasyLeagueDraftPlayerResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAFantasyLeagueDraftPlayerResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAFantasyLeagueDraftStatus ¶
type CMsgDOTAFantasyLeagueDraftStatus struct { FantasyLeagueId *uint32 `protobuf:"varint,1,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` DraftOrder []uint32 `protobuf:"varint,2,rep,name=draft_order" json:"draft_order,omitempty"` CurrentPick *uint32 `protobuf:"varint,3,opt,name=current_pick" json:"current_pick,omitempty"` TimeRemaining *uint32 `protobuf:"varint,4,opt,name=time_remaining" json:"time_remaining,omitempty"` PendingResume *bool `protobuf:"varint,5,opt,name=pending_resume" json:"pending_resume,omitempty"` Completed *bool `protobuf:"varint,6,opt,name=completed" json:"completed,omitempty"` AvailablePlayers []uint32 `protobuf:"varint,7,rep,name=available_players" json:"available_players,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyLeagueDraftStatus) GetAvailablePlayers ¶
func (m *CMsgDOTAFantasyLeagueDraftStatus) GetAvailablePlayers() []uint32
func (*CMsgDOTAFantasyLeagueDraftStatus) GetCompleted ¶
func (m *CMsgDOTAFantasyLeagueDraftStatus) GetCompleted() bool
func (*CMsgDOTAFantasyLeagueDraftStatus) GetCurrentPick ¶
func (m *CMsgDOTAFantasyLeagueDraftStatus) GetCurrentPick() uint32
func (*CMsgDOTAFantasyLeagueDraftStatus) GetDraftOrder ¶
func (m *CMsgDOTAFantasyLeagueDraftStatus) GetDraftOrder() []uint32
func (*CMsgDOTAFantasyLeagueDraftStatus) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyLeagueDraftStatus) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyLeagueDraftStatus) GetPendingResume ¶
func (m *CMsgDOTAFantasyLeagueDraftStatus) GetPendingResume() bool
func (*CMsgDOTAFantasyLeagueDraftStatus) GetTimeRemaining ¶
func (m *CMsgDOTAFantasyLeagueDraftStatus) GetTimeRemaining() uint32
func (*CMsgDOTAFantasyLeagueDraftStatus) ProtoMessage ¶
func (*CMsgDOTAFantasyLeagueDraftStatus) ProtoMessage()
func (*CMsgDOTAFantasyLeagueDraftStatus) Reset ¶
func (m *CMsgDOTAFantasyLeagueDraftStatus) Reset()
func (*CMsgDOTAFantasyLeagueDraftStatus) String ¶
func (m *CMsgDOTAFantasyLeagueDraftStatus) String() string
type CMsgDOTAFantasyLeagueDraftStatusRequest ¶
type CMsgDOTAFantasyLeagueDraftStatusRequest struct { FantasyLeagueId *uint32 `protobuf:"varint,1,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyLeagueDraftStatusRequest) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyLeagueDraftStatusRequest) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyLeagueDraftStatusRequest) ProtoMessage ¶
func (*CMsgDOTAFantasyLeagueDraftStatusRequest) ProtoMessage()
func (*CMsgDOTAFantasyLeagueDraftStatusRequest) Reset ¶
func (m *CMsgDOTAFantasyLeagueDraftStatusRequest) Reset()
func (*CMsgDOTAFantasyLeagueDraftStatusRequest) String ¶
func (m *CMsgDOTAFantasyLeagueDraftStatusRequest) String() string
type CMsgDOTAFantasyLeagueEditInfoRequest ¶
type CMsgDOTAFantasyLeagueEditInfoRequest struct { FantasyLeagueId *uint32 `protobuf:"varint,1,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` EditInfo *CMsgDOTAFantasyLeagueInfo `protobuf:"bytes,2,opt,name=edit_info" json:"edit_info,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyLeagueEditInfoRequest) GetEditInfo ¶
func (m *CMsgDOTAFantasyLeagueEditInfoRequest) GetEditInfo() *CMsgDOTAFantasyLeagueInfo
func (*CMsgDOTAFantasyLeagueEditInfoRequest) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyLeagueEditInfoRequest) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyLeagueEditInfoRequest) ProtoMessage ¶
func (*CMsgDOTAFantasyLeagueEditInfoRequest) ProtoMessage()
func (*CMsgDOTAFantasyLeagueEditInfoRequest) Reset ¶
func (m *CMsgDOTAFantasyLeagueEditInfoRequest) Reset()
func (*CMsgDOTAFantasyLeagueEditInfoRequest) String ¶
func (m *CMsgDOTAFantasyLeagueEditInfoRequest) String() string
type CMsgDOTAFantasyLeagueEditInfoResponse ¶
type CMsgDOTAFantasyLeagueEditInfoResponse struct { Result *CMsgDOTAFantasyLeagueEditInfoResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAFantasyLeagueEditInfoResponse_EResult,def=0" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyLeagueEditInfoResponse) GetResult ¶
func (m *CMsgDOTAFantasyLeagueEditInfoResponse) GetResult() CMsgDOTAFantasyLeagueEditInfoResponse_EResult
func (*CMsgDOTAFantasyLeagueEditInfoResponse) ProtoMessage ¶
func (*CMsgDOTAFantasyLeagueEditInfoResponse) ProtoMessage()
func (*CMsgDOTAFantasyLeagueEditInfoResponse) Reset ¶
func (m *CMsgDOTAFantasyLeagueEditInfoResponse) Reset()
func (*CMsgDOTAFantasyLeagueEditInfoResponse) String ¶
func (m *CMsgDOTAFantasyLeagueEditInfoResponse) String() string
type CMsgDOTAFantasyLeagueEditInfoResponse_EResult ¶
type CMsgDOTAFantasyLeagueEditInfoResponse_EResult int32
const ( CMsgDOTAFantasyLeagueEditInfoResponse_SUCCESS CMsgDOTAFantasyLeagueEditInfoResponse_EResult = 0 CMsgDOTAFantasyLeagueEditInfoResponse_ERROR_UNSPECIFIED CMsgDOTAFantasyLeagueEditInfoResponse_EResult = 1 CMsgDOTAFantasyLeagueEditInfoResponse_ERROR_NO_PERMISSION CMsgDOTAFantasyLeagueEditInfoResponse_EResult = 2 )
const Default_CMsgDOTAFantasyLeagueEditInfoResponse_Result CMsgDOTAFantasyLeagueEditInfoResponse_EResult = CMsgDOTAFantasyLeagueEditInfoResponse_SUCCESS
func (CMsgDOTAFantasyLeagueEditInfoResponse_EResult) String ¶
func (x CMsgDOTAFantasyLeagueEditInfoResponse_EResult) String() string
func (*CMsgDOTAFantasyLeagueEditInfoResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAFantasyLeagueEditInfoResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAFantasyLeagueEditInvitesRequest ¶
type CMsgDOTAFantasyLeagueEditInvitesRequest struct { FantasyLeagueId *uint32 `protobuf:"varint,1,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` Password *string `protobuf:"bytes,2,opt,name=password" json:"password,omitempty"` InviteChange []*CMsgDOTAFantasyLeagueEditInvitesRequest_InviteChange `protobuf:"bytes,3,rep,name=invite_change" json:"invite_change,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyLeagueEditInvitesRequest) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyLeagueEditInvitesRequest) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyLeagueEditInvitesRequest) GetInviteChange ¶
func (m *CMsgDOTAFantasyLeagueEditInvitesRequest) GetInviteChange() []*CMsgDOTAFantasyLeagueEditInvitesRequest_InviteChange
func (*CMsgDOTAFantasyLeagueEditInvitesRequest) GetPassword ¶
func (m *CMsgDOTAFantasyLeagueEditInvitesRequest) GetPassword() string
func (*CMsgDOTAFantasyLeagueEditInvitesRequest) ProtoMessage ¶
func (*CMsgDOTAFantasyLeagueEditInvitesRequest) ProtoMessage()
func (*CMsgDOTAFantasyLeagueEditInvitesRequest) Reset ¶
func (m *CMsgDOTAFantasyLeagueEditInvitesRequest) Reset()
func (*CMsgDOTAFantasyLeagueEditInvitesRequest) String ¶
func (m *CMsgDOTAFantasyLeagueEditInvitesRequest) String() string
type CMsgDOTAFantasyLeagueEditInvitesRequest_InviteChange ¶
type CMsgDOTAFantasyLeagueEditInvitesRequest_InviteChange struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` Invited *bool `protobuf:"varint,2,opt,name=invited" json:"invited,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyLeagueEditInvitesRequest_InviteChange) GetAccountId ¶
func (m *CMsgDOTAFantasyLeagueEditInvitesRequest_InviteChange) GetAccountId() uint32
func (*CMsgDOTAFantasyLeagueEditInvitesRequest_InviteChange) GetInvited ¶
func (m *CMsgDOTAFantasyLeagueEditInvitesRequest_InviteChange) GetInvited() bool
func (*CMsgDOTAFantasyLeagueEditInvitesRequest_InviteChange) ProtoMessage ¶
func (*CMsgDOTAFantasyLeagueEditInvitesRequest_InviteChange) ProtoMessage()
func (*CMsgDOTAFantasyLeagueEditInvitesRequest_InviteChange) Reset ¶
func (m *CMsgDOTAFantasyLeagueEditInvitesRequest_InviteChange) Reset()
func (*CMsgDOTAFantasyLeagueEditInvitesRequest_InviteChange) String ¶
func (m *CMsgDOTAFantasyLeagueEditInvitesRequest_InviteChange) String() string
type CMsgDOTAFantasyLeagueEditInvitesResponse ¶
type CMsgDOTAFantasyLeagueEditInvitesResponse struct { Result *CMsgDOTAFantasyLeagueEditInvitesResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAFantasyLeagueEditInvitesResponse_EResult,def=0" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyLeagueEditInvitesResponse) GetResult ¶
func (m *CMsgDOTAFantasyLeagueEditInvitesResponse) GetResult() CMsgDOTAFantasyLeagueEditInvitesResponse_EResult
func (*CMsgDOTAFantasyLeagueEditInvitesResponse) ProtoMessage ¶
func (*CMsgDOTAFantasyLeagueEditInvitesResponse) ProtoMessage()
func (*CMsgDOTAFantasyLeagueEditInvitesResponse) Reset ¶
func (m *CMsgDOTAFantasyLeagueEditInvitesResponse) Reset()
func (*CMsgDOTAFantasyLeagueEditInvitesResponse) String ¶
func (m *CMsgDOTAFantasyLeagueEditInvitesResponse) String() string
type CMsgDOTAFantasyLeagueEditInvitesResponse_EResult ¶
type CMsgDOTAFantasyLeagueEditInvitesResponse_EResult int32
const ( CMsgDOTAFantasyLeagueEditInvitesResponse_SUCCESS CMsgDOTAFantasyLeagueEditInvitesResponse_EResult = 0 CMsgDOTAFantasyLeagueEditInvitesResponse_ERROR_UNSPECIFIED CMsgDOTAFantasyLeagueEditInvitesResponse_EResult = 1 )
const Default_CMsgDOTAFantasyLeagueEditInvitesResponse_Result CMsgDOTAFantasyLeagueEditInvitesResponse_EResult = CMsgDOTAFantasyLeagueEditInvitesResponse_SUCCESS
func (CMsgDOTAFantasyLeagueEditInvitesResponse_EResult) String ¶
func (x CMsgDOTAFantasyLeagueEditInvitesResponse_EResult) String() string
func (*CMsgDOTAFantasyLeagueEditInvitesResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAFantasyLeagueEditInvitesResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAFantasyLeagueFindRequest ¶
type CMsgDOTAFantasyLeagueFindRequest struct { FantasyLeagueId *uint32 `protobuf:"varint,1,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` Password *string `protobuf:"bytes,2,opt,name=password" json:"password,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyLeagueFindRequest) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyLeagueFindRequest) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyLeagueFindRequest) GetPassword ¶
func (m *CMsgDOTAFantasyLeagueFindRequest) GetPassword() string
func (*CMsgDOTAFantasyLeagueFindRequest) ProtoMessage ¶
func (*CMsgDOTAFantasyLeagueFindRequest) ProtoMessage()
func (*CMsgDOTAFantasyLeagueFindRequest) Reset ¶
func (m *CMsgDOTAFantasyLeagueFindRequest) Reset()
func (*CMsgDOTAFantasyLeagueFindRequest) String ¶
func (m *CMsgDOTAFantasyLeagueFindRequest) String() string
type CMsgDOTAFantasyLeagueFindResponse ¶
type CMsgDOTAFantasyLeagueFindResponse struct { Result *CMsgDOTAFantasyLeagueFindResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAFantasyLeagueFindResponse_EResult,def=0" json:"result,omitempty"` FantasyLeagueName *string `protobuf:"bytes,2,opt,name=fantasy_league_name" json:"fantasy_league_name,omitempty"` CommissionerName *string `protobuf:"bytes,3,opt,name=commissioner_name" json:"commissioner_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyLeagueFindResponse) GetCommissionerName ¶
func (m *CMsgDOTAFantasyLeagueFindResponse) GetCommissionerName() string
func (*CMsgDOTAFantasyLeagueFindResponse) GetFantasyLeagueName ¶
func (m *CMsgDOTAFantasyLeagueFindResponse) GetFantasyLeagueName() string
func (*CMsgDOTAFantasyLeagueFindResponse) GetResult ¶
func (m *CMsgDOTAFantasyLeagueFindResponse) GetResult() CMsgDOTAFantasyLeagueFindResponse_EResult
func (*CMsgDOTAFantasyLeagueFindResponse) ProtoMessage ¶
func (*CMsgDOTAFantasyLeagueFindResponse) ProtoMessage()
func (*CMsgDOTAFantasyLeagueFindResponse) Reset ¶
func (m *CMsgDOTAFantasyLeagueFindResponse) Reset()
func (*CMsgDOTAFantasyLeagueFindResponse) String ¶
func (m *CMsgDOTAFantasyLeagueFindResponse) String() string
type CMsgDOTAFantasyLeagueFindResponse_EResult ¶
type CMsgDOTAFantasyLeagueFindResponse_EResult int32
const ( CMsgDOTAFantasyLeagueFindResponse_SUCCESS CMsgDOTAFantasyLeagueFindResponse_EResult = 0 CMsgDOTAFantasyLeagueFindResponse_ERROR_LEAGUE_NOT_FOUND CMsgDOTAFantasyLeagueFindResponse_EResult = 1 CMsgDOTAFantasyLeagueFindResponse_ERROR_BAD_PASSWORD CMsgDOTAFantasyLeagueFindResponse_EResult = 2 CMsgDOTAFantasyLeagueFindResponse_ERROR_UNSPECIFIED CMsgDOTAFantasyLeagueFindResponse_EResult = 3 CMsgDOTAFantasyLeagueFindResponse_ERROR_FULL CMsgDOTAFantasyLeagueFindResponse_EResult = 4 CMsgDOTAFantasyLeagueFindResponse_ERROR_ALREADY_MEMBER CMsgDOTAFantasyLeagueFindResponse_EResult = 5 CMsgDOTAFantasyLeagueFindResponse_ERROR_LEAGUE_LOCKED CMsgDOTAFantasyLeagueFindResponse_EResult = 6 )
const Default_CMsgDOTAFantasyLeagueFindResponse_Result CMsgDOTAFantasyLeagueFindResponse_EResult = CMsgDOTAFantasyLeagueFindResponse_SUCCESS
func (CMsgDOTAFantasyLeagueFindResponse_EResult) String ¶
func (x CMsgDOTAFantasyLeagueFindResponse_EResult) String() string
func (*CMsgDOTAFantasyLeagueFindResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAFantasyLeagueFindResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAFantasyLeagueInfo ¶
type CMsgDOTAFantasyLeagueInfo struct { FantasyLeagueId *uint32 `protobuf:"varint,1,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` CommissionerAccountId *uint32 `protobuf:"varint,2,opt,name=commissioner_account_id" json:"commissioner_account_id,omitempty"` FantasyLeagueName *string `protobuf:"bytes,3,opt,name=fantasy_league_name" json:"fantasy_league_name,omitempty"` SelectionMode *Fantasy_Selection_Mode `protobuf:"varint,4,opt,name=selection_mode,enum=Fantasy_Selection_Mode,def=0" json:"selection_mode,omitempty"` TeamCount *uint32 `protobuf:"varint,5,opt,name=team_count" json:"team_count,omitempty"` Logo *uint64 `protobuf:"varint,6,opt,name=logo" json:"logo,omitempty"` Scoring *CMsgFantasyLeagueRoleScoring `protobuf:"bytes,7,opt,name=scoring" json:"scoring,omitempty"` DraftTime *uint32 `protobuf:"varint,12,opt,name=draft_time" json:"draft_time,omitempty"` DraftPickTime *uint32 `protobuf:"varint,13,opt,name=draft_pick_time" json:"draft_pick_time,omitempty"` SeasonStart *uint32 `protobuf:"varint,15,opt,name=season_start" json:"season_start,omitempty"` SeasonLength *uint32 `protobuf:"varint,16,opt,name=season_length" json:"season_length,omitempty"` VetoVotes *uint32 `protobuf:"varint,17,opt,name=veto_votes" json:"veto_votes,omitempty"` Acquisitions *uint32 `protobuf:"varint,18,opt,name=acquisitions" json:"acquisitions,omitempty"` Slot_1 *uint32 `protobuf:"varint,19,opt,name=slot_1" json:"slot_1,omitempty"` Slot_2 *uint32 `protobuf:"varint,20,opt,name=slot_2" json:"slot_2,omitempty"` Slot_3 *uint32 `protobuf:"varint,21,opt,name=slot_3" json:"slot_3,omitempty"` Slot_4 *uint32 `protobuf:"varint,22,opt,name=slot_4" json:"slot_4,omitempty"` Slot_5 *uint32 `protobuf:"varint,23,opt,name=slot_5" json:"slot_5,omitempty"` BenchSlots *uint32 `protobuf:"varint,24,opt,name=bench_slots" json:"bench_slots,omitempty"` OwnerInfo []*CMsgDOTAFantasyLeagueInfo_OwnerInfo `protobuf:"bytes,25,rep,name=owner_info" json:"owner_info,omitempty"` Players []uint32 `protobuf:"varint,26,rep,name=players" json:"players,omitempty"` TimeZone *uint32 `protobuf:"varint,27,opt,name=time_zone" json:"time_zone,omitempty"` Season *uint32 `protobuf:"varint,28,opt,name=season" json:"season,omitempty"` Password *string `protobuf:"bytes,29,opt,name=password" json:"password,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyLeagueInfo) GetAcquisitions ¶
func (m *CMsgDOTAFantasyLeagueInfo) GetAcquisitions() uint32
func (*CMsgDOTAFantasyLeagueInfo) GetBenchSlots ¶
func (m *CMsgDOTAFantasyLeagueInfo) GetBenchSlots() uint32
func (*CMsgDOTAFantasyLeagueInfo) GetCommissionerAccountId ¶
func (m *CMsgDOTAFantasyLeagueInfo) GetCommissionerAccountId() uint32
func (*CMsgDOTAFantasyLeagueInfo) GetDraftPickTime ¶
func (m *CMsgDOTAFantasyLeagueInfo) GetDraftPickTime() uint32
func (*CMsgDOTAFantasyLeagueInfo) GetDraftTime ¶
func (m *CMsgDOTAFantasyLeagueInfo) GetDraftTime() uint32
func (*CMsgDOTAFantasyLeagueInfo) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyLeagueInfo) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyLeagueInfo) GetFantasyLeagueName ¶
func (m *CMsgDOTAFantasyLeagueInfo) GetFantasyLeagueName() string
func (*CMsgDOTAFantasyLeagueInfo) GetLogo ¶
func (m *CMsgDOTAFantasyLeagueInfo) GetLogo() uint64
func (*CMsgDOTAFantasyLeagueInfo) GetOwnerInfo ¶
func (m *CMsgDOTAFantasyLeagueInfo) GetOwnerInfo() []*CMsgDOTAFantasyLeagueInfo_OwnerInfo
func (*CMsgDOTAFantasyLeagueInfo) GetPassword ¶
func (m *CMsgDOTAFantasyLeagueInfo) GetPassword() string
func (*CMsgDOTAFantasyLeagueInfo) GetPlayers ¶
func (m *CMsgDOTAFantasyLeagueInfo) GetPlayers() []uint32
func (*CMsgDOTAFantasyLeagueInfo) GetScoring ¶
func (m *CMsgDOTAFantasyLeagueInfo) GetScoring() *CMsgFantasyLeagueRoleScoring
func (*CMsgDOTAFantasyLeagueInfo) GetSeason ¶
func (m *CMsgDOTAFantasyLeagueInfo) GetSeason() uint32
func (*CMsgDOTAFantasyLeagueInfo) GetSeasonLength ¶
func (m *CMsgDOTAFantasyLeagueInfo) GetSeasonLength() uint32
func (*CMsgDOTAFantasyLeagueInfo) GetSeasonStart ¶
func (m *CMsgDOTAFantasyLeagueInfo) GetSeasonStart() uint32
func (*CMsgDOTAFantasyLeagueInfo) GetSelectionMode ¶
func (m *CMsgDOTAFantasyLeagueInfo) GetSelectionMode() Fantasy_Selection_Mode
func (*CMsgDOTAFantasyLeagueInfo) GetSlot_1 ¶
func (m *CMsgDOTAFantasyLeagueInfo) GetSlot_1() uint32
func (*CMsgDOTAFantasyLeagueInfo) GetSlot_2 ¶
func (m *CMsgDOTAFantasyLeagueInfo) GetSlot_2() uint32
func (*CMsgDOTAFantasyLeagueInfo) GetSlot_3 ¶
func (m *CMsgDOTAFantasyLeagueInfo) GetSlot_3() uint32
func (*CMsgDOTAFantasyLeagueInfo) GetSlot_4 ¶
func (m *CMsgDOTAFantasyLeagueInfo) GetSlot_4() uint32
func (*CMsgDOTAFantasyLeagueInfo) GetSlot_5 ¶
func (m *CMsgDOTAFantasyLeagueInfo) GetSlot_5() uint32
func (*CMsgDOTAFantasyLeagueInfo) GetTeamCount ¶
func (m *CMsgDOTAFantasyLeagueInfo) GetTeamCount() uint32
func (*CMsgDOTAFantasyLeagueInfo) GetTimeZone ¶
func (m *CMsgDOTAFantasyLeagueInfo) GetTimeZone() uint32
func (*CMsgDOTAFantasyLeagueInfo) GetVetoVotes ¶
func (m *CMsgDOTAFantasyLeagueInfo) GetVetoVotes() uint32
func (*CMsgDOTAFantasyLeagueInfo) ProtoMessage ¶
func (*CMsgDOTAFantasyLeagueInfo) ProtoMessage()
func (*CMsgDOTAFantasyLeagueInfo) Reset ¶
func (m *CMsgDOTAFantasyLeagueInfo) Reset()
func (*CMsgDOTAFantasyLeagueInfo) String ¶
func (m *CMsgDOTAFantasyLeagueInfo) String() string
type CMsgDOTAFantasyLeagueInfoRequest ¶
type CMsgDOTAFantasyLeagueInfoRequest struct { FantasyLeagueId *uint32 `protobuf:"varint,1,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyLeagueInfoRequest) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyLeagueInfoRequest) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyLeagueInfoRequest) ProtoMessage ¶
func (*CMsgDOTAFantasyLeagueInfoRequest) ProtoMessage()
func (*CMsgDOTAFantasyLeagueInfoRequest) Reset ¶
func (m *CMsgDOTAFantasyLeagueInfoRequest) Reset()
func (*CMsgDOTAFantasyLeagueInfoRequest) String ¶
func (m *CMsgDOTAFantasyLeagueInfoRequest) String() string
type CMsgDOTAFantasyLeagueInfoResponse ¶
type CMsgDOTAFantasyLeagueInfoResponse struct { Result *CMsgDOTAFantasyLeagueInfoResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAFantasyLeagueInfoResponse_EResult,def=0" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyLeagueInfoResponse) GetResult ¶
func (m *CMsgDOTAFantasyLeagueInfoResponse) GetResult() CMsgDOTAFantasyLeagueInfoResponse_EResult
func (*CMsgDOTAFantasyLeagueInfoResponse) ProtoMessage ¶
func (*CMsgDOTAFantasyLeagueInfoResponse) ProtoMessage()
func (*CMsgDOTAFantasyLeagueInfoResponse) Reset ¶
func (m *CMsgDOTAFantasyLeagueInfoResponse) Reset()
func (*CMsgDOTAFantasyLeagueInfoResponse) String ¶
func (m *CMsgDOTAFantasyLeagueInfoResponse) String() string
type CMsgDOTAFantasyLeagueInfoResponse_EResult ¶
type CMsgDOTAFantasyLeagueInfoResponse_EResult int32
const ( CMsgDOTAFantasyLeagueInfoResponse_SUCCESS CMsgDOTAFantasyLeagueInfoResponse_EResult = 0 CMsgDOTAFantasyLeagueInfoResponse_ERROR_UNSPECIFIED CMsgDOTAFantasyLeagueInfoResponse_EResult = 1 CMsgDOTAFantasyLeagueInfoResponse_ERROR_BAD_LEAGUE_ID CMsgDOTAFantasyLeagueInfoResponse_EResult = 2 )
const Default_CMsgDOTAFantasyLeagueInfoResponse_Result CMsgDOTAFantasyLeagueInfoResponse_EResult = CMsgDOTAFantasyLeagueInfoResponse_SUCCESS
func (CMsgDOTAFantasyLeagueInfoResponse_EResult) String ¶
func (x CMsgDOTAFantasyLeagueInfoResponse_EResult) String() string
func (*CMsgDOTAFantasyLeagueInfoResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAFantasyLeagueInfoResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAFantasyLeagueInfo_OwnerInfo ¶
type CMsgDOTAFantasyLeagueInfo_OwnerInfo struct { OwnerAccountId *uint32 `protobuf:"varint,1,opt,name=owner_account_id" json:"owner_account_id,omitempty"` LeftLeague *bool `protobuf:"varint,2,opt,name=left_league" json:"left_league,omitempty"` PlayerAccountId []uint32 `protobuf:"varint,3,rep,name=player_account_id" json:"player_account_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyLeagueInfo_OwnerInfo) GetLeftLeague ¶
func (m *CMsgDOTAFantasyLeagueInfo_OwnerInfo) GetLeftLeague() bool
func (*CMsgDOTAFantasyLeagueInfo_OwnerInfo) GetOwnerAccountId ¶
func (m *CMsgDOTAFantasyLeagueInfo_OwnerInfo) GetOwnerAccountId() uint32
func (*CMsgDOTAFantasyLeagueInfo_OwnerInfo) GetPlayerAccountId ¶
func (m *CMsgDOTAFantasyLeagueInfo_OwnerInfo) GetPlayerAccountId() []uint32
func (*CMsgDOTAFantasyLeagueInfo_OwnerInfo) ProtoMessage ¶
func (*CMsgDOTAFantasyLeagueInfo_OwnerInfo) ProtoMessage()
func (*CMsgDOTAFantasyLeagueInfo_OwnerInfo) Reset ¶
func (m *CMsgDOTAFantasyLeagueInfo_OwnerInfo) Reset()
func (*CMsgDOTAFantasyLeagueInfo_OwnerInfo) String ¶
func (m *CMsgDOTAFantasyLeagueInfo_OwnerInfo) String() string
type CMsgDOTAFantasyLeagueMatchupsRequest ¶
type CMsgDOTAFantasyLeagueMatchupsRequest struct { FantasyLeagueId *uint32 `protobuf:"varint,1,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyLeagueMatchupsRequest) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyLeagueMatchupsRequest) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyLeagueMatchupsRequest) ProtoMessage ¶
func (*CMsgDOTAFantasyLeagueMatchupsRequest) ProtoMessage()
func (*CMsgDOTAFantasyLeagueMatchupsRequest) Reset ¶
func (m *CMsgDOTAFantasyLeagueMatchupsRequest) Reset()
func (*CMsgDOTAFantasyLeagueMatchupsRequest) String ¶
func (m *CMsgDOTAFantasyLeagueMatchupsRequest) String() string
type CMsgDOTAFantasyLeagueMatchupsResponse ¶
type CMsgDOTAFantasyLeagueMatchupsResponse struct { Result *CMsgDOTAFantasyLeagueMatchupsResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAFantasyLeagueMatchupsResponse_EResult,def=0" json:"result,omitempty"` FantasyLeagueId *uint32 `protobuf:"varint,2,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` WeeklyMatchups []*CMsgDOTAFantasyLeagueMatchupsResponse_WeeklyMatchups `protobuf:"bytes,3,rep,name=weekly_matchups" json:"weekly_matchups,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyLeagueMatchupsResponse) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyLeagueMatchupsResponse) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyLeagueMatchupsResponse) GetResult ¶
func (m *CMsgDOTAFantasyLeagueMatchupsResponse) GetResult() CMsgDOTAFantasyLeagueMatchupsResponse_EResult
func (*CMsgDOTAFantasyLeagueMatchupsResponse) GetWeeklyMatchups ¶
func (m *CMsgDOTAFantasyLeagueMatchupsResponse) GetWeeklyMatchups() []*CMsgDOTAFantasyLeagueMatchupsResponse_WeeklyMatchups
func (*CMsgDOTAFantasyLeagueMatchupsResponse) ProtoMessage ¶
func (*CMsgDOTAFantasyLeagueMatchupsResponse) ProtoMessage()
func (*CMsgDOTAFantasyLeagueMatchupsResponse) Reset ¶
func (m *CMsgDOTAFantasyLeagueMatchupsResponse) Reset()
func (*CMsgDOTAFantasyLeagueMatchupsResponse) String ¶
func (m *CMsgDOTAFantasyLeagueMatchupsResponse) String() string
type CMsgDOTAFantasyLeagueMatchupsResponse_EResult ¶
type CMsgDOTAFantasyLeagueMatchupsResponse_EResult int32
const ( CMsgDOTAFantasyLeagueMatchupsResponse_SUCCESS CMsgDOTAFantasyLeagueMatchupsResponse_EResult = 0 CMsgDOTAFantasyLeagueMatchupsResponse_ERROR_UNSPECIFIED CMsgDOTAFantasyLeagueMatchupsResponse_EResult = 1 CMsgDOTAFantasyLeagueMatchupsResponse_ERROR_BAD_LEAGUE_ID CMsgDOTAFantasyLeagueMatchupsResponse_EResult = 2 CMsgDOTAFantasyLeagueMatchupsResponse_ERROR_NO_PERMISSION CMsgDOTAFantasyLeagueMatchupsResponse_EResult = 3 )
const Default_CMsgDOTAFantasyLeagueMatchupsResponse_Result CMsgDOTAFantasyLeagueMatchupsResponse_EResult = CMsgDOTAFantasyLeagueMatchupsResponse_SUCCESS
func (CMsgDOTAFantasyLeagueMatchupsResponse_EResult) String ¶
func (x CMsgDOTAFantasyLeagueMatchupsResponse_EResult) String() string
func (*CMsgDOTAFantasyLeagueMatchupsResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAFantasyLeagueMatchupsResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAFantasyLeagueMatchupsResponse_Matchup ¶
type CMsgDOTAFantasyLeagueMatchupsResponse_Matchup struct { OwnerAccountId_1 *uint32 `protobuf:"varint,1,opt,name=owner_account_id_1" json:"owner_account_id_1,omitempty"` OwnerAccountId_2 *uint32 `protobuf:"varint,2,opt,name=owner_account_id_2" json:"owner_account_id_2,omitempty"` Score_1 *float32 `protobuf:"fixed32,3,opt,name=score_1" json:"score_1,omitempty"` Score_2 *float32 `protobuf:"fixed32,4,opt,name=score_2" json:"score_2,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyLeagueMatchupsResponse_Matchup) GetOwnerAccountId_1 ¶
func (m *CMsgDOTAFantasyLeagueMatchupsResponse_Matchup) GetOwnerAccountId_1() uint32
func (*CMsgDOTAFantasyLeagueMatchupsResponse_Matchup) GetOwnerAccountId_2 ¶
func (m *CMsgDOTAFantasyLeagueMatchupsResponse_Matchup) GetOwnerAccountId_2() uint32
func (*CMsgDOTAFantasyLeagueMatchupsResponse_Matchup) GetScore_1 ¶
func (m *CMsgDOTAFantasyLeagueMatchupsResponse_Matchup) GetScore_1() float32
func (*CMsgDOTAFantasyLeagueMatchupsResponse_Matchup) GetScore_2 ¶
func (m *CMsgDOTAFantasyLeagueMatchupsResponse_Matchup) GetScore_2() float32
func (*CMsgDOTAFantasyLeagueMatchupsResponse_Matchup) ProtoMessage ¶
func (*CMsgDOTAFantasyLeagueMatchupsResponse_Matchup) ProtoMessage()
func (*CMsgDOTAFantasyLeagueMatchupsResponse_Matchup) Reset ¶
func (m *CMsgDOTAFantasyLeagueMatchupsResponse_Matchup) Reset()
func (*CMsgDOTAFantasyLeagueMatchupsResponse_Matchup) String ¶
func (m *CMsgDOTAFantasyLeagueMatchupsResponse_Matchup) String() string
type CMsgDOTAFantasyLeagueMatchupsResponse_WeeklyMatchups ¶
type CMsgDOTAFantasyLeagueMatchupsResponse_WeeklyMatchups struct { Matchup []*CMsgDOTAFantasyLeagueMatchupsResponse_Matchup `protobuf:"bytes,1,rep,name=matchup" json:"matchup,omitempty"` StartTime *uint32 `protobuf:"varint,2,opt,name=start_time" json:"start_time,omitempty"` EndTime *uint32 `protobuf:"varint,3,opt,name=end_time" json:"end_time,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyLeagueMatchupsResponse_WeeklyMatchups) GetEndTime ¶
func (m *CMsgDOTAFantasyLeagueMatchupsResponse_WeeklyMatchups) GetEndTime() uint32
func (*CMsgDOTAFantasyLeagueMatchupsResponse_WeeklyMatchups) GetMatchup ¶
func (m *CMsgDOTAFantasyLeagueMatchupsResponse_WeeklyMatchups) GetMatchup() []*CMsgDOTAFantasyLeagueMatchupsResponse_Matchup
func (*CMsgDOTAFantasyLeagueMatchupsResponse_WeeklyMatchups) GetStartTime ¶
func (m *CMsgDOTAFantasyLeagueMatchupsResponse_WeeklyMatchups) GetStartTime() uint32
func (*CMsgDOTAFantasyLeagueMatchupsResponse_WeeklyMatchups) ProtoMessage ¶
func (*CMsgDOTAFantasyLeagueMatchupsResponse_WeeklyMatchups) ProtoMessage()
func (*CMsgDOTAFantasyLeagueMatchupsResponse_WeeklyMatchups) Reset ¶
func (m *CMsgDOTAFantasyLeagueMatchupsResponse_WeeklyMatchups) Reset()
func (*CMsgDOTAFantasyLeagueMatchupsResponse_WeeklyMatchups) String ¶
func (m *CMsgDOTAFantasyLeagueMatchupsResponse_WeeklyMatchups) String() string
type CMsgDOTAFantasyLeaveLeagueRequest ¶
type CMsgDOTAFantasyLeaveLeagueRequest struct { FantasyLeagueId *uint32 `protobuf:"varint,1,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` FantasyTeamIndex *uint32 `protobuf:"varint,2,opt,name=fantasy_team_index" json:"fantasy_team_index,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyLeaveLeagueRequest) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyLeaveLeagueRequest) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyLeaveLeagueRequest) GetFantasyTeamIndex ¶
func (m *CMsgDOTAFantasyLeaveLeagueRequest) GetFantasyTeamIndex() uint32
func (*CMsgDOTAFantasyLeaveLeagueRequest) ProtoMessage ¶
func (*CMsgDOTAFantasyLeaveLeagueRequest) ProtoMessage()
func (*CMsgDOTAFantasyLeaveLeagueRequest) Reset ¶
func (m *CMsgDOTAFantasyLeaveLeagueRequest) Reset()
func (*CMsgDOTAFantasyLeaveLeagueRequest) String ¶
func (m *CMsgDOTAFantasyLeaveLeagueRequest) String() string
type CMsgDOTAFantasyLeaveLeagueResponse ¶
type CMsgDOTAFantasyLeaveLeagueResponse struct { Result *CMsgDOTAFantasyLeaveLeagueResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAFantasyLeaveLeagueResponse_EResult,def=0" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyLeaveLeagueResponse) GetResult ¶
func (m *CMsgDOTAFantasyLeaveLeagueResponse) GetResult() CMsgDOTAFantasyLeaveLeagueResponse_EResult
func (*CMsgDOTAFantasyLeaveLeagueResponse) ProtoMessage ¶
func (*CMsgDOTAFantasyLeaveLeagueResponse) ProtoMessage()
func (*CMsgDOTAFantasyLeaveLeagueResponse) Reset ¶
func (m *CMsgDOTAFantasyLeaveLeagueResponse) Reset()
func (*CMsgDOTAFantasyLeaveLeagueResponse) String ¶
func (m *CMsgDOTAFantasyLeaveLeagueResponse) String() string
type CMsgDOTAFantasyLeaveLeagueResponse_EResult ¶
type CMsgDOTAFantasyLeaveLeagueResponse_EResult int32
const ( CMsgDOTAFantasyLeaveLeagueResponse_SUCCESS CMsgDOTAFantasyLeaveLeagueResponse_EResult = 0 CMsgDOTAFantasyLeaveLeagueResponse_ERROR_UNSPECIFIED CMsgDOTAFantasyLeaveLeagueResponse_EResult = 1 CMsgDOTAFantasyLeaveLeagueResponse_ERROR_NOT_MEMBER CMsgDOTAFantasyLeaveLeagueResponse_EResult = 2 CMsgDOTAFantasyLeaveLeagueResponse_ERROR_LEAGUE_NOT_FOUND CMsgDOTAFantasyLeaveLeagueResponse_EResult = 3 CMsgDOTAFantasyLeaveLeagueResponse_ERROR_DRAFT_ACTIVE CMsgDOTAFantasyLeaveLeagueResponse_EResult = 4 )
const Default_CMsgDOTAFantasyLeaveLeagueResponse_Result CMsgDOTAFantasyLeaveLeagueResponse_EResult = CMsgDOTAFantasyLeaveLeagueResponse_SUCCESS
func (CMsgDOTAFantasyLeaveLeagueResponse_EResult) String ¶
func (x CMsgDOTAFantasyLeaveLeagueResponse_EResult) String() string
func (*CMsgDOTAFantasyLeaveLeagueResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAFantasyLeaveLeagueResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAFantasyMatchFinished ¶
type CMsgDOTAFantasyMatchFinished struct { MatchId *uint32 `protobuf:"varint,1,opt,name=match_id" json:"match_id,omitempty"` LeagueId *uint32 `protobuf:"varint,2,opt,name=league_id" json:"league_id,omitempty"` SeriesId *uint32 `protobuf:"varint,3,opt,name=series_id" json:"series_id,omitempty"` StartTime *uint32 `protobuf:"varint,4,opt,name=start_time" json:"start_time,omitempty"` SeriesType *uint32 `protobuf:"varint,5,opt,name=series_type" json:"series_type,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyMatchFinished) GetLeagueId ¶
func (m *CMsgDOTAFantasyMatchFinished) GetLeagueId() uint32
func (*CMsgDOTAFantasyMatchFinished) GetMatchId ¶
func (m *CMsgDOTAFantasyMatchFinished) GetMatchId() uint32
func (*CMsgDOTAFantasyMatchFinished) GetSeriesId ¶
func (m *CMsgDOTAFantasyMatchFinished) GetSeriesId() uint32
func (*CMsgDOTAFantasyMatchFinished) GetSeriesType ¶
func (m *CMsgDOTAFantasyMatchFinished) GetSeriesType() uint32
func (*CMsgDOTAFantasyMatchFinished) GetStartTime ¶
func (m *CMsgDOTAFantasyMatchFinished) GetStartTime() uint32
func (*CMsgDOTAFantasyMatchFinished) ProtoMessage ¶
func (*CMsgDOTAFantasyMatchFinished) ProtoMessage()
func (*CMsgDOTAFantasyMatchFinished) Reset ¶
func (m *CMsgDOTAFantasyMatchFinished) Reset()
func (*CMsgDOTAFantasyMatchFinished) String ¶
func (m *CMsgDOTAFantasyMatchFinished) String() string
type CMsgDOTAFantasyMessageAdd ¶
type CMsgDOTAFantasyMessageAdd struct { FantasyLeagueId *uint32 `protobuf:"varint,1,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` Message *string `protobuf:"bytes,2,opt,name=message" json:"message,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyMessageAdd) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyMessageAdd) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyMessageAdd) GetMessage ¶
func (m *CMsgDOTAFantasyMessageAdd) GetMessage() string
func (*CMsgDOTAFantasyMessageAdd) ProtoMessage ¶
func (*CMsgDOTAFantasyMessageAdd) ProtoMessage()
func (*CMsgDOTAFantasyMessageAdd) Reset ¶
func (m *CMsgDOTAFantasyMessageAdd) Reset()
func (*CMsgDOTAFantasyMessageAdd) String ¶
func (m *CMsgDOTAFantasyMessageAdd) String() string
type CMsgDOTAFantasyMessagesRequest ¶
type CMsgDOTAFantasyMessagesRequest struct { FantasyLeagueId *uint32 `protobuf:"varint,1,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` StartMessage *uint32 `protobuf:"varint,2,opt,name=start_message" json:"start_message,omitempty"` EndMessage *uint32 `protobuf:"varint,3,opt,name=end_message" json:"end_message,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyMessagesRequest) GetEndMessage ¶
func (m *CMsgDOTAFantasyMessagesRequest) GetEndMessage() uint32
func (*CMsgDOTAFantasyMessagesRequest) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyMessagesRequest) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyMessagesRequest) GetStartMessage ¶
func (m *CMsgDOTAFantasyMessagesRequest) GetStartMessage() uint32
func (*CMsgDOTAFantasyMessagesRequest) ProtoMessage ¶
func (*CMsgDOTAFantasyMessagesRequest) ProtoMessage()
func (*CMsgDOTAFantasyMessagesRequest) Reset ¶
func (m *CMsgDOTAFantasyMessagesRequest) Reset()
func (*CMsgDOTAFantasyMessagesRequest) String ¶
func (m *CMsgDOTAFantasyMessagesRequest) String() string
type CMsgDOTAFantasyMessagesResponse ¶
type CMsgDOTAFantasyMessagesResponse struct { Result *CMsgDOTAFantasyMessagesResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAFantasyMessagesResponse_EResult,def=0" json:"result,omitempty"` Messages []*CMsgDOTAFantasyMessagesResponse_Message `protobuf:"bytes,2,rep,name=messages" json:"messages,omitempty"` NumTotalMessages *uint32 `protobuf:"varint,3,opt,name=num_total_messages" json:"num_total_messages,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyMessagesResponse) GetMessages ¶
func (m *CMsgDOTAFantasyMessagesResponse) GetMessages() []*CMsgDOTAFantasyMessagesResponse_Message
func (*CMsgDOTAFantasyMessagesResponse) GetNumTotalMessages ¶
func (m *CMsgDOTAFantasyMessagesResponse) GetNumTotalMessages() uint32
func (*CMsgDOTAFantasyMessagesResponse) GetResult ¶
func (m *CMsgDOTAFantasyMessagesResponse) GetResult() CMsgDOTAFantasyMessagesResponse_EResult
func (*CMsgDOTAFantasyMessagesResponse) ProtoMessage ¶
func (*CMsgDOTAFantasyMessagesResponse) ProtoMessage()
func (*CMsgDOTAFantasyMessagesResponse) Reset ¶
func (m *CMsgDOTAFantasyMessagesResponse) Reset()
func (*CMsgDOTAFantasyMessagesResponse) String ¶
func (m *CMsgDOTAFantasyMessagesResponse) String() string
type CMsgDOTAFantasyMessagesResponse_EResult ¶
type CMsgDOTAFantasyMessagesResponse_EResult int32
const ( CMsgDOTAFantasyMessagesResponse_SUCCESS CMsgDOTAFantasyMessagesResponse_EResult = 0 CMsgDOTAFantasyMessagesResponse_ERROR_UNSPECIFIED CMsgDOTAFantasyMessagesResponse_EResult = 1 CMsgDOTAFantasyMessagesResponse_ERROR_NO_PERMISSION CMsgDOTAFantasyMessagesResponse_EResult = 2 )
const Default_CMsgDOTAFantasyMessagesResponse_Result CMsgDOTAFantasyMessagesResponse_EResult = CMsgDOTAFantasyMessagesResponse_SUCCESS
func (CMsgDOTAFantasyMessagesResponse_EResult) String ¶
func (x CMsgDOTAFantasyMessagesResponse_EResult) String() string
func (*CMsgDOTAFantasyMessagesResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAFantasyMessagesResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAFantasyMessagesResponse_Message ¶
type CMsgDOTAFantasyMessagesResponse_Message struct { MessageId *uint32 `protobuf:"varint,1,opt,name=message_id" json:"message_id,omitempty"` Message *string `protobuf:"bytes,2,opt,name=message" json:"message,omitempty"` AuthorAccountId *uint32 `protobuf:"varint,3,opt,name=author_account_id" json:"author_account_id,omitempty"` Time *uint32 `protobuf:"varint,4,opt,name=time" json:"time,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyMessagesResponse_Message) GetAuthorAccountId ¶
func (m *CMsgDOTAFantasyMessagesResponse_Message) GetAuthorAccountId() uint32
func (*CMsgDOTAFantasyMessagesResponse_Message) GetMessage ¶
func (m *CMsgDOTAFantasyMessagesResponse_Message) GetMessage() string
func (*CMsgDOTAFantasyMessagesResponse_Message) GetMessageId ¶
func (m *CMsgDOTAFantasyMessagesResponse_Message) GetMessageId() uint32
func (*CMsgDOTAFantasyMessagesResponse_Message) GetTime ¶
func (m *CMsgDOTAFantasyMessagesResponse_Message) GetTime() uint32
func (*CMsgDOTAFantasyMessagesResponse_Message) ProtoMessage ¶
func (*CMsgDOTAFantasyMessagesResponse_Message) ProtoMessage()
func (*CMsgDOTAFantasyMessagesResponse_Message) Reset ¶
func (m *CMsgDOTAFantasyMessagesResponse_Message) Reset()
func (*CMsgDOTAFantasyMessagesResponse_Message) String ¶
func (m *CMsgDOTAFantasyMessagesResponse_Message) String() string
type CMsgDOTAFantasyPlayerHisoricalStatsRequest ¶
type CMsgDOTAFantasyPlayerHisoricalStatsRequest struct { FantasyLeagueId *uint32 `protobuf:"varint,1,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyPlayerHisoricalStatsRequest) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyPlayerHisoricalStatsRequest) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyPlayerHisoricalStatsRequest) ProtoMessage ¶
func (*CMsgDOTAFantasyPlayerHisoricalStatsRequest) ProtoMessage()
func (*CMsgDOTAFantasyPlayerHisoricalStatsRequest) Reset ¶
func (m *CMsgDOTAFantasyPlayerHisoricalStatsRequest) Reset()
func (*CMsgDOTAFantasyPlayerHisoricalStatsRequest) String ¶
func (m *CMsgDOTAFantasyPlayerHisoricalStatsRequest) String() string
type CMsgDOTAFantasyPlayerHisoricalStatsResponse ¶
type CMsgDOTAFantasyPlayerHisoricalStatsResponse struct { Result *CMsgDOTAFantasyPlayerHisoricalStatsResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAFantasyPlayerHisoricalStatsResponse_EResult,def=0" json:"result,omitempty"` Stats []*CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats `protobuf:"bytes,2,rep,name=stats" json:"stats,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyPlayerHisoricalStatsResponse) GetStats ¶
func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse) GetStats() []*CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats
func (*CMsgDOTAFantasyPlayerHisoricalStatsResponse) ProtoMessage ¶
func (*CMsgDOTAFantasyPlayerHisoricalStatsResponse) ProtoMessage()
func (*CMsgDOTAFantasyPlayerHisoricalStatsResponse) Reset ¶
func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse) Reset()
func (*CMsgDOTAFantasyPlayerHisoricalStatsResponse) String ¶
func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse) String() string
type CMsgDOTAFantasyPlayerHisoricalStatsResponse_EResult ¶
type CMsgDOTAFantasyPlayerHisoricalStatsResponse_EResult int32
const ( CMsgDOTAFantasyPlayerHisoricalStatsResponse_SUCCESS CMsgDOTAFantasyPlayerHisoricalStatsResponse_EResult = 0 CMsgDOTAFantasyPlayerHisoricalStatsResponse_ERROR_UNSPECIFIED CMsgDOTAFantasyPlayerHisoricalStatsResponse_EResult = 1 CMsgDOTAFantasyPlayerHisoricalStatsResponse_ERROR_NO_PERMISSION CMsgDOTAFantasyPlayerHisoricalStatsResponse_EResult = 2 )
const Default_CMsgDOTAFantasyPlayerHisoricalStatsResponse_Result CMsgDOTAFantasyPlayerHisoricalStatsResponse_EResult = CMsgDOTAFantasyPlayerHisoricalStatsResponse_SUCCESS
func (CMsgDOTAFantasyPlayerHisoricalStatsResponse_EResult) String ¶
func (x CMsgDOTAFantasyPlayerHisoricalStatsResponse_EResult) String() string
func (*CMsgDOTAFantasyPlayerHisoricalStatsResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAFantasyPlayerHisoricalStatsResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats ¶
type CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` Matches *uint32 `protobuf:"varint,2,opt,name=matches" json:"matches,omitempty"` Weeks *uint32 `protobuf:"varint,3,opt,name=weeks" json:"weeks,omitempty"` Score *float32 `protobuf:"fixed32,4,opt,name=score" json:"score,omitempty"` Levels *float32 `protobuf:"fixed32,5,opt,name=levels" json:"levels,omitempty"` Kills *float32 `protobuf:"fixed32,6,opt,name=kills" json:"kills,omitempty"` Deaths *float32 `protobuf:"fixed32,7,opt,name=deaths" json:"deaths,omitempty"` Assists *float32 `protobuf:"fixed32,8,opt,name=assists" json:"assists,omitempty"` LastHits *float32 `protobuf:"fixed32,9,opt,name=last_hits" json:"last_hits,omitempty"` Denies *float32 `protobuf:"fixed32,10,opt,name=denies" json:"denies,omitempty"` Gpm *float32 `protobuf:"fixed32,11,opt,name=gpm" json:"gpm,omitempty"` Xppm *float32 `protobuf:"fixed32,12,opt,name=xppm" json:"xppm,omitempty"` Stuns *float32 `protobuf:"fixed32,13,opt,name=stuns" json:"stuns,omitempty"` Healing *float32 `protobuf:"fixed32,14,opt,name=healing" json:"healing,omitempty"` TowerKills *float32 `protobuf:"fixed32,15,opt,name=tower_kills" json:"tower_kills,omitempty"` RoshanKills *float32 `protobuf:"fixed32,16,opt,name=roshan_kills" json:"roshan_kills,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetAccountId ¶
func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetAccountId() uint32
func (*CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetAssists ¶
func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetAssists() float32
func (*CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetDeaths ¶
func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetDeaths() float32
func (*CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetDenies ¶
func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetDenies() float32
func (*CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetGpm ¶
func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetGpm() float32
func (*CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetHealing ¶
func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetHealing() float32
func (*CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetKills ¶
func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetKills() float32
func (*CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetLastHits ¶
func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetLastHits() float32
func (*CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetLevels ¶
func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetLevels() float32
func (*CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetMatches ¶
func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetMatches() uint32
func (*CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetRoshanKills ¶
func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetRoshanKills() float32
func (*CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetScore ¶
func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetScore() float32
func (*CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetStuns ¶
func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetStuns() float32
func (*CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetTowerKills ¶
func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetTowerKills() float32
func (*CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetWeeks ¶
func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetWeeks() uint32
func (*CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetXppm ¶
func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) GetXppm() float32
func (*CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) ProtoMessage ¶
func (*CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) ProtoMessage()
func (*CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) Reset ¶
func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) Reset()
func (*CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) String ¶
func (m *CMsgDOTAFantasyPlayerHisoricalStatsResponse_PlayerStats) String() string
type CMsgDOTAFantasyPlayerInfoRequest ¶
type CMsgDOTAFantasyPlayerInfoRequest struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgDOTAFantasyPlayerInfoRequest) ProtoMessage ¶
func (*CMsgDOTAFantasyPlayerInfoRequest) ProtoMessage()
func (*CMsgDOTAFantasyPlayerInfoRequest) Reset ¶
func (m *CMsgDOTAFantasyPlayerInfoRequest) Reset()
func (*CMsgDOTAFantasyPlayerInfoRequest) String ¶
func (m *CMsgDOTAFantasyPlayerInfoRequest) String() string
type CMsgDOTAFantasyPlayerInfoResponse ¶
type CMsgDOTAFantasyPlayerInfoResponse struct { Msg *CMsgGCPlayerInfo `protobuf:"bytes,1,opt,name=msg" json:"msg,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyPlayerInfoResponse) GetMsg ¶
func (m *CMsgDOTAFantasyPlayerInfoResponse) GetMsg() *CMsgGCPlayerInfo
func (*CMsgDOTAFantasyPlayerInfoResponse) ProtoMessage ¶
func (*CMsgDOTAFantasyPlayerInfoResponse) ProtoMessage()
func (*CMsgDOTAFantasyPlayerInfoResponse) Reset ¶
func (m *CMsgDOTAFantasyPlayerInfoResponse) Reset()
func (*CMsgDOTAFantasyPlayerInfoResponse) String ¶
func (m *CMsgDOTAFantasyPlayerInfoResponse) String() string
type CMsgDOTAFantasyPlayerScoreDetailsRequest ¶
type CMsgDOTAFantasyPlayerScoreDetailsRequest struct { FantasyLeagueId *uint32 `protobuf:"varint,1,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` PlayerAccountId *uint32 `protobuf:"varint,2,opt,name=player_account_id" json:"player_account_id,omitempty"` StartTime *uint32 `protobuf:"varint,3,opt,name=start_time" json:"start_time,omitempty"` EndTime *uint32 `protobuf:"varint,4,opt,name=end_time" json:"end_time,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyPlayerScoreDetailsRequest) GetEndTime ¶
func (m *CMsgDOTAFantasyPlayerScoreDetailsRequest) GetEndTime() uint32
func (*CMsgDOTAFantasyPlayerScoreDetailsRequest) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyPlayerScoreDetailsRequest) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyPlayerScoreDetailsRequest) GetPlayerAccountId ¶
func (m *CMsgDOTAFantasyPlayerScoreDetailsRequest) GetPlayerAccountId() uint32
func (*CMsgDOTAFantasyPlayerScoreDetailsRequest) GetStartTime ¶
func (m *CMsgDOTAFantasyPlayerScoreDetailsRequest) GetStartTime() uint32
func (*CMsgDOTAFantasyPlayerScoreDetailsRequest) ProtoMessage ¶
func (*CMsgDOTAFantasyPlayerScoreDetailsRequest) ProtoMessage()
func (*CMsgDOTAFantasyPlayerScoreDetailsRequest) Reset ¶
func (m *CMsgDOTAFantasyPlayerScoreDetailsRequest) Reset()
func (*CMsgDOTAFantasyPlayerScoreDetailsRequest) String ¶
func (m *CMsgDOTAFantasyPlayerScoreDetailsRequest) String() string
type CMsgDOTAFantasyPlayerScoreDetailsResponse ¶
type CMsgDOTAFantasyPlayerScoreDetailsResponse struct { Result *CMsgDOTAFantasyPlayerScoreDetailsResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAFantasyPlayerScoreDetailsResponse_EResult,def=0" json:"result,omitempty"` Data []*CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData `protobuf:"bytes,2,rep,name=data" json:"data,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyPlayerScoreDetailsResponse) GetResult ¶
func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse) GetResult() CMsgDOTAFantasyPlayerScoreDetailsResponse_EResult
func (*CMsgDOTAFantasyPlayerScoreDetailsResponse) ProtoMessage ¶
func (*CMsgDOTAFantasyPlayerScoreDetailsResponse) ProtoMessage()
func (*CMsgDOTAFantasyPlayerScoreDetailsResponse) Reset ¶
func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse) Reset()
func (*CMsgDOTAFantasyPlayerScoreDetailsResponse) String ¶
func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse) String() string
type CMsgDOTAFantasyPlayerScoreDetailsResponse_EResult ¶
type CMsgDOTAFantasyPlayerScoreDetailsResponse_EResult int32
const ( CMsgDOTAFantasyPlayerScoreDetailsResponse_SUCCESS CMsgDOTAFantasyPlayerScoreDetailsResponse_EResult = 0 CMsgDOTAFantasyPlayerScoreDetailsResponse_ERROR_UNSPECIFIED CMsgDOTAFantasyPlayerScoreDetailsResponse_EResult = 1 CMsgDOTAFantasyPlayerScoreDetailsResponse_ERROR_NOT_MEMBER CMsgDOTAFantasyPlayerScoreDetailsResponse_EResult = 2 )
const Default_CMsgDOTAFantasyPlayerScoreDetailsResponse_Result CMsgDOTAFantasyPlayerScoreDetailsResponse_EResult = CMsgDOTAFantasyPlayerScoreDetailsResponse_SUCCESS
func (CMsgDOTAFantasyPlayerScoreDetailsResponse_EResult) String ¶
func (x CMsgDOTAFantasyPlayerScoreDetailsResponse_EResult) String() string
func (*CMsgDOTAFantasyPlayerScoreDetailsResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAFantasyPlayerScoreDetailsResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData ¶
type CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData struct { MatchId *uint32 `protobuf:"varint,1,opt,name=match_id" json:"match_id,omitempty"` SeriesId *uint32 `protobuf:"varint,2,opt,name=series_id" json:"series_id,omitempty"` SeriesNum *uint32 `protobuf:"varint,3,opt,name=series_num" json:"series_num,omitempty"` SeriesType *uint32 `protobuf:"varint,4,opt,name=series_type" json:"series_type,omitempty"` SeriesMultiplier *float32 `protobuf:"fixed32,5,opt,name=series_multiplier" json:"series_multiplier,omitempty"` LeagueId *uint32 `protobuf:"varint,6,opt,name=league_id" json:"league_id,omitempty"` OpposingTeamId *uint32 `protobuf:"varint,7,opt,name=opposing_team_id" json:"opposing_team_id,omitempty"` OpposingTeamLogo *uint64 `protobuf:"varint,8,opt,name=opposing_team_logo" json:"opposing_team_logo,omitempty"` OpposingTeamName *string `protobuf:"bytes,9,opt,name=opposing_team_name" json:"opposing_team_name,omitempty"` Stats *CMsgFantasyLeagueRoleScoring `protobuf:"bytes,10,opt,name=stats" json:"stats,omitempty"` OwnedBy *uint32 `protobuf:"varint,11,opt,name=owned_by" json:"owned_by,omitempty"` Benched *bool `protobuf:"varint,12,opt,name=benched" json:"benched,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetBenched ¶
func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetBenched() bool
func (*CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetLeagueId ¶
func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetLeagueId() uint32
func (*CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetMatchId ¶
func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetMatchId() uint32
func (*CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetOpposingTeamId ¶
func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetOpposingTeamId() uint32
func (*CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetOpposingTeamLogo ¶
func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetOpposingTeamLogo() uint64
func (*CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetOpposingTeamName ¶
func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetOpposingTeamName() string
func (*CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetOwnedBy ¶
func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetOwnedBy() uint32
func (*CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetSeriesId ¶
func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetSeriesId() uint32
func (*CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetSeriesMultiplier ¶
func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetSeriesMultiplier() float32
func (*CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetSeriesNum ¶
func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetSeriesNum() uint32
func (*CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetSeriesType ¶
func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetSeriesType() uint32
func (*CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetStats ¶
func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) GetStats() *CMsgFantasyLeagueRoleScoring
func (*CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) ProtoMessage ¶
func (*CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) ProtoMessage()
func (*CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) Reset ¶
func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) Reset()
func (*CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) String ¶
func (m *CMsgDOTAFantasyPlayerScoreDetailsResponse_PlayerMatchData) String() string
type CMsgDOTAFantasyPlayerScoreRequest ¶
type CMsgDOTAFantasyPlayerScoreRequest struct { FantasyLeagueId *uint32 `protobuf:"varint,1,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` PlayerAccountId *uint32 `protobuf:"varint,2,opt,name=player_account_id" json:"player_account_id,omitempty"` FilterStartTime *uint32 `protobuf:"varint,3,opt,name=filter_start_time" json:"filter_start_time,omitempty"` FilterEndTime *uint32 `protobuf:"varint,4,opt,name=filter_end_time" json:"filter_end_time,omitempty"` FilterMatchId *uint32 `protobuf:"varint,5,opt,name=filter_match_id" json:"filter_match_id,omitempty"` FilterLastMatch *bool `protobuf:"varint,6,opt,name=filter_last_match" json:"filter_last_match,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyPlayerScoreRequest) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyPlayerScoreRequest) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyPlayerScoreRequest) GetFilterEndTime ¶
func (m *CMsgDOTAFantasyPlayerScoreRequest) GetFilterEndTime() uint32
func (*CMsgDOTAFantasyPlayerScoreRequest) GetFilterLastMatch ¶
func (m *CMsgDOTAFantasyPlayerScoreRequest) GetFilterLastMatch() bool
func (*CMsgDOTAFantasyPlayerScoreRequest) GetFilterMatchId ¶
func (m *CMsgDOTAFantasyPlayerScoreRequest) GetFilterMatchId() uint32
func (*CMsgDOTAFantasyPlayerScoreRequest) GetFilterStartTime ¶
func (m *CMsgDOTAFantasyPlayerScoreRequest) GetFilterStartTime() uint32
func (*CMsgDOTAFantasyPlayerScoreRequest) GetPlayerAccountId ¶
func (m *CMsgDOTAFantasyPlayerScoreRequest) GetPlayerAccountId() uint32
func (*CMsgDOTAFantasyPlayerScoreRequest) ProtoMessage ¶
func (*CMsgDOTAFantasyPlayerScoreRequest) ProtoMessage()
func (*CMsgDOTAFantasyPlayerScoreRequest) Reset ¶
func (m *CMsgDOTAFantasyPlayerScoreRequest) Reset()
func (*CMsgDOTAFantasyPlayerScoreRequest) String ¶
func (m *CMsgDOTAFantasyPlayerScoreRequest) String() string
type CMsgDOTAFantasyPlayerScoreResponse ¶
type CMsgDOTAFantasyPlayerScoreResponse struct { Result *CMsgDOTAFantasyPlayerScoreResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAFantasyPlayerScoreResponse_EResult,def=0" json:"result,omitempty"` FantasyLeagueId *uint32 `protobuf:"varint,2,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` PlayerAccountId *uint32 `protobuf:"varint,3,opt,name=player_account_id" json:"player_account_id,omitempty"` PlayerName *string `protobuf:"bytes,4,opt,name=player_name" json:"player_name,omitempty"` Score *float32 `protobuf:"fixed32,5,opt,name=score" json:"score,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyPlayerScoreResponse) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyPlayerScoreResponse) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyPlayerScoreResponse) GetPlayerAccountId ¶
func (m *CMsgDOTAFantasyPlayerScoreResponse) GetPlayerAccountId() uint32
func (*CMsgDOTAFantasyPlayerScoreResponse) GetPlayerName ¶
func (m *CMsgDOTAFantasyPlayerScoreResponse) GetPlayerName() string
func (*CMsgDOTAFantasyPlayerScoreResponse) GetResult ¶
func (m *CMsgDOTAFantasyPlayerScoreResponse) GetResult() CMsgDOTAFantasyPlayerScoreResponse_EResult
func (*CMsgDOTAFantasyPlayerScoreResponse) GetScore ¶
func (m *CMsgDOTAFantasyPlayerScoreResponse) GetScore() float32
func (*CMsgDOTAFantasyPlayerScoreResponse) ProtoMessage ¶
func (*CMsgDOTAFantasyPlayerScoreResponse) ProtoMessage()
func (*CMsgDOTAFantasyPlayerScoreResponse) Reset ¶
func (m *CMsgDOTAFantasyPlayerScoreResponse) Reset()
func (*CMsgDOTAFantasyPlayerScoreResponse) String ¶
func (m *CMsgDOTAFantasyPlayerScoreResponse) String() string
type CMsgDOTAFantasyPlayerScoreResponse_EResult ¶
type CMsgDOTAFantasyPlayerScoreResponse_EResult int32
const ( CMsgDOTAFantasyPlayerScoreResponse_SUCCESS CMsgDOTAFantasyPlayerScoreResponse_EResult = 0 CMsgDOTAFantasyPlayerScoreResponse_ERROR_UNSPECIFIED CMsgDOTAFantasyPlayerScoreResponse_EResult = 1 CMsgDOTAFantasyPlayerScoreResponse_ERROR_NO_PERMISSION CMsgDOTAFantasyPlayerScoreResponse_EResult = 2 )
const Default_CMsgDOTAFantasyPlayerScoreResponse_Result CMsgDOTAFantasyPlayerScoreResponse_EResult = CMsgDOTAFantasyPlayerScoreResponse_SUCCESS
func (CMsgDOTAFantasyPlayerScoreResponse_EResult) String ¶
func (x CMsgDOTAFantasyPlayerScoreResponse_EResult) String() string
func (*CMsgDOTAFantasyPlayerScoreResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAFantasyPlayerScoreResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAFantasyPlayerStandingsRequest ¶
type CMsgDOTAFantasyPlayerStandingsRequest struct { FantasyLeagueId *uint32 `protobuf:"varint,1,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` Count *uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"` Role *uint32 `protobuf:"varint,3,opt,name=role" json:"role,omitempty"` FilterStartTime *uint32 `protobuf:"varint,4,opt,name=filter_start_time" json:"filter_start_time,omitempty"` FilterEndTime *uint32 `protobuf:"varint,5,opt,name=filter_end_time" json:"filter_end_time,omitempty"` FilterMatchId *uint32 `protobuf:"varint,6,opt,name=filter_match_id" json:"filter_match_id,omitempty"` FilterLastMatch *bool `protobuf:"varint,7,opt,name=filter_last_match" json:"filter_last_match,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyPlayerStandingsRequest) GetCount ¶
func (m *CMsgDOTAFantasyPlayerStandingsRequest) GetCount() uint32
func (*CMsgDOTAFantasyPlayerStandingsRequest) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyPlayerStandingsRequest) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyPlayerStandingsRequest) GetFilterEndTime ¶
func (m *CMsgDOTAFantasyPlayerStandingsRequest) GetFilterEndTime() uint32
func (*CMsgDOTAFantasyPlayerStandingsRequest) GetFilterLastMatch ¶
func (m *CMsgDOTAFantasyPlayerStandingsRequest) GetFilterLastMatch() bool
func (*CMsgDOTAFantasyPlayerStandingsRequest) GetFilterMatchId ¶
func (m *CMsgDOTAFantasyPlayerStandingsRequest) GetFilterMatchId() uint32
func (*CMsgDOTAFantasyPlayerStandingsRequest) GetFilterStartTime ¶
func (m *CMsgDOTAFantasyPlayerStandingsRequest) GetFilterStartTime() uint32
func (*CMsgDOTAFantasyPlayerStandingsRequest) GetRole ¶
func (m *CMsgDOTAFantasyPlayerStandingsRequest) GetRole() uint32
func (*CMsgDOTAFantasyPlayerStandingsRequest) ProtoMessage ¶
func (*CMsgDOTAFantasyPlayerStandingsRequest) ProtoMessage()
func (*CMsgDOTAFantasyPlayerStandingsRequest) Reset ¶
func (m *CMsgDOTAFantasyPlayerStandingsRequest) Reset()
func (*CMsgDOTAFantasyPlayerStandingsRequest) String ¶
func (m *CMsgDOTAFantasyPlayerStandingsRequest) String() string
type CMsgDOTAFantasyPlayerStandingsResponse ¶
type CMsgDOTAFantasyPlayerStandingsResponse struct { Result *CMsgDOTAFantasyPlayerStandingsResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAFantasyPlayerStandingsResponse_EResult,def=0" json:"result,omitempty"` FantasyLeagueId *uint32 `protobuf:"varint,2,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` Role *uint32 `protobuf:"varint,3,opt,name=role" json:"role,omitempty"` PlayerScores []*CMsgDOTAFantasyPlayerStandingsResponse_CMsgPlayerScore `protobuf:"bytes,4,rep,name=player_scores" json:"player_scores,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyPlayerStandingsResponse) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyPlayerStandingsResponse) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyPlayerStandingsResponse) GetPlayerScores ¶
func (m *CMsgDOTAFantasyPlayerStandingsResponse) GetPlayerScores() []*CMsgDOTAFantasyPlayerStandingsResponse_CMsgPlayerScore
func (*CMsgDOTAFantasyPlayerStandingsResponse) GetResult ¶
func (m *CMsgDOTAFantasyPlayerStandingsResponse) GetResult() CMsgDOTAFantasyPlayerStandingsResponse_EResult
func (*CMsgDOTAFantasyPlayerStandingsResponse) GetRole ¶
func (m *CMsgDOTAFantasyPlayerStandingsResponse) GetRole() uint32
func (*CMsgDOTAFantasyPlayerStandingsResponse) ProtoMessage ¶
func (*CMsgDOTAFantasyPlayerStandingsResponse) ProtoMessage()
func (*CMsgDOTAFantasyPlayerStandingsResponse) Reset ¶
func (m *CMsgDOTAFantasyPlayerStandingsResponse) Reset()
func (*CMsgDOTAFantasyPlayerStandingsResponse) String ¶
func (m *CMsgDOTAFantasyPlayerStandingsResponse) String() string
type CMsgDOTAFantasyPlayerStandingsResponse_CMsgPlayerScore ¶
type CMsgDOTAFantasyPlayerStandingsResponse_CMsgPlayerScore struct { PlayerAccountId *uint32 `protobuf:"varint,1,opt,name=player_account_id" json:"player_account_id,omitempty"` PlayerName *string `protobuf:"bytes,2,opt,name=player_name" json:"player_name,omitempty"` Score *float32 `protobuf:"fixed32,3,opt,name=score" json:"score,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyPlayerStandingsResponse_CMsgPlayerScore) GetPlayerAccountId ¶
func (m *CMsgDOTAFantasyPlayerStandingsResponse_CMsgPlayerScore) GetPlayerAccountId() uint32
func (*CMsgDOTAFantasyPlayerStandingsResponse_CMsgPlayerScore) GetPlayerName ¶
func (m *CMsgDOTAFantasyPlayerStandingsResponse_CMsgPlayerScore) GetPlayerName() string
func (*CMsgDOTAFantasyPlayerStandingsResponse_CMsgPlayerScore) GetScore ¶
func (m *CMsgDOTAFantasyPlayerStandingsResponse_CMsgPlayerScore) GetScore() float32
func (*CMsgDOTAFantasyPlayerStandingsResponse_CMsgPlayerScore) ProtoMessage ¶
func (*CMsgDOTAFantasyPlayerStandingsResponse_CMsgPlayerScore) ProtoMessage()
func (*CMsgDOTAFantasyPlayerStandingsResponse_CMsgPlayerScore) Reset ¶
func (m *CMsgDOTAFantasyPlayerStandingsResponse_CMsgPlayerScore) Reset()
func (*CMsgDOTAFantasyPlayerStandingsResponse_CMsgPlayerScore) String ¶
func (m *CMsgDOTAFantasyPlayerStandingsResponse_CMsgPlayerScore) String() string
type CMsgDOTAFantasyPlayerStandingsResponse_EResult ¶
type CMsgDOTAFantasyPlayerStandingsResponse_EResult int32
const ( CMsgDOTAFantasyPlayerStandingsResponse_SUCCESS CMsgDOTAFantasyPlayerStandingsResponse_EResult = 0 CMsgDOTAFantasyPlayerStandingsResponse_ERROR_UNSPECIFIED CMsgDOTAFantasyPlayerStandingsResponse_EResult = 1 CMsgDOTAFantasyPlayerStandingsResponse_ERROR_NO_PERMISSION CMsgDOTAFantasyPlayerStandingsResponse_EResult = 2 )
const Default_CMsgDOTAFantasyPlayerStandingsResponse_Result CMsgDOTAFantasyPlayerStandingsResponse_EResult = CMsgDOTAFantasyPlayerStandingsResponse_SUCCESS
func (CMsgDOTAFantasyPlayerStandingsResponse_EResult) String ¶
func (x CMsgDOTAFantasyPlayerStandingsResponse_EResult) String() string
func (*CMsgDOTAFantasyPlayerStandingsResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAFantasyPlayerStandingsResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAFantasyPlayerStats ¶
type CMsgDOTAFantasyPlayerStats struct { PlayerAccountId *uint32 `protobuf:"varint,1,opt,name=player_account_id" json:"player_account_id,omitempty"` MatchId *uint32 `protobuf:"varint,2,opt,name=match_id" json:"match_id,omitempty"` MatchCompleted *bool `protobuf:"varint,3,opt,name=match_completed" json:"match_completed,omitempty"` Level *uint32 `protobuf:"varint,4,opt,name=level" json:"level,omitempty"` Kills *uint32 `protobuf:"varint,5,opt,name=kills" json:"kills,omitempty"` Deaths *uint32 `protobuf:"varint,6,opt,name=deaths" json:"deaths,omitempty"` Assists *uint32 `protobuf:"varint,7,opt,name=assists" json:"assists,omitempty"` LastHits *uint32 `protobuf:"varint,8,opt,name=last_hits" json:"last_hits,omitempty"` Denies *uint32 `protobuf:"varint,9,opt,name=denies" json:"denies,omitempty"` Gpm *float32 `protobuf:"fixed32,10,opt,name=gpm" json:"gpm,omitempty"` Xppm *float32 `protobuf:"fixed32,11,opt,name=xppm" json:"xppm,omitempty"` Stuns *float32 `protobuf:"fixed32,12,opt,name=stuns" json:"stuns,omitempty"` Healing *float32 `protobuf:"fixed32,13,opt,name=healing" json:"healing,omitempty"` TowerKills *uint32 `protobuf:"varint,14,opt,name=tower_kills" json:"tower_kills,omitempty"` RoshanKills *uint32 `protobuf:"varint,15,opt,name=roshan_kills" json:"roshan_kills,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyPlayerStats) GetAssists ¶
func (m *CMsgDOTAFantasyPlayerStats) GetAssists() uint32
func (*CMsgDOTAFantasyPlayerStats) GetDeaths ¶
func (m *CMsgDOTAFantasyPlayerStats) GetDeaths() uint32
func (*CMsgDOTAFantasyPlayerStats) GetDenies ¶
func (m *CMsgDOTAFantasyPlayerStats) GetDenies() uint32
func (*CMsgDOTAFantasyPlayerStats) GetGpm ¶
func (m *CMsgDOTAFantasyPlayerStats) GetGpm() float32
func (*CMsgDOTAFantasyPlayerStats) GetHealing ¶
func (m *CMsgDOTAFantasyPlayerStats) GetHealing() float32
func (*CMsgDOTAFantasyPlayerStats) GetKills ¶
func (m *CMsgDOTAFantasyPlayerStats) GetKills() uint32
func (*CMsgDOTAFantasyPlayerStats) GetLastHits ¶
func (m *CMsgDOTAFantasyPlayerStats) GetLastHits() uint32
func (*CMsgDOTAFantasyPlayerStats) GetLevel ¶
func (m *CMsgDOTAFantasyPlayerStats) GetLevel() uint32
func (*CMsgDOTAFantasyPlayerStats) GetMatchCompleted ¶
func (m *CMsgDOTAFantasyPlayerStats) GetMatchCompleted() bool
func (*CMsgDOTAFantasyPlayerStats) GetMatchId ¶
func (m *CMsgDOTAFantasyPlayerStats) GetMatchId() uint32
func (*CMsgDOTAFantasyPlayerStats) GetPlayerAccountId ¶
func (m *CMsgDOTAFantasyPlayerStats) GetPlayerAccountId() uint32
func (*CMsgDOTAFantasyPlayerStats) GetRoshanKills ¶
func (m *CMsgDOTAFantasyPlayerStats) GetRoshanKills() uint32
func (*CMsgDOTAFantasyPlayerStats) GetStuns ¶
func (m *CMsgDOTAFantasyPlayerStats) GetStuns() float32
func (*CMsgDOTAFantasyPlayerStats) GetTowerKills ¶
func (m *CMsgDOTAFantasyPlayerStats) GetTowerKills() uint32
func (*CMsgDOTAFantasyPlayerStats) GetXppm ¶
func (m *CMsgDOTAFantasyPlayerStats) GetXppm() float32
func (*CMsgDOTAFantasyPlayerStats) ProtoMessage ¶
func (*CMsgDOTAFantasyPlayerStats) ProtoMessage()
func (*CMsgDOTAFantasyPlayerStats) Reset ¶
func (m *CMsgDOTAFantasyPlayerStats) Reset()
func (*CMsgDOTAFantasyPlayerStats) String ¶
func (m *CMsgDOTAFantasyPlayerStats) String() string
type CMsgDOTAFantasyRemoveOwner ¶
type CMsgDOTAFantasyRemoveOwner struct { FantasyLeagueId *uint32 `protobuf:"varint,1,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` OwnerAccountId *uint32 `protobuf:"varint,2,opt,name=owner_account_id" json:"owner_account_id,omitempty"` TeamIndex *uint32 `protobuf:"varint,3,opt,name=team_index" json:"team_index,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyRemoveOwner) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyRemoveOwner) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyRemoveOwner) GetOwnerAccountId ¶
func (m *CMsgDOTAFantasyRemoveOwner) GetOwnerAccountId() uint32
func (*CMsgDOTAFantasyRemoveOwner) GetTeamIndex ¶
func (m *CMsgDOTAFantasyRemoveOwner) GetTeamIndex() uint32
func (*CMsgDOTAFantasyRemoveOwner) ProtoMessage ¶
func (*CMsgDOTAFantasyRemoveOwner) ProtoMessage()
func (*CMsgDOTAFantasyRemoveOwner) Reset ¶
func (m *CMsgDOTAFantasyRemoveOwner) Reset()
func (*CMsgDOTAFantasyRemoveOwner) String ¶
func (m *CMsgDOTAFantasyRemoveOwner) String() string
type CMsgDOTAFantasyRemoveOwnerResponse ¶
type CMsgDOTAFantasyRemoveOwnerResponse struct { Result *CMsgDOTAFantasyRemoveOwnerResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAFantasyRemoveOwnerResponse_EResult,def=0" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyRemoveOwnerResponse) GetResult ¶
func (m *CMsgDOTAFantasyRemoveOwnerResponse) GetResult() CMsgDOTAFantasyRemoveOwnerResponse_EResult
func (*CMsgDOTAFantasyRemoveOwnerResponse) ProtoMessage ¶
func (*CMsgDOTAFantasyRemoveOwnerResponse) ProtoMessage()
func (*CMsgDOTAFantasyRemoveOwnerResponse) Reset ¶
func (m *CMsgDOTAFantasyRemoveOwnerResponse) Reset()
func (*CMsgDOTAFantasyRemoveOwnerResponse) String ¶
func (m *CMsgDOTAFantasyRemoveOwnerResponse) String() string
type CMsgDOTAFantasyRemoveOwnerResponse_EResult ¶
type CMsgDOTAFantasyRemoveOwnerResponse_EResult int32
const ( CMsgDOTAFantasyRemoveOwnerResponse_SUCCESS CMsgDOTAFantasyRemoveOwnerResponse_EResult = 0 CMsgDOTAFantasyRemoveOwnerResponse_ERROR_UNSPECIFIED CMsgDOTAFantasyRemoveOwnerResponse_EResult = 1 CMsgDOTAFantasyRemoveOwnerResponse_ERROR_NO_PERMISSION CMsgDOTAFantasyRemoveOwnerResponse_EResult = 2 CMsgDOTAFantasyRemoveOwnerResponse_ERROR_LEAGUE_LOCKED CMsgDOTAFantasyRemoveOwnerResponse_EResult = 3 )
const Default_CMsgDOTAFantasyRemoveOwnerResponse_Result CMsgDOTAFantasyRemoveOwnerResponse_EResult = CMsgDOTAFantasyRemoveOwnerResponse_SUCCESS
func (CMsgDOTAFantasyRemoveOwnerResponse_EResult) String ¶
func (x CMsgDOTAFantasyRemoveOwnerResponse_EResult) String() string
func (*CMsgDOTAFantasyRemoveOwnerResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAFantasyRemoveOwnerResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAFantasyScheduledMatchesRequest ¶
type CMsgDOTAFantasyScheduledMatchesRequest struct { FantasyLeagueId *uint32 `protobuf:"varint,1,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyScheduledMatchesRequest) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyScheduledMatchesRequest) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyScheduledMatchesRequest) ProtoMessage ¶
func (*CMsgDOTAFantasyScheduledMatchesRequest) ProtoMessage()
func (*CMsgDOTAFantasyScheduledMatchesRequest) Reset ¶
func (m *CMsgDOTAFantasyScheduledMatchesRequest) Reset()
func (*CMsgDOTAFantasyScheduledMatchesRequest) String ¶
func (m *CMsgDOTAFantasyScheduledMatchesRequest) String() string
type CMsgDOTAFantasyScheduledMatchesResponse ¶
type CMsgDOTAFantasyScheduledMatchesResponse struct { Result *CMsgDOTAFantasyScheduledMatchesResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAFantasyScheduledMatchesResponse_EResult,def=0" json:"result,omitempty"` ScheduledMatchDays []*CMsgDOTAFantasyScheduledMatchesResponse_ScheduledMatchDays `protobuf:"bytes,2,rep,name=scheduled_match_days" json:"scheduled_match_days,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyScheduledMatchesResponse) GetResult ¶
func (m *CMsgDOTAFantasyScheduledMatchesResponse) GetResult() CMsgDOTAFantasyScheduledMatchesResponse_EResult
func (*CMsgDOTAFantasyScheduledMatchesResponse) GetScheduledMatchDays ¶
func (m *CMsgDOTAFantasyScheduledMatchesResponse) GetScheduledMatchDays() []*CMsgDOTAFantasyScheduledMatchesResponse_ScheduledMatchDays
func (*CMsgDOTAFantasyScheduledMatchesResponse) ProtoMessage ¶
func (*CMsgDOTAFantasyScheduledMatchesResponse) ProtoMessage()
func (*CMsgDOTAFantasyScheduledMatchesResponse) Reset ¶
func (m *CMsgDOTAFantasyScheduledMatchesResponse) Reset()
func (*CMsgDOTAFantasyScheduledMatchesResponse) String ¶
func (m *CMsgDOTAFantasyScheduledMatchesResponse) String() string
type CMsgDOTAFantasyScheduledMatchesResponse_EResult ¶
type CMsgDOTAFantasyScheduledMatchesResponse_EResult int32
const ( CMsgDOTAFantasyScheduledMatchesResponse_SUCCESS CMsgDOTAFantasyScheduledMatchesResponse_EResult = 0 CMsgDOTAFantasyScheduledMatchesResponse_ERROR_UNSPECIFIED CMsgDOTAFantasyScheduledMatchesResponse_EResult = 1 )
const Default_CMsgDOTAFantasyScheduledMatchesResponse_Result CMsgDOTAFantasyScheduledMatchesResponse_EResult = CMsgDOTAFantasyScheduledMatchesResponse_SUCCESS
func (CMsgDOTAFantasyScheduledMatchesResponse_EResult) String ¶
func (x CMsgDOTAFantasyScheduledMatchesResponse_EResult) String() string
func (*CMsgDOTAFantasyScheduledMatchesResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAFantasyScheduledMatchesResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAFantasyScheduledMatchesResponse_ScheduledMatchDays ¶
type CMsgDOTAFantasyScheduledMatchesResponse_ScheduledMatchDays struct { Timestamp *uint32 `protobuf:"varint,1,opt,name=timestamp" json:"timestamp,omitempty"` TeamIds []uint32 `protobuf:"varint,2,rep,name=team_ids" json:"team_ids,omitempty"` LeagueIds []uint32 `protobuf:"varint,3,rep,name=league_ids" json:"league_ids,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyScheduledMatchesResponse_ScheduledMatchDays) GetLeagueIds ¶
func (m *CMsgDOTAFantasyScheduledMatchesResponse_ScheduledMatchDays) GetLeagueIds() []uint32
func (*CMsgDOTAFantasyScheduledMatchesResponse_ScheduledMatchDays) GetTeamIds ¶
func (m *CMsgDOTAFantasyScheduledMatchesResponse_ScheduledMatchDays) GetTeamIds() []uint32
func (*CMsgDOTAFantasyScheduledMatchesResponse_ScheduledMatchDays) GetTimestamp ¶
func (m *CMsgDOTAFantasyScheduledMatchesResponse_ScheduledMatchDays) GetTimestamp() uint32
func (*CMsgDOTAFantasyScheduledMatchesResponse_ScheduledMatchDays) ProtoMessage ¶
func (*CMsgDOTAFantasyScheduledMatchesResponse_ScheduledMatchDays) ProtoMessage()
func (*CMsgDOTAFantasyScheduledMatchesResponse_ScheduledMatchDays) Reset ¶
func (m *CMsgDOTAFantasyScheduledMatchesResponse_ScheduledMatchDays) Reset()
func (*CMsgDOTAFantasyScheduledMatchesResponse_ScheduledMatchDays) String ¶
func (m *CMsgDOTAFantasyScheduledMatchesResponse_ScheduledMatchDays) String() string
type CMsgDOTAFantasyTeamCreateRequest ¶
type CMsgDOTAFantasyTeamCreateRequest struct { FantasyLeagueId *uint32 `protobuf:"varint,1,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` Password *string `protobuf:"bytes,2,opt,name=password" json:"password,omitempty"` TeamName *string `protobuf:"bytes,3,opt,name=team_name" json:"team_name,omitempty"` Logo *uint64 `protobuf:"varint,4,opt,name=logo" json:"logo,omitempty"` TicketItemId *uint64 `protobuf:"varint,5,opt,name=ticket_item_id" json:"ticket_item_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyTeamCreateRequest) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyTeamCreateRequest) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyTeamCreateRequest) GetLogo ¶
func (m *CMsgDOTAFantasyTeamCreateRequest) GetLogo() uint64
func (*CMsgDOTAFantasyTeamCreateRequest) GetPassword ¶
func (m *CMsgDOTAFantasyTeamCreateRequest) GetPassword() string
func (*CMsgDOTAFantasyTeamCreateRequest) GetTeamName ¶
func (m *CMsgDOTAFantasyTeamCreateRequest) GetTeamName() string
func (*CMsgDOTAFantasyTeamCreateRequest) GetTicketItemId ¶
func (m *CMsgDOTAFantasyTeamCreateRequest) GetTicketItemId() uint64
func (*CMsgDOTAFantasyTeamCreateRequest) ProtoMessage ¶
func (*CMsgDOTAFantasyTeamCreateRequest) ProtoMessage()
func (*CMsgDOTAFantasyTeamCreateRequest) Reset ¶
func (m *CMsgDOTAFantasyTeamCreateRequest) Reset()
func (*CMsgDOTAFantasyTeamCreateRequest) String ¶
func (m *CMsgDOTAFantasyTeamCreateRequest) String() string
type CMsgDOTAFantasyTeamCreateResponse ¶
type CMsgDOTAFantasyTeamCreateResponse struct { Result *CMsgDOTAFantasyTeamCreateResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAFantasyTeamCreateResponse_EResult,def=0" json:"result,omitempty"` FantasyTeamIndex *uint32 `protobuf:"varint,2,opt,name=fantasy_team_index" json:"fantasy_team_index,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyTeamCreateResponse) GetFantasyTeamIndex ¶
func (m *CMsgDOTAFantasyTeamCreateResponse) GetFantasyTeamIndex() uint32
func (*CMsgDOTAFantasyTeamCreateResponse) GetResult ¶
func (m *CMsgDOTAFantasyTeamCreateResponse) GetResult() CMsgDOTAFantasyTeamCreateResponse_EResult
func (*CMsgDOTAFantasyTeamCreateResponse) ProtoMessage ¶
func (*CMsgDOTAFantasyTeamCreateResponse) ProtoMessage()
func (*CMsgDOTAFantasyTeamCreateResponse) Reset ¶
func (m *CMsgDOTAFantasyTeamCreateResponse) Reset()
func (*CMsgDOTAFantasyTeamCreateResponse) String ¶
func (m *CMsgDOTAFantasyTeamCreateResponse) String() string
type CMsgDOTAFantasyTeamCreateResponse_EResult ¶
type CMsgDOTAFantasyTeamCreateResponse_EResult int32
const ( CMsgDOTAFantasyTeamCreateResponse_SUCCESS CMsgDOTAFantasyTeamCreateResponse_EResult = 0 CMsgDOTAFantasyTeamCreateResponse_ERROR_NO_PERMISSION CMsgDOTAFantasyTeamCreateResponse_EResult = 1 CMsgDOTAFantasyTeamCreateResponse_ERROR_FAILED_LOGO_UPLOAD CMsgDOTAFantasyTeamCreateResponse_EResult = 2 CMsgDOTAFantasyTeamCreateResponse_ERROR_BAD_FANTASY_LEAGUE_ID CMsgDOTAFantasyTeamCreateResponse_EResult = 3 CMsgDOTAFantasyTeamCreateResponse_ERROR_BAD_NAME CMsgDOTAFantasyTeamCreateResponse_EResult = 4 CMsgDOTAFantasyTeamCreateResponse_ERROR_FULL CMsgDOTAFantasyTeamCreateResponse_EResult = 5 CMsgDOTAFantasyTeamCreateResponse_ERROR_ALREADY_MEMBER CMsgDOTAFantasyTeamCreateResponse_EResult = 6 CMsgDOTAFantasyTeamCreateResponse_ERROR_BAD_PASSWORD CMsgDOTAFantasyTeamCreateResponse_EResult = 7 CMsgDOTAFantasyTeamCreateResponse_ERROR_UNSPECIFIED CMsgDOTAFantasyTeamCreateResponse_EResult = 8 CMsgDOTAFantasyTeamCreateResponse_ERROR_NO_TICKET CMsgDOTAFantasyTeamCreateResponse_EResult = 9 CMsgDOTAFantasyTeamCreateResponse_ERROR_LEAGUE_LOCKED CMsgDOTAFantasyTeamCreateResponse_EResult = 10 )
const Default_CMsgDOTAFantasyTeamCreateResponse_Result CMsgDOTAFantasyTeamCreateResponse_EResult = CMsgDOTAFantasyTeamCreateResponse_SUCCESS
func (CMsgDOTAFantasyTeamCreateResponse_EResult) String ¶
func (x CMsgDOTAFantasyTeamCreateResponse_EResult) String() string
func (*CMsgDOTAFantasyTeamCreateResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAFantasyTeamCreateResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAFantasyTeamInfo ¶
type CMsgDOTAFantasyTeamInfo struct { FantasyLeagueId *uint32 `protobuf:"varint,1,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` OwnerAccountId *uint32 `protobuf:"varint,2,opt,name=owner_account_id" json:"owner_account_id,omitempty"` FantasyTeamIndex *uint32 `protobuf:"varint,3,opt,name=fantasy_team_index" json:"fantasy_team_index,omitempty"` TeamName *string `protobuf:"bytes,4,opt,name=team_name" json:"team_name,omitempty"` TeamLogo *uint64 `protobuf:"varint,5,opt,name=team_logo" json:"team_logo,omitempty"` Wins *uint32 `protobuf:"varint,6,opt,name=wins" json:"wins,omitempty"` Losses *uint32 `protobuf:"varint,7,opt,name=losses" json:"losses,omitempty"` CurrentRoster []uint32 `protobuf:"varint,8,rep,name=current_roster" json:"current_roster,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyTeamInfo) GetCurrentRoster ¶
func (m *CMsgDOTAFantasyTeamInfo) GetCurrentRoster() []uint32
func (*CMsgDOTAFantasyTeamInfo) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyTeamInfo) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyTeamInfo) GetFantasyTeamIndex ¶
func (m *CMsgDOTAFantasyTeamInfo) GetFantasyTeamIndex() uint32
func (*CMsgDOTAFantasyTeamInfo) GetLosses ¶
func (m *CMsgDOTAFantasyTeamInfo) GetLosses() uint32
func (*CMsgDOTAFantasyTeamInfo) GetOwnerAccountId ¶
func (m *CMsgDOTAFantasyTeamInfo) GetOwnerAccountId() uint32
func (*CMsgDOTAFantasyTeamInfo) GetTeamLogo ¶
func (m *CMsgDOTAFantasyTeamInfo) GetTeamLogo() uint64
func (*CMsgDOTAFantasyTeamInfo) GetTeamName ¶
func (m *CMsgDOTAFantasyTeamInfo) GetTeamName() string
func (*CMsgDOTAFantasyTeamInfo) GetWins ¶
func (m *CMsgDOTAFantasyTeamInfo) GetWins() uint32
func (*CMsgDOTAFantasyTeamInfo) ProtoMessage ¶
func (*CMsgDOTAFantasyTeamInfo) ProtoMessage()
func (*CMsgDOTAFantasyTeamInfo) Reset ¶
func (m *CMsgDOTAFantasyTeamInfo) Reset()
func (*CMsgDOTAFantasyTeamInfo) String ¶
func (m *CMsgDOTAFantasyTeamInfo) String() string
type CMsgDOTAFantasyTeamInfoRequestByFantasyLeagueID ¶
type CMsgDOTAFantasyTeamInfoRequestByFantasyLeagueID struct { FantasyLeagueId *uint32 `protobuf:"varint,1,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyTeamInfoRequestByFantasyLeagueID) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyTeamInfoRequestByFantasyLeagueID) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyTeamInfoRequestByFantasyLeagueID) ProtoMessage ¶
func (*CMsgDOTAFantasyTeamInfoRequestByFantasyLeagueID) ProtoMessage()
func (*CMsgDOTAFantasyTeamInfoRequestByFantasyLeagueID) Reset ¶
func (m *CMsgDOTAFantasyTeamInfoRequestByFantasyLeagueID) Reset()
func (*CMsgDOTAFantasyTeamInfoRequestByFantasyLeagueID) String ¶
func (m *CMsgDOTAFantasyTeamInfoRequestByFantasyLeagueID) String() string
type CMsgDOTAFantasyTeamInfoRequestByOwnerAccountID ¶
type CMsgDOTAFantasyTeamInfoRequestByOwnerAccountID struct { OwnerAccountId *uint32 `protobuf:"varint,1,opt,name=owner_account_id" json:"owner_account_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyTeamInfoRequestByOwnerAccountID) GetOwnerAccountId ¶
func (m *CMsgDOTAFantasyTeamInfoRequestByOwnerAccountID) GetOwnerAccountId() uint32
func (*CMsgDOTAFantasyTeamInfoRequestByOwnerAccountID) ProtoMessage ¶
func (*CMsgDOTAFantasyTeamInfoRequestByOwnerAccountID) ProtoMessage()
func (*CMsgDOTAFantasyTeamInfoRequestByOwnerAccountID) Reset ¶
func (m *CMsgDOTAFantasyTeamInfoRequestByOwnerAccountID) Reset()
func (*CMsgDOTAFantasyTeamInfoRequestByOwnerAccountID) String ¶
func (m *CMsgDOTAFantasyTeamInfoRequestByOwnerAccountID) String() string
type CMsgDOTAFantasyTeamInfoResponse ¶
type CMsgDOTAFantasyTeamInfoResponse struct { Results []*CMsgDOTAFantasyTeamInfo `protobuf:"bytes,1,rep,name=results" json:"results,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyTeamInfoResponse) GetResults ¶
func (m *CMsgDOTAFantasyTeamInfoResponse) GetResults() []*CMsgDOTAFantasyTeamInfo
func (*CMsgDOTAFantasyTeamInfoResponse) ProtoMessage ¶
func (*CMsgDOTAFantasyTeamInfoResponse) ProtoMessage()
func (*CMsgDOTAFantasyTeamInfoResponse) Reset ¶
func (m *CMsgDOTAFantasyTeamInfoResponse) Reset()
func (*CMsgDOTAFantasyTeamInfoResponse) String ¶
func (m *CMsgDOTAFantasyTeamInfoResponse) String() string
type CMsgDOTAFantasyTeamRosterAddDropRequest ¶
type CMsgDOTAFantasyTeamRosterAddDropRequest struct { FantasyLeagueId *uint32 `protobuf:"varint,1,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` TeamIndex *uint32 `protobuf:"varint,2,opt,name=team_index" json:"team_index,omitempty"` AddAccountId *uint32 `protobuf:"varint,5,opt,name=add_account_id" json:"add_account_id,omitempty"` DropAccountId *uint32 `protobuf:"varint,6,opt,name=drop_account_id" json:"drop_account_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyTeamRosterAddDropRequest) GetAddAccountId ¶
func (m *CMsgDOTAFantasyTeamRosterAddDropRequest) GetAddAccountId() uint32
func (*CMsgDOTAFantasyTeamRosterAddDropRequest) GetDropAccountId ¶
func (m *CMsgDOTAFantasyTeamRosterAddDropRequest) GetDropAccountId() uint32
func (*CMsgDOTAFantasyTeamRosterAddDropRequest) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyTeamRosterAddDropRequest) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyTeamRosterAddDropRequest) GetTeamIndex ¶
func (m *CMsgDOTAFantasyTeamRosterAddDropRequest) GetTeamIndex() uint32
func (*CMsgDOTAFantasyTeamRosterAddDropRequest) ProtoMessage ¶
func (*CMsgDOTAFantasyTeamRosterAddDropRequest) ProtoMessage()
func (*CMsgDOTAFantasyTeamRosterAddDropRequest) Reset ¶
func (m *CMsgDOTAFantasyTeamRosterAddDropRequest) Reset()
func (*CMsgDOTAFantasyTeamRosterAddDropRequest) String ¶
func (m *CMsgDOTAFantasyTeamRosterAddDropRequest) String() string
type CMsgDOTAFantasyTeamRosterAddDropResponse ¶
type CMsgDOTAFantasyTeamRosterAddDropResponse struct { Result *CMsgDOTAFantasyTeamRosterAddDropResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAFantasyTeamRosterAddDropResponse_EResult,def=0" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyTeamRosterAddDropResponse) GetResult ¶
func (m *CMsgDOTAFantasyTeamRosterAddDropResponse) GetResult() CMsgDOTAFantasyTeamRosterAddDropResponse_EResult
func (*CMsgDOTAFantasyTeamRosterAddDropResponse) ProtoMessage ¶
func (*CMsgDOTAFantasyTeamRosterAddDropResponse) ProtoMessage()
func (*CMsgDOTAFantasyTeamRosterAddDropResponse) Reset ¶
func (m *CMsgDOTAFantasyTeamRosterAddDropResponse) Reset()
func (*CMsgDOTAFantasyTeamRosterAddDropResponse) String ¶
func (m *CMsgDOTAFantasyTeamRosterAddDropResponse) String() string
type CMsgDOTAFantasyTeamRosterAddDropResponse_EResult ¶
type CMsgDOTAFantasyTeamRosterAddDropResponse_EResult int32
const ( CMsgDOTAFantasyTeamRosterAddDropResponse_SUCCESS CMsgDOTAFantasyTeamRosterAddDropResponse_EResult = 0 CMsgDOTAFantasyTeamRosterAddDropResponse_ERROR_UNSPECIFIED CMsgDOTAFantasyTeamRosterAddDropResponse_EResult = 1 CMsgDOTAFantasyTeamRosterAddDropResponse_ERROR_OWNER_NOT_IN_LEAGUE CMsgDOTAFantasyTeamRosterAddDropResponse_EResult = 2 CMsgDOTAFantasyTeamRosterAddDropResponse_ERROR_PLAYER_NOT_AVAILABLE CMsgDOTAFantasyTeamRosterAddDropResponse_EResult = 3 CMsgDOTAFantasyTeamRosterAddDropResponse_ERROR_PLAYER_NOT_ON_TEAM CMsgDOTAFantasyTeamRosterAddDropResponse_EResult = 4 CMsgDOTAFantasyTeamRosterAddDropResponse_ERROR_TRADE_ALREADY_PENDING CMsgDOTAFantasyTeamRosterAddDropResponse_EResult = 5 )
const Default_CMsgDOTAFantasyTeamRosterAddDropResponse_Result CMsgDOTAFantasyTeamRosterAddDropResponse_EResult = CMsgDOTAFantasyTeamRosterAddDropResponse_SUCCESS
func (CMsgDOTAFantasyTeamRosterAddDropResponse_EResult) String ¶
func (x CMsgDOTAFantasyTeamRosterAddDropResponse_EResult) String() string
func (*CMsgDOTAFantasyTeamRosterAddDropResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAFantasyTeamRosterAddDropResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAFantasyTeamRosterRequest ¶
type CMsgDOTAFantasyTeamRosterRequest struct { FantasyLeagueId *uint32 `protobuf:"varint,1,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` TeamIndex *uint32 `protobuf:"varint,2,opt,name=team_index" json:"team_index,omitempty"` OwnerAccountId *uint32 `protobuf:"varint,3,opt,name=owner_account_id" json:"owner_account_id,omitempty"` Timestamp *uint32 `protobuf:"varint,4,opt,name=timestamp" json:"timestamp,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyTeamRosterRequest) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyTeamRosterRequest) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyTeamRosterRequest) GetOwnerAccountId ¶
func (m *CMsgDOTAFantasyTeamRosterRequest) GetOwnerAccountId() uint32
func (*CMsgDOTAFantasyTeamRosterRequest) GetTeamIndex ¶
func (m *CMsgDOTAFantasyTeamRosterRequest) GetTeamIndex() uint32
func (*CMsgDOTAFantasyTeamRosterRequest) GetTimestamp ¶
func (m *CMsgDOTAFantasyTeamRosterRequest) GetTimestamp() uint32
func (*CMsgDOTAFantasyTeamRosterRequest) ProtoMessage ¶
func (*CMsgDOTAFantasyTeamRosterRequest) ProtoMessage()
func (*CMsgDOTAFantasyTeamRosterRequest) Reset ¶
func (m *CMsgDOTAFantasyTeamRosterRequest) Reset()
func (*CMsgDOTAFantasyTeamRosterRequest) String ¶
func (m *CMsgDOTAFantasyTeamRosterRequest) String() string
type CMsgDOTAFantasyTeamRosterResponse ¶
type CMsgDOTAFantasyTeamRosterResponse struct { Result *CMsgDOTAFantasyTeamRosterResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAFantasyTeamRosterResponse_EResult,def=0" json:"result,omitempty"` PlayerAccountIds []uint32 `protobuf:"varint,2,rep,name=player_account_ids" json:"player_account_ids,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyTeamRosterResponse) GetPlayerAccountIds ¶
func (m *CMsgDOTAFantasyTeamRosterResponse) GetPlayerAccountIds() []uint32
func (*CMsgDOTAFantasyTeamRosterResponse) GetResult ¶
func (m *CMsgDOTAFantasyTeamRosterResponse) GetResult() CMsgDOTAFantasyTeamRosterResponse_EResult
func (*CMsgDOTAFantasyTeamRosterResponse) ProtoMessage ¶
func (*CMsgDOTAFantasyTeamRosterResponse) ProtoMessage()
func (*CMsgDOTAFantasyTeamRosterResponse) Reset ¶
func (m *CMsgDOTAFantasyTeamRosterResponse) Reset()
func (*CMsgDOTAFantasyTeamRosterResponse) String ¶
func (m *CMsgDOTAFantasyTeamRosterResponse) String() string
type CMsgDOTAFantasyTeamRosterResponse_EResult ¶
type CMsgDOTAFantasyTeamRosterResponse_EResult int32
const ( CMsgDOTAFantasyTeamRosterResponse_SUCCESS CMsgDOTAFantasyTeamRosterResponse_EResult = 0 CMsgDOTAFantasyTeamRosterResponse_ERROR_UNSPECIFIED CMsgDOTAFantasyTeamRosterResponse_EResult = 1 CMsgDOTAFantasyTeamRosterResponse_ERROR_NO_PERMISSION CMsgDOTAFantasyTeamRosterResponse_EResult = 2 CMsgDOTAFantasyTeamRosterResponse_ERROR_OWNER_NOT_IN_LEAGUE CMsgDOTAFantasyTeamRosterResponse_EResult = 3 )
const Default_CMsgDOTAFantasyTeamRosterResponse_Result CMsgDOTAFantasyTeamRosterResponse_EResult = CMsgDOTAFantasyTeamRosterResponse_SUCCESS
func (CMsgDOTAFantasyTeamRosterResponse_EResult) String ¶
func (x CMsgDOTAFantasyTeamRosterResponse_EResult) String() string
func (*CMsgDOTAFantasyTeamRosterResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAFantasyTeamRosterResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAFantasyTeamRosterSwapRequest ¶
type CMsgDOTAFantasyTeamRosterSwapRequest struct { FantasyLeagueId *uint32 `protobuf:"varint,1,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` TeamIndex *uint32 `protobuf:"varint,2,opt,name=team_index" json:"team_index,omitempty"` Timestamp *uint32 `protobuf:"varint,3,opt,name=timestamp" json:"timestamp,omitempty"` Slot_1 *uint32 `protobuf:"varint,4,opt,name=slot_1" json:"slot_1,omitempty"` Slot_2 *uint32 `protobuf:"varint,5,opt,name=slot_2" json:"slot_2,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyTeamRosterSwapRequest) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyTeamRosterSwapRequest) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyTeamRosterSwapRequest) GetSlot_1 ¶
func (m *CMsgDOTAFantasyTeamRosterSwapRequest) GetSlot_1() uint32
func (*CMsgDOTAFantasyTeamRosterSwapRequest) GetSlot_2 ¶
func (m *CMsgDOTAFantasyTeamRosterSwapRequest) GetSlot_2() uint32
func (*CMsgDOTAFantasyTeamRosterSwapRequest) GetTeamIndex ¶
func (m *CMsgDOTAFantasyTeamRosterSwapRequest) GetTeamIndex() uint32
func (*CMsgDOTAFantasyTeamRosterSwapRequest) GetTimestamp ¶
func (m *CMsgDOTAFantasyTeamRosterSwapRequest) GetTimestamp() uint32
func (*CMsgDOTAFantasyTeamRosterSwapRequest) ProtoMessage ¶
func (*CMsgDOTAFantasyTeamRosterSwapRequest) ProtoMessage()
func (*CMsgDOTAFantasyTeamRosterSwapRequest) Reset ¶
func (m *CMsgDOTAFantasyTeamRosterSwapRequest) Reset()
func (*CMsgDOTAFantasyTeamRosterSwapRequest) String ¶
func (m *CMsgDOTAFantasyTeamRosterSwapRequest) String() string
type CMsgDOTAFantasyTeamRosterSwapResponse ¶
type CMsgDOTAFantasyTeamRosterSwapResponse struct { Result *CMsgDOTAFantasyTeamRosterSwapResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAFantasyTeamRosterSwapResponse_EResult,def=0" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyTeamRosterSwapResponse) GetResult ¶
func (m *CMsgDOTAFantasyTeamRosterSwapResponse) GetResult() CMsgDOTAFantasyTeamRosterSwapResponse_EResult
func (*CMsgDOTAFantasyTeamRosterSwapResponse) ProtoMessage ¶
func (*CMsgDOTAFantasyTeamRosterSwapResponse) ProtoMessage()
func (*CMsgDOTAFantasyTeamRosterSwapResponse) Reset ¶
func (m *CMsgDOTAFantasyTeamRosterSwapResponse) Reset()
func (*CMsgDOTAFantasyTeamRosterSwapResponse) String ¶
func (m *CMsgDOTAFantasyTeamRosterSwapResponse) String() string
type CMsgDOTAFantasyTeamRosterSwapResponse_EResult ¶
type CMsgDOTAFantasyTeamRosterSwapResponse_EResult int32
const ( CMsgDOTAFantasyTeamRosterSwapResponse_SUCCESS CMsgDOTAFantasyTeamRosterSwapResponse_EResult = 0 CMsgDOTAFantasyTeamRosterSwapResponse_ERROR_UNSPECIFIED CMsgDOTAFantasyTeamRosterSwapResponse_EResult = 1 CMsgDOTAFantasyTeamRosterSwapResponse_ERROR_OWNER_NOT_IN_LEAGUE CMsgDOTAFantasyTeamRosterSwapResponse_EResult = 2 CMsgDOTAFantasyTeamRosterSwapResponse_ERROR_SLOTS_INVALID CMsgDOTAFantasyTeamRosterSwapResponse_EResult = 3 CMsgDOTAFantasyTeamRosterSwapResponse_ERROR_ROSTER_LOCKED CMsgDOTAFantasyTeamRosterSwapResponse_EResult = 4 )
const Default_CMsgDOTAFantasyTeamRosterSwapResponse_Result CMsgDOTAFantasyTeamRosterSwapResponse_EResult = CMsgDOTAFantasyTeamRosterSwapResponse_SUCCESS
func (CMsgDOTAFantasyTeamRosterSwapResponse_EResult) String ¶
func (x CMsgDOTAFantasyTeamRosterSwapResponse_EResult) String() string
func (*CMsgDOTAFantasyTeamRosterSwapResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAFantasyTeamRosterSwapResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAFantasyTeamScoreRequest ¶
type CMsgDOTAFantasyTeamScoreRequest struct { FantasyLeagueId *uint32 `protobuf:"varint,1,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` OwnerAccountId *uint32 `protobuf:"varint,2,opt,name=owner_account_id" json:"owner_account_id,omitempty"` FantasyTeamIndex *uint32 `protobuf:"varint,3,opt,name=fantasy_team_index" json:"fantasy_team_index,omitempty"` FilterMatchId *uint32 `protobuf:"varint,4,opt,name=filter_match_id" json:"filter_match_id,omitempty"` FilterStartTime *uint32 `protobuf:"varint,5,opt,name=filter_start_time" json:"filter_start_time,omitempty"` FilterEndTime *uint32 `protobuf:"varint,6,opt,name=filter_end_time" json:"filter_end_time,omitempty"` IncludeBench *bool `protobuf:"varint,7,opt,name=include_bench" json:"include_bench,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyTeamScoreRequest) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyTeamScoreRequest) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyTeamScoreRequest) GetFantasyTeamIndex ¶
func (m *CMsgDOTAFantasyTeamScoreRequest) GetFantasyTeamIndex() uint32
func (*CMsgDOTAFantasyTeamScoreRequest) GetFilterEndTime ¶
func (m *CMsgDOTAFantasyTeamScoreRequest) GetFilterEndTime() uint32
func (*CMsgDOTAFantasyTeamScoreRequest) GetFilterMatchId ¶
func (m *CMsgDOTAFantasyTeamScoreRequest) GetFilterMatchId() uint32
func (*CMsgDOTAFantasyTeamScoreRequest) GetFilterStartTime ¶
func (m *CMsgDOTAFantasyTeamScoreRequest) GetFilterStartTime() uint32
func (*CMsgDOTAFantasyTeamScoreRequest) GetIncludeBench ¶
func (m *CMsgDOTAFantasyTeamScoreRequest) GetIncludeBench() bool
func (*CMsgDOTAFantasyTeamScoreRequest) GetOwnerAccountId ¶
func (m *CMsgDOTAFantasyTeamScoreRequest) GetOwnerAccountId() uint32
func (*CMsgDOTAFantasyTeamScoreRequest) ProtoMessage ¶
func (*CMsgDOTAFantasyTeamScoreRequest) ProtoMessage()
func (*CMsgDOTAFantasyTeamScoreRequest) Reset ¶
func (m *CMsgDOTAFantasyTeamScoreRequest) Reset()
func (*CMsgDOTAFantasyTeamScoreRequest) String ¶
func (m *CMsgDOTAFantasyTeamScoreRequest) String() string
type CMsgDOTAFantasyTeamScoreResponse ¶
type CMsgDOTAFantasyTeamScoreResponse struct { Result *CMsgDOTAFantasyTeamScoreResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAFantasyTeamScoreResponse_EResult,def=0" json:"result,omitempty"` FantasyTeamScore *float32 `protobuf:"fixed32,2,opt,name=fantasy_team_score" json:"fantasy_team_score,omitempty"` FantasyPlayerScore []*CMsgDOTAFantasyTeamScoreResponse_CMsgPlayerScore `protobuf:"bytes,3,rep,name=fantasy_player_score" json:"fantasy_player_score,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyTeamScoreResponse) GetFantasyPlayerScore ¶
func (m *CMsgDOTAFantasyTeamScoreResponse) GetFantasyPlayerScore() []*CMsgDOTAFantasyTeamScoreResponse_CMsgPlayerScore
func (*CMsgDOTAFantasyTeamScoreResponse) GetFantasyTeamScore ¶
func (m *CMsgDOTAFantasyTeamScoreResponse) GetFantasyTeamScore() float32
func (*CMsgDOTAFantasyTeamScoreResponse) GetResult ¶
func (m *CMsgDOTAFantasyTeamScoreResponse) GetResult() CMsgDOTAFantasyTeamScoreResponse_EResult
func (*CMsgDOTAFantasyTeamScoreResponse) ProtoMessage ¶
func (*CMsgDOTAFantasyTeamScoreResponse) ProtoMessage()
func (*CMsgDOTAFantasyTeamScoreResponse) Reset ¶
func (m *CMsgDOTAFantasyTeamScoreResponse) Reset()
func (*CMsgDOTAFantasyTeamScoreResponse) String ¶
func (m *CMsgDOTAFantasyTeamScoreResponse) String() string
type CMsgDOTAFantasyTeamScoreResponse_CMsgPlayerScore ¶
type CMsgDOTAFantasyTeamScoreResponse_CMsgPlayerScore struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` Score *float32 `protobuf:"fixed32,2,opt,name=score" json:"score,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyTeamScoreResponse_CMsgPlayerScore) GetAccountId ¶
func (m *CMsgDOTAFantasyTeamScoreResponse_CMsgPlayerScore) GetAccountId() uint32
func (*CMsgDOTAFantasyTeamScoreResponse_CMsgPlayerScore) GetScore ¶
func (m *CMsgDOTAFantasyTeamScoreResponse_CMsgPlayerScore) GetScore() float32
func (*CMsgDOTAFantasyTeamScoreResponse_CMsgPlayerScore) ProtoMessage ¶
func (*CMsgDOTAFantasyTeamScoreResponse_CMsgPlayerScore) ProtoMessage()
func (*CMsgDOTAFantasyTeamScoreResponse_CMsgPlayerScore) Reset ¶
func (m *CMsgDOTAFantasyTeamScoreResponse_CMsgPlayerScore) Reset()
func (*CMsgDOTAFantasyTeamScoreResponse_CMsgPlayerScore) String ¶
func (m *CMsgDOTAFantasyTeamScoreResponse_CMsgPlayerScore) String() string
type CMsgDOTAFantasyTeamScoreResponse_EResult ¶
type CMsgDOTAFantasyTeamScoreResponse_EResult int32
const ( CMsgDOTAFantasyTeamScoreResponse_SUCCESS CMsgDOTAFantasyTeamScoreResponse_EResult = 0 CMsgDOTAFantasyTeamScoreResponse_ERROR_UNSPECIFIED CMsgDOTAFantasyTeamScoreResponse_EResult = 1 CMsgDOTAFantasyTeamScoreResponse_ERROR_NO_PERMISSION CMsgDOTAFantasyTeamScoreResponse_EResult = 2 CMsgDOTAFantasyTeamScoreResponse_ERROR_OWNER_NOT_IN_LEAGUE CMsgDOTAFantasyTeamScoreResponse_EResult = 3 )
const Default_CMsgDOTAFantasyTeamScoreResponse_Result CMsgDOTAFantasyTeamScoreResponse_EResult = CMsgDOTAFantasyTeamScoreResponse_SUCCESS
func (CMsgDOTAFantasyTeamScoreResponse_EResult) String ¶
func (x CMsgDOTAFantasyTeamScoreResponse_EResult) String() string
func (*CMsgDOTAFantasyTeamScoreResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAFantasyTeamScoreResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAFantasyTeamStandingsRequest ¶
type CMsgDOTAFantasyTeamStandingsRequest struct { FantasyLeagueId *uint32 `protobuf:"varint,1,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` Count *uint32 `protobuf:"varint,2,opt,name=count" json:"count,omitempty"` FilterStartTime *uint32 `protobuf:"varint,3,opt,name=filter_start_time" json:"filter_start_time,omitempty"` FilterEndTime *uint32 `protobuf:"varint,4,opt,name=filter_end_time" json:"filter_end_time,omitempty"` FilterMatchId *uint32 `protobuf:"varint,5,opt,name=filter_match_id" json:"filter_match_id,omitempty"` FilterLastMatch *bool `protobuf:"varint,6,opt,name=filter_last_match" json:"filter_last_match,omitempty"` FilterInHall *bool `protobuf:"varint,7,opt,name=filter_in_hall" json:"filter_in_hall,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyTeamStandingsRequest) GetCount ¶
func (m *CMsgDOTAFantasyTeamStandingsRequest) GetCount() uint32
func (*CMsgDOTAFantasyTeamStandingsRequest) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyTeamStandingsRequest) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyTeamStandingsRequest) GetFilterEndTime ¶
func (m *CMsgDOTAFantasyTeamStandingsRequest) GetFilterEndTime() uint32
func (*CMsgDOTAFantasyTeamStandingsRequest) GetFilterInHall ¶
func (m *CMsgDOTAFantasyTeamStandingsRequest) GetFilterInHall() bool
func (*CMsgDOTAFantasyTeamStandingsRequest) GetFilterLastMatch ¶
func (m *CMsgDOTAFantasyTeamStandingsRequest) GetFilterLastMatch() bool
func (*CMsgDOTAFantasyTeamStandingsRequest) GetFilterMatchId ¶
func (m *CMsgDOTAFantasyTeamStandingsRequest) GetFilterMatchId() uint32
func (*CMsgDOTAFantasyTeamStandingsRequest) GetFilterStartTime ¶
func (m *CMsgDOTAFantasyTeamStandingsRequest) GetFilterStartTime() uint32
func (*CMsgDOTAFantasyTeamStandingsRequest) ProtoMessage ¶
func (*CMsgDOTAFantasyTeamStandingsRequest) ProtoMessage()
func (*CMsgDOTAFantasyTeamStandingsRequest) Reset ¶
func (m *CMsgDOTAFantasyTeamStandingsRequest) Reset()
func (*CMsgDOTAFantasyTeamStandingsRequest) String ¶
func (m *CMsgDOTAFantasyTeamStandingsRequest) String() string
type CMsgDOTAFantasyTeamStandingsResponse ¶
type CMsgDOTAFantasyTeamStandingsResponse struct { Result *CMsgDOTAFantasyTeamStandingsResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAFantasyTeamStandingsResponse_EResult,def=0" json:"result,omitempty"` TeamScores []*CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore `protobuf:"bytes,3,rep,name=team_scores" json:"team_scores,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyTeamStandingsResponse) GetResult ¶
func (m *CMsgDOTAFantasyTeamStandingsResponse) GetResult() CMsgDOTAFantasyTeamStandingsResponse_EResult
func (*CMsgDOTAFantasyTeamStandingsResponse) GetTeamScores ¶
func (m *CMsgDOTAFantasyTeamStandingsResponse) GetTeamScores() []*CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore
func (*CMsgDOTAFantasyTeamStandingsResponse) ProtoMessage ¶
func (*CMsgDOTAFantasyTeamStandingsResponse) ProtoMessage()
func (*CMsgDOTAFantasyTeamStandingsResponse) Reset ¶
func (m *CMsgDOTAFantasyTeamStandingsResponse) Reset()
func (*CMsgDOTAFantasyTeamStandingsResponse) String ¶
func (m *CMsgDOTAFantasyTeamStandingsResponse) String() string
type CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore ¶
type CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore struct { FantasyLeagueId *uint32 `protobuf:"varint,1,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` OwnerAccountId *uint32 `protobuf:"varint,2,opt,name=owner_account_id" json:"owner_account_id,omitempty"` FantasyTeamIndex *uint32 `protobuf:"varint,3,opt,name=fantasy_team_index" json:"fantasy_team_index,omitempty"` FantasyTeamLogo *uint64 `protobuf:"varint,4,opt,name=fantasy_team_logo" json:"fantasy_team_logo,omitempty"` OwnerName *string `protobuf:"bytes,5,opt,name=owner_name" json:"owner_name,omitempty"` FantasyTeamName *string `protobuf:"bytes,6,opt,name=fantasy_team_name" json:"fantasy_team_name,omitempty"` Score *float32 `protobuf:"fixed32,7,opt,name=score" json:"score,omitempty"` ScoreAgainst *float32 `protobuf:"fixed32,8,opt,name=score_against" json:"score_against,omitempty"` Wins *uint32 `protobuf:"varint,9,opt,name=wins" json:"wins,omitempty"` Losses *uint32 `protobuf:"varint,10,opt,name=losses" json:"losses,omitempty"` Streak *int32 `protobuf:"varint,11,opt,name=streak" json:"streak,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetFantasyTeamIndex ¶
func (m *CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetFantasyTeamIndex() uint32
func (*CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetFantasyTeamLogo ¶
func (m *CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetFantasyTeamLogo() uint64
func (*CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetFantasyTeamName ¶
func (m *CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetFantasyTeamName() string
func (*CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetLosses ¶
func (m *CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetLosses() uint32
func (*CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetOwnerAccountId ¶
func (m *CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetOwnerAccountId() uint32
func (*CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetOwnerName ¶
func (m *CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetOwnerName() string
func (*CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetScore ¶
func (m *CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetScore() float32
func (*CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetScoreAgainst ¶
func (m *CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetScoreAgainst() float32
func (*CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetStreak ¶
func (m *CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetStreak() int32
func (*CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetWins ¶
func (m *CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) GetWins() uint32
func (*CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) ProtoMessage ¶
func (*CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) ProtoMessage()
func (*CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) Reset ¶
func (m *CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) Reset()
func (*CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) String ¶
func (m *CMsgDOTAFantasyTeamStandingsResponse_CMsgTeamScore) String() string
type CMsgDOTAFantasyTeamStandingsResponse_EResult ¶
type CMsgDOTAFantasyTeamStandingsResponse_EResult int32
const ( CMsgDOTAFantasyTeamStandingsResponse_SUCCESS CMsgDOTAFantasyTeamStandingsResponse_EResult = 0 CMsgDOTAFantasyTeamStandingsResponse_ERROR_UNSPECIFIED CMsgDOTAFantasyTeamStandingsResponse_EResult = 1 CMsgDOTAFantasyTeamStandingsResponse_ERROR_NO_PERMISSION CMsgDOTAFantasyTeamStandingsResponse_EResult = 2 )
const Default_CMsgDOTAFantasyTeamStandingsResponse_Result CMsgDOTAFantasyTeamStandingsResponse_EResult = CMsgDOTAFantasyTeamStandingsResponse_SUCCESS
func (CMsgDOTAFantasyTeamStandingsResponse_EResult) String ¶
func (x CMsgDOTAFantasyTeamStandingsResponse_EResult) String() string
func (*CMsgDOTAFantasyTeamStandingsResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAFantasyTeamStandingsResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAFantasyTeamTradeCancelRequest ¶
type CMsgDOTAFantasyTeamTradeCancelRequest struct { FantasyLeagueId *uint32 `protobuf:"varint,1,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` TeamIndex_1 *uint32 `protobuf:"varint,3,opt,name=team_index_1" json:"team_index_1,omitempty"` OwnerAccountId_2 *uint32 `protobuf:"varint,4,opt,name=owner_account_id_2" json:"owner_account_id_2,omitempty"` TeamIndex_2 *uint32 `protobuf:"varint,5,opt,name=team_index_2" json:"team_index_2,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyTeamTradeCancelRequest) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyTeamTradeCancelRequest) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyTeamTradeCancelRequest) GetOwnerAccountId_2 ¶
func (m *CMsgDOTAFantasyTeamTradeCancelRequest) GetOwnerAccountId_2() uint32
func (*CMsgDOTAFantasyTeamTradeCancelRequest) GetTeamIndex_1 ¶
func (m *CMsgDOTAFantasyTeamTradeCancelRequest) GetTeamIndex_1() uint32
func (*CMsgDOTAFantasyTeamTradeCancelRequest) GetTeamIndex_2 ¶
func (m *CMsgDOTAFantasyTeamTradeCancelRequest) GetTeamIndex_2() uint32
func (*CMsgDOTAFantasyTeamTradeCancelRequest) ProtoMessage ¶
func (*CMsgDOTAFantasyTeamTradeCancelRequest) ProtoMessage()
func (*CMsgDOTAFantasyTeamTradeCancelRequest) Reset ¶
func (m *CMsgDOTAFantasyTeamTradeCancelRequest) Reset()
func (*CMsgDOTAFantasyTeamTradeCancelRequest) String ¶
func (m *CMsgDOTAFantasyTeamTradeCancelRequest) String() string
type CMsgDOTAFantasyTeamTradeCancelResponse ¶
type CMsgDOTAFantasyTeamTradeCancelResponse struct { Result *CMsgDOTAFantasyTeamTradeCancelResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAFantasyTeamTradeCancelResponse_EResult,def=0" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyTeamTradeCancelResponse) GetResult ¶
func (m *CMsgDOTAFantasyTeamTradeCancelResponse) GetResult() CMsgDOTAFantasyTeamTradeCancelResponse_EResult
func (*CMsgDOTAFantasyTeamTradeCancelResponse) ProtoMessage ¶
func (*CMsgDOTAFantasyTeamTradeCancelResponse) ProtoMessage()
func (*CMsgDOTAFantasyTeamTradeCancelResponse) Reset ¶
func (m *CMsgDOTAFantasyTeamTradeCancelResponse) Reset()
func (*CMsgDOTAFantasyTeamTradeCancelResponse) String ¶
func (m *CMsgDOTAFantasyTeamTradeCancelResponse) String() string
type CMsgDOTAFantasyTeamTradeCancelResponse_EResult ¶
type CMsgDOTAFantasyTeamTradeCancelResponse_EResult int32
const ( CMsgDOTAFantasyTeamTradeCancelResponse_SUCCESS CMsgDOTAFantasyTeamTradeCancelResponse_EResult = 0 CMsgDOTAFantasyTeamTradeCancelResponse_ERROR_UNSPECIFIED CMsgDOTAFantasyTeamTradeCancelResponse_EResult = 1 CMsgDOTAFantasyTeamTradeCancelResponse_ERROR_NO_PERMISSION CMsgDOTAFantasyTeamTradeCancelResponse_EResult = 2 CMsgDOTAFantasyTeamTradeCancelResponse_ERROR_NO_TRADE CMsgDOTAFantasyTeamTradeCancelResponse_EResult = 3 )
const Default_CMsgDOTAFantasyTeamTradeCancelResponse_Result CMsgDOTAFantasyTeamTradeCancelResponse_EResult = CMsgDOTAFantasyTeamTradeCancelResponse_SUCCESS
func (CMsgDOTAFantasyTeamTradeCancelResponse_EResult) String ¶
func (x CMsgDOTAFantasyTeamTradeCancelResponse_EResult) String() string
func (*CMsgDOTAFantasyTeamTradeCancelResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAFantasyTeamTradeCancelResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAFantasyTeamTradesRequest ¶
type CMsgDOTAFantasyTeamTradesRequest struct { FantasyLeagueId *uint32 `protobuf:"varint,1,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyTeamTradesRequest) GetFantasyLeagueId ¶
func (m *CMsgDOTAFantasyTeamTradesRequest) GetFantasyLeagueId() uint32
func (*CMsgDOTAFantasyTeamTradesRequest) ProtoMessage ¶
func (*CMsgDOTAFantasyTeamTradesRequest) ProtoMessage()
func (*CMsgDOTAFantasyTeamTradesRequest) Reset ¶
func (m *CMsgDOTAFantasyTeamTradesRequest) Reset()
func (*CMsgDOTAFantasyTeamTradesRequest) String ¶
func (m *CMsgDOTAFantasyTeamTradesRequest) String() string
type CMsgDOTAFantasyTeamTradesResponse ¶
type CMsgDOTAFantasyTeamTradesResponse struct { Result *CMsgDOTAFantasyTeamTradesResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAFantasyTeamTradesResponse_EResult,def=0" json:"result,omitempty"` Trades []*CMsgDOTAFantasyTeamTradesResponse_Trade `protobuf:"bytes,2,rep,name=trades" json:"trades,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyTeamTradesResponse) GetResult ¶
func (m *CMsgDOTAFantasyTeamTradesResponse) GetResult() CMsgDOTAFantasyTeamTradesResponse_EResult
func (*CMsgDOTAFantasyTeamTradesResponse) GetTrades ¶
func (m *CMsgDOTAFantasyTeamTradesResponse) GetTrades() []*CMsgDOTAFantasyTeamTradesResponse_Trade
func (*CMsgDOTAFantasyTeamTradesResponse) ProtoMessage ¶
func (*CMsgDOTAFantasyTeamTradesResponse) ProtoMessage()
func (*CMsgDOTAFantasyTeamTradesResponse) Reset ¶
func (m *CMsgDOTAFantasyTeamTradesResponse) Reset()
func (*CMsgDOTAFantasyTeamTradesResponse) String ¶
func (m *CMsgDOTAFantasyTeamTradesResponse) String() string
type CMsgDOTAFantasyTeamTradesResponse_EResult ¶
type CMsgDOTAFantasyTeamTradesResponse_EResult int32
const ( CMsgDOTAFantasyTeamTradesResponse_SUCCESS CMsgDOTAFantasyTeamTradesResponse_EResult = 0 CMsgDOTAFantasyTeamTradesResponse_ERROR_UNSPECIFIED CMsgDOTAFantasyTeamTradesResponse_EResult = 1 CMsgDOTAFantasyTeamTradesResponse_ERROR_NO_PERMISSION CMsgDOTAFantasyTeamTradesResponse_EResult = 2 )
const Default_CMsgDOTAFantasyTeamTradesResponse_Result CMsgDOTAFantasyTeamTradesResponse_EResult = CMsgDOTAFantasyTeamTradesResponse_SUCCESS
func (CMsgDOTAFantasyTeamTradesResponse_EResult) String ¶
func (x CMsgDOTAFantasyTeamTradesResponse_EResult) String() string
func (*CMsgDOTAFantasyTeamTradesResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAFantasyTeamTradesResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAFantasyTeamTradesResponse_Trade ¶
type CMsgDOTAFantasyTeamTradesResponse_Trade struct { Timestamp *uint32 `protobuf:"varint,1,opt,name=timestamp" json:"timestamp,omitempty"` OwnerAccountId_1 *uint32 `protobuf:"varint,2,opt,name=owner_account_id_1" json:"owner_account_id_1,omitempty"` OwnerAccountId_2 *uint32 `protobuf:"varint,3,opt,name=owner_account_id_2" json:"owner_account_id_2,omitempty"` PlayerAccountId_1 *uint32 `protobuf:"varint,4,opt,name=player_account_id_1" json:"player_account_id_1,omitempty"` PlayerAccountId_2 *uint32 `protobuf:"varint,5,opt,name=player_account_id_2" json:"player_account_id_2,omitempty"` Status *uint32 `protobuf:"varint,6,opt,name=status" json:"status,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFantasyTeamTradesResponse_Trade) GetOwnerAccountId_1 ¶
func (m *CMsgDOTAFantasyTeamTradesResponse_Trade) GetOwnerAccountId_1() uint32
func (*CMsgDOTAFantasyTeamTradesResponse_Trade) GetOwnerAccountId_2 ¶
func (m *CMsgDOTAFantasyTeamTradesResponse_Trade) GetOwnerAccountId_2() uint32
func (*CMsgDOTAFantasyTeamTradesResponse_Trade) GetPlayerAccountId_1 ¶
func (m *CMsgDOTAFantasyTeamTradesResponse_Trade) GetPlayerAccountId_1() uint32
func (*CMsgDOTAFantasyTeamTradesResponse_Trade) GetPlayerAccountId_2 ¶
func (m *CMsgDOTAFantasyTeamTradesResponse_Trade) GetPlayerAccountId_2() uint32
func (*CMsgDOTAFantasyTeamTradesResponse_Trade) GetStatus ¶
func (m *CMsgDOTAFantasyTeamTradesResponse_Trade) GetStatus() uint32
func (*CMsgDOTAFantasyTeamTradesResponse_Trade) GetTimestamp ¶
func (m *CMsgDOTAFantasyTeamTradesResponse_Trade) GetTimestamp() uint32
func (*CMsgDOTAFantasyTeamTradesResponse_Trade) ProtoMessage ¶
func (*CMsgDOTAFantasyTeamTradesResponse_Trade) ProtoMessage()
func (*CMsgDOTAFantasyTeamTradesResponse_Trade) Reset ¶
func (m *CMsgDOTAFantasyTeamTradesResponse_Trade) Reset()
func (*CMsgDOTAFantasyTeamTradesResponse_Trade) String ¶
func (m *CMsgDOTAFantasyTeamTradesResponse_Trade) String() string
type CMsgDOTAFeaturedItems ¶
type CMsgDOTAFeaturedItems struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` FeaturedItemId []uint64 `protobuf:"varint,2,rep,name=featured_item_id" json:"featured_item_id,omitempty"` ObjectData [][]byte `protobuf:"bytes,3,rep,name=object_data" json:"object_data,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFeaturedItems) GetAccountId ¶
func (m *CMsgDOTAFeaturedItems) GetAccountId() uint32
func (*CMsgDOTAFeaturedItems) GetFeaturedItemId ¶
func (m *CMsgDOTAFeaturedItems) GetFeaturedItemId() []uint64
func (*CMsgDOTAFeaturedItems) GetObjectData ¶
func (m *CMsgDOTAFeaturedItems) GetObjectData() [][]byte
func (*CMsgDOTAFeaturedItems) ProtoMessage ¶
func (*CMsgDOTAFeaturedItems) ProtoMessage()
func (*CMsgDOTAFeaturedItems) Reset ¶
func (m *CMsgDOTAFeaturedItems) Reset()
func (*CMsgDOTAFeaturedItems) String ¶
func (m *CMsgDOTAFeaturedItems) String() string
type CMsgDOTAFriendRecruitInviteAcceptDecline ¶
type CMsgDOTAFriendRecruitInviteAcceptDecline struct { Accepted *bool `protobuf:"varint,1,opt,name=accepted" json:"accepted,omitempty"` AccountId *uint32 `protobuf:"varint,2,opt,name=account_id" json:"account_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFriendRecruitInviteAcceptDecline) GetAccepted ¶
func (m *CMsgDOTAFriendRecruitInviteAcceptDecline) GetAccepted() bool
func (*CMsgDOTAFriendRecruitInviteAcceptDecline) GetAccountId ¶
func (m *CMsgDOTAFriendRecruitInviteAcceptDecline) GetAccountId() uint32
func (*CMsgDOTAFriendRecruitInviteAcceptDecline) ProtoMessage ¶
func (*CMsgDOTAFriendRecruitInviteAcceptDecline) ProtoMessage()
func (*CMsgDOTAFriendRecruitInviteAcceptDecline) Reset ¶
func (m *CMsgDOTAFriendRecruitInviteAcceptDecline) Reset()
func (*CMsgDOTAFriendRecruitInviteAcceptDecline) String ¶
func (m *CMsgDOTAFriendRecruitInviteAcceptDecline) String() string
type CMsgDOTAFriendRecruitsRequest ¶
type CMsgDOTAFriendRecruitsRequest struct { AccountIds []uint32 `protobuf:"varint,1,rep,name=account_ids" json:"account_ids,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFriendRecruitsRequest) GetAccountIds ¶
func (m *CMsgDOTAFriendRecruitsRequest) GetAccountIds() []uint32
func (*CMsgDOTAFriendRecruitsRequest) ProtoMessage ¶
func (*CMsgDOTAFriendRecruitsRequest) ProtoMessage()
func (*CMsgDOTAFriendRecruitsRequest) Reset ¶
func (m *CMsgDOTAFriendRecruitsRequest) Reset()
func (*CMsgDOTAFriendRecruitsRequest) String ¶
func (m *CMsgDOTAFriendRecruitsRequest) String() string
type CMsgDOTAFriendRecruitsResponse ¶
type CMsgDOTAFriendRecruitsResponse struct { Result *CMsgDOTAFriendRecruitsResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAFriendRecruitsResponse_EResult,def=0" json:"result,omitempty"` Recruits []*CMsgDOTAFriendRecruitsResponse_FriendRecruitStatus `protobuf:"bytes,2,rep,name=recruits" json:"recruits,omitempty"` Recruiters []*CMsgDOTAFriendRecruitsResponse_FriendRecruitStatus `protobuf:"bytes,3,rep,name=recruiters" json:"recruiters,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFriendRecruitsResponse) GetRecruiters ¶
func (m *CMsgDOTAFriendRecruitsResponse) GetRecruiters() []*CMsgDOTAFriendRecruitsResponse_FriendRecruitStatus
func (*CMsgDOTAFriendRecruitsResponse) GetRecruits ¶
func (m *CMsgDOTAFriendRecruitsResponse) GetRecruits() []*CMsgDOTAFriendRecruitsResponse_FriendRecruitStatus
func (*CMsgDOTAFriendRecruitsResponse) GetResult ¶
func (m *CMsgDOTAFriendRecruitsResponse) GetResult() CMsgDOTAFriendRecruitsResponse_EResult
func (*CMsgDOTAFriendRecruitsResponse) ProtoMessage ¶
func (*CMsgDOTAFriendRecruitsResponse) ProtoMessage()
func (*CMsgDOTAFriendRecruitsResponse) Reset ¶
func (m *CMsgDOTAFriendRecruitsResponse) Reset()
func (*CMsgDOTAFriendRecruitsResponse) String ¶
func (m *CMsgDOTAFriendRecruitsResponse) String() string
type CMsgDOTAFriendRecruitsResponse_EResult ¶
type CMsgDOTAFriendRecruitsResponse_EResult int32
const ( CMsgDOTAFriendRecruitsResponse_SUCCESS CMsgDOTAFriendRecruitsResponse_EResult = 0 CMsgDOTAFriendRecruitsResponse_ERROR_UNSPECIFIED CMsgDOTAFriendRecruitsResponse_EResult = 1 )
const Default_CMsgDOTAFriendRecruitsResponse_Result CMsgDOTAFriendRecruitsResponse_EResult = CMsgDOTAFriendRecruitsResponse_SUCCESS
func (CMsgDOTAFriendRecruitsResponse_EResult) String ¶
func (x CMsgDOTAFriendRecruitsResponse_EResult) String() string
func (*CMsgDOTAFriendRecruitsResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAFriendRecruitsResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAFriendRecruitsResponse_FriendRecruitStatus ¶
type CMsgDOTAFriendRecruitsResponse_FriendRecruitStatus struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` Status *uint32 `protobuf:"varint,2,opt,name=status" json:"status,omitempty"` LevelsEarned *uint32 `protobuf:"varint,3,opt,name=levels_earned" json:"levels_earned,omitempty"` Bonus *bool `protobuf:"varint,4,opt,name=bonus" json:"bonus,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFriendRecruitsResponse_FriendRecruitStatus) GetAccountId ¶
func (m *CMsgDOTAFriendRecruitsResponse_FriendRecruitStatus) GetAccountId() uint32
func (*CMsgDOTAFriendRecruitsResponse_FriendRecruitStatus) GetBonus ¶
func (m *CMsgDOTAFriendRecruitsResponse_FriendRecruitStatus) GetBonus() bool
func (*CMsgDOTAFriendRecruitsResponse_FriendRecruitStatus) GetLevelsEarned ¶
func (m *CMsgDOTAFriendRecruitsResponse_FriendRecruitStatus) GetLevelsEarned() uint32
func (*CMsgDOTAFriendRecruitsResponse_FriendRecruitStatus) GetStatus ¶
func (m *CMsgDOTAFriendRecruitsResponse_FriendRecruitStatus) GetStatus() uint32
func (*CMsgDOTAFriendRecruitsResponse_FriendRecruitStatus) ProtoMessage ¶
func (*CMsgDOTAFriendRecruitsResponse_FriendRecruitStatus) ProtoMessage()
func (*CMsgDOTAFriendRecruitsResponse_FriendRecruitStatus) Reset ¶
func (m *CMsgDOTAFriendRecruitsResponse_FriendRecruitStatus) Reset()
func (*CMsgDOTAFriendRecruitsResponse_FriendRecruitStatus) String ¶
func (m *CMsgDOTAFriendRecruitsResponse_FriendRecruitStatus) String() string
type CMsgDOTAFrostivusTimeElapsed ¶
type CMsgDOTAFrostivusTimeElapsed struct { Seconds *uint32 `protobuf:"varint,1,opt,name=seconds" json:"seconds,omitempty"` Users []*CMsgDOTAFrostivusTimeElapsed_User `protobuf:"bytes,2,rep,name=users" json:"users,omitempty"` MatchId *uint64 `protobuf:"varint,3,opt,name=match_id" json:"match_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFrostivusTimeElapsed) GetMatchId ¶
func (m *CMsgDOTAFrostivusTimeElapsed) GetMatchId() uint64
func (*CMsgDOTAFrostivusTimeElapsed) GetSeconds ¶
func (m *CMsgDOTAFrostivusTimeElapsed) GetSeconds() uint32
func (*CMsgDOTAFrostivusTimeElapsed) GetUsers ¶
func (m *CMsgDOTAFrostivusTimeElapsed) GetUsers() []*CMsgDOTAFrostivusTimeElapsed_User
func (*CMsgDOTAFrostivusTimeElapsed) ProtoMessage ¶
func (*CMsgDOTAFrostivusTimeElapsed) ProtoMessage()
func (*CMsgDOTAFrostivusTimeElapsed) Reset ¶
func (m *CMsgDOTAFrostivusTimeElapsed) Reset()
func (*CMsgDOTAFrostivusTimeElapsed) String ¶
func (m *CMsgDOTAFrostivusTimeElapsed) String() string
type CMsgDOTAFrostivusTimeElapsed_User ¶
type CMsgDOTAFrostivusTimeElapsed_User struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` TimeElapsedS *uint32 `protobuf:"varint,2,opt,name=time_elapsed_s" json:"time_elapsed_s,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAFrostivusTimeElapsed_User) GetAccountId ¶
func (m *CMsgDOTAFrostivusTimeElapsed_User) GetAccountId() uint32
func (*CMsgDOTAFrostivusTimeElapsed_User) GetTimeElapsedS ¶
func (m *CMsgDOTAFrostivusTimeElapsed_User) GetTimeElapsedS() uint32
func (*CMsgDOTAFrostivusTimeElapsed_User) ProtoMessage ¶
func (*CMsgDOTAFrostivusTimeElapsed_User) ProtoMessage()
func (*CMsgDOTAFrostivusTimeElapsed_User) Reset ¶
func (m *CMsgDOTAFrostivusTimeElapsed_User) Reset()
func (*CMsgDOTAFrostivusTimeElapsed_User) String ¶
func (m *CMsgDOTAFrostivusTimeElapsed_User) String() string
type CMsgDOTAGCToGCDestroyOpenGuildPartyRequest ¶
type CMsgDOTAGCToGCDestroyOpenGuildPartyRequest struct { PartyId *uint64 `protobuf:"varint,1,opt,name=party_id" json:"party_id,omitempty"` GuildId *uint32 `protobuf:"varint,2,opt,name=guild_id" json:"guild_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGCToGCDestroyOpenGuildPartyRequest) GetGuildId ¶
func (m *CMsgDOTAGCToGCDestroyOpenGuildPartyRequest) GetGuildId() uint32
func (*CMsgDOTAGCToGCDestroyOpenGuildPartyRequest) GetPartyId ¶
func (m *CMsgDOTAGCToGCDestroyOpenGuildPartyRequest) GetPartyId() uint64
func (*CMsgDOTAGCToGCDestroyOpenGuildPartyRequest) ProtoMessage ¶
func (*CMsgDOTAGCToGCDestroyOpenGuildPartyRequest) ProtoMessage()
func (*CMsgDOTAGCToGCDestroyOpenGuildPartyRequest) Reset ¶
func (m *CMsgDOTAGCToGCDestroyOpenGuildPartyRequest) Reset()
func (*CMsgDOTAGCToGCDestroyOpenGuildPartyRequest) String ¶
func (m *CMsgDOTAGCToGCDestroyOpenGuildPartyRequest) String() string
type CMsgDOTAGCToGCDestroyOpenGuildPartyResponse ¶
type CMsgDOTAGCToGCDestroyOpenGuildPartyResponse struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgDOTAGCToGCDestroyOpenGuildPartyResponse) ProtoMessage ¶
func (*CMsgDOTAGCToGCDestroyOpenGuildPartyResponse) ProtoMessage()
func (*CMsgDOTAGCToGCDestroyOpenGuildPartyResponse) Reset ¶
func (m *CMsgDOTAGCToGCDestroyOpenGuildPartyResponse) Reset()
func (*CMsgDOTAGCToGCDestroyOpenGuildPartyResponse) String ¶
func (m *CMsgDOTAGCToGCDestroyOpenGuildPartyResponse) String() string
type CMsgDOTAGCToGCUpdateOpenGuildPartyRequest ¶
type CMsgDOTAGCToGCUpdateOpenGuildPartyRequest struct { PartyId *uint64 `protobuf:"varint,1,opt,name=party_id" json:"party_id,omitempty"` GuildId *uint32 `protobuf:"varint,2,opt,name=guild_id" json:"guild_id,omitempty"` MemberAccountIds []uint32 `protobuf:"varint,3,rep,name=member_account_ids" json:"member_account_ids,omitempty"` Description *string `protobuf:"bytes,4,opt,name=description" json:"description,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGCToGCUpdateOpenGuildPartyRequest) GetDescription ¶
func (m *CMsgDOTAGCToGCUpdateOpenGuildPartyRequest) GetDescription() string
func (*CMsgDOTAGCToGCUpdateOpenGuildPartyRequest) GetGuildId ¶
func (m *CMsgDOTAGCToGCUpdateOpenGuildPartyRequest) GetGuildId() uint32
func (*CMsgDOTAGCToGCUpdateOpenGuildPartyRequest) GetMemberAccountIds ¶
func (m *CMsgDOTAGCToGCUpdateOpenGuildPartyRequest) GetMemberAccountIds() []uint32
func (*CMsgDOTAGCToGCUpdateOpenGuildPartyRequest) GetPartyId ¶
func (m *CMsgDOTAGCToGCUpdateOpenGuildPartyRequest) GetPartyId() uint64
func (*CMsgDOTAGCToGCUpdateOpenGuildPartyRequest) ProtoMessage ¶
func (*CMsgDOTAGCToGCUpdateOpenGuildPartyRequest) ProtoMessage()
func (*CMsgDOTAGCToGCUpdateOpenGuildPartyRequest) Reset ¶
func (m *CMsgDOTAGCToGCUpdateOpenGuildPartyRequest) Reset()
func (*CMsgDOTAGCToGCUpdateOpenGuildPartyRequest) String ¶
func (m *CMsgDOTAGCToGCUpdateOpenGuildPartyRequest) String() string
type CMsgDOTAGCToGCUpdateOpenGuildPartyResponse ¶
type CMsgDOTAGCToGCUpdateOpenGuildPartyResponse struct { MaintainAssociation *bool `protobuf:"varint,1,opt,name=maintain_association" json:"maintain_association,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGCToGCUpdateOpenGuildPartyResponse) GetMaintainAssociation ¶
func (m *CMsgDOTAGCToGCUpdateOpenGuildPartyResponse) GetMaintainAssociation() bool
func (*CMsgDOTAGCToGCUpdateOpenGuildPartyResponse) ProtoMessage ¶
func (*CMsgDOTAGCToGCUpdateOpenGuildPartyResponse) ProtoMessage()
func (*CMsgDOTAGCToGCUpdateOpenGuildPartyResponse) Reset ¶
func (m *CMsgDOTAGCToGCUpdateOpenGuildPartyResponse) Reset()
func (*CMsgDOTAGCToGCUpdateOpenGuildPartyResponse) String ¶
func (m *CMsgDOTAGCToGCUpdateOpenGuildPartyResponse) String() string
type CMsgDOTAGenerateDiretidePrizeList ¶
type CMsgDOTAGenerateDiretidePrizeList struct { PrizeList *uint32 `protobuf:"varint,1,opt,name=prize_list" json:"prize_list,omitempty"` HighestRoshanLevel *uint32 `protobuf:"varint,2,opt,name=highest_roshan_level" json:"highest_roshan_level,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGenerateDiretidePrizeList) GetHighestRoshanLevel ¶
func (m *CMsgDOTAGenerateDiretidePrizeList) GetHighestRoshanLevel() uint32
func (*CMsgDOTAGenerateDiretidePrizeList) GetPrizeList ¶
func (m *CMsgDOTAGenerateDiretidePrizeList) GetPrizeList() uint32
func (*CMsgDOTAGenerateDiretidePrizeList) ProtoMessage ¶
func (*CMsgDOTAGenerateDiretidePrizeList) ProtoMessage()
func (*CMsgDOTAGenerateDiretidePrizeList) Reset ¶
func (m *CMsgDOTAGenerateDiretidePrizeList) Reset()
func (*CMsgDOTAGenerateDiretidePrizeList) String ¶
func (m *CMsgDOTAGenerateDiretidePrizeList) String() string
type CMsgDOTAGenerateDiretidePrizeListResponse ¶
type CMsgDOTAGenerateDiretidePrizeListResponse struct { ItemDefs []uint32 `protobuf:"varint,1,rep,name=item_defs" json:"item_defs,omitempty"` SteamIds []uint64 `protobuf:"fixed64,2,rep,name=steam_ids" json:"steam_ids,omitempty"` PrizeList *uint32 `protobuf:"varint,3,opt,name=prize_list" json:"prize_list,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGenerateDiretidePrizeListResponse) GetItemDefs ¶
func (m *CMsgDOTAGenerateDiretidePrizeListResponse) GetItemDefs() []uint32
func (*CMsgDOTAGenerateDiretidePrizeListResponse) GetPrizeList ¶
func (m *CMsgDOTAGenerateDiretidePrizeListResponse) GetPrizeList() uint32
func (*CMsgDOTAGenerateDiretidePrizeListResponse) GetSteamIds ¶
func (m *CMsgDOTAGenerateDiretidePrizeListResponse) GetSteamIds() []uint64
func (*CMsgDOTAGenerateDiretidePrizeListResponse) ProtoMessage ¶
func (*CMsgDOTAGenerateDiretidePrizeListResponse) ProtoMessage()
func (*CMsgDOTAGenerateDiretidePrizeListResponse) Reset ¶
func (m *CMsgDOTAGenerateDiretidePrizeListResponse) Reset()
func (*CMsgDOTAGenerateDiretidePrizeListResponse) String ¶
func (m *CMsgDOTAGenerateDiretidePrizeListResponse) String() string
type CMsgDOTAGenericResult ¶
type CMsgDOTAGenericResult struct { Eresult *uint32 `protobuf:"varint,1,opt,name=eresult,def=2" json:"eresult,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGenericResult) GetEresult ¶
func (m *CMsgDOTAGenericResult) GetEresult() uint32
func (*CMsgDOTAGenericResult) ProtoMessage ¶
func (*CMsgDOTAGenericResult) ProtoMessage()
func (*CMsgDOTAGenericResult) Reset ¶
func (m *CMsgDOTAGenericResult) Reset()
func (*CMsgDOTAGenericResult) String ¶
func (m *CMsgDOTAGenericResult) String() string
type CMsgDOTAGetEventPoints ¶
type CMsgDOTAGetEventPoints struct { EventId *uint32 `protobuf:"varint,1,opt,name=event_id" json:"event_id,omitempty"` AccountId *uint32 `protobuf:"varint,2,opt,name=account_id" json:"account_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGetEventPoints) GetAccountId ¶
func (m *CMsgDOTAGetEventPoints) GetAccountId() uint32
func (*CMsgDOTAGetEventPoints) GetEventId ¶
func (m *CMsgDOTAGetEventPoints) GetEventId() uint32
func (*CMsgDOTAGetEventPoints) ProtoMessage ¶
func (*CMsgDOTAGetEventPoints) ProtoMessage()
func (*CMsgDOTAGetEventPoints) Reset ¶
func (m *CMsgDOTAGetEventPoints) Reset()
func (*CMsgDOTAGetEventPoints) String ¶
func (m *CMsgDOTAGetEventPoints) String() string
type CMsgDOTAGetEventPointsResponse ¶
type CMsgDOTAGetEventPointsResponse struct { TotalPoints *uint32 `protobuf:"varint,1,opt,name=total_points" json:"total_points,omitempty"` TotalPremiumPoints *uint32 `protobuf:"varint,2,opt,name=total_premium_points" json:"total_premium_points,omitempty"` EventId *uint32 `protobuf:"varint,3,opt,name=event_id" json:"event_id,omitempty"` Points *uint32 `protobuf:"varint,4,opt,name=points" json:"points,omitempty"` PremiumPoints *uint32 `protobuf:"varint,5,opt,name=premium_points" json:"premium_points,omitempty"` CompletedActions []*CMsgDOTAGetEventPointsResponse_Action `protobuf:"bytes,6,rep,name=completed_actions" json:"completed_actions,omitempty"` AccountId *uint32 `protobuf:"varint,7,opt,name=account_id" json:"account_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGetEventPointsResponse) GetAccountId ¶
func (m *CMsgDOTAGetEventPointsResponse) GetAccountId() uint32
func (*CMsgDOTAGetEventPointsResponse) GetCompletedActions ¶
func (m *CMsgDOTAGetEventPointsResponse) GetCompletedActions() []*CMsgDOTAGetEventPointsResponse_Action
func (*CMsgDOTAGetEventPointsResponse) GetEventId ¶
func (m *CMsgDOTAGetEventPointsResponse) GetEventId() uint32
func (*CMsgDOTAGetEventPointsResponse) GetPoints ¶
func (m *CMsgDOTAGetEventPointsResponse) GetPoints() uint32
func (*CMsgDOTAGetEventPointsResponse) GetPremiumPoints ¶
func (m *CMsgDOTAGetEventPointsResponse) GetPremiumPoints() uint32
func (*CMsgDOTAGetEventPointsResponse) GetTotalPoints ¶
func (m *CMsgDOTAGetEventPointsResponse) GetTotalPoints() uint32
func (*CMsgDOTAGetEventPointsResponse) GetTotalPremiumPoints ¶
func (m *CMsgDOTAGetEventPointsResponse) GetTotalPremiumPoints() uint32
func (*CMsgDOTAGetEventPointsResponse) ProtoMessage ¶
func (*CMsgDOTAGetEventPointsResponse) ProtoMessage()
func (*CMsgDOTAGetEventPointsResponse) Reset ¶
func (m *CMsgDOTAGetEventPointsResponse) Reset()
func (*CMsgDOTAGetEventPointsResponse) String ¶
func (m *CMsgDOTAGetEventPointsResponse) String() string
type CMsgDOTAGetEventPointsResponse_Action ¶
type CMsgDOTAGetEventPointsResponse_Action struct { ActionId *uint32 `protobuf:"varint,1,opt,name=action_id" json:"action_id,omitempty"` TimesCompleted *uint32 `protobuf:"varint,2,opt,name=times_completed,def=1" json:"times_completed,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGetEventPointsResponse_Action) GetActionId ¶
func (m *CMsgDOTAGetEventPointsResponse_Action) GetActionId() uint32
func (*CMsgDOTAGetEventPointsResponse_Action) GetTimesCompleted ¶
func (m *CMsgDOTAGetEventPointsResponse_Action) GetTimesCompleted() uint32
func (*CMsgDOTAGetEventPointsResponse_Action) ProtoMessage ¶
func (*CMsgDOTAGetEventPointsResponse_Action) ProtoMessage()
func (*CMsgDOTAGetEventPointsResponse_Action) Reset ¶
func (m *CMsgDOTAGetEventPointsResponse_Action) Reset()
func (*CMsgDOTAGetEventPointsResponse_Action) String ¶
func (m *CMsgDOTAGetEventPointsResponse_Action) String() string
type CMsgDOTAGetPlayerMatchHistory ¶
type CMsgDOTAGetPlayerMatchHistory struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` StartAtMatchId *uint32 `protobuf:"varint,2,opt,name=start_at_match_id" json:"start_at_match_id,omitempty"` MatchesRequested *uint32 `protobuf:"varint,3,opt,name=matches_requested" json:"matches_requested,omitempty"` HeroId *uint32 `protobuf:"varint,4,opt,name=hero_id" json:"hero_id,omitempty"` RequestId *uint32 `protobuf:"varint,5,opt,name=request_id" json:"request_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGetPlayerMatchHistory) GetAccountId ¶
func (m *CMsgDOTAGetPlayerMatchHistory) GetAccountId() uint32
func (*CMsgDOTAGetPlayerMatchHistory) GetHeroId ¶
func (m *CMsgDOTAGetPlayerMatchHistory) GetHeroId() uint32
func (*CMsgDOTAGetPlayerMatchHistory) GetMatchesRequested ¶
func (m *CMsgDOTAGetPlayerMatchHistory) GetMatchesRequested() uint32
func (*CMsgDOTAGetPlayerMatchHistory) GetRequestId ¶
func (m *CMsgDOTAGetPlayerMatchHistory) GetRequestId() uint32
func (*CMsgDOTAGetPlayerMatchHistory) GetStartAtMatchId ¶
func (m *CMsgDOTAGetPlayerMatchHistory) GetStartAtMatchId() uint32
func (*CMsgDOTAGetPlayerMatchHistory) ProtoMessage ¶
func (*CMsgDOTAGetPlayerMatchHistory) ProtoMessage()
func (*CMsgDOTAGetPlayerMatchHistory) Reset ¶
func (m *CMsgDOTAGetPlayerMatchHistory) Reset()
func (*CMsgDOTAGetPlayerMatchHistory) String ¶
func (m *CMsgDOTAGetPlayerMatchHistory) String() string
type CMsgDOTAGetPlayerMatchHistoryResponse ¶
type CMsgDOTAGetPlayerMatchHistoryResponse struct { Matches []*CMsgDOTAGetPlayerMatchHistoryResponse_Match `protobuf:"bytes,1,rep,name=matches" json:"matches,omitempty"` RequestId *uint32 `protobuf:"varint,2,opt,name=request_id" json:"request_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGetPlayerMatchHistoryResponse) GetMatches ¶
func (m *CMsgDOTAGetPlayerMatchHistoryResponse) GetMatches() []*CMsgDOTAGetPlayerMatchHistoryResponse_Match
func (*CMsgDOTAGetPlayerMatchHistoryResponse) GetRequestId ¶
func (m *CMsgDOTAGetPlayerMatchHistoryResponse) GetRequestId() uint32
func (*CMsgDOTAGetPlayerMatchHistoryResponse) ProtoMessage ¶
func (*CMsgDOTAGetPlayerMatchHistoryResponse) ProtoMessage()
func (*CMsgDOTAGetPlayerMatchHistoryResponse) Reset ¶
func (m *CMsgDOTAGetPlayerMatchHistoryResponse) Reset()
func (*CMsgDOTAGetPlayerMatchHistoryResponse) String ¶
func (m *CMsgDOTAGetPlayerMatchHistoryResponse) String() string
type CMsgDOTAGetPlayerMatchHistoryResponse_Match ¶
type CMsgDOTAGetPlayerMatchHistoryResponse_Match struct { MatchId *uint64 `protobuf:"varint,1,opt,name=match_id" json:"match_id,omitempty"` StartTime *uint32 `protobuf:"varint,2,opt,name=start_time" json:"start_time,omitempty"` HeroId *uint32 `protobuf:"varint,3,opt,name=hero_id" json:"hero_id,omitempty"` Winner *bool `protobuf:"varint,4,opt,name=winner" json:"winner,omitempty"` GameMode *uint32 `protobuf:"varint,5,opt,name=game_mode" json:"game_mode,omitempty"` RankChange *int32 `protobuf:"varint,6,opt,name=rank_change" json:"rank_change,omitempty"` PreviousRank *uint32 `protobuf:"varint,7,opt,name=previous_rank" json:"previous_rank,omitempty"` LobbyType *uint32 `protobuf:"varint,8,opt,name=lobby_type" json:"lobby_type,omitempty"` SoloRank *bool `protobuf:"varint,9,opt,name=solo_rank" json:"solo_rank,omitempty"` Abandon *bool `protobuf:"varint,10,opt,name=abandon" json:"abandon,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGetPlayerMatchHistoryResponse_Match) GetAbandon ¶
func (m *CMsgDOTAGetPlayerMatchHistoryResponse_Match) GetAbandon() bool
func (*CMsgDOTAGetPlayerMatchHistoryResponse_Match) GetGameMode ¶
func (m *CMsgDOTAGetPlayerMatchHistoryResponse_Match) GetGameMode() uint32
func (*CMsgDOTAGetPlayerMatchHistoryResponse_Match) GetHeroId ¶
func (m *CMsgDOTAGetPlayerMatchHistoryResponse_Match) GetHeroId() uint32
func (*CMsgDOTAGetPlayerMatchHistoryResponse_Match) GetLobbyType ¶
func (m *CMsgDOTAGetPlayerMatchHistoryResponse_Match) GetLobbyType() uint32
func (*CMsgDOTAGetPlayerMatchHistoryResponse_Match) GetMatchId ¶
func (m *CMsgDOTAGetPlayerMatchHistoryResponse_Match) GetMatchId() uint64
func (*CMsgDOTAGetPlayerMatchHistoryResponse_Match) GetPreviousRank ¶
func (m *CMsgDOTAGetPlayerMatchHistoryResponse_Match) GetPreviousRank() uint32
func (*CMsgDOTAGetPlayerMatchHistoryResponse_Match) GetRankChange ¶
func (m *CMsgDOTAGetPlayerMatchHistoryResponse_Match) GetRankChange() int32
func (*CMsgDOTAGetPlayerMatchHistoryResponse_Match) GetSoloRank ¶
func (m *CMsgDOTAGetPlayerMatchHistoryResponse_Match) GetSoloRank() bool
func (*CMsgDOTAGetPlayerMatchHistoryResponse_Match) GetStartTime ¶
func (m *CMsgDOTAGetPlayerMatchHistoryResponse_Match) GetStartTime() uint32
func (*CMsgDOTAGetPlayerMatchHistoryResponse_Match) GetWinner ¶
func (m *CMsgDOTAGetPlayerMatchHistoryResponse_Match) GetWinner() bool
func (*CMsgDOTAGetPlayerMatchHistoryResponse_Match) ProtoMessage ¶
func (*CMsgDOTAGetPlayerMatchHistoryResponse_Match) ProtoMessage()
func (*CMsgDOTAGetPlayerMatchHistoryResponse_Match) Reset ¶
func (m *CMsgDOTAGetPlayerMatchHistoryResponse_Match) Reset()
func (*CMsgDOTAGetPlayerMatchHistoryResponse_Match) String ¶
func (m *CMsgDOTAGetPlayerMatchHistoryResponse_Match) String() string
type CMsgDOTAGuildAuditSDO ¶
type CMsgDOTAGuildAuditSDO struct { GuildId *uint32 `protobuf:"varint,1,opt,name=guild_id" json:"guild_id,omitempty"` Entries []*CMsgDOTAGuildAuditSDO_Entry `protobuf:"bytes,2,rep,name=entries" json:"entries,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGuildAuditSDO) GetEntries ¶
func (m *CMsgDOTAGuildAuditSDO) GetEntries() []*CMsgDOTAGuildAuditSDO_Entry
func (*CMsgDOTAGuildAuditSDO) GetGuildId ¶
func (m *CMsgDOTAGuildAuditSDO) GetGuildId() uint32
func (*CMsgDOTAGuildAuditSDO) ProtoMessage ¶
func (*CMsgDOTAGuildAuditSDO) ProtoMessage()
func (*CMsgDOTAGuildAuditSDO) Reset ¶
func (m *CMsgDOTAGuildAuditSDO) Reset()
func (*CMsgDOTAGuildAuditSDO) String ¶
func (m *CMsgDOTAGuildAuditSDO) String() string
type CMsgDOTAGuildAuditSDO_Entry ¶
type CMsgDOTAGuildAuditSDO_Entry struct { EventIndex *uint32 `protobuf:"varint,1,opt,name=event_index" json:"event_index,omitempty"` Timestamp *uint32 `protobuf:"varint,2,opt,name=timestamp" json:"timestamp,omitempty"` Action *uint32 `protobuf:"varint,3,opt,name=action" json:"action,omitempty"` AccountIdRequestor *uint32 `protobuf:"varint,4,opt,name=account_id_requestor" json:"account_id_requestor,omitempty"` AccountIdTarget *uint32 `protobuf:"varint,5,opt,name=account_id_target" json:"account_id_target,omitempty"` ReferenceDataA *uint32 `protobuf:"varint,6,opt,name=reference_data_a" json:"reference_data_a,omitempty"` ReferenceDataB *uint32 `protobuf:"varint,7,opt,name=reference_data_b" json:"reference_data_b,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGuildAuditSDO_Entry) GetAccountIdRequestor ¶
func (m *CMsgDOTAGuildAuditSDO_Entry) GetAccountIdRequestor() uint32
func (*CMsgDOTAGuildAuditSDO_Entry) GetAccountIdTarget ¶
func (m *CMsgDOTAGuildAuditSDO_Entry) GetAccountIdTarget() uint32
func (*CMsgDOTAGuildAuditSDO_Entry) GetAction ¶
func (m *CMsgDOTAGuildAuditSDO_Entry) GetAction() uint32
func (*CMsgDOTAGuildAuditSDO_Entry) GetEventIndex ¶
func (m *CMsgDOTAGuildAuditSDO_Entry) GetEventIndex() uint32
func (*CMsgDOTAGuildAuditSDO_Entry) GetReferenceDataA ¶
func (m *CMsgDOTAGuildAuditSDO_Entry) GetReferenceDataA() uint32
func (*CMsgDOTAGuildAuditSDO_Entry) GetReferenceDataB ¶
func (m *CMsgDOTAGuildAuditSDO_Entry) GetReferenceDataB() uint32
func (*CMsgDOTAGuildAuditSDO_Entry) GetTimestamp ¶
func (m *CMsgDOTAGuildAuditSDO_Entry) GetTimestamp() uint32
func (*CMsgDOTAGuildAuditSDO_Entry) ProtoMessage ¶
func (*CMsgDOTAGuildAuditSDO_Entry) ProtoMessage()
func (*CMsgDOTAGuildAuditSDO_Entry) Reset ¶
func (m *CMsgDOTAGuildAuditSDO_Entry) Reset()
func (*CMsgDOTAGuildAuditSDO_Entry) String ¶
func (m *CMsgDOTAGuildAuditSDO_Entry) String() string
type CMsgDOTAGuildCancelInviteRequest ¶
type CMsgDOTAGuildCancelInviteRequest struct { GuildId *uint32 `protobuf:"varint,1,opt,name=guild_id" json:"guild_id,omitempty"` TargetAccountId *uint32 `protobuf:"varint,2,opt,name=target_account_id" json:"target_account_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGuildCancelInviteRequest) GetGuildId ¶
func (m *CMsgDOTAGuildCancelInviteRequest) GetGuildId() uint32
func (*CMsgDOTAGuildCancelInviteRequest) GetTargetAccountId ¶
func (m *CMsgDOTAGuildCancelInviteRequest) GetTargetAccountId() uint32
func (*CMsgDOTAGuildCancelInviteRequest) ProtoMessage ¶
func (*CMsgDOTAGuildCancelInviteRequest) ProtoMessage()
func (*CMsgDOTAGuildCancelInviteRequest) Reset ¶
func (m *CMsgDOTAGuildCancelInviteRequest) Reset()
func (*CMsgDOTAGuildCancelInviteRequest) String ¶
func (m *CMsgDOTAGuildCancelInviteRequest) String() string
type CMsgDOTAGuildCancelInviteResponse ¶
type CMsgDOTAGuildCancelInviteResponse struct { Result *CMsgDOTAGuildCancelInviteResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAGuildCancelInviteResponse_EResult,def=0" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGuildCancelInviteResponse) GetResult ¶
func (m *CMsgDOTAGuildCancelInviteResponse) GetResult() CMsgDOTAGuildCancelInviteResponse_EResult
func (*CMsgDOTAGuildCancelInviteResponse) ProtoMessage ¶
func (*CMsgDOTAGuildCancelInviteResponse) ProtoMessage()
func (*CMsgDOTAGuildCancelInviteResponse) Reset ¶
func (m *CMsgDOTAGuildCancelInviteResponse) Reset()
func (*CMsgDOTAGuildCancelInviteResponse) String ¶
func (m *CMsgDOTAGuildCancelInviteResponse) String() string
type CMsgDOTAGuildCancelInviteResponse_EResult ¶
type CMsgDOTAGuildCancelInviteResponse_EResult int32
const ( CMsgDOTAGuildCancelInviteResponse_SUCCESS CMsgDOTAGuildCancelInviteResponse_EResult = 0 CMsgDOTAGuildCancelInviteResponse_ERROR_UNSPECIFIED CMsgDOTAGuildCancelInviteResponse_EResult = 1 CMsgDOTAGuildCancelInviteResponse_ERROR_NO_PERMISSION CMsgDOTAGuildCancelInviteResponse_EResult = 2 )
const Default_CMsgDOTAGuildCancelInviteResponse_Result CMsgDOTAGuildCancelInviteResponse_EResult = CMsgDOTAGuildCancelInviteResponse_SUCCESS
func (CMsgDOTAGuildCancelInviteResponse_EResult) String ¶
func (x CMsgDOTAGuildCancelInviteResponse_EResult) String() string
func (*CMsgDOTAGuildCancelInviteResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAGuildCancelInviteResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAGuildCreateRequest ¶
type CMsgDOTAGuildCreateRequest struct { Name *string `protobuf:"bytes,1,opt,name=name" json:"name,omitempty"` Tag *string `protobuf:"bytes,2,opt,name=tag" json:"tag,omitempty"` Logo *uint64 `protobuf:"varint,3,opt,name=logo" json:"logo,omitempty"` BaseLogo *uint64 `protobuf:"varint,4,opt,name=base_logo" json:"base_logo,omitempty"` BannerLogo *uint64 `protobuf:"varint,5,opt,name=banner_logo" json:"banner_logo,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGuildCreateRequest) GetBannerLogo ¶
func (m *CMsgDOTAGuildCreateRequest) GetBannerLogo() uint64
func (*CMsgDOTAGuildCreateRequest) GetBaseLogo ¶
func (m *CMsgDOTAGuildCreateRequest) GetBaseLogo() uint64
func (*CMsgDOTAGuildCreateRequest) GetLogo ¶
func (m *CMsgDOTAGuildCreateRequest) GetLogo() uint64
func (*CMsgDOTAGuildCreateRequest) GetName ¶
func (m *CMsgDOTAGuildCreateRequest) GetName() string
func (*CMsgDOTAGuildCreateRequest) GetTag ¶
func (m *CMsgDOTAGuildCreateRequest) GetTag() string
func (*CMsgDOTAGuildCreateRequest) ProtoMessage ¶
func (*CMsgDOTAGuildCreateRequest) ProtoMessage()
func (*CMsgDOTAGuildCreateRequest) Reset ¶
func (m *CMsgDOTAGuildCreateRequest) Reset()
func (*CMsgDOTAGuildCreateRequest) String ¶
func (m *CMsgDOTAGuildCreateRequest) String() string
type CMsgDOTAGuildCreateResponse ¶
type CMsgDOTAGuildCreateResponse struct { GuildId *uint32 `protobuf:"varint,1,opt,name=guild_id" json:"guild_id,omitempty"` Errors []CMsgDOTAGuildCreateResponse_EError `protobuf:"varint,2,rep,name=errors,enum=CMsgDOTAGuildCreateResponse_EError" json:"errors,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGuildCreateResponse) GetErrors ¶
func (m *CMsgDOTAGuildCreateResponse) GetErrors() []CMsgDOTAGuildCreateResponse_EError
func (*CMsgDOTAGuildCreateResponse) GetGuildId ¶
func (m *CMsgDOTAGuildCreateResponse) GetGuildId() uint32
func (*CMsgDOTAGuildCreateResponse) ProtoMessage ¶
func (*CMsgDOTAGuildCreateResponse) ProtoMessage()
func (*CMsgDOTAGuildCreateResponse) Reset ¶
func (m *CMsgDOTAGuildCreateResponse) Reset()
func (*CMsgDOTAGuildCreateResponse) String ¶
func (m *CMsgDOTAGuildCreateResponse) String() string
type CMsgDOTAGuildCreateResponse_EError ¶
type CMsgDOTAGuildCreateResponse_EError int32
const ( CMsgDOTAGuildCreateResponse_UNSPECIFIED CMsgDOTAGuildCreateResponse_EError = 0 CMsgDOTAGuildCreateResponse_NAME_EMPTY CMsgDOTAGuildCreateResponse_EError = 1 CMsgDOTAGuildCreateResponse_NAME_BAD_CHARACTERS CMsgDOTAGuildCreateResponse_EError = 2 CMsgDOTAGuildCreateResponse_NAME_TOO_LONG CMsgDOTAGuildCreateResponse_EError = 3 CMsgDOTAGuildCreateResponse_NAME_TAKEN CMsgDOTAGuildCreateResponse_EError = 4 CMsgDOTAGuildCreateResponse_TAG_EMPTY CMsgDOTAGuildCreateResponse_EError = 5 CMsgDOTAGuildCreateResponse_TAG_BAD_CHARACTERS CMsgDOTAGuildCreateResponse_EError = 6 CMsgDOTAGuildCreateResponse_TAG_TOO_LONG CMsgDOTAGuildCreateResponse_EError = 7 CMsgDOTAGuildCreateResponse_ACCOUNT_TOO_MANY_GUILDS CMsgDOTAGuildCreateResponse_EError = 8 CMsgDOTAGuildCreateResponse_LOGO_UPLOAD_FAILED CMsgDOTAGuildCreateResponse_EError = 9 )
func (CMsgDOTAGuildCreateResponse_EError) Enum ¶
func (x CMsgDOTAGuildCreateResponse_EError) Enum() *CMsgDOTAGuildCreateResponse_EError
func (CMsgDOTAGuildCreateResponse_EError) String ¶
func (x CMsgDOTAGuildCreateResponse_EError) String() string
func (*CMsgDOTAGuildCreateResponse_EError) UnmarshalJSON ¶
func (x *CMsgDOTAGuildCreateResponse_EError) UnmarshalJSON(data []byte) error
type CMsgDOTAGuildEditLogoRequest ¶
type CMsgDOTAGuildEditLogoRequest struct { GuildId *uint32 `protobuf:"varint,1,opt,name=guild_id" json:"guild_id,omitempty"` Logo *uint64 `protobuf:"varint,2,opt,name=logo" json:"logo,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGuildEditLogoRequest) GetGuildId ¶
func (m *CMsgDOTAGuildEditLogoRequest) GetGuildId() uint32
func (*CMsgDOTAGuildEditLogoRequest) GetLogo ¶
func (m *CMsgDOTAGuildEditLogoRequest) GetLogo() uint64
func (*CMsgDOTAGuildEditLogoRequest) ProtoMessage ¶
func (*CMsgDOTAGuildEditLogoRequest) ProtoMessage()
func (*CMsgDOTAGuildEditLogoRequest) Reset ¶
func (m *CMsgDOTAGuildEditLogoRequest) Reset()
func (*CMsgDOTAGuildEditLogoRequest) String ¶
func (m *CMsgDOTAGuildEditLogoRequest) String() string
type CMsgDOTAGuildEditLogoResponse ¶
type CMsgDOTAGuildEditLogoResponse struct { GuildId *uint32 `protobuf:"varint,1,opt,name=guild_id" json:"guild_id,omitempty"` Result *CMsgDOTAGuildEditLogoResponse_EResult `protobuf:"varint,2,opt,name=result,enum=CMsgDOTAGuildEditLogoResponse_EResult,def=0" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGuildEditLogoResponse) GetGuildId ¶
func (m *CMsgDOTAGuildEditLogoResponse) GetGuildId() uint32
func (*CMsgDOTAGuildEditLogoResponse) GetResult ¶
func (m *CMsgDOTAGuildEditLogoResponse) GetResult() CMsgDOTAGuildEditLogoResponse_EResult
func (*CMsgDOTAGuildEditLogoResponse) ProtoMessage ¶
func (*CMsgDOTAGuildEditLogoResponse) ProtoMessage()
func (*CMsgDOTAGuildEditLogoResponse) Reset ¶
func (m *CMsgDOTAGuildEditLogoResponse) Reset()
func (*CMsgDOTAGuildEditLogoResponse) String ¶
func (m *CMsgDOTAGuildEditLogoResponse) String() string
type CMsgDOTAGuildEditLogoResponse_EResult ¶
type CMsgDOTAGuildEditLogoResponse_EResult int32
const ( CMsgDOTAGuildEditLogoResponse_SUCCESS CMsgDOTAGuildEditLogoResponse_EResult = 0 CMsgDOTAGuildEditLogoResponse_NO_PERMISSION CMsgDOTAGuildEditLogoResponse_EResult = 1 CMsgDOTAGuildEditLogoResponse_LOGO_UPLOAD_FAILED CMsgDOTAGuildEditLogoResponse_EResult = 2 CMsgDOTAGuildEditLogoResponse_UNSPECIFIED_ERROR CMsgDOTAGuildEditLogoResponse_EResult = 3 )
const Default_CMsgDOTAGuildEditLogoResponse_Result CMsgDOTAGuildEditLogoResponse_EResult = CMsgDOTAGuildEditLogoResponse_SUCCESS
func (CMsgDOTAGuildEditLogoResponse_EResult) String ¶
func (x CMsgDOTAGuildEditLogoResponse_EResult) String() string
func (*CMsgDOTAGuildEditLogoResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAGuildEditLogoResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAGuildInviteAccountRequest ¶
type CMsgDOTAGuildInviteAccountRequest struct { GuildId *uint32 `protobuf:"varint,1,opt,name=guild_id" json:"guild_id,omitempty"` TargetAccountId *uint32 `protobuf:"varint,2,opt,name=target_account_id" json:"target_account_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGuildInviteAccountRequest) GetGuildId ¶
func (m *CMsgDOTAGuildInviteAccountRequest) GetGuildId() uint32
func (*CMsgDOTAGuildInviteAccountRequest) GetTargetAccountId ¶
func (m *CMsgDOTAGuildInviteAccountRequest) GetTargetAccountId() uint32
func (*CMsgDOTAGuildInviteAccountRequest) ProtoMessage ¶
func (*CMsgDOTAGuildInviteAccountRequest) ProtoMessage()
func (*CMsgDOTAGuildInviteAccountRequest) Reset ¶
func (m *CMsgDOTAGuildInviteAccountRequest) Reset()
func (*CMsgDOTAGuildInviteAccountRequest) String ¶
func (m *CMsgDOTAGuildInviteAccountRequest) String() string
type CMsgDOTAGuildInviteAccountResponse ¶
type CMsgDOTAGuildInviteAccountResponse struct { Result *CMsgDOTAGuildInviteAccountResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAGuildInviteAccountResponse_EResult,def=0" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGuildInviteAccountResponse) GetResult ¶
func (m *CMsgDOTAGuildInviteAccountResponse) GetResult() CMsgDOTAGuildInviteAccountResponse_EResult
func (*CMsgDOTAGuildInviteAccountResponse) ProtoMessage ¶
func (*CMsgDOTAGuildInviteAccountResponse) ProtoMessage()
func (*CMsgDOTAGuildInviteAccountResponse) Reset ¶
func (m *CMsgDOTAGuildInviteAccountResponse) Reset()
func (*CMsgDOTAGuildInviteAccountResponse) String ¶
func (m *CMsgDOTAGuildInviteAccountResponse) String() string
type CMsgDOTAGuildInviteAccountResponse_EResult ¶
type CMsgDOTAGuildInviteAccountResponse_EResult int32
const ( CMsgDOTAGuildInviteAccountResponse_SUCCESS CMsgDOTAGuildInviteAccountResponse_EResult = 0 CMsgDOTAGuildInviteAccountResponse_ERROR_UNSPECIFIED CMsgDOTAGuildInviteAccountResponse_EResult = 1 CMsgDOTAGuildInviteAccountResponse_ERROR_NO_PERMISSION CMsgDOTAGuildInviteAccountResponse_EResult = 2 CMsgDOTAGuildInviteAccountResponse_ERROR_ACCOUNT_ALREADY_INVITED CMsgDOTAGuildInviteAccountResponse_EResult = 3 CMsgDOTAGuildInviteAccountResponse_ERROR_ACCOUNT_ALREADY_IN_GUILD CMsgDOTAGuildInviteAccountResponse_EResult = 4 CMsgDOTAGuildInviteAccountResponse_ERROR_ACCOUNT_TOO_MANY_INVITES CMsgDOTAGuildInviteAccountResponse_EResult = 5 CMsgDOTAGuildInviteAccountResponse_ERROR_GUILD_TOO_MANY_INVITES CMsgDOTAGuildInviteAccountResponse_EResult = 6 CMsgDOTAGuildInviteAccountResponse_ERROR_ACCOUNT_TOO_MANY_GUILDS CMsgDOTAGuildInviteAccountResponse_EResult = 7 )
const Default_CMsgDOTAGuildInviteAccountResponse_Result CMsgDOTAGuildInviteAccountResponse_EResult = CMsgDOTAGuildInviteAccountResponse_SUCCESS
func (CMsgDOTAGuildInviteAccountResponse_EResult) String ¶
func (x CMsgDOTAGuildInviteAccountResponse_EResult) String() string
func (*CMsgDOTAGuildInviteAccountResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAGuildInviteAccountResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAGuildInviteData ¶
type CMsgDOTAGuildInviteData struct { InvitedToGuild *bool `protobuf:"varint,1,opt,name=invited_to_guild" json:"invited_to_guild,omitempty"` GuildId *uint32 `protobuf:"varint,2,opt,name=guild_id" json:"guild_id,omitempty"` GuildName *string `protobuf:"bytes,3,opt,name=guild_name" json:"guild_name,omitempty"` GuildTag *string `protobuf:"bytes,4,opt,name=guild_tag" json:"guild_tag,omitempty"` Logo *uint64 `protobuf:"varint,5,opt,name=logo" json:"logo,omitempty"` Inviter *uint32 `protobuf:"varint,6,opt,name=inviter" json:"inviter,omitempty"` InviterName *string `protobuf:"bytes,7,opt,name=inviter_name" json:"inviter_name,omitempty"` MemberCount *uint32 `protobuf:"varint,8,opt,name=member_count" json:"member_count,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGuildInviteData) GetGuildId ¶
func (m *CMsgDOTAGuildInviteData) GetGuildId() uint32
func (*CMsgDOTAGuildInviteData) GetGuildName ¶
func (m *CMsgDOTAGuildInviteData) GetGuildName() string
func (*CMsgDOTAGuildInviteData) GetGuildTag ¶
func (m *CMsgDOTAGuildInviteData) GetGuildTag() string
func (*CMsgDOTAGuildInviteData) GetInvitedToGuild ¶
func (m *CMsgDOTAGuildInviteData) GetInvitedToGuild() bool
func (*CMsgDOTAGuildInviteData) GetInviter ¶
func (m *CMsgDOTAGuildInviteData) GetInviter() uint32
func (*CMsgDOTAGuildInviteData) GetInviterName ¶
func (m *CMsgDOTAGuildInviteData) GetInviterName() string
func (*CMsgDOTAGuildInviteData) GetLogo ¶
func (m *CMsgDOTAGuildInviteData) GetLogo() uint64
func (*CMsgDOTAGuildInviteData) GetMemberCount ¶
func (m *CMsgDOTAGuildInviteData) GetMemberCount() uint32
func (*CMsgDOTAGuildInviteData) ProtoMessage ¶
func (*CMsgDOTAGuildInviteData) ProtoMessage()
func (*CMsgDOTAGuildInviteData) Reset ¶
func (m *CMsgDOTAGuildInviteData) Reset()
func (*CMsgDOTAGuildInviteData) String ¶
func (m *CMsgDOTAGuildInviteData) String() string
type CMsgDOTAGuildOpenPartyRefresh ¶
type CMsgDOTAGuildOpenPartyRefresh struct { GuildId *uint32 `protobuf:"varint,1,opt,name=guild_id" json:"guild_id,omitempty"` OpenParties []*CMsgDOTAGuildOpenPartyRefresh_OpenParty `protobuf:"bytes,2,rep,name=open_parties" json:"open_parties,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGuildOpenPartyRefresh) GetGuildId ¶
func (m *CMsgDOTAGuildOpenPartyRefresh) GetGuildId() uint32
func (*CMsgDOTAGuildOpenPartyRefresh) GetOpenParties ¶
func (m *CMsgDOTAGuildOpenPartyRefresh) GetOpenParties() []*CMsgDOTAGuildOpenPartyRefresh_OpenParty
func (*CMsgDOTAGuildOpenPartyRefresh) ProtoMessage ¶
func (*CMsgDOTAGuildOpenPartyRefresh) ProtoMessage()
func (*CMsgDOTAGuildOpenPartyRefresh) Reset ¶
func (m *CMsgDOTAGuildOpenPartyRefresh) Reset()
func (*CMsgDOTAGuildOpenPartyRefresh) String ¶
func (m *CMsgDOTAGuildOpenPartyRefresh) String() string
type CMsgDOTAGuildOpenPartyRefresh_OpenParty ¶
type CMsgDOTAGuildOpenPartyRefresh_OpenParty struct { PartyId *uint64 `protobuf:"varint,1,opt,name=party_id" json:"party_id,omitempty"` MemberAccountIds []uint32 `protobuf:"varint,2,rep,name=member_account_ids" json:"member_account_ids,omitempty"` TimeCreated *uint32 `protobuf:"varint,3,opt,name=time_created" json:"time_created,omitempty"` Description *string `protobuf:"bytes,4,opt,name=description" json:"description,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGuildOpenPartyRefresh_OpenParty) GetDescription ¶
func (m *CMsgDOTAGuildOpenPartyRefresh_OpenParty) GetDescription() string
func (*CMsgDOTAGuildOpenPartyRefresh_OpenParty) GetMemberAccountIds ¶
func (m *CMsgDOTAGuildOpenPartyRefresh_OpenParty) GetMemberAccountIds() []uint32
func (*CMsgDOTAGuildOpenPartyRefresh_OpenParty) GetPartyId ¶
func (m *CMsgDOTAGuildOpenPartyRefresh_OpenParty) GetPartyId() uint64
func (*CMsgDOTAGuildOpenPartyRefresh_OpenParty) GetTimeCreated ¶
func (m *CMsgDOTAGuildOpenPartyRefresh_OpenParty) GetTimeCreated() uint32
func (*CMsgDOTAGuildOpenPartyRefresh_OpenParty) ProtoMessage ¶
func (*CMsgDOTAGuildOpenPartyRefresh_OpenParty) ProtoMessage()
func (*CMsgDOTAGuildOpenPartyRefresh_OpenParty) Reset ¶
func (m *CMsgDOTAGuildOpenPartyRefresh_OpenParty) Reset()
func (*CMsgDOTAGuildOpenPartyRefresh_OpenParty) String ¶
func (m *CMsgDOTAGuildOpenPartyRefresh_OpenParty) String() string
type CMsgDOTAGuildSDO ¶
type CMsgDOTAGuildSDO struct { GuildId *uint32 `protobuf:"varint,1,opt,name=guild_id" json:"guild_id,omitempty"` Name *string `protobuf:"bytes,2,opt,name=name" json:"name,omitempty"` Tag *string `protobuf:"bytes,3,opt,name=tag" json:"tag,omitempty"` TimeCreated *uint32 `protobuf:"varint,4,opt,name=time_created" json:"time_created,omitempty"` TimeDisbanded *uint32 `protobuf:"varint,5,opt,name=time_disbanded" json:"time_disbanded,omitempty"` Logo *uint64 `protobuf:"varint,6,opt,name=logo" json:"logo,omitempty"` BaseLogo *uint64 `protobuf:"varint,7,opt,name=base_logo" json:"base_logo,omitempty"` BannerLogo *uint64 `protobuf:"varint,8,opt,name=banner_logo" json:"banner_logo,omitempty"` Members []*CMsgDOTAGuildSDO_Member `protobuf:"bytes,9,rep,name=members" json:"members,omitempty"` Invitations []*CMsgDOTAGuildSDO_Invitation `protobuf:"bytes,10,rep,name=invitations" json:"invitations,omitempty"` Message *string `protobuf:"bytes,11,opt,name=message" json:"message,omitempty"` Incremental *bool `protobuf:"varint,12,opt,name=incremental" json:"incremental,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGuildSDO) GetBannerLogo ¶
func (m *CMsgDOTAGuildSDO) GetBannerLogo() uint64
func (*CMsgDOTAGuildSDO) GetBaseLogo ¶
func (m *CMsgDOTAGuildSDO) GetBaseLogo() uint64
func (*CMsgDOTAGuildSDO) GetGuildId ¶
func (m *CMsgDOTAGuildSDO) GetGuildId() uint32
func (*CMsgDOTAGuildSDO) GetIncremental ¶
func (m *CMsgDOTAGuildSDO) GetIncremental() bool
func (*CMsgDOTAGuildSDO) GetInvitations ¶
func (m *CMsgDOTAGuildSDO) GetInvitations() []*CMsgDOTAGuildSDO_Invitation
func (*CMsgDOTAGuildSDO) GetLogo ¶
func (m *CMsgDOTAGuildSDO) GetLogo() uint64
func (*CMsgDOTAGuildSDO) GetMembers ¶
func (m *CMsgDOTAGuildSDO) GetMembers() []*CMsgDOTAGuildSDO_Member
func (*CMsgDOTAGuildSDO) GetMessage ¶
func (m *CMsgDOTAGuildSDO) GetMessage() string
func (*CMsgDOTAGuildSDO) GetName ¶
func (m *CMsgDOTAGuildSDO) GetName() string
func (*CMsgDOTAGuildSDO) GetTag ¶
func (m *CMsgDOTAGuildSDO) GetTag() string
func (*CMsgDOTAGuildSDO) GetTimeCreated ¶
func (m *CMsgDOTAGuildSDO) GetTimeCreated() uint32
func (*CMsgDOTAGuildSDO) GetTimeDisbanded ¶
func (m *CMsgDOTAGuildSDO) GetTimeDisbanded() uint32
func (*CMsgDOTAGuildSDO) ProtoMessage ¶
func (*CMsgDOTAGuildSDO) ProtoMessage()
func (*CMsgDOTAGuildSDO) Reset ¶
func (m *CMsgDOTAGuildSDO) Reset()
func (*CMsgDOTAGuildSDO) String ¶
func (m *CMsgDOTAGuildSDO) String() string
type CMsgDOTAGuildSDO_Invitation ¶
type CMsgDOTAGuildSDO_Invitation struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` TimeSent *uint32 `protobuf:"varint,2,opt,name=time_sent" json:"time_sent,omitempty"` AccountIdSender *uint32 `protobuf:"varint,3,opt,name=account_id_sender" json:"account_id_sender,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGuildSDO_Invitation) GetAccountId ¶
func (m *CMsgDOTAGuildSDO_Invitation) GetAccountId() uint32
func (*CMsgDOTAGuildSDO_Invitation) GetAccountIdSender ¶
func (m *CMsgDOTAGuildSDO_Invitation) GetAccountIdSender() uint32
func (*CMsgDOTAGuildSDO_Invitation) GetTimeSent ¶
func (m *CMsgDOTAGuildSDO_Invitation) GetTimeSent() uint32
func (*CMsgDOTAGuildSDO_Invitation) ProtoMessage ¶
func (*CMsgDOTAGuildSDO_Invitation) ProtoMessage()
func (*CMsgDOTAGuildSDO_Invitation) Reset ¶
func (m *CMsgDOTAGuildSDO_Invitation) Reset()
func (*CMsgDOTAGuildSDO_Invitation) String ¶
func (m *CMsgDOTAGuildSDO_Invitation) String() string
type CMsgDOTAGuildSDO_Member ¶
type CMsgDOTAGuildSDO_Member struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` TimeJoined *uint32 `protobuf:"varint,2,opt,name=time_joined" json:"time_joined,omitempty"` Role *uint32 `protobuf:"varint,3,opt,name=role" json:"role,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGuildSDO_Member) GetAccountId ¶
func (m *CMsgDOTAGuildSDO_Member) GetAccountId() uint32
func (*CMsgDOTAGuildSDO_Member) GetRole ¶
func (m *CMsgDOTAGuildSDO_Member) GetRole() uint32
func (*CMsgDOTAGuildSDO_Member) GetTimeJoined ¶
func (m *CMsgDOTAGuildSDO_Member) GetTimeJoined() uint32
func (*CMsgDOTAGuildSDO_Member) ProtoMessage ¶
func (*CMsgDOTAGuildSDO_Member) ProtoMessage()
func (*CMsgDOTAGuildSDO_Member) Reset ¶
func (m *CMsgDOTAGuildSDO_Member) Reset()
func (*CMsgDOTAGuildSDO_Member) String ¶
func (m *CMsgDOTAGuildSDO_Member) String() string
type CMsgDOTAGuildSetAccountRoleRequest ¶
type CMsgDOTAGuildSetAccountRoleRequest struct { GuildId *uint32 `protobuf:"varint,1,opt,name=guild_id" json:"guild_id,omitempty"` TargetAccountId *uint32 `protobuf:"varint,2,opt,name=target_account_id" json:"target_account_id,omitempty"` TargetRole *uint32 `protobuf:"varint,3,opt,name=target_role" json:"target_role,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGuildSetAccountRoleRequest) GetGuildId ¶
func (m *CMsgDOTAGuildSetAccountRoleRequest) GetGuildId() uint32
func (*CMsgDOTAGuildSetAccountRoleRequest) GetTargetAccountId ¶
func (m *CMsgDOTAGuildSetAccountRoleRequest) GetTargetAccountId() uint32
func (*CMsgDOTAGuildSetAccountRoleRequest) GetTargetRole ¶
func (m *CMsgDOTAGuildSetAccountRoleRequest) GetTargetRole() uint32
func (*CMsgDOTAGuildSetAccountRoleRequest) ProtoMessage ¶
func (*CMsgDOTAGuildSetAccountRoleRequest) ProtoMessage()
func (*CMsgDOTAGuildSetAccountRoleRequest) Reset ¶
func (m *CMsgDOTAGuildSetAccountRoleRequest) Reset()
func (*CMsgDOTAGuildSetAccountRoleRequest) String ¶
func (m *CMsgDOTAGuildSetAccountRoleRequest) String() string
type CMsgDOTAGuildSetAccountRoleResponse ¶
type CMsgDOTAGuildSetAccountRoleResponse struct { Result *CMsgDOTAGuildSetAccountRoleResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAGuildSetAccountRoleResponse_EResult,def=0" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGuildSetAccountRoleResponse) GetResult ¶
func (m *CMsgDOTAGuildSetAccountRoleResponse) GetResult() CMsgDOTAGuildSetAccountRoleResponse_EResult
func (*CMsgDOTAGuildSetAccountRoleResponse) ProtoMessage ¶
func (*CMsgDOTAGuildSetAccountRoleResponse) ProtoMessage()
func (*CMsgDOTAGuildSetAccountRoleResponse) Reset ¶
func (m *CMsgDOTAGuildSetAccountRoleResponse) Reset()
func (*CMsgDOTAGuildSetAccountRoleResponse) String ¶
func (m *CMsgDOTAGuildSetAccountRoleResponse) String() string
type CMsgDOTAGuildSetAccountRoleResponse_EResult ¶
type CMsgDOTAGuildSetAccountRoleResponse_EResult int32
const ( CMsgDOTAGuildSetAccountRoleResponse_SUCCESS CMsgDOTAGuildSetAccountRoleResponse_EResult = 0 CMsgDOTAGuildSetAccountRoleResponse_ERROR_UNSPECIFIED CMsgDOTAGuildSetAccountRoleResponse_EResult = 1 CMsgDOTAGuildSetAccountRoleResponse_ERROR_NO_PERMISSION CMsgDOTAGuildSetAccountRoleResponse_EResult = 2 CMsgDOTAGuildSetAccountRoleResponse_ERROR_NO_OTHER_LEADER CMsgDOTAGuildSetAccountRoleResponse_EResult = 3 CMsgDOTAGuildSetAccountRoleResponse_ERROR_ACCOUNT_TOO_MANY_GUILDS CMsgDOTAGuildSetAccountRoleResponse_EResult = 4 CMsgDOTAGuildSetAccountRoleResponse_ERROR_GUILD_TOO_MANY_MEMBERS CMsgDOTAGuildSetAccountRoleResponse_EResult = 5 )
const Default_CMsgDOTAGuildSetAccountRoleResponse_Result CMsgDOTAGuildSetAccountRoleResponse_EResult = CMsgDOTAGuildSetAccountRoleResponse_SUCCESS
func (CMsgDOTAGuildSetAccountRoleResponse_EResult) String ¶
func (x CMsgDOTAGuildSetAccountRoleResponse_EResult) String() string
func (*CMsgDOTAGuildSetAccountRoleResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAGuildSetAccountRoleResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAGuildUpdateDetailsRequest ¶
type CMsgDOTAGuildUpdateDetailsRequest struct { GuildId *uint32 `protobuf:"varint,1,opt,name=guild_id" json:"guild_id,omitempty"` Logo *uint64 `protobuf:"varint,2,opt,name=logo" json:"logo,omitempty"` BaseLogo *uint64 `protobuf:"varint,3,opt,name=base_logo" json:"base_logo,omitempty"` BannerLogo *uint64 `protobuf:"varint,4,opt,name=banner_logo" json:"banner_logo,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGuildUpdateDetailsRequest) GetBannerLogo ¶
func (m *CMsgDOTAGuildUpdateDetailsRequest) GetBannerLogo() uint64
func (*CMsgDOTAGuildUpdateDetailsRequest) GetBaseLogo ¶
func (m *CMsgDOTAGuildUpdateDetailsRequest) GetBaseLogo() uint64
func (*CMsgDOTAGuildUpdateDetailsRequest) GetGuildId ¶
func (m *CMsgDOTAGuildUpdateDetailsRequest) GetGuildId() uint32
func (*CMsgDOTAGuildUpdateDetailsRequest) GetLogo ¶
func (m *CMsgDOTAGuildUpdateDetailsRequest) GetLogo() uint64
func (*CMsgDOTAGuildUpdateDetailsRequest) ProtoMessage ¶
func (*CMsgDOTAGuildUpdateDetailsRequest) ProtoMessage()
func (*CMsgDOTAGuildUpdateDetailsRequest) Reset ¶
func (m *CMsgDOTAGuildUpdateDetailsRequest) Reset()
func (*CMsgDOTAGuildUpdateDetailsRequest) String ¶
func (m *CMsgDOTAGuildUpdateDetailsRequest) String() string
type CMsgDOTAGuildUpdateDetailsResponse ¶
type CMsgDOTAGuildUpdateDetailsResponse struct { Result *CMsgDOTAGuildUpdateDetailsResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAGuildUpdateDetailsResponse_EResult,def=0" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGuildUpdateDetailsResponse) GetResult ¶
func (m *CMsgDOTAGuildUpdateDetailsResponse) GetResult() CMsgDOTAGuildUpdateDetailsResponse_EResult
func (*CMsgDOTAGuildUpdateDetailsResponse) ProtoMessage ¶
func (*CMsgDOTAGuildUpdateDetailsResponse) ProtoMessage()
func (*CMsgDOTAGuildUpdateDetailsResponse) Reset ¶
func (m *CMsgDOTAGuildUpdateDetailsResponse) Reset()
func (*CMsgDOTAGuildUpdateDetailsResponse) String ¶
func (m *CMsgDOTAGuildUpdateDetailsResponse) String() string
type CMsgDOTAGuildUpdateDetailsResponse_EResult ¶
type CMsgDOTAGuildUpdateDetailsResponse_EResult int32
const ( CMsgDOTAGuildUpdateDetailsResponse_SUCCESS CMsgDOTAGuildUpdateDetailsResponse_EResult = 0 CMsgDOTAGuildUpdateDetailsResponse_ERROR_UNSPECIFIED CMsgDOTAGuildUpdateDetailsResponse_EResult = 1 CMsgDOTAGuildUpdateDetailsResponse_ERROR_NO_PERMISSION CMsgDOTAGuildUpdateDetailsResponse_EResult = 2 )
const Default_CMsgDOTAGuildUpdateDetailsResponse_Result CMsgDOTAGuildUpdateDetailsResponse_EResult = CMsgDOTAGuildUpdateDetailsResponse_SUCCESS
func (CMsgDOTAGuildUpdateDetailsResponse_EResult) String ¶
func (x CMsgDOTAGuildUpdateDetailsResponse_EResult) String() string
func (*CMsgDOTAGuildUpdateDetailsResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAGuildUpdateDetailsResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAGuildUpdateMessage ¶
type CMsgDOTAGuildUpdateMessage struct { Message *string `protobuf:"bytes,1,opt,name=message" json:"message,omitempty"` GuildId *uint32 `protobuf:"varint,2,opt,name=guild_id" json:"guild_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAGuildUpdateMessage) GetGuildId ¶
func (m *CMsgDOTAGuildUpdateMessage) GetGuildId() uint32
func (*CMsgDOTAGuildUpdateMessage) GetMessage ¶
func (m *CMsgDOTAGuildUpdateMessage) GetMessage() string
func (*CMsgDOTAGuildUpdateMessage) ProtoMessage ¶
func (*CMsgDOTAGuildUpdateMessage) ProtoMessage()
func (*CMsgDOTAGuildUpdateMessage) Reset ¶
func (m *CMsgDOTAGuildUpdateMessage) Reset()
func (*CMsgDOTAGuildUpdateMessage) String ¶
func (m *CMsgDOTAGuildUpdateMessage) String() string
type CMsgDOTAHallOfFame ¶
type CMsgDOTAHallOfFame struct { Week *uint32 `protobuf:"varint,1,opt,name=week" json:"week,omitempty"` FeaturedPlayers []*CMsgDOTAHallOfFame_FeaturedPlayer `protobuf:"bytes,2,rep,name=featured_players" json:"featured_players,omitempty"` FeaturedFarmer *CMsgDOTAHallOfFame_FeaturedFarmer `protobuf:"bytes,3,opt,name=featured_farmer" json:"featured_farmer,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAHallOfFame) GetFeaturedFarmer ¶
func (m *CMsgDOTAHallOfFame) GetFeaturedFarmer() *CMsgDOTAHallOfFame_FeaturedFarmer
func (*CMsgDOTAHallOfFame) GetFeaturedPlayers ¶
func (m *CMsgDOTAHallOfFame) GetFeaturedPlayers() []*CMsgDOTAHallOfFame_FeaturedPlayer
func (*CMsgDOTAHallOfFame) GetWeek ¶
func (m *CMsgDOTAHallOfFame) GetWeek() uint32
func (*CMsgDOTAHallOfFame) ProtoMessage ¶
func (*CMsgDOTAHallOfFame) ProtoMessage()
func (*CMsgDOTAHallOfFame) Reset ¶
func (m *CMsgDOTAHallOfFame) Reset()
func (*CMsgDOTAHallOfFame) String ¶
func (m *CMsgDOTAHallOfFame) String() string
type CMsgDOTAHallOfFameRequest ¶
type CMsgDOTAHallOfFameRequest struct { Week *uint32 `protobuf:"varint,1,opt,name=week" json:"week,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAHallOfFameRequest) GetWeek ¶
func (m *CMsgDOTAHallOfFameRequest) GetWeek() uint32
func (*CMsgDOTAHallOfFameRequest) ProtoMessage ¶
func (*CMsgDOTAHallOfFameRequest) ProtoMessage()
func (*CMsgDOTAHallOfFameRequest) Reset ¶
func (m *CMsgDOTAHallOfFameRequest) Reset()
func (*CMsgDOTAHallOfFameRequest) String ¶
func (m *CMsgDOTAHallOfFameRequest) String() string
type CMsgDOTAHallOfFameResponse ¶
type CMsgDOTAHallOfFameResponse struct { HallOfFame *CMsgDOTAHallOfFame `protobuf:"bytes,1,opt,name=hall_of_fame" json:"hall_of_fame,omitempty"` Eresult *uint32 `protobuf:"varint,2,opt,name=eresult,def=2" json:"eresult,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAHallOfFameResponse) GetEresult ¶
func (m *CMsgDOTAHallOfFameResponse) GetEresult() uint32
func (*CMsgDOTAHallOfFameResponse) GetHallOfFame ¶
func (m *CMsgDOTAHallOfFameResponse) GetHallOfFame() *CMsgDOTAHallOfFame
func (*CMsgDOTAHallOfFameResponse) ProtoMessage ¶
func (*CMsgDOTAHallOfFameResponse) ProtoMessage()
func (*CMsgDOTAHallOfFameResponse) Reset ¶
func (m *CMsgDOTAHallOfFameResponse) Reset()
func (*CMsgDOTAHallOfFameResponse) String ¶
func (m *CMsgDOTAHallOfFameResponse) String() string
type CMsgDOTAHallOfFame_FeaturedFarmer ¶
type CMsgDOTAHallOfFame_FeaturedFarmer struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` HeroId *uint32 `protobuf:"varint,2,opt,name=hero_id" json:"hero_id,omitempty"` GoldPerMin *uint32 `protobuf:"varint,3,opt,name=gold_per_min" json:"gold_per_min,omitempty"` MatchId *uint32 `protobuf:"varint,4,opt,name=match_id" json:"match_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAHallOfFame_FeaturedFarmer) GetAccountId ¶
func (m *CMsgDOTAHallOfFame_FeaturedFarmer) GetAccountId() uint32
func (*CMsgDOTAHallOfFame_FeaturedFarmer) GetGoldPerMin ¶
func (m *CMsgDOTAHallOfFame_FeaturedFarmer) GetGoldPerMin() uint32
func (*CMsgDOTAHallOfFame_FeaturedFarmer) GetHeroId ¶
func (m *CMsgDOTAHallOfFame_FeaturedFarmer) GetHeroId() uint32
func (*CMsgDOTAHallOfFame_FeaturedFarmer) GetMatchId ¶
func (m *CMsgDOTAHallOfFame_FeaturedFarmer) GetMatchId() uint32
func (*CMsgDOTAHallOfFame_FeaturedFarmer) ProtoMessage ¶
func (*CMsgDOTAHallOfFame_FeaturedFarmer) ProtoMessage()
func (*CMsgDOTAHallOfFame_FeaturedFarmer) Reset ¶
func (m *CMsgDOTAHallOfFame_FeaturedFarmer) Reset()
func (*CMsgDOTAHallOfFame_FeaturedFarmer) String ¶
func (m *CMsgDOTAHallOfFame_FeaturedFarmer) String() string
type CMsgDOTAHallOfFame_FeaturedPlayer ¶
type CMsgDOTAHallOfFame_FeaturedPlayer struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` HeroId *uint32 `protobuf:"varint,2,opt,name=hero_id" json:"hero_id,omitempty"` AverageScaledMetric *float32 `protobuf:"fixed32,3,opt,name=average_scaled_metric" json:"average_scaled_metric,omitempty"` NumGames *uint32 `protobuf:"varint,4,opt,name=num_games" json:"num_games,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAHallOfFame_FeaturedPlayer) GetAccountId ¶
func (m *CMsgDOTAHallOfFame_FeaturedPlayer) GetAccountId() uint32
func (*CMsgDOTAHallOfFame_FeaturedPlayer) GetAverageScaledMetric ¶
func (m *CMsgDOTAHallOfFame_FeaturedPlayer) GetAverageScaledMetric() float32
func (*CMsgDOTAHallOfFame_FeaturedPlayer) GetHeroId ¶
func (m *CMsgDOTAHallOfFame_FeaturedPlayer) GetHeroId() uint32
func (*CMsgDOTAHallOfFame_FeaturedPlayer) GetNumGames ¶
func (m *CMsgDOTAHallOfFame_FeaturedPlayer) GetNumGames() uint32
func (*CMsgDOTAHallOfFame_FeaturedPlayer) ProtoMessage ¶
func (*CMsgDOTAHallOfFame_FeaturedPlayer) ProtoMessage()
func (*CMsgDOTAHallOfFame_FeaturedPlayer) Reset ¶
func (m *CMsgDOTAHallOfFame_FeaturedPlayer) Reset()
func (*CMsgDOTAHallOfFame_FeaturedPlayer) String ¶
func (m *CMsgDOTAHallOfFame_FeaturedPlayer) String() string
type CMsgDOTAHalloweenHighScoreRequest ¶
type CMsgDOTAHalloweenHighScoreRequest struct { Round *int32 `protobuf:"varint,1,opt,name=round,def=-1" json:"round,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAHalloweenHighScoreRequest) GetRound ¶
func (m *CMsgDOTAHalloweenHighScoreRequest) GetRound() int32
func (*CMsgDOTAHalloweenHighScoreRequest) ProtoMessage ¶
func (*CMsgDOTAHalloweenHighScoreRequest) ProtoMessage()
func (*CMsgDOTAHalloweenHighScoreRequest) Reset ¶
func (m *CMsgDOTAHalloweenHighScoreRequest) Reset()
func (*CMsgDOTAHalloweenHighScoreRequest) String ¶
func (m *CMsgDOTAHalloweenHighScoreRequest) String() string
type CMsgDOTAHalloweenHighScoreResponse ¶
type CMsgDOTAHalloweenHighScoreResponse struct { Score *uint32 `protobuf:"varint,1,opt,name=score" json:"score,omitempty"` Match *CMsgDOTAMatch `protobuf:"bytes,2,opt,name=match" json:"match,omitempty"` Eresult *uint32 `protobuf:"varint,3,opt,name=eresult" json:"eresult,omitempty"` Round *int32 `protobuf:"varint,4,opt,name=round" json:"round,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAHalloweenHighScoreResponse) GetEresult ¶
func (m *CMsgDOTAHalloweenHighScoreResponse) GetEresult() uint32
func (*CMsgDOTAHalloweenHighScoreResponse) GetMatch ¶
func (m *CMsgDOTAHalloweenHighScoreResponse) GetMatch() *CMsgDOTAMatch
func (*CMsgDOTAHalloweenHighScoreResponse) GetRound ¶
func (m *CMsgDOTAHalloweenHighScoreResponse) GetRound() int32
func (*CMsgDOTAHalloweenHighScoreResponse) GetScore ¶
func (m *CMsgDOTAHalloweenHighScoreResponse) GetScore() uint32
func (*CMsgDOTAHalloweenHighScoreResponse) ProtoMessage ¶
func (*CMsgDOTAHalloweenHighScoreResponse) ProtoMessage()
func (*CMsgDOTAHalloweenHighScoreResponse) Reset ¶
func (m *CMsgDOTAHalloweenHighScoreResponse) Reset()
func (*CMsgDOTAHalloweenHighScoreResponse) String ¶
func (m *CMsgDOTAHalloweenHighScoreResponse) String() string
type CMsgDOTAHasItemQuery ¶
type CMsgDOTAHasItemQuery struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` ItemId *uint64 `protobuf:"varint,2,opt,name=item_id" json:"item_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAHasItemQuery) GetAccountId ¶
func (m *CMsgDOTAHasItemQuery) GetAccountId() uint32
func (*CMsgDOTAHasItemQuery) GetItemId ¶
func (m *CMsgDOTAHasItemQuery) GetItemId() uint64
func (*CMsgDOTAHasItemQuery) ProtoMessage ¶
func (*CMsgDOTAHasItemQuery) ProtoMessage()
func (*CMsgDOTAHasItemQuery) Reset ¶
func (m *CMsgDOTAHasItemQuery) Reset()
func (*CMsgDOTAHasItemQuery) String ¶
func (m *CMsgDOTAHasItemQuery) String() string
type CMsgDOTAHasItemResponse ¶
type CMsgDOTAHasItemResponse struct { HasItem *bool `protobuf:"varint,1,opt,name=has_item" json:"has_item,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAHasItemResponse) GetHasItem ¶
func (m *CMsgDOTAHasItemResponse) GetHasItem() bool
func (*CMsgDOTAHasItemResponse) ProtoMessage ¶
func (*CMsgDOTAHasItemResponse) ProtoMessage()
func (*CMsgDOTAHasItemResponse) Reset ¶
func (m *CMsgDOTAHasItemResponse) Reset()
func (*CMsgDOTAHasItemResponse) String ¶
func (m *CMsgDOTAHasItemResponse) String() string
type CMsgDOTAHeroFavoritesAdd ¶
type CMsgDOTAHeroFavoritesAdd struct { HeroId *uint32 `protobuf:"varint,1,opt,name=hero_id" json:"hero_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAHeroFavoritesAdd) GetHeroId ¶
func (m *CMsgDOTAHeroFavoritesAdd) GetHeroId() uint32
func (*CMsgDOTAHeroFavoritesAdd) ProtoMessage ¶
func (*CMsgDOTAHeroFavoritesAdd) ProtoMessage()
func (*CMsgDOTAHeroFavoritesAdd) Reset ¶
func (m *CMsgDOTAHeroFavoritesAdd) Reset()
func (*CMsgDOTAHeroFavoritesAdd) String ¶
func (m *CMsgDOTAHeroFavoritesAdd) String() string
type CMsgDOTAHeroFavoritesRemove ¶
type CMsgDOTAHeroFavoritesRemove struct { HeroId *uint32 `protobuf:"varint,1,opt,name=hero_id" json:"hero_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAHeroFavoritesRemove) GetHeroId ¶
func (m *CMsgDOTAHeroFavoritesRemove) GetHeroId() uint32
func (*CMsgDOTAHeroFavoritesRemove) ProtoMessage ¶
func (*CMsgDOTAHeroFavoritesRemove) ProtoMessage()
func (*CMsgDOTAHeroFavoritesRemove) Reset ¶
func (m *CMsgDOTAHeroFavoritesRemove) Reset()
func (*CMsgDOTAHeroFavoritesRemove) String ¶
func (m *CMsgDOTAHeroFavoritesRemove) String() string
type CMsgDOTAJoinChatChannel ¶
type CMsgDOTAJoinChatChannel struct { ChannelName *string `protobuf:"bytes,2,opt,name=channel_name" json:"channel_name,omitempty"` ChannelType *DOTAChatChannelTypeT `protobuf:"varint,4,opt,name=channel_type,enum=DOTAChatChannelTypeT,def=0" json:"channel_type,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAJoinChatChannel) GetChannelName ¶
func (m *CMsgDOTAJoinChatChannel) GetChannelName() string
func (*CMsgDOTAJoinChatChannel) GetChannelType ¶
func (m *CMsgDOTAJoinChatChannel) GetChannelType() DOTAChatChannelTypeT
func (*CMsgDOTAJoinChatChannel) ProtoMessage ¶
func (*CMsgDOTAJoinChatChannel) ProtoMessage()
func (*CMsgDOTAJoinChatChannel) Reset ¶
func (m *CMsgDOTAJoinChatChannel) Reset()
func (*CMsgDOTAJoinChatChannel) String ¶
func (m *CMsgDOTAJoinChatChannel) String() string
type CMsgDOTAJoinChatChannelResponse ¶
type CMsgDOTAJoinChatChannelResponse struct { Response *uint32 `protobuf:"varint,1,opt,name=response" json:"response,omitempty"` ChannelName *string `protobuf:"bytes,2,opt,name=channel_name" json:"channel_name,omitempty"` ChannelId *uint64 `protobuf:"fixed64,3,opt,name=channel_id" json:"channel_id,omitempty"` MaxMembers *uint32 `protobuf:"varint,4,opt,name=max_members" json:"max_members,omitempty"` Members []*CMsgDOTAChatMember `protobuf:"bytes,5,rep,name=members" json:"members,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAJoinChatChannelResponse) GetChannelId ¶
func (m *CMsgDOTAJoinChatChannelResponse) GetChannelId() uint64
func (*CMsgDOTAJoinChatChannelResponse) GetChannelName ¶
func (m *CMsgDOTAJoinChatChannelResponse) GetChannelName() string
func (*CMsgDOTAJoinChatChannelResponse) GetMaxMembers ¶
func (m *CMsgDOTAJoinChatChannelResponse) GetMaxMembers() uint32
func (*CMsgDOTAJoinChatChannelResponse) GetMembers ¶
func (m *CMsgDOTAJoinChatChannelResponse) GetMembers() []*CMsgDOTAChatMember
func (*CMsgDOTAJoinChatChannelResponse) GetResponse ¶
func (m *CMsgDOTAJoinChatChannelResponse) GetResponse() uint32
func (*CMsgDOTAJoinChatChannelResponse) ProtoMessage ¶
func (*CMsgDOTAJoinChatChannelResponse) ProtoMessage()
func (*CMsgDOTAJoinChatChannelResponse) Reset ¶
func (m *CMsgDOTAJoinChatChannelResponse) Reset()
func (*CMsgDOTAJoinChatChannelResponse) String ¶
func (m *CMsgDOTAJoinChatChannelResponse) String() string
type CMsgDOTAJoinOpenGuildPartyRequest ¶
type CMsgDOTAJoinOpenGuildPartyRequest struct { PartyId *uint64 `protobuf:"varint,1,opt,name=party_id" json:"party_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAJoinOpenGuildPartyRequest) GetPartyId ¶
func (m *CMsgDOTAJoinOpenGuildPartyRequest) GetPartyId() uint64
func (*CMsgDOTAJoinOpenGuildPartyRequest) ProtoMessage ¶
func (*CMsgDOTAJoinOpenGuildPartyRequest) ProtoMessage()
func (*CMsgDOTAJoinOpenGuildPartyRequest) Reset ¶
func (m *CMsgDOTAJoinOpenGuildPartyRequest) Reset()
func (*CMsgDOTAJoinOpenGuildPartyRequest) String ¶
func (m *CMsgDOTAJoinOpenGuildPartyRequest) String() string
type CMsgDOTAJoinOpenGuildPartyResponse ¶
type CMsgDOTAJoinOpenGuildPartyResponse struct { Result *CMsgDOTAJoinOpenGuildPartyResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAJoinOpenGuildPartyResponse_EResult,def=0" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAJoinOpenGuildPartyResponse) GetResult ¶
func (m *CMsgDOTAJoinOpenGuildPartyResponse) GetResult() CMsgDOTAJoinOpenGuildPartyResponse_EResult
func (*CMsgDOTAJoinOpenGuildPartyResponse) ProtoMessage ¶
func (*CMsgDOTAJoinOpenGuildPartyResponse) ProtoMessage()
func (*CMsgDOTAJoinOpenGuildPartyResponse) Reset ¶
func (m *CMsgDOTAJoinOpenGuildPartyResponse) Reset()
func (*CMsgDOTAJoinOpenGuildPartyResponse) String ¶
func (m *CMsgDOTAJoinOpenGuildPartyResponse) String() string
type CMsgDOTAJoinOpenGuildPartyResponse_EResult ¶
type CMsgDOTAJoinOpenGuildPartyResponse_EResult int32
const ( CMsgDOTAJoinOpenGuildPartyResponse_SUCCESS CMsgDOTAJoinOpenGuildPartyResponse_EResult = 0 CMsgDOTAJoinOpenGuildPartyResponse_ERROR_UNSPECIFIED CMsgDOTAJoinOpenGuildPartyResponse_EResult = 1 )
const Default_CMsgDOTAJoinOpenGuildPartyResponse_Result CMsgDOTAJoinOpenGuildPartyResponse_EResult = CMsgDOTAJoinOpenGuildPartyResponse_SUCCESS
func (CMsgDOTAJoinOpenGuildPartyResponse_EResult) String ¶
func (x CMsgDOTAJoinOpenGuildPartyResponse_EResult) String() string
func (*CMsgDOTAJoinOpenGuildPartyResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAJoinOpenGuildPartyResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAKickTeamMember ¶
type CMsgDOTAKickTeamMember struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` TeamId *uint32 `protobuf:"varint,2,opt,name=team_id" json:"team_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAKickTeamMember) GetAccountId ¶
func (m *CMsgDOTAKickTeamMember) GetAccountId() uint32
func (*CMsgDOTAKickTeamMember) GetTeamId ¶
func (m *CMsgDOTAKickTeamMember) GetTeamId() uint32
func (*CMsgDOTAKickTeamMember) ProtoMessage ¶
func (*CMsgDOTAKickTeamMember) ProtoMessage()
func (*CMsgDOTAKickTeamMember) Reset ¶
func (m *CMsgDOTAKickTeamMember) Reset()
func (*CMsgDOTAKickTeamMember) String ¶
func (m *CMsgDOTAKickTeamMember) String() string
type CMsgDOTAKickTeamMemberResponse ¶
type CMsgDOTAKickTeamMemberResponse struct { Result *CMsgDOTAKickTeamMemberResponse_Result `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAKickTeamMemberResponse_Result,def=0" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAKickTeamMemberResponse) GetResult ¶
func (m *CMsgDOTAKickTeamMemberResponse) GetResult() CMsgDOTAKickTeamMemberResponse_Result
func (*CMsgDOTAKickTeamMemberResponse) ProtoMessage ¶
func (*CMsgDOTAKickTeamMemberResponse) ProtoMessage()
func (*CMsgDOTAKickTeamMemberResponse) Reset ¶
func (m *CMsgDOTAKickTeamMemberResponse) Reset()
func (*CMsgDOTAKickTeamMemberResponse) String ¶
func (m *CMsgDOTAKickTeamMemberResponse) String() string
type CMsgDOTAKickTeamMemberResponse_Result ¶
type CMsgDOTAKickTeamMemberResponse_Result int32
const ( CMsgDOTAKickTeamMemberResponse_SUCCESS CMsgDOTAKickTeamMemberResponse_Result = 0 CMsgDOTAKickTeamMemberResponse_FAILURE CMsgDOTAKickTeamMemberResponse_Result = 1 )
const Default_CMsgDOTAKickTeamMemberResponse_Result CMsgDOTAKickTeamMemberResponse_Result = CMsgDOTAKickTeamMemberResponse_SUCCESS
func (CMsgDOTAKickTeamMemberResponse_Result) String ¶
func (x CMsgDOTAKickTeamMemberResponse_Result) String() string
func (*CMsgDOTAKickTeamMemberResponse_Result) UnmarshalJSON ¶
func (x *CMsgDOTAKickTeamMemberResponse_Result) UnmarshalJSON(data []byte) error
type CMsgDOTAKickedFromMatchmakingQueue ¶
type CMsgDOTAKickedFromMatchmakingQueue struct { MatchType *MatchType `protobuf:"varint,1,opt,name=match_type,enum=MatchType,def=0" json:"match_type,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAKickedFromMatchmakingQueue) GetMatchType ¶
func (m *CMsgDOTAKickedFromMatchmakingQueue) GetMatchType() MatchType
func (*CMsgDOTAKickedFromMatchmakingQueue) ProtoMessage ¶
func (*CMsgDOTAKickedFromMatchmakingQueue) ProtoMessage()
func (*CMsgDOTAKickedFromMatchmakingQueue) Reset ¶
func (m *CMsgDOTAKickedFromMatchmakingQueue) Reset()
func (*CMsgDOTAKickedFromMatchmakingQueue) String ¶
func (m *CMsgDOTAKickedFromMatchmakingQueue) String() string
type CMsgDOTALastHitChallengeHighScorePost ¶
type CMsgDOTALastHitChallengeHighScorePost struct { HeroId *uint32 `protobuf:"varint,1,opt,name=hero_id" json:"hero_id,omitempty"` HighScore *uint32 `protobuf:"varint,2,opt,name=high_score" json:"high_score,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTALastHitChallengeHighScorePost) GetHeroId ¶
func (m *CMsgDOTALastHitChallengeHighScorePost) GetHeroId() uint32
func (*CMsgDOTALastHitChallengeHighScorePost) GetHighScore ¶
func (m *CMsgDOTALastHitChallengeHighScorePost) GetHighScore() uint32
func (*CMsgDOTALastHitChallengeHighScorePost) ProtoMessage ¶
func (*CMsgDOTALastHitChallengeHighScorePost) ProtoMessage()
func (*CMsgDOTALastHitChallengeHighScorePost) Reset ¶
func (m *CMsgDOTALastHitChallengeHighScorePost) Reset()
func (*CMsgDOTALastHitChallengeHighScorePost) String ¶
func (m *CMsgDOTALastHitChallengeHighScorePost) String() string
type CMsgDOTALastHitChallengeHighScoreRequest ¶
type CMsgDOTALastHitChallengeHighScoreRequest struct { HeroId *uint32 `protobuf:"varint,1,opt,name=hero_id" json:"hero_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTALastHitChallengeHighScoreRequest) GetHeroId ¶
func (m *CMsgDOTALastHitChallengeHighScoreRequest) GetHeroId() uint32
func (*CMsgDOTALastHitChallengeHighScoreRequest) ProtoMessage ¶
func (*CMsgDOTALastHitChallengeHighScoreRequest) ProtoMessage()
func (*CMsgDOTALastHitChallengeHighScoreRequest) Reset ¶
func (m *CMsgDOTALastHitChallengeHighScoreRequest) Reset()
func (*CMsgDOTALastHitChallengeHighScoreRequest) String ¶
func (m *CMsgDOTALastHitChallengeHighScoreRequest) String() string
type CMsgDOTALastHitChallengeHighScoreResponse ¶
type CMsgDOTALastHitChallengeHighScoreResponse struct { Score *uint32 `protobuf:"varint,1,opt,name=score" json:"score,omitempty"` Eresult *uint32 `protobuf:"varint,2,opt,name=eresult" json:"eresult,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTALastHitChallengeHighScoreResponse) GetEresult ¶
func (m *CMsgDOTALastHitChallengeHighScoreResponse) GetEresult() uint32
func (*CMsgDOTALastHitChallengeHighScoreResponse) GetScore ¶
func (m *CMsgDOTALastHitChallengeHighScoreResponse) GetScore() uint32
func (*CMsgDOTALastHitChallengeHighScoreResponse) ProtoMessage ¶
func (*CMsgDOTALastHitChallengeHighScoreResponse) ProtoMessage()
func (*CMsgDOTALastHitChallengeHighScoreResponse) Reset ¶
func (m *CMsgDOTALastHitChallengeHighScoreResponse) Reset()
func (*CMsgDOTALastHitChallengeHighScoreResponse) String ¶
func (m *CMsgDOTALastHitChallengeHighScoreResponse) String() string
type CMsgDOTALeague ¶
type CMsgDOTALeague struct { LeagueId *uint32 `protobuf:"varint,1,opt,name=league_id" json:"league_id,omitempty"` Schedule []*CMsgLeagueScheduleBlock `protobuf:"bytes,2,rep,name=schedule" json:"schedule,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTALeague) GetLeagueId ¶
func (m *CMsgDOTALeague) GetLeagueId() uint32
func (*CMsgDOTALeague) GetSchedule ¶
func (m *CMsgDOTALeague) GetSchedule() []*CMsgLeagueScheduleBlock
func (*CMsgDOTALeague) ProtoMessage ¶
func (*CMsgDOTALeague) ProtoMessage()
func (*CMsgDOTALeague) Reset ¶
func (m *CMsgDOTALeague) Reset()
func (*CMsgDOTALeague) String ¶
func (m *CMsgDOTALeague) String() string
type CMsgDOTALeagueScheduleEdit ¶
type CMsgDOTALeagueScheduleEdit struct { LeagueId *uint32 `protobuf:"varint,1,opt,name=league_id" json:"league_id,omitempty"` Schedule *CMsgLeagueScheduleBlock `protobuf:"bytes,2,opt,name=schedule" json:"schedule,omitempty"` DeleteBlock *bool `protobuf:"varint,3,opt,name=delete_block" json:"delete_block,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTALeagueScheduleEdit) GetDeleteBlock ¶
func (m *CMsgDOTALeagueScheduleEdit) GetDeleteBlock() bool
func (*CMsgDOTALeagueScheduleEdit) GetLeagueId ¶
func (m *CMsgDOTALeagueScheduleEdit) GetLeagueId() uint32
func (*CMsgDOTALeagueScheduleEdit) GetSchedule ¶
func (m *CMsgDOTALeagueScheduleEdit) GetSchedule() *CMsgLeagueScheduleBlock
func (*CMsgDOTALeagueScheduleEdit) ProtoMessage ¶
func (*CMsgDOTALeagueScheduleEdit) ProtoMessage()
func (*CMsgDOTALeagueScheduleEdit) Reset ¶
func (m *CMsgDOTALeagueScheduleEdit) Reset()
func (*CMsgDOTALeagueScheduleEdit) String ¶
func (m *CMsgDOTALeagueScheduleEdit) String() string
type CMsgDOTALeagueScheduleEditResponse ¶
type CMsgDOTALeagueScheduleEditResponse struct { League *CMsgDOTALeague `protobuf:"bytes,1,opt,name=league" json:"league,omitempty"` Eresult *uint32 `protobuf:"varint,2,opt,name=eresult,def=2" json:"eresult,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTALeagueScheduleEditResponse) GetEresult ¶
func (m *CMsgDOTALeagueScheduleEditResponse) GetEresult() uint32
func (*CMsgDOTALeagueScheduleEditResponse) GetLeague ¶
func (m *CMsgDOTALeagueScheduleEditResponse) GetLeague() *CMsgDOTALeague
func (*CMsgDOTALeagueScheduleEditResponse) ProtoMessage ¶
func (*CMsgDOTALeagueScheduleEditResponse) ProtoMessage()
func (*CMsgDOTALeagueScheduleEditResponse) Reset ¶
func (m *CMsgDOTALeagueScheduleEditResponse) Reset()
func (*CMsgDOTALeagueScheduleEditResponse) String ¶
func (m *CMsgDOTALeagueScheduleEditResponse) String() string
type CMsgDOTALeagueScheduleRequest ¶
type CMsgDOTALeagueScheduleRequest struct { LeagueId *uint32 `protobuf:"varint,1,opt,name=league_id" json:"league_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTALeagueScheduleRequest) GetLeagueId ¶
func (m *CMsgDOTALeagueScheduleRequest) GetLeagueId() uint32
func (*CMsgDOTALeagueScheduleRequest) ProtoMessage ¶
func (*CMsgDOTALeagueScheduleRequest) ProtoMessage()
func (*CMsgDOTALeagueScheduleRequest) Reset ¶
func (m *CMsgDOTALeagueScheduleRequest) Reset()
func (*CMsgDOTALeagueScheduleRequest) String ¶
func (m *CMsgDOTALeagueScheduleRequest) String() string
type CMsgDOTALeagueScheduleResponse ¶
type CMsgDOTALeagueScheduleResponse struct { League *CMsgDOTALeague `protobuf:"bytes,1,opt,name=league" json:"league,omitempty"` Eresult *uint32 `protobuf:"varint,2,opt,name=eresult,def=2" json:"eresult,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTALeagueScheduleResponse) GetEresult ¶
func (m *CMsgDOTALeagueScheduleResponse) GetEresult() uint32
func (*CMsgDOTALeagueScheduleResponse) GetLeague ¶
func (m *CMsgDOTALeagueScheduleResponse) GetLeague() *CMsgDOTALeague
func (*CMsgDOTALeagueScheduleResponse) ProtoMessage ¶
func (*CMsgDOTALeagueScheduleResponse) ProtoMessage()
func (*CMsgDOTALeagueScheduleResponse) Reset ¶
func (m *CMsgDOTALeagueScheduleResponse) Reset()
func (*CMsgDOTALeagueScheduleResponse) String ¶
func (m *CMsgDOTALeagueScheduleResponse) String() string
type CMsgDOTALeaguesInMonthRequest ¶
type CMsgDOTALeaguesInMonthRequest struct { Month *uint32 `protobuf:"varint,1,opt,name=month" json:"month,omitempty"` Year *uint32 `protobuf:"varint,2,opt,name=year" json:"year,omitempty"` Tier *uint32 `protobuf:"varint,3,opt,name=tier" json:"tier,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTALeaguesInMonthRequest) GetMonth ¶
func (m *CMsgDOTALeaguesInMonthRequest) GetMonth() uint32
func (*CMsgDOTALeaguesInMonthRequest) GetTier ¶
func (m *CMsgDOTALeaguesInMonthRequest) GetTier() uint32
func (*CMsgDOTALeaguesInMonthRequest) GetYear ¶
func (m *CMsgDOTALeaguesInMonthRequest) GetYear() uint32
func (*CMsgDOTALeaguesInMonthRequest) ProtoMessage ¶
func (*CMsgDOTALeaguesInMonthRequest) ProtoMessage()
func (*CMsgDOTALeaguesInMonthRequest) Reset ¶
func (m *CMsgDOTALeaguesInMonthRequest) Reset()
func (*CMsgDOTALeaguesInMonthRequest) String ¶
func (m *CMsgDOTALeaguesInMonthRequest) String() string
type CMsgDOTALeaguesInMonthResponse ¶
type CMsgDOTALeaguesInMonthResponse struct { Eresult *uint32 `protobuf:"varint,1,opt,name=eresult,def=2" json:"eresult,omitempty"` Month *uint32 `protobuf:"varint,2,opt,name=month" json:"month,omitempty"` Year *uint32 `protobuf:"varint,3,opt,name=year" json:"year,omitempty"` Leagues []*CMsgDOTALeague `protobuf:"bytes,4,rep,name=leagues" json:"leagues,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTALeaguesInMonthResponse) GetEresult ¶
func (m *CMsgDOTALeaguesInMonthResponse) GetEresult() uint32
func (*CMsgDOTALeaguesInMonthResponse) GetLeagues ¶
func (m *CMsgDOTALeaguesInMonthResponse) GetLeagues() []*CMsgDOTALeague
func (*CMsgDOTALeaguesInMonthResponse) GetMonth ¶
func (m *CMsgDOTALeaguesInMonthResponse) GetMonth() uint32
func (*CMsgDOTALeaguesInMonthResponse) GetYear ¶
func (m *CMsgDOTALeaguesInMonthResponse) GetYear() uint32
func (*CMsgDOTALeaguesInMonthResponse) ProtoMessage ¶
func (*CMsgDOTALeaguesInMonthResponse) ProtoMessage()
func (*CMsgDOTALeaguesInMonthResponse) Reset ¶
func (m *CMsgDOTALeaguesInMonthResponse) Reset()
func (*CMsgDOTALeaguesInMonthResponse) String ¶
func (m *CMsgDOTALeaguesInMonthResponse) String() string
type CMsgDOTALeaveChatChannel ¶
type CMsgDOTALeaveChatChannel struct { ChannelId *uint64 `protobuf:"varint,1,opt,name=channel_id" json:"channel_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTALeaveChatChannel) GetChannelId ¶
func (m *CMsgDOTALeaveChatChannel) GetChannelId() uint64
func (*CMsgDOTALeaveChatChannel) ProtoMessage ¶
func (*CMsgDOTALeaveChatChannel) ProtoMessage()
func (*CMsgDOTALeaveChatChannel) Reset ¶
func (m *CMsgDOTALeaveChatChannel) Reset()
func (*CMsgDOTALeaveChatChannel) String ¶
func (m *CMsgDOTALeaveChatChannel) String() string
type CMsgDOTALeaveTeam ¶
type CMsgDOTALeaveTeam struct { TeamId *uint32 `protobuf:"varint,1,opt,name=team_id" json:"team_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTALeaveTeam) GetTeamId ¶
func (m *CMsgDOTALeaveTeam) GetTeamId() uint32
func (*CMsgDOTALeaveTeam) ProtoMessage ¶
func (*CMsgDOTALeaveTeam) ProtoMessage()
func (*CMsgDOTALeaveTeam) Reset ¶
func (m *CMsgDOTALeaveTeam) Reset()
func (*CMsgDOTALeaveTeam) String ¶
func (m *CMsgDOTALeaveTeam) String() string
type CMsgDOTALeaveTeamResponse ¶
type CMsgDOTALeaveTeamResponse struct { Result *CMsgDOTALeaveTeamResponse_Result `protobuf:"varint,1,opt,name=result,enum=CMsgDOTALeaveTeamResponse_Result,def=0" json:"result,omitempty"` TeamName *string `protobuf:"bytes,2,opt,name=team_name" json:"team_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTALeaveTeamResponse) GetResult ¶
func (m *CMsgDOTALeaveTeamResponse) GetResult() CMsgDOTALeaveTeamResponse_Result
func (*CMsgDOTALeaveTeamResponse) GetTeamName ¶
func (m *CMsgDOTALeaveTeamResponse) GetTeamName() string
func (*CMsgDOTALeaveTeamResponse) ProtoMessage ¶
func (*CMsgDOTALeaveTeamResponse) ProtoMessage()
func (*CMsgDOTALeaveTeamResponse) Reset ¶
func (m *CMsgDOTALeaveTeamResponse) Reset()
func (*CMsgDOTALeaveTeamResponse) String ¶
func (m *CMsgDOTALeaveTeamResponse) String() string
type CMsgDOTALeaveTeamResponse_Result ¶
type CMsgDOTALeaveTeamResponse_Result int32
const ( CMsgDOTALeaveTeamResponse_SUCCESS CMsgDOTALeaveTeamResponse_Result = 0 CMsgDOTALeaveTeamResponse_FAILURE CMsgDOTALeaveTeamResponse_Result = 1 )
const Default_CMsgDOTALeaveTeamResponse_Result CMsgDOTALeaveTeamResponse_Result = CMsgDOTALeaveTeamResponse_SUCCESS
func (CMsgDOTALeaveTeamResponse_Result) Enum ¶
func (x CMsgDOTALeaveTeamResponse_Result) Enum() *CMsgDOTALeaveTeamResponse_Result
func (CMsgDOTALeaveTeamResponse_Result) String ¶
func (x CMsgDOTALeaveTeamResponse_Result) String() string
func (*CMsgDOTALeaveTeamResponse_Result) UnmarshalJSON ¶
func (x *CMsgDOTALeaveTeamResponse_Result) UnmarshalJSON(data []byte) error
type CMsgDOTALiveLeagueGameUpdate ¶
type CMsgDOTALiveLeagueGameUpdate struct { LiveLeagueGames *uint32 `protobuf:"varint,1,opt,name=live_league_games" json:"live_league_games,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTALiveLeagueGameUpdate) GetLiveLeagueGames ¶
func (m *CMsgDOTALiveLeagueGameUpdate) GetLiveLeagueGames() uint32
func (*CMsgDOTALiveLeagueGameUpdate) ProtoMessage ¶
func (*CMsgDOTALiveLeagueGameUpdate) ProtoMessage()
func (*CMsgDOTALiveLeagueGameUpdate) Reset ¶
func (m *CMsgDOTALiveLeagueGameUpdate) Reset()
func (*CMsgDOTALiveLeagueGameUpdate) String ¶
func (m *CMsgDOTALiveLeagueGameUpdate) String() string
type CMsgDOTALiveScoreboardUpdate ¶
type CMsgDOTALiveScoreboardUpdate struct { TournamentId *uint32 `protobuf:"varint,1,opt,name=tournament_id" json:"tournament_id,omitempty"` TournamentGameId *uint32 `protobuf:"varint,2,opt,name=tournament_game_id" json:"tournament_game_id,omitempty"` Duration *float32 `protobuf:"fixed32,3,opt,name=duration" json:"duration,omitempty"` HltvDelay *int32 `protobuf:"varint,4,opt,name=hltv_delay" json:"hltv_delay,omitempty"` TeamGood *CMsgDOTALiveScoreboardUpdate_Team `protobuf:"bytes,5,opt,name=team_good" json:"team_good,omitempty"` TeamBad *CMsgDOTALiveScoreboardUpdate_Team `protobuf:"bytes,6,opt,name=team_bad" json:"team_bad,omitempty"` RoshanRespawnTimer *uint32 `protobuf:"varint,7,opt,name=roshan_respawn_timer" json:"roshan_respawn_timer,omitempty"` LeagueId *uint32 `protobuf:"varint,8,opt,name=league_id" json:"league_id,omitempty"` MatchId *uint64 `protobuf:"varint,9,opt,name=match_id" json:"match_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTALiveScoreboardUpdate) GetDuration ¶
func (m *CMsgDOTALiveScoreboardUpdate) GetDuration() float32
func (*CMsgDOTALiveScoreboardUpdate) GetHltvDelay ¶
func (m *CMsgDOTALiveScoreboardUpdate) GetHltvDelay() int32
func (*CMsgDOTALiveScoreboardUpdate) GetLeagueId ¶
func (m *CMsgDOTALiveScoreboardUpdate) GetLeagueId() uint32
func (*CMsgDOTALiveScoreboardUpdate) GetMatchId ¶
func (m *CMsgDOTALiveScoreboardUpdate) GetMatchId() uint64
func (*CMsgDOTALiveScoreboardUpdate) GetRoshanRespawnTimer ¶
func (m *CMsgDOTALiveScoreboardUpdate) GetRoshanRespawnTimer() uint32
func (*CMsgDOTALiveScoreboardUpdate) GetTeamBad ¶
func (m *CMsgDOTALiveScoreboardUpdate) GetTeamBad() *CMsgDOTALiveScoreboardUpdate_Team
func (*CMsgDOTALiveScoreboardUpdate) GetTeamGood ¶
func (m *CMsgDOTALiveScoreboardUpdate) GetTeamGood() *CMsgDOTALiveScoreboardUpdate_Team
func (*CMsgDOTALiveScoreboardUpdate) GetTournamentGameId ¶
func (m *CMsgDOTALiveScoreboardUpdate) GetTournamentGameId() uint32
func (*CMsgDOTALiveScoreboardUpdate) GetTournamentId ¶
func (m *CMsgDOTALiveScoreboardUpdate) GetTournamentId() uint32
func (*CMsgDOTALiveScoreboardUpdate) ProtoMessage ¶
func (*CMsgDOTALiveScoreboardUpdate) ProtoMessage()
func (*CMsgDOTALiveScoreboardUpdate) Reset ¶
func (m *CMsgDOTALiveScoreboardUpdate) Reset()
func (*CMsgDOTALiveScoreboardUpdate) String ¶
func (m *CMsgDOTALiveScoreboardUpdate) String() string
type CMsgDOTALiveScoreboardUpdate_Team ¶
type CMsgDOTALiveScoreboardUpdate_Team struct { Players []*CMsgDOTALiveScoreboardUpdate_Team_Player `protobuf:"bytes,1,rep,name=players" json:"players,omitempty"` Score *uint32 `protobuf:"varint,2,opt,name=score" json:"score,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTALiveScoreboardUpdate_Team) GetPlayers ¶
func (m *CMsgDOTALiveScoreboardUpdate_Team) GetPlayers() []*CMsgDOTALiveScoreboardUpdate_Team_Player
func (*CMsgDOTALiveScoreboardUpdate_Team) GetScore ¶
func (m *CMsgDOTALiveScoreboardUpdate_Team) GetScore() uint32
func (*CMsgDOTALiveScoreboardUpdate_Team) ProtoMessage ¶
func (*CMsgDOTALiveScoreboardUpdate_Team) ProtoMessage()
func (*CMsgDOTALiveScoreboardUpdate_Team) Reset ¶
func (m *CMsgDOTALiveScoreboardUpdate_Team) Reset()
func (*CMsgDOTALiveScoreboardUpdate_Team) String ¶
func (m *CMsgDOTALiveScoreboardUpdate_Team) String() string
type CMsgDOTALiveScoreboardUpdate_Team_Player ¶
type CMsgDOTALiveScoreboardUpdate_Team_Player struct { PlayerSlot *uint32 `protobuf:"varint,1,opt,name=player_slot" json:"player_slot,omitempty"` PlayerName *string `protobuf:"bytes,2,opt,name=player_name" json:"player_name,omitempty"` HeroName *string `protobuf:"bytes,3,opt,name=hero_name" json:"hero_name,omitempty"` HeroId *uint32 `protobuf:"varint,4,opt,name=hero_id" json:"hero_id,omitempty"` Kills *uint32 `protobuf:"varint,5,opt,name=kills" json:"kills,omitempty"` Deaths *uint32 `protobuf:"varint,6,opt,name=deaths" json:"deaths,omitempty"` Assists *uint32 `protobuf:"varint,7,opt,name=assists" json:"assists,omitempty"` LastHits *uint32 `protobuf:"varint,8,opt,name=last_hits" json:"last_hits,omitempty"` Denies *uint32 `protobuf:"varint,9,opt,name=denies" json:"denies,omitempty"` Gold *uint32 `protobuf:"varint,10,opt,name=gold" json:"gold,omitempty"` Level *uint32 `protobuf:"varint,11,opt,name=level" json:"level,omitempty"` GoldPerMin *float32 `protobuf:"fixed32,12,opt,name=gold_per_min" json:"gold_per_min,omitempty"` XpPerMin *float32 `protobuf:"fixed32,13,opt,name=xp_per_min" json:"xp_per_min,omitempty"` UltimateState *CMsgDOTALiveScoreboardUpdate_Team_Player_DOTAUltimateState `` /* 146-byte string literal not displayed */ UltimateCooldown *float32 `protobuf:"fixed32,15,opt,name=ultimate_cooldown" json:"ultimate_cooldown,omitempty"` Item0 *uint32 `protobuf:"varint,16,opt,name=item0" json:"item0,omitempty"` Item1 *uint32 `protobuf:"varint,17,opt,name=item1" json:"item1,omitempty"` Item2 *uint32 `protobuf:"varint,18,opt,name=item2" json:"item2,omitempty"` Item3 *uint32 `protobuf:"varint,19,opt,name=item3" json:"item3,omitempty"` Item4 *uint32 `protobuf:"varint,20,opt,name=item4" json:"item4,omitempty"` Item5 *uint32 `protobuf:"varint,21,opt,name=item5" json:"item5,omitempty"` RespawnTimer *uint32 `protobuf:"varint,22,opt,name=respawn_timer" json:"respawn_timer,omitempty"` AccountId *uint32 `protobuf:"varint,23,opt,name=account_id" json:"account_id,omitempty"` PositionX *float32 `protobuf:"fixed32,24,opt,name=position_x" json:"position_x,omitempty"` PositionY *float32 `protobuf:"fixed32,25,opt,name=position_y" json:"position_y,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTALiveScoreboardUpdate_Team_Player) GetAccountId ¶
func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetAccountId() uint32
func (*CMsgDOTALiveScoreboardUpdate_Team_Player) GetAssists ¶
func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetAssists() uint32
func (*CMsgDOTALiveScoreboardUpdate_Team_Player) GetDeaths ¶
func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetDeaths() uint32
func (*CMsgDOTALiveScoreboardUpdate_Team_Player) GetDenies ¶
func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetDenies() uint32
func (*CMsgDOTALiveScoreboardUpdate_Team_Player) GetGold ¶
func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetGold() uint32
func (*CMsgDOTALiveScoreboardUpdate_Team_Player) GetGoldPerMin ¶
func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetGoldPerMin() float32
func (*CMsgDOTALiveScoreboardUpdate_Team_Player) GetHeroId ¶
func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetHeroId() uint32
func (*CMsgDOTALiveScoreboardUpdate_Team_Player) GetHeroName ¶
func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetHeroName() string
func (*CMsgDOTALiveScoreboardUpdate_Team_Player) GetItem0 ¶
func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetItem0() uint32
func (*CMsgDOTALiveScoreboardUpdate_Team_Player) GetItem1 ¶
func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetItem1() uint32
func (*CMsgDOTALiveScoreboardUpdate_Team_Player) GetItem2 ¶
func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetItem2() uint32
func (*CMsgDOTALiveScoreboardUpdate_Team_Player) GetItem3 ¶
func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetItem3() uint32
func (*CMsgDOTALiveScoreboardUpdate_Team_Player) GetItem4 ¶
func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetItem4() uint32
func (*CMsgDOTALiveScoreboardUpdate_Team_Player) GetItem5 ¶
func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetItem5() uint32
func (*CMsgDOTALiveScoreboardUpdate_Team_Player) GetKills ¶
func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetKills() uint32
func (*CMsgDOTALiveScoreboardUpdate_Team_Player) GetLastHits ¶
func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetLastHits() uint32
func (*CMsgDOTALiveScoreboardUpdate_Team_Player) GetLevel ¶
func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetLevel() uint32
func (*CMsgDOTALiveScoreboardUpdate_Team_Player) GetPlayerName ¶
func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetPlayerName() string
func (*CMsgDOTALiveScoreboardUpdate_Team_Player) GetPlayerSlot ¶
func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetPlayerSlot() uint32
func (*CMsgDOTALiveScoreboardUpdate_Team_Player) GetPositionX ¶
func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetPositionX() float32
func (*CMsgDOTALiveScoreboardUpdate_Team_Player) GetPositionY ¶
func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetPositionY() float32
func (*CMsgDOTALiveScoreboardUpdate_Team_Player) GetRespawnTimer ¶
func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetRespawnTimer() uint32
func (*CMsgDOTALiveScoreboardUpdate_Team_Player) GetUltimateCooldown ¶
func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetUltimateCooldown() float32
func (*CMsgDOTALiveScoreboardUpdate_Team_Player) GetUltimateState ¶
func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetUltimateState() CMsgDOTALiveScoreboardUpdate_Team_Player_DOTAUltimateState
func (*CMsgDOTALiveScoreboardUpdate_Team_Player) GetXpPerMin ¶
func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) GetXpPerMin() float32
func (*CMsgDOTALiveScoreboardUpdate_Team_Player) ProtoMessage ¶
func (*CMsgDOTALiveScoreboardUpdate_Team_Player) ProtoMessage()
func (*CMsgDOTALiveScoreboardUpdate_Team_Player) Reset ¶
func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) Reset()
func (*CMsgDOTALiveScoreboardUpdate_Team_Player) String ¶
func (m *CMsgDOTALiveScoreboardUpdate_Team_Player) String() string
type CMsgDOTALiveScoreboardUpdate_Team_Player_DOTAUltimateState ¶
type CMsgDOTALiveScoreboardUpdate_Team_Player_DOTAUltimateState int32
const ( CMsgDOTALiveScoreboardUpdate_Team_Player_k_EDOTAUltimateStateNotLearned CMsgDOTALiveScoreboardUpdate_Team_Player_DOTAUltimateState = 0 CMsgDOTALiveScoreboardUpdate_Team_Player_k_EDOTAUltimateStateCooldown CMsgDOTALiveScoreboardUpdate_Team_Player_DOTAUltimateState = 1 CMsgDOTALiveScoreboardUpdate_Team_Player_k_EDOTAUltimateStateNeedsMana CMsgDOTALiveScoreboardUpdate_Team_Player_DOTAUltimateState = 2 CMsgDOTALiveScoreboardUpdate_Team_Player_k_EDOTAUltimateStateReady CMsgDOTALiveScoreboardUpdate_Team_Player_DOTAUltimateState = 3 )
const Default_CMsgDOTALiveScoreboardUpdate_Team_Player_UltimateState CMsgDOTALiveScoreboardUpdate_Team_Player_DOTAUltimateState = CMsgDOTALiveScoreboardUpdate_Team_Player_k_EDOTAUltimateStateNotLearned
func (CMsgDOTALiveScoreboardUpdate_Team_Player_DOTAUltimateState) String ¶
func (x CMsgDOTALiveScoreboardUpdate_Team_Player_DOTAUltimateState) String() string
func (*CMsgDOTALiveScoreboardUpdate_Team_Player_DOTAUltimateState) UnmarshalJSON ¶
func (x *CMsgDOTALiveScoreboardUpdate_Team_Player_DOTAUltimateState) UnmarshalJSON(data []byte) error
type CMsgDOTAMatch ¶
type CMsgDOTAMatch struct { GoodGuysWin *bool `protobuf:"varint,2,opt,name=good_guys_win" json:"good_guys_win,omitempty"` Duration *uint32 `protobuf:"varint,3,opt,name=duration" json:"duration,omitempty"` StartTime *uint32 `protobuf:"fixed32,4,opt,name=startTime" json:"startTime,omitempty"` Players []*CMsgDOTAMatch_Player `protobuf:"bytes,5,rep,name=players" json:"players,omitempty"` MatchId *uint32 `protobuf:"varint,6,opt,name=match_id" json:"match_id,omitempty"` TowerStatus []uint32 `protobuf:"varint,8,rep,name=tower_status" json:"tower_status,omitempty"` BarracksStatus []uint32 `protobuf:"varint,9,rep,name=barracks_status" json:"barracks_status,omitempty"` Cluster *uint32 `protobuf:"varint,10,opt,name=cluster" json:"cluster,omitempty"` FirstBloodTime *uint32 `protobuf:"varint,12,opt,name=first_blood_time" json:"first_blood_time,omitempty"` ReplaySalt *uint32 `protobuf:"fixed32,13,opt,name=replay_salt" json:"replay_salt,omitempty"` ServerIp *uint32 `protobuf:"fixed32,14,opt,name=server_ip" json:"server_ip,omitempty"` ServerPort *uint32 `protobuf:"varint,15,opt,name=server_port" json:"server_port,omitempty"` LobbyType *uint32 `protobuf:"varint,16,opt,name=lobby_type" json:"lobby_type,omitempty"` HumanPlayers *uint32 `protobuf:"varint,17,opt,name=human_players" json:"human_players,omitempty"` AverageSkill *uint32 `protobuf:"varint,18,opt,name=average_skill" json:"average_skill,omitempty"` GameBalance *float32 `protobuf:"fixed32,19,opt,name=game_balance" json:"game_balance,omitempty"` RadiantTeamId *uint32 `protobuf:"varint,20,opt,name=radiant_team_id" json:"radiant_team_id,omitempty"` DireTeamId *uint32 `protobuf:"varint,21,opt,name=dire_team_id" json:"dire_team_id,omitempty"` Leagueid *uint32 `protobuf:"varint,22,opt,name=leagueid" json:"leagueid,omitempty"` RadiantTeamName *string `protobuf:"bytes,23,opt,name=radiant_team_name" json:"radiant_team_name,omitempty"` DireTeamName *string `protobuf:"bytes,24,opt,name=dire_team_name" json:"dire_team_name,omitempty"` RadiantTeamLogo *uint64 `protobuf:"varint,25,opt,name=radiant_team_logo" json:"radiant_team_logo,omitempty"` DireTeamLogo *uint64 `protobuf:"varint,26,opt,name=dire_team_logo" json:"dire_team_logo,omitempty"` RadiantTeamComplete *uint32 `protobuf:"varint,27,opt,name=radiant_team_complete" json:"radiant_team_complete,omitempty"` DireTeamComplete *uint32 `protobuf:"varint,28,opt,name=dire_team_complete" json:"dire_team_complete,omitempty"` PositiveVotes *uint32 `protobuf:"varint,29,opt,name=positive_votes" json:"positive_votes,omitempty"` NegativeVotes *uint32 `protobuf:"varint,30,opt,name=negative_votes" json:"negative_votes,omitempty"` GameMode *DOTA_GameMode `protobuf:"varint,31,opt,name=game_mode,enum=DOTA_GameMode,def=0" json:"game_mode,omitempty"` PicksBans []*CMatchHeroSelectEvent `protobuf:"bytes,32,rep,name=picks_bans" json:"picks_bans,omitempty"` MatchSeqNum *uint64 `protobuf:"varint,33,opt,name=match_seq_num" json:"match_seq_num,omitempty"` ReplayState *CMsgDOTAMatch_ReplayState `protobuf:"varint,34,opt,name=replay_state,enum=CMsgDOTAMatch_ReplayState,def=0" json:"replay_state,omitempty"` RadiantGuildId *uint32 `protobuf:"varint,35,opt,name=radiant_guild_id" json:"radiant_guild_id,omitempty"` DireGuildId *uint32 `protobuf:"varint,36,opt,name=dire_guild_id" json:"dire_guild_id,omitempty"` RadiantTeamTag *string `protobuf:"bytes,37,opt,name=radiant_team_tag" json:"radiant_team_tag,omitempty"` DireTeamTag *string `protobuf:"bytes,38,opt,name=dire_team_tag" json:"dire_team_tag,omitempty"` SeriesId *uint32 `protobuf:"varint,39,opt,name=series_id" json:"series_id,omitempty"` SeriesType *uint32 `protobuf:"varint,40,opt,name=series_type" json:"series_type,omitempty"` CustomGameId *uint64 `protobuf:"varint,42,opt,name=custom_game_id" json:"custom_game_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAMatch) GetAverageSkill ¶
func (m *CMsgDOTAMatch) GetAverageSkill() uint32
func (*CMsgDOTAMatch) GetBarracksStatus ¶
func (m *CMsgDOTAMatch) GetBarracksStatus() []uint32
func (*CMsgDOTAMatch) GetCluster ¶
func (m *CMsgDOTAMatch) GetCluster() uint32
func (*CMsgDOTAMatch) GetCustomGameId ¶
func (m *CMsgDOTAMatch) GetCustomGameId() uint64
func (*CMsgDOTAMatch) GetDireGuildId ¶
func (m *CMsgDOTAMatch) GetDireGuildId() uint32
func (*CMsgDOTAMatch) GetDireTeamComplete ¶
func (m *CMsgDOTAMatch) GetDireTeamComplete() uint32
func (*CMsgDOTAMatch) GetDireTeamId ¶
func (m *CMsgDOTAMatch) GetDireTeamId() uint32
func (*CMsgDOTAMatch) GetDireTeamLogo ¶
func (m *CMsgDOTAMatch) GetDireTeamLogo() uint64
func (*CMsgDOTAMatch) GetDireTeamName ¶
func (m *CMsgDOTAMatch) GetDireTeamName() string
func (*CMsgDOTAMatch) GetDireTeamTag ¶
func (m *CMsgDOTAMatch) GetDireTeamTag() string
func (*CMsgDOTAMatch) GetDuration ¶
func (m *CMsgDOTAMatch) GetDuration() uint32
func (*CMsgDOTAMatch) GetFirstBloodTime ¶
func (m *CMsgDOTAMatch) GetFirstBloodTime() uint32
func (*CMsgDOTAMatch) GetGameBalance ¶
func (m *CMsgDOTAMatch) GetGameBalance() float32
func (*CMsgDOTAMatch) GetGameMode ¶
func (m *CMsgDOTAMatch) GetGameMode() DOTA_GameMode
func (*CMsgDOTAMatch) GetGoodGuysWin ¶
func (m *CMsgDOTAMatch) GetGoodGuysWin() bool
func (*CMsgDOTAMatch) GetHumanPlayers ¶
func (m *CMsgDOTAMatch) GetHumanPlayers() uint32
func (*CMsgDOTAMatch) GetLeagueid ¶
func (m *CMsgDOTAMatch) GetLeagueid() uint32
func (*CMsgDOTAMatch) GetLobbyType ¶
func (m *CMsgDOTAMatch) GetLobbyType() uint32
func (*CMsgDOTAMatch) GetMatchId ¶
func (m *CMsgDOTAMatch) GetMatchId() uint32
func (*CMsgDOTAMatch) GetMatchSeqNum ¶
func (m *CMsgDOTAMatch) GetMatchSeqNum() uint64
func (*CMsgDOTAMatch) GetNegativeVotes ¶
func (m *CMsgDOTAMatch) GetNegativeVotes() uint32
func (*CMsgDOTAMatch) GetPicksBans ¶
func (m *CMsgDOTAMatch) GetPicksBans() []*CMatchHeroSelectEvent
func (*CMsgDOTAMatch) GetPlayers ¶
func (m *CMsgDOTAMatch) GetPlayers() []*CMsgDOTAMatch_Player
func (*CMsgDOTAMatch) GetPositiveVotes ¶
func (m *CMsgDOTAMatch) GetPositiveVotes() uint32
func (*CMsgDOTAMatch) GetRadiantGuildId ¶
func (m *CMsgDOTAMatch) GetRadiantGuildId() uint32
func (*CMsgDOTAMatch) GetRadiantTeamComplete ¶
func (m *CMsgDOTAMatch) GetRadiantTeamComplete() uint32
func (*CMsgDOTAMatch) GetRadiantTeamId ¶
func (m *CMsgDOTAMatch) GetRadiantTeamId() uint32
func (*CMsgDOTAMatch) GetRadiantTeamLogo ¶
func (m *CMsgDOTAMatch) GetRadiantTeamLogo() uint64
func (*CMsgDOTAMatch) GetRadiantTeamName ¶
func (m *CMsgDOTAMatch) GetRadiantTeamName() string
func (*CMsgDOTAMatch) GetRadiantTeamTag ¶
func (m *CMsgDOTAMatch) GetRadiantTeamTag() string
func (*CMsgDOTAMatch) GetReplaySalt ¶
func (m *CMsgDOTAMatch) GetReplaySalt() uint32
func (*CMsgDOTAMatch) GetReplayState ¶
func (m *CMsgDOTAMatch) GetReplayState() CMsgDOTAMatch_ReplayState
func (*CMsgDOTAMatch) GetSeriesId ¶
func (m *CMsgDOTAMatch) GetSeriesId() uint32
func (*CMsgDOTAMatch) GetSeriesType ¶
func (m *CMsgDOTAMatch) GetSeriesType() uint32
func (*CMsgDOTAMatch) GetServerIp ¶
func (m *CMsgDOTAMatch) GetServerIp() uint32
func (*CMsgDOTAMatch) GetServerPort ¶
func (m *CMsgDOTAMatch) GetServerPort() uint32
func (*CMsgDOTAMatch) GetStartTime ¶
func (m *CMsgDOTAMatch) GetStartTime() uint32
func (*CMsgDOTAMatch) GetTowerStatus ¶
func (m *CMsgDOTAMatch) GetTowerStatus() []uint32
func (*CMsgDOTAMatch) ProtoMessage ¶
func (*CMsgDOTAMatch) ProtoMessage()
func (*CMsgDOTAMatch) Reset ¶
func (m *CMsgDOTAMatch) Reset()
func (*CMsgDOTAMatch) String ¶
func (m *CMsgDOTAMatch) String() string
type CMsgDOTAMatchHistoryFilter ¶
type CMsgDOTAMatchHistoryFilter struct { MatchIds []uint32 `protobuf:"varint,1,rep,name=match_ids" json:"match_ids,omitempty"` NewestMatchIdAtLastQuery *uint32 `protobuf:"varint,2,opt,name=newest_match_id_at_last_query" json:"newest_match_id_at_last_query,omitempty"` TimeLastQuery *uint32 `protobuf:"varint,3,opt,name=time_last_query" json:"time_last_query,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAMatchHistoryFilter) GetMatchIds ¶
func (m *CMsgDOTAMatchHistoryFilter) GetMatchIds() []uint32
func (*CMsgDOTAMatchHistoryFilter) GetNewestMatchIdAtLastQuery ¶
func (m *CMsgDOTAMatchHistoryFilter) GetNewestMatchIdAtLastQuery() uint32
func (*CMsgDOTAMatchHistoryFilter) GetTimeLastQuery ¶
func (m *CMsgDOTAMatchHistoryFilter) GetTimeLastQuery() uint32
func (*CMsgDOTAMatchHistoryFilter) ProtoMessage ¶
func (*CMsgDOTAMatchHistoryFilter) ProtoMessage()
func (*CMsgDOTAMatchHistoryFilter) Reset ¶
func (m *CMsgDOTAMatchHistoryFilter) Reset()
func (*CMsgDOTAMatchHistoryFilter) String ¶
func (m *CMsgDOTAMatchHistoryFilter) String() string
type CMsgDOTAMatchVotes ¶
type CMsgDOTAMatchVotes struct { MatchId *uint32 `protobuf:"varint,1,opt,name=match_id" json:"match_id,omitempty"` Votes []*CMsgDOTAMatchVotes_PlayerVote `protobuf:"bytes,2,rep,name=votes" json:"votes,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAMatchVotes) GetMatchId ¶
func (m *CMsgDOTAMatchVotes) GetMatchId() uint32
func (*CMsgDOTAMatchVotes) GetVotes ¶
func (m *CMsgDOTAMatchVotes) GetVotes() []*CMsgDOTAMatchVotes_PlayerVote
func (*CMsgDOTAMatchVotes) ProtoMessage ¶
func (*CMsgDOTAMatchVotes) ProtoMessage()
func (*CMsgDOTAMatchVotes) Reset ¶
func (m *CMsgDOTAMatchVotes) Reset()
func (*CMsgDOTAMatchVotes) String ¶
func (m *CMsgDOTAMatchVotes) String() string
type CMsgDOTAMatchVotes_PlayerVote ¶
type CMsgDOTAMatchVotes_PlayerVote struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` Vote *uint32 `protobuf:"varint,2,opt,name=vote" json:"vote,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAMatchVotes_PlayerVote) GetAccountId ¶
func (m *CMsgDOTAMatchVotes_PlayerVote) GetAccountId() uint32
func (*CMsgDOTAMatchVotes_PlayerVote) GetVote ¶
func (m *CMsgDOTAMatchVotes_PlayerVote) GetVote() uint32
func (*CMsgDOTAMatchVotes_PlayerVote) ProtoMessage ¶
func (*CMsgDOTAMatchVotes_PlayerVote) ProtoMessage()
func (*CMsgDOTAMatchVotes_PlayerVote) Reset ¶
func (m *CMsgDOTAMatchVotes_PlayerVote) Reset()
func (*CMsgDOTAMatchVotes_PlayerVote) String ¶
func (m *CMsgDOTAMatchVotes_PlayerVote) String() string
type CMsgDOTAMatch_Player ¶
type CMsgDOTAMatch_Player struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` PlayerSlot *uint32 `protobuf:"varint,2,opt,name=player_slot" json:"player_slot,omitempty"` HeroId *uint32 `protobuf:"varint,3,opt,name=hero_id" json:"hero_id,omitempty"` Item_0 *uint32 `protobuf:"varint,4,opt,name=item_0" json:"item_0,omitempty"` Item_1 *uint32 `protobuf:"varint,5,opt,name=item_1" json:"item_1,omitempty"` Item_2 *uint32 `protobuf:"varint,6,opt,name=item_2" json:"item_2,omitempty"` Item_3 *uint32 `protobuf:"varint,7,opt,name=item_3" json:"item_3,omitempty"` Item_4 *uint32 `protobuf:"varint,8,opt,name=item_4" json:"item_4,omitempty"` Item_5 *uint32 `protobuf:"varint,9,opt,name=item_5" json:"item_5,omitempty"` ExpectedTeamContribution *float32 `protobuf:"fixed32,10,opt,name=expected_team_contribution" json:"expected_team_contribution,omitempty"` ScaledMetric *float32 `protobuf:"fixed32,11,opt,name=scaled_metric" json:"scaled_metric,omitempty"` PreviousRank *uint32 `protobuf:"varint,12,opt,name=previous_rank" json:"previous_rank,omitempty"` RankChange *uint32 `protobuf:"varint,13,opt,name=rank_change" json:"rank_change,omitempty"` SoloRank *bool `protobuf:"varint,49,opt,name=solo_rank" json:"solo_rank,omitempty"` Kills *uint32 `protobuf:"varint,14,opt,name=kills" json:"kills,omitempty"` Deaths *uint32 `protobuf:"varint,15,opt,name=deaths" json:"deaths,omitempty"` Assists *uint32 `protobuf:"varint,16,opt,name=assists" json:"assists,omitempty"` LeaverStatus *uint32 `protobuf:"varint,17,opt,name=leaver_status" json:"leaver_status,omitempty"` Gold *uint32 `protobuf:"varint,18,opt,name=gold" json:"gold,omitempty"` LastHits *uint32 `protobuf:"varint,19,opt,name=last_hits" json:"last_hits,omitempty"` Denies *uint32 `protobuf:"varint,20,opt,name=denies" json:"denies,omitempty"` GoldPerMin *uint32 `protobuf:"varint,21,opt,name=gold_per_min" json:"gold_per_min,omitempty"` XPPerMin *uint32 `protobuf:"varint,22,opt,name=XP_per_min" json:"XP_per_min,omitempty"` GoldSpent *uint32 `protobuf:"varint,23,opt,name=gold_spent" json:"gold_spent,omitempty"` HeroDamage *uint32 `protobuf:"varint,24,opt,name=hero_damage" json:"hero_damage,omitempty"` TowerDamage *uint32 `protobuf:"varint,25,opt,name=tower_damage" json:"tower_damage,omitempty"` HeroHealing *uint32 `protobuf:"varint,26,opt,name=hero_healing" json:"hero_healing,omitempty"` Level *uint32 `protobuf:"varint,27,opt,name=level" json:"level,omitempty"` TimeLastSeen *uint32 `protobuf:"varint,28,opt,name=time_last_seen" json:"time_last_seen,omitempty"` PlayerName *string `protobuf:"bytes,29,opt,name=player_name" json:"player_name,omitempty"` SupportAbilityValue *uint32 `protobuf:"varint,30,opt,name=support_ability_value" json:"support_ability_value,omitempty"` FeedingDetected *bool `protobuf:"varint,32,opt,name=feeding_detected" json:"feeding_detected,omitempty"` SearchRank *uint32 `protobuf:"varint,34,opt,name=search_rank" json:"search_rank,omitempty"` SearchRankUncertainty *uint32 `protobuf:"varint,35,opt,name=search_rank_uncertainty" json:"search_rank_uncertainty,omitempty"` RankUncertaintyChange *int32 `protobuf:"varint,36,opt,name=rank_uncertainty_change" json:"rank_uncertainty_change,omitempty"` HeroPlayCount *uint32 `protobuf:"varint,37,opt,name=hero_play_count" json:"hero_play_count,omitempty"` PartyId *uint64 `protobuf:"fixed64,38,opt,name=party_id" json:"party_id,omitempty"` ScaledKills *float32 `protobuf:"fixed32,39,opt,name=scaled_kills" json:"scaled_kills,omitempty"` ScaledDeaths *float32 `protobuf:"fixed32,40,opt,name=scaled_deaths" json:"scaled_deaths,omitempty"` ScaledAssists *float32 `protobuf:"fixed32,41,opt,name=scaled_assists" json:"scaled_assists,omitempty"` ClaimedFarmGold *uint32 `protobuf:"varint,42,opt,name=claimed_farm_gold" json:"claimed_farm_gold,omitempty"` SupportGold *uint32 `protobuf:"varint,43,opt,name=support_gold" json:"support_gold,omitempty"` ClaimedDenies *uint32 `protobuf:"varint,44,opt,name=claimed_denies" json:"claimed_denies,omitempty"` ClaimedMisses *uint32 `protobuf:"varint,45,opt,name=claimed_misses" json:"claimed_misses,omitempty"` Misses *uint32 `protobuf:"varint,46,opt,name=misses" json:"misses,omitempty"` AbilityUpgrades []*CMatchPlayerAbilityUpgrade `protobuf:"bytes,47,rep,name=ability_upgrades" json:"ability_upgrades,omitempty"` AdditionalUnitsInventory []*CMatchAdditionalUnitInventory `protobuf:"bytes,48,rep,name=additional_units_inventory" json:"additional_units_inventory,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAMatch_Player) GetAbilityUpgrades ¶
func (m *CMsgDOTAMatch_Player) GetAbilityUpgrades() []*CMatchPlayerAbilityUpgrade
func (*CMsgDOTAMatch_Player) GetAccountId ¶
func (m *CMsgDOTAMatch_Player) GetAccountId() uint32
func (*CMsgDOTAMatch_Player) GetAdditionalUnitsInventory ¶
func (m *CMsgDOTAMatch_Player) GetAdditionalUnitsInventory() []*CMatchAdditionalUnitInventory
func (*CMsgDOTAMatch_Player) GetAssists ¶
func (m *CMsgDOTAMatch_Player) GetAssists() uint32
func (*CMsgDOTAMatch_Player) GetClaimedDenies ¶
func (m *CMsgDOTAMatch_Player) GetClaimedDenies() uint32
func (*CMsgDOTAMatch_Player) GetClaimedFarmGold ¶
func (m *CMsgDOTAMatch_Player) GetClaimedFarmGold() uint32
func (*CMsgDOTAMatch_Player) GetClaimedMisses ¶
func (m *CMsgDOTAMatch_Player) GetClaimedMisses() uint32
func (*CMsgDOTAMatch_Player) GetDeaths ¶
func (m *CMsgDOTAMatch_Player) GetDeaths() uint32
func (*CMsgDOTAMatch_Player) GetDenies ¶
func (m *CMsgDOTAMatch_Player) GetDenies() uint32
func (*CMsgDOTAMatch_Player) GetExpectedTeamContribution ¶
func (m *CMsgDOTAMatch_Player) GetExpectedTeamContribution() float32
func (*CMsgDOTAMatch_Player) GetFeedingDetected ¶
func (m *CMsgDOTAMatch_Player) GetFeedingDetected() bool
func (*CMsgDOTAMatch_Player) GetGold ¶
func (m *CMsgDOTAMatch_Player) GetGold() uint32
func (*CMsgDOTAMatch_Player) GetGoldPerMin ¶
func (m *CMsgDOTAMatch_Player) GetGoldPerMin() uint32
func (*CMsgDOTAMatch_Player) GetGoldSpent ¶
func (m *CMsgDOTAMatch_Player) GetGoldSpent() uint32
func (*CMsgDOTAMatch_Player) GetHeroDamage ¶
func (m *CMsgDOTAMatch_Player) GetHeroDamage() uint32
func (*CMsgDOTAMatch_Player) GetHeroHealing ¶
func (m *CMsgDOTAMatch_Player) GetHeroHealing() uint32
func (*CMsgDOTAMatch_Player) GetHeroId ¶
func (m *CMsgDOTAMatch_Player) GetHeroId() uint32
func (*CMsgDOTAMatch_Player) GetHeroPlayCount ¶
func (m *CMsgDOTAMatch_Player) GetHeroPlayCount() uint32
func (*CMsgDOTAMatch_Player) GetItem_0 ¶
func (m *CMsgDOTAMatch_Player) GetItem_0() uint32
func (*CMsgDOTAMatch_Player) GetItem_1 ¶
func (m *CMsgDOTAMatch_Player) GetItem_1() uint32
func (*CMsgDOTAMatch_Player) GetItem_2 ¶
func (m *CMsgDOTAMatch_Player) GetItem_2() uint32
func (*CMsgDOTAMatch_Player) GetItem_3 ¶
func (m *CMsgDOTAMatch_Player) GetItem_3() uint32
func (*CMsgDOTAMatch_Player) GetItem_4 ¶
func (m *CMsgDOTAMatch_Player) GetItem_4() uint32
func (*CMsgDOTAMatch_Player) GetItem_5 ¶
func (m *CMsgDOTAMatch_Player) GetItem_5() uint32
func (*CMsgDOTAMatch_Player) GetKills ¶
func (m *CMsgDOTAMatch_Player) GetKills() uint32
func (*CMsgDOTAMatch_Player) GetLastHits ¶
func (m *CMsgDOTAMatch_Player) GetLastHits() uint32
func (*CMsgDOTAMatch_Player) GetLeaverStatus ¶
func (m *CMsgDOTAMatch_Player) GetLeaverStatus() uint32
func (*CMsgDOTAMatch_Player) GetLevel ¶
func (m *CMsgDOTAMatch_Player) GetLevel() uint32
func (*CMsgDOTAMatch_Player) GetMisses ¶
func (m *CMsgDOTAMatch_Player) GetMisses() uint32
func (*CMsgDOTAMatch_Player) GetPartyId ¶
func (m *CMsgDOTAMatch_Player) GetPartyId() uint64
func (*CMsgDOTAMatch_Player) GetPlayerName ¶
func (m *CMsgDOTAMatch_Player) GetPlayerName() string
func (*CMsgDOTAMatch_Player) GetPlayerSlot ¶
func (m *CMsgDOTAMatch_Player) GetPlayerSlot() uint32
func (*CMsgDOTAMatch_Player) GetPreviousRank ¶
func (m *CMsgDOTAMatch_Player) GetPreviousRank() uint32
func (*CMsgDOTAMatch_Player) GetRankChange ¶
func (m *CMsgDOTAMatch_Player) GetRankChange() uint32
func (*CMsgDOTAMatch_Player) GetRankUncertaintyChange ¶
func (m *CMsgDOTAMatch_Player) GetRankUncertaintyChange() int32
func (*CMsgDOTAMatch_Player) GetScaledAssists ¶
func (m *CMsgDOTAMatch_Player) GetScaledAssists() float32
func (*CMsgDOTAMatch_Player) GetScaledDeaths ¶
func (m *CMsgDOTAMatch_Player) GetScaledDeaths() float32
func (*CMsgDOTAMatch_Player) GetScaledKills ¶
func (m *CMsgDOTAMatch_Player) GetScaledKills() float32
func (*CMsgDOTAMatch_Player) GetScaledMetric ¶
func (m *CMsgDOTAMatch_Player) GetScaledMetric() float32
func (*CMsgDOTAMatch_Player) GetSearchRank ¶
func (m *CMsgDOTAMatch_Player) GetSearchRank() uint32
func (*CMsgDOTAMatch_Player) GetSearchRankUncertainty ¶
func (m *CMsgDOTAMatch_Player) GetSearchRankUncertainty() uint32
func (*CMsgDOTAMatch_Player) GetSoloRank ¶
func (m *CMsgDOTAMatch_Player) GetSoloRank() bool
func (*CMsgDOTAMatch_Player) GetSupportAbilityValue ¶
func (m *CMsgDOTAMatch_Player) GetSupportAbilityValue() uint32
func (*CMsgDOTAMatch_Player) GetSupportGold ¶
func (m *CMsgDOTAMatch_Player) GetSupportGold() uint32
func (*CMsgDOTAMatch_Player) GetTimeLastSeen ¶
func (m *CMsgDOTAMatch_Player) GetTimeLastSeen() uint32
func (*CMsgDOTAMatch_Player) GetTowerDamage ¶
func (m *CMsgDOTAMatch_Player) GetTowerDamage() uint32
func (*CMsgDOTAMatch_Player) GetXPPerMin ¶
func (m *CMsgDOTAMatch_Player) GetXPPerMin() uint32
func (*CMsgDOTAMatch_Player) ProtoMessage ¶
func (*CMsgDOTAMatch_Player) ProtoMessage()
func (*CMsgDOTAMatch_Player) Reset ¶
func (m *CMsgDOTAMatch_Player) Reset()
func (*CMsgDOTAMatch_Player) String ¶
func (m *CMsgDOTAMatch_Player) String() string
type CMsgDOTAMatch_ReplayState ¶
type CMsgDOTAMatch_ReplayState int32
const ( CMsgDOTAMatch_REPLAY_AVAILABLE CMsgDOTAMatch_ReplayState = 0 CMsgDOTAMatch_REPLAY_NOT_RECORDED CMsgDOTAMatch_ReplayState = 1 CMsgDOTAMatch_REPLAY_EXPIRED CMsgDOTAMatch_ReplayState = 2 )
const Default_CMsgDOTAMatch_ReplayState CMsgDOTAMatch_ReplayState = CMsgDOTAMatch_REPLAY_AVAILABLE
func (CMsgDOTAMatch_ReplayState) Enum ¶
func (x CMsgDOTAMatch_ReplayState) Enum() *CMsgDOTAMatch_ReplayState
func (CMsgDOTAMatch_ReplayState) String ¶
func (x CMsgDOTAMatch_ReplayState) String() string
func (*CMsgDOTAMatch_ReplayState) UnmarshalJSON ¶
func (x *CMsgDOTAMatch_ReplayState) UnmarshalJSON(data []byte) error
type CMsgDOTAMatchmakingStatsRequest ¶
type CMsgDOTAMatchmakingStatsRequest struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgDOTAMatchmakingStatsRequest) ProtoMessage ¶
func (*CMsgDOTAMatchmakingStatsRequest) ProtoMessage()
func (*CMsgDOTAMatchmakingStatsRequest) Reset ¶
func (m *CMsgDOTAMatchmakingStatsRequest) Reset()
func (*CMsgDOTAMatchmakingStatsRequest) String ¶
func (m *CMsgDOTAMatchmakingStatsRequest) String() string
type CMsgDOTAMatchmakingStatsResponse ¶
type CMsgDOTAMatchmakingStatsResponse struct { WaitTimesByGroup []uint32 `protobuf:"varint,1,rep,name=wait_times_by_group" json:"wait_times_by_group,omitempty"` SearchingPlayersByGroup []uint32 `protobuf:"varint,2,rep,name=searching_players_by_group" json:"searching_players_by_group,omitempty"` DisabledGroups *uint32 `protobuf:"varint,3,opt,name=disabled_groups" json:"disabled_groups,omitempty"` GameserverSample *CMsgMatchmakingGroupServerSample `protobuf:"bytes,4,opt,name=gameserver_sample" json:"gameserver_sample,omitempty"` MaintenanceAlerts *bool `protobuf:"varint,5,opt,name=maintenance_alerts" json:"maintenance_alerts,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAMatchmakingStatsResponse) GetDisabledGroups ¶
func (m *CMsgDOTAMatchmakingStatsResponse) GetDisabledGroups() uint32
func (*CMsgDOTAMatchmakingStatsResponse) GetGameserverSample ¶
func (m *CMsgDOTAMatchmakingStatsResponse) GetGameserverSample() *CMsgMatchmakingGroupServerSample
func (*CMsgDOTAMatchmakingStatsResponse) GetMaintenanceAlerts ¶
func (m *CMsgDOTAMatchmakingStatsResponse) GetMaintenanceAlerts() bool
func (*CMsgDOTAMatchmakingStatsResponse) GetSearchingPlayersByGroup ¶
func (m *CMsgDOTAMatchmakingStatsResponse) GetSearchingPlayersByGroup() []uint32
func (*CMsgDOTAMatchmakingStatsResponse) GetWaitTimesByGroup ¶
func (m *CMsgDOTAMatchmakingStatsResponse) GetWaitTimesByGroup() []uint32
func (*CMsgDOTAMatchmakingStatsResponse) ProtoMessage ¶
func (*CMsgDOTAMatchmakingStatsResponse) ProtoMessage()
func (*CMsgDOTAMatchmakingStatsResponse) Reset ¶
func (m *CMsgDOTAMatchmakingStatsResponse) Reset()
func (*CMsgDOTAMatchmakingStatsResponse) String ¶
func (m *CMsgDOTAMatchmakingStatsResponse) String() string
type CMsgDOTANotifyAccountFlagsChange ¶
type CMsgDOTANotifyAccountFlagsChange struct { Accountid *uint32 `protobuf:"varint,1,opt,name=accountid" json:"accountid,omitempty"` AccountFlags *uint32 `protobuf:"varint,2,opt,name=account_flags" json:"account_flags,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTANotifyAccountFlagsChange) GetAccountFlags ¶
func (m *CMsgDOTANotifyAccountFlagsChange) GetAccountFlags() uint32
func (*CMsgDOTANotifyAccountFlagsChange) GetAccountid ¶
func (m *CMsgDOTANotifyAccountFlagsChange) GetAccountid() uint32
func (*CMsgDOTANotifyAccountFlagsChange) ProtoMessage ¶
func (*CMsgDOTANotifyAccountFlagsChange) ProtoMessage()
func (*CMsgDOTANotifyAccountFlagsChange) Reset ¶
func (m *CMsgDOTANotifyAccountFlagsChange) Reset()
func (*CMsgDOTANotifyAccountFlagsChange) String ¶
func (m *CMsgDOTANotifyAccountFlagsChange) String() string
type CMsgDOTAOtherJoinedChatChannel ¶
type CMsgDOTAOtherJoinedChatChannel struct { ChannelId *uint64 `protobuf:"fixed64,1,opt,name=channel_id" json:"channel_id,omitempty"` PersonaName *string `protobuf:"bytes,2,opt,name=persona_name" json:"persona_name,omitempty"` SteamId *uint64 `protobuf:"fixed64,3,opt,name=steam_id" json:"steam_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAOtherJoinedChatChannel) GetChannelId ¶
func (m *CMsgDOTAOtherJoinedChatChannel) GetChannelId() uint64
func (*CMsgDOTAOtherJoinedChatChannel) GetPersonaName ¶
func (m *CMsgDOTAOtherJoinedChatChannel) GetPersonaName() string
func (*CMsgDOTAOtherJoinedChatChannel) GetSteamId ¶
func (m *CMsgDOTAOtherJoinedChatChannel) GetSteamId() uint64
func (*CMsgDOTAOtherJoinedChatChannel) ProtoMessage ¶
func (*CMsgDOTAOtherJoinedChatChannel) ProtoMessage()
func (*CMsgDOTAOtherJoinedChatChannel) Reset ¶
func (m *CMsgDOTAOtherJoinedChatChannel) Reset()
func (*CMsgDOTAOtherJoinedChatChannel) String ¶
func (m *CMsgDOTAOtherJoinedChatChannel) String() string
type CMsgDOTAOtherLeftChatChannel ¶
type CMsgDOTAOtherLeftChatChannel struct { ChannelId *uint64 `protobuf:"fixed64,1,opt,name=channel_id" json:"channel_id,omitempty"` SteamId *uint64 `protobuf:"fixed64,2,opt,name=steam_id" json:"steam_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAOtherLeftChatChannel) GetChannelId ¶
func (m *CMsgDOTAOtherLeftChatChannel) GetChannelId() uint64
func (*CMsgDOTAOtherLeftChatChannel) GetSteamId ¶
func (m *CMsgDOTAOtherLeftChatChannel) GetSteamId() uint64
func (*CMsgDOTAOtherLeftChatChannel) ProtoMessage ¶
func (*CMsgDOTAOtherLeftChatChannel) ProtoMessage()
func (*CMsgDOTAOtherLeftChatChannel) Reset ¶
func (m *CMsgDOTAOtherLeftChatChannel) Reset()
func (*CMsgDOTAOtherLeftChatChannel) String ¶
func (m *CMsgDOTAOtherLeftChatChannel) String() string
type CMsgDOTAPCBangTimedReward ¶
type CMsgDOTAPCBangTimedReward struct { Persona *string `protobuf:"bytes,1,opt,name=persona" json:"persona,omitempty"` Itemdef *uint32 `protobuf:"varint,2,opt,name=itemdef" json:"itemdef,omitempty"` Pcbangname *string `protobuf:"bytes,3,opt,name=pcbangname" json:"pcbangname,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAPCBangTimedReward) GetItemdef ¶
func (m *CMsgDOTAPCBangTimedReward) GetItemdef() uint32
func (*CMsgDOTAPCBangTimedReward) GetPcbangname ¶
func (m *CMsgDOTAPCBangTimedReward) GetPcbangname() string
func (*CMsgDOTAPCBangTimedReward) GetPersona ¶
func (m *CMsgDOTAPCBangTimedReward) GetPersona() string
func (*CMsgDOTAPCBangTimedReward) ProtoMessage ¶
func (*CMsgDOTAPCBangTimedReward) ProtoMessage()
func (*CMsgDOTAPCBangTimedReward) Reset ¶
func (m *CMsgDOTAPCBangTimedReward) Reset()
func (*CMsgDOTAPCBangTimedReward) String ¶
func (m *CMsgDOTAPCBangTimedReward) String() string
type CMsgDOTAPartyMemberSetCoach ¶
type CMsgDOTAPartyMemberSetCoach struct { WantsCoach *bool `protobuf:"varint,1,opt,name=wants_coach" json:"wants_coach,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAPartyMemberSetCoach) GetWantsCoach ¶
func (m *CMsgDOTAPartyMemberSetCoach) GetWantsCoach() bool
func (*CMsgDOTAPartyMemberSetCoach) ProtoMessage ¶
func (*CMsgDOTAPartyMemberSetCoach) ProtoMessage()
func (*CMsgDOTAPartyMemberSetCoach) Reset ¶
func (m *CMsgDOTAPartyMemberSetCoach) Reset()
func (*CMsgDOTAPartyMemberSetCoach) String ¶
func (m *CMsgDOTAPartyMemberSetCoach) String() string
type CMsgDOTAPartySetOpenGuildRequest ¶
type CMsgDOTAPartySetOpenGuildRequest struct { GuildId *uint32 `protobuf:"varint,1,opt,name=guild_id" json:"guild_id,omitempty"` Description *string `protobuf:"bytes,2,opt,name=description" json:"description,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAPartySetOpenGuildRequest) GetDescription ¶
func (m *CMsgDOTAPartySetOpenGuildRequest) GetDescription() string
func (*CMsgDOTAPartySetOpenGuildRequest) GetGuildId ¶
func (m *CMsgDOTAPartySetOpenGuildRequest) GetGuildId() uint32
func (*CMsgDOTAPartySetOpenGuildRequest) ProtoMessage ¶
func (*CMsgDOTAPartySetOpenGuildRequest) ProtoMessage()
func (*CMsgDOTAPartySetOpenGuildRequest) Reset ¶
func (m *CMsgDOTAPartySetOpenGuildRequest) Reset()
func (*CMsgDOTAPartySetOpenGuildRequest) String ¶
func (m *CMsgDOTAPartySetOpenGuildRequest) String() string
type CMsgDOTAPartySetOpenGuildResponse ¶
type CMsgDOTAPartySetOpenGuildResponse struct { Result *CMsgDOTAPartySetOpenGuildResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgDOTAPartySetOpenGuildResponse_EResult,def=0" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAPartySetOpenGuildResponse) GetResult ¶
func (m *CMsgDOTAPartySetOpenGuildResponse) GetResult() CMsgDOTAPartySetOpenGuildResponse_EResult
func (*CMsgDOTAPartySetOpenGuildResponse) ProtoMessage ¶
func (*CMsgDOTAPartySetOpenGuildResponse) ProtoMessage()
func (*CMsgDOTAPartySetOpenGuildResponse) Reset ¶
func (m *CMsgDOTAPartySetOpenGuildResponse) Reset()
func (*CMsgDOTAPartySetOpenGuildResponse) String ¶
func (m *CMsgDOTAPartySetOpenGuildResponse) String() string
type CMsgDOTAPartySetOpenGuildResponse_EResult ¶
type CMsgDOTAPartySetOpenGuildResponse_EResult int32
const ( CMsgDOTAPartySetOpenGuildResponse_SUCCESS CMsgDOTAPartySetOpenGuildResponse_EResult = 0 CMsgDOTAPartySetOpenGuildResponse_ERROR_UNSPECIFIED CMsgDOTAPartySetOpenGuildResponse_EResult = 1 )
const Default_CMsgDOTAPartySetOpenGuildResponse_Result CMsgDOTAPartySetOpenGuildResponse_EResult = CMsgDOTAPartySetOpenGuildResponse_SUCCESS
func (CMsgDOTAPartySetOpenGuildResponse_EResult) String ¶
func (x CMsgDOTAPartySetOpenGuildResponse_EResult) String() string
func (*CMsgDOTAPartySetOpenGuildResponse_EResult) UnmarshalJSON ¶
func (x *CMsgDOTAPartySetOpenGuildResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgDOTAPassportPlayerCardChallenge ¶
type CMsgDOTAPassportPlayerCardChallenge struct { ChallengeId *uint32 `protobuf:"varint,1,opt,name=challenge_id" json:"challenge_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAPassportPlayerCardChallenge) GetChallengeId ¶
func (m *CMsgDOTAPassportPlayerCardChallenge) GetChallengeId() uint32
func (*CMsgDOTAPassportPlayerCardChallenge) ProtoMessage ¶
func (*CMsgDOTAPassportPlayerCardChallenge) ProtoMessage()
func (*CMsgDOTAPassportPlayerCardChallenge) Reset ¶
func (m *CMsgDOTAPassportPlayerCardChallenge) Reset()
func (*CMsgDOTAPassportPlayerCardChallenge) String ¶
func (m *CMsgDOTAPassportPlayerCardChallenge) String() string
type CMsgDOTAPassportStampedPlayer ¶
type CMsgDOTAPassportStampedPlayer struct { SteamId *uint64 `protobuf:"varint,1,opt,name=steam_id" json:"steam_id,omitempty"` StampLevel *uint32 `protobuf:"varint,2,opt,name=stamp_level" json:"stamp_level,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAPassportStampedPlayer) GetStampLevel ¶
func (m *CMsgDOTAPassportStampedPlayer) GetStampLevel() uint32
func (*CMsgDOTAPassportStampedPlayer) GetSteamId ¶
func (m *CMsgDOTAPassportStampedPlayer) GetSteamId() uint64
func (*CMsgDOTAPassportStampedPlayer) ProtoMessage ¶
func (*CMsgDOTAPassportStampedPlayer) ProtoMessage()
func (*CMsgDOTAPassportStampedPlayer) Reset ¶
func (m *CMsgDOTAPassportStampedPlayer) Reset()
func (*CMsgDOTAPassportStampedPlayer) String ¶
func (m *CMsgDOTAPassportStampedPlayer) String() string
type CMsgDOTAPassportVote ¶
type CMsgDOTAPassportVote struct { TeamVotes []*CMsgDOTAPassportVoteTeamGuess `protobuf:"bytes,1,rep,name=team_votes" json:"team_votes,omitempty"` GenericSelections []*CMsgDOTAPassportVoteGenericSelection `protobuf:"bytes,2,rep,name=generic_selections" json:"generic_selections,omitempty"` StampedPlayers []*CMsgDOTAPassportStampedPlayer `protobuf:"bytes,3,rep,name=stamped_players" json:"stamped_players,omitempty"` PlayerCardChallenges []*CMsgDOTAPassportPlayerCardChallenge `protobuf:"bytes,4,rep,name=player_card_challenges" json:"player_card_challenges,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAPassportVote) GetGenericSelections ¶
func (m *CMsgDOTAPassportVote) GetGenericSelections() []*CMsgDOTAPassportVoteGenericSelection
func (*CMsgDOTAPassportVote) GetPlayerCardChallenges ¶
func (m *CMsgDOTAPassportVote) GetPlayerCardChallenges() []*CMsgDOTAPassportPlayerCardChallenge
func (*CMsgDOTAPassportVote) GetStampedPlayers ¶
func (m *CMsgDOTAPassportVote) GetStampedPlayers() []*CMsgDOTAPassportStampedPlayer
func (*CMsgDOTAPassportVote) GetTeamVotes ¶
func (m *CMsgDOTAPassportVote) GetTeamVotes() []*CMsgDOTAPassportVoteTeamGuess
func (*CMsgDOTAPassportVote) ProtoMessage ¶
func (*CMsgDOTAPassportVote) ProtoMessage()
func (*CMsgDOTAPassportVote) Reset ¶
func (m *CMsgDOTAPassportVote) Reset()
func (*CMsgDOTAPassportVote) String ¶
func (m *CMsgDOTAPassportVote) String() string
type CMsgDOTAPassportVoteGenericSelection ¶
type CMsgDOTAPassportVoteGenericSelection struct { SelectionIndex *DOTA_2013PassportSelectionIndices `protobuf:"varint,1,opt,name=selection_index,enum=DOTA_2013PassportSelectionIndices,def=0" json:"selection_index,omitempty"` Selection *uint32 `protobuf:"varint,2,opt,name=selection" json:"selection,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAPassportVoteGenericSelection) GetSelection ¶
func (m *CMsgDOTAPassportVoteGenericSelection) GetSelection() uint32
func (*CMsgDOTAPassportVoteGenericSelection) GetSelectionIndex ¶
func (m *CMsgDOTAPassportVoteGenericSelection) GetSelectionIndex() DOTA_2013PassportSelectionIndices
func (*CMsgDOTAPassportVoteGenericSelection) ProtoMessage ¶
func (*CMsgDOTAPassportVoteGenericSelection) ProtoMessage()
func (*CMsgDOTAPassportVoteGenericSelection) Reset ¶
func (m *CMsgDOTAPassportVoteGenericSelection) Reset()
func (*CMsgDOTAPassportVoteGenericSelection) String ¶
func (m *CMsgDOTAPassportVoteGenericSelection) String() string
type CMsgDOTAPassportVoteTeamGuess ¶
type CMsgDOTAPassportVoteTeamGuess struct { LeagueId *uint32 `protobuf:"varint,1,opt,name=league_id" json:"league_id,omitempty"` WinnerId *uint32 `protobuf:"varint,2,opt,name=winner_id" json:"winner_id,omitempty"` RunnerupId *uint32 `protobuf:"varint,3,opt,name=runnerup_id" json:"runnerup_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAPassportVoteTeamGuess) GetLeagueId ¶
func (m *CMsgDOTAPassportVoteTeamGuess) GetLeagueId() uint32
func (*CMsgDOTAPassportVoteTeamGuess) GetRunnerupId ¶
func (m *CMsgDOTAPassportVoteTeamGuess) GetRunnerupId() uint32
func (*CMsgDOTAPassportVoteTeamGuess) GetWinnerId ¶
func (m *CMsgDOTAPassportVoteTeamGuess) GetWinnerId() uint32
func (*CMsgDOTAPassportVoteTeamGuess) ProtoMessage ¶
func (*CMsgDOTAPassportVoteTeamGuess) ProtoMessage()
func (*CMsgDOTAPassportVoteTeamGuess) Reset ¶
func (m *CMsgDOTAPassportVoteTeamGuess) Reset()
func (*CMsgDOTAPassportVoteTeamGuess) String ¶
func (m *CMsgDOTAPassportVoteTeamGuess) String() string
type CMsgDOTAPlayerFailedToConnect ¶
type CMsgDOTAPlayerFailedToConnect struct { FailedLoaders []uint64 `protobuf:"fixed64,1,rep,name=failed_loaders" json:"failed_loaders,omitempty"` AbandonedLoaders []uint64 `protobuf:"fixed64,2,rep,name=abandoned_loaders" json:"abandoned_loaders,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAPlayerFailedToConnect) GetAbandonedLoaders ¶
func (m *CMsgDOTAPlayerFailedToConnect) GetAbandonedLoaders() []uint64
func (*CMsgDOTAPlayerFailedToConnect) GetFailedLoaders ¶
func (m *CMsgDOTAPlayerFailedToConnect) GetFailedLoaders() []uint64
func (*CMsgDOTAPlayerFailedToConnect) ProtoMessage ¶
func (*CMsgDOTAPlayerFailedToConnect) ProtoMessage()
func (*CMsgDOTAPlayerFailedToConnect) Reset ¶
func (m *CMsgDOTAPlayerFailedToConnect) Reset()
func (*CMsgDOTAPlayerFailedToConnect) String ¶
func (m *CMsgDOTAPlayerFailedToConnect) String() string
type CMsgDOTAPlayerMatchHistory ¶
type CMsgDOTAPlayerMatchHistory struct { MatchIds []uint32 `protobuf:"varint,1,rep,name=match_ids" json:"match_ids,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAPlayerMatchHistory) GetMatchIds ¶
func (m *CMsgDOTAPlayerMatchHistory) GetMatchIds() []uint32
func (*CMsgDOTAPlayerMatchHistory) ProtoMessage ¶
func (*CMsgDOTAPlayerMatchHistory) ProtoMessage()
func (*CMsgDOTAPlayerMatchHistory) Reset ¶
func (m *CMsgDOTAPlayerMatchHistory) Reset()
func (*CMsgDOTAPlayerMatchHistory) String ¶
func (m *CMsgDOTAPlayerMatchHistory) String() string
type CMsgDOTAPopup ¶
type CMsgDOTAPopup struct { Id *CMsgDOTAPopup_PopupID `protobuf:"varint,1,opt,name=id,enum=CMsgDOTAPopup_PopupID,def=0" json:"id,omitempty"` CustomText *string `protobuf:"bytes,2,opt,name=custom_text" json:"custom_text,omitempty"` IntData *int32 `protobuf:"zigzag32,3,opt,name=int_data" json:"int_data,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAPopup) GetCustomText ¶
func (m *CMsgDOTAPopup) GetCustomText() string
func (*CMsgDOTAPopup) GetId ¶
func (m *CMsgDOTAPopup) GetId() CMsgDOTAPopup_PopupID
func (*CMsgDOTAPopup) GetIntData ¶
func (m *CMsgDOTAPopup) GetIntData() int32
func (*CMsgDOTAPopup) ProtoMessage ¶
func (*CMsgDOTAPopup) ProtoMessage()
func (*CMsgDOTAPopup) Reset ¶
func (m *CMsgDOTAPopup) Reset()
func (*CMsgDOTAPopup) String ¶
func (m *CMsgDOTAPopup) String() string
type CMsgDOTAPopup_PopupID ¶
type CMsgDOTAPopup_PopupID int32
const ( CMsgDOTAPopup_KICKED_FROM_LOBBY CMsgDOTAPopup_PopupID = 0 CMsgDOTAPopup_KICKED_FROM_PARTY CMsgDOTAPopup_PopupID = 1 CMsgDOTAPopup_KICKED_FROM_TEAM CMsgDOTAPopup_PopupID = 2 CMsgDOTAPopup_TEAM_WAS_DISBANDED CMsgDOTAPopup_PopupID = 3 CMsgDOTAPopup_TEAM_MATCHMAKE_ALREADY_MATCH CMsgDOTAPopup_PopupID = 4 CMsgDOTAPopup_TEAM_MATCHMAKE_ALREADY_FINDING CMsgDOTAPopup_PopupID = 5 CMsgDOTAPopup_TEAM_MATCHMAKE_FULL CMsgDOTAPopup_PopupID = 6 CMsgDOTAPopup_TEAM_MATCHMAKE_FAIL_ADD CMsgDOTAPopup_PopupID = 7 CMsgDOTAPopup_TEAM_MATCHMAKE_FAIL_ADD_CURRENT CMsgDOTAPopup_PopupID = 8 CMsgDOTAPopup_TEAM_MATCHMAKE_FAILED_TEAM_MEMBER CMsgDOTAPopup_PopupID = 9 CMsgDOTAPopup_TEAM_MATCHMAKE_ALREADY_GAME CMsgDOTAPopup_PopupID = 10 CMsgDOTAPopup_TEAM_MATCHMAKE_FAIL_GET_PARTY CMsgDOTAPopup_PopupID = 11 CMsgDOTAPopup_MATCHMAKING_DISABLED CMsgDOTAPopup_PopupID = 12 CMsgDOTAPopup_INVITE_DENIED CMsgDOTAPopup_PopupID = 13 CMsgDOTAPopup_PARTY_FULL CMsgDOTAPopup_PopupID = 14 CMsgDOTAPopup_MADE_ADMIN CMsgDOTAPopup_PopupID = 15 CMsgDOTAPopup_NEED_TO_PURCHASE CMsgDOTAPopup_PopupID = 16 CMsgDOTAPopup_SIGNON_MESSAGE CMsgDOTAPopup_PopupID = 17 CMsgDOTAPopup_GUILD_KICKED CMsgDOTAPopup_PopupID = 18 CMsgDOTAPopup_MATCHMAKING_REGION_OFFLINE CMsgDOTAPopup_PopupID = 19 CMsgDOTAPopup_TOO_MANY_MATCHGROUPS CMsgDOTAPopup_PopupID = 20 CMsgDOTAPopup_TOURNAMENT_GAME_NOT_FOUND CMsgDOTAPopup_PopupID = 21 CMsgDOTAPopup_TOURNAMENT_GAME_HAS_LOBBY_ID CMsgDOTAPopup_PopupID = 22 CMsgDOTAPopup_TOURNAMENT_GAME_HAS_MATCH_ID CMsgDOTAPopup_PopupID = 23 CMsgDOTAPopup_TOURNAMENT_GAME_HAS_NO_RADIANT_TEAM CMsgDOTAPopup_PopupID = 24 CMsgDOTAPopup_TOURNAMENT_GAME_HAS_NO_DIRE_TEAM CMsgDOTAPopup_PopupID = 25 CMsgDOTAPopup_TOURNAMENT_GAME_SQL_UPDATE_FAILED CMsgDOTAPopup_PopupID = 26 CMsgDOTAPopup_NOT_LEAGUE_ADMIN CMsgDOTAPopup_PopupID = 27 CMsgDOTAPopup_PARTY_NOT_VALID_TO_MM CMsgDOTAPopup_PopupID = 28 CMsgDOTAPopup_PARTY_NOT_VALID_TO_MM_COACHCOUNT CMsgDOTAPopup_PopupID = 29 CMsgDOTAPopup_PARTY_MEMBER_IN_ANOTHER_GAME CMsgDOTAPopup_PopupID = 30 CMsgDOTAPopup_PARTY_MEMBER_IN_LOW_PRIORITY CMsgDOTAPopup_PopupID = 31 CMsgDOTAPopup_CLIENT_OUT_OF_DATE CMsgDOTAPopup_PopupID = 32 CMsgDOTAPopup_COMPETITIVE_MM_NO_COACHES CMsgDOTAPopup_PopupID = 33 CMsgDOTAPopup_COMPETITIVE_MM_NO_LOW_PRIORITY CMsgDOTAPopup_PopupID = 34 CMsgDOTAPopup_COMPETITIVE_MM_NOT_UNLOCKED CMsgDOTAPopup_PopupID = 35 CMsgDOTAPopup_COMPETITIVE_MM_GAME_MODE_NOT_ALLOWED CMsgDOTAPopup_PopupID = 36 CMsgDOTAPopup_GAME_MODE_NOT_UNLOCKED CMsgDOTAPopup_PopupID = 37 CMsgDOTAPopup_SAVE_GAME_CORRUPT CMsgDOTAPopup_PopupID = 38 CMsgDOTAPopup_INSUFFICIENT_INGOTS CMsgDOTAPopup_PopupID = 39 CMsgDOTAPopup_COMPETITIVE_MM_NO_4STACKS CMsgDOTAPopup_PopupID = 40 CMsgDOTAPopup_COMPETITIVE_MM_PARTY_MMR_SPREAD_TOO_LARGE CMsgDOTAPopup_PopupID = 41 CMsgDOTAPopup_COMPETITIVE_MM_NOT_ENOUGH_SKILL_DATA_PLAY_MORE_CASUAL CMsgDOTAPopup_PopupID = 42 CMsgDOTAPopup_COMPETITIVE_MM_NOT_ENOUGH_SKILL_DATA_IN_PARTY CMsgDOTAPopup_PopupID = 43 CMsgDOTAPopup_PARTY_LEADER_JOINED_LOBBY CMsgDOTAPopup_PopupID = 44 CMsgDOTAPopup_MM_1V1_NO_PARTIES CMsgDOTAPopup_PopupID = 45 CMsgDOTAPopup_MM_1V1_NO_LOW_PRIORITY CMsgDOTAPopup_PopupID = 46 )
const Default_CMsgDOTAPopup_Id CMsgDOTAPopup_PopupID = CMsgDOTAPopup_KICKED_FROM_LOBBY
func (CMsgDOTAPopup_PopupID) Enum ¶
func (x CMsgDOTAPopup_PopupID) Enum() *CMsgDOTAPopup_PopupID
func (CMsgDOTAPopup_PopupID) String ¶
func (x CMsgDOTAPopup_PopupID) String() string
func (*CMsgDOTAPopup_PopupID) UnmarshalJSON ¶
func (x *CMsgDOTAPopup_PopupID) UnmarshalJSON(data []byte) error
type CMsgDOTAProTeamListRequest ¶
type CMsgDOTAProTeamListRequest struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgDOTAProTeamListRequest) ProtoMessage ¶
func (*CMsgDOTAProTeamListRequest) ProtoMessage()
func (*CMsgDOTAProTeamListRequest) Reset ¶
func (m *CMsgDOTAProTeamListRequest) Reset()
func (*CMsgDOTAProTeamListRequest) String ¶
func (m *CMsgDOTAProTeamListRequest) String() string
type CMsgDOTAProTeamListResponse ¶
type CMsgDOTAProTeamListResponse struct { Teams []*CMsgDOTAProTeamListResponse_TeamEntry `protobuf:"bytes,1,rep,name=teams" json:"teams,omitempty"` Eresult *uint32 `protobuf:"varint,2,opt,name=eresult" json:"eresult,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAProTeamListResponse) GetEresult ¶
func (m *CMsgDOTAProTeamListResponse) GetEresult() uint32
func (*CMsgDOTAProTeamListResponse) GetTeams ¶
func (m *CMsgDOTAProTeamListResponse) GetTeams() []*CMsgDOTAProTeamListResponse_TeamEntry
func (*CMsgDOTAProTeamListResponse) ProtoMessage ¶
func (*CMsgDOTAProTeamListResponse) ProtoMessage()
func (*CMsgDOTAProTeamListResponse) Reset ¶
func (m *CMsgDOTAProTeamListResponse) Reset()
func (*CMsgDOTAProTeamListResponse) String ¶
func (m *CMsgDOTAProTeamListResponse) String() string
type CMsgDOTAProTeamListResponse_TeamEntry ¶
type CMsgDOTAProTeamListResponse_TeamEntry struct { TeamId *uint32 `protobuf:"varint,1,opt,name=team_id" json:"team_id,omitempty"` Tag *string `protobuf:"bytes,2,opt,name=tag" json:"tag,omitempty"` TimeCreated *uint32 `protobuf:"varint,3,opt,name=time_created" json:"time_created,omitempty"` Logo *uint64 `protobuf:"varint,4,opt,name=logo" json:"logo,omitempty"` CountryCode *string `protobuf:"bytes,5,opt,name=country_code" json:"country_code,omitempty"` MemberCount *uint32 `protobuf:"varint,6,opt,name=member_count" json:"member_count,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAProTeamListResponse_TeamEntry) GetCountryCode ¶
func (m *CMsgDOTAProTeamListResponse_TeamEntry) GetCountryCode() string
func (*CMsgDOTAProTeamListResponse_TeamEntry) GetLogo ¶
func (m *CMsgDOTAProTeamListResponse_TeamEntry) GetLogo() uint64
func (*CMsgDOTAProTeamListResponse_TeamEntry) GetMemberCount ¶
func (m *CMsgDOTAProTeamListResponse_TeamEntry) GetMemberCount() uint32
func (*CMsgDOTAProTeamListResponse_TeamEntry) GetTag ¶
func (m *CMsgDOTAProTeamListResponse_TeamEntry) GetTag() string
func (*CMsgDOTAProTeamListResponse_TeamEntry) GetTeamId ¶
func (m *CMsgDOTAProTeamListResponse_TeamEntry) GetTeamId() uint32
func (*CMsgDOTAProTeamListResponse_TeamEntry) GetTimeCreated ¶
func (m *CMsgDOTAProTeamListResponse_TeamEntry) GetTimeCreated() uint32
func (*CMsgDOTAProTeamListResponse_TeamEntry) ProtoMessage ¶
func (*CMsgDOTAProTeamListResponse_TeamEntry) ProtoMessage()
func (*CMsgDOTAProTeamListResponse_TeamEntry) Reset ¶
func (m *CMsgDOTAProTeamListResponse_TeamEntry) Reset()
func (*CMsgDOTAProTeamListResponse_TeamEntry) String ¶
func (m *CMsgDOTAProTeamListResponse_TeamEntry) String() string
type CMsgDOTAProcessFantasyScheduledEvent ¶
type CMsgDOTAProcessFantasyScheduledEvent struct { Event *uint32 `protobuf:"varint,1,opt,name=event" json:"event,omitempty"` Timestamp *uint32 `protobuf:"varint,2,opt,name=timestamp" json:"timestamp,omitempty"` FantasyLeagueId *uint32 `protobuf:"varint,3,opt,name=fantasy_league_id" json:"fantasy_league_id,omitempty"` Season *uint32 `protobuf:"varint,4,opt,name=season" json:"season,omitempty"` ReferenceData *uint32 `protobuf:"varint,5,opt,name=reference_data" json:"reference_data,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAProcessFantasyScheduledEvent) GetEvent ¶
func (m *CMsgDOTAProcessFantasyScheduledEvent) GetEvent() uint32
func (*CMsgDOTAProcessFantasyScheduledEvent) GetFantasyLeagueId ¶
func (m *CMsgDOTAProcessFantasyScheduledEvent) GetFantasyLeagueId() uint32
func (*CMsgDOTAProcessFantasyScheduledEvent) GetReferenceData ¶
func (m *CMsgDOTAProcessFantasyScheduledEvent) GetReferenceData() uint32
func (*CMsgDOTAProcessFantasyScheduledEvent) GetSeason ¶
func (m *CMsgDOTAProcessFantasyScheduledEvent) GetSeason() uint32
func (*CMsgDOTAProcessFantasyScheduledEvent) GetTimestamp ¶
func (m *CMsgDOTAProcessFantasyScheduledEvent) GetTimestamp() uint32
func (*CMsgDOTAProcessFantasyScheduledEvent) ProtoMessage ¶
func (*CMsgDOTAProcessFantasyScheduledEvent) ProtoMessage()
func (*CMsgDOTAProcessFantasyScheduledEvent) Reset ¶
func (m *CMsgDOTAProcessFantasyScheduledEvent) Reset()
func (*CMsgDOTAProcessFantasyScheduledEvent) String ¶
func (m *CMsgDOTAProcessFantasyScheduledEvent) String() string
type CMsgDOTAProfileRequest ¶
type CMsgDOTAProfileRequest struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` RequestName *bool `protobuf:"varint,2,opt,name=request_name" json:"request_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAProfileRequest) GetAccountId ¶
func (m *CMsgDOTAProfileRequest) GetAccountId() uint32
func (*CMsgDOTAProfileRequest) GetRequestName ¶
func (m *CMsgDOTAProfileRequest) GetRequestName() bool
func (*CMsgDOTAProfileRequest) ProtoMessage ¶
func (*CMsgDOTAProfileRequest) ProtoMessage()
func (*CMsgDOTAProfileRequest) Reset ¶
func (m *CMsgDOTAProfileRequest) Reset()
func (*CMsgDOTAProfileRequest) String ¶
func (m *CMsgDOTAProfileRequest) String() string
type CMsgDOTAProfileResponse ¶
type CMsgDOTAProfileResponse struct { Result *uint32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` GameAccountClient *CSODOTAGameAccountClient `protobuf:"bytes,2,opt,name=game_account_client" json:"game_account_client,omitempty"` LatestMatches []*CMsgDOTAMatch `protobuf:"bytes,3,rep,name=latest_matches" json:"latest_matches,omitempty"` Heroes []*CMsgDOTAProfileResponse_PlayedHero `protobuf:"bytes,4,rep,name=heroes" json:"heroes,omitempty"` PlayerName *string `protobuf:"bytes,5,opt,name=player_name" json:"player_name,omitempty"` TeamName *string `protobuf:"bytes,6,opt,name=team_name" json:"team_name,omitempty"` TeamTag *string `protobuf:"bytes,7,opt,name=team_tag" json:"team_tag,omitempty"` TeamLogo *uint64 `protobuf:"varint,8,opt,name=team_logo" json:"team_logo,omitempty"` ShowcaseHero *CMsgDOTAProfileResponse_ShowcaseHero `protobuf:"bytes,9,opt,name=showcase_hero" json:"showcase_hero,omitempty"` LeaguePasses []*CMsgDOTAProfileResponse_LeaguePass `protobuf:"bytes,10,rep,name=league_passes" json:"league_passes,omitempty"` EventTickets []*CMsgDOTAProfileResponse_EventTicket `protobuf:"bytes,11,rep,name=event_tickets" json:"event_tickets,omitempty"` TeamId *uint32 `protobuf:"varint,12,opt,name=team_id" json:"team_id,omitempty"` HasPassport *bool `protobuf:"varint,13,opt,name=has_passport" json:"has_passport,omitempty"` FeaturedItems []*CMsgDOTAProfileResponse_FeaturedItem `protobuf:"bytes,14,rep,name=featured_items" json:"featured_items,omitempty"` AbandonPercent *uint32 `protobuf:"varint,15,opt,name=abandon_percent" json:"abandon_percent,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAProfileResponse) GetAbandonPercent ¶
func (m *CMsgDOTAProfileResponse) GetAbandonPercent() uint32
func (*CMsgDOTAProfileResponse) GetEventTickets ¶
func (m *CMsgDOTAProfileResponse) GetEventTickets() []*CMsgDOTAProfileResponse_EventTicket
func (*CMsgDOTAProfileResponse) GetFeaturedItems ¶
func (m *CMsgDOTAProfileResponse) GetFeaturedItems() []*CMsgDOTAProfileResponse_FeaturedItem
func (*CMsgDOTAProfileResponse) GetGameAccountClient ¶
func (m *CMsgDOTAProfileResponse) GetGameAccountClient() *CSODOTAGameAccountClient
func (*CMsgDOTAProfileResponse) GetHasPassport ¶
func (m *CMsgDOTAProfileResponse) GetHasPassport() bool
func (*CMsgDOTAProfileResponse) GetHeroes ¶
func (m *CMsgDOTAProfileResponse) GetHeroes() []*CMsgDOTAProfileResponse_PlayedHero
func (*CMsgDOTAProfileResponse) GetLatestMatches ¶
func (m *CMsgDOTAProfileResponse) GetLatestMatches() []*CMsgDOTAMatch
func (*CMsgDOTAProfileResponse) GetLeaguePasses ¶
func (m *CMsgDOTAProfileResponse) GetLeaguePasses() []*CMsgDOTAProfileResponse_LeaguePass
func (*CMsgDOTAProfileResponse) GetPlayerName ¶
func (m *CMsgDOTAProfileResponse) GetPlayerName() string
func (*CMsgDOTAProfileResponse) GetResult ¶
func (m *CMsgDOTAProfileResponse) GetResult() uint32
func (*CMsgDOTAProfileResponse) GetShowcaseHero ¶
func (m *CMsgDOTAProfileResponse) GetShowcaseHero() *CMsgDOTAProfileResponse_ShowcaseHero
func (*CMsgDOTAProfileResponse) GetTeamId ¶
func (m *CMsgDOTAProfileResponse) GetTeamId() uint32
func (*CMsgDOTAProfileResponse) GetTeamLogo ¶
func (m *CMsgDOTAProfileResponse) GetTeamLogo() uint64
func (*CMsgDOTAProfileResponse) GetTeamName ¶
func (m *CMsgDOTAProfileResponse) GetTeamName() string
func (*CMsgDOTAProfileResponse) GetTeamTag ¶
func (m *CMsgDOTAProfileResponse) GetTeamTag() string
func (*CMsgDOTAProfileResponse) ProtoMessage ¶
func (*CMsgDOTAProfileResponse) ProtoMessage()
func (*CMsgDOTAProfileResponse) Reset ¶
func (m *CMsgDOTAProfileResponse) Reset()
func (*CMsgDOTAProfileResponse) String ¶
func (m *CMsgDOTAProfileResponse) String() string
type CMsgDOTAProfileResponse_EventTicket ¶
type CMsgDOTAProfileResponse_EventTicket struct { EventId *uint32 `protobuf:"varint,1,opt,name=event_id" json:"event_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAProfileResponse_EventTicket) GetEventId ¶
func (m *CMsgDOTAProfileResponse_EventTicket) GetEventId() uint32
func (*CMsgDOTAProfileResponse_EventTicket) ProtoMessage ¶
func (*CMsgDOTAProfileResponse_EventTicket) ProtoMessage()
func (*CMsgDOTAProfileResponse_EventTicket) Reset ¶
func (m *CMsgDOTAProfileResponse_EventTicket) Reset()
func (*CMsgDOTAProfileResponse_EventTicket) String ¶
func (m *CMsgDOTAProfileResponse_EventTicket) String() string
type CMsgDOTAProfileResponse_FeaturedItem ¶
type CMsgDOTAProfileResponse_FeaturedItem struct { ItemId *uint64 `protobuf:"varint,1,opt,name=item_id" json:"item_id,omitempty"` ObjectData []byte `protobuf:"bytes,2,opt,name=object_data" json:"object_data,omitempty"` SlotIndex *uint32 `protobuf:"varint,3,opt,name=slot_index" json:"slot_index,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAProfileResponse_FeaturedItem) GetItemId ¶
func (m *CMsgDOTAProfileResponse_FeaturedItem) GetItemId() uint64
func (*CMsgDOTAProfileResponse_FeaturedItem) GetObjectData ¶
func (m *CMsgDOTAProfileResponse_FeaturedItem) GetObjectData() []byte
func (*CMsgDOTAProfileResponse_FeaturedItem) GetSlotIndex ¶
func (m *CMsgDOTAProfileResponse_FeaturedItem) GetSlotIndex() uint32
func (*CMsgDOTAProfileResponse_FeaturedItem) ProtoMessage ¶
func (*CMsgDOTAProfileResponse_FeaturedItem) ProtoMessage()
func (*CMsgDOTAProfileResponse_FeaturedItem) Reset ¶
func (m *CMsgDOTAProfileResponse_FeaturedItem) Reset()
func (*CMsgDOTAProfileResponse_FeaturedItem) String ¶
func (m *CMsgDOTAProfileResponse_FeaturedItem) String() string
type CMsgDOTAProfileResponse_LeaguePass ¶
type CMsgDOTAProfileResponse_LeaguePass struct { LeagueId *uint32 `protobuf:"varint,1,opt,name=league_id" json:"league_id,omitempty"` ItemDef *uint32 `protobuf:"varint,2,opt,name=item_def" json:"item_def,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAProfileResponse_LeaguePass) GetItemDef ¶
func (m *CMsgDOTAProfileResponse_LeaguePass) GetItemDef() uint32
func (*CMsgDOTAProfileResponse_LeaguePass) GetLeagueId ¶
func (m *CMsgDOTAProfileResponse_LeaguePass) GetLeagueId() uint32
func (*CMsgDOTAProfileResponse_LeaguePass) ProtoMessage ¶
func (*CMsgDOTAProfileResponse_LeaguePass) ProtoMessage()
func (*CMsgDOTAProfileResponse_LeaguePass) Reset ¶
func (m *CMsgDOTAProfileResponse_LeaguePass) Reset()
func (*CMsgDOTAProfileResponse_LeaguePass) String ¶
func (m *CMsgDOTAProfileResponse_LeaguePass) String() string
type CMsgDOTAProfileResponse_PlayedHero ¶
type CMsgDOTAProfileResponse_PlayedHero struct { HeroId *uint32 `protobuf:"varint,1,opt,name=hero_id" json:"hero_id,omitempty"` Wins *uint32 `protobuf:"varint,2,opt,name=wins" json:"wins,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAProfileResponse_PlayedHero) GetHeroId ¶
func (m *CMsgDOTAProfileResponse_PlayedHero) GetHeroId() uint32
func (*CMsgDOTAProfileResponse_PlayedHero) GetWins ¶
func (m *CMsgDOTAProfileResponse_PlayedHero) GetWins() uint32
func (*CMsgDOTAProfileResponse_PlayedHero) ProtoMessage ¶
func (*CMsgDOTAProfileResponse_PlayedHero) ProtoMessage()
func (*CMsgDOTAProfileResponse_PlayedHero) Reset ¶
func (m *CMsgDOTAProfileResponse_PlayedHero) Reset()
func (*CMsgDOTAProfileResponse_PlayedHero) String ¶
func (m *CMsgDOTAProfileResponse_PlayedHero) String() string
type CMsgDOTAProfileResponse_ShowcaseHero ¶
type CMsgDOTAProfileResponse_ShowcaseHero struct { HeroId *uint32 `protobuf:"varint,1,opt,name=hero_id" json:"hero_id,omitempty"` ObjectData [][]byte `protobuf:"bytes,2,rep,name=object_data" json:"object_data,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAProfileResponse_ShowcaseHero) GetHeroId ¶
func (m *CMsgDOTAProfileResponse_ShowcaseHero) GetHeroId() uint32
func (*CMsgDOTAProfileResponse_ShowcaseHero) GetObjectData ¶
func (m *CMsgDOTAProfileResponse_ShowcaseHero) GetObjectData() [][]byte
func (*CMsgDOTAProfileResponse_ShowcaseHero) ProtoMessage ¶
func (*CMsgDOTAProfileResponse_ShowcaseHero) ProtoMessage()
func (*CMsgDOTAProfileResponse_ShowcaseHero) Reset ¶
func (m *CMsgDOTAProfileResponse_ShowcaseHero) Reset()
func (*CMsgDOTAProfileResponse_ShowcaseHero) String ¶
func (m *CMsgDOTAProfileResponse_ShowcaseHero) String() string
type CMsgDOTARedeemEventPrize ¶
type CMsgDOTARedeemEventPrize struct { ItemDefIndex *uint32 `protobuf:"varint,1,opt,name=item_def_index" json:"item_def_index,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTARedeemEventPrize) GetItemDefIndex ¶
func (m *CMsgDOTARedeemEventPrize) GetItemDefIndex() uint32
func (*CMsgDOTARedeemEventPrize) ProtoMessage ¶
func (*CMsgDOTARedeemEventPrize) ProtoMessage()
func (*CMsgDOTARedeemEventPrize) Reset ¶
func (m *CMsgDOTARedeemEventPrize) Reset()
func (*CMsgDOTARedeemEventPrize) String ¶
func (m *CMsgDOTARedeemEventPrize) String() string
type CMsgDOTARedeemEventPrizeResponse ¶
type CMsgDOTARedeemEventPrizeResponse struct { Result *CMsgDOTARedeemEventPrizeResponse_ResultCode `protobuf:"varint,1,opt,name=result,enum=CMsgDOTARedeemEventPrizeResponse_ResultCode,def=0" json:"result,omitempty"` RemainingPoints *uint32 `protobuf:"varint,2,opt,name=remaining_points" json:"remaining_points,omitempty"` RemainingPremiumPoints *uint32 `protobuf:"varint,3,opt,name=remaining_premium_points" json:"remaining_premium_points,omitempty"` EventId *uint32 `protobuf:"varint,4,opt,name=event_id" json:"event_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTARedeemEventPrizeResponse) GetEventId ¶
func (m *CMsgDOTARedeemEventPrizeResponse) GetEventId() uint32
func (*CMsgDOTARedeemEventPrizeResponse) GetRemainingPoints ¶
func (m *CMsgDOTARedeemEventPrizeResponse) GetRemainingPoints() uint32
func (*CMsgDOTARedeemEventPrizeResponse) GetRemainingPremiumPoints ¶
func (m *CMsgDOTARedeemEventPrizeResponse) GetRemainingPremiumPoints() uint32
func (*CMsgDOTARedeemEventPrizeResponse) GetResult ¶
func (m *CMsgDOTARedeemEventPrizeResponse) GetResult() CMsgDOTARedeemEventPrizeResponse_ResultCode
func (*CMsgDOTARedeemEventPrizeResponse) ProtoMessage ¶
func (*CMsgDOTARedeemEventPrizeResponse) ProtoMessage()
func (*CMsgDOTARedeemEventPrizeResponse) Reset ¶
func (m *CMsgDOTARedeemEventPrizeResponse) Reset()
func (*CMsgDOTARedeemEventPrizeResponse) String ¶
func (m *CMsgDOTARedeemEventPrizeResponse) String() string
type CMsgDOTARedeemEventPrizeResponse_ResultCode ¶
type CMsgDOTARedeemEventPrizeResponse_ResultCode int32
const ( CMsgDOTARedeemEventPrizeResponse_Success CMsgDOTARedeemEventPrizeResponse_ResultCode = 0 CMsgDOTARedeemEventPrizeResponse_ServerError CMsgDOTARedeemEventPrizeResponse_ResultCode = 1 CMsgDOTARedeemEventPrizeResponse_InsufficientPoints CMsgDOTARedeemEventPrizeResponse_ResultCode = 2 )
const Default_CMsgDOTARedeemEventPrizeResponse_Result CMsgDOTARedeemEventPrizeResponse_ResultCode = CMsgDOTARedeemEventPrizeResponse_Success
func (CMsgDOTARedeemEventPrizeResponse_ResultCode) String ¶
func (x CMsgDOTARedeemEventPrizeResponse_ResultCode) String() string
func (*CMsgDOTARedeemEventPrizeResponse_ResultCode) UnmarshalJSON ¶
func (x *CMsgDOTARedeemEventPrizeResponse_ResultCode) UnmarshalJSON(data []byte) error
type CMsgDOTAReportCountsRequest ¶
type CMsgDOTAReportCountsRequest struct { TargetAccountId *uint32 `protobuf:"varint,1,opt,name=target_account_id" json:"target_account_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAReportCountsRequest) GetTargetAccountId ¶
func (m *CMsgDOTAReportCountsRequest) GetTargetAccountId() uint32
func (*CMsgDOTAReportCountsRequest) ProtoMessage ¶
func (*CMsgDOTAReportCountsRequest) ProtoMessage()
func (*CMsgDOTAReportCountsRequest) Reset ¶
func (m *CMsgDOTAReportCountsRequest) Reset()
func (*CMsgDOTAReportCountsRequest) String ¶
func (m *CMsgDOTAReportCountsRequest) String() string
type CMsgDOTAReportCountsResponse ¶
type CMsgDOTAReportCountsResponse struct { TargetAccountId *uint32 `protobuf:"varint,1,opt,name=target_account_id" json:"target_account_id,omitempty"` LeadershipCount *uint32 `protobuf:"varint,2,opt,name=leadership_count" json:"leadership_count,omitempty"` TeachingCount *uint32 `protobuf:"varint,3,opt,name=teaching_count" json:"teaching_count,omitempty"` FriendlyCount *uint32 `protobuf:"varint,4,opt,name=friendly_count" json:"friendly_count,omitempty"` ForgivingCount *uint32 `protobuf:"varint,5,opt,name=forgiving_count" json:"forgiving_count,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAReportCountsResponse) GetForgivingCount ¶
func (m *CMsgDOTAReportCountsResponse) GetForgivingCount() uint32
func (*CMsgDOTAReportCountsResponse) GetFriendlyCount ¶
func (m *CMsgDOTAReportCountsResponse) GetFriendlyCount() uint32
func (*CMsgDOTAReportCountsResponse) GetLeadershipCount ¶
func (m *CMsgDOTAReportCountsResponse) GetLeadershipCount() uint32
func (*CMsgDOTAReportCountsResponse) GetTargetAccountId ¶
func (m *CMsgDOTAReportCountsResponse) GetTargetAccountId() uint32
func (*CMsgDOTAReportCountsResponse) GetTeachingCount ¶
func (m *CMsgDOTAReportCountsResponse) GetTeachingCount() uint32
func (*CMsgDOTAReportCountsResponse) ProtoMessage ¶
func (*CMsgDOTAReportCountsResponse) ProtoMessage()
func (*CMsgDOTAReportCountsResponse) Reset ¶
func (m *CMsgDOTAReportCountsResponse) Reset()
func (*CMsgDOTAReportCountsResponse) String ¶
func (m *CMsgDOTAReportCountsResponse) String() string
type CMsgDOTAReportsRemainingRequest ¶
type CMsgDOTAReportsRemainingRequest struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgDOTAReportsRemainingRequest) ProtoMessage ¶
func (*CMsgDOTAReportsRemainingRequest) ProtoMessage()
func (*CMsgDOTAReportsRemainingRequest) Reset ¶
func (m *CMsgDOTAReportsRemainingRequest) Reset()
func (*CMsgDOTAReportsRemainingRequest) String ¶
func (m *CMsgDOTAReportsRemainingRequest) String() string
type CMsgDOTAReportsRemainingResponse ¶
type CMsgDOTAReportsRemainingResponse struct { NumPositiveReportsRemaining *uint32 `protobuf:"varint,1,opt,name=num_positive_reports_remaining" json:"num_positive_reports_remaining,omitempty"` NumNegativeReportsRemaining *uint32 `protobuf:"varint,2,opt,name=num_negative_reports_remaining" json:"num_negative_reports_remaining,omitempty"` NumPositiveReportsTotal *uint32 `protobuf:"varint,3,opt,name=num_positive_reports_total" json:"num_positive_reports_total,omitempty"` NumNegativeReportsTotal *uint32 `protobuf:"varint,4,opt,name=num_negative_reports_total" json:"num_negative_reports_total,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAReportsRemainingResponse) GetNumNegativeReportsRemaining ¶
func (m *CMsgDOTAReportsRemainingResponse) GetNumNegativeReportsRemaining() uint32
func (*CMsgDOTAReportsRemainingResponse) GetNumNegativeReportsTotal ¶
func (m *CMsgDOTAReportsRemainingResponse) GetNumNegativeReportsTotal() uint32
func (*CMsgDOTAReportsRemainingResponse) GetNumPositiveReportsRemaining ¶
func (m *CMsgDOTAReportsRemainingResponse) GetNumPositiveReportsRemaining() uint32
func (*CMsgDOTAReportsRemainingResponse) GetNumPositiveReportsTotal ¶
func (m *CMsgDOTAReportsRemainingResponse) GetNumPositiveReportsTotal() uint32
func (*CMsgDOTAReportsRemainingResponse) ProtoMessage ¶
func (*CMsgDOTAReportsRemainingResponse) ProtoMessage()
func (*CMsgDOTAReportsRemainingResponse) Reset ¶
func (m *CMsgDOTAReportsRemainingResponse) Reset()
func (*CMsgDOTAReportsRemainingResponse) String ¶
func (m *CMsgDOTAReportsRemainingResponse) String() string
type CMsgDOTARequestBatchPlayerResources ¶
type CMsgDOTARequestBatchPlayerResources struct { AccountIds []uint32 `protobuf:"varint,1,rep,packed,name=account_ids" json:"account_ids,omitempty"` LegacyRankUseCompetitive *bool `protobuf:"varint,2,opt,name=legacy_rank_use_competitive" json:"legacy_rank_use_competitive,omitempty"` LegacyRankUseSolo []bool `protobuf:"varint,3,rep,packed,name=legacy_rank_use_solo" json:"legacy_rank_use_solo,omitempty"` RankTypes []uint32 `protobuf:"varint,4,rep,packed,name=rank_types" json:"rank_types,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTARequestBatchPlayerResources) GetAccountIds ¶
func (m *CMsgDOTARequestBatchPlayerResources) GetAccountIds() []uint32
func (*CMsgDOTARequestBatchPlayerResources) GetLegacyRankUseCompetitive ¶
func (m *CMsgDOTARequestBatchPlayerResources) GetLegacyRankUseCompetitive() bool
func (*CMsgDOTARequestBatchPlayerResources) GetLegacyRankUseSolo ¶
func (m *CMsgDOTARequestBatchPlayerResources) GetLegacyRankUseSolo() []bool
func (*CMsgDOTARequestBatchPlayerResources) GetRankTypes ¶
func (m *CMsgDOTARequestBatchPlayerResources) GetRankTypes() []uint32
func (*CMsgDOTARequestBatchPlayerResources) ProtoMessage ¶
func (*CMsgDOTARequestBatchPlayerResources) ProtoMessage()
func (*CMsgDOTARequestBatchPlayerResources) Reset ¶
func (m *CMsgDOTARequestBatchPlayerResources) Reset()
func (*CMsgDOTARequestBatchPlayerResources) String ¶
func (m *CMsgDOTARequestBatchPlayerResources) String() string
type CMsgDOTARequestBatchPlayerResourcesResponse ¶
type CMsgDOTARequestBatchPlayerResourcesResponse struct { Results []*CMsgDOTARequestBatchPlayerResourcesResponse_Result `protobuf:"bytes,6,rep,name=results" json:"results,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTARequestBatchPlayerResourcesResponse) GetResults ¶
func (m *CMsgDOTARequestBatchPlayerResourcesResponse) GetResults() []*CMsgDOTARequestBatchPlayerResourcesResponse_Result
func (*CMsgDOTARequestBatchPlayerResourcesResponse) ProtoMessage ¶
func (*CMsgDOTARequestBatchPlayerResourcesResponse) ProtoMessage()
func (*CMsgDOTARequestBatchPlayerResourcesResponse) Reset ¶
func (m *CMsgDOTARequestBatchPlayerResourcesResponse) Reset()
func (*CMsgDOTARequestBatchPlayerResourcesResponse) String ¶
func (m *CMsgDOTARequestBatchPlayerResourcesResponse) String() string
type CMsgDOTARequestBatchPlayerResourcesResponse_Result ¶
type CMsgDOTARequestBatchPlayerResourcesResponse_Result struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` PreventTextChat *bool `protobuf:"varint,2,opt,name=prevent_text_chat" json:"prevent_text_chat,omitempty"` PreventVoiceChat *bool `protobuf:"varint,3,opt,name=prevent_voice_chat" json:"prevent_voice_chat,omitempty"` Rank *uint32 `protobuf:"varint,4,opt,name=rank" json:"rank,omitempty"` RankCalibrated *bool `protobuf:"varint,5,opt,name=rank_calibrated" json:"rank_calibrated,omitempty"` LowPriority *bool `protobuf:"varint,6,opt,name=low_priority" json:"low_priority,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTARequestBatchPlayerResourcesResponse_Result) GetAccountId ¶
func (m *CMsgDOTARequestBatchPlayerResourcesResponse_Result) GetAccountId() uint32
func (*CMsgDOTARequestBatchPlayerResourcesResponse_Result) GetLowPriority ¶
func (m *CMsgDOTARequestBatchPlayerResourcesResponse_Result) GetLowPriority() bool
func (*CMsgDOTARequestBatchPlayerResourcesResponse_Result) GetPreventTextChat ¶
func (m *CMsgDOTARequestBatchPlayerResourcesResponse_Result) GetPreventTextChat() bool
func (*CMsgDOTARequestBatchPlayerResourcesResponse_Result) GetPreventVoiceChat ¶
func (m *CMsgDOTARequestBatchPlayerResourcesResponse_Result) GetPreventVoiceChat() bool
func (*CMsgDOTARequestBatchPlayerResourcesResponse_Result) GetRank ¶
func (m *CMsgDOTARequestBatchPlayerResourcesResponse_Result) GetRank() uint32
func (*CMsgDOTARequestBatchPlayerResourcesResponse_Result) GetRankCalibrated ¶
func (m *CMsgDOTARequestBatchPlayerResourcesResponse_Result) GetRankCalibrated() bool
func (*CMsgDOTARequestBatchPlayerResourcesResponse_Result) ProtoMessage ¶
func (*CMsgDOTARequestBatchPlayerResourcesResponse_Result) ProtoMessage()
func (*CMsgDOTARequestBatchPlayerResourcesResponse_Result) Reset ¶
func (m *CMsgDOTARequestBatchPlayerResourcesResponse_Result) Reset()
func (*CMsgDOTARequestBatchPlayerResourcesResponse_Result) String ¶
func (m *CMsgDOTARequestBatchPlayerResourcesResponse_Result) String() string
type CMsgDOTARequestChatChannelList ¶
type CMsgDOTARequestChatChannelList struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgDOTARequestChatChannelList) ProtoMessage ¶
func (*CMsgDOTARequestChatChannelList) ProtoMessage()
func (*CMsgDOTARequestChatChannelList) Reset ¶
func (m *CMsgDOTARequestChatChannelList) Reset()
func (*CMsgDOTARequestChatChannelList) String ¶
func (m *CMsgDOTARequestChatChannelList) String() string
type CMsgDOTARequestChatChannelListResponse ¶
type CMsgDOTARequestChatChannelListResponse struct { Channels []*CMsgDOTARequestChatChannelListResponse_ChatChannel `protobuf:"bytes,1,rep,name=channels" json:"channels,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTARequestChatChannelListResponse) GetChannels ¶
func (m *CMsgDOTARequestChatChannelListResponse) GetChannels() []*CMsgDOTARequestChatChannelListResponse_ChatChannel
func (*CMsgDOTARequestChatChannelListResponse) ProtoMessage ¶
func (*CMsgDOTARequestChatChannelListResponse) ProtoMessage()
func (*CMsgDOTARequestChatChannelListResponse) Reset ¶
func (m *CMsgDOTARequestChatChannelListResponse) Reset()
func (*CMsgDOTARequestChatChannelListResponse) String ¶
func (m *CMsgDOTARequestChatChannelListResponse) String() string
type CMsgDOTARequestChatChannelListResponse_ChatChannel ¶
type CMsgDOTARequestChatChannelListResponse_ChatChannel struct { ChannelName *string `protobuf:"bytes,1,opt,name=channel_name" json:"channel_name,omitempty"` NumMembers *uint32 `protobuf:"varint,2,opt,name=num_members" json:"num_members,omitempty"` ChannelType *DOTAChatChannelTypeT `protobuf:"varint,3,opt,name=channel_type,enum=DOTAChatChannelTypeT,def=0" json:"channel_type,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTARequestChatChannelListResponse_ChatChannel) GetChannelName ¶
func (m *CMsgDOTARequestChatChannelListResponse_ChatChannel) GetChannelName() string
func (*CMsgDOTARequestChatChannelListResponse_ChatChannel) GetChannelType ¶
func (m *CMsgDOTARequestChatChannelListResponse_ChatChannel) GetChannelType() DOTAChatChannelTypeT
func (*CMsgDOTARequestChatChannelListResponse_ChatChannel) GetNumMembers ¶
func (m *CMsgDOTARequestChatChannelListResponse_ChatChannel) GetNumMembers() uint32
func (*CMsgDOTARequestChatChannelListResponse_ChatChannel) ProtoMessage ¶
func (*CMsgDOTARequestChatChannelListResponse_ChatChannel) ProtoMessage()
func (*CMsgDOTARequestChatChannelListResponse_ChatChannel) Reset ¶
func (m *CMsgDOTARequestChatChannelListResponse_ChatChannel) Reset()
func (*CMsgDOTARequestChatChannelListResponse_ChatChannel) String ¶
func (m *CMsgDOTARequestChatChannelListResponse_ChatChannel) String() string
type CMsgDOTARequestGuildData ¶
type CMsgDOTARequestGuildData struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgDOTARequestGuildData) ProtoMessage ¶
func (*CMsgDOTARequestGuildData) ProtoMessage()
func (*CMsgDOTARequestGuildData) Reset ¶
func (m *CMsgDOTARequestGuildData) Reset()
func (*CMsgDOTARequestGuildData) String ¶
func (m *CMsgDOTARequestGuildData) String() string
type CMsgDOTARequestMatches ¶
type CMsgDOTARequestMatches struct { HeroId *uint32 `protobuf:"varint,2,opt,name=hero_id" json:"hero_id,omitempty"` GameMode *uint32 `protobuf:"varint,3,opt,name=game_mode" json:"game_mode,omitempty"` DateMin *uint32 `protobuf:"fixed32,6,opt,name=date_min" json:"date_min,omitempty"` DateMax *uint32 `protobuf:"fixed32,7,opt,name=date_max" json:"date_max,omitempty"` MatchesRequested *uint32 `protobuf:"varint,10,opt,name=matches_requested" json:"matches_requested,omitempty"` StartAtMatchId *uint32 `protobuf:"varint,11,opt,name=start_at_match_id" json:"start_at_match_id,omitempty"` MinPlayers *uint32 `protobuf:"fixed32,12,opt,name=min_players" json:"min_players,omitempty"` RequestId *uint32 `protobuf:"varint,13,opt,name=request_id" json:"request_id,omitempty"` TournamentGamesOnly *bool `protobuf:"varint,14,opt,name=tournament_games_only" json:"tournament_games_only,omitempty"` AccountId *uint32 `protobuf:"varint,15,opt,name=account_id" json:"account_id,omitempty"` LeagueId *uint32 `protobuf:"varint,16,opt,name=league_id" json:"league_id,omitempty"` Skill *CMsgDOTARequestMatches_SkillLevel `protobuf:"varint,17,opt,name=skill,enum=CMsgDOTARequestMatches_SkillLevel,def=0" json:"skill,omitempty"` TeamId *uint32 `protobuf:"varint,18,opt,name=team_id" json:"team_id,omitempty"` CustomGameId *uint64 `protobuf:"varint,20,opt,name=custom_game_id" json:"custom_game_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTARequestMatches) GetAccountId ¶
func (m *CMsgDOTARequestMatches) GetAccountId() uint32
func (*CMsgDOTARequestMatches) GetCustomGameId ¶
func (m *CMsgDOTARequestMatches) GetCustomGameId() uint64
func (*CMsgDOTARequestMatches) GetDateMax ¶
func (m *CMsgDOTARequestMatches) GetDateMax() uint32
func (*CMsgDOTARequestMatches) GetDateMin ¶
func (m *CMsgDOTARequestMatches) GetDateMin() uint32
func (*CMsgDOTARequestMatches) GetGameMode ¶
func (m *CMsgDOTARequestMatches) GetGameMode() uint32
func (*CMsgDOTARequestMatches) GetHeroId ¶
func (m *CMsgDOTARequestMatches) GetHeroId() uint32
func (*CMsgDOTARequestMatches) GetLeagueId ¶
func (m *CMsgDOTARequestMatches) GetLeagueId() uint32
func (*CMsgDOTARequestMatches) GetMatchesRequested ¶
func (m *CMsgDOTARequestMatches) GetMatchesRequested() uint32
func (*CMsgDOTARequestMatches) GetMinPlayers ¶
func (m *CMsgDOTARequestMatches) GetMinPlayers() uint32
func (*CMsgDOTARequestMatches) GetRequestId ¶
func (m *CMsgDOTARequestMatches) GetRequestId() uint32
func (*CMsgDOTARequestMatches) GetSkill ¶
func (m *CMsgDOTARequestMatches) GetSkill() CMsgDOTARequestMatches_SkillLevel
func (*CMsgDOTARequestMatches) GetStartAtMatchId ¶
func (m *CMsgDOTARequestMatches) GetStartAtMatchId() uint32
func (*CMsgDOTARequestMatches) GetTeamId ¶
func (m *CMsgDOTARequestMatches) GetTeamId() uint32
func (*CMsgDOTARequestMatches) GetTournamentGamesOnly ¶
func (m *CMsgDOTARequestMatches) GetTournamentGamesOnly() bool
func (*CMsgDOTARequestMatches) ProtoMessage ¶
func (*CMsgDOTARequestMatches) ProtoMessage()
func (*CMsgDOTARequestMatches) Reset ¶
func (m *CMsgDOTARequestMatches) Reset()
func (*CMsgDOTARequestMatches) String ¶
func (m *CMsgDOTARequestMatches) String() string
type CMsgDOTARequestMatchesResponse ¶
type CMsgDOTARequestMatchesResponse struct { Matches []*CMsgDOTAMatch `protobuf:"bytes,1,rep,name=matches" json:"matches,omitempty"` Series []*CMsgDOTARequestMatchesResponse_Series `protobuf:"bytes,2,rep,name=series" json:"series,omitempty"` RequestId *uint32 `protobuf:"varint,3,opt,name=request_id" json:"request_id,omitempty"` TotalResults *uint32 `protobuf:"varint,4,opt,name=total_results" json:"total_results,omitempty"` ResultsRemaining *uint32 `protobuf:"varint,5,opt,name=results_remaining" json:"results_remaining,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTARequestMatchesResponse) GetMatches ¶
func (m *CMsgDOTARequestMatchesResponse) GetMatches() []*CMsgDOTAMatch
func (*CMsgDOTARequestMatchesResponse) GetRequestId ¶
func (m *CMsgDOTARequestMatchesResponse) GetRequestId() uint32
func (*CMsgDOTARequestMatchesResponse) GetResultsRemaining ¶
func (m *CMsgDOTARequestMatchesResponse) GetResultsRemaining() uint32
func (*CMsgDOTARequestMatchesResponse) GetSeries ¶
func (m *CMsgDOTARequestMatchesResponse) GetSeries() []*CMsgDOTARequestMatchesResponse_Series
func (*CMsgDOTARequestMatchesResponse) GetTotalResults ¶
func (m *CMsgDOTARequestMatchesResponse) GetTotalResults() uint32
func (*CMsgDOTARequestMatchesResponse) ProtoMessage ¶
func (*CMsgDOTARequestMatchesResponse) ProtoMessage()
func (*CMsgDOTARequestMatchesResponse) Reset ¶
func (m *CMsgDOTARequestMatchesResponse) Reset()
func (*CMsgDOTARequestMatchesResponse) String ¶
func (m *CMsgDOTARequestMatchesResponse) String() string
type CMsgDOTARequestMatchesResponse_Series ¶
type CMsgDOTARequestMatchesResponse_Series struct { Matches []*CMsgDOTAMatch `protobuf:"bytes,1,rep,name=matches" json:"matches,omitempty"` SeriesId *uint32 `protobuf:"varint,2,opt,name=series_id" json:"series_id,omitempty"` SeriesType *uint32 `protobuf:"varint,3,opt,name=series_type" json:"series_type,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTARequestMatchesResponse_Series) GetMatches ¶
func (m *CMsgDOTARequestMatchesResponse_Series) GetMatches() []*CMsgDOTAMatch
func (*CMsgDOTARequestMatchesResponse_Series) GetSeriesId ¶
func (m *CMsgDOTARequestMatchesResponse_Series) GetSeriesId() uint32
func (*CMsgDOTARequestMatchesResponse_Series) GetSeriesType ¶
func (m *CMsgDOTARequestMatchesResponse_Series) GetSeriesType() uint32
func (*CMsgDOTARequestMatchesResponse_Series) ProtoMessage ¶
func (*CMsgDOTARequestMatchesResponse_Series) ProtoMessage()
func (*CMsgDOTARequestMatchesResponse_Series) Reset ¶
func (m *CMsgDOTARequestMatchesResponse_Series) Reset()
func (*CMsgDOTARequestMatchesResponse_Series) String ¶
func (m *CMsgDOTARequestMatchesResponse_Series) String() string
type CMsgDOTARequestMatches_SkillLevel ¶
type CMsgDOTARequestMatches_SkillLevel int32
const ( CMsgDOTARequestMatches_Any CMsgDOTARequestMatches_SkillLevel = 0 CMsgDOTARequestMatches_Normal CMsgDOTARequestMatches_SkillLevel = 1 CMsgDOTARequestMatches_High CMsgDOTARequestMatches_SkillLevel = 2 CMsgDOTARequestMatches_VeryHigh CMsgDOTARequestMatches_SkillLevel = 3 )
const Default_CMsgDOTARequestMatches_Skill CMsgDOTARequestMatches_SkillLevel = CMsgDOTARequestMatches_Any
func (CMsgDOTARequestMatches_SkillLevel) Enum ¶
func (x CMsgDOTARequestMatches_SkillLevel) Enum() *CMsgDOTARequestMatches_SkillLevel
func (CMsgDOTARequestMatches_SkillLevel) String ¶
func (x CMsgDOTARequestMatches_SkillLevel) String() string
func (*CMsgDOTARequestMatches_SkillLevel) UnmarshalJSON ¶
func (x *CMsgDOTARequestMatches_SkillLevel) UnmarshalJSON(data []byte) error
type CMsgDOTARequestPlayerResources ¶
type CMsgDOTARequestPlayerResources struct { SteamId *uint64 `protobuf:"fixed64,1,opt,name=steam_id" json:"steam_id,omitempty"` PlayerId *uint32 `protobuf:"varint,2,opt,name=player_id" json:"player_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTARequestPlayerResources) GetPlayerId ¶
func (m *CMsgDOTARequestPlayerResources) GetPlayerId() uint32
func (*CMsgDOTARequestPlayerResources) GetSteamId ¶
func (m *CMsgDOTARequestPlayerResources) GetSteamId() uint64
func (*CMsgDOTARequestPlayerResources) ProtoMessage ¶
func (*CMsgDOTARequestPlayerResources) ProtoMessage()
func (*CMsgDOTARequestPlayerResources) Reset ¶
func (m *CMsgDOTARequestPlayerResources) Reset()
func (*CMsgDOTARequestPlayerResources) String ¶
func (m *CMsgDOTARequestPlayerResources) String() string
type CMsgDOTARequestPlayerResourcesResponse ¶
type CMsgDOTARequestPlayerResourcesResponse struct { SteamId *uint64 `protobuf:"fixed64,1,opt,name=steam_id" json:"steam_id,omitempty"` Rank *uint32 `protobuf:"varint,2,opt,name=rank" json:"rank,omitempty"` PlayerId *uint32 `protobuf:"varint,3,opt,name=player_id" json:"player_id,omitempty"` PreventTextChat *bool `protobuf:"varint,4,opt,name=prevent_text_chat" json:"prevent_text_chat,omitempty"` PreventVoiceChat *bool `protobuf:"varint,5,opt,name=prevent_voice_chat" json:"prevent_voice_chat,omitempty"` LowPriority *bool `protobuf:"varint,6,opt,name=low_priority" json:"low_priority,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTARequestPlayerResourcesResponse) GetLowPriority ¶
func (m *CMsgDOTARequestPlayerResourcesResponse) GetLowPriority() bool
func (*CMsgDOTARequestPlayerResourcesResponse) GetPlayerId ¶
func (m *CMsgDOTARequestPlayerResourcesResponse) GetPlayerId() uint32
func (*CMsgDOTARequestPlayerResourcesResponse) GetPreventTextChat ¶
func (m *CMsgDOTARequestPlayerResourcesResponse) GetPreventTextChat() bool
func (*CMsgDOTARequestPlayerResourcesResponse) GetPreventVoiceChat ¶
func (m *CMsgDOTARequestPlayerResourcesResponse) GetPreventVoiceChat() bool
func (*CMsgDOTARequestPlayerResourcesResponse) GetRank ¶
func (m *CMsgDOTARequestPlayerResourcesResponse) GetRank() uint32
func (*CMsgDOTARequestPlayerResourcesResponse) GetSteamId ¶
func (m *CMsgDOTARequestPlayerResourcesResponse) GetSteamId() uint64
func (*CMsgDOTARequestPlayerResourcesResponse) ProtoMessage ¶
func (*CMsgDOTARequestPlayerResourcesResponse) ProtoMessage()
func (*CMsgDOTARequestPlayerResourcesResponse) Reset ¶
func (m *CMsgDOTARequestPlayerResourcesResponse) Reset()
func (*CMsgDOTARequestPlayerResourcesResponse) String ¶
func (m *CMsgDOTARequestPlayerResourcesResponse) String() string
type CMsgDOTARequestSaveGames ¶
type CMsgDOTARequestSaveGames struct { ServerRegion *uint32 `protobuf:"varint,1,opt,name=server_region" json:"server_region,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTARequestSaveGames) GetServerRegion ¶
func (m *CMsgDOTARequestSaveGames) GetServerRegion() uint32
func (*CMsgDOTARequestSaveGames) ProtoMessage ¶
func (*CMsgDOTARequestSaveGames) ProtoMessage()
func (*CMsgDOTARequestSaveGames) Reset ¶
func (m *CMsgDOTARequestSaveGames) Reset()
func (*CMsgDOTARequestSaveGames) String ¶
func (m *CMsgDOTARequestSaveGames) String() string
type CMsgDOTARequestSaveGamesResponse ¶
type CMsgDOTARequestSaveGamesResponse struct { SteamId *uint64 `protobuf:"fixed64,1,opt,name=steam_id" json:"steam_id,omitempty"` SaveGames []*CDOTASaveGame `protobuf:"bytes,2,rep,name=save_games" json:"save_games,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTARequestSaveGamesResponse) GetSaveGames ¶
func (m *CMsgDOTARequestSaveGamesResponse) GetSaveGames() []*CDOTASaveGame
func (*CMsgDOTARequestSaveGamesResponse) GetSteamId ¶
func (m *CMsgDOTARequestSaveGamesResponse) GetSteamId() uint64
func (*CMsgDOTARequestSaveGamesResponse) ProtoMessage ¶
func (*CMsgDOTARequestSaveGamesResponse) ProtoMessage()
func (*CMsgDOTARequestSaveGamesResponse) Reset ¶
func (m *CMsgDOTARequestSaveGamesResponse) Reset()
func (*CMsgDOTARequestSaveGamesResponse) String ¶
func (m *CMsgDOTARequestSaveGamesResponse) String() string
type CMsgDOTARequestTeamData ¶
type CMsgDOTARequestTeamData struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgDOTARequestTeamData) ProtoMessage ¶
func (*CMsgDOTARequestTeamData) ProtoMessage()
func (*CMsgDOTARequestTeamData) Reset ¶
func (m *CMsgDOTARequestTeamData) Reset()
func (*CMsgDOTARequestTeamData) String ¶
func (m *CMsgDOTARequestTeamData) String() string
type CMsgDOTARequestTeamDataResponse ¶
type CMsgDOTARequestTeamDataResponse struct { Result *CMsgDOTARequestTeamDataResponse_Result `protobuf:"varint,1,opt,name=result,enum=CMsgDOTARequestTeamDataResponse_Result,def=0" json:"result,omitempty"` Data []*CMsgDOTATeamData `protobuf:"bytes,2,rep,name=data" json:"data,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTARequestTeamDataResponse) GetData ¶
func (m *CMsgDOTARequestTeamDataResponse) GetData() []*CMsgDOTATeamData
func (*CMsgDOTARequestTeamDataResponse) GetResult ¶
func (m *CMsgDOTARequestTeamDataResponse) GetResult() CMsgDOTARequestTeamDataResponse_Result
func (*CMsgDOTARequestTeamDataResponse) ProtoMessage ¶
func (*CMsgDOTARequestTeamDataResponse) ProtoMessage()
func (*CMsgDOTARequestTeamDataResponse) Reset ¶
func (m *CMsgDOTARequestTeamDataResponse) Reset()
func (*CMsgDOTARequestTeamDataResponse) String ¶
func (m *CMsgDOTARequestTeamDataResponse) String() string
type CMsgDOTARequestTeamDataResponse_Result ¶
type CMsgDOTARequestTeamDataResponse_Result int32
const ( CMsgDOTARequestTeamDataResponse_SUCCESS CMsgDOTARequestTeamDataResponse_Result = 0 CMsgDOTARequestTeamDataResponse_FAILURE CMsgDOTARequestTeamDataResponse_Result = 1 )
const Default_CMsgDOTARequestTeamDataResponse_Result CMsgDOTARequestTeamDataResponse_Result = CMsgDOTARequestTeamDataResponse_SUCCESS
func (CMsgDOTARequestTeamDataResponse_Result) String ¶
func (x CMsgDOTARequestTeamDataResponse_Result) String() string
func (*CMsgDOTARequestTeamDataResponse_Result) UnmarshalJSON ¶
func (x *CMsgDOTARequestTeamDataResponse_Result) UnmarshalJSON(data []byte) error
type CMsgDOTARewardDiretidePrizes ¶
type CMsgDOTARewardDiretidePrizes struct { Team *uint32 `protobuf:"varint,1,opt,name=team" json:"team,omitempty"` PrizeList *uint32 `protobuf:"varint,2,opt,name=prize_list" json:"prize_list,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTARewardDiretidePrizes) GetPrizeList ¶
func (m *CMsgDOTARewardDiretidePrizes) GetPrizeList() uint32
func (*CMsgDOTARewardDiretidePrizes) GetTeam ¶
func (m *CMsgDOTARewardDiretidePrizes) GetTeam() uint32
func (*CMsgDOTARewardDiretidePrizes) ProtoMessage ¶
func (*CMsgDOTARewardDiretidePrizes) ProtoMessage()
func (*CMsgDOTARewardDiretidePrizes) Reset ¶
func (m *CMsgDOTARewardDiretidePrizes) Reset()
func (*CMsgDOTARewardDiretidePrizes) String ¶
func (m *CMsgDOTARewardDiretidePrizes) String() string
type CMsgDOTARewardTutorialPrizes ¶
type CMsgDOTARewardTutorialPrizes struct { LocationId *uint32 `protobuf:"varint,1,opt,name=location_id" json:"location_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTARewardTutorialPrizes) GetLocationId ¶
func (m *CMsgDOTARewardTutorialPrizes) GetLocationId() uint32
func (*CMsgDOTARewardTutorialPrizes) ProtoMessage ¶
func (*CMsgDOTARewardTutorialPrizes) ProtoMessage()
func (*CMsgDOTARewardTutorialPrizes) Reset ¶
func (m *CMsgDOTARewardTutorialPrizes) Reset()
func (*CMsgDOTARewardTutorialPrizes) String ¶
func (m *CMsgDOTARewardTutorialPrizes) String() string
type CMsgDOTASendFriendRecruits ¶
type CMsgDOTASendFriendRecruits struct { Recruits []uint32 `protobuf:"varint,1,rep,name=recruits" json:"recruits,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTASendFriendRecruits) GetRecruits ¶
func (m *CMsgDOTASendFriendRecruits) GetRecruits() []uint32
func (*CMsgDOTASendFriendRecruits) ProtoMessage ¶
func (*CMsgDOTASendFriendRecruits) ProtoMessage()
func (*CMsgDOTASendFriendRecruits) Reset ¶
func (m *CMsgDOTASendFriendRecruits) Reset()
func (*CMsgDOTASendFriendRecruits) String ¶
func (m *CMsgDOTASendFriendRecruits) String() string
type CMsgDOTASetMatchHistoryAccess ¶
type CMsgDOTASetMatchHistoryAccess struct { Allow_3RdPartyMatchHistory *bool `protobuf:"varint,1,opt,name=allow_3rd_party_match_history" json:"allow_3rd_party_match_history,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTASetMatchHistoryAccess) GetAllow_3RdPartyMatchHistory ¶
func (m *CMsgDOTASetMatchHistoryAccess) GetAllow_3RdPartyMatchHistory() bool
func (*CMsgDOTASetMatchHistoryAccess) ProtoMessage ¶
func (*CMsgDOTASetMatchHistoryAccess) ProtoMessage()
func (*CMsgDOTASetMatchHistoryAccess) Reset ¶
func (m *CMsgDOTASetMatchHistoryAccess) Reset()
func (*CMsgDOTASetMatchHistoryAccess) String ¶
func (m *CMsgDOTASetMatchHistoryAccess) String() string
type CMsgDOTASetMatchHistoryAccessResponse ¶
type CMsgDOTASetMatchHistoryAccessResponse struct { Eresult *uint32 `protobuf:"varint,1,opt,name=eresult,def=2" json:"eresult,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTASetMatchHistoryAccessResponse) GetEresult ¶
func (m *CMsgDOTASetMatchHistoryAccessResponse) GetEresult() uint32
func (*CMsgDOTASetMatchHistoryAccessResponse) ProtoMessage ¶
func (*CMsgDOTASetMatchHistoryAccessResponse) ProtoMessage()
func (*CMsgDOTASetMatchHistoryAccessResponse) Reset ¶
func (m *CMsgDOTASetMatchHistoryAccessResponse) Reset()
func (*CMsgDOTASetMatchHistoryAccessResponse) String ¶
func (m *CMsgDOTASetMatchHistoryAccessResponse) String() string
type CMsgDOTASetProfilePrivacy ¶
type CMsgDOTASetProfilePrivacy struct { ProfilePrivate *bool `protobuf:"varint,1,opt,name=profile_private" json:"profile_private,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTASetProfilePrivacy) GetProfilePrivate ¶
func (m *CMsgDOTASetProfilePrivacy) GetProfilePrivate() bool
func (*CMsgDOTASetProfilePrivacy) ProtoMessage ¶
func (*CMsgDOTASetProfilePrivacy) ProtoMessage()
func (*CMsgDOTASetProfilePrivacy) Reset ¶
func (m *CMsgDOTASetProfilePrivacy) Reset()
func (*CMsgDOTASetProfilePrivacy) String ¶
func (m *CMsgDOTASetProfilePrivacy) String() string
type CMsgDOTASetProfilePrivacyResponse ¶
type CMsgDOTASetProfilePrivacyResponse struct { Eresult *uint32 `protobuf:"varint,1,opt,name=eresult" json:"eresult,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTASetProfilePrivacyResponse) GetEresult ¶
func (m *CMsgDOTASetProfilePrivacyResponse) GetEresult() uint32
func (*CMsgDOTASetProfilePrivacyResponse) ProtoMessage ¶
func (*CMsgDOTASetProfilePrivacyResponse) ProtoMessage()
func (*CMsgDOTASetProfilePrivacyResponse) Reset ¶
func (m *CMsgDOTASetProfilePrivacyResponse) Reset()
func (*CMsgDOTASetProfilePrivacyResponse) String ¶
func (m *CMsgDOTASetProfilePrivacyResponse) String() string
type CMsgDOTAStartDailyHeroChallenge ¶
type CMsgDOTAStartDailyHeroChallenge struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgDOTAStartDailyHeroChallenge) ProtoMessage ¶
func (*CMsgDOTAStartDailyHeroChallenge) ProtoMessage()
func (*CMsgDOTAStartDailyHeroChallenge) Reset ¶
func (m *CMsgDOTAStartDailyHeroChallenge) Reset()
func (*CMsgDOTAStartDailyHeroChallenge) String ¶
func (m *CMsgDOTAStartDailyHeroChallenge) String() string
type CMsgDOTAStorePromoPagesRequest ¶
type CMsgDOTAStorePromoPagesRequest struct { VersionSeen *uint32 `protobuf:"varint,1,opt,name=version_seen" json:"version_seen,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAStorePromoPagesRequest) GetVersionSeen ¶
func (m *CMsgDOTAStorePromoPagesRequest) GetVersionSeen() uint32
func (*CMsgDOTAStorePromoPagesRequest) ProtoMessage ¶
func (*CMsgDOTAStorePromoPagesRequest) ProtoMessage()
func (*CMsgDOTAStorePromoPagesRequest) Reset ¶
func (m *CMsgDOTAStorePromoPagesRequest) Reset()
func (*CMsgDOTAStorePromoPagesRequest) String ¶
func (m *CMsgDOTAStorePromoPagesRequest) String() string
type CMsgDOTAStorePromoPagesResponse ¶
type CMsgDOTAStorePromoPagesResponse struct { Pages []*CMsgDOTAStorePromoPagesResponse_PromoPage `protobuf:"bytes,1,rep,name=pages" json:"pages,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAStorePromoPagesResponse) GetPages ¶
func (m *CMsgDOTAStorePromoPagesResponse) GetPages() []*CMsgDOTAStorePromoPagesResponse_PromoPage
func (*CMsgDOTAStorePromoPagesResponse) ProtoMessage ¶
func (*CMsgDOTAStorePromoPagesResponse) ProtoMessage()
func (*CMsgDOTAStorePromoPagesResponse) Reset ¶
func (m *CMsgDOTAStorePromoPagesResponse) Reset()
func (*CMsgDOTAStorePromoPagesResponse) String ¶
func (m *CMsgDOTAStorePromoPagesResponse) String() string
type CMsgDOTAStorePromoPagesResponse_PromoPage ¶
type CMsgDOTAStorePromoPagesResponse_PromoPage struct { PromoId *uint32 `protobuf:"varint,1,opt,name=promo_id" json:"promo_id,omitempty"` Title *string `protobuf:"bytes,2,opt,name=title" json:"title,omitempty"` Url *string `protobuf:"bytes,3,opt,name=url" json:"url,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAStorePromoPagesResponse_PromoPage) GetPromoId ¶
func (m *CMsgDOTAStorePromoPagesResponse_PromoPage) GetPromoId() uint32
func (*CMsgDOTAStorePromoPagesResponse_PromoPage) GetTitle ¶
func (m *CMsgDOTAStorePromoPagesResponse_PromoPage) GetTitle() string
func (*CMsgDOTAStorePromoPagesResponse_PromoPage) GetUrl ¶
func (m *CMsgDOTAStorePromoPagesResponse_PromoPage) GetUrl() string
func (*CMsgDOTAStorePromoPagesResponse_PromoPage) ProtoMessage ¶
func (*CMsgDOTAStorePromoPagesResponse_PromoPage) ProtoMessage()
func (*CMsgDOTAStorePromoPagesResponse_PromoPage) Reset ¶
func (m *CMsgDOTAStorePromoPagesResponse_PromoPage) Reset()
func (*CMsgDOTAStorePromoPagesResponse_PromoPage) String ¶
func (m *CMsgDOTAStorePromoPagesResponse_PromoPage) String() string
type CMsgDOTASubmitPlayerReport ¶
type CMsgDOTASubmitPlayerReport struct { TargetAccountId *uint32 `protobuf:"varint,1,opt,name=target_account_id" json:"target_account_id,omitempty"` ReportFlags *uint32 `protobuf:"varint,2,opt,name=report_flags" json:"report_flags,omitempty"` Comment *string `protobuf:"bytes,5,opt,name=comment" json:"comment,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTASubmitPlayerReport) GetComment ¶
func (m *CMsgDOTASubmitPlayerReport) GetComment() string
func (*CMsgDOTASubmitPlayerReport) GetReportFlags ¶
func (m *CMsgDOTASubmitPlayerReport) GetReportFlags() uint32
func (*CMsgDOTASubmitPlayerReport) GetTargetAccountId ¶
func (m *CMsgDOTASubmitPlayerReport) GetTargetAccountId() uint32
func (*CMsgDOTASubmitPlayerReport) ProtoMessage ¶
func (*CMsgDOTASubmitPlayerReport) ProtoMessage()
func (*CMsgDOTASubmitPlayerReport) Reset ¶
func (m *CMsgDOTASubmitPlayerReport) Reset()
func (*CMsgDOTASubmitPlayerReport) String ¶
func (m *CMsgDOTASubmitPlayerReport) String() string
type CMsgDOTASubmitPlayerReportResponse ¶
type CMsgDOTASubmitPlayerReportResponse struct { TargetAccountId *uint32 `protobuf:"varint,1,opt,name=target_account_id" json:"target_account_id,omitempty"` ReportFlags *uint32 `protobuf:"varint,2,opt,name=report_flags" json:"report_flags,omitempty"` Result *uint32 `protobuf:"varint,3,opt,name=result" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTASubmitPlayerReportResponse) GetReportFlags ¶
func (m *CMsgDOTASubmitPlayerReportResponse) GetReportFlags() uint32
func (*CMsgDOTASubmitPlayerReportResponse) GetResult ¶
func (m *CMsgDOTASubmitPlayerReportResponse) GetResult() uint32
func (*CMsgDOTASubmitPlayerReportResponse) GetTargetAccountId ¶
func (m *CMsgDOTASubmitPlayerReportResponse) GetTargetAccountId() uint32
func (*CMsgDOTASubmitPlayerReportResponse) ProtoMessage ¶
func (*CMsgDOTASubmitPlayerReportResponse) ProtoMessage()
func (*CMsgDOTASubmitPlayerReportResponse) Reset ¶
func (m *CMsgDOTASubmitPlayerReportResponse) Reset()
func (*CMsgDOTASubmitPlayerReportResponse) String ¶
func (m *CMsgDOTASubmitPlayerReportResponse) String() string
type CMsgDOTATeam ¶
type CMsgDOTATeam struct { Members []*CMsgDOTATeamMember `protobuf:"bytes,1,rep,name=members" json:"members,omitempty"` TeamId *uint32 `protobuf:"varint,2,opt,name=team_id" json:"team_id,omitempty"` Name *string `protobuf:"bytes,3,opt,name=name" json:"name,omitempty"` Tag *string `protobuf:"bytes,4,opt,name=tag" json:"tag,omitempty"` AdminId *uint32 `protobuf:"varint,5,opt,name=admin_id" json:"admin_id,omitempty"` TimeCreated *uint32 `protobuf:"varint,6,opt,name=time_created" json:"time_created,omitempty"` Disbanded *bool `protobuf:"varint,7,opt,name=disbanded" json:"disbanded,omitempty"` Wins *uint32 `protobuf:"varint,8,opt,name=wins" json:"wins,omitempty"` Losses *uint32 `protobuf:"varint,9,opt,name=losses" json:"losses,omitempty"` Rank *uint32 `protobuf:"varint,10,opt,name=rank" json:"rank,omitempty"` CalibrationGamesRemaining *uint32 `protobuf:"varint,24,opt,name=calibration_games_remaining" json:"calibration_games_remaining,omitempty"` Logo *uint64 `protobuf:"varint,11,opt,name=logo" json:"logo,omitempty"` BaseLogo *uint64 `protobuf:"varint,12,opt,name=base_logo" json:"base_logo,omitempty"` BannerLogo *uint64 `protobuf:"varint,13,opt,name=banner_logo" json:"banner_logo,omitempty"` SponsorLogo *uint64 `protobuf:"varint,14,opt,name=sponsor_logo" json:"sponsor_logo,omitempty"` CountryCode *string `protobuf:"bytes,15,opt,name=country_code" json:"country_code,omitempty"` Url *string `protobuf:"bytes,16,opt,name=url" json:"url,omitempty"` Fullgamesplayed *uint32 `protobuf:"varint,17,opt,name=fullgamesplayed" json:"fullgamesplayed,omitempty"` Leagues []uint32 `protobuf:"varint,18,rep,name=leagues" json:"leagues,omitempty"` Gamesplayed *uint32 `protobuf:"varint,19,opt,name=gamesplayed" json:"gamesplayed,omitempty"` Gamesplayedwithcurrentroster *uint32 `protobuf:"varint,20,opt,name=gamesplayedwithcurrentroster" json:"gamesplayedwithcurrentroster,omitempty"` Teammatchmakinggamesplayed *uint32 `protobuf:"varint,21,opt,name=teammatchmakinggamesplayed" json:"teammatchmakinggamesplayed,omitempty"` Lastplayedgametime *uint32 `protobuf:"varint,22,opt,name=lastplayedgametime" json:"lastplayedgametime,omitempty"` Lastrenametime *uint32 `protobuf:"varint,23,opt,name=lastrenametime" json:"lastrenametime,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTATeam) GetAdminId ¶
func (m *CMsgDOTATeam) GetAdminId() uint32
func (*CMsgDOTATeam) GetBannerLogo ¶
func (m *CMsgDOTATeam) GetBannerLogo() uint64
func (*CMsgDOTATeam) GetBaseLogo ¶
func (m *CMsgDOTATeam) GetBaseLogo() uint64
func (*CMsgDOTATeam) GetCalibrationGamesRemaining ¶
func (m *CMsgDOTATeam) GetCalibrationGamesRemaining() uint32
func (*CMsgDOTATeam) GetCountryCode ¶
func (m *CMsgDOTATeam) GetCountryCode() string
func (*CMsgDOTATeam) GetDisbanded ¶
func (m *CMsgDOTATeam) GetDisbanded() bool
func (*CMsgDOTATeam) GetFullgamesplayed ¶
func (m *CMsgDOTATeam) GetFullgamesplayed() uint32
func (*CMsgDOTATeam) GetGamesplayed ¶
func (m *CMsgDOTATeam) GetGamesplayed() uint32
func (*CMsgDOTATeam) GetGamesplayedwithcurrentroster ¶
func (m *CMsgDOTATeam) GetGamesplayedwithcurrentroster() uint32
func (*CMsgDOTATeam) GetLastplayedgametime ¶
func (m *CMsgDOTATeam) GetLastplayedgametime() uint32
func (*CMsgDOTATeam) GetLastrenametime ¶
func (m *CMsgDOTATeam) GetLastrenametime() uint32
func (*CMsgDOTATeam) GetLeagues ¶
func (m *CMsgDOTATeam) GetLeagues() []uint32
func (*CMsgDOTATeam) GetLogo ¶
func (m *CMsgDOTATeam) GetLogo() uint64
func (*CMsgDOTATeam) GetLosses ¶
func (m *CMsgDOTATeam) GetLosses() uint32
func (*CMsgDOTATeam) GetMembers ¶
func (m *CMsgDOTATeam) GetMembers() []*CMsgDOTATeamMember
func (*CMsgDOTATeam) GetName ¶
func (m *CMsgDOTATeam) GetName() string
func (*CMsgDOTATeam) GetRank ¶
func (m *CMsgDOTATeam) GetRank() uint32
func (*CMsgDOTATeam) GetSponsorLogo ¶
func (m *CMsgDOTATeam) GetSponsorLogo() uint64
func (*CMsgDOTATeam) GetTag ¶
func (m *CMsgDOTATeam) GetTag() string
func (*CMsgDOTATeam) GetTeamId ¶
func (m *CMsgDOTATeam) GetTeamId() uint32
func (*CMsgDOTATeam) GetTeammatchmakinggamesplayed ¶
func (m *CMsgDOTATeam) GetTeammatchmakinggamesplayed() uint32
func (*CMsgDOTATeam) GetTimeCreated ¶
func (m *CMsgDOTATeam) GetTimeCreated() uint32
func (*CMsgDOTATeam) GetUrl ¶
func (m *CMsgDOTATeam) GetUrl() string
func (*CMsgDOTATeam) GetWins ¶
func (m *CMsgDOTATeam) GetWins() uint32
func (*CMsgDOTATeam) ProtoMessage ¶
func (*CMsgDOTATeam) ProtoMessage()
func (*CMsgDOTATeam) Reset ¶
func (m *CMsgDOTATeam) Reset()
func (*CMsgDOTATeam) String ¶
func (m *CMsgDOTATeam) String() string
type CMsgDOTATeamAdminSDO ¶
type CMsgDOTATeamAdminSDO struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` TeamIds []uint32 `protobuf:"varint,2,rep,name=team_ids" json:"team_ids,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTATeamAdminSDO) GetAccountId ¶
func (m *CMsgDOTATeamAdminSDO) GetAccountId() uint32
func (*CMsgDOTATeamAdminSDO) GetTeamIds ¶
func (m *CMsgDOTATeamAdminSDO) GetTeamIds() []uint32
func (*CMsgDOTATeamAdminSDO) ProtoMessage ¶
func (*CMsgDOTATeamAdminSDO) ProtoMessage()
func (*CMsgDOTATeamAdminSDO) Reset ¶
func (m *CMsgDOTATeamAdminSDO) Reset()
func (*CMsgDOTATeamAdminSDO) String ¶
func (m *CMsgDOTATeamAdminSDO) String() string
type CMsgDOTATeamData ¶
type CMsgDOTATeamData struct { OnTeam *bool `protobuf:"varint,1,opt,name=on_team" json:"on_team,omitempty"` ProfileTeam *bool `protobuf:"varint,2,opt,name=profile_team" json:"profile_team,omitempty"` Team *CMsgDOTATeam `protobuf:"bytes,3,opt,name=team" json:"team,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTATeamData) GetOnTeam ¶
func (m *CMsgDOTATeamData) GetOnTeam() bool
func (*CMsgDOTATeamData) GetProfileTeam ¶
func (m *CMsgDOTATeamData) GetProfileTeam() bool
func (*CMsgDOTATeamData) GetTeam ¶
func (m *CMsgDOTATeamData) GetTeam() *CMsgDOTATeam
func (*CMsgDOTATeamData) ProtoMessage ¶
func (*CMsgDOTATeamData) ProtoMessage()
func (*CMsgDOTATeamData) Reset ¶
func (m *CMsgDOTATeamData) Reset()
func (*CMsgDOTATeamData) String ¶
func (m *CMsgDOTATeamData) String() string
type CMsgDOTATeamIDByNameRequest ¶
type CMsgDOTATeamIDByNameRequest struct { Name *string `protobuf:"bytes,1,opt,name=name" json:"name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTATeamIDByNameRequest) GetName ¶
func (m *CMsgDOTATeamIDByNameRequest) GetName() string
func (*CMsgDOTATeamIDByNameRequest) ProtoMessage ¶
func (*CMsgDOTATeamIDByNameRequest) ProtoMessage()
func (*CMsgDOTATeamIDByNameRequest) Reset ¶
func (m *CMsgDOTATeamIDByNameRequest) Reset()
func (*CMsgDOTATeamIDByNameRequest) String ¶
func (m *CMsgDOTATeamIDByNameRequest) String() string
type CMsgDOTATeamIDByNameResponse ¶
type CMsgDOTATeamIDByNameResponse struct { Eresult *uint32 `protobuf:"varint,1,opt,name=eresult" json:"eresult,omitempty"` TeamId *uint32 `protobuf:"varint,2,opt,name=team_id" json:"team_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTATeamIDByNameResponse) GetEresult ¶
func (m *CMsgDOTATeamIDByNameResponse) GetEresult() uint32
func (*CMsgDOTATeamIDByNameResponse) GetTeamId ¶
func (m *CMsgDOTATeamIDByNameResponse) GetTeamId() uint32
func (*CMsgDOTATeamIDByNameResponse) ProtoMessage ¶
func (*CMsgDOTATeamIDByNameResponse) ProtoMessage()
func (*CMsgDOTATeamIDByNameResponse) Reset ¶
func (m *CMsgDOTATeamIDByNameResponse) Reset()
func (*CMsgDOTATeamIDByNameResponse) String ¶
func (m *CMsgDOTATeamIDByNameResponse) String() string
type CMsgDOTATeamInvite_GCImmediateResponseToInviter ¶
type CMsgDOTATeamInvite_GCImmediateResponseToInviter struct { Result *CMsgDOTATeamInvite_GCImmediateResponseToInviter_Result `protobuf:"varint,1,opt,name=result,enum=CMsgDOTATeamInvite_GCImmediateResponseToInviter_Result,def=0" json:"result,omitempty"` InviteeName *string `protobuf:"bytes,2,opt,name=invitee_name" json:"invitee_name,omitempty"` RequiredLevel *uint32 `protobuf:"varint,3,opt,name=required_level" json:"required_level,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTATeamInvite_GCImmediateResponseToInviter) GetInviteeName ¶
func (m *CMsgDOTATeamInvite_GCImmediateResponseToInviter) GetInviteeName() string
func (*CMsgDOTATeamInvite_GCImmediateResponseToInviter) GetRequiredLevel ¶
func (m *CMsgDOTATeamInvite_GCImmediateResponseToInviter) GetRequiredLevel() uint32
func (*CMsgDOTATeamInvite_GCImmediateResponseToInviter) ProtoMessage ¶
func (*CMsgDOTATeamInvite_GCImmediateResponseToInviter) ProtoMessage()
func (*CMsgDOTATeamInvite_GCImmediateResponseToInviter) Reset ¶
func (m *CMsgDOTATeamInvite_GCImmediateResponseToInviter) Reset()
func (*CMsgDOTATeamInvite_GCImmediateResponseToInviter) String ¶
func (m *CMsgDOTATeamInvite_GCImmediateResponseToInviter) String() string
type CMsgDOTATeamInvite_GCImmediateResponseToInviter_Result ¶
type CMsgDOTATeamInvite_GCImmediateResponseToInviter_Result int32
const ( CMsgDOTATeamInvite_GCImmediateResponseToInviter_SUCCESS CMsgDOTATeamInvite_GCImmediateResponseToInviter_Result = 0 CMsgDOTATeamInvite_GCImmediateResponseToInviter_MEMBER_LIMIT CMsgDOTATeamInvite_GCImmediateResponseToInviter_Result = 1 CMsgDOTATeamInvite_GCImmediateResponseToInviter_INVITEE_NOT_AVAILABLE CMsgDOTATeamInvite_GCImmediateResponseToInviter_Result = 2 CMsgDOTATeamInvite_GCImmediateResponseToInviter_INVITEE_BUSY CMsgDOTATeamInvite_GCImmediateResponseToInviter_Result = 3 CMsgDOTATeamInvite_GCImmediateResponseToInviter_INVITEE_ALREADY_ON_THE_TEAM CMsgDOTATeamInvite_GCImmediateResponseToInviter_Result = 4 CMsgDOTATeamInvite_GCImmediateResponseToInviter_INVITEE_ALREADY_ON_TOO_MANY_TEAMS CMsgDOTATeamInvite_GCImmediateResponseToInviter_Result = 5 CMsgDOTATeamInvite_GCImmediateResponseToInviter_UNSPECIFIED_ERROR CMsgDOTATeamInvite_GCImmediateResponseToInviter_Result = 6 CMsgDOTATeamInvite_GCImmediateResponseToInviter_INVITEE_INSUFFICIENT_LEVEL CMsgDOTATeamInvite_GCImmediateResponseToInviter_Result = 7 )
const Default_CMsgDOTATeamInvite_GCImmediateResponseToInviter_Result CMsgDOTATeamInvite_GCImmediateResponseToInviter_Result = CMsgDOTATeamInvite_GCImmediateResponseToInviter_SUCCESS
func (CMsgDOTATeamInvite_GCImmediateResponseToInviter_Result) String ¶
func (x CMsgDOTATeamInvite_GCImmediateResponseToInviter_Result) String() string
func (*CMsgDOTATeamInvite_GCImmediateResponseToInviter_Result) UnmarshalJSON ¶
func (x *CMsgDOTATeamInvite_GCImmediateResponseToInviter_Result) UnmarshalJSON(data []byte) error
type CMsgDOTATeamInvite_GCRequestToInvitee ¶
type CMsgDOTATeamInvite_GCRequestToInvitee struct { InviterAccountId *uint32 `protobuf:"varint,1,opt,name=inviter_account_id" json:"inviter_account_id,omitempty"` TeamName *string `protobuf:"bytes,2,opt,name=team_name" json:"team_name,omitempty"` TeamTag *string `protobuf:"bytes,3,opt,name=team_tag" json:"team_tag,omitempty"` Logo *uint64 `protobuf:"varint,4,opt,name=logo" json:"logo,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTATeamInvite_GCRequestToInvitee) GetInviterAccountId ¶
func (m *CMsgDOTATeamInvite_GCRequestToInvitee) GetInviterAccountId() uint32
func (*CMsgDOTATeamInvite_GCRequestToInvitee) GetLogo ¶
func (m *CMsgDOTATeamInvite_GCRequestToInvitee) GetLogo() uint64
func (*CMsgDOTATeamInvite_GCRequestToInvitee) GetTeamName ¶
func (m *CMsgDOTATeamInvite_GCRequestToInvitee) GetTeamName() string
func (*CMsgDOTATeamInvite_GCRequestToInvitee) GetTeamTag ¶
func (m *CMsgDOTATeamInvite_GCRequestToInvitee) GetTeamTag() string
func (*CMsgDOTATeamInvite_GCRequestToInvitee) ProtoMessage ¶
func (*CMsgDOTATeamInvite_GCRequestToInvitee) ProtoMessage()
func (*CMsgDOTATeamInvite_GCRequestToInvitee) Reset ¶
func (m *CMsgDOTATeamInvite_GCRequestToInvitee) Reset()
func (*CMsgDOTATeamInvite_GCRequestToInvitee) String ¶
func (m *CMsgDOTATeamInvite_GCRequestToInvitee) String() string
type CMsgDOTATeamInvite_GCResponseToInvitee ¶
type CMsgDOTATeamInvite_GCResponseToInvitee struct { Result *CMsgDOTATeamInvite_GCResponseToInvitee_Result `protobuf:"varint,1,opt,name=result,enum=CMsgDOTATeamInvite_GCResponseToInvitee_Result,def=0" json:"result,omitempty"` TeamName *string `protobuf:"bytes,2,opt,name=team_name" json:"team_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTATeamInvite_GCResponseToInvitee) GetResult ¶
func (m *CMsgDOTATeamInvite_GCResponseToInvitee) GetResult() CMsgDOTATeamInvite_GCResponseToInvitee_Result
func (*CMsgDOTATeamInvite_GCResponseToInvitee) GetTeamName ¶
func (m *CMsgDOTATeamInvite_GCResponseToInvitee) GetTeamName() string
func (*CMsgDOTATeamInvite_GCResponseToInvitee) ProtoMessage ¶
func (*CMsgDOTATeamInvite_GCResponseToInvitee) ProtoMessage()
func (*CMsgDOTATeamInvite_GCResponseToInvitee) Reset ¶
func (m *CMsgDOTATeamInvite_GCResponseToInvitee) Reset()
func (*CMsgDOTATeamInvite_GCResponseToInvitee) String ¶
func (m *CMsgDOTATeamInvite_GCResponseToInvitee) String() string
type CMsgDOTATeamInvite_GCResponseToInvitee_Result ¶
type CMsgDOTATeamInvite_GCResponseToInvitee_Result int32
const ( CMsgDOTATeamInvite_GCResponseToInvitee_SUCCESS CMsgDOTATeamInvite_GCResponseToInvitee_Result = 0 CMsgDOTATeamInvite_GCResponseToInvitee_FAILURE CMsgDOTATeamInvite_GCResponseToInvitee_Result = 1 )
const Default_CMsgDOTATeamInvite_GCResponseToInvitee_Result CMsgDOTATeamInvite_GCResponseToInvitee_Result = CMsgDOTATeamInvite_GCResponseToInvitee_SUCCESS
func (CMsgDOTATeamInvite_GCResponseToInvitee_Result) String ¶
func (x CMsgDOTATeamInvite_GCResponseToInvitee_Result) String() string
func (*CMsgDOTATeamInvite_GCResponseToInvitee_Result) UnmarshalJSON ¶
func (x *CMsgDOTATeamInvite_GCResponseToInvitee_Result) UnmarshalJSON(data []byte) error
type CMsgDOTATeamInvite_GCResponseToInviter ¶
type CMsgDOTATeamInvite_GCResponseToInviter struct { Result *CMsgDOTATeamInvite_GCResponseToInviter_Result `protobuf:"varint,1,opt,name=result,enum=CMsgDOTATeamInvite_GCResponseToInviter_Result,def=0" json:"result,omitempty"` InviteeName *string `protobuf:"bytes,2,opt,name=invitee_name" json:"invitee_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTATeamInvite_GCResponseToInviter) GetInviteeName ¶
func (m *CMsgDOTATeamInvite_GCResponseToInviter) GetInviteeName() string
func (*CMsgDOTATeamInvite_GCResponseToInviter) GetResult ¶
func (m *CMsgDOTATeamInvite_GCResponseToInviter) GetResult() CMsgDOTATeamInvite_GCResponseToInviter_Result
func (*CMsgDOTATeamInvite_GCResponseToInviter) ProtoMessage ¶
func (*CMsgDOTATeamInvite_GCResponseToInviter) ProtoMessage()
func (*CMsgDOTATeamInvite_GCResponseToInviter) Reset ¶
func (m *CMsgDOTATeamInvite_GCResponseToInviter) Reset()
func (*CMsgDOTATeamInvite_GCResponseToInviter) String ¶
func (m *CMsgDOTATeamInvite_GCResponseToInviter) String() string
type CMsgDOTATeamInvite_GCResponseToInviter_Result ¶
type CMsgDOTATeamInvite_GCResponseToInviter_Result int32
const ( CMsgDOTATeamInvite_GCResponseToInviter_JOINED CMsgDOTATeamInvite_GCResponseToInviter_Result = 0 CMsgDOTATeamInvite_GCResponseToInviter_REJECTION CMsgDOTATeamInvite_GCResponseToInviter_Result = 1 CMsgDOTATeamInvite_GCResponseToInviter_TIMEOUT CMsgDOTATeamInvite_GCResponseToInviter_Result = 2 CMsgDOTATeamInvite_GCResponseToInviter_UNSPECIFIED_ERROR CMsgDOTATeamInvite_GCResponseToInviter_Result = 3 )
const Default_CMsgDOTATeamInvite_GCResponseToInviter_Result CMsgDOTATeamInvite_GCResponseToInviter_Result = CMsgDOTATeamInvite_GCResponseToInviter_JOINED
func (CMsgDOTATeamInvite_GCResponseToInviter_Result) String ¶
func (x CMsgDOTATeamInvite_GCResponseToInviter_Result) String() string
func (*CMsgDOTATeamInvite_GCResponseToInviter_Result) UnmarshalJSON ¶
func (x *CMsgDOTATeamInvite_GCResponseToInviter_Result) UnmarshalJSON(data []byte) error
type CMsgDOTATeamInvite_InviteeResponseToGC ¶
type CMsgDOTATeamInvite_InviteeResponseToGC struct { Result *CMsgDOTATeamInvite_InviteeResponseToGC_Result `protobuf:"varint,1,opt,name=result,enum=CMsgDOTATeamInvite_InviteeResponseToGC_Result,def=0" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTATeamInvite_InviteeResponseToGC) GetResult ¶
func (m *CMsgDOTATeamInvite_InviteeResponseToGC) GetResult() CMsgDOTATeamInvite_InviteeResponseToGC_Result
func (*CMsgDOTATeamInvite_InviteeResponseToGC) ProtoMessage ¶
func (*CMsgDOTATeamInvite_InviteeResponseToGC) ProtoMessage()
func (*CMsgDOTATeamInvite_InviteeResponseToGC) Reset ¶
func (m *CMsgDOTATeamInvite_InviteeResponseToGC) Reset()
func (*CMsgDOTATeamInvite_InviteeResponseToGC) String ¶
func (m *CMsgDOTATeamInvite_InviteeResponseToGC) String() string
type CMsgDOTATeamInvite_InviteeResponseToGC_Result ¶
type CMsgDOTATeamInvite_InviteeResponseToGC_Result int32
const ( CMsgDOTATeamInvite_InviteeResponseToGC_JOIN CMsgDOTATeamInvite_InviteeResponseToGC_Result = 0 CMsgDOTATeamInvite_InviteeResponseToGC_REJECT CMsgDOTATeamInvite_InviteeResponseToGC_Result = 1 CMsgDOTATeamInvite_InviteeResponseToGC_TIMEOUT CMsgDOTATeamInvite_InviteeResponseToGC_Result = 2 )
const Default_CMsgDOTATeamInvite_InviteeResponseToGC_Result CMsgDOTATeamInvite_InviteeResponseToGC_Result = CMsgDOTATeamInvite_InviteeResponseToGC_JOIN
func (CMsgDOTATeamInvite_InviteeResponseToGC_Result) String ¶
func (x CMsgDOTATeamInvite_InviteeResponseToGC_Result) String() string
func (*CMsgDOTATeamInvite_InviteeResponseToGC_Result) UnmarshalJSON ¶
func (x *CMsgDOTATeamInvite_InviteeResponseToGC_Result) UnmarshalJSON(data []byte) error
type CMsgDOTATeamInvite_InviterToGC ¶
type CMsgDOTATeamInvite_InviterToGC struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` TeamId *uint32 `protobuf:"varint,2,opt,name=team_id" json:"team_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTATeamInvite_InviterToGC) GetAccountId ¶
func (m *CMsgDOTATeamInvite_InviterToGC) GetAccountId() uint32
func (*CMsgDOTATeamInvite_InviterToGC) GetTeamId ¶
func (m *CMsgDOTATeamInvite_InviterToGC) GetTeamId() uint32
func (*CMsgDOTATeamInvite_InviterToGC) ProtoMessage ¶
func (*CMsgDOTATeamInvite_InviterToGC) ProtoMessage()
func (*CMsgDOTATeamInvite_InviterToGC) Reset ¶
func (m *CMsgDOTATeamInvite_InviterToGC) Reset()
func (*CMsgDOTATeamInvite_InviterToGC) String ¶
func (m *CMsgDOTATeamInvite_InviterToGC) String() string
type CMsgDOTATeamMember ¶
type CMsgDOTATeamMember struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` TimeJoined *uint32 `protobuf:"varint,4,opt,name=time_joined" json:"time_joined,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTATeamMember) GetAccountId ¶
func (m *CMsgDOTATeamMember) GetAccountId() uint32
func (*CMsgDOTATeamMember) GetTimeJoined ¶
func (m *CMsgDOTATeamMember) GetTimeJoined() uint32
func (*CMsgDOTATeamMember) ProtoMessage ¶
func (*CMsgDOTATeamMember) ProtoMessage()
func (*CMsgDOTATeamMember) Reset ¶
func (m *CMsgDOTATeamMember) Reset()
func (*CMsgDOTATeamMember) String ¶
func (m *CMsgDOTATeamMember) String() string
type CMsgDOTATeamMemberProfileRequest ¶
type CMsgDOTATeamMemberProfileRequest struct { SteamId *uint64 `protobuf:"fixed64,1,opt,name=steam_id" json:"steam_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTATeamMemberProfileRequest) GetSteamId ¶
func (m *CMsgDOTATeamMemberProfileRequest) GetSteamId() uint64
func (*CMsgDOTATeamMemberProfileRequest) ProtoMessage ¶
func (*CMsgDOTATeamMemberProfileRequest) ProtoMessage()
func (*CMsgDOTATeamMemberProfileRequest) Reset ¶
func (m *CMsgDOTATeamMemberProfileRequest) Reset()
func (*CMsgDOTATeamMemberProfileRequest) String ¶
func (m *CMsgDOTATeamMemberProfileRequest) String() string
type CMsgDOTATeamMemberSDO ¶
type CMsgDOTATeamMemberSDO struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` TeamIds []uint32 `protobuf:"varint,2,rep,name=team_ids" json:"team_ids,omitempty"` ProfileTeamId *uint32 `protobuf:"varint,3,opt,name=profile_team_id" json:"profile_team_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTATeamMemberSDO) GetAccountId ¶
func (m *CMsgDOTATeamMemberSDO) GetAccountId() uint32
func (*CMsgDOTATeamMemberSDO) GetProfileTeamId ¶
func (m *CMsgDOTATeamMemberSDO) GetProfileTeamId() uint32
func (*CMsgDOTATeamMemberSDO) GetTeamIds ¶
func (m *CMsgDOTATeamMemberSDO) GetTeamIds() []uint32
func (*CMsgDOTATeamMemberSDO) ProtoMessage ¶
func (*CMsgDOTATeamMemberSDO) ProtoMessage()
func (*CMsgDOTATeamMemberSDO) Reset ¶
func (m *CMsgDOTATeamMemberSDO) Reset()
func (*CMsgDOTATeamMemberSDO) String ¶
func (m *CMsgDOTATeamMemberSDO) String() string
type CMsgDOTATeamOnProfile ¶
type CMsgDOTATeamOnProfile struct { TeamId *uint32 `protobuf:"varint,1,opt,name=team_id" json:"team_id,omitempty"` Enabled *bool `protobuf:"varint,2,opt,name=enabled" json:"enabled,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTATeamOnProfile) GetEnabled ¶
func (m *CMsgDOTATeamOnProfile) GetEnabled() bool
func (*CMsgDOTATeamOnProfile) GetTeamId ¶
func (m *CMsgDOTATeamOnProfile) GetTeamId() uint32
func (*CMsgDOTATeamOnProfile) ProtoMessage ¶
func (*CMsgDOTATeamOnProfile) ProtoMessage()
func (*CMsgDOTATeamOnProfile) Reset ¶
func (m *CMsgDOTATeamOnProfile) Reset()
func (*CMsgDOTATeamOnProfile) String ¶
func (m *CMsgDOTATeamOnProfile) String() string
type CMsgDOTATeamProfileRequest ¶
type CMsgDOTATeamProfileRequest struct { TeamId *uint32 `protobuf:"varint,1,opt,name=team_id" json:"team_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTATeamProfileRequest) GetTeamId ¶
func (m *CMsgDOTATeamProfileRequest) GetTeamId() uint32
func (*CMsgDOTATeamProfileRequest) ProtoMessage ¶
func (*CMsgDOTATeamProfileRequest) ProtoMessage()
func (*CMsgDOTATeamProfileRequest) Reset ¶
func (m *CMsgDOTATeamProfileRequest) Reset()
func (*CMsgDOTATeamProfileRequest) String ¶
func (m *CMsgDOTATeamProfileRequest) String() string
type CMsgDOTATeamProfileResponse ¶
type CMsgDOTATeamProfileResponse struct { Eresult *uint32 `protobuf:"varint,1,opt,name=eresult" json:"eresult,omitempty"` Team *CMsgDOTATeam `protobuf:"bytes,2,opt,name=team" json:"team,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTATeamProfileResponse) GetEresult ¶
func (m *CMsgDOTATeamProfileResponse) GetEresult() uint32
func (*CMsgDOTATeamProfileResponse) GetTeam ¶
func (m *CMsgDOTATeamProfileResponse) GetTeam() *CMsgDOTATeam
func (*CMsgDOTATeamProfileResponse) ProtoMessage ¶
func (*CMsgDOTATeamProfileResponse) ProtoMessage()
func (*CMsgDOTATeamProfileResponse) Reset ¶
func (m *CMsgDOTATeamProfileResponse) Reset()
func (*CMsgDOTATeamProfileResponse) String ¶
func (m *CMsgDOTATeamProfileResponse) String() string
type CMsgDOTATournament ¶
type CMsgDOTATournament struct { Teams []*CMsgDOTATournament_Team `protobuf:"bytes,1,rep,name=teams" json:"teams,omitempty"` Games []*CMsgDOTATournament_Game `protobuf:"bytes,2,rep,name=games" json:"games,omitempty"` Gid *uint64 `protobuf:"varint,3,opt,name=gid" json:"gid,omitempty"` TournamentId *uint32 `protobuf:"varint,4,opt,name=tournament_id" json:"tournament_id,omitempty"` TournamentType *ETournamentType `protobuf:"varint,5,opt,name=tournament_type,enum=ETournamentType,def=0" json:"tournament_type,omitempty"` TournamentTemplate *ETournamentTemplate `protobuf:"varint,6,opt,name=tournament_template,enum=ETournamentTemplate,def=0" json:"tournament_template,omitempty"` DivisionId *uint32 `protobuf:"varint,7,opt,name=division_id" json:"division_id,omitempty"` StartTime *uint32 `protobuf:"varint,8,opt,name=start_time" json:"start_time,omitempty"` State *ETournamentState `protobuf:"varint,9,opt,name=state,enum=ETournamentState,def=0" json:"state,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTATournament) GetDivisionId ¶
func (m *CMsgDOTATournament) GetDivisionId() uint32
func (*CMsgDOTATournament) GetGames ¶
func (m *CMsgDOTATournament) GetGames() []*CMsgDOTATournament_Game
func (*CMsgDOTATournament) GetGid ¶
func (m *CMsgDOTATournament) GetGid() uint64
func (*CMsgDOTATournament) GetStartTime ¶
func (m *CMsgDOTATournament) GetStartTime() uint32
func (*CMsgDOTATournament) GetState ¶
func (m *CMsgDOTATournament) GetState() ETournamentState
func (*CMsgDOTATournament) GetTeams ¶
func (m *CMsgDOTATournament) GetTeams() []*CMsgDOTATournament_Team
func (*CMsgDOTATournament) GetTournamentId ¶
func (m *CMsgDOTATournament) GetTournamentId() uint32
func (*CMsgDOTATournament) GetTournamentTemplate ¶
func (m *CMsgDOTATournament) GetTournamentTemplate() ETournamentTemplate
func (*CMsgDOTATournament) GetTournamentType ¶
func (m *CMsgDOTATournament) GetTournamentType() ETournamentType
func (*CMsgDOTATournament) ProtoMessage ¶
func (*CMsgDOTATournament) ProtoMessage()
func (*CMsgDOTATournament) Reset ¶
func (m *CMsgDOTATournament) Reset()
func (*CMsgDOTATournament) String ¶
func (m *CMsgDOTATournament) String() string
type CMsgDOTATournamentRequest ¶
type CMsgDOTATournamentRequest struct { TournamentId *uint32 `protobuf:"varint,1,opt,name=tournament_id" json:"tournament_id,omitempty"` ClientTournamentGid *uint64 `protobuf:"varint,2,opt,name=client_tournament_gid" json:"client_tournament_gid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTATournamentRequest) GetClientTournamentGid ¶
func (m *CMsgDOTATournamentRequest) GetClientTournamentGid() uint64
func (*CMsgDOTATournamentRequest) GetTournamentId ¶
func (m *CMsgDOTATournamentRequest) GetTournamentId() uint32
func (*CMsgDOTATournamentRequest) ProtoMessage ¶
func (*CMsgDOTATournamentRequest) ProtoMessage()
func (*CMsgDOTATournamentRequest) Reset ¶
func (m *CMsgDOTATournamentRequest) Reset()
func (*CMsgDOTATournamentRequest) String ¶
func (m *CMsgDOTATournamentRequest) String() string
type CMsgDOTATournamentResponse ¶
type CMsgDOTATournamentResponse struct { Result *uint32 `protobuf:"varint,1,opt,name=result,def=2" json:"result,omitempty"` Tournament *CMsgDOTATournament `protobuf:"bytes,2,opt,name=tournament" json:"tournament,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTATournamentResponse) GetResult ¶
func (m *CMsgDOTATournamentResponse) GetResult() uint32
func (*CMsgDOTATournamentResponse) GetTournament ¶
func (m *CMsgDOTATournamentResponse) GetTournament() *CMsgDOTATournament
func (*CMsgDOTATournamentResponse) ProtoMessage ¶
func (*CMsgDOTATournamentResponse) ProtoMessage()
func (*CMsgDOTATournamentResponse) Reset ¶
func (m *CMsgDOTATournamentResponse) Reset()
func (*CMsgDOTATournamentResponse) String ¶
func (m *CMsgDOTATournamentResponse) String() string
type CMsgDOTATournament_Game ¶
type CMsgDOTATournament_Game struct { GameId *uint32 `protobuf:"varint,1,opt,name=game_id" json:"game_id,omitempty"` GoodTeamId *uint32 `protobuf:"varint,2,opt,name=good_team_id" json:"good_team_id,omitempty"` BadTeamId *uint32 `protobuf:"varint,3,opt,name=bad_team_id" json:"bad_team_id,omitempty"` GoodTeamSeed *uint32 `protobuf:"varint,12,opt,name=good_team_seed" json:"good_team_seed,omitempty"` BadTeamSeed *uint32 `protobuf:"varint,13,opt,name=bad_team_seed" json:"bad_team_seed,omitempty"` LobbyId *uint64 `protobuf:"fixed64,4,opt,name=lobby_id" json:"lobby_id,omitempty"` MatchId *uint32 `protobuf:"varint,5,opt,name=match_id" json:"match_id,omitempty"` GameName *string `protobuf:"bytes,6,opt,name=game_name" json:"game_name,omitempty"` LiveStream *bool `protobuf:"varint,7,opt,name=live_stream" json:"live_stream,omitempty"` Message *string `protobuf:"bytes,9,opt,name=message" json:"message,omitempty"` ResultsFinal *bool `protobuf:"varint,10,opt,name=results_final" json:"results_final,omitempty"` ReplayUrls []*CMsgDOTATournament_Game_ReplayURL `protobuf:"bytes,11,rep,name=replay_urls" json:"replay_urls,omitempty"` State *ETournamentGameState `protobuf:"varint,14,opt,name=state,enum=ETournamentGameState,def=0" json:"state,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTATournament_Game) GetBadTeamId ¶
func (m *CMsgDOTATournament_Game) GetBadTeamId() uint32
func (*CMsgDOTATournament_Game) GetBadTeamSeed ¶
func (m *CMsgDOTATournament_Game) GetBadTeamSeed() uint32
func (*CMsgDOTATournament_Game) GetGameId ¶
func (m *CMsgDOTATournament_Game) GetGameId() uint32
func (*CMsgDOTATournament_Game) GetGameName ¶
func (m *CMsgDOTATournament_Game) GetGameName() string
func (*CMsgDOTATournament_Game) GetGoodTeamId ¶
func (m *CMsgDOTATournament_Game) GetGoodTeamId() uint32
func (*CMsgDOTATournament_Game) GetGoodTeamSeed ¶
func (m *CMsgDOTATournament_Game) GetGoodTeamSeed() uint32
func (*CMsgDOTATournament_Game) GetLiveStream ¶
func (m *CMsgDOTATournament_Game) GetLiveStream() bool
func (*CMsgDOTATournament_Game) GetLobbyId ¶
func (m *CMsgDOTATournament_Game) GetLobbyId() uint64
func (*CMsgDOTATournament_Game) GetMatchId ¶
func (m *CMsgDOTATournament_Game) GetMatchId() uint32
func (*CMsgDOTATournament_Game) GetMessage ¶
func (m *CMsgDOTATournament_Game) GetMessage() string
func (*CMsgDOTATournament_Game) GetReplayUrls ¶
func (m *CMsgDOTATournament_Game) GetReplayUrls() []*CMsgDOTATournament_Game_ReplayURL
func (*CMsgDOTATournament_Game) GetResultsFinal ¶
func (m *CMsgDOTATournament_Game) GetResultsFinal() bool
func (*CMsgDOTATournament_Game) GetState ¶
func (m *CMsgDOTATournament_Game) GetState() ETournamentGameState
func (*CMsgDOTATournament_Game) ProtoMessage ¶
func (*CMsgDOTATournament_Game) ProtoMessage()
func (*CMsgDOTATournament_Game) Reset ¶
func (m *CMsgDOTATournament_Game) Reset()
func (*CMsgDOTATournament_Game) String ¶
func (m *CMsgDOTATournament_Game) String() string
type CMsgDOTATournament_Game_ReplayURL ¶
type CMsgDOTATournament_Game_ReplayURL struct { ProviderId *uint32 `protobuf:"varint,1,opt,name=provider_id" json:"provider_id,omitempty"` StreamId *uint32 `protobuf:"varint,2,opt,name=stream_id" json:"stream_id,omitempty"` Url *string `protobuf:"bytes,3,opt,name=url" json:"url,omitempty"` Description *string `protobuf:"bytes,4,opt,name=description" json:"description,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTATournament_Game_ReplayURL) GetDescription ¶
func (m *CMsgDOTATournament_Game_ReplayURL) GetDescription() string
func (*CMsgDOTATournament_Game_ReplayURL) GetProviderId ¶
func (m *CMsgDOTATournament_Game_ReplayURL) GetProviderId() uint32
func (*CMsgDOTATournament_Game_ReplayURL) GetStreamId ¶
func (m *CMsgDOTATournament_Game_ReplayURL) GetStreamId() uint32
func (*CMsgDOTATournament_Game_ReplayURL) GetUrl ¶
func (m *CMsgDOTATournament_Game_ReplayURL) GetUrl() string
func (*CMsgDOTATournament_Game_ReplayURL) ProtoMessage ¶
func (*CMsgDOTATournament_Game_ReplayURL) ProtoMessage()
func (*CMsgDOTATournament_Game_ReplayURL) Reset ¶
func (m *CMsgDOTATournament_Game_ReplayURL) Reset()
func (*CMsgDOTATournament_Game_ReplayURL) String ¶
func (m *CMsgDOTATournament_Game_ReplayURL) String() string
type CMsgDOTATournament_Team ¶
type CMsgDOTATournament_Team struct { TeamId *uint32 `protobuf:"varint,1,opt,name=team_id" json:"team_id,omitempty"` TeamName *string `protobuf:"bytes,2,opt,name=team_name" json:"team_name,omitempty"` TeamAbbrev *string `protobuf:"bytes,3,opt,name=team_abbrev" json:"team_abbrev,omitempty"` Players []uint32 `protobuf:"varint,4,rep,name=players" json:"players,omitempty"` Seed *uint32 `protobuf:"varint,5,opt,name=seed" json:"seed,omitempty"` TeamLogo *uint64 `protobuf:"varint,6,opt,name=team_logo" json:"team_logo,omitempty"` CountryCode *string `protobuf:"bytes,7,opt,name=country_code" json:"country_code,omitempty"` State *ETournamentTeamState `protobuf:"varint,8,opt,name=state,enum=ETournamentTeamState,def=0" json:"state,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTATournament_Team) GetCountryCode ¶
func (m *CMsgDOTATournament_Team) GetCountryCode() string
func (*CMsgDOTATournament_Team) GetPlayers ¶
func (m *CMsgDOTATournament_Team) GetPlayers() []uint32
func (*CMsgDOTATournament_Team) GetSeed ¶
func (m *CMsgDOTATournament_Team) GetSeed() uint32
func (*CMsgDOTATournament_Team) GetState ¶
func (m *CMsgDOTATournament_Team) GetState() ETournamentTeamState
func (*CMsgDOTATournament_Team) GetTeamAbbrev ¶
func (m *CMsgDOTATournament_Team) GetTeamAbbrev() string
func (*CMsgDOTATournament_Team) GetTeamId ¶
func (m *CMsgDOTATournament_Team) GetTeamId() uint32
func (*CMsgDOTATournament_Team) GetTeamLogo ¶
func (m *CMsgDOTATournament_Team) GetTeamLogo() uint64
func (*CMsgDOTATournament_Team) GetTeamName ¶
func (m *CMsgDOTATournament_Team) GetTeamName() string
func (*CMsgDOTATournament_Team) ProtoMessage ¶
func (*CMsgDOTATournament_Team) ProtoMessage()
func (*CMsgDOTATournament_Team) Reset ¶
func (m *CMsgDOTATournament_Team) Reset()
func (*CMsgDOTATournament_Team) String ¶
func (m *CMsgDOTATournament_Team) String() string
type CMsgDOTATransferTeamAdmin ¶
type CMsgDOTATransferTeamAdmin struct { NewAdminAccountId *uint32 `protobuf:"varint,1,opt,name=new_admin_account_id" json:"new_admin_account_id,omitempty"` TeamId *uint32 `protobuf:"varint,2,opt,name=team_id" json:"team_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTATransferTeamAdmin) GetNewAdminAccountId ¶
func (m *CMsgDOTATransferTeamAdmin) GetNewAdminAccountId() uint32
func (*CMsgDOTATransferTeamAdmin) GetTeamId ¶
func (m *CMsgDOTATransferTeamAdmin) GetTeamId() uint32
func (*CMsgDOTATransferTeamAdmin) ProtoMessage ¶
func (*CMsgDOTATransferTeamAdmin) ProtoMessage()
func (*CMsgDOTATransferTeamAdmin) Reset ¶
func (m *CMsgDOTATransferTeamAdmin) Reset()
func (*CMsgDOTATransferTeamAdmin) String ¶
func (m *CMsgDOTATransferTeamAdmin) String() string
type CMsgDOTATransferTeamAdminResponse ¶
type CMsgDOTATransferTeamAdminResponse struct { Result *CMsgDOTATransferTeamAdminResponse_Result `protobuf:"varint,1,opt,name=result,enum=CMsgDOTATransferTeamAdminResponse_Result,def=0" json:"result,omitempty"` InviteeName *string `protobuf:"bytes,2,opt,name=invitee_name" json:"invitee_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTATransferTeamAdminResponse) GetInviteeName ¶
func (m *CMsgDOTATransferTeamAdminResponse) GetInviteeName() string
func (*CMsgDOTATransferTeamAdminResponse) GetResult ¶
func (m *CMsgDOTATransferTeamAdminResponse) GetResult() CMsgDOTATransferTeamAdminResponse_Result
func (*CMsgDOTATransferTeamAdminResponse) ProtoMessage ¶
func (*CMsgDOTATransferTeamAdminResponse) ProtoMessage()
func (*CMsgDOTATransferTeamAdminResponse) Reset ¶
func (m *CMsgDOTATransferTeamAdminResponse) Reset()
func (*CMsgDOTATransferTeamAdminResponse) String ¶
func (m *CMsgDOTATransferTeamAdminResponse) String() string
type CMsgDOTATransferTeamAdminResponse_Result ¶
type CMsgDOTATransferTeamAdminResponse_Result int32
const ( CMsgDOTATransferTeamAdminResponse_SUCCESS CMsgDOTATransferTeamAdminResponse_Result = 0 CMsgDOTATransferTeamAdminResponse_NOT_ADMIN CMsgDOTATransferTeamAdminResponse_Result = 1 CMsgDOTATransferTeamAdminResponse_ON_OTHER_TEAM CMsgDOTATransferTeamAdminResponse_Result = 2 CMsgDOTATransferTeamAdminResponse_ADMIN_OF_OTHER_TEAM CMsgDOTATransferTeamAdminResponse_Result = 3 CMsgDOTATransferTeamAdminResponse_UNSPECIFIED_ERROR CMsgDOTATransferTeamAdminResponse_Result = 4 )
const Default_CMsgDOTATransferTeamAdminResponse_Result CMsgDOTATransferTeamAdminResponse_Result = CMsgDOTATransferTeamAdminResponse_SUCCESS
func (CMsgDOTATransferTeamAdminResponse_Result) String ¶
func (x CMsgDOTATransferTeamAdminResponse_Result) String() string
func (*CMsgDOTATransferTeamAdminResponse_Result) UnmarshalJSON ¶
func (x *CMsgDOTATransferTeamAdminResponse_Result) UnmarshalJSON(data []byte) error
type CMsgDOTAUpdateTI4HeroQuest ¶
type CMsgDOTAUpdateTI4HeroQuest struct { Players []*CMsgDOTAUpdateTI4HeroQuest_Player `protobuf:"bytes,1,rep,name=players" json:"players,omitempty"` MatchStartTime *uint32 `protobuf:"fixed32,2,opt,name=match_start_time" json:"match_start_time,omitempty"` MatchId *uint64 `protobuf:"varint,3,opt,name=match_id" json:"match_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAUpdateTI4HeroQuest) GetMatchId ¶
func (m *CMsgDOTAUpdateTI4HeroQuest) GetMatchId() uint64
func (*CMsgDOTAUpdateTI4HeroQuest) GetMatchStartTime ¶
func (m *CMsgDOTAUpdateTI4HeroQuest) GetMatchStartTime() uint32
func (*CMsgDOTAUpdateTI4HeroQuest) GetPlayers ¶
func (m *CMsgDOTAUpdateTI4HeroQuest) GetPlayers() []*CMsgDOTAUpdateTI4HeroQuest_Player
func (*CMsgDOTAUpdateTI4HeroQuest) ProtoMessage ¶
func (*CMsgDOTAUpdateTI4HeroQuest) ProtoMessage()
func (*CMsgDOTAUpdateTI4HeroQuest) Reset ¶
func (m *CMsgDOTAUpdateTI4HeroQuest) Reset()
func (*CMsgDOTAUpdateTI4HeroQuest) String ¶
func (m *CMsgDOTAUpdateTI4HeroQuest) String() string
type CMsgDOTAUpdateTI4HeroQuest_Player ¶
type CMsgDOTAUpdateTI4HeroQuest_Player struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` HeroId *uint32 `protobuf:"varint,2,opt,name=hero_id" json:"hero_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAUpdateTI4HeroQuest_Player) GetAccountId ¶
func (m *CMsgDOTAUpdateTI4HeroQuest_Player) GetAccountId() uint32
func (*CMsgDOTAUpdateTI4HeroQuest_Player) GetHeroId ¶
func (m *CMsgDOTAUpdateTI4HeroQuest_Player) GetHeroId() uint32
func (*CMsgDOTAUpdateTI4HeroQuest_Player) ProtoMessage ¶
func (*CMsgDOTAUpdateTI4HeroQuest_Player) ProtoMessage()
func (*CMsgDOTAUpdateTI4HeroQuest_Player) Reset ¶
func (m *CMsgDOTAUpdateTI4HeroQuest_Player) Reset()
func (*CMsgDOTAUpdateTI4HeroQuest_Player) String ¶
func (m *CMsgDOTAUpdateTI4HeroQuest_Player) String() string
type CMsgDOTAWelcome ¶
type CMsgDOTAWelcome struct { TournamentAdmin *bool `protobuf:"varint,3,opt,name=tournament_admin" json:"tournament_admin,omitempty"` TournamentBroadcaster *bool `protobuf:"varint,4,opt,name=tournament_broadcaster" json:"tournament_broadcaster,omitempty"` StoreItemHash *uint32 `protobuf:"varint,5,opt,name=store_item_hash" json:"store_item_hash,omitempty"` Timeplayedconsecutively *uint32 `protobuf:"varint,6,opt,name=timeplayedconsecutively" json:"timeplayedconsecutively,omitempty"` Allow_3RdPartyMatchHistory *bool `protobuf:"varint,7,opt,name=allow_3rd_party_match_history" json:"allow_3rd_party_match_history,omitempty"` PartnerAccountType *PartnerAccountType `protobuf:"varint,8,opt,name=partner_account_type,enum=PartnerAccountType,def=0" json:"partner_account_type,omitempty"` BannedWordListWordId *uint32 `protobuf:"varint,9,opt,name=banned_word_list_word_id" json:"banned_word_list_word_id,omitempty"` PartnerAccountState *uint32 `protobuf:"varint,11,opt,name=partner_account_state" json:"partner_account_state,omitempty"` LastTimePlayed *uint32 `protobuf:"varint,12,opt,name=last_time_played" json:"last_time_played,omitempty"` LastIpAddress *uint32 `protobuf:"varint,13,opt,name=last_ip_address" json:"last_ip_address,omitempty"` Shutdownlawterminateminutes *uint32 `protobuf:"varint,15,opt,name=shutdownlawterminateminutes" json:"shutdownlawterminateminutes,omitempty"` BannedWordListVersion *uint32 `protobuf:"varint,16,opt,name=banned_word_list_version" json:"banned_word_list_version,omitempty"` ProfilePrivate *bool `protobuf:"varint,17,opt,name=profile_private" json:"profile_private,omitempty"` Currency *uint32 `protobuf:"varint,18,opt,name=currency" json:"currency,omitempty"` BangNo *uint32 `protobuf:"varint,19,opt,name=bang_no" json:"bang_no,omitempty"` ShouldRequestPlayerOrigin *bool `protobuf:"varint,20,opt,name=should_request_player_origin" json:"should_request_player_origin,omitempty"` CompendiumUnlocks *uint64 `protobuf:"varint,21,opt,name=compendium_unlocks" json:"compendium_unlocks,omitempty"` GcSocacheFileVersion *uint32 `protobuf:"varint,22,opt,name=gc_socache_file_version" json:"gc_socache_file_version,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDOTAWelcome) GetAllow_3RdPartyMatchHistory ¶
func (m *CMsgDOTAWelcome) GetAllow_3RdPartyMatchHistory() bool
func (*CMsgDOTAWelcome) GetBangNo ¶
func (m *CMsgDOTAWelcome) GetBangNo() uint32
func (*CMsgDOTAWelcome) GetBannedWordListVersion ¶
func (m *CMsgDOTAWelcome) GetBannedWordListVersion() uint32
func (*CMsgDOTAWelcome) GetBannedWordListWordId ¶
func (m *CMsgDOTAWelcome) GetBannedWordListWordId() uint32
func (*CMsgDOTAWelcome) GetCompendiumUnlocks ¶
func (m *CMsgDOTAWelcome) GetCompendiumUnlocks() uint64
func (*CMsgDOTAWelcome) GetCurrency ¶
func (m *CMsgDOTAWelcome) GetCurrency() uint32
func (*CMsgDOTAWelcome) GetGcSocacheFileVersion ¶
func (m *CMsgDOTAWelcome) GetGcSocacheFileVersion() uint32
func (*CMsgDOTAWelcome) GetLastIpAddress ¶
func (m *CMsgDOTAWelcome) GetLastIpAddress() uint32
func (*CMsgDOTAWelcome) GetLastTimePlayed ¶
func (m *CMsgDOTAWelcome) GetLastTimePlayed() uint32
func (*CMsgDOTAWelcome) GetPartnerAccountState ¶
func (m *CMsgDOTAWelcome) GetPartnerAccountState() uint32
func (*CMsgDOTAWelcome) GetPartnerAccountType ¶
func (m *CMsgDOTAWelcome) GetPartnerAccountType() PartnerAccountType
func (*CMsgDOTAWelcome) GetProfilePrivate ¶
func (m *CMsgDOTAWelcome) GetProfilePrivate() bool
func (*CMsgDOTAWelcome) GetShouldRequestPlayerOrigin ¶
func (m *CMsgDOTAWelcome) GetShouldRequestPlayerOrigin() bool
func (*CMsgDOTAWelcome) GetShutdownlawterminateminutes ¶
func (m *CMsgDOTAWelcome) GetShutdownlawterminateminutes() uint32
func (*CMsgDOTAWelcome) GetStoreItemHash ¶
func (m *CMsgDOTAWelcome) GetStoreItemHash() uint32
func (*CMsgDOTAWelcome) GetTimeplayedconsecutively ¶
func (m *CMsgDOTAWelcome) GetTimeplayedconsecutively() uint32
func (*CMsgDOTAWelcome) GetTournamentAdmin ¶
func (m *CMsgDOTAWelcome) GetTournamentAdmin() bool
func (*CMsgDOTAWelcome) GetTournamentBroadcaster ¶
func (m *CMsgDOTAWelcome) GetTournamentBroadcaster() bool
func (*CMsgDOTAWelcome) ProtoMessage ¶
func (*CMsgDOTAWelcome) ProtoMessage()
func (*CMsgDOTAWelcome) Reset ¶
func (m *CMsgDOTAWelcome) Reset()
func (*CMsgDOTAWelcome) String ¶
func (m *CMsgDOTAWelcome) String() string
type CMsgDPPartnerMicroTxns ¶
type CMsgDPPartnerMicroTxns struct { Appid *uint32 `protobuf:"varint,1,opt,name=appid" json:"appid,omitempty"` GcName *string `protobuf:"bytes,2,opt,name=gc_name" json:"gc_name,omitempty"` Partner *CMsgDPPartnerMicroTxns_PartnerInfo `protobuf:"bytes,3,opt,name=partner" json:"partner,omitempty"` Transactions []*CMsgDPPartnerMicroTxns_PartnerMicroTxn `protobuf:"bytes,4,rep,name=transactions" json:"transactions,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDPPartnerMicroTxns) GetAppid ¶
func (m *CMsgDPPartnerMicroTxns) GetAppid() uint32
func (*CMsgDPPartnerMicroTxns) GetGcName ¶
func (m *CMsgDPPartnerMicroTxns) GetGcName() string
func (*CMsgDPPartnerMicroTxns) GetPartner ¶
func (m *CMsgDPPartnerMicroTxns) GetPartner() *CMsgDPPartnerMicroTxns_PartnerInfo
func (*CMsgDPPartnerMicroTxns) GetTransactions ¶
func (m *CMsgDPPartnerMicroTxns) GetTransactions() []*CMsgDPPartnerMicroTxns_PartnerMicroTxn
func (*CMsgDPPartnerMicroTxns) ProtoMessage ¶
func (*CMsgDPPartnerMicroTxns) ProtoMessage()
func (*CMsgDPPartnerMicroTxns) Reset ¶
func (m *CMsgDPPartnerMicroTxns) Reset()
func (*CMsgDPPartnerMicroTxns) String ¶
func (m *CMsgDPPartnerMicroTxns) String() string
type CMsgDPPartnerMicroTxnsResponse ¶
type CMsgDPPartnerMicroTxnsResponse struct { Eresult *uint32 `protobuf:"varint,1,opt,name=eresult,def=2" json:"eresult,omitempty"` Eerrorcode *CMsgDPPartnerMicroTxnsResponse_EErrorCode `protobuf:"varint,2,opt,name=eerrorcode,enum=CMsgDPPartnerMicroTxnsResponse_EErrorCode,def=0" json:"eerrorcode,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDPPartnerMicroTxnsResponse) GetEerrorcode ¶
func (m *CMsgDPPartnerMicroTxnsResponse) GetEerrorcode() CMsgDPPartnerMicroTxnsResponse_EErrorCode
func (*CMsgDPPartnerMicroTxnsResponse) GetEresult ¶
func (m *CMsgDPPartnerMicroTxnsResponse) GetEresult() uint32
func (*CMsgDPPartnerMicroTxnsResponse) ProtoMessage ¶
func (*CMsgDPPartnerMicroTxnsResponse) ProtoMessage()
func (*CMsgDPPartnerMicroTxnsResponse) Reset ¶
func (m *CMsgDPPartnerMicroTxnsResponse) Reset()
func (*CMsgDPPartnerMicroTxnsResponse) String ¶
func (m *CMsgDPPartnerMicroTxnsResponse) String() string
type CMsgDPPartnerMicroTxnsResponse_EErrorCode ¶
type CMsgDPPartnerMicroTxnsResponse_EErrorCode int32
const ( CMsgDPPartnerMicroTxnsResponse_k_MsgValid CMsgDPPartnerMicroTxnsResponse_EErrorCode = 0 CMsgDPPartnerMicroTxnsResponse_k_MsgInvalidAppID CMsgDPPartnerMicroTxnsResponse_EErrorCode = 1 CMsgDPPartnerMicroTxnsResponse_k_MsgInvalidPartnerInfo CMsgDPPartnerMicroTxnsResponse_EErrorCode = 2 CMsgDPPartnerMicroTxnsResponse_k_MsgNoTransactions CMsgDPPartnerMicroTxnsResponse_EErrorCode = 3 CMsgDPPartnerMicroTxnsResponse_k_MsgSQLFailure CMsgDPPartnerMicroTxnsResponse_EErrorCode = 4 CMsgDPPartnerMicroTxnsResponse_k_MsgPartnerInfoDiscrepancy CMsgDPPartnerMicroTxnsResponse_EErrorCode = 5 CMsgDPPartnerMicroTxnsResponse_k_MsgTransactionDeleteFailed CMsgDPPartnerMicroTxnsResponse_EErrorCode = 6 CMsgDPPartnerMicroTxnsResponse_k_MsgTransactionInsertFailed CMsgDPPartnerMicroTxnsResponse_EErrorCode = 7 CMsgDPPartnerMicroTxnsResponse_k_MsgAlreadyRunning CMsgDPPartnerMicroTxnsResponse_EErrorCode = 8 )
const Default_CMsgDPPartnerMicroTxnsResponse_Eerrorcode CMsgDPPartnerMicroTxnsResponse_EErrorCode = CMsgDPPartnerMicroTxnsResponse_k_MsgValid
func (CMsgDPPartnerMicroTxnsResponse_EErrorCode) String ¶
func (x CMsgDPPartnerMicroTxnsResponse_EErrorCode) String() string
func (*CMsgDPPartnerMicroTxnsResponse_EErrorCode) UnmarshalJSON ¶
func (x *CMsgDPPartnerMicroTxnsResponse_EErrorCode) UnmarshalJSON(data []byte) error
type CMsgDPPartnerMicroTxns_PartnerInfo ¶
type CMsgDPPartnerMicroTxns_PartnerInfo struct { PartnerId *uint32 `protobuf:"varint,1,opt,name=partner_id" json:"partner_id,omitempty"` PartnerName *string `protobuf:"bytes,2,opt,name=partner_name" json:"partner_name,omitempty"` CurrencyCode *string `protobuf:"bytes,3,opt,name=currency_code" json:"currency_code,omitempty"` CurrencyName *string `protobuf:"bytes,4,opt,name=currency_name" json:"currency_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDPPartnerMicroTxns_PartnerInfo) GetCurrencyCode ¶
func (m *CMsgDPPartnerMicroTxns_PartnerInfo) GetCurrencyCode() string
func (*CMsgDPPartnerMicroTxns_PartnerInfo) GetCurrencyName ¶
func (m *CMsgDPPartnerMicroTxns_PartnerInfo) GetCurrencyName() string
func (*CMsgDPPartnerMicroTxns_PartnerInfo) GetPartnerId ¶
func (m *CMsgDPPartnerMicroTxns_PartnerInfo) GetPartnerId() uint32
func (*CMsgDPPartnerMicroTxns_PartnerInfo) GetPartnerName ¶
func (m *CMsgDPPartnerMicroTxns_PartnerInfo) GetPartnerName() string
func (*CMsgDPPartnerMicroTxns_PartnerInfo) ProtoMessage ¶
func (*CMsgDPPartnerMicroTxns_PartnerInfo) ProtoMessage()
func (*CMsgDPPartnerMicroTxns_PartnerInfo) Reset ¶
func (m *CMsgDPPartnerMicroTxns_PartnerInfo) Reset()
func (*CMsgDPPartnerMicroTxns_PartnerInfo) String ¶
func (m *CMsgDPPartnerMicroTxns_PartnerInfo) String() string
type CMsgDPPartnerMicroTxns_PartnerMicroTxn ¶
type CMsgDPPartnerMicroTxns_PartnerMicroTxn struct { InitTime *uint32 `protobuf:"varint,1,opt,name=init_time" json:"init_time,omitempty"` LastUpdateTime *uint32 `protobuf:"varint,2,opt,name=last_update_time" json:"last_update_time,omitempty"` TxnId *uint64 `protobuf:"varint,3,opt,name=txn_id" json:"txn_id,omitempty"` AccountId *uint32 `protobuf:"varint,4,opt,name=account_id" json:"account_id,omitempty"` LineItem *uint32 `protobuf:"varint,5,opt,name=line_item" json:"line_item,omitempty"` ItemId *uint64 `protobuf:"varint,6,opt,name=item_id" json:"item_id,omitempty"` DefIndex *uint32 `protobuf:"varint,7,opt,name=def_index" json:"def_index,omitempty"` Price *uint32 `protobuf:"varint,8,opt,name=price" json:"price,omitempty"` Tax *uint32 `protobuf:"varint,9,opt,name=tax" json:"tax,omitempty"` PriceUsd *uint32 `protobuf:"varint,10,opt,name=price_usd" json:"price_usd,omitempty"` TaxUsd *uint32 `protobuf:"varint,11,opt,name=tax_usd" json:"tax_usd,omitempty"` PurchaseType *uint32 `protobuf:"varint,12,opt,name=purchase_type" json:"purchase_type,omitempty"` SteamTxnType *uint32 `protobuf:"varint,13,opt,name=steam_txn_type" json:"steam_txn_type,omitempty"` CountryCode *string `protobuf:"bytes,14,opt,name=country_code" json:"country_code,omitempty"` RegionCode *string `protobuf:"bytes,15,opt,name=region_code" json:"region_code,omitempty"` Quantity *int32 `protobuf:"varint,16,opt,name=quantity" json:"quantity,omitempty"` RefTransId *uint64 `protobuf:"varint,17,opt,name=ref_trans_id" json:"ref_trans_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetAccountId ¶
func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetAccountId() uint32
func (*CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetCountryCode ¶
func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetCountryCode() string
func (*CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetDefIndex ¶
func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetDefIndex() uint32
func (*CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetInitTime ¶
func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetInitTime() uint32
func (*CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetItemId ¶
func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetItemId() uint64
func (*CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetLastUpdateTime ¶
func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetLastUpdateTime() uint32
func (*CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetLineItem ¶
func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetLineItem() uint32
func (*CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetPrice ¶
func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetPrice() uint32
func (*CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetPriceUsd ¶
func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetPriceUsd() uint32
func (*CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetPurchaseType ¶
func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetPurchaseType() uint32
func (*CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetQuantity ¶
func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetQuantity() int32
func (*CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetRefTransId ¶
func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetRefTransId() uint64
func (*CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetRegionCode ¶
func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetRegionCode() string
func (*CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetSteamTxnType ¶
func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetSteamTxnType() uint32
func (*CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetTax ¶
func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetTax() uint32
func (*CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetTaxUsd ¶
func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetTaxUsd() uint32
func (*CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetTxnId ¶
func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) GetTxnId() uint64
func (*CMsgDPPartnerMicroTxns_PartnerMicroTxn) ProtoMessage ¶
func (*CMsgDPPartnerMicroTxns_PartnerMicroTxn) ProtoMessage()
func (*CMsgDPPartnerMicroTxns_PartnerMicroTxn) Reset ¶
func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) Reset()
func (*CMsgDPPartnerMicroTxns_PartnerMicroTxn) String ¶
func (m *CMsgDPPartnerMicroTxns_PartnerMicroTxn) String() string
type CMsgDevNewItemRequest ¶
type CMsgDevNewItemRequest struct { Receiver *uint64 `protobuf:"fixed64,1,opt,name=receiver" json:"receiver,omitempty"` Criteria *CSOItemCriteria `protobuf:"bytes,2,opt,name=criteria" json:"criteria,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDevNewItemRequest) GetCriteria ¶
func (m *CMsgDevNewItemRequest) GetCriteria() *CSOItemCriteria
func (*CMsgDevNewItemRequest) GetReceiver ¶
func (m *CMsgDevNewItemRequest) GetReceiver() uint64
func (*CMsgDevNewItemRequest) ProtoMessage ¶
func (*CMsgDevNewItemRequest) ProtoMessage()
func (*CMsgDevNewItemRequest) Reset ¶
func (m *CMsgDevNewItemRequest) Reset()
func (*CMsgDevNewItemRequest) String ¶
func (m *CMsgDevNewItemRequest) String() string
type CMsgDismissLootGreevil ¶
type CMsgDismissLootGreevil struct { Killed *bool `protobuf:"varint,2,opt,name=killed" json:"killed,omitempty"` Rare *bool `protobuf:"varint,3,opt,name=rare" json:"rare,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgDismissLootGreevil) GetKilled ¶
func (m *CMsgDismissLootGreevil) GetKilled() bool
func (*CMsgDismissLootGreevil) GetRare ¶
func (m *CMsgDismissLootGreevil) GetRare() bool
func (*CMsgDismissLootGreevil) ProtoMessage ¶
func (*CMsgDismissLootGreevil) ProtoMessage()
func (*CMsgDismissLootGreevil) Reset ¶
func (m *CMsgDismissLootGreevil) Reset()
func (*CMsgDismissLootGreevil) String ¶
func (m *CMsgDismissLootGreevil) String() string
type CMsgDismissLootGreevilResponse ¶
type CMsgDismissLootGreevilResponse struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgDismissLootGreevilResponse) ProtoMessage ¶
func (*CMsgDismissLootGreevilResponse) ProtoMessage()
func (*CMsgDismissLootGreevilResponse) Reset ¶
func (m *CMsgDismissLootGreevilResponse) Reset()
func (*CMsgDismissLootGreevilResponse) String ¶
func (m *CMsgDismissLootGreevilResponse) String() string
type CMsgEconPlayerStrangeCountAdjustment ¶
type CMsgEconPlayerStrangeCountAdjustment struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` StrangeCountAdjustments []*CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment `protobuf:"bytes,2,rep,name=strange_count_adjustments" json:"strange_count_adjustments,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgEconPlayerStrangeCountAdjustment) GetAccountId ¶
func (m *CMsgEconPlayerStrangeCountAdjustment) GetAccountId() uint32
func (*CMsgEconPlayerStrangeCountAdjustment) GetStrangeCountAdjustments ¶
func (m *CMsgEconPlayerStrangeCountAdjustment) GetStrangeCountAdjustments() []*CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment
func (*CMsgEconPlayerStrangeCountAdjustment) ProtoMessage ¶
func (*CMsgEconPlayerStrangeCountAdjustment) ProtoMessage()
func (*CMsgEconPlayerStrangeCountAdjustment) Reset ¶
func (m *CMsgEconPlayerStrangeCountAdjustment) Reset()
func (*CMsgEconPlayerStrangeCountAdjustment) String ¶
func (m *CMsgEconPlayerStrangeCountAdjustment) String() string
type CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment ¶
type CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment struct { EventType *uint32 `protobuf:"varint,1,opt,name=event_type" json:"event_type,omitempty"` ItemId *uint64 `protobuf:"varint,2,opt,name=item_id" json:"item_id,omitempty"` Adjustment *uint32 `protobuf:"varint,3,opt,name=adjustment" json:"adjustment,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) GetAdjustment ¶
func (m *CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) GetAdjustment() uint32
func (*CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) GetEventType ¶
func (m *CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) GetEventType() uint32
func (*CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) GetItemId ¶
func (m *CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) GetItemId() uint64
func (*CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) ProtoMessage ¶
func (*CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) ProtoMessage()
func (*CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) Reset ¶
func (m *CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) Reset()
func (*CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) String ¶
func (m *CMsgEconPlayerStrangeCountAdjustment_CStrangeCountAdjustment) String() string
type CMsgEventGameCreate ¶
type CMsgEventGameCreate struct { SearchKey *string `protobuf:"bytes,1,opt,name=search_key" json:"search_key,omitempty"` ClientVersion *uint32 `protobuf:"varint,2,opt,name=client_version" json:"client_version,omitempty"` Difficulty *uint32 `protobuf:"varint,3,opt,name=difficulty" json:"difficulty,omitempty"` GameMode *string `protobuf:"bytes,4,opt,name=game_mode" json:"game_mode,omitempty"` Map *string `protobuf:"bytes,5,opt,name=map" json:"map,omitempty"` CustomGameId *uint64 `protobuf:"varint,7,opt,name=custom_game_id" json:"custom_game_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgEventGameCreate) GetClientVersion ¶
func (m *CMsgEventGameCreate) GetClientVersion() uint32
func (*CMsgEventGameCreate) GetCustomGameId ¶
func (m *CMsgEventGameCreate) GetCustomGameId() uint64
func (*CMsgEventGameCreate) GetDifficulty ¶
func (m *CMsgEventGameCreate) GetDifficulty() uint32
func (*CMsgEventGameCreate) GetGameMode ¶
func (m *CMsgEventGameCreate) GetGameMode() string
func (*CMsgEventGameCreate) GetMap ¶
func (m *CMsgEventGameCreate) GetMap() string
func (*CMsgEventGameCreate) GetSearchKey ¶
func (m *CMsgEventGameCreate) GetSearchKey() string
func (*CMsgEventGameCreate) ProtoMessage ¶
func (*CMsgEventGameCreate) ProtoMessage()
func (*CMsgEventGameCreate) Reset ¶
func (m *CMsgEventGameCreate) Reset()
func (*CMsgEventGameCreate) String ¶
func (m *CMsgEventGameCreate) String() string
type CMsgExtractGems ¶
type CMsgExtractGems struct { ToolItemId *uint64 `protobuf:"varint,1,opt,name=tool_item_id" json:"tool_item_id,omitempty"` ItemItemId *uint64 `protobuf:"varint,2,opt,name=item_item_id" json:"item_item_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgExtractGems) GetItemItemId ¶
func (m *CMsgExtractGems) GetItemItemId() uint64
func (*CMsgExtractGems) GetToolItemId ¶
func (m *CMsgExtractGems) GetToolItemId() uint64
func (*CMsgExtractGems) ProtoMessage ¶
func (*CMsgExtractGems) ProtoMessage()
func (*CMsgExtractGems) Reset ¶
func (m *CMsgExtractGems) Reset()
func (*CMsgExtractGems) String ¶
func (m *CMsgExtractGems) String() string
type CMsgFantasyLeagueRoleScoring ¶
type CMsgFantasyLeagueRoleScoring struct { Level *float32 `protobuf:"fixed32,1,opt,name=level" json:"level,omitempty"` Kills *float32 `protobuf:"fixed32,2,opt,name=kills" json:"kills,omitempty"` Deaths *float32 `protobuf:"fixed32,3,opt,name=deaths" json:"deaths,omitempty"` Assists *float32 `protobuf:"fixed32,4,opt,name=assists" json:"assists,omitempty"` LastHits *float32 `protobuf:"fixed32,5,opt,name=last_hits" json:"last_hits,omitempty"` Denies *float32 `protobuf:"fixed32,6,opt,name=denies" json:"denies,omitempty"` Gpm *float32 `protobuf:"fixed32,7,opt,name=gpm" json:"gpm,omitempty"` Xppm *float32 `protobuf:"fixed32,8,opt,name=xppm" json:"xppm,omitempty"` Stuns *float32 `protobuf:"fixed32,9,opt,name=stuns" json:"stuns,omitempty"` Healing *float32 `protobuf:"fixed32,10,opt,name=healing" json:"healing,omitempty"` TowerKills *float32 `protobuf:"fixed32,11,opt,name=tower_kills" json:"tower_kills,omitempty"` RoshanKills *float32 `protobuf:"fixed32,12,opt,name=roshan_kills" json:"roshan_kills,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgFantasyLeagueRoleScoring) GetAssists ¶
func (m *CMsgFantasyLeagueRoleScoring) GetAssists() float32
func (*CMsgFantasyLeagueRoleScoring) GetDeaths ¶
func (m *CMsgFantasyLeagueRoleScoring) GetDeaths() float32
func (*CMsgFantasyLeagueRoleScoring) GetDenies ¶
func (m *CMsgFantasyLeagueRoleScoring) GetDenies() float32
func (*CMsgFantasyLeagueRoleScoring) GetGpm ¶
func (m *CMsgFantasyLeagueRoleScoring) GetGpm() float32
func (*CMsgFantasyLeagueRoleScoring) GetHealing ¶
func (m *CMsgFantasyLeagueRoleScoring) GetHealing() float32
func (*CMsgFantasyLeagueRoleScoring) GetKills ¶
func (m *CMsgFantasyLeagueRoleScoring) GetKills() float32
func (*CMsgFantasyLeagueRoleScoring) GetLastHits ¶
func (m *CMsgFantasyLeagueRoleScoring) GetLastHits() float32
func (*CMsgFantasyLeagueRoleScoring) GetLevel ¶
func (m *CMsgFantasyLeagueRoleScoring) GetLevel() float32
func (*CMsgFantasyLeagueRoleScoring) GetRoshanKills ¶
func (m *CMsgFantasyLeagueRoleScoring) GetRoshanKills() float32
func (*CMsgFantasyLeagueRoleScoring) GetStuns ¶
func (m *CMsgFantasyLeagueRoleScoring) GetStuns() float32
func (*CMsgFantasyLeagueRoleScoring) GetTowerKills ¶
func (m *CMsgFantasyLeagueRoleScoring) GetTowerKills() float32
func (*CMsgFantasyLeagueRoleScoring) GetXppm ¶
func (m *CMsgFantasyLeagueRoleScoring) GetXppm() float32
func (*CMsgFantasyLeagueRoleScoring) ProtoMessage ¶
func (*CMsgFantasyLeagueRoleScoring) ProtoMessage()
func (*CMsgFantasyLeagueRoleScoring) Reset ¶
func (m *CMsgFantasyLeagueRoleScoring) Reset()
func (*CMsgFantasyLeagueRoleScoring) String ¶
func (m *CMsgFantasyLeagueRoleScoring) String() string
type CMsgFindSourceTVGames ¶
type CMsgFindSourceTVGames struct { SearchKey *string `protobuf:"bytes,1,opt,name=search_key" json:"search_key,omitempty"` Start *uint32 `protobuf:"varint,2,opt,name=start" json:"start,omitempty"` NumGames *uint32 `protobuf:"varint,3,opt,name=num_games" json:"num_games,omitempty"` Leagueid *uint32 `protobuf:"varint,4,opt,name=leagueid" json:"leagueid,omitempty"` Heroid *uint32 `protobuf:"varint,5,opt,name=heroid" json:"heroid,omitempty"` TeamGame *bool `protobuf:"varint,6,opt,name=team_game" json:"team_game,omitempty"` CustomGameId *uint64 `protobuf:"varint,10,opt,name=custom_game_id" json:"custom_game_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgFindSourceTVGames) GetCustomGameId ¶
func (m *CMsgFindSourceTVGames) GetCustomGameId() uint64
func (*CMsgFindSourceTVGames) GetHeroid ¶
func (m *CMsgFindSourceTVGames) GetHeroid() uint32
func (*CMsgFindSourceTVGames) GetLeagueid ¶
func (m *CMsgFindSourceTVGames) GetLeagueid() uint32
func (*CMsgFindSourceTVGames) GetNumGames ¶
func (m *CMsgFindSourceTVGames) GetNumGames() uint32
func (*CMsgFindSourceTVGames) GetSearchKey ¶
func (m *CMsgFindSourceTVGames) GetSearchKey() string
func (*CMsgFindSourceTVGames) GetStart ¶
func (m *CMsgFindSourceTVGames) GetStart() uint32
func (*CMsgFindSourceTVGames) GetTeamGame ¶
func (m *CMsgFindSourceTVGames) GetTeamGame() bool
func (*CMsgFindSourceTVGames) ProtoMessage ¶
func (*CMsgFindSourceTVGames) ProtoMessage()
func (*CMsgFindSourceTVGames) Reset ¶
func (m *CMsgFindSourceTVGames) Reset()
func (*CMsgFindSourceTVGames) String ¶
func (m *CMsgFindSourceTVGames) String() string
type CMsgFlipLobbyTeams ¶
type CMsgFlipLobbyTeams struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgFlipLobbyTeams) ProtoMessage ¶
func (*CMsgFlipLobbyTeams) ProtoMessage()
func (*CMsgFlipLobbyTeams) Reset ¶
func (m *CMsgFlipLobbyTeams) Reset()
func (*CMsgFlipLobbyTeams) String ¶
func (m *CMsgFlipLobbyTeams) String() string
type CMsgFriendPracticeLobbyListRequest ¶
type CMsgFriendPracticeLobbyListRequest struct { Friends []uint32 `protobuf:"varint,1,rep,name=friends" json:"friends,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgFriendPracticeLobbyListRequest) GetFriends ¶
func (m *CMsgFriendPracticeLobbyListRequest) GetFriends() []uint32
func (*CMsgFriendPracticeLobbyListRequest) ProtoMessage ¶
func (*CMsgFriendPracticeLobbyListRequest) ProtoMessage()
func (*CMsgFriendPracticeLobbyListRequest) Reset ¶
func (m *CMsgFriendPracticeLobbyListRequest) Reset()
func (*CMsgFriendPracticeLobbyListRequest) String ¶
func (m *CMsgFriendPracticeLobbyListRequest) String() string
type CMsgFriendPracticeLobbyListResponse ¶
type CMsgFriendPracticeLobbyListResponse struct { Lobbies []*CMsgPracticeLobbyListResponseEntry `protobuf:"bytes,1,rep,name=lobbies" json:"lobbies,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgFriendPracticeLobbyListResponse) GetLobbies ¶
func (m *CMsgFriendPracticeLobbyListResponse) GetLobbies() []*CMsgPracticeLobbyListResponseEntry
func (*CMsgFriendPracticeLobbyListResponse) ProtoMessage ¶
func (*CMsgFriendPracticeLobbyListResponse) ProtoMessage()
func (*CMsgFriendPracticeLobbyListResponse) Reset ¶
func (m *CMsgFriendPracticeLobbyListResponse) Reset()
func (*CMsgFriendPracticeLobbyListResponse) String ¶
func (m *CMsgFriendPracticeLobbyListResponse) String() string
type CMsgFulfillDynamicRecipeComponent ¶
type CMsgFulfillDynamicRecipeComponent struct { ToolItemId *uint64 `protobuf:"varint,1,opt,name=tool_item_id" json:"tool_item_id,omitempty"` ConsumptionComponents []*CMsgRecipeComponent `protobuf:"bytes,2,rep,name=consumption_components" json:"consumption_components,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgFulfillDynamicRecipeComponent) GetConsumptionComponents ¶
func (m *CMsgFulfillDynamicRecipeComponent) GetConsumptionComponents() []*CMsgRecipeComponent
func (*CMsgFulfillDynamicRecipeComponent) GetToolItemId ¶
func (m *CMsgFulfillDynamicRecipeComponent) GetToolItemId() uint64
func (*CMsgFulfillDynamicRecipeComponent) ProtoMessage ¶
func (*CMsgFulfillDynamicRecipeComponent) ProtoMessage()
func (*CMsgFulfillDynamicRecipeComponent) Reset ¶
func (m *CMsgFulfillDynamicRecipeComponent) Reset()
func (*CMsgFulfillDynamicRecipeComponent) String ¶
func (m *CMsgFulfillDynamicRecipeComponent) String() string
type CMsgGCBanStatusRequest ¶
type CMsgGCBanStatusRequest struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCBanStatusRequest) GetAccountId ¶
func (m *CMsgGCBanStatusRequest) GetAccountId() uint32
func (*CMsgGCBanStatusRequest) ProtoMessage ¶
func (*CMsgGCBanStatusRequest) ProtoMessage()
func (*CMsgGCBanStatusRequest) Reset ¶
func (m *CMsgGCBanStatusRequest) Reset()
func (*CMsgGCBanStatusRequest) String ¶
func (m *CMsgGCBanStatusRequest) String() string
type CMsgGCBanStatusResponse ¶
type CMsgGCBanStatusResponse struct { Result *uint32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` LowPriority *bool `protobuf:"varint,2,opt,name=low_priority" json:"low_priority,omitempty"` TextChatBanned *bool `protobuf:"varint,3,opt,name=text_chat_banned" json:"text_chat_banned,omitempty"` VoiceChatBanned *bool `protobuf:"varint,4,opt,name=voice_chat_banned" json:"voice_chat_banned,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCBanStatusResponse) GetLowPriority ¶
func (m *CMsgGCBanStatusResponse) GetLowPriority() bool
func (*CMsgGCBanStatusResponse) GetResult ¶
func (m *CMsgGCBanStatusResponse) GetResult() uint32
func (*CMsgGCBanStatusResponse) GetTextChatBanned ¶
func (m *CMsgGCBanStatusResponse) GetTextChatBanned() bool
func (*CMsgGCBanStatusResponse) GetVoiceChatBanned ¶
func (m *CMsgGCBanStatusResponse) GetVoiceChatBanned() bool
func (*CMsgGCBanStatusResponse) ProtoMessage ¶
func (*CMsgGCBanStatusResponse) ProtoMessage()
func (*CMsgGCBanStatusResponse) Reset ¶
func (m *CMsgGCBanStatusResponse) Reset()
func (*CMsgGCBanStatusResponse) String ¶
func (m *CMsgGCBanStatusResponse) String() string
type CMsgGCBannedWord ¶
type CMsgGCBannedWord struct { WordId *uint32 `protobuf:"varint,1,opt,name=word_id" json:"word_id,omitempty"` WordType *GC_BannedWordType `protobuf:"varint,2,opt,name=word_type,enum=GC_BannedWordType,def=0" json:"word_type,omitempty"` Word *string `protobuf:"bytes,3,opt,name=word" json:"word,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCBannedWord) GetWord ¶
func (m *CMsgGCBannedWord) GetWord() string
func (*CMsgGCBannedWord) GetWordId ¶
func (m *CMsgGCBannedWord) GetWordId() uint32
func (*CMsgGCBannedWord) GetWordType ¶
func (m *CMsgGCBannedWord) GetWordType() GC_BannedWordType
func (*CMsgGCBannedWord) ProtoMessage ¶
func (*CMsgGCBannedWord) ProtoMessage()
func (*CMsgGCBannedWord) Reset ¶
func (m *CMsgGCBannedWord) Reset()
func (*CMsgGCBannedWord) String ¶
func (m *CMsgGCBannedWord) String() string
type CMsgGCBannedWordListRequest ¶
type CMsgGCBannedWordListRequest struct { BanListGroupId *uint32 `protobuf:"varint,1,opt,name=ban_list_group_id" json:"ban_list_group_id,omitempty"` WordId *uint32 `protobuf:"varint,2,opt,name=word_id" json:"word_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCBannedWordListRequest) GetBanListGroupId ¶
func (m *CMsgGCBannedWordListRequest) GetBanListGroupId() uint32
func (*CMsgGCBannedWordListRequest) GetWordId ¶
func (m *CMsgGCBannedWordListRequest) GetWordId() uint32
func (*CMsgGCBannedWordListRequest) ProtoMessage ¶
func (*CMsgGCBannedWordListRequest) ProtoMessage()
func (*CMsgGCBannedWordListRequest) Reset ¶
func (m *CMsgGCBannedWordListRequest) Reset()
func (*CMsgGCBannedWordListRequest) String ¶
func (m *CMsgGCBannedWordListRequest) String() string
type CMsgGCBannedWordListResponse ¶
type CMsgGCBannedWordListResponse struct { BanListGroupId *uint32 `protobuf:"varint,1,opt,name=ban_list_group_id" json:"ban_list_group_id,omitempty"` WordList []*CMsgGCBannedWord `protobuf:"bytes,2,rep,name=word_list" json:"word_list,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCBannedWordListResponse) GetBanListGroupId ¶
func (m *CMsgGCBannedWordListResponse) GetBanListGroupId() uint32
func (*CMsgGCBannedWordListResponse) GetWordList ¶
func (m *CMsgGCBannedWordListResponse) GetWordList() []*CMsgGCBannedWord
func (*CMsgGCBannedWordListResponse) ProtoMessage ¶
func (*CMsgGCBannedWordListResponse) ProtoMessage()
func (*CMsgGCBannedWordListResponse) Reset ¶
func (m *CMsgGCBannedWordListResponse) Reset()
func (*CMsgGCBannedWordListResponse) String ¶
func (m *CMsgGCBannedWordListResponse) String() string
type CMsgGCCheckFriendship ¶
type CMsgGCCheckFriendship struct { SteamidLeft *uint64 `protobuf:"fixed64,1,opt,name=steamid_left" json:"steamid_left,omitempty"` SteamidRight *uint64 `protobuf:"fixed64,2,opt,name=steamid_right" json:"steamid_right,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCCheckFriendship) GetSteamidLeft ¶
func (m *CMsgGCCheckFriendship) GetSteamidLeft() uint64
func (*CMsgGCCheckFriendship) GetSteamidRight ¶
func (m *CMsgGCCheckFriendship) GetSteamidRight() uint64
func (*CMsgGCCheckFriendship) ProtoMessage ¶
func (*CMsgGCCheckFriendship) ProtoMessage()
func (*CMsgGCCheckFriendship) Reset ¶
func (m *CMsgGCCheckFriendship) Reset()
func (*CMsgGCCheckFriendship) String ¶
func (m *CMsgGCCheckFriendship) String() string
type CMsgGCCheckFriendship_Response ¶
type CMsgGCCheckFriendship_Response struct { Success *bool `protobuf:"varint,1,opt,name=success" json:"success,omitempty"` FoundFriendship *bool `protobuf:"varint,2,opt,name=found_friendship" json:"found_friendship,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCCheckFriendship_Response) GetFoundFriendship ¶
func (m *CMsgGCCheckFriendship_Response) GetFoundFriendship() bool
func (*CMsgGCCheckFriendship_Response) GetSuccess ¶
func (m *CMsgGCCheckFriendship_Response) GetSuccess() bool
func (*CMsgGCCheckFriendship_Response) ProtoMessage ¶
func (*CMsgGCCheckFriendship_Response) ProtoMessage()
func (*CMsgGCCheckFriendship_Response) Reset ¶
func (m *CMsgGCCheckFriendship_Response) Reset()
func (*CMsgGCCheckFriendship_Response) String ¶
func (m *CMsgGCCheckFriendship_Response) String() string
type CMsgGCClientDisplayNotification ¶
type CMsgGCClientDisplayNotification struct { NotificationTitleLocalizationKey *string `protobuf:"bytes,1,opt,name=notification_title_localization_key" json:"notification_title_localization_key,omitempty"` NotificationBodyLocalizationKey *string `protobuf:"bytes,2,opt,name=notification_body_localization_key" json:"notification_body_localization_key,omitempty"` BodySubstringKeys []string `protobuf:"bytes,3,rep,name=body_substring_keys" json:"body_substring_keys,omitempty"` BodySubstringValues []string `protobuf:"bytes,4,rep,name=body_substring_values" json:"body_substring_values,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCClientDisplayNotification) GetBodySubstringKeys ¶
func (m *CMsgGCClientDisplayNotification) GetBodySubstringKeys() []string
func (*CMsgGCClientDisplayNotification) GetBodySubstringValues ¶
func (m *CMsgGCClientDisplayNotification) GetBodySubstringValues() []string
func (*CMsgGCClientDisplayNotification) GetNotificationBodyLocalizationKey ¶
func (m *CMsgGCClientDisplayNotification) GetNotificationBodyLocalizationKey() string
func (*CMsgGCClientDisplayNotification) GetNotificationTitleLocalizationKey ¶
func (m *CMsgGCClientDisplayNotification) GetNotificationTitleLocalizationKey() string
func (*CMsgGCClientDisplayNotification) ProtoMessage ¶
func (*CMsgGCClientDisplayNotification) ProtoMessage()
func (*CMsgGCClientDisplayNotification) Reset ¶
func (m *CMsgGCClientDisplayNotification) Reset()
func (*CMsgGCClientDisplayNotification) String ¶
func (m *CMsgGCClientDisplayNotification) String() string
type CMsgGCClientMarketData ¶
type CMsgGCClientMarketData struct { Entries []*CMsgGCClientMarketDataEntry `protobuf:"bytes,1,rep,name=entries" json:"entries,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCClientMarketData) GetEntries ¶
func (m *CMsgGCClientMarketData) GetEntries() []*CMsgGCClientMarketDataEntry
func (*CMsgGCClientMarketData) ProtoMessage ¶
func (*CMsgGCClientMarketData) ProtoMessage()
func (*CMsgGCClientMarketData) Reset ¶
func (m *CMsgGCClientMarketData) Reset()
func (*CMsgGCClientMarketData) String ¶
func (m *CMsgGCClientMarketData) String() string
type CMsgGCClientMarketDataEntry ¶
type CMsgGCClientMarketDataEntry struct { ItemDefIndex *uint32 `protobuf:"varint,1,opt,name=item_def_index" json:"item_def_index,omitempty"` ItemQuality *uint32 `protobuf:"varint,2,opt,name=item_quality" json:"item_quality,omitempty"` ItemSellListings *uint32 `protobuf:"varint,3,opt,name=item_sell_listings" json:"item_sell_listings,omitempty"` PriceInLocalCurrency *uint32 `protobuf:"varint,4,opt,name=price_in_local_currency" json:"price_in_local_currency,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCClientMarketDataEntry) GetItemDefIndex ¶
func (m *CMsgGCClientMarketDataEntry) GetItemDefIndex() uint32
func (*CMsgGCClientMarketDataEntry) GetItemQuality ¶
func (m *CMsgGCClientMarketDataEntry) GetItemQuality() uint32
func (*CMsgGCClientMarketDataEntry) GetItemSellListings ¶
func (m *CMsgGCClientMarketDataEntry) GetItemSellListings() uint32
func (*CMsgGCClientMarketDataEntry) GetPriceInLocalCurrency ¶
func (m *CMsgGCClientMarketDataEntry) GetPriceInLocalCurrency() uint32
func (*CMsgGCClientMarketDataEntry) ProtoMessage ¶
func (*CMsgGCClientMarketDataEntry) ProtoMessage()
func (*CMsgGCClientMarketDataEntry) Reset ¶
func (m *CMsgGCClientMarketDataEntry) Reset()
func (*CMsgGCClientMarketDataEntry) String ¶
func (m *CMsgGCClientMarketDataEntry) String() string
type CMsgGCClientMarketDataRequest ¶
type CMsgGCClientMarketDataRequest struct { UserCurrency *uint32 `protobuf:"varint,1,opt,name=user_currency" json:"user_currency,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCClientMarketDataRequest) GetUserCurrency ¶
func (m *CMsgGCClientMarketDataRequest) GetUserCurrency() uint32
func (*CMsgGCClientMarketDataRequest) ProtoMessage ¶
func (*CMsgGCClientMarketDataRequest) ProtoMessage()
func (*CMsgGCClientMarketDataRequest) Reset ¶
func (m *CMsgGCClientMarketDataRequest) Reset()
func (*CMsgGCClientMarketDataRequest) String ¶
func (m *CMsgGCClientMarketDataRequest) String() string
type CMsgGCClientPing ¶
type CMsgGCClientPing struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgGCClientPing) ProtoMessage ¶
func (*CMsgGCClientPing) ProtoMessage()
func (*CMsgGCClientPing) Reset ¶
func (m *CMsgGCClientPing) Reset()
func (*CMsgGCClientPing) String ¶
func (m *CMsgGCClientPing) String() string
type CMsgGCClientVersionUpdated ¶
type CMsgGCClientVersionUpdated struct { ClientVersion *uint32 `protobuf:"varint,1,opt,name=client_version" json:"client_version,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCClientVersionUpdated) GetClientVersion ¶
func (m *CMsgGCClientVersionUpdated) GetClientVersion() uint32
func (*CMsgGCClientVersionUpdated) ProtoMessage ¶
func (*CMsgGCClientVersionUpdated) ProtoMessage()
func (*CMsgGCClientVersionUpdated) Reset ¶
func (m *CMsgGCClientVersionUpdated) Reset()
func (*CMsgGCClientVersionUpdated) String ¶
func (m *CMsgGCClientVersionUpdated) String() string
type CMsgGCCollectItem ¶
type CMsgGCCollectItem struct { CollectionItemId *uint64 `protobuf:"varint,1,opt,name=collection_item_id" json:"collection_item_id,omitempty"` SubjectItemId *uint64 `protobuf:"varint,2,opt,name=subject_item_id" json:"subject_item_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCCollectItem) GetCollectionItemId ¶
func (m *CMsgGCCollectItem) GetCollectionItemId() uint64
func (*CMsgGCCollectItem) GetSubjectItemId ¶
func (m *CMsgGCCollectItem) GetSubjectItemId() uint64
func (*CMsgGCCollectItem) ProtoMessage ¶
func (*CMsgGCCollectItem) ProtoMessage()
func (*CMsgGCCollectItem) Reset ¶
func (m *CMsgGCCollectItem) Reset()
func (*CMsgGCCollectItem) String ¶
func (m *CMsgGCCollectItem) String() string
type CMsgGCEconSQLWorkItemEmbeddedRollbackData ¶
type CMsgGCEconSQLWorkItemEmbeddedRollbackData struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` DeletedItemId *uint64 `protobuf:"varint,2,opt,name=deleted_item_id" json:"deleted_item_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCEconSQLWorkItemEmbeddedRollbackData) GetAccountId ¶
func (m *CMsgGCEconSQLWorkItemEmbeddedRollbackData) GetAccountId() uint32
func (*CMsgGCEconSQLWorkItemEmbeddedRollbackData) GetDeletedItemId ¶
func (m *CMsgGCEconSQLWorkItemEmbeddedRollbackData) GetDeletedItemId() uint64
func (*CMsgGCEconSQLWorkItemEmbeddedRollbackData) ProtoMessage ¶
func (*CMsgGCEconSQLWorkItemEmbeddedRollbackData) ProtoMessage()
func (*CMsgGCEconSQLWorkItemEmbeddedRollbackData) Reset ¶
func (m *CMsgGCEconSQLWorkItemEmbeddedRollbackData) Reset()
func (*CMsgGCEconSQLWorkItemEmbeddedRollbackData) String ¶
func (m *CMsgGCEconSQLWorkItemEmbeddedRollbackData) String() string
type CMsgGCError ¶
type CMsgGCError struct { ErrorText *string `protobuf:"bytes,1,opt,name=error_text" json:"error_text,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCError) GetErrorText ¶
func (m *CMsgGCError) GetErrorText() string
func (*CMsgGCError) ProtoMessage ¶
func (*CMsgGCError) ProtoMessage()
func (*CMsgGCError) Reset ¶
func (m *CMsgGCError) Reset()
func (*CMsgGCError) String ¶
func (m *CMsgGCError) String() string
type CMsgGCGetCommandList ¶
type CMsgGCGetCommandList struct { AppId *uint32 `protobuf:"varint,1,opt,name=app_id" json:"app_id,omitempty"` CommandPrefix *string `protobuf:"bytes,2,opt,name=command_prefix" json:"command_prefix,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCGetCommandList) GetAppId ¶
func (m *CMsgGCGetCommandList) GetAppId() uint32
func (*CMsgGCGetCommandList) GetCommandPrefix ¶
func (m *CMsgGCGetCommandList) GetCommandPrefix() string
func (*CMsgGCGetCommandList) ProtoMessage ¶
func (*CMsgGCGetCommandList) ProtoMessage()
func (*CMsgGCGetCommandList) Reset ¶
func (m *CMsgGCGetCommandList) Reset()
func (*CMsgGCGetCommandList) String ¶
func (m *CMsgGCGetCommandList) String() string
type CMsgGCGetCommandListResponse ¶
type CMsgGCGetCommandListResponse struct { CommandName []string `protobuf:"bytes,1,rep,name=command_name" json:"command_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCGetCommandListResponse) GetCommandName ¶
func (m *CMsgGCGetCommandListResponse) GetCommandName() []string
func (*CMsgGCGetCommandListResponse) ProtoMessage ¶
func (*CMsgGCGetCommandListResponse) ProtoMessage()
func (*CMsgGCGetCommandListResponse) Reset ¶
func (m *CMsgGCGetCommandListResponse) Reset()
func (*CMsgGCGetCommandListResponse) String ¶
func (m *CMsgGCGetCommandListResponse) String() string
type CMsgGCGetEmailTemplate ¶
type CMsgGCGetEmailTemplate struct { AppId *uint32 `protobuf:"varint,1,opt,name=app_id" json:"app_id,omitempty"` EmailMsgType *uint32 `protobuf:"varint,2,opt,name=email_msg_type" json:"email_msg_type,omitempty"` EmailLang *int32 `protobuf:"varint,3,opt,name=email_lang" json:"email_lang,omitempty"` EmailFormat *int32 `protobuf:"varint,4,opt,name=email_format" json:"email_format,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCGetEmailTemplate) GetAppId ¶
func (m *CMsgGCGetEmailTemplate) GetAppId() uint32
func (*CMsgGCGetEmailTemplate) GetEmailFormat ¶
func (m *CMsgGCGetEmailTemplate) GetEmailFormat() int32
func (*CMsgGCGetEmailTemplate) GetEmailLang ¶
func (m *CMsgGCGetEmailTemplate) GetEmailLang() int32
func (*CMsgGCGetEmailTemplate) GetEmailMsgType ¶
func (m *CMsgGCGetEmailTemplate) GetEmailMsgType() uint32
func (*CMsgGCGetEmailTemplate) ProtoMessage ¶
func (*CMsgGCGetEmailTemplate) ProtoMessage()
func (*CMsgGCGetEmailTemplate) Reset ¶
func (m *CMsgGCGetEmailTemplate) Reset()
func (*CMsgGCGetEmailTemplate) String ¶
func (m *CMsgGCGetEmailTemplate) String() string
type CMsgGCGetEmailTemplateResponse ¶
type CMsgGCGetEmailTemplateResponse struct { Eresult *uint32 `protobuf:"varint,1,opt,name=eresult,def=2" json:"eresult,omitempty"` TemplateExists *bool `protobuf:"varint,2,opt,name=template_exists" json:"template_exists,omitempty"` Template *string `protobuf:"bytes,3,opt,name=template" json:"template,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCGetEmailTemplateResponse) GetEresult ¶
func (m *CMsgGCGetEmailTemplateResponse) GetEresult() uint32
func (*CMsgGCGetEmailTemplateResponse) GetTemplate ¶
func (m *CMsgGCGetEmailTemplateResponse) GetTemplate() string
func (*CMsgGCGetEmailTemplateResponse) GetTemplateExists ¶
func (m *CMsgGCGetEmailTemplateResponse) GetTemplateExists() bool
func (*CMsgGCGetEmailTemplateResponse) ProtoMessage ¶
func (*CMsgGCGetEmailTemplateResponse) ProtoMessage()
func (*CMsgGCGetEmailTemplateResponse) Reset ¶
func (m *CMsgGCGetEmailTemplateResponse) Reset()
func (*CMsgGCGetEmailTemplateResponse) String ¶
func (m *CMsgGCGetEmailTemplateResponse) String() string
type CMsgGCGetHeroStandings ¶
type CMsgGCGetHeroStandings struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgGCGetHeroStandings) ProtoMessage ¶
func (*CMsgGCGetHeroStandings) ProtoMessage()
func (*CMsgGCGetHeroStandings) Reset ¶
func (m *CMsgGCGetHeroStandings) Reset()
func (*CMsgGCGetHeroStandings) String ¶
func (m *CMsgGCGetHeroStandings) String() string
type CMsgGCGetHeroStandingsResponse ¶
type CMsgGCGetHeroStandingsResponse struct { Standings []*CMsgGCGetHeroStandingsResponse_Hero `protobuf:"bytes,1,rep,name=standings" json:"standings,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCGetHeroStandingsResponse) GetStandings ¶
func (m *CMsgGCGetHeroStandingsResponse) GetStandings() []*CMsgGCGetHeroStandingsResponse_Hero
func (*CMsgGCGetHeroStandingsResponse) ProtoMessage ¶
func (*CMsgGCGetHeroStandingsResponse) ProtoMessage()
func (*CMsgGCGetHeroStandingsResponse) Reset ¶
func (m *CMsgGCGetHeroStandingsResponse) Reset()
func (*CMsgGCGetHeroStandingsResponse) String ¶
func (m *CMsgGCGetHeroStandingsResponse) String() string
type CMsgGCGetHeroStandingsResponse_Hero ¶
type CMsgGCGetHeroStandingsResponse_Hero struct { HeroId *uint32 `protobuf:"varint,1,opt,name=hero_id" json:"hero_id,omitempty"` Wins *uint32 `protobuf:"varint,2,opt,name=wins" json:"wins,omitempty"` Losses *uint32 `protobuf:"varint,3,opt,name=losses" json:"losses,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCGetHeroStandingsResponse_Hero) GetHeroId ¶
func (m *CMsgGCGetHeroStandingsResponse_Hero) GetHeroId() uint32
func (*CMsgGCGetHeroStandingsResponse_Hero) GetLosses ¶
func (m *CMsgGCGetHeroStandingsResponse_Hero) GetLosses() uint32
func (*CMsgGCGetHeroStandingsResponse_Hero) GetWins ¶
func (m *CMsgGCGetHeroStandingsResponse_Hero) GetWins() uint32
func (*CMsgGCGetHeroStandingsResponse_Hero) ProtoMessage ¶
func (*CMsgGCGetHeroStandingsResponse_Hero) ProtoMessage()
func (*CMsgGCGetHeroStandingsResponse_Hero) Reset ¶
func (m *CMsgGCGetHeroStandingsResponse_Hero) Reset()
func (*CMsgGCGetHeroStandingsResponse_Hero) String ¶
func (m *CMsgGCGetHeroStandingsResponse_Hero) String() string
type CMsgGCGetPartnerAccountLink ¶
type CMsgGCGetPartnerAccountLink struct { Steamid *uint64 `protobuf:"fixed64,1,opt,name=steamid" json:"steamid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCGetPartnerAccountLink) GetSteamid ¶
func (m *CMsgGCGetPartnerAccountLink) GetSteamid() uint64
func (*CMsgGCGetPartnerAccountLink) ProtoMessage ¶
func (*CMsgGCGetPartnerAccountLink) ProtoMessage()
func (*CMsgGCGetPartnerAccountLink) Reset ¶
func (m *CMsgGCGetPartnerAccountLink) Reset()
func (*CMsgGCGetPartnerAccountLink) String ¶
func (m *CMsgGCGetPartnerAccountLink) String() string
type CMsgGCGetPartnerAccountLink_Response ¶
type CMsgGCGetPartnerAccountLink_Response struct { Pwid *uint32 `protobuf:"varint,1,opt,name=pwid" json:"pwid,omitempty"` Nexonid *uint32 `protobuf:"varint,2,opt,name=nexonid" json:"nexonid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCGetPartnerAccountLink_Response) GetNexonid ¶
func (m *CMsgGCGetPartnerAccountLink_Response) GetNexonid() uint32
func (*CMsgGCGetPartnerAccountLink_Response) GetPwid ¶
func (m *CMsgGCGetPartnerAccountLink_Response) GetPwid() uint32
func (*CMsgGCGetPartnerAccountLink_Response) ProtoMessage ¶
func (*CMsgGCGetPartnerAccountLink_Response) ProtoMessage()
func (*CMsgGCGetPartnerAccountLink_Response) Reset ¶
func (m *CMsgGCGetPartnerAccountLink_Response) Reset()
func (*CMsgGCGetPartnerAccountLink_Response) String ¶
func (m *CMsgGCGetPartnerAccountLink_Response) String() string
type CMsgGCGetPersonaNames ¶
type CMsgGCGetPersonaNames struct { Steamids []uint64 `protobuf:"fixed64,1,rep,name=steamids" json:"steamids,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCGetPersonaNames) GetSteamids ¶
func (m *CMsgGCGetPersonaNames) GetSteamids() []uint64
func (*CMsgGCGetPersonaNames) ProtoMessage ¶
func (*CMsgGCGetPersonaNames) ProtoMessage()
func (*CMsgGCGetPersonaNames) Reset ¶
func (m *CMsgGCGetPersonaNames) Reset()
func (*CMsgGCGetPersonaNames) String ¶
func (m *CMsgGCGetPersonaNames) String() string
type CMsgGCGetPersonaNames_Response ¶
type CMsgGCGetPersonaNames_Response struct { SucceededLookups []*CMsgGCGetPersonaNames_Response_PersonaName `protobuf:"bytes,1,rep,name=succeeded_lookups" json:"succeeded_lookups,omitempty"` FailedLookupSteamids []uint64 `protobuf:"fixed64,2,rep,name=failed_lookup_steamids" json:"failed_lookup_steamids,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCGetPersonaNames_Response) GetFailedLookupSteamids ¶
func (m *CMsgGCGetPersonaNames_Response) GetFailedLookupSteamids() []uint64
func (*CMsgGCGetPersonaNames_Response) GetSucceededLookups ¶
func (m *CMsgGCGetPersonaNames_Response) GetSucceededLookups() []*CMsgGCGetPersonaNames_Response_PersonaName
func (*CMsgGCGetPersonaNames_Response) ProtoMessage ¶
func (*CMsgGCGetPersonaNames_Response) ProtoMessage()
func (*CMsgGCGetPersonaNames_Response) Reset ¶
func (m *CMsgGCGetPersonaNames_Response) Reset()
func (*CMsgGCGetPersonaNames_Response) String ¶
func (m *CMsgGCGetPersonaNames_Response) String() string
type CMsgGCGetPersonaNames_Response_PersonaName ¶
type CMsgGCGetPersonaNames_Response_PersonaName struct { Steamid *uint64 `protobuf:"fixed64,1,opt,name=steamid" json:"steamid,omitempty"` PersonaName *string `protobuf:"bytes,2,opt,name=persona_name" json:"persona_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCGetPersonaNames_Response_PersonaName) GetPersonaName ¶
func (m *CMsgGCGetPersonaNames_Response_PersonaName) GetPersonaName() string
func (*CMsgGCGetPersonaNames_Response_PersonaName) GetSteamid ¶
func (m *CMsgGCGetPersonaNames_Response_PersonaName) GetSteamid() uint64
func (*CMsgGCGetPersonaNames_Response_PersonaName) ProtoMessage ¶
func (*CMsgGCGetPersonaNames_Response_PersonaName) ProtoMessage()
func (*CMsgGCGetPersonaNames_Response_PersonaName) Reset ¶
func (m *CMsgGCGetPersonaNames_Response_PersonaName) Reset()
func (*CMsgGCGetPersonaNames_Response_PersonaName) String ¶
func (m *CMsgGCGetPersonaNames_Response_PersonaName) String() string
type CMsgGCHAccountVacStatusChange ¶
type CMsgGCHAccountVacStatusChange struct { SteamId *uint64 `protobuf:"fixed64,1,opt,name=steam_id" json:"steam_id,omitempty"` AppId *uint32 `protobuf:"varint,2,opt,name=app_id" json:"app_id,omitempty"` RtimeVacbanStarts *uint32 `protobuf:"varint,3,opt,name=rtime_vacban_starts" json:"rtime_vacban_starts,omitempty"` IsBannedNow *bool `protobuf:"varint,4,opt,name=is_banned_now" json:"is_banned_now,omitempty"` IsBannedFuture *bool `protobuf:"varint,5,opt,name=is_banned_future" json:"is_banned_future,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCHAccountVacStatusChange) GetAppId ¶
func (m *CMsgGCHAccountVacStatusChange) GetAppId() uint32
func (*CMsgGCHAccountVacStatusChange) GetIsBannedFuture ¶
func (m *CMsgGCHAccountVacStatusChange) GetIsBannedFuture() bool
func (*CMsgGCHAccountVacStatusChange) GetIsBannedNow ¶
func (m *CMsgGCHAccountVacStatusChange) GetIsBannedNow() bool
func (*CMsgGCHAccountVacStatusChange) GetRtimeVacbanStarts ¶
func (m *CMsgGCHAccountVacStatusChange) GetRtimeVacbanStarts() uint32
func (*CMsgGCHAccountVacStatusChange) GetSteamId ¶
func (m *CMsgGCHAccountVacStatusChange) GetSteamId() uint64
func (*CMsgGCHAccountVacStatusChange) ProtoMessage ¶
func (*CMsgGCHAccountVacStatusChange) ProtoMessage()
func (*CMsgGCHAccountVacStatusChange) Reset ¶
func (m *CMsgGCHAccountVacStatusChange) Reset()
func (*CMsgGCHAccountVacStatusChange) String ¶
func (m *CMsgGCHAccountVacStatusChange) String() string
type CMsgGCHUpdateSession ¶
type CMsgGCHUpdateSession struct { SteamId *uint64 `protobuf:"fixed64,1,opt,name=steam_id" json:"steam_id,omitempty"` AppId *uint32 `protobuf:"varint,2,opt,name=app_id" json:"app_id,omitempty"` Online *bool `protobuf:"varint,3,opt,name=online" json:"online,omitempty"` ServerSteamId *uint64 `protobuf:"fixed64,4,opt,name=server_steam_id" json:"server_steam_id,omitempty"` ServerAddr *uint32 `protobuf:"varint,5,opt,name=server_addr" json:"server_addr,omitempty"` ServerPort *uint32 `protobuf:"varint,6,opt,name=server_port" json:"server_port,omitempty"` OsType *uint32 `protobuf:"varint,7,opt,name=os_type" json:"os_type,omitempty"` ClientAddr *uint32 `protobuf:"varint,8,opt,name=client_addr" json:"client_addr,omitempty"` ExtraFields []*CMsgGCHUpdateSession_ExtraField `protobuf:"bytes,9,rep,name=extra_fields" json:"extra_fields,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCHUpdateSession) GetAppId ¶
func (m *CMsgGCHUpdateSession) GetAppId() uint32
func (*CMsgGCHUpdateSession) GetClientAddr ¶
func (m *CMsgGCHUpdateSession) GetClientAddr() uint32
func (*CMsgGCHUpdateSession) GetExtraFields ¶
func (m *CMsgGCHUpdateSession) GetExtraFields() []*CMsgGCHUpdateSession_ExtraField
func (*CMsgGCHUpdateSession) GetOnline ¶
func (m *CMsgGCHUpdateSession) GetOnline() bool
func (*CMsgGCHUpdateSession) GetOsType ¶
func (m *CMsgGCHUpdateSession) GetOsType() uint32
func (*CMsgGCHUpdateSession) GetServerAddr ¶
func (m *CMsgGCHUpdateSession) GetServerAddr() uint32
func (*CMsgGCHUpdateSession) GetServerPort ¶
func (m *CMsgGCHUpdateSession) GetServerPort() uint32
func (*CMsgGCHUpdateSession) GetServerSteamId ¶
func (m *CMsgGCHUpdateSession) GetServerSteamId() uint64
func (*CMsgGCHUpdateSession) GetSteamId ¶
func (m *CMsgGCHUpdateSession) GetSteamId() uint64
func (*CMsgGCHUpdateSession) ProtoMessage ¶
func (*CMsgGCHUpdateSession) ProtoMessage()
func (*CMsgGCHUpdateSession) Reset ¶
func (m *CMsgGCHUpdateSession) Reset()
func (*CMsgGCHUpdateSession) String ¶
func (m *CMsgGCHUpdateSession) String() string
type CMsgGCHUpdateSession_ExtraField ¶
type CMsgGCHUpdateSession_ExtraField struct { Name *string `protobuf:"bytes,1,opt,name=name" json:"name,omitempty"` Value *string `protobuf:"bytes,2,opt,name=value" json:"value,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCHUpdateSession_ExtraField) GetName ¶
func (m *CMsgGCHUpdateSession_ExtraField) GetName() string
func (*CMsgGCHUpdateSession_ExtraField) GetValue ¶
func (m *CMsgGCHUpdateSession_ExtraField) GetValue() string
func (*CMsgGCHUpdateSession_ExtraField) ProtoMessage ¶
func (*CMsgGCHUpdateSession_ExtraField) ProtoMessage()
func (*CMsgGCHUpdateSession_ExtraField) Reset ¶
func (m *CMsgGCHUpdateSession_ExtraField) Reset()
func (*CMsgGCHUpdateSession_ExtraField) String ¶
func (m *CMsgGCHUpdateSession_ExtraField) String() string
type CMsgGCIncrementKillCountResponse ¶
type CMsgGCIncrementKillCountResponse struct { KillerAccountId *uint32 `protobuf:"varint,1,opt,name=killer_account_id" json:"killer_account_id,omitempty"` NumKills *uint32 `protobuf:"varint,2,opt,name=num_kills" json:"num_kills,omitempty"` ItemDef *uint32 `protobuf:"varint,3,opt,name=item_def" json:"item_def,omitempty"` LevelType *uint32 `protobuf:"varint,4,opt,name=level_type" json:"level_type,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCIncrementKillCountResponse) GetItemDef ¶
func (m *CMsgGCIncrementKillCountResponse) GetItemDef() uint32
func (*CMsgGCIncrementKillCountResponse) GetKillerAccountId ¶
func (m *CMsgGCIncrementKillCountResponse) GetKillerAccountId() uint32
func (*CMsgGCIncrementKillCountResponse) GetLevelType ¶
func (m *CMsgGCIncrementKillCountResponse) GetLevelType() uint32
func (*CMsgGCIncrementKillCountResponse) GetNumKills ¶
func (m *CMsgGCIncrementKillCountResponse) GetNumKills() uint32
func (*CMsgGCIncrementKillCountResponse) ProtoMessage ¶
func (*CMsgGCIncrementKillCountResponse) ProtoMessage()
func (*CMsgGCIncrementKillCountResponse) Reset ¶
func (m *CMsgGCIncrementKillCountResponse) Reset()
func (*CMsgGCIncrementKillCountResponse) String ¶
func (m *CMsgGCIncrementKillCountResponse) String() string
type CMsgGCItemEditorReleaseReservation ¶
type CMsgGCItemEditorReleaseReservation struct { DefIndex *uint32 `protobuf:"varint,1,opt,name=def_index" json:"def_index,omitempty"` Username *string `protobuf:"bytes,2,opt,name=username" json:"username,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCItemEditorReleaseReservation) GetDefIndex ¶
func (m *CMsgGCItemEditorReleaseReservation) GetDefIndex() uint32
func (*CMsgGCItemEditorReleaseReservation) GetUsername ¶
func (m *CMsgGCItemEditorReleaseReservation) GetUsername() string
func (*CMsgGCItemEditorReleaseReservation) ProtoMessage ¶
func (*CMsgGCItemEditorReleaseReservation) ProtoMessage()
func (*CMsgGCItemEditorReleaseReservation) Reset ¶
func (m *CMsgGCItemEditorReleaseReservation) Reset()
func (*CMsgGCItemEditorReleaseReservation) String ¶
func (m *CMsgGCItemEditorReleaseReservation) String() string
type CMsgGCItemEditorReleaseReservationResponse ¶
type CMsgGCItemEditorReleaseReservationResponse struct { DefIndex *uint32 `protobuf:"varint,1,opt,name=def_index" json:"def_index,omitempty"` Released *bool `protobuf:"varint,2,opt,name=released" json:"released,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCItemEditorReleaseReservationResponse) GetDefIndex ¶
func (m *CMsgGCItemEditorReleaseReservationResponse) GetDefIndex() uint32
func (*CMsgGCItemEditorReleaseReservationResponse) GetReleased ¶
func (m *CMsgGCItemEditorReleaseReservationResponse) GetReleased() bool
func (*CMsgGCItemEditorReleaseReservationResponse) ProtoMessage ¶
func (*CMsgGCItemEditorReleaseReservationResponse) ProtoMessage()
func (*CMsgGCItemEditorReleaseReservationResponse) Reset ¶
func (m *CMsgGCItemEditorReleaseReservationResponse) Reset()
func (*CMsgGCItemEditorReleaseReservationResponse) String ¶
func (m *CMsgGCItemEditorReleaseReservationResponse) String() string
type CMsgGCItemEditorReservation ¶
type CMsgGCItemEditorReservation struct { DefIndex *uint32 `protobuf:"varint,1,opt,name=def_index" json:"def_index,omitempty"` Name *string `protobuf:"bytes,2,opt,name=name" json:"name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCItemEditorReservation) GetDefIndex ¶
func (m *CMsgGCItemEditorReservation) GetDefIndex() uint32
func (*CMsgGCItemEditorReservation) GetName ¶
func (m *CMsgGCItemEditorReservation) GetName() string
func (*CMsgGCItemEditorReservation) ProtoMessage ¶
func (*CMsgGCItemEditorReservation) ProtoMessage()
func (*CMsgGCItemEditorReservation) Reset ¶
func (m *CMsgGCItemEditorReservation) Reset()
func (*CMsgGCItemEditorReservation) String ¶
func (m *CMsgGCItemEditorReservation) String() string
type CMsgGCItemEditorReservationsRequest ¶
type CMsgGCItemEditorReservationsRequest struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgGCItemEditorReservationsRequest) ProtoMessage ¶
func (*CMsgGCItemEditorReservationsRequest) ProtoMessage()
func (*CMsgGCItemEditorReservationsRequest) Reset ¶
func (m *CMsgGCItemEditorReservationsRequest) Reset()
func (*CMsgGCItemEditorReservationsRequest) String ¶
func (m *CMsgGCItemEditorReservationsRequest) String() string
type CMsgGCItemEditorReservationsResponse ¶
type CMsgGCItemEditorReservationsResponse struct { Reservations []*CMsgGCItemEditorReservation `protobuf:"bytes,1,rep,name=reservations" json:"reservations,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCItemEditorReservationsResponse) GetReservations ¶
func (m *CMsgGCItemEditorReservationsResponse) GetReservations() []*CMsgGCItemEditorReservation
func (*CMsgGCItemEditorReservationsResponse) ProtoMessage ¶
func (*CMsgGCItemEditorReservationsResponse) ProtoMessage()
func (*CMsgGCItemEditorReservationsResponse) Reset ¶
func (m *CMsgGCItemEditorReservationsResponse) Reset()
func (*CMsgGCItemEditorReservationsResponse) String ¶
func (m *CMsgGCItemEditorReservationsResponse) String() string
type CMsgGCItemEditorReserveItemDef ¶
type CMsgGCItemEditorReserveItemDef struct { DefIndex *uint32 `protobuf:"varint,1,opt,name=def_index" json:"def_index,omitempty"` Username *string `protobuf:"bytes,2,opt,name=username" json:"username,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCItemEditorReserveItemDef) GetDefIndex ¶
func (m *CMsgGCItemEditorReserveItemDef) GetDefIndex() uint32
func (*CMsgGCItemEditorReserveItemDef) GetUsername ¶
func (m *CMsgGCItemEditorReserveItemDef) GetUsername() string
func (*CMsgGCItemEditorReserveItemDef) ProtoMessage ¶
func (*CMsgGCItemEditorReserveItemDef) ProtoMessage()
func (*CMsgGCItemEditorReserveItemDef) Reset ¶
func (m *CMsgGCItemEditorReserveItemDef) Reset()
func (*CMsgGCItemEditorReserveItemDef) String ¶
func (m *CMsgGCItemEditorReserveItemDef) String() string
type CMsgGCItemEditorReserveItemDefResponse ¶
type CMsgGCItemEditorReserveItemDefResponse struct { DefIndex *uint32 `protobuf:"varint,1,opt,name=def_index" json:"def_index,omitempty"` Username *string `protobuf:"bytes,2,opt,name=username" json:"username,omitempty"` Result *uint32 `protobuf:"varint,3,opt,name=result" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCItemEditorReserveItemDefResponse) GetDefIndex ¶
func (m *CMsgGCItemEditorReserveItemDefResponse) GetDefIndex() uint32
func (*CMsgGCItemEditorReserveItemDefResponse) GetResult ¶
func (m *CMsgGCItemEditorReserveItemDefResponse) GetResult() uint32
func (*CMsgGCItemEditorReserveItemDefResponse) GetUsername ¶
func (m *CMsgGCItemEditorReserveItemDefResponse) GetUsername() string
func (*CMsgGCItemEditorReserveItemDefResponse) ProtoMessage ¶
func (*CMsgGCItemEditorReserveItemDefResponse) ProtoMessage()
func (*CMsgGCItemEditorReserveItemDefResponse) Reset ¶
func (m *CMsgGCItemEditorReserveItemDefResponse) Reset()
func (*CMsgGCItemEditorReserveItemDefResponse) String ¶
func (m *CMsgGCItemEditorReserveItemDefResponse) String() string
type CMsgGCItemPreviewItemBoughtNotification ¶
type CMsgGCItemPreviewItemBoughtNotification struct { ItemDefIndex *uint32 `protobuf:"varint,1,opt,name=item_def_index" json:"item_def_index,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCItemPreviewItemBoughtNotification) GetItemDefIndex ¶
func (m *CMsgGCItemPreviewItemBoughtNotification) GetItemDefIndex() uint32
func (*CMsgGCItemPreviewItemBoughtNotification) ProtoMessage ¶
func (*CMsgGCItemPreviewItemBoughtNotification) ProtoMessage()
func (*CMsgGCItemPreviewItemBoughtNotification) Reset ¶
func (m *CMsgGCItemPreviewItemBoughtNotification) Reset()
func (*CMsgGCItemPreviewItemBoughtNotification) String ¶
func (m *CMsgGCItemPreviewItemBoughtNotification) String() string
type CMsgGCLeagueAdminState ¶
type CMsgGCLeagueAdminState struct { Leagues []uint32 `protobuf:"varint,1,rep,name=leagues" json:"leagues,omitempty"` Keys []*CMsgGCLeagueAdminState_PrivateLeagueKeys `protobuf:"bytes,2,rep,name=keys" json:"keys,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCLeagueAdminState) GetKeys ¶
func (m *CMsgGCLeagueAdminState) GetKeys() []*CMsgGCLeagueAdminState_PrivateLeagueKeys
func (*CMsgGCLeagueAdminState) GetLeagues ¶
func (m *CMsgGCLeagueAdminState) GetLeagues() []uint32
func (*CMsgGCLeagueAdminState) ProtoMessage ¶
func (*CMsgGCLeagueAdminState) ProtoMessage()
func (*CMsgGCLeagueAdminState) Reset ¶
func (m *CMsgGCLeagueAdminState) Reset()
func (*CMsgGCLeagueAdminState) String ¶
func (m *CMsgGCLeagueAdminState) String() string
type CMsgGCLeagueAdminState_PrivateLeagueKeys ¶
type CMsgGCLeagueAdminState_PrivateLeagueKeys struct { Leagueid *uint32 `protobuf:"varint,1,opt,name=leagueid" json:"leagueid,omitempty"` Privatekey *uint32 `protobuf:"varint,2,opt,name=privatekey" json:"privatekey,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCLeagueAdminState_PrivateLeagueKeys) GetLeagueid ¶
func (m *CMsgGCLeagueAdminState_PrivateLeagueKeys) GetLeagueid() uint32
func (*CMsgGCLeagueAdminState_PrivateLeagueKeys) GetPrivatekey ¶
func (m *CMsgGCLeagueAdminState_PrivateLeagueKeys) GetPrivatekey() uint32
func (*CMsgGCLeagueAdminState_PrivateLeagueKeys) ProtoMessage ¶
func (*CMsgGCLeagueAdminState_PrivateLeagueKeys) ProtoMessage()
func (*CMsgGCLeagueAdminState_PrivateLeagueKeys) Reset ¶
func (m *CMsgGCLeagueAdminState_PrivateLeagueKeys) Reset()
func (*CMsgGCLeagueAdminState_PrivateLeagueKeys) String ¶
func (m *CMsgGCLeagueAdminState_PrivateLeagueKeys) String() string
type CMsgGCLobbyUpdateBroadcastChannelInfo ¶
type CMsgGCLobbyUpdateBroadcastChannelInfo struct { ChannelId *uint32 `protobuf:"varint,1,opt,name=channel_id" json:"channel_id,omitempty"` CountryCode *string `protobuf:"bytes,2,opt,name=country_code" json:"country_code,omitempty"` Description *string `protobuf:"bytes,3,opt,name=description" json:"description,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCLobbyUpdateBroadcastChannelInfo) GetChannelId ¶
func (m *CMsgGCLobbyUpdateBroadcastChannelInfo) GetChannelId() uint32
func (*CMsgGCLobbyUpdateBroadcastChannelInfo) GetCountryCode ¶
func (m *CMsgGCLobbyUpdateBroadcastChannelInfo) GetCountryCode() string
func (*CMsgGCLobbyUpdateBroadcastChannelInfo) GetDescription ¶
func (m *CMsgGCLobbyUpdateBroadcastChannelInfo) GetDescription() string
func (*CMsgGCLobbyUpdateBroadcastChannelInfo) ProtoMessage ¶
func (*CMsgGCLobbyUpdateBroadcastChannelInfo) ProtoMessage()
func (*CMsgGCLobbyUpdateBroadcastChannelInfo) Reset ¶
func (m *CMsgGCLobbyUpdateBroadcastChannelInfo) Reset()
func (*CMsgGCLobbyUpdateBroadcastChannelInfo) String ¶
func (m *CMsgGCLobbyUpdateBroadcastChannelInfo) String() string
type CMsgGCMatchDetailsRequest ¶
type CMsgGCMatchDetailsRequest struct { MatchId *uint32 `protobuf:"varint,1,opt,name=match_id" json:"match_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCMatchDetailsRequest) GetMatchId ¶
func (m *CMsgGCMatchDetailsRequest) GetMatchId() uint32
func (*CMsgGCMatchDetailsRequest) ProtoMessage ¶
func (*CMsgGCMatchDetailsRequest) ProtoMessage()
func (*CMsgGCMatchDetailsRequest) Reset ¶
func (m *CMsgGCMatchDetailsRequest) Reset()
func (*CMsgGCMatchDetailsRequest) String ¶
func (m *CMsgGCMatchDetailsRequest) String() string
type CMsgGCMatchDetailsResponse ¶
type CMsgGCMatchDetailsResponse struct { Result *uint32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` Match *CMsgDOTAMatch `protobuf:"bytes,2,opt,name=match" json:"match,omitempty"` Vote *DOTAMatchVote `protobuf:"varint,3,opt,name=vote,enum=DOTAMatchVote,def=0" json:"vote,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCMatchDetailsResponse) GetMatch ¶
func (m *CMsgGCMatchDetailsResponse) GetMatch() *CMsgDOTAMatch
func (*CMsgGCMatchDetailsResponse) GetResult ¶
func (m *CMsgGCMatchDetailsResponse) GetResult() uint32
func (*CMsgGCMatchDetailsResponse) GetVote ¶
func (m *CMsgGCMatchDetailsResponse) GetVote() DOTAMatchVote
func (*CMsgGCMatchDetailsResponse) ProtoMessage ¶
func (*CMsgGCMatchDetailsResponse) ProtoMessage()
func (*CMsgGCMatchDetailsResponse) Reset ¶
func (m *CMsgGCMatchDetailsResponse) Reset()
func (*CMsgGCMatchDetailsResponse) String ¶
func (m *CMsgGCMatchDetailsResponse) String() string
type CMsgGCMsgMasterSetClientMsgRouting ¶
type CMsgGCMsgMasterSetClientMsgRouting struct { Entries []*CMsgGCMsgMasterSetClientMsgRouting_Entry `protobuf:"bytes,1,rep,name=entries" json:"entries,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCMsgMasterSetClientMsgRouting) GetEntries ¶
func (m *CMsgGCMsgMasterSetClientMsgRouting) GetEntries() []*CMsgGCMsgMasterSetClientMsgRouting_Entry
func (*CMsgGCMsgMasterSetClientMsgRouting) ProtoMessage ¶
func (*CMsgGCMsgMasterSetClientMsgRouting) ProtoMessage()
func (*CMsgGCMsgMasterSetClientMsgRouting) Reset ¶
func (m *CMsgGCMsgMasterSetClientMsgRouting) Reset()
func (*CMsgGCMsgMasterSetClientMsgRouting) String ¶
func (m *CMsgGCMsgMasterSetClientMsgRouting) String() string
type CMsgGCMsgMasterSetClientMsgRouting_Entry ¶
type CMsgGCMsgMasterSetClientMsgRouting_Entry struct { MsgType *uint32 `protobuf:"varint,1,opt,name=msg_type" json:"msg_type,omitempty"` Routing *CMsgGCRoutingInfo `protobuf:"bytes,2,opt,name=routing" json:"routing,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCMsgMasterSetClientMsgRouting_Entry) GetMsgType ¶
func (m *CMsgGCMsgMasterSetClientMsgRouting_Entry) GetMsgType() uint32
func (*CMsgGCMsgMasterSetClientMsgRouting_Entry) GetRouting ¶
func (m *CMsgGCMsgMasterSetClientMsgRouting_Entry) GetRouting() *CMsgGCRoutingInfo
func (*CMsgGCMsgMasterSetClientMsgRouting_Entry) ProtoMessage ¶
func (*CMsgGCMsgMasterSetClientMsgRouting_Entry) ProtoMessage()
func (*CMsgGCMsgMasterSetClientMsgRouting_Entry) Reset ¶
func (m *CMsgGCMsgMasterSetClientMsgRouting_Entry) Reset()
func (*CMsgGCMsgMasterSetClientMsgRouting_Entry) String ¶
func (m *CMsgGCMsgMasterSetClientMsgRouting_Entry) String() string
type CMsgGCMsgMasterSetClientMsgRouting_Response ¶
type CMsgGCMsgMasterSetClientMsgRouting_Response struct { Eresult *int32 `protobuf:"varint,1,opt,name=eresult,def=2" json:"eresult,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCMsgMasterSetClientMsgRouting_Response) GetEresult ¶
func (m *CMsgGCMsgMasterSetClientMsgRouting_Response) GetEresult() int32
func (*CMsgGCMsgMasterSetClientMsgRouting_Response) ProtoMessage ¶
func (*CMsgGCMsgMasterSetClientMsgRouting_Response) ProtoMessage()
func (*CMsgGCMsgMasterSetClientMsgRouting_Response) Reset ¶
func (m *CMsgGCMsgMasterSetClientMsgRouting_Response) Reset()
func (*CMsgGCMsgMasterSetClientMsgRouting_Response) String ¶
func (m *CMsgGCMsgMasterSetClientMsgRouting_Response) String() string
type CMsgGCMsgMasterSetDirectory ¶
type CMsgGCMsgMasterSetDirectory struct { MasterDirIndex *uint32 `protobuf:"varint,1,opt,name=master_dir_index" json:"master_dir_index,omitempty"` Dir []*CMsgGCMsgMasterSetDirectory_SubGC `protobuf:"bytes,2,rep,name=dir" json:"dir,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCMsgMasterSetDirectory) GetDir ¶
func (m *CMsgGCMsgMasterSetDirectory) GetDir() []*CMsgGCMsgMasterSetDirectory_SubGC
func (*CMsgGCMsgMasterSetDirectory) GetMasterDirIndex ¶
func (m *CMsgGCMsgMasterSetDirectory) GetMasterDirIndex() uint32
func (*CMsgGCMsgMasterSetDirectory) ProtoMessage ¶
func (*CMsgGCMsgMasterSetDirectory) ProtoMessage()
func (*CMsgGCMsgMasterSetDirectory) Reset ¶
func (m *CMsgGCMsgMasterSetDirectory) Reset()
func (*CMsgGCMsgMasterSetDirectory) String ¶
func (m *CMsgGCMsgMasterSetDirectory) String() string
type CMsgGCMsgMasterSetDirectory_Response ¶
type CMsgGCMsgMasterSetDirectory_Response struct { Eresult *int32 `protobuf:"varint,1,opt,name=eresult,def=2" json:"eresult,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCMsgMasterSetDirectory_Response) GetEresult ¶
func (m *CMsgGCMsgMasterSetDirectory_Response) GetEresult() int32
func (*CMsgGCMsgMasterSetDirectory_Response) ProtoMessage ¶
func (*CMsgGCMsgMasterSetDirectory_Response) ProtoMessage()
func (*CMsgGCMsgMasterSetDirectory_Response) Reset ¶
func (m *CMsgGCMsgMasterSetDirectory_Response) Reset()
func (*CMsgGCMsgMasterSetDirectory_Response) String ¶
func (m *CMsgGCMsgMasterSetDirectory_Response) String() string
type CMsgGCMsgMasterSetDirectory_SubGC ¶
type CMsgGCMsgMasterSetDirectory_SubGC struct { DirIndex *uint32 `protobuf:"varint,1,opt,name=dir_index" json:"dir_index,omitempty"` Name *string `protobuf:"bytes,2,opt,name=name" json:"name,omitempty"` Box *string `protobuf:"bytes,3,opt,name=box" json:"box,omitempty"` CommandLine *string `protobuf:"bytes,4,opt,name=command_line" json:"command_line,omitempty"` GcBinary *string `protobuf:"bytes,5,opt,name=gc_binary" json:"gc_binary,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCMsgMasterSetDirectory_SubGC) GetBox ¶
func (m *CMsgGCMsgMasterSetDirectory_SubGC) GetBox() string
func (*CMsgGCMsgMasterSetDirectory_SubGC) GetCommandLine ¶
func (m *CMsgGCMsgMasterSetDirectory_SubGC) GetCommandLine() string
func (*CMsgGCMsgMasterSetDirectory_SubGC) GetDirIndex ¶
func (m *CMsgGCMsgMasterSetDirectory_SubGC) GetDirIndex() uint32
func (*CMsgGCMsgMasterSetDirectory_SubGC) GetGcBinary ¶
func (m *CMsgGCMsgMasterSetDirectory_SubGC) GetGcBinary() string
func (*CMsgGCMsgMasterSetDirectory_SubGC) GetName ¶
func (m *CMsgGCMsgMasterSetDirectory_SubGC) GetName() string
func (*CMsgGCMsgMasterSetDirectory_SubGC) ProtoMessage ¶
func (*CMsgGCMsgMasterSetDirectory_SubGC) ProtoMessage()
func (*CMsgGCMsgMasterSetDirectory_SubGC) Reset ¶
func (m *CMsgGCMsgMasterSetDirectory_SubGC) Reset()
func (*CMsgGCMsgMasterSetDirectory_SubGC) String ¶
func (m *CMsgGCMsgMasterSetDirectory_SubGC) String() string
type CMsgGCMsgMasterSetWebAPIRouting ¶
type CMsgGCMsgMasterSetWebAPIRouting struct { Entries []*CMsgGCMsgMasterSetWebAPIRouting_Entry `protobuf:"bytes,1,rep,name=entries" json:"entries,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCMsgMasterSetWebAPIRouting) GetEntries ¶
func (m *CMsgGCMsgMasterSetWebAPIRouting) GetEntries() []*CMsgGCMsgMasterSetWebAPIRouting_Entry
func (*CMsgGCMsgMasterSetWebAPIRouting) ProtoMessage ¶
func (*CMsgGCMsgMasterSetWebAPIRouting) ProtoMessage()
func (*CMsgGCMsgMasterSetWebAPIRouting) Reset ¶
func (m *CMsgGCMsgMasterSetWebAPIRouting) Reset()
func (*CMsgGCMsgMasterSetWebAPIRouting) String ¶
func (m *CMsgGCMsgMasterSetWebAPIRouting) String() string
type CMsgGCMsgMasterSetWebAPIRouting_Entry ¶
type CMsgGCMsgMasterSetWebAPIRouting_Entry struct { InterfaceName *string `protobuf:"bytes,1,opt,name=interface_name" json:"interface_name,omitempty"` MethodName *string `protobuf:"bytes,2,opt,name=method_name" json:"method_name,omitempty"` Routing *CMsgGCRoutingInfo `protobuf:"bytes,3,opt,name=routing" json:"routing,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCMsgMasterSetWebAPIRouting_Entry) GetInterfaceName ¶
func (m *CMsgGCMsgMasterSetWebAPIRouting_Entry) GetInterfaceName() string
func (*CMsgGCMsgMasterSetWebAPIRouting_Entry) GetMethodName ¶
func (m *CMsgGCMsgMasterSetWebAPIRouting_Entry) GetMethodName() string
func (*CMsgGCMsgMasterSetWebAPIRouting_Entry) GetRouting ¶
func (m *CMsgGCMsgMasterSetWebAPIRouting_Entry) GetRouting() *CMsgGCRoutingInfo
func (*CMsgGCMsgMasterSetWebAPIRouting_Entry) ProtoMessage ¶
func (*CMsgGCMsgMasterSetWebAPIRouting_Entry) ProtoMessage()
func (*CMsgGCMsgMasterSetWebAPIRouting_Entry) Reset ¶
func (m *CMsgGCMsgMasterSetWebAPIRouting_Entry) Reset()
func (*CMsgGCMsgMasterSetWebAPIRouting_Entry) String ¶
func (m *CMsgGCMsgMasterSetWebAPIRouting_Entry) String() string
type CMsgGCMsgMasterSetWebAPIRouting_Response ¶
type CMsgGCMsgMasterSetWebAPIRouting_Response struct { Eresult *int32 `protobuf:"varint,1,opt,name=eresult,def=2" json:"eresult,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCMsgMasterSetWebAPIRouting_Response) GetEresult ¶
func (m *CMsgGCMsgMasterSetWebAPIRouting_Response) GetEresult() int32
func (*CMsgGCMsgMasterSetWebAPIRouting_Response) ProtoMessage ¶
func (*CMsgGCMsgMasterSetWebAPIRouting_Response) ProtoMessage()
func (*CMsgGCMsgMasterSetWebAPIRouting_Response) Reset ¶
func (m *CMsgGCMsgMasterSetWebAPIRouting_Response) Reset()
func (*CMsgGCMsgMasterSetWebAPIRouting_Response) String ¶
func (m *CMsgGCMsgMasterSetWebAPIRouting_Response) String() string
type CMsgGCMsgSetOptions ¶
type CMsgGCMsgSetOptions struct { Options []CMsgGCMsgSetOptions_Option `protobuf:"varint,1,rep,name=options,enum=CMsgGCMsgSetOptions_Option" json:"options,omitempty"` ClientMsgRanges []*CMsgGCMsgSetOptions_MessageRange `protobuf:"bytes,2,rep,name=client_msg_ranges" json:"client_msg_ranges,omitempty"` GcsqlVersion *CMsgGCMsgSetOptions_GCSQLVersion `protobuf:"varint,3,opt,name=gcsql_version,enum=CMsgGCMsgSetOptions_GCSQLVersion,def=1" json:"gcsql_version,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCMsgSetOptions) GetClientMsgRanges ¶
func (m *CMsgGCMsgSetOptions) GetClientMsgRanges() []*CMsgGCMsgSetOptions_MessageRange
func (*CMsgGCMsgSetOptions) GetGcsqlVersion ¶
func (m *CMsgGCMsgSetOptions) GetGcsqlVersion() CMsgGCMsgSetOptions_GCSQLVersion
func (*CMsgGCMsgSetOptions) GetOptions ¶
func (m *CMsgGCMsgSetOptions) GetOptions() []CMsgGCMsgSetOptions_Option
func (*CMsgGCMsgSetOptions) ProtoMessage ¶
func (*CMsgGCMsgSetOptions) ProtoMessage()
func (*CMsgGCMsgSetOptions) Reset ¶
func (m *CMsgGCMsgSetOptions) Reset()
func (*CMsgGCMsgSetOptions) String ¶
func (m *CMsgGCMsgSetOptions) String() string
type CMsgGCMsgSetOptions_GCSQLVersion ¶
type CMsgGCMsgSetOptions_GCSQLVersion int32
const ( CMsgGCMsgSetOptions_GCSQL_VERSION_BASELINE CMsgGCMsgSetOptions_GCSQLVersion = 1 CMsgGCMsgSetOptions_GCSQL_VERSION_BOOLTYPE CMsgGCMsgSetOptions_GCSQLVersion = 2 )
const Default_CMsgGCMsgSetOptions_GcsqlVersion CMsgGCMsgSetOptions_GCSQLVersion = CMsgGCMsgSetOptions_GCSQL_VERSION_BASELINE
func (CMsgGCMsgSetOptions_GCSQLVersion) Enum ¶
func (x CMsgGCMsgSetOptions_GCSQLVersion) Enum() *CMsgGCMsgSetOptions_GCSQLVersion
func (CMsgGCMsgSetOptions_GCSQLVersion) String ¶
func (x CMsgGCMsgSetOptions_GCSQLVersion) String() string
func (*CMsgGCMsgSetOptions_GCSQLVersion) UnmarshalJSON ¶
func (x *CMsgGCMsgSetOptions_GCSQLVersion) UnmarshalJSON(data []byte) error
type CMsgGCMsgSetOptions_MessageRange ¶
type CMsgGCMsgSetOptions_MessageRange struct { Low *uint32 `protobuf:"varint,1,req,name=low" json:"low,omitempty"` High *uint32 `protobuf:"varint,2,req,name=high" json:"high,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCMsgSetOptions_MessageRange) GetHigh ¶
func (m *CMsgGCMsgSetOptions_MessageRange) GetHigh() uint32
func (*CMsgGCMsgSetOptions_MessageRange) GetLow ¶
func (m *CMsgGCMsgSetOptions_MessageRange) GetLow() uint32
func (*CMsgGCMsgSetOptions_MessageRange) ProtoMessage ¶
func (*CMsgGCMsgSetOptions_MessageRange) ProtoMessage()
func (*CMsgGCMsgSetOptions_MessageRange) Reset ¶
func (m *CMsgGCMsgSetOptions_MessageRange) Reset()
func (*CMsgGCMsgSetOptions_MessageRange) String ¶
func (m *CMsgGCMsgSetOptions_MessageRange) String() string
type CMsgGCMsgSetOptions_Option ¶
type CMsgGCMsgSetOptions_Option int32
const ( CMsgGCMsgSetOptions_NOTIFY_USER_SESSIONS CMsgGCMsgSetOptions_Option = 0 CMsgGCMsgSetOptions_NOTIFY_SERVER_SESSIONS CMsgGCMsgSetOptions_Option = 1 CMsgGCMsgSetOptions_NOTIFY_ACHIEVEMENTS CMsgGCMsgSetOptions_Option = 2 CMsgGCMsgSetOptions_NOTIFY_VAC_ACTION CMsgGCMsgSetOptions_Option = 3 )
func (CMsgGCMsgSetOptions_Option) Enum ¶
func (x CMsgGCMsgSetOptions_Option) Enum() *CMsgGCMsgSetOptions_Option
func (CMsgGCMsgSetOptions_Option) String ¶
func (x CMsgGCMsgSetOptions_Option) String() string
func (*CMsgGCMsgSetOptions_Option) UnmarshalJSON ¶
func (x *CMsgGCMsgSetOptions_Option) UnmarshalJSON(data []byte) error
type CMsgGCMsgWebAPIJobRequestForwardResponse ¶
type CMsgGCMsgWebAPIJobRequestForwardResponse struct { DirIndex *uint32 `protobuf:"varint,1,opt,name=dir_index" json:"dir_index,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCMsgWebAPIJobRequestForwardResponse) GetDirIndex ¶
func (m *CMsgGCMsgWebAPIJobRequestForwardResponse) GetDirIndex() uint32
func (*CMsgGCMsgWebAPIJobRequestForwardResponse) ProtoMessage ¶
func (*CMsgGCMsgWebAPIJobRequestForwardResponse) ProtoMessage()
func (*CMsgGCMsgWebAPIJobRequestForwardResponse) Reset ¶
func (m *CMsgGCMsgWebAPIJobRequestForwardResponse) Reset()
func (*CMsgGCMsgWebAPIJobRequestForwardResponse) String ¶
func (m *CMsgGCMsgWebAPIJobRequestForwardResponse) String() string
type CMsgGCMultiplexMessage ¶
type CMsgGCMultiplexMessage struct { Msgtype *uint32 `protobuf:"varint,1,opt,name=msgtype" json:"msgtype,omitempty"` Payload []byte `protobuf:"bytes,2,opt,name=payload" json:"payload,omitempty"` Steamids []uint64 `protobuf:"fixed64,3,rep,name=steamids" json:"steamids,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCMultiplexMessage) GetMsgtype ¶
func (m *CMsgGCMultiplexMessage) GetMsgtype() uint32
func (*CMsgGCMultiplexMessage) GetPayload ¶
func (m *CMsgGCMultiplexMessage) GetPayload() []byte
func (*CMsgGCMultiplexMessage) GetSteamids ¶
func (m *CMsgGCMultiplexMessage) GetSteamids() []uint64
func (*CMsgGCMultiplexMessage) ProtoMessage ¶
func (*CMsgGCMultiplexMessage) ProtoMessage()
func (*CMsgGCMultiplexMessage) Reset ¶
func (m *CMsgGCMultiplexMessage) Reset()
func (*CMsgGCMultiplexMessage) String ¶
func (m *CMsgGCMultiplexMessage) String() string
type CMsgGCNameItemNotification ¶
type CMsgGCNameItemNotification struct { PlayerSteamid *uint64 `protobuf:"fixed64,1,opt,name=player_steamid" json:"player_steamid,omitempty"` ItemDefIndex *uint32 `protobuf:"varint,2,opt,name=item_def_index" json:"item_def_index,omitempty"` ItemNameCustom *string `protobuf:"bytes,3,opt,name=item_name_custom" json:"item_name_custom,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCNameItemNotification) GetItemDefIndex ¶
func (m *CMsgGCNameItemNotification) GetItemDefIndex() uint32
func (*CMsgGCNameItemNotification) GetItemNameCustom ¶
func (m *CMsgGCNameItemNotification) GetItemNameCustom() string
func (*CMsgGCNameItemNotification) GetPlayerSteamid ¶
func (m *CMsgGCNameItemNotification) GetPlayerSteamid() uint64
func (*CMsgGCNameItemNotification) ProtoMessage ¶
func (*CMsgGCNameItemNotification) ProtoMessage()
func (*CMsgGCNameItemNotification) Reset ¶
func (m *CMsgGCNameItemNotification) Reset()
func (*CMsgGCNameItemNotification) String ¶
func (m *CMsgGCNameItemNotification) String() string
type CMsgGCNewBloomModeState ¶
type CMsgGCNewBloomModeState struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgGCNewBloomModeState) ProtoMessage ¶
func (*CMsgGCNewBloomModeState) ProtoMessage()
func (*CMsgGCNewBloomModeState) Reset ¶
func (m *CMsgGCNewBloomModeState) Reset()
func (*CMsgGCNewBloomModeState) String ¶
func (m *CMsgGCNewBloomModeState) String() string
type CMsgGCNewBloomModeStateResponse ¶
type CMsgGCNewBloomModeStateResponse struct { Active *bool `protobuf:"varint,1,opt,name=active" json:"active,omitempty"` SwitchTime *uint32 `protobuf:"varint,2,opt,name=switch_time" json:"switch_time,omitempty"` Round *uint32 `protobuf:"varint,3,opt,name=round" json:"round,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCNewBloomModeStateResponse) GetActive ¶
func (m *CMsgGCNewBloomModeStateResponse) GetActive() bool
func (*CMsgGCNewBloomModeStateResponse) GetRound ¶
func (m *CMsgGCNewBloomModeStateResponse) GetRound() uint32
func (*CMsgGCNewBloomModeStateResponse) GetSwitchTime ¶
func (m *CMsgGCNewBloomModeStateResponse) GetSwitchTime() uint32
func (*CMsgGCNewBloomModeStateResponse) ProtoMessage ¶
func (*CMsgGCNewBloomModeStateResponse) ProtoMessage()
func (*CMsgGCNewBloomModeStateResponse) Reset ¶
func (m *CMsgGCNewBloomModeStateResponse) Reset()
func (*CMsgGCNewBloomModeStateResponse) String ¶
func (m *CMsgGCNewBloomModeStateResponse) String() string
type CMsgGCNotificationsMarkReadRequest ¶
type CMsgGCNotificationsMarkReadRequest struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgGCNotificationsMarkReadRequest) ProtoMessage ¶
func (*CMsgGCNotificationsMarkReadRequest) ProtoMessage()
func (*CMsgGCNotificationsMarkReadRequest) Reset ¶
func (m *CMsgGCNotificationsMarkReadRequest) Reset()
func (*CMsgGCNotificationsMarkReadRequest) String ¶
func (m *CMsgGCNotificationsMarkReadRequest) String() string
type CMsgGCNotificationsRequest ¶
type CMsgGCNotificationsRequest struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgGCNotificationsRequest) ProtoMessage ¶
func (*CMsgGCNotificationsRequest) ProtoMessage()
func (*CMsgGCNotificationsRequest) Reset ¶
func (m *CMsgGCNotificationsRequest) Reset()
func (*CMsgGCNotificationsRequest) String ¶
func (m *CMsgGCNotificationsRequest) String() string
type CMsgGCNotificationsResponse ¶
type CMsgGCNotificationsResponse struct { Result *CMsgGCNotificationsResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgGCNotificationsResponse_EResult,def=0" json:"result,omitempty"` Notifications []*CMsgGCNotificationsResponse_Notification `protobuf:"bytes,2,rep,name=notifications" json:"notifications,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCNotificationsResponse) GetNotifications ¶
func (m *CMsgGCNotificationsResponse) GetNotifications() []*CMsgGCNotificationsResponse_Notification
func (*CMsgGCNotificationsResponse) GetResult ¶
func (m *CMsgGCNotificationsResponse) GetResult() CMsgGCNotificationsResponse_EResult
func (*CMsgGCNotificationsResponse) ProtoMessage ¶
func (*CMsgGCNotificationsResponse) ProtoMessage()
func (*CMsgGCNotificationsResponse) Reset ¶
func (m *CMsgGCNotificationsResponse) Reset()
func (*CMsgGCNotificationsResponse) String ¶
func (m *CMsgGCNotificationsResponse) String() string
type CMsgGCNotificationsResponse_EResult ¶
type CMsgGCNotificationsResponse_EResult int32
const ( CMsgGCNotificationsResponse_SUCCESS CMsgGCNotificationsResponse_EResult = 0 CMsgGCNotificationsResponse_ERROR_UNSPECIFIED CMsgGCNotificationsResponse_EResult = 1 )
const Default_CMsgGCNotificationsResponse_Result CMsgGCNotificationsResponse_EResult = CMsgGCNotificationsResponse_SUCCESS
func (CMsgGCNotificationsResponse_EResult) Enum ¶
func (x CMsgGCNotificationsResponse_EResult) Enum() *CMsgGCNotificationsResponse_EResult
func (CMsgGCNotificationsResponse_EResult) String ¶
func (x CMsgGCNotificationsResponse_EResult) String() string
func (*CMsgGCNotificationsResponse_EResult) UnmarshalJSON ¶
func (x *CMsgGCNotificationsResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgGCNotificationsResponse_Notification ¶
type CMsgGCNotificationsResponse_Notification struct { Id *uint64 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Type *uint32 `protobuf:"varint,2,opt,name=type" json:"type,omitempty"` Timestamp *uint32 `protobuf:"varint,3,opt,name=timestamp" json:"timestamp,omitempty"` ReferenceA *uint32 `protobuf:"varint,4,opt,name=reference_a" json:"reference_a,omitempty"` ReferenceB *uint32 `protobuf:"varint,5,opt,name=reference_b" json:"reference_b,omitempty"` ReferenceC *uint32 `protobuf:"varint,6,opt,name=reference_c" json:"reference_c,omitempty"` Message *string `protobuf:"bytes,7,opt,name=message" json:"message,omitempty"` Unread *bool `protobuf:"varint,8,opt,name=unread" json:"unread,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCNotificationsResponse_Notification) GetId ¶
func (m *CMsgGCNotificationsResponse_Notification) GetId() uint64
func (*CMsgGCNotificationsResponse_Notification) GetMessage ¶
func (m *CMsgGCNotificationsResponse_Notification) GetMessage() string
func (*CMsgGCNotificationsResponse_Notification) GetReferenceA ¶
func (m *CMsgGCNotificationsResponse_Notification) GetReferenceA() uint32
func (*CMsgGCNotificationsResponse_Notification) GetReferenceB ¶
func (m *CMsgGCNotificationsResponse_Notification) GetReferenceB() uint32
func (*CMsgGCNotificationsResponse_Notification) GetReferenceC ¶
func (m *CMsgGCNotificationsResponse_Notification) GetReferenceC() uint32
func (*CMsgGCNotificationsResponse_Notification) GetTimestamp ¶
func (m *CMsgGCNotificationsResponse_Notification) GetTimestamp() uint32
func (*CMsgGCNotificationsResponse_Notification) GetType ¶
func (m *CMsgGCNotificationsResponse_Notification) GetType() uint32
func (*CMsgGCNotificationsResponse_Notification) GetUnread ¶
func (m *CMsgGCNotificationsResponse_Notification) GetUnread() bool
func (*CMsgGCNotificationsResponse_Notification) ProtoMessage ¶
func (*CMsgGCNotificationsResponse_Notification) ProtoMessage()
func (*CMsgGCNotificationsResponse_Notification) Reset ¶
func (m *CMsgGCNotificationsResponse_Notification) Reset()
func (*CMsgGCNotificationsResponse_Notification) String ¶
func (m *CMsgGCNotificationsResponse_Notification) String() string
type CMsgGCPartnerBalanceRequest ¶
type CMsgGCPartnerBalanceRequest struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgGCPartnerBalanceRequest) ProtoMessage ¶
func (*CMsgGCPartnerBalanceRequest) ProtoMessage()
func (*CMsgGCPartnerBalanceRequest) Reset ¶
func (m *CMsgGCPartnerBalanceRequest) Reset()
func (*CMsgGCPartnerBalanceRequest) String ¶
func (m *CMsgGCPartnerBalanceRequest) String() string
type CMsgGCPartnerBalanceResponse ¶
type CMsgGCPartnerBalanceResponse struct { Result *EGCPartnerRequestResponse `protobuf:"varint,1,opt,name=result,enum=EGCPartnerRequestResponse,def=1" json:"result,omitempty"` Balance *uint32 `protobuf:"varint,2,opt,name=balance" json:"balance,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCPartnerBalanceResponse) GetBalance ¶
func (m *CMsgGCPartnerBalanceResponse) GetBalance() uint32
func (*CMsgGCPartnerBalanceResponse) GetResult ¶
func (m *CMsgGCPartnerBalanceResponse) GetResult() EGCPartnerRequestResponse
func (*CMsgGCPartnerBalanceResponse) ProtoMessage ¶
func (*CMsgGCPartnerBalanceResponse) ProtoMessage()
func (*CMsgGCPartnerBalanceResponse) Reset ¶
func (m *CMsgGCPartnerBalanceResponse) Reset()
func (*CMsgGCPartnerBalanceResponse) String ¶
func (m *CMsgGCPartnerBalanceResponse) String() string
type CMsgGCPartnerRechargeRedirectURLRequest ¶
type CMsgGCPartnerRechargeRedirectURLRequest struct { DefIndex *uint32 `protobuf:"varint,1,opt,name=def_index" json:"def_index,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCPartnerRechargeRedirectURLRequest) GetDefIndex ¶
func (m *CMsgGCPartnerRechargeRedirectURLRequest) GetDefIndex() uint32
func (*CMsgGCPartnerRechargeRedirectURLRequest) ProtoMessage ¶
func (*CMsgGCPartnerRechargeRedirectURLRequest) ProtoMessage()
func (*CMsgGCPartnerRechargeRedirectURLRequest) Reset ¶
func (m *CMsgGCPartnerRechargeRedirectURLRequest) Reset()
func (*CMsgGCPartnerRechargeRedirectURLRequest) String ¶
func (m *CMsgGCPartnerRechargeRedirectURLRequest) String() string
type CMsgGCPartnerRechargeRedirectURLResponse ¶
type CMsgGCPartnerRechargeRedirectURLResponse struct { Result *EGCPartnerRequestResponse `protobuf:"varint,1,opt,name=result,enum=EGCPartnerRequestResponse,def=1" json:"result,omitempty"` Url *string `protobuf:"bytes,2,opt,name=url" json:"url,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCPartnerRechargeRedirectURLResponse) GetResult ¶
func (m *CMsgGCPartnerRechargeRedirectURLResponse) GetResult() EGCPartnerRequestResponse
func (*CMsgGCPartnerRechargeRedirectURLResponse) GetUrl ¶
func (m *CMsgGCPartnerRechargeRedirectURLResponse) GetUrl() string
func (*CMsgGCPartnerRechargeRedirectURLResponse) ProtoMessage ¶
func (*CMsgGCPartnerRechargeRedirectURLResponse) ProtoMessage()
func (*CMsgGCPartnerRechargeRedirectURLResponse) Reset ¶
func (m *CMsgGCPartnerRechargeRedirectURLResponse) Reset()
func (*CMsgGCPartnerRechargeRedirectURLResponse) String ¶
func (m *CMsgGCPartnerRechargeRedirectURLResponse) String() string
type CMsgGCPlayerInfo ¶
type CMsgGCPlayerInfo struct { PlayerInfos []*CMsgGCPlayerInfo_PlayerInfo `protobuf:"bytes,1,rep,name=player_infos" json:"player_infos,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCPlayerInfo) GetPlayerInfos ¶
func (m *CMsgGCPlayerInfo) GetPlayerInfos() []*CMsgGCPlayerInfo_PlayerInfo
func (*CMsgGCPlayerInfo) ProtoMessage ¶
func (*CMsgGCPlayerInfo) ProtoMessage()
func (*CMsgGCPlayerInfo) Reset ¶
func (m *CMsgGCPlayerInfo) Reset()
func (*CMsgGCPlayerInfo) String ¶
func (m *CMsgGCPlayerInfo) String() string
type CMsgGCPlayerInfoRequest ¶
type CMsgGCPlayerInfoRequest struct { AccountIds []uint32 `protobuf:"varint,1,rep,name=account_ids" json:"account_ids,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCPlayerInfoRequest) GetAccountIds ¶
func (m *CMsgGCPlayerInfoRequest) GetAccountIds() []uint32
func (*CMsgGCPlayerInfoRequest) ProtoMessage ¶
func (*CMsgGCPlayerInfoRequest) ProtoMessage()
func (*CMsgGCPlayerInfoRequest) Reset ¶
func (m *CMsgGCPlayerInfoRequest) Reset()
func (*CMsgGCPlayerInfoRequest) String ¶
func (m *CMsgGCPlayerInfoRequest) String() string
type CMsgGCPlayerInfoSubmit ¶
type CMsgGCPlayerInfoSubmit struct { Name *string `protobuf:"bytes,1,opt,name=name" json:"name,omitempty"` CountryCode *string `protobuf:"bytes,2,opt,name=country_code" json:"country_code,omitempty"` FantasyRole *uint32 `protobuf:"varint,3,opt,name=fantasy_role" json:"fantasy_role,omitempty"` TeamId *uint32 `protobuf:"varint,4,opt,name=team_id" json:"team_id,omitempty"` Sponsor *string `protobuf:"bytes,5,opt,name=sponsor" json:"sponsor,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCPlayerInfoSubmit) GetCountryCode ¶
func (m *CMsgGCPlayerInfoSubmit) GetCountryCode() string
func (*CMsgGCPlayerInfoSubmit) GetFantasyRole ¶
func (m *CMsgGCPlayerInfoSubmit) GetFantasyRole() uint32
func (*CMsgGCPlayerInfoSubmit) GetName ¶
func (m *CMsgGCPlayerInfoSubmit) GetName() string
func (*CMsgGCPlayerInfoSubmit) GetSponsor ¶
func (m *CMsgGCPlayerInfoSubmit) GetSponsor() string
func (*CMsgGCPlayerInfoSubmit) GetTeamId ¶
func (m *CMsgGCPlayerInfoSubmit) GetTeamId() uint32
func (*CMsgGCPlayerInfoSubmit) ProtoMessage ¶
func (*CMsgGCPlayerInfoSubmit) ProtoMessage()
func (*CMsgGCPlayerInfoSubmit) Reset ¶
func (m *CMsgGCPlayerInfoSubmit) Reset()
func (*CMsgGCPlayerInfoSubmit) String ¶
func (m *CMsgGCPlayerInfoSubmit) String() string
type CMsgGCPlayerInfoSubmitResponse ¶
type CMsgGCPlayerInfoSubmitResponse struct { Result *CMsgGCPlayerInfoSubmitResponse_EResult `protobuf:"varint,1,opt,name=result,enum=CMsgGCPlayerInfoSubmitResponse_EResult,def=0" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCPlayerInfoSubmitResponse) GetResult ¶
func (m *CMsgGCPlayerInfoSubmitResponse) GetResult() CMsgGCPlayerInfoSubmitResponse_EResult
func (*CMsgGCPlayerInfoSubmitResponse) ProtoMessage ¶
func (*CMsgGCPlayerInfoSubmitResponse) ProtoMessage()
func (*CMsgGCPlayerInfoSubmitResponse) Reset ¶
func (m *CMsgGCPlayerInfoSubmitResponse) Reset()
func (*CMsgGCPlayerInfoSubmitResponse) String ¶
func (m *CMsgGCPlayerInfoSubmitResponse) String() string
type CMsgGCPlayerInfoSubmitResponse_EResult ¶
type CMsgGCPlayerInfoSubmitResponse_EResult int32
const ( CMsgGCPlayerInfoSubmitResponse_SUCCESS CMsgGCPlayerInfoSubmitResponse_EResult = 0 CMsgGCPlayerInfoSubmitResponse_ERROR_UNSPECIFIED CMsgGCPlayerInfoSubmitResponse_EResult = 1 CMsgGCPlayerInfoSubmitResponse_ERROR_INFO_LOCKED CMsgGCPlayerInfoSubmitResponse_EResult = 2 )
const Default_CMsgGCPlayerInfoSubmitResponse_Result CMsgGCPlayerInfoSubmitResponse_EResult = CMsgGCPlayerInfoSubmitResponse_SUCCESS
func (CMsgGCPlayerInfoSubmitResponse_EResult) String ¶
func (x CMsgGCPlayerInfoSubmitResponse_EResult) String() string
func (*CMsgGCPlayerInfoSubmitResponse_EResult) UnmarshalJSON ¶
func (x *CMsgGCPlayerInfoSubmitResponse_EResult) UnmarshalJSON(data []byte) error
type CMsgGCPlayerInfo_PlayerInfo ¶
type CMsgGCPlayerInfo_PlayerInfo struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` Name *string `protobuf:"bytes,2,opt,name=name" json:"name,omitempty"` CountryCode *string `protobuf:"bytes,3,opt,name=country_code" json:"country_code,omitempty"` FantasyRole *uint32 `protobuf:"varint,4,opt,name=fantasy_role" json:"fantasy_role,omitempty"` TeamId *uint32 `protobuf:"varint,5,opt,name=team_id" json:"team_id,omitempty"` TeamName *string `protobuf:"bytes,6,opt,name=team_name" json:"team_name,omitempty"` TeamTag *string `protobuf:"bytes,7,opt,name=team_tag" json:"team_tag,omitempty"` Sponsor *string `protobuf:"bytes,8,opt,name=sponsor" json:"sponsor,omitempty"` IsLocked *bool `protobuf:"varint,9,opt,name=is_locked" json:"is_locked,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCPlayerInfo_PlayerInfo) GetAccountId ¶
func (m *CMsgGCPlayerInfo_PlayerInfo) GetAccountId() uint32
func (*CMsgGCPlayerInfo_PlayerInfo) GetCountryCode ¶
func (m *CMsgGCPlayerInfo_PlayerInfo) GetCountryCode() string
func (*CMsgGCPlayerInfo_PlayerInfo) GetFantasyRole ¶
func (m *CMsgGCPlayerInfo_PlayerInfo) GetFantasyRole() uint32
func (*CMsgGCPlayerInfo_PlayerInfo) GetIsLocked ¶
func (m *CMsgGCPlayerInfo_PlayerInfo) GetIsLocked() bool
func (*CMsgGCPlayerInfo_PlayerInfo) GetName ¶
func (m *CMsgGCPlayerInfo_PlayerInfo) GetName() string
func (*CMsgGCPlayerInfo_PlayerInfo) GetSponsor ¶
func (m *CMsgGCPlayerInfo_PlayerInfo) GetSponsor() string
func (*CMsgGCPlayerInfo_PlayerInfo) GetTeamId ¶
func (m *CMsgGCPlayerInfo_PlayerInfo) GetTeamId() uint32
func (*CMsgGCPlayerInfo_PlayerInfo) GetTeamName ¶
func (m *CMsgGCPlayerInfo_PlayerInfo) GetTeamName() string
func (*CMsgGCPlayerInfo_PlayerInfo) GetTeamTag ¶
func (m *CMsgGCPlayerInfo_PlayerInfo) GetTeamTag() string
func (*CMsgGCPlayerInfo_PlayerInfo) ProtoMessage ¶
func (*CMsgGCPlayerInfo_PlayerInfo) ProtoMessage()
func (*CMsgGCPlayerInfo_PlayerInfo) Reset ¶
func (m *CMsgGCPlayerInfo_PlayerInfo) Reset()
func (*CMsgGCPlayerInfo_PlayerInfo) String ¶
func (m *CMsgGCPlayerInfo_PlayerInfo) String() string
type CMsgGCReportAbuse ¶
type CMsgGCReportAbuse struct { TargetSteamId *uint64 `protobuf:"fixed64,1,opt,name=target_steam_id" json:"target_steam_id,omitempty"` Description *string `protobuf:"bytes,4,opt,name=description" json:"description,omitempty"` Gid *uint64 `protobuf:"varint,5,opt,name=gid" json:"gid,omitempty"` AbuseType *uint32 `protobuf:"varint,2,opt,name=abuse_type" json:"abuse_type,omitempty"` ContentType *uint32 `protobuf:"varint,3,opt,name=content_type" json:"content_type,omitempty"` TargetGameServerIp *uint32 `protobuf:"fixed32,6,opt,name=target_game_server_ip" json:"target_game_server_ip,omitempty"` TargetGameServerPort *uint32 `protobuf:"varint,7,opt,name=target_game_server_port" json:"target_game_server_port,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCReportAbuse) GetAbuseType ¶
func (m *CMsgGCReportAbuse) GetAbuseType() uint32
func (*CMsgGCReportAbuse) GetContentType ¶
func (m *CMsgGCReportAbuse) GetContentType() uint32
func (*CMsgGCReportAbuse) GetDescription ¶
func (m *CMsgGCReportAbuse) GetDescription() string
func (*CMsgGCReportAbuse) GetGid ¶
func (m *CMsgGCReportAbuse) GetGid() uint64
func (*CMsgGCReportAbuse) GetTargetGameServerIp ¶
func (m *CMsgGCReportAbuse) GetTargetGameServerIp() uint32
func (*CMsgGCReportAbuse) GetTargetGameServerPort ¶
func (m *CMsgGCReportAbuse) GetTargetGameServerPort() uint32
func (*CMsgGCReportAbuse) GetTargetSteamId ¶
func (m *CMsgGCReportAbuse) GetTargetSteamId() uint64
func (*CMsgGCReportAbuse) ProtoMessage ¶
func (*CMsgGCReportAbuse) ProtoMessage()
func (*CMsgGCReportAbuse) Reset ¶
func (m *CMsgGCReportAbuse) Reset()
func (*CMsgGCReportAbuse) String ¶
func (m *CMsgGCReportAbuse) String() string
type CMsgGCReportAbuseResponse ¶
type CMsgGCReportAbuseResponse struct { TargetSteamId *uint64 `protobuf:"fixed64,1,opt,name=target_steam_id" json:"target_steam_id,omitempty"` Result *uint32 `protobuf:"varint,2,opt,name=result" json:"result,omitempty"` ErrorMessage *string `protobuf:"bytes,3,opt,name=error_message" json:"error_message,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCReportAbuseResponse) GetErrorMessage ¶
func (m *CMsgGCReportAbuseResponse) GetErrorMessage() string
func (*CMsgGCReportAbuseResponse) GetResult ¶
func (m *CMsgGCReportAbuseResponse) GetResult() uint32
func (*CMsgGCReportAbuseResponse) GetTargetSteamId ¶
func (m *CMsgGCReportAbuseResponse) GetTargetSteamId() uint64
func (*CMsgGCReportAbuseResponse) ProtoMessage ¶
func (*CMsgGCReportAbuseResponse) ProtoMessage()
func (*CMsgGCReportAbuseResponse) Reset ¶
func (m *CMsgGCReportAbuseResponse) Reset()
func (*CMsgGCReportAbuseResponse) String ¶
func (m *CMsgGCReportAbuseResponse) String() string
type CMsgGCRequestStoreSalesData ¶
type CMsgGCRequestStoreSalesData struct { Version *uint32 `protobuf:"varint,1,opt,name=version" json:"version,omitempty"` Currency *uint32 `protobuf:"varint,2,opt,name=currency" json:"currency,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCRequestStoreSalesData) GetCurrency ¶
func (m *CMsgGCRequestStoreSalesData) GetCurrency() uint32
func (*CMsgGCRequestStoreSalesData) GetVersion ¶
func (m *CMsgGCRequestStoreSalesData) GetVersion() uint32
func (*CMsgGCRequestStoreSalesData) ProtoMessage ¶
func (*CMsgGCRequestStoreSalesData) ProtoMessage()
func (*CMsgGCRequestStoreSalesData) Reset ¶
func (m *CMsgGCRequestStoreSalesData) Reset()
func (*CMsgGCRequestStoreSalesData) String ¶
func (m *CMsgGCRequestStoreSalesData) String() string
type CMsgGCRequestStoreSalesDataResponse ¶
type CMsgGCRequestStoreSalesDataResponse struct { SalePrice []*CMsgGCRequestStoreSalesDataResponse_Price `protobuf:"bytes,1,rep,name=sale_price" json:"sale_price,omitempty"` Version *uint32 `protobuf:"varint,2,opt,name=version" json:"version,omitempty"` ExpirationTime *uint32 `protobuf:"varint,3,opt,name=expiration_time" json:"expiration_time,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCRequestStoreSalesDataResponse) GetExpirationTime ¶
func (m *CMsgGCRequestStoreSalesDataResponse) GetExpirationTime() uint32
func (*CMsgGCRequestStoreSalesDataResponse) GetSalePrice ¶
func (m *CMsgGCRequestStoreSalesDataResponse) GetSalePrice() []*CMsgGCRequestStoreSalesDataResponse_Price
func (*CMsgGCRequestStoreSalesDataResponse) GetVersion ¶
func (m *CMsgGCRequestStoreSalesDataResponse) GetVersion() uint32
func (*CMsgGCRequestStoreSalesDataResponse) ProtoMessage ¶
func (*CMsgGCRequestStoreSalesDataResponse) ProtoMessage()
func (*CMsgGCRequestStoreSalesDataResponse) Reset ¶
func (m *CMsgGCRequestStoreSalesDataResponse) Reset()
func (*CMsgGCRequestStoreSalesDataResponse) String ¶
func (m *CMsgGCRequestStoreSalesDataResponse) String() string
type CMsgGCRequestStoreSalesDataResponse_Price ¶
type CMsgGCRequestStoreSalesDataResponse_Price struct { ItemDef *uint32 `protobuf:"varint,1,opt,name=item_def" json:"item_def,omitempty"` Price *uint32 `protobuf:"varint,2,opt,name=price" json:"price,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCRequestStoreSalesDataResponse_Price) GetItemDef ¶
func (m *CMsgGCRequestStoreSalesDataResponse_Price) GetItemDef() uint32
func (*CMsgGCRequestStoreSalesDataResponse_Price) GetPrice ¶
func (m *CMsgGCRequestStoreSalesDataResponse_Price) GetPrice() uint32
func (*CMsgGCRequestStoreSalesDataResponse_Price) ProtoMessage ¶
func (*CMsgGCRequestStoreSalesDataResponse_Price) ProtoMessage()
func (*CMsgGCRequestStoreSalesDataResponse_Price) Reset ¶
func (m *CMsgGCRequestStoreSalesDataResponse_Price) Reset()
func (*CMsgGCRequestStoreSalesDataResponse_Price) String ¶
func (m *CMsgGCRequestStoreSalesDataResponse_Price) String() string
type CMsgGCRequestStoreSalesDataUpToDateResponse ¶
type CMsgGCRequestStoreSalesDataUpToDateResponse struct { Version *uint32 `protobuf:"varint,1,opt,name=version" json:"version,omitempty"` ExpirationTime *uint32 `protobuf:"varint,2,opt,name=expiration_time" json:"expiration_time,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCRequestStoreSalesDataUpToDateResponse) GetExpirationTime ¶
func (m *CMsgGCRequestStoreSalesDataUpToDateResponse) GetExpirationTime() uint32
func (*CMsgGCRequestStoreSalesDataUpToDateResponse) GetVersion ¶
func (m *CMsgGCRequestStoreSalesDataUpToDateResponse) GetVersion() uint32
func (*CMsgGCRequestStoreSalesDataUpToDateResponse) ProtoMessage ¶
func (*CMsgGCRequestStoreSalesDataUpToDateResponse) ProtoMessage()
func (*CMsgGCRequestStoreSalesDataUpToDateResponse) Reset ¶
func (m *CMsgGCRequestStoreSalesDataUpToDateResponse) Reset()
func (*CMsgGCRequestStoreSalesDataUpToDateResponse) String ¶
func (m *CMsgGCRequestStoreSalesDataUpToDateResponse) String() string
type CMsgGCRequestSubGCSessionInfo ¶
type CMsgGCRequestSubGCSessionInfo struct { Steamid *uint64 `protobuf:"fixed64,1,opt,name=steamid" json:"steamid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCRequestSubGCSessionInfo) GetSteamid ¶
func (m *CMsgGCRequestSubGCSessionInfo) GetSteamid() uint64
func (*CMsgGCRequestSubGCSessionInfo) ProtoMessage ¶
func (*CMsgGCRequestSubGCSessionInfo) ProtoMessage()
func (*CMsgGCRequestSubGCSessionInfo) Reset ¶
func (m *CMsgGCRequestSubGCSessionInfo) Reset()
func (*CMsgGCRequestSubGCSessionInfo) String ¶
func (m *CMsgGCRequestSubGCSessionInfo) String() string
type CMsgGCRequestSubGCSessionInfoResponse ¶
type CMsgGCRequestSubGCSessionInfoResponse struct { Ip *uint32 `protobuf:"fixed32,1,opt,name=ip" json:"ip,omitempty"` Trusted *bool `protobuf:"varint,2,opt,name=trusted" json:"trusted,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCRequestSubGCSessionInfoResponse) GetIp ¶
func (m *CMsgGCRequestSubGCSessionInfoResponse) GetIp() uint32
func (*CMsgGCRequestSubGCSessionInfoResponse) GetTrusted ¶
func (m *CMsgGCRequestSubGCSessionInfoResponse) GetTrusted() bool
func (*CMsgGCRequestSubGCSessionInfoResponse) ProtoMessage ¶
func (*CMsgGCRequestSubGCSessionInfoResponse) ProtoMessage()
func (*CMsgGCRequestSubGCSessionInfoResponse) Reset ¶
func (m *CMsgGCRequestSubGCSessionInfoResponse) Reset()
func (*CMsgGCRequestSubGCSessionInfoResponse) String ¶
func (m *CMsgGCRequestSubGCSessionInfoResponse) String() string
type CMsgGCRoutingInfo ¶
type CMsgGCRoutingInfo struct { DirIndex []uint32 `protobuf:"varint,1,rep,name=dir_index" json:"dir_index,omitempty"` Method *CMsgGCRoutingInfo_RoutingMethod `protobuf:"varint,2,opt,name=method,enum=CMsgGCRoutingInfo_RoutingMethod,def=0" json:"method,omitempty"` Fallback *CMsgGCRoutingInfo_RoutingMethod `protobuf:"varint,3,opt,name=fallback,enum=CMsgGCRoutingInfo_RoutingMethod,def=1" json:"fallback,omitempty"` ProtobufField *uint32 `protobuf:"varint,4,opt,name=protobuf_field" json:"protobuf_field,omitempty"` WebapiParam *string `protobuf:"bytes,5,opt,name=webapi_param" json:"webapi_param,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCRoutingInfo) GetDirIndex ¶
func (m *CMsgGCRoutingInfo) GetDirIndex() []uint32
func (*CMsgGCRoutingInfo) GetFallback ¶
func (m *CMsgGCRoutingInfo) GetFallback() CMsgGCRoutingInfo_RoutingMethod
func (*CMsgGCRoutingInfo) GetMethod ¶
func (m *CMsgGCRoutingInfo) GetMethod() CMsgGCRoutingInfo_RoutingMethod
func (*CMsgGCRoutingInfo) GetProtobufField ¶
func (m *CMsgGCRoutingInfo) GetProtobufField() uint32
func (*CMsgGCRoutingInfo) GetWebapiParam ¶
func (m *CMsgGCRoutingInfo) GetWebapiParam() string
func (*CMsgGCRoutingInfo) ProtoMessage ¶
func (*CMsgGCRoutingInfo) ProtoMessage()
func (*CMsgGCRoutingInfo) Reset ¶
func (m *CMsgGCRoutingInfo) Reset()
func (*CMsgGCRoutingInfo) String ¶
func (m *CMsgGCRoutingInfo) String() string
type CMsgGCRoutingInfo_RoutingMethod ¶
type CMsgGCRoutingInfo_RoutingMethod int32
const ( CMsgGCRoutingInfo_RANDOM CMsgGCRoutingInfo_RoutingMethod = 0 CMsgGCRoutingInfo_DISCARD CMsgGCRoutingInfo_RoutingMethod = 1 CMsgGCRoutingInfo_CLIENT_STEAMID CMsgGCRoutingInfo_RoutingMethod = 2 CMsgGCRoutingInfo_PROTOBUF_FIELD_UINT64 CMsgGCRoutingInfo_RoutingMethod = 3 CMsgGCRoutingInfo_WEBAPI_PARAM_UINT64 CMsgGCRoutingInfo_RoutingMethod = 4 )
const Default_CMsgGCRoutingInfo_Fallback CMsgGCRoutingInfo_RoutingMethod = CMsgGCRoutingInfo_DISCARD
const Default_CMsgGCRoutingInfo_Method CMsgGCRoutingInfo_RoutingMethod = CMsgGCRoutingInfo_RANDOM
func (CMsgGCRoutingInfo_RoutingMethod) Enum ¶
func (x CMsgGCRoutingInfo_RoutingMethod) Enum() *CMsgGCRoutingInfo_RoutingMethod
func (CMsgGCRoutingInfo_RoutingMethod) String ¶
func (x CMsgGCRoutingInfo_RoutingMethod) String() string
func (*CMsgGCRoutingInfo_RoutingMethod) UnmarshalJSON ¶
func (x *CMsgGCRoutingInfo_RoutingMethod) UnmarshalJSON(data []byte) error
type CMsgGCServerVersionUpdated ¶
type CMsgGCServerVersionUpdated struct { ServerVersion *uint32 `protobuf:"varint,1,opt,name=server_version" json:"server_version,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCServerVersionUpdated) GetServerVersion ¶
func (m *CMsgGCServerVersionUpdated) GetServerVersion() uint32
func (*CMsgGCServerVersionUpdated) ProtoMessage ¶
func (*CMsgGCServerVersionUpdated) ProtoMessage()
func (*CMsgGCServerVersionUpdated) Reset ¶
func (m *CMsgGCServerVersionUpdated) Reset()
func (*CMsgGCServerVersionUpdated) String ¶
func (m *CMsgGCServerVersionUpdated) String() string
type CMsgGCShowItemsPickedUp ¶
type CMsgGCShowItemsPickedUp struct { PlayerSteamid *uint64 `protobuf:"fixed64,1,opt,name=player_steamid" json:"player_steamid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCShowItemsPickedUp) GetPlayerSteamid ¶
func (m *CMsgGCShowItemsPickedUp) GetPlayerSteamid() uint64
func (*CMsgGCShowItemsPickedUp) ProtoMessage ¶
func (*CMsgGCShowItemsPickedUp) ProtoMessage()
func (*CMsgGCShowItemsPickedUp) Reset ¶
func (m *CMsgGCShowItemsPickedUp) Reset()
func (*CMsgGCShowItemsPickedUp) String ¶
func (m *CMsgGCShowItemsPickedUp) String() string
type CMsgGCSteamProfileRequest ¶
type CMsgGCSteamProfileRequest struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCSteamProfileRequest) GetAccountId ¶
func (m *CMsgGCSteamProfileRequest) GetAccountId() uint32
func (*CMsgGCSteamProfileRequest) ProtoMessage ¶
func (*CMsgGCSteamProfileRequest) ProtoMessage()
func (*CMsgGCSteamProfileRequest) Reset ¶
func (m *CMsgGCSteamProfileRequest) Reset()
func (*CMsgGCSteamProfileRequest) String ¶
func (m *CMsgGCSteamProfileRequest) String() string
type CMsgGCSteamProfileRequestResponse ¶
type CMsgGCSteamProfileRequestResponse struct { Result *uint32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCSteamProfileRequestResponse) GetResult ¶
func (m *CMsgGCSteamProfileRequestResponse) GetResult() uint32
func (*CMsgGCSteamProfileRequestResponse) ProtoMessage ¶
func (*CMsgGCSteamProfileRequestResponse) ProtoMessage()
func (*CMsgGCSteamProfileRequestResponse) Reset ¶
func (m *CMsgGCSteamProfileRequestResponse) Reset()
func (*CMsgGCSteamProfileRequestResponse) String ¶
func (m *CMsgGCSteamProfileRequestResponse) String() string
type CMsgGCStorePurchaseCancel ¶
type CMsgGCStorePurchaseCancel struct { TxnId *uint64 `protobuf:"varint,1,opt,name=txn_id" json:"txn_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCStorePurchaseCancel) GetTxnId ¶
func (m *CMsgGCStorePurchaseCancel) GetTxnId() uint64
func (*CMsgGCStorePurchaseCancel) ProtoMessage ¶
func (*CMsgGCStorePurchaseCancel) ProtoMessage()
func (*CMsgGCStorePurchaseCancel) Reset ¶
func (m *CMsgGCStorePurchaseCancel) Reset()
func (*CMsgGCStorePurchaseCancel) String ¶
func (m *CMsgGCStorePurchaseCancel) String() string
type CMsgGCStorePurchaseCancelResponse ¶
type CMsgGCStorePurchaseCancelResponse struct { Result *uint32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCStorePurchaseCancelResponse) GetResult ¶
func (m *CMsgGCStorePurchaseCancelResponse) GetResult() uint32
func (*CMsgGCStorePurchaseCancelResponse) ProtoMessage ¶
func (*CMsgGCStorePurchaseCancelResponse) ProtoMessage()
func (*CMsgGCStorePurchaseCancelResponse) Reset ¶
func (m *CMsgGCStorePurchaseCancelResponse) Reset()
func (*CMsgGCStorePurchaseCancelResponse) String ¶
func (m *CMsgGCStorePurchaseCancelResponse) String() string
type CMsgGCStorePurchaseFinalize ¶
type CMsgGCStorePurchaseFinalize struct { TxnId *uint64 `protobuf:"varint,1,opt,name=txn_id" json:"txn_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCStorePurchaseFinalize) GetTxnId ¶
func (m *CMsgGCStorePurchaseFinalize) GetTxnId() uint64
func (*CMsgGCStorePurchaseFinalize) ProtoMessage ¶
func (*CMsgGCStorePurchaseFinalize) ProtoMessage()
func (*CMsgGCStorePurchaseFinalize) Reset ¶
func (m *CMsgGCStorePurchaseFinalize) Reset()
func (*CMsgGCStorePurchaseFinalize) String ¶
func (m *CMsgGCStorePurchaseFinalize) String() string
type CMsgGCStorePurchaseFinalizeResponse ¶
type CMsgGCStorePurchaseFinalizeResponse struct { Result *uint32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` ItemIds []uint64 `protobuf:"varint,2,rep,name=item_ids" json:"item_ids,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCStorePurchaseFinalizeResponse) GetItemIds ¶
func (m *CMsgGCStorePurchaseFinalizeResponse) GetItemIds() []uint64
func (*CMsgGCStorePurchaseFinalizeResponse) GetResult ¶
func (m *CMsgGCStorePurchaseFinalizeResponse) GetResult() uint32
func (*CMsgGCStorePurchaseFinalizeResponse) ProtoMessage ¶
func (*CMsgGCStorePurchaseFinalizeResponse) ProtoMessage()
func (*CMsgGCStorePurchaseFinalizeResponse) Reset ¶
func (m *CMsgGCStorePurchaseFinalizeResponse) Reset()
func (*CMsgGCStorePurchaseFinalizeResponse) String ¶
func (m *CMsgGCStorePurchaseFinalizeResponse) String() string
type CMsgGCStorePurchaseInit ¶
type CMsgGCStorePurchaseInit struct { Country *string `protobuf:"bytes,1,opt,name=country" json:"country,omitempty"` Language *int32 `protobuf:"varint,2,opt,name=language" json:"language,omitempty"` Currency *int32 `protobuf:"varint,3,opt,name=currency" json:"currency,omitempty"` LineItems []*CGCStorePurchaseInit_LineItem `protobuf:"bytes,4,rep,name=line_items" json:"line_items,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCStorePurchaseInit) GetCountry ¶
func (m *CMsgGCStorePurchaseInit) GetCountry() string
func (*CMsgGCStorePurchaseInit) GetCurrency ¶
func (m *CMsgGCStorePurchaseInit) GetCurrency() int32
func (*CMsgGCStorePurchaseInit) GetLanguage ¶
func (m *CMsgGCStorePurchaseInit) GetLanguage() int32
func (*CMsgGCStorePurchaseInit) GetLineItems ¶
func (m *CMsgGCStorePurchaseInit) GetLineItems() []*CGCStorePurchaseInit_LineItem
func (*CMsgGCStorePurchaseInit) ProtoMessage ¶
func (*CMsgGCStorePurchaseInit) ProtoMessage()
func (*CMsgGCStorePurchaseInit) Reset ¶
func (m *CMsgGCStorePurchaseInit) Reset()
func (*CMsgGCStorePurchaseInit) String ¶
func (m *CMsgGCStorePurchaseInit) String() string
type CMsgGCStorePurchaseInitResponse ¶
type CMsgGCStorePurchaseInitResponse struct { Result *int32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` TxnId *uint64 `protobuf:"varint,2,opt,name=txn_id" json:"txn_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCStorePurchaseInitResponse) GetResult ¶
func (m *CMsgGCStorePurchaseInitResponse) GetResult() int32
func (*CMsgGCStorePurchaseInitResponse) GetTxnId ¶
func (m *CMsgGCStorePurchaseInitResponse) GetTxnId() uint64
func (*CMsgGCStorePurchaseInitResponse) ProtoMessage ¶
func (*CMsgGCStorePurchaseInitResponse) ProtoMessage()
func (*CMsgGCStorePurchaseInitResponse) Reset ¶
func (m *CMsgGCStorePurchaseInitResponse) Reset()
func (*CMsgGCStorePurchaseInitResponse) String ¶
func (m *CMsgGCStorePurchaseInitResponse) String() string
type CMsgGCToClientTournamentItemDrop ¶
type CMsgGCToClientTournamentItemDrop struct { ItemDef *uint32 `protobuf:"varint,1,opt,name=item_def" json:"item_def,omitempty"` EventType *uint32 `protobuf:"varint,2,opt,name=event_type" json:"event_type,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToClientTournamentItemDrop) GetEventType ¶
func (m *CMsgGCToClientTournamentItemDrop) GetEventType() uint32
func (*CMsgGCToClientTournamentItemDrop) GetItemDef ¶
func (m *CMsgGCToClientTournamentItemDrop) GetItemDef() uint32
func (*CMsgGCToClientTournamentItemDrop) ProtoMessage ¶
func (*CMsgGCToClientTournamentItemDrop) ProtoMessage()
func (*CMsgGCToClientTournamentItemDrop) Reset ¶
func (m *CMsgGCToClientTournamentItemDrop) Reset()
func (*CMsgGCToClientTournamentItemDrop) String ¶
func (m *CMsgGCToClientTournamentItemDrop) String() string
type CMsgGCToGCApplyLocalizationDiff ¶
type CMsgGCToGCApplyLocalizationDiff struct { Language *uint32 `protobuf:"varint,1,opt,name=language" json:"language,omitempty"` PackedDiff *string `protobuf:"bytes,2,opt,name=packed_diff" json:"packed_diff,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCApplyLocalizationDiff) GetLanguage ¶
func (m *CMsgGCToGCApplyLocalizationDiff) GetLanguage() uint32
func (*CMsgGCToGCApplyLocalizationDiff) GetPackedDiff ¶
func (m *CMsgGCToGCApplyLocalizationDiff) GetPackedDiff() string
func (*CMsgGCToGCApplyLocalizationDiff) ProtoMessage ¶
func (*CMsgGCToGCApplyLocalizationDiff) ProtoMessage()
func (*CMsgGCToGCApplyLocalizationDiff) Reset ¶
func (m *CMsgGCToGCApplyLocalizationDiff) Reset()
func (*CMsgGCToGCApplyLocalizationDiff) String ¶
func (m *CMsgGCToGCApplyLocalizationDiff) String() string
type CMsgGCToGCApplyLocalizationDiffResponse ¶
type CMsgGCToGCApplyLocalizationDiffResponse struct { Success *bool `protobuf:"varint,1,opt,name=success" json:"success,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCApplyLocalizationDiffResponse) GetSuccess ¶
func (m *CMsgGCToGCApplyLocalizationDiffResponse) GetSuccess() bool
func (*CMsgGCToGCApplyLocalizationDiffResponse) ProtoMessage ¶
func (*CMsgGCToGCApplyLocalizationDiffResponse) ProtoMessage()
func (*CMsgGCToGCApplyLocalizationDiffResponse) Reset ¶
func (m *CMsgGCToGCApplyLocalizationDiffResponse) Reset()
func (*CMsgGCToGCApplyLocalizationDiffResponse) String ¶
func (m *CMsgGCToGCApplyLocalizationDiffResponse) String() string
type CMsgGCToGCBannedWordListBroadcast ¶
type CMsgGCToGCBannedWordListBroadcast struct { Broadcast *CMsgGCBannedWordListResponse `protobuf:"bytes,1,opt,name=broadcast" json:"broadcast,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCBannedWordListBroadcast) GetBroadcast ¶
func (m *CMsgGCToGCBannedWordListBroadcast) GetBroadcast() *CMsgGCBannedWordListResponse
func (*CMsgGCToGCBannedWordListBroadcast) ProtoMessage ¶
func (*CMsgGCToGCBannedWordListBroadcast) ProtoMessage()
func (*CMsgGCToGCBannedWordListBroadcast) Reset ¶
func (m *CMsgGCToGCBannedWordListBroadcast) Reset()
func (*CMsgGCToGCBannedWordListBroadcast) String ¶
func (m *CMsgGCToGCBannedWordListBroadcast) String() string
type CMsgGCToGCBannedWordListUpdated ¶
type CMsgGCToGCBannedWordListUpdated struct { GroupId *uint32 `protobuf:"varint,1,opt,name=group_id" json:"group_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCBannedWordListUpdated) GetGroupId ¶
func (m *CMsgGCToGCBannedWordListUpdated) GetGroupId() uint32
func (*CMsgGCToGCBannedWordListUpdated) ProtoMessage ¶
func (*CMsgGCToGCBannedWordListUpdated) ProtoMessage()
func (*CMsgGCToGCBannedWordListUpdated) Reset ¶
func (m *CMsgGCToGCBannedWordListUpdated) Reset()
func (*CMsgGCToGCBannedWordListUpdated) String ¶
func (m *CMsgGCToGCBannedWordListUpdated) String() string
type CMsgGCToGCBroadcastConsoleCommand ¶
type CMsgGCToGCBroadcastConsoleCommand struct { ConCommand *string `protobuf:"bytes,1,opt,name=con_command" json:"con_command,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCBroadcastConsoleCommand) GetConCommand ¶
func (m *CMsgGCToGCBroadcastConsoleCommand) GetConCommand() string
func (*CMsgGCToGCBroadcastConsoleCommand) ProtoMessage ¶
func (*CMsgGCToGCBroadcastConsoleCommand) ProtoMessage()
func (*CMsgGCToGCBroadcastConsoleCommand) Reset ¶
func (m *CMsgGCToGCBroadcastConsoleCommand) Reset()
func (*CMsgGCToGCBroadcastConsoleCommand) String ¶
func (m *CMsgGCToGCBroadcastConsoleCommand) String() string
type CMsgGCToGCCanUseDropRateBonus ¶
type CMsgGCToGCCanUseDropRateBonus struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` DropRateBonus *float32 `protobuf:"fixed32,2,opt,name=drop_rate_bonus" json:"drop_rate_bonus,omitempty"` BoosterType *uint32 `protobuf:"varint,3,opt,name=booster_type" json:"booster_type,omitempty"` ExclusiveItemDef *uint32 `protobuf:"varint,4,opt,name=exclusive_item_def" json:"exclusive_item_def,omitempty"` AllowEqualRate *bool `protobuf:"varint,5,opt,name=allow_equal_rate" json:"allow_equal_rate,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCCanUseDropRateBonus) GetAccountId ¶
func (m *CMsgGCToGCCanUseDropRateBonus) GetAccountId() uint32
func (*CMsgGCToGCCanUseDropRateBonus) GetAllowEqualRate ¶
func (m *CMsgGCToGCCanUseDropRateBonus) GetAllowEqualRate() bool
func (*CMsgGCToGCCanUseDropRateBonus) GetBoosterType ¶
func (m *CMsgGCToGCCanUseDropRateBonus) GetBoosterType() uint32
func (*CMsgGCToGCCanUseDropRateBonus) GetDropRateBonus ¶
func (m *CMsgGCToGCCanUseDropRateBonus) GetDropRateBonus() float32
func (*CMsgGCToGCCanUseDropRateBonus) GetExclusiveItemDef ¶
func (m *CMsgGCToGCCanUseDropRateBonus) GetExclusiveItemDef() uint32
func (*CMsgGCToGCCanUseDropRateBonus) ProtoMessage ¶
func (*CMsgGCToGCCanUseDropRateBonus) ProtoMessage()
func (*CMsgGCToGCCanUseDropRateBonus) Reset ¶
func (m *CMsgGCToGCCanUseDropRateBonus) Reset()
func (*CMsgGCToGCCanUseDropRateBonus) String ¶
func (m *CMsgGCToGCCanUseDropRateBonus) String() string
type CMsgGCToGCCheckAccountTradeStatus ¶
type CMsgGCToGCCheckAccountTradeStatus struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` Initiator *bool `protobuf:"varint,2,opt,name=initiator" json:"initiator,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCCheckAccountTradeStatus) GetAccountId ¶
func (m *CMsgGCToGCCheckAccountTradeStatus) GetAccountId() uint32
func (*CMsgGCToGCCheckAccountTradeStatus) GetInitiator ¶
func (m *CMsgGCToGCCheckAccountTradeStatus) GetInitiator() bool
func (*CMsgGCToGCCheckAccountTradeStatus) ProtoMessage ¶
func (*CMsgGCToGCCheckAccountTradeStatus) ProtoMessage()
func (*CMsgGCToGCCheckAccountTradeStatus) Reset ¶
func (m *CMsgGCToGCCheckAccountTradeStatus) Reset()
func (*CMsgGCToGCCheckAccountTradeStatus) String ¶
func (m *CMsgGCToGCCheckAccountTradeStatus) String() string
type CMsgGCToGCCheckAccountTradeStatusResponse ¶
type CMsgGCToGCCheckAccountTradeStatusResponse struct { CanTrade *bool `protobuf:"varint,1,opt,name=can_trade" json:"can_trade,omitempty"` ErrorCode *uint32 `protobuf:"varint,2,opt,name=error_code" json:"error_code,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCCheckAccountTradeStatusResponse) GetCanTrade ¶
func (m *CMsgGCToGCCheckAccountTradeStatusResponse) GetCanTrade() bool
func (*CMsgGCToGCCheckAccountTradeStatusResponse) GetErrorCode ¶
func (m *CMsgGCToGCCheckAccountTradeStatusResponse) GetErrorCode() uint32
func (*CMsgGCToGCCheckAccountTradeStatusResponse) ProtoMessage ¶
func (*CMsgGCToGCCheckAccountTradeStatusResponse) ProtoMessage()
func (*CMsgGCToGCCheckAccountTradeStatusResponse) Reset ¶
func (m *CMsgGCToGCCheckAccountTradeStatusResponse) Reset()
func (*CMsgGCToGCCheckAccountTradeStatusResponse) String ¶
func (m *CMsgGCToGCCheckAccountTradeStatusResponse) String() string
type CMsgGCToGCDirtyMultipleSDOCache ¶
type CMsgGCToGCDirtyMultipleSDOCache struct { SdoType *uint32 `protobuf:"varint,1,opt,name=sdo_type" json:"sdo_type,omitempty"` KeyUint64 []uint64 `protobuf:"varint,2,rep,name=key_uint64" json:"key_uint64,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCDirtyMultipleSDOCache) GetKeyUint64 ¶
func (m *CMsgGCToGCDirtyMultipleSDOCache) GetKeyUint64() []uint64
func (*CMsgGCToGCDirtyMultipleSDOCache) GetSdoType ¶
func (m *CMsgGCToGCDirtyMultipleSDOCache) GetSdoType() uint32
func (*CMsgGCToGCDirtyMultipleSDOCache) ProtoMessage ¶
func (*CMsgGCToGCDirtyMultipleSDOCache) ProtoMessage()
func (*CMsgGCToGCDirtyMultipleSDOCache) Reset ¶
func (m *CMsgGCToGCDirtyMultipleSDOCache) Reset()
func (*CMsgGCToGCDirtyMultipleSDOCache) String ¶
func (m *CMsgGCToGCDirtyMultipleSDOCache) String() string
type CMsgGCToGCDirtySDOCache ¶
type CMsgGCToGCDirtySDOCache struct { SdoType *uint32 `protobuf:"varint,1,opt,name=sdo_type" json:"sdo_type,omitempty"` KeyUint64 *uint64 `protobuf:"varint,2,opt,name=key_uint64" json:"key_uint64,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCDirtySDOCache) GetKeyUint64 ¶
func (m *CMsgGCToGCDirtySDOCache) GetKeyUint64() uint64
func (*CMsgGCToGCDirtySDOCache) GetSdoType ¶
func (m *CMsgGCToGCDirtySDOCache) GetSdoType() uint32
func (*CMsgGCToGCDirtySDOCache) ProtoMessage ¶
func (*CMsgGCToGCDirtySDOCache) ProtoMessage()
func (*CMsgGCToGCDirtySDOCache) Reset ¶
func (m *CMsgGCToGCDirtySDOCache) Reset()
func (*CMsgGCToGCDirtySDOCache) String ¶
func (m *CMsgGCToGCDirtySDOCache) String() string
type CMsgGCToGCGetUserPCBangNo ¶
type CMsgGCToGCGetUserPCBangNo struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCGetUserPCBangNo) GetAccountId ¶
func (m *CMsgGCToGCGetUserPCBangNo) GetAccountId() uint32
func (*CMsgGCToGCGetUserPCBangNo) ProtoMessage ¶
func (*CMsgGCToGCGetUserPCBangNo) ProtoMessage()
func (*CMsgGCToGCGetUserPCBangNo) Reset ¶
func (m *CMsgGCToGCGetUserPCBangNo) Reset()
func (*CMsgGCToGCGetUserPCBangNo) String ¶
func (m *CMsgGCToGCGetUserPCBangNo) String() string
type CMsgGCToGCGetUserPCBangNoResponse ¶
type CMsgGCToGCGetUserPCBangNoResponse struct { PcBangNo *uint32 `protobuf:"varint,1,opt,name=pc_bang_no" json:"pc_bang_no,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCGetUserPCBangNoResponse) GetPcBangNo ¶
func (m *CMsgGCToGCGetUserPCBangNoResponse) GetPcBangNo() uint32
func (*CMsgGCToGCGetUserPCBangNoResponse) ProtoMessage ¶
func (*CMsgGCToGCGetUserPCBangNoResponse) ProtoMessage()
func (*CMsgGCToGCGetUserPCBangNoResponse) Reset ¶
func (m *CMsgGCToGCGetUserPCBangNoResponse) Reset()
func (*CMsgGCToGCGetUserPCBangNoResponse) String ¶
func (m *CMsgGCToGCGetUserPCBangNoResponse) String() string
type CMsgGCToGCGetUserServerMembers ¶
type CMsgGCToGCGetUserServerMembers struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` MaxSpectators *uint32 `protobuf:"varint,2,opt,name=max_spectators" json:"max_spectators,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCGetUserServerMembers) GetAccountId ¶
func (m *CMsgGCToGCGetUserServerMembers) GetAccountId() uint32
func (*CMsgGCToGCGetUserServerMembers) GetMaxSpectators ¶
func (m *CMsgGCToGCGetUserServerMembers) GetMaxSpectators() uint32
func (*CMsgGCToGCGetUserServerMembers) ProtoMessage ¶
func (*CMsgGCToGCGetUserServerMembers) ProtoMessage()
func (*CMsgGCToGCGetUserServerMembers) Reset ¶
func (m *CMsgGCToGCGetUserServerMembers) Reset()
func (*CMsgGCToGCGetUserServerMembers) String ¶
func (m *CMsgGCToGCGetUserServerMembers) String() string
type CMsgGCToGCGetUserServerMembersResponse ¶
type CMsgGCToGCGetUserServerMembersResponse struct { MemberAccountId []uint32 `protobuf:"varint,1,rep,name=member_account_id" json:"member_account_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCGetUserServerMembersResponse) GetMemberAccountId ¶
func (m *CMsgGCToGCGetUserServerMembersResponse) GetMemberAccountId() []uint32
func (*CMsgGCToGCGetUserServerMembersResponse) ProtoMessage ¶
func (*CMsgGCToGCGetUserServerMembersResponse) ProtoMessage()
func (*CMsgGCToGCGetUserServerMembersResponse) Reset ¶
func (m *CMsgGCToGCGetUserServerMembersResponse) Reset()
func (*CMsgGCToGCGetUserServerMembersResponse) String ¶
func (m *CMsgGCToGCGetUserServerMembersResponse) String() string
type CMsgGCToGCGetUserSessionServer ¶
type CMsgGCToGCGetUserSessionServer struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCGetUserSessionServer) GetAccountId ¶
func (m *CMsgGCToGCGetUserSessionServer) GetAccountId() uint32
func (*CMsgGCToGCGetUserSessionServer) ProtoMessage ¶
func (*CMsgGCToGCGetUserSessionServer) ProtoMessage()
func (*CMsgGCToGCGetUserSessionServer) Reset ¶
func (m *CMsgGCToGCGetUserSessionServer) Reset()
func (*CMsgGCToGCGetUserSessionServer) String ¶
func (m *CMsgGCToGCGetUserSessionServer) String() string
type CMsgGCToGCGetUserSessionServerResponse ¶
type CMsgGCToGCGetUserSessionServerResponse struct { ServerSteamId *uint64 `protobuf:"fixed64,1,opt,name=server_steam_id" json:"server_steam_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCGetUserSessionServerResponse) GetServerSteamId ¶
func (m *CMsgGCToGCGetUserSessionServerResponse) GetServerSteamId() uint64
func (*CMsgGCToGCGetUserSessionServerResponse) ProtoMessage ¶
func (*CMsgGCToGCGetUserSessionServerResponse) ProtoMessage()
func (*CMsgGCToGCGetUserSessionServerResponse) Reset ¶
func (m *CMsgGCToGCGetUserSessionServerResponse) Reset()
func (*CMsgGCToGCGetUserSessionServerResponse) String ¶
func (m *CMsgGCToGCGetUserSessionServerResponse) String() string
type CMsgGCToGCGrantAccountRolledItems ¶
type CMsgGCToGCGrantAccountRolledItems struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` Items []*CMsgGCToGCGrantAccountRolledItems_Item `protobuf:"bytes,2,rep,name=items" json:"items,omitempty"` AuditAction *uint32 `protobuf:"varint,3,opt,name=audit_action" json:"audit_action,omitempty"` AuditData *uint32 `protobuf:"varint,4,opt,name=audit_data" json:"audit_data,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCGrantAccountRolledItems) GetAccountId ¶
func (m *CMsgGCToGCGrantAccountRolledItems) GetAccountId() uint32
func (*CMsgGCToGCGrantAccountRolledItems) GetAuditAction ¶
func (m *CMsgGCToGCGrantAccountRolledItems) GetAuditAction() uint32
func (*CMsgGCToGCGrantAccountRolledItems) GetAuditData ¶
func (m *CMsgGCToGCGrantAccountRolledItems) GetAuditData() uint32
func (*CMsgGCToGCGrantAccountRolledItems) GetItems ¶
func (m *CMsgGCToGCGrantAccountRolledItems) GetItems() []*CMsgGCToGCGrantAccountRolledItems_Item
func (*CMsgGCToGCGrantAccountRolledItems) ProtoMessage ¶
func (*CMsgGCToGCGrantAccountRolledItems) ProtoMessage()
func (*CMsgGCToGCGrantAccountRolledItems) Reset ¶
func (m *CMsgGCToGCGrantAccountRolledItems) Reset()
func (*CMsgGCToGCGrantAccountRolledItems) String ¶
func (m *CMsgGCToGCGrantAccountRolledItems) String() string
type CMsgGCToGCGrantAccountRolledItems_Item ¶
type CMsgGCToGCGrantAccountRolledItems_Item struct { ItemDef *uint32 `protobuf:"varint,1,opt,name=item_def" json:"item_def,omitempty"` LootLists []string `protobuf:"bytes,2,rep,name=loot_lists" json:"loot_lists,omitempty"` IgnoreLimit *bool `protobuf:"varint,3,opt,name=ignore_limit" json:"ignore_limit,omitempty"` Origin *uint32 `protobuf:"varint,4,opt,name=origin" json:"origin,omitempty"` DynamicAttributes []*CMsgGCToGCGrantAccountRolledItems_Item_DynamicAttribute `protobuf:"bytes,5,rep,name=dynamic_attributes" json:"dynamic_attributes,omitempty"` AdditionalAuditEntries []*CMsgGCToGCGrantAccountRolledItems_Item_AdditionalAuditEntry `protobuf:"bytes,6,rep,name=additional_audit_entries" json:"additional_audit_entries,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCGrantAccountRolledItems_Item) GetAdditionalAuditEntries ¶
func (m *CMsgGCToGCGrantAccountRolledItems_Item) GetAdditionalAuditEntries() []*CMsgGCToGCGrantAccountRolledItems_Item_AdditionalAuditEntry
func (*CMsgGCToGCGrantAccountRolledItems_Item) GetDynamicAttributes ¶
func (m *CMsgGCToGCGrantAccountRolledItems_Item) GetDynamicAttributes() []*CMsgGCToGCGrantAccountRolledItems_Item_DynamicAttribute
func (*CMsgGCToGCGrantAccountRolledItems_Item) GetIgnoreLimit ¶
func (m *CMsgGCToGCGrantAccountRolledItems_Item) GetIgnoreLimit() bool
func (*CMsgGCToGCGrantAccountRolledItems_Item) GetItemDef ¶
func (m *CMsgGCToGCGrantAccountRolledItems_Item) GetItemDef() uint32
func (*CMsgGCToGCGrantAccountRolledItems_Item) GetLootLists ¶
func (m *CMsgGCToGCGrantAccountRolledItems_Item) GetLootLists() []string
func (*CMsgGCToGCGrantAccountRolledItems_Item) GetOrigin ¶
func (m *CMsgGCToGCGrantAccountRolledItems_Item) GetOrigin() uint32
func (*CMsgGCToGCGrantAccountRolledItems_Item) ProtoMessage ¶
func (*CMsgGCToGCGrantAccountRolledItems_Item) ProtoMessage()
func (*CMsgGCToGCGrantAccountRolledItems_Item) Reset ¶
func (m *CMsgGCToGCGrantAccountRolledItems_Item) Reset()
func (*CMsgGCToGCGrantAccountRolledItems_Item) String ¶
func (m *CMsgGCToGCGrantAccountRolledItems_Item) String() string
type CMsgGCToGCGrantAccountRolledItems_Item_AdditionalAuditEntry ¶
type CMsgGCToGCGrantAccountRolledItems_Item_AdditionalAuditEntry struct { OwnerAccountId *uint32 `protobuf:"varint,1,opt,name=owner_account_id" json:"owner_account_id,omitempty"` AuditAction *uint32 `protobuf:"varint,2,opt,name=audit_action" json:"audit_action,omitempty"` AuditData *uint32 `protobuf:"varint,3,opt,name=audit_data" json:"audit_data,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCGrantAccountRolledItems_Item_AdditionalAuditEntry) GetAuditAction ¶
func (m *CMsgGCToGCGrantAccountRolledItems_Item_AdditionalAuditEntry) GetAuditAction() uint32
func (*CMsgGCToGCGrantAccountRolledItems_Item_AdditionalAuditEntry) GetAuditData ¶
func (m *CMsgGCToGCGrantAccountRolledItems_Item_AdditionalAuditEntry) GetAuditData() uint32
func (*CMsgGCToGCGrantAccountRolledItems_Item_AdditionalAuditEntry) GetOwnerAccountId ¶
func (m *CMsgGCToGCGrantAccountRolledItems_Item_AdditionalAuditEntry) GetOwnerAccountId() uint32
func (*CMsgGCToGCGrantAccountRolledItems_Item_AdditionalAuditEntry) ProtoMessage ¶
func (*CMsgGCToGCGrantAccountRolledItems_Item_AdditionalAuditEntry) ProtoMessage()
func (*CMsgGCToGCGrantAccountRolledItems_Item_AdditionalAuditEntry) Reset ¶
func (m *CMsgGCToGCGrantAccountRolledItems_Item_AdditionalAuditEntry) Reset()
func (*CMsgGCToGCGrantAccountRolledItems_Item_AdditionalAuditEntry) String ¶
func (m *CMsgGCToGCGrantAccountRolledItems_Item_AdditionalAuditEntry) String() string
type CMsgGCToGCGrantAccountRolledItems_Item_DynamicAttribute ¶
type CMsgGCToGCGrantAccountRolledItems_Item_DynamicAttribute struct { Name *string `protobuf:"bytes,1,opt,name=name" json:"name,omitempty"` ValueUint32 *uint32 `protobuf:"varint,2,opt,name=value_uint32" json:"value_uint32,omitempty"` ValueFloat *float32 `protobuf:"fixed32,3,opt,name=value_float" json:"value_float,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCGrantAccountRolledItems_Item_DynamicAttribute) GetName ¶
func (m *CMsgGCToGCGrantAccountRolledItems_Item_DynamicAttribute) GetName() string
func (*CMsgGCToGCGrantAccountRolledItems_Item_DynamicAttribute) GetValueFloat ¶
func (m *CMsgGCToGCGrantAccountRolledItems_Item_DynamicAttribute) GetValueFloat() float32
func (*CMsgGCToGCGrantAccountRolledItems_Item_DynamicAttribute) GetValueUint32 ¶
func (m *CMsgGCToGCGrantAccountRolledItems_Item_DynamicAttribute) GetValueUint32() uint32
func (*CMsgGCToGCGrantAccountRolledItems_Item_DynamicAttribute) ProtoMessage ¶
func (*CMsgGCToGCGrantAccountRolledItems_Item_DynamicAttribute) ProtoMessage()
func (*CMsgGCToGCGrantAccountRolledItems_Item_DynamicAttribute) Reset ¶
func (m *CMsgGCToGCGrantAccountRolledItems_Item_DynamicAttribute) Reset()
func (*CMsgGCToGCGrantAccountRolledItems_Item_DynamicAttribute) String ¶
func (m *CMsgGCToGCGrantAccountRolledItems_Item_DynamicAttribute) String() string
type CMsgGCToGCGrantSelfMadeItemToAccount ¶
type CMsgGCToGCGrantSelfMadeItemToAccount struct { ItemDefIndex *uint32 `protobuf:"varint,1,opt,name=item_def_index" json:"item_def_index,omitempty"` Accountid *uint32 `protobuf:"varint,2,opt,name=accountid" json:"accountid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCGrantSelfMadeItemToAccount) GetAccountid ¶
func (m *CMsgGCToGCGrantSelfMadeItemToAccount) GetAccountid() uint32
func (*CMsgGCToGCGrantSelfMadeItemToAccount) GetItemDefIndex ¶
func (m *CMsgGCToGCGrantSelfMadeItemToAccount) GetItemDefIndex() uint32
func (*CMsgGCToGCGrantSelfMadeItemToAccount) ProtoMessage ¶
func (*CMsgGCToGCGrantSelfMadeItemToAccount) ProtoMessage()
func (*CMsgGCToGCGrantSelfMadeItemToAccount) Reset ¶
func (m *CMsgGCToGCGrantSelfMadeItemToAccount) Reset()
func (*CMsgGCToGCGrantSelfMadeItemToAccount) String ¶
func (m *CMsgGCToGCGrantSelfMadeItemToAccount) String() string
type CMsgGCToGCLoadSessionSOCache ¶
type CMsgGCToGCLoadSessionSOCache struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCLoadSessionSOCache) GetAccountId ¶
func (m *CMsgGCToGCLoadSessionSOCache) GetAccountId() uint32
func (*CMsgGCToGCLoadSessionSOCache) ProtoMessage ¶
func (*CMsgGCToGCLoadSessionSOCache) ProtoMessage()
func (*CMsgGCToGCLoadSessionSOCache) Reset ¶
func (m *CMsgGCToGCLoadSessionSOCache) Reset()
func (*CMsgGCToGCLoadSessionSOCache) String ¶
func (m *CMsgGCToGCLoadSessionSOCache) String() string
type CMsgGCToGCLoadSessionSOCacheResponse ¶
type CMsgGCToGCLoadSessionSOCacheResponse struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgGCToGCLoadSessionSOCacheResponse) ProtoMessage ¶
func (*CMsgGCToGCLoadSessionSOCacheResponse) ProtoMessage()
func (*CMsgGCToGCLoadSessionSOCacheResponse) Reset ¶
func (m *CMsgGCToGCLoadSessionSOCacheResponse) Reset()
func (*CMsgGCToGCLoadSessionSOCacheResponse) String ¶
func (m *CMsgGCToGCLoadSessionSOCacheResponse) String() string
type CMsgGCToGCPingRequest ¶
type CMsgGCToGCPingRequest struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgGCToGCPingRequest) ProtoMessage ¶
func (*CMsgGCToGCPingRequest) ProtoMessage()
func (*CMsgGCToGCPingRequest) Reset ¶
func (m *CMsgGCToGCPingRequest) Reset()
func (*CMsgGCToGCPingRequest) String ¶
func (m *CMsgGCToGCPingRequest) String() string
type CMsgGCToGCPingResponse ¶
type CMsgGCToGCPingResponse struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgGCToGCPingResponse) ProtoMessage ¶
func (*CMsgGCToGCPingResponse) ProtoMessage()
func (*CMsgGCToGCPingResponse) Reset ¶
func (m *CMsgGCToGCPingResponse) Reset()
func (*CMsgGCToGCPingResponse) String ¶
func (m *CMsgGCToGCPingResponse) String() string
type CMsgGCToGCRefreshSOCache ¶
type CMsgGCToGCRefreshSOCache struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` Reload *bool `protobuf:"varint,2,opt,name=reload" json:"reload,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCRefreshSOCache) GetAccountId ¶
func (m *CMsgGCToGCRefreshSOCache) GetAccountId() uint32
func (*CMsgGCToGCRefreshSOCache) GetReload ¶
func (m *CMsgGCToGCRefreshSOCache) GetReload() bool
func (*CMsgGCToGCRefreshSOCache) ProtoMessage ¶
func (*CMsgGCToGCRefreshSOCache) ProtoMessage()
func (*CMsgGCToGCRefreshSOCache) Reset ¶
func (m *CMsgGCToGCRefreshSOCache) Reset()
func (*CMsgGCToGCRefreshSOCache) String ¶
func (m *CMsgGCToGCRefreshSOCache) String() string
type CMsgGCToGCSOCacheSubscribe ¶
type CMsgGCToGCSOCacheSubscribe struct { Subscriber *uint64 `protobuf:"fixed64,1,opt,name=subscriber" json:"subscriber,omitempty"` SubscribeTo *uint64 `protobuf:"fixed64,2,opt,name=subscribe_to" json:"subscribe_to,omitempty"` SyncVersion *uint64 `protobuf:"fixed64,3,opt,name=sync_version" json:"sync_version,omitempty"` HaveVersions []*CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions `protobuf:"bytes,4,rep,name=have_versions" json:"have_versions,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCSOCacheSubscribe) GetHaveVersions ¶
func (m *CMsgGCToGCSOCacheSubscribe) GetHaveVersions() []*CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions
func (*CMsgGCToGCSOCacheSubscribe) GetSubscribeTo ¶
func (m *CMsgGCToGCSOCacheSubscribe) GetSubscribeTo() uint64
func (*CMsgGCToGCSOCacheSubscribe) GetSubscriber ¶
func (m *CMsgGCToGCSOCacheSubscribe) GetSubscriber() uint64
func (*CMsgGCToGCSOCacheSubscribe) GetSyncVersion ¶
func (m *CMsgGCToGCSOCacheSubscribe) GetSyncVersion() uint64
func (*CMsgGCToGCSOCacheSubscribe) ProtoMessage ¶
func (*CMsgGCToGCSOCacheSubscribe) ProtoMessage()
func (*CMsgGCToGCSOCacheSubscribe) Reset ¶
func (m *CMsgGCToGCSOCacheSubscribe) Reset()
func (*CMsgGCToGCSOCacheSubscribe) String ¶
func (m *CMsgGCToGCSOCacheSubscribe) String() string
type CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions ¶
type CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions struct { ServiceId *uint32 `protobuf:"varint,1,opt,name=service_id" json:"service_id,omitempty"` Version *uint64 `protobuf:"varint,2,opt,name=version" json:"version,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions) GetServiceId ¶
func (m *CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions) GetServiceId() uint32
func (*CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions) GetVersion ¶
func (m *CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions) GetVersion() uint64
func (*CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions) ProtoMessage ¶
func (*CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions) ProtoMessage()
func (*CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions) Reset ¶
func (m *CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions) Reset()
func (*CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions) String ¶
func (m *CMsgGCToGCSOCacheSubscribe_CMsgHaveVersions) String() string
type CMsgGCToGCSOCacheUnsubscribe ¶
type CMsgGCToGCSOCacheUnsubscribe struct { Subscriber *uint64 `protobuf:"fixed64,1,opt,name=subscriber" json:"subscriber,omitempty"` UnsubscribeFrom *uint64 `protobuf:"fixed64,2,opt,name=unsubscribe_from" json:"unsubscribe_from,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCSOCacheUnsubscribe) GetSubscriber ¶
func (m *CMsgGCToGCSOCacheUnsubscribe) GetSubscriber() uint64
func (*CMsgGCToGCSOCacheUnsubscribe) GetUnsubscribeFrom ¶
func (m *CMsgGCToGCSOCacheUnsubscribe) GetUnsubscribeFrom() uint64
func (*CMsgGCToGCSOCacheUnsubscribe) ProtoMessage ¶
func (*CMsgGCToGCSOCacheUnsubscribe) ProtoMessage()
func (*CMsgGCToGCSOCacheUnsubscribe) Reset ¶
func (m *CMsgGCToGCSOCacheUnsubscribe) Reset()
func (*CMsgGCToGCSOCacheUnsubscribe) String ¶
func (m *CMsgGCToGCSOCacheUnsubscribe) String() string
type CMsgGCToGCUpdateSQLKeyValue ¶
type CMsgGCToGCUpdateSQLKeyValue struct { KeyName *string `protobuf:"bytes,1,opt,name=key_name" json:"key_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCUpdateSQLKeyValue) GetKeyName ¶
func (m *CMsgGCToGCUpdateSQLKeyValue) GetKeyName() string
func (*CMsgGCToGCUpdateSQLKeyValue) ProtoMessage ¶
func (*CMsgGCToGCUpdateSQLKeyValue) ProtoMessage()
func (*CMsgGCToGCUpdateSQLKeyValue) Reset ¶
func (m *CMsgGCToGCUpdateSQLKeyValue) Reset()
func (*CMsgGCToGCUpdateSQLKeyValue) String ¶
func (m *CMsgGCToGCUpdateSQLKeyValue) String() string
type CMsgGCToGCUpdateSessionStats ¶
type CMsgGCToGCUpdateSessionStats struct { UserSessions *uint32 `protobuf:"varint,1,opt,name=user_sessions" json:"user_sessions,omitempty"` ServerSessions *uint32 `protobuf:"varint,2,opt,name=server_sessions" json:"server_sessions,omitempty"` InLogonSurge *bool `protobuf:"varint,3,opt,name=in_logon_surge" json:"in_logon_surge,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToGCUpdateSessionStats) GetInLogonSurge ¶
func (m *CMsgGCToGCUpdateSessionStats) GetInLogonSurge() bool
func (*CMsgGCToGCUpdateSessionStats) GetServerSessions ¶
func (m *CMsgGCToGCUpdateSessionStats) GetServerSessions() uint32
func (*CMsgGCToGCUpdateSessionStats) GetUserSessions ¶
func (m *CMsgGCToGCUpdateSessionStats) GetUserSessions() uint32
func (*CMsgGCToGCUpdateSessionStats) ProtoMessage ¶
func (*CMsgGCToGCUpdateSessionStats) ProtoMessage()
func (*CMsgGCToGCUpdateSessionStats) Reset ¶
func (m *CMsgGCToGCUpdateSessionStats) Reset()
func (*CMsgGCToGCUpdateSessionStats) String ¶
func (m *CMsgGCToGCUpdateSessionStats) String() string
type CMsgGCToGCWebAPIAccountChanged ¶
type CMsgGCToGCWebAPIAccountChanged struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgGCToGCWebAPIAccountChanged) ProtoMessage ¶
func (*CMsgGCToGCWebAPIAccountChanged) ProtoMessage()
func (*CMsgGCToGCWebAPIAccountChanged) Reset ¶
func (m *CMsgGCToGCWebAPIAccountChanged) Reset()
func (*CMsgGCToGCWebAPIAccountChanged) String ¶
func (m *CMsgGCToGCWebAPIAccountChanged) String() string
type CMsgGCToRelayConnect ¶
type CMsgGCToRelayConnect struct { SourceTvPublicAddr *uint32 `protobuf:"varint,1,opt,name=source_tv_public_addr" json:"source_tv_public_addr,omitempty"` SourceTvPrivateAddr *uint32 `protobuf:"varint,2,opt,name=source_tv_private_addr" json:"source_tv_private_addr,omitempty"` SourceTvPort *uint32 `protobuf:"varint,3,opt,name=source_tv_port" json:"source_tv_port,omitempty"` GameServerSteamId *uint64 `protobuf:"varint,4,opt,name=game_server_steam_id" json:"game_server_steam_id,omitempty"` ParentCount *uint32 `protobuf:"varint,5,opt,name=parent_count" json:"parent_count,omitempty"` TvUniqueSecretCode *uint64 `protobuf:"fixed64,6,opt,name=tv_unique_secret_code" json:"tv_unique_secret_code,omitempty"` SourceTvSteamid *uint32 `protobuf:"varint,7,opt,name=source_tv_steamid" json:"source_tv_steamid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToRelayConnect) GetGameServerSteamId ¶
func (m *CMsgGCToRelayConnect) GetGameServerSteamId() uint64
func (*CMsgGCToRelayConnect) GetParentCount ¶
func (m *CMsgGCToRelayConnect) GetParentCount() uint32
func (*CMsgGCToRelayConnect) GetSourceTvPort ¶
func (m *CMsgGCToRelayConnect) GetSourceTvPort() uint32
func (*CMsgGCToRelayConnect) GetSourceTvPrivateAddr ¶
func (m *CMsgGCToRelayConnect) GetSourceTvPrivateAddr() uint32
func (*CMsgGCToRelayConnect) GetSourceTvPublicAddr ¶
func (m *CMsgGCToRelayConnect) GetSourceTvPublicAddr() uint32
func (*CMsgGCToRelayConnect) GetSourceTvSteamid ¶
func (m *CMsgGCToRelayConnect) GetSourceTvSteamid() uint32
func (*CMsgGCToRelayConnect) GetTvUniqueSecretCode ¶
func (m *CMsgGCToRelayConnect) GetTvUniqueSecretCode() uint64
func (*CMsgGCToRelayConnect) ProtoMessage ¶
func (*CMsgGCToRelayConnect) ProtoMessage()
func (*CMsgGCToRelayConnect) Reset ¶
func (m *CMsgGCToRelayConnect) Reset()
func (*CMsgGCToRelayConnect) String ¶
func (m *CMsgGCToRelayConnect) String() string
type CMsgGCToRelayConnectResponse ¶
type CMsgGCToRelayConnectResponse struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgGCToRelayConnectResponse) ProtoMessage ¶
func (*CMsgGCToRelayConnectResponse) ProtoMessage()
func (*CMsgGCToRelayConnectResponse) Reset ¶
func (m *CMsgGCToRelayConnectResponse) Reset()
func (*CMsgGCToRelayConnectResponse) String ¶
func (m *CMsgGCToRelayConnectResponse) String() string
type CMsgGCToServerConsoleCommand ¶
type CMsgGCToServerConsoleCommand struct { ConsoleCommand *string `protobuf:"bytes,1,opt,name=console_command" json:"console_command,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToServerConsoleCommand) GetConsoleCommand ¶
func (m *CMsgGCToServerConsoleCommand) GetConsoleCommand() string
func (*CMsgGCToServerConsoleCommand) ProtoMessage ¶
func (*CMsgGCToServerConsoleCommand) ProtoMessage()
func (*CMsgGCToServerConsoleCommand) Reset ¶
func (m *CMsgGCToServerConsoleCommand) Reset()
func (*CMsgGCToServerConsoleCommand) String ¶
func (m *CMsgGCToServerConsoleCommand) String() string
type CMsgGCToServerPingRequest ¶
type CMsgGCToServerPingRequest struct { RequestId *uint64 `protobuf:"fixed64,1,opt,name=request_id" json:"request_id,omitempty"` RequestTime *uint64 `protobuf:"varint,2,opt,name=request_time" json:"request_time,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToServerPingRequest) GetRequestId ¶
func (m *CMsgGCToServerPingRequest) GetRequestId() uint64
func (*CMsgGCToServerPingRequest) GetRequestTime ¶
func (m *CMsgGCToServerPingRequest) GetRequestTime() uint64
func (*CMsgGCToServerPingRequest) ProtoMessage ¶
func (*CMsgGCToServerPingRequest) ProtoMessage()
func (*CMsgGCToServerPingRequest) Reset ¶
func (m *CMsgGCToServerPingRequest) Reset()
func (*CMsgGCToServerPingRequest) String ¶
func (m *CMsgGCToServerPingRequest) String() string
type CMsgGCToServerPingResponse ¶
type CMsgGCToServerPingResponse struct { RequestId *uint64 `protobuf:"fixed64,1,opt,name=request_id" json:"request_id,omitempty"` RequestTime *uint64 `protobuf:"varint,2,opt,name=request_time" json:"request_time,omitempty"` Cluster *uint32 `protobuf:"varint,3,opt,name=cluster" json:"cluster,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCToServerPingResponse) GetCluster ¶
func (m *CMsgGCToServerPingResponse) GetCluster() uint32
func (*CMsgGCToServerPingResponse) GetRequestId ¶
func (m *CMsgGCToServerPingResponse) GetRequestId() uint64
func (*CMsgGCToServerPingResponse) GetRequestTime ¶
func (m *CMsgGCToServerPingResponse) GetRequestTime() uint64
func (*CMsgGCToServerPingResponse) ProtoMessage ¶
func (*CMsgGCToServerPingResponse) ProtoMessage()
func (*CMsgGCToServerPingResponse) Reset ¶
func (m *CMsgGCToServerPingResponse) Reset()
func (*CMsgGCToServerPingResponse) String ¶
func (m *CMsgGCToServerPingResponse) String() string
type CMsgGCUpdateSubGCSessionInfo ¶
type CMsgGCUpdateSubGCSessionInfo struct { Updates []*CMsgGCUpdateSubGCSessionInfo_CMsgUpdate `protobuf:"bytes,1,rep,name=updates" json:"updates,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCUpdateSubGCSessionInfo) GetUpdates ¶
func (m *CMsgGCUpdateSubGCSessionInfo) GetUpdates() []*CMsgGCUpdateSubGCSessionInfo_CMsgUpdate
func (*CMsgGCUpdateSubGCSessionInfo) ProtoMessage ¶
func (*CMsgGCUpdateSubGCSessionInfo) ProtoMessage()
func (*CMsgGCUpdateSubGCSessionInfo) Reset ¶
func (m *CMsgGCUpdateSubGCSessionInfo) Reset()
func (*CMsgGCUpdateSubGCSessionInfo) String ¶
func (m *CMsgGCUpdateSubGCSessionInfo) String() string
type CMsgGCUpdateSubGCSessionInfo_CMsgUpdate ¶
type CMsgGCUpdateSubGCSessionInfo_CMsgUpdate struct { Steamid *uint64 `protobuf:"fixed64,1,opt,name=steamid" json:"steamid,omitempty"` Ip *uint32 `protobuf:"fixed32,2,opt,name=ip" json:"ip,omitempty"` Trusted *bool `protobuf:"varint,3,opt,name=trusted" json:"trusted,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) GetIp ¶
func (m *CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) GetIp() uint32
func (*CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) GetSteamid ¶
func (m *CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) GetSteamid() uint64
func (*CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) GetTrusted ¶
func (m *CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) GetTrusted() bool
func (*CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) ProtoMessage ¶
func (*CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) ProtoMessage()
func (*CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) Reset ¶
func (m *CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) Reset()
func (*CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) String ¶
func (m *CMsgGCUpdateSubGCSessionInfo_CMsgUpdate) String() string
type CMsgGCWatchDownloadedReplay ¶
type CMsgGCWatchDownloadedReplay struct { MatchId *uint64 `protobuf:"varint,1,opt,name=match_id" json:"match_id,omitempty"` WatchType *DOTA_WatchReplayType `protobuf:"varint,2,opt,name=watch_type,enum=DOTA_WatchReplayType,def=0" json:"watch_type,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGCWatchDownloadedReplay) GetMatchId ¶
func (m *CMsgGCWatchDownloadedReplay) GetMatchId() uint64
func (*CMsgGCWatchDownloadedReplay) GetWatchType ¶
func (m *CMsgGCWatchDownloadedReplay) GetWatchType() DOTA_WatchReplayType
func (*CMsgGCWatchDownloadedReplay) ProtoMessage ¶
func (*CMsgGCWatchDownloadedReplay) ProtoMessage()
func (*CMsgGCWatchDownloadedReplay) Reset ¶
func (m *CMsgGCWatchDownloadedReplay) Reset()
func (*CMsgGCWatchDownloadedReplay) String ¶
func (m *CMsgGCWatchDownloadedReplay) String() string
type CMsgGameChatLog ¶
type CMsgGameChatLog struct { MatchId *uint32 `protobuf:"varint,1,opt,name=match_id" json:"match_id,omitempty"` Lines []*CMsgGameChatLog_CChatLine `protobuf:"bytes,2,rep,name=lines" json:"lines,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGameChatLog) GetLines ¶
func (m *CMsgGameChatLog) GetLines() []*CMsgGameChatLog_CChatLine
func (*CMsgGameChatLog) GetMatchId ¶
func (m *CMsgGameChatLog) GetMatchId() uint32
func (*CMsgGameChatLog) ProtoMessage ¶
func (*CMsgGameChatLog) ProtoMessage()
func (*CMsgGameChatLog) Reset ¶
func (m *CMsgGameChatLog) Reset()
func (*CMsgGameChatLog) String ¶
func (m *CMsgGameChatLog) String() string
type CMsgGameChatLog_CChatLine ¶
type CMsgGameChatLog_CChatLine struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` TeamOnly *uint32 `protobuf:"varint,2,opt,name=team_only" json:"team_only,omitempty"` Text *string `protobuf:"bytes,3,opt,name=text" json:"text,omitempty"` GameTime *uint32 `protobuf:"varint,4,opt,name=game_time" json:"game_time,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGameChatLog_CChatLine) GetAccountId ¶
func (m *CMsgGameChatLog_CChatLine) GetAccountId() uint32
func (*CMsgGameChatLog_CChatLine) GetGameTime ¶
func (m *CMsgGameChatLog_CChatLine) GetGameTime() uint32
func (*CMsgGameChatLog_CChatLine) GetTeamOnly ¶
func (m *CMsgGameChatLog_CChatLine) GetTeamOnly() uint32
func (*CMsgGameChatLog_CChatLine) GetText ¶
func (m *CMsgGameChatLog_CChatLine) GetText() string
func (*CMsgGameChatLog_CChatLine) ProtoMessage ¶
func (*CMsgGameChatLog_CChatLine) ProtoMessage()
func (*CMsgGameChatLog_CChatLine) Reset ¶
func (m *CMsgGameChatLog_CChatLine) Reset()
func (*CMsgGameChatLog_CChatLine) String ¶
func (m *CMsgGameChatLog_CChatLine) String() string
type CMsgGameMatchSignOut ¶
type CMsgGameMatchSignOut struct { MatchId *uint32 `protobuf:"varint,1,opt,name=match_id" json:"match_id,omitempty"` Duration *uint32 `protobuf:"varint,2,opt,name=duration" json:"duration,omitempty"` GoodGuysWin *bool `protobuf:"varint,3,opt,name=good_guys_win" json:"good_guys_win,omitempty"` Date *uint32 `protobuf:"fixed32,4,opt,name=date" json:"date,omitempty"` NumPlayers []uint32 `protobuf:"varint,5,rep,name=num_players" json:"num_players,omitempty"` Teams []*CMsgGameMatchSignOut_CTeam `protobuf:"bytes,6,rep,name=teams" json:"teams,omitempty"` TowerStatus []uint32 `protobuf:"varint,8,rep,name=tower_status" json:"tower_status,omitempty"` BarracksStatus []uint32 `protobuf:"varint,9,rep,name=barracks_status" json:"barracks_status,omitempty"` Cluster *uint32 `protobuf:"varint,10,opt,name=cluster" json:"cluster,omitempty"` ServerAddr *string `protobuf:"bytes,11,opt,name=server_addr" json:"server_addr,omitempty"` FirstBloodTime *uint32 `protobuf:"varint,12,opt,name=first_blood_time" json:"first_blood_time,omitempty"` GameBalance *float32 `protobuf:"fixed32,13,opt,name=game_balance" json:"game_balance,omitempty"` EventScore *uint32 `protobuf:"varint,14,opt,name=event_score" json:"event_score,omitempty"` PicksBans []*CMatchHeroSelectEvent `protobuf:"bytes,15,rep,name=picks_bans" json:"picks_bans,omitempty"` FantasyStats []*CMsgDOTAFantasyPlayerStats `protobuf:"bytes,16,rep,name=fantasy_stats" json:"fantasy_stats,omitempty"` PlayerStrangeCountAdjustments []*CMsgEconPlayerStrangeCountAdjustment `protobuf:"bytes,17,rep,name=player_strange_count_adjustments" json:"player_strange_count_adjustments,omitempty"` AutomaticSurrender *bool `protobuf:"varint,18,opt,name=automatic_surrender" json:"automatic_surrender,omitempty"` ServerVersion *uint32 `protobuf:"varint,19,opt,name=server_version" json:"server_version,omitempty"` MassDisconnect *bool `protobuf:"varint,21,opt,name=mass_disconnect" json:"mass_disconnect,omitempty"` AdditionalMsgs []*CMsgGameMatchSignOut_CAdditionalSignoutMsg `protobuf:"bytes,20,rep,name=additional_msgs" json:"additional_msgs,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGameMatchSignOut) GetAdditionalMsgs ¶
func (m *CMsgGameMatchSignOut) GetAdditionalMsgs() []*CMsgGameMatchSignOut_CAdditionalSignoutMsg
func (*CMsgGameMatchSignOut) GetAutomaticSurrender ¶
func (m *CMsgGameMatchSignOut) GetAutomaticSurrender() bool
func (*CMsgGameMatchSignOut) GetBarracksStatus ¶
func (m *CMsgGameMatchSignOut) GetBarracksStatus() []uint32
func (*CMsgGameMatchSignOut) GetCluster ¶
func (m *CMsgGameMatchSignOut) GetCluster() uint32
func (*CMsgGameMatchSignOut) GetDate ¶
func (m *CMsgGameMatchSignOut) GetDate() uint32
func (*CMsgGameMatchSignOut) GetDuration ¶
func (m *CMsgGameMatchSignOut) GetDuration() uint32
func (*CMsgGameMatchSignOut) GetEventScore ¶
func (m *CMsgGameMatchSignOut) GetEventScore() uint32
func (*CMsgGameMatchSignOut) GetFantasyStats ¶
func (m *CMsgGameMatchSignOut) GetFantasyStats() []*CMsgDOTAFantasyPlayerStats
func (*CMsgGameMatchSignOut) GetFirstBloodTime ¶
func (m *CMsgGameMatchSignOut) GetFirstBloodTime() uint32
func (*CMsgGameMatchSignOut) GetGameBalance ¶
func (m *CMsgGameMatchSignOut) GetGameBalance() float32
func (*CMsgGameMatchSignOut) GetGoodGuysWin ¶
func (m *CMsgGameMatchSignOut) GetGoodGuysWin() bool
func (*CMsgGameMatchSignOut) GetMassDisconnect ¶
func (m *CMsgGameMatchSignOut) GetMassDisconnect() bool
func (*CMsgGameMatchSignOut) GetMatchId ¶
func (m *CMsgGameMatchSignOut) GetMatchId() uint32
func (*CMsgGameMatchSignOut) GetNumPlayers ¶
func (m *CMsgGameMatchSignOut) GetNumPlayers() []uint32
func (*CMsgGameMatchSignOut) GetPicksBans ¶
func (m *CMsgGameMatchSignOut) GetPicksBans() []*CMatchHeroSelectEvent
func (*CMsgGameMatchSignOut) GetPlayerStrangeCountAdjustments ¶
func (m *CMsgGameMatchSignOut) GetPlayerStrangeCountAdjustments() []*CMsgEconPlayerStrangeCountAdjustment
func (*CMsgGameMatchSignOut) GetServerAddr ¶
func (m *CMsgGameMatchSignOut) GetServerAddr() string
func (*CMsgGameMatchSignOut) GetServerVersion ¶
func (m *CMsgGameMatchSignOut) GetServerVersion() uint32
func (*CMsgGameMatchSignOut) GetTeams ¶
func (m *CMsgGameMatchSignOut) GetTeams() []*CMsgGameMatchSignOut_CTeam
func (*CMsgGameMatchSignOut) GetTowerStatus ¶
func (m *CMsgGameMatchSignOut) GetTowerStatus() []uint32
func (*CMsgGameMatchSignOut) ProtoMessage ¶
func (*CMsgGameMatchSignOut) ProtoMessage()
func (*CMsgGameMatchSignOut) Reset ¶
func (m *CMsgGameMatchSignOut) Reset()
func (*CMsgGameMatchSignOut) String ¶
func (m *CMsgGameMatchSignOut) String() string
type CMsgGameMatchSignOutPermissionRequest ¶
type CMsgGameMatchSignOutPermissionRequest struct { ServerVersion *uint32 `protobuf:"varint,1,opt,name=server_version" json:"server_version,omitempty"` LocalAttempt *uint32 `protobuf:"varint,2,opt,name=local_attempt" json:"local_attempt,omitempty"` TotalAttempt *uint32 `protobuf:"varint,3,opt,name=total_attempt" json:"total_attempt,omitempty"` SecondsWaited *uint32 `protobuf:"varint,4,opt,name=seconds_waited" json:"seconds_waited,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGameMatchSignOutPermissionRequest) GetLocalAttempt ¶
func (m *CMsgGameMatchSignOutPermissionRequest) GetLocalAttempt() uint32
func (*CMsgGameMatchSignOutPermissionRequest) GetSecondsWaited ¶
func (m *CMsgGameMatchSignOutPermissionRequest) GetSecondsWaited() uint32
func (*CMsgGameMatchSignOutPermissionRequest) GetServerVersion ¶
func (m *CMsgGameMatchSignOutPermissionRequest) GetServerVersion() uint32
func (*CMsgGameMatchSignOutPermissionRequest) GetTotalAttempt ¶
func (m *CMsgGameMatchSignOutPermissionRequest) GetTotalAttempt() uint32
func (*CMsgGameMatchSignOutPermissionRequest) ProtoMessage ¶
func (*CMsgGameMatchSignOutPermissionRequest) ProtoMessage()
func (*CMsgGameMatchSignOutPermissionRequest) Reset ¶
func (m *CMsgGameMatchSignOutPermissionRequest) Reset()
func (*CMsgGameMatchSignOutPermissionRequest) String ¶
func (m *CMsgGameMatchSignOutPermissionRequest) String() string
type CMsgGameMatchSignOutPermissionResponse ¶
type CMsgGameMatchSignOutPermissionResponse struct { PermissionGranted *bool `protobuf:"varint,1,opt,name=permission_granted,def=0" json:"permission_granted,omitempty"` AbandonSignout *bool `protobuf:"varint,2,opt,name=abandon_signout,def=0" json:"abandon_signout,omitempty"` RetryDelaySeconds *uint32 `protobuf:"varint,3,opt,name=retry_delay_seconds,def=0" json:"retry_delay_seconds,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGameMatchSignOutPermissionResponse) GetAbandonSignout ¶
func (m *CMsgGameMatchSignOutPermissionResponse) GetAbandonSignout() bool
func (*CMsgGameMatchSignOutPermissionResponse) GetPermissionGranted ¶
func (m *CMsgGameMatchSignOutPermissionResponse) GetPermissionGranted() bool
func (*CMsgGameMatchSignOutPermissionResponse) GetRetryDelaySeconds ¶
func (m *CMsgGameMatchSignOutPermissionResponse) GetRetryDelaySeconds() uint32
func (*CMsgGameMatchSignOutPermissionResponse) ProtoMessage ¶
func (*CMsgGameMatchSignOutPermissionResponse) ProtoMessage()
func (*CMsgGameMatchSignOutPermissionResponse) Reset ¶
func (m *CMsgGameMatchSignOutPermissionResponse) Reset()
func (*CMsgGameMatchSignOutPermissionResponse) String ¶
func (m *CMsgGameMatchSignOutPermissionResponse) String() string
type CMsgGameMatchSignOut_CAdditionalSignoutMsg ¶
type CMsgGameMatchSignOut_CAdditionalSignoutMsg struct { Id *uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Contents []byte `protobuf:"bytes,2,opt,name=contents" json:"contents,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGameMatchSignOut_CAdditionalSignoutMsg) GetContents ¶
func (m *CMsgGameMatchSignOut_CAdditionalSignoutMsg) GetContents() []byte
func (*CMsgGameMatchSignOut_CAdditionalSignoutMsg) GetId ¶
func (m *CMsgGameMatchSignOut_CAdditionalSignoutMsg) GetId() uint32
func (*CMsgGameMatchSignOut_CAdditionalSignoutMsg) ProtoMessage ¶
func (*CMsgGameMatchSignOut_CAdditionalSignoutMsg) ProtoMessage()
func (*CMsgGameMatchSignOut_CAdditionalSignoutMsg) Reset ¶
func (m *CMsgGameMatchSignOut_CAdditionalSignoutMsg) Reset()
func (*CMsgGameMatchSignOut_CAdditionalSignoutMsg) String ¶
func (m *CMsgGameMatchSignOut_CAdditionalSignoutMsg) String() string
type CMsgGameMatchSignOut_CTeam ¶
type CMsgGameMatchSignOut_CTeam struct { Players []*CMsgGameMatchSignOut_CTeam_CPlayer `protobuf:"bytes,1,rep,name=players" json:"players,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGameMatchSignOut_CTeam) GetPlayers ¶
func (m *CMsgGameMatchSignOut_CTeam) GetPlayers() []*CMsgGameMatchSignOut_CTeam_CPlayer
func (*CMsgGameMatchSignOut_CTeam) ProtoMessage ¶
func (*CMsgGameMatchSignOut_CTeam) ProtoMessage()
func (*CMsgGameMatchSignOut_CTeam) Reset ¶
func (m *CMsgGameMatchSignOut_CTeam) Reset()
func (*CMsgGameMatchSignOut_CTeam) String ¶
func (m *CMsgGameMatchSignOut_CTeam) String() string
type CMsgGameMatchSignOut_CTeam_CPlayer ¶
type CMsgGameMatchSignOut_CTeam_CPlayer struct { AccountId *uint64 `protobuf:"fixed64,1,opt,name=account_id" json:"account_id,omitempty"` HeroId *uint32 `protobuf:"varint,3,opt,name=hero_id" json:"hero_id,omitempty"` Items []uint32 `protobuf:"varint,4,rep,name=items" json:"items,omitempty"` Gold *uint32 `protobuf:"varint,5,opt,name=gold" json:"gold,omitempty"` Kills *uint32 `protobuf:"varint,6,opt,name=kills" json:"kills,omitempty"` Deaths *uint32 `protobuf:"varint,7,opt,name=deaths" json:"deaths,omitempty"` Assists *uint32 `protobuf:"varint,8,opt,name=assists" json:"assists,omitempty"` LeaverStatus *uint32 `protobuf:"varint,9,opt,name=leaver_status" json:"leaver_status,omitempty"` LastHits *uint32 `protobuf:"varint,10,opt,name=last_hits" json:"last_hits,omitempty"` Denies *uint32 `protobuf:"varint,11,opt,name=denies" json:"denies,omitempty"` GoldPerMin *uint32 `protobuf:"varint,12,opt,name=gold_per_min" json:"gold_per_min,omitempty"` XpPerMinute *uint32 `protobuf:"varint,13,opt,name=xp_per_minute" json:"xp_per_minute,omitempty"` GoldSpent *uint32 `protobuf:"varint,14,opt,name=gold_spent" json:"gold_spent,omitempty"` Level *uint32 `protobuf:"varint,15,opt,name=level" json:"level,omitempty"` HeroDamage *uint32 `protobuf:"varint,16,opt,name=hero_damage" json:"hero_damage,omitempty"` TowerDamage *uint32 `protobuf:"varint,17,opt,name=tower_damage" json:"tower_damage,omitempty"` HeroHealing *uint32 `protobuf:"varint,18,opt,name=hero_healing" json:"hero_healing,omitempty"` TimeLastSeen *uint32 `protobuf:"varint,19,opt,name=time_last_seen" json:"time_last_seen,omitempty"` SupportAbilityValue *uint32 `protobuf:"varint,20,opt,name=support_ability_value" json:"support_ability_value,omitempty"` PartyId *uint64 `protobuf:"varint,21,opt,name=party_id" json:"party_id,omitempty"` ScaledKills *float32 `protobuf:"fixed32,24,opt,name=scaled_kills" json:"scaled_kills,omitempty"` ScaledDeaths *float32 `protobuf:"fixed32,25,opt,name=scaled_deaths" json:"scaled_deaths,omitempty"` ScaledAssists *float32 `protobuf:"fixed32,26,opt,name=scaled_assists" json:"scaled_assists,omitempty"` ClaimedFarmGold *uint32 `protobuf:"varint,27,opt,name=claimed_farm_gold" json:"claimed_farm_gold,omitempty"` SupportGold *uint32 `protobuf:"varint,28,opt,name=support_gold" json:"support_gold,omitempty"` ClaimedDenies *uint32 `protobuf:"varint,29,opt,name=claimed_denies" json:"claimed_denies,omitempty"` ClaimedMisses *uint32 `protobuf:"varint,30,opt,name=claimed_misses" json:"claimed_misses,omitempty"` Misses *uint32 `protobuf:"varint,31,opt,name=misses" json:"misses,omitempty"` AbilityUpgrades []*CMatchPlayerAbilityUpgrade `protobuf:"bytes,32,rep,name=ability_upgrades" json:"ability_upgrades,omitempty"` AdditionalUnitsInventory []*CMatchAdditionalUnitInventory `protobuf:"bytes,33,rep,name=additional_units_inventory" json:"additional_units_inventory,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGameMatchSignOut_CTeam_CPlayer) GetAbilityUpgrades ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetAbilityUpgrades() []*CMatchPlayerAbilityUpgrade
func (*CMsgGameMatchSignOut_CTeam_CPlayer) GetAccountId ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetAccountId() uint64
func (*CMsgGameMatchSignOut_CTeam_CPlayer) GetAdditionalUnitsInventory ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetAdditionalUnitsInventory() []*CMatchAdditionalUnitInventory
func (*CMsgGameMatchSignOut_CTeam_CPlayer) GetAssists ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetAssists() uint32
func (*CMsgGameMatchSignOut_CTeam_CPlayer) GetClaimedDenies ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetClaimedDenies() uint32
func (*CMsgGameMatchSignOut_CTeam_CPlayer) GetClaimedFarmGold ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetClaimedFarmGold() uint32
func (*CMsgGameMatchSignOut_CTeam_CPlayer) GetClaimedMisses ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetClaimedMisses() uint32
func (*CMsgGameMatchSignOut_CTeam_CPlayer) GetDeaths ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetDeaths() uint32
func (*CMsgGameMatchSignOut_CTeam_CPlayer) GetDenies ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetDenies() uint32
func (*CMsgGameMatchSignOut_CTeam_CPlayer) GetGold ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetGold() uint32
func (*CMsgGameMatchSignOut_CTeam_CPlayer) GetGoldPerMin ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetGoldPerMin() uint32
func (*CMsgGameMatchSignOut_CTeam_CPlayer) GetGoldSpent ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetGoldSpent() uint32
func (*CMsgGameMatchSignOut_CTeam_CPlayer) GetHeroDamage ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetHeroDamage() uint32
func (*CMsgGameMatchSignOut_CTeam_CPlayer) GetHeroHealing ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetHeroHealing() uint32
func (*CMsgGameMatchSignOut_CTeam_CPlayer) GetHeroId ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetHeroId() uint32
func (*CMsgGameMatchSignOut_CTeam_CPlayer) GetItems ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetItems() []uint32
func (*CMsgGameMatchSignOut_CTeam_CPlayer) GetKills ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetKills() uint32
func (*CMsgGameMatchSignOut_CTeam_CPlayer) GetLastHits ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetLastHits() uint32
func (*CMsgGameMatchSignOut_CTeam_CPlayer) GetLeaverStatus ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetLeaverStatus() uint32
func (*CMsgGameMatchSignOut_CTeam_CPlayer) GetLevel ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetLevel() uint32
func (*CMsgGameMatchSignOut_CTeam_CPlayer) GetMisses ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetMisses() uint32
func (*CMsgGameMatchSignOut_CTeam_CPlayer) GetPartyId ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetPartyId() uint64
func (*CMsgGameMatchSignOut_CTeam_CPlayer) GetScaledAssists ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetScaledAssists() float32
func (*CMsgGameMatchSignOut_CTeam_CPlayer) GetScaledDeaths ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetScaledDeaths() float32
func (*CMsgGameMatchSignOut_CTeam_CPlayer) GetScaledKills ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetScaledKills() float32
func (*CMsgGameMatchSignOut_CTeam_CPlayer) GetSupportAbilityValue ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetSupportAbilityValue() uint32
func (*CMsgGameMatchSignOut_CTeam_CPlayer) GetSupportGold ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetSupportGold() uint32
func (*CMsgGameMatchSignOut_CTeam_CPlayer) GetTimeLastSeen ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetTimeLastSeen() uint32
func (*CMsgGameMatchSignOut_CTeam_CPlayer) GetTowerDamage ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetTowerDamage() uint32
func (*CMsgGameMatchSignOut_CTeam_CPlayer) GetXpPerMinute ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) GetXpPerMinute() uint32
func (*CMsgGameMatchSignOut_CTeam_CPlayer) ProtoMessage ¶
func (*CMsgGameMatchSignOut_CTeam_CPlayer) ProtoMessage()
func (*CMsgGameMatchSignOut_CTeam_CPlayer) Reset ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) Reset()
func (*CMsgGameMatchSignOut_CTeam_CPlayer) String ¶
func (m *CMsgGameMatchSignOut_CTeam_CPlayer) String() string
type CMsgGameMatchSignoutResponse ¶
type CMsgGameMatchSignoutResponse struct { MatchId *uint32 `protobuf:"varint,1,opt,name=match_id" json:"match_id,omitempty"` ReplaySalt *uint32 `protobuf:"fixed32,2,opt,name=replay_salt" json:"replay_salt,omitempty"` TimedRewardDetails []*CLobbyTimedRewardDetails `protobuf:"bytes,3,rep,name=timed_reward_details" json:"timed_reward_details,omitempty"` XpRewardDetails []*CDOTALobbyMember `protobuf:"bytes,4,rep,name=xp_reward_details" json:"xp_reward_details,omitempty"` Leagueid *uint32 `protobuf:"varint,5,opt,name=leagueid" json:"leagueid,omitempty"` AdditionalMsgs []*CMsgGameMatchSignoutResponse_CAdditionalSignoutMsg `protobuf:"bytes,6,rep,name=additional_msgs" json:"additional_msgs,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGameMatchSignoutResponse) GetAdditionalMsgs ¶
func (m *CMsgGameMatchSignoutResponse) GetAdditionalMsgs() []*CMsgGameMatchSignoutResponse_CAdditionalSignoutMsg
func (*CMsgGameMatchSignoutResponse) GetLeagueid ¶
func (m *CMsgGameMatchSignoutResponse) GetLeagueid() uint32
func (*CMsgGameMatchSignoutResponse) GetMatchId ¶
func (m *CMsgGameMatchSignoutResponse) GetMatchId() uint32
func (*CMsgGameMatchSignoutResponse) GetReplaySalt ¶
func (m *CMsgGameMatchSignoutResponse) GetReplaySalt() uint32
func (*CMsgGameMatchSignoutResponse) GetTimedRewardDetails ¶
func (m *CMsgGameMatchSignoutResponse) GetTimedRewardDetails() []*CLobbyTimedRewardDetails
func (*CMsgGameMatchSignoutResponse) GetXpRewardDetails ¶
func (m *CMsgGameMatchSignoutResponse) GetXpRewardDetails() []*CDOTALobbyMember
func (*CMsgGameMatchSignoutResponse) ProtoMessage ¶
func (*CMsgGameMatchSignoutResponse) ProtoMessage()
func (*CMsgGameMatchSignoutResponse) Reset ¶
func (m *CMsgGameMatchSignoutResponse) Reset()
func (*CMsgGameMatchSignoutResponse) String ¶
func (m *CMsgGameMatchSignoutResponse) String() string
type CMsgGameMatchSignoutResponse_CAdditionalSignoutMsg ¶
type CMsgGameMatchSignoutResponse_CAdditionalSignoutMsg struct { Id *uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Contents []byte `protobuf:"bytes,2,opt,name=contents" json:"contents,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGameMatchSignoutResponse_CAdditionalSignoutMsg) GetContents ¶
func (m *CMsgGameMatchSignoutResponse_CAdditionalSignoutMsg) GetContents() []byte
func (*CMsgGameMatchSignoutResponse_CAdditionalSignoutMsg) GetId ¶
func (m *CMsgGameMatchSignoutResponse_CAdditionalSignoutMsg) GetId() uint32
func (*CMsgGameMatchSignoutResponse_CAdditionalSignoutMsg) ProtoMessage ¶
func (*CMsgGameMatchSignoutResponse_CAdditionalSignoutMsg) ProtoMessage()
func (*CMsgGameMatchSignoutResponse_CAdditionalSignoutMsg) Reset ¶
func (m *CMsgGameMatchSignoutResponse_CAdditionalSignoutMsg) Reset()
func (*CMsgGameMatchSignoutResponse_CAdditionalSignoutMsg) String ¶
func (m *CMsgGameMatchSignoutResponse_CAdditionalSignoutMsg) String() string
type CMsgGameServerGetLoadGame ¶
type CMsgGameServerGetLoadGame struct { SaveId *uint32 `protobuf:"varint,1,opt,name=save_id" json:"save_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGameServerGetLoadGame) GetSaveId ¶
func (m *CMsgGameServerGetLoadGame) GetSaveId() uint32
func (*CMsgGameServerGetLoadGame) ProtoMessage ¶
func (*CMsgGameServerGetLoadGame) ProtoMessage()
func (*CMsgGameServerGetLoadGame) Reset ¶
func (m *CMsgGameServerGetLoadGame) Reset()
func (*CMsgGameServerGetLoadGame) String ¶
func (m *CMsgGameServerGetLoadGame) String() string
type CMsgGameServerGetLoadGameResult ¶
type CMsgGameServerGetLoadGameResult struct { SaveGameData []byte `protobuf:"bytes,1,opt,name=save_game_data" json:"save_game_data,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGameServerGetLoadGameResult) GetSaveGameData ¶
func (m *CMsgGameServerGetLoadGameResult) GetSaveGameData() []byte
func (*CMsgGameServerGetLoadGameResult) ProtoMessage ¶
func (*CMsgGameServerGetLoadGameResult) ProtoMessage()
func (*CMsgGameServerGetLoadGameResult) Reset ¶
func (m *CMsgGameServerGetLoadGameResult) Reset()
func (*CMsgGameServerGetLoadGameResult) String ¶
func (m *CMsgGameServerGetLoadGameResult) String() string
type CMsgGameServerInfo ¶
type CMsgGameServerInfo struct { ServerPublicIpAddr *uint32 `protobuf:"fixed32,1,opt,name=server_public_ip_addr" json:"server_public_ip_addr,omitempty"` ServerPrivateIpAddr *uint32 `protobuf:"fixed32,2,opt,name=server_private_ip_addr" json:"server_private_ip_addr,omitempty"` ServerPort *uint32 `protobuf:"varint,3,opt,name=server_port" json:"server_port,omitempty"` ServerTvPort *uint32 `protobuf:"varint,4,opt,name=server_tv_port" json:"server_tv_port,omitempty"` ServerKey *string `protobuf:"bytes,5,opt,name=server_key" json:"server_key,omitempty"` ServerHibernation *bool `protobuf:"varint,6,opt,name=server_hibernation" json:"server_hibernation,omitempty"` ServerType *CMsgGameServerInfo_ServerType `protobuf:"varint,7,opt,name=server_type,enum=CMsgGameServerInfo_ServerType,def=0" json:"server_type,omitempty"` ServerRegion *uint32 `protobuf:"varint,8,opt,name=server_region" json:"server_region,omitempty"` ServerLoadavg *float32 `protobuf:"fixed32,9,opt,name=server_loadavg" json:"server_loadavg,omitempty"` ServerTvBroadcastTime *float32 `protobuf:"fixed32,10,opt,name=server_tv_broadcast_time" json:"server_tv_broadcast_time,omitempty"` ServerGameTime *float32 `protobuf:"fixed32,11,opt,name=server_game_time" json:"server_game_time,omitempty"` ServerRelayConnectedSteamId *uint64 `protobuf:"fixed64,12,opt,name=server_relay_connected_steam_id" json:"server_relay_connected_steam_id,omitempty"` RelaySlotsMax *uint32 `protobuf:"varint,13,opt,name=relay_slots_max" json:"relay_slots_max,omitempty"` RelaysConnected *int32 `protobuf:"varint,14,opt,name=relays_connected" json:"relays_connected,omitempty"` RelayClientsConnected *int32 `protobuf:"varint,15,opt,name=relay_clients_connected" json:"relay_clients_connected,omitempty"` RelayedGameServerSteamId *uint64 `protobuf:"fixed64,16,opt,name=relayed_game_server_steam_id" json:"relayed_game_server_steam_id,omitempty"` ParentRelayCount *uint32 `protobuf:"varint,17,opt,name=parent_relay_count" json:"parent_relay_count,omitempty"` TvSecretCode *uint64 `protobuf:"fixed64,18,opt,name=tv_secret_code" json:"tv_secret_code,omitempty"` ServerVersion *uint32 `protobuf:"varint,19,opt,name=server_version" json:"server_version,omitempty"` ServerCluster *uint32 `protobuf:"varint,20,opt,name=server_cluster" json:"server_cluster,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGameServerInfo) GetParentRelayCount ¶
func (m *CMsgGameServerInfo) GetParentRelayCount() uint32
func (*CMsgGameServerInfo) GetRelayClientsConnected ¶
func (m *CMsgGameServerInfo) GetRelayClientsConnected() int32
func (*CMsgGameServerInfo) GetRelaySlotsMax ¶
func (m *CMsgGameServerInfo) GetRelaySlotsMax() uint32
func (*CMsgGameServerInfo) GetRelayedGameServerSteamId ¶
func (m *CMsgGameServerInfo) GetRelayedGameServerSteamId() uint64
func (*CMsgGameServerInfo) GetRelaysConnected ¶
func (m *CMsgGameServerInfo) GetRelaysConnected() int32
func (*CMsgGameServerInfo) GetServerCluster ¶
func (m *CMsgGameServerInfo) GetServerCluster() uint32
func (*CMsgGameServerInfo) GetServerGameTime ¶
func (m *CMsgGameServerInfo) GetServerGameTime() float32
func (*CMsgGameServerInfo) GetServerHibernation ¶
func (m *CMsgGameServerInfo) GetServerHibernation() bool
func (*CMsgGameServerInfo) GetServerKey ¶
func (m *CMsgGameServerInfo) GetServerKey() string
func (*CMsgGameServerInfo) GetServerLoadavg ¶
func (m *CMsgGameServerInfo) GetServerLoadavg() float32
func (*CMsgGameServerInfo) GetServerPort ¶
func (m *CMsgGameServerInfo) GetServerPort() uint32
func (*CMsgGameServerInfo) GetServerPrivateIpAddr ¶
func (m *CMsgGameServerInfo) GetServerPrivateIpAddr() uint32
func (*CMsgGameServerInfo) GetServerPublicIpAddr ¶
func (m *CMsgGameServerInfo) GetServerPublicIpAddr() uint32
func (*CMsgGameServerInfo) GetServerRegion ¶
func (m *CMsgGameServerInfo) GetServerRegion() uint32
func (*CMsgGameServerInfo) GetServerRelayConnectedSteamId ¶
func (m *CMsgGameServerInfo) GetServerRelayConnectedSteamId() uint64
func (*CMsgGameServerInfo) GetServerTvBroadcastTime ¶
func (m *CMsgGameServerInfo) GetServerTvBroadcastTime() float32
func (*CMsgGameServerInfo) GetServerTvPort ¶
func (m *CMsgGameServerInfo) GetServerTvPort() uint32
func (*CMsgGameServerInfo) GetServerType ¶
func (m *CMsgGameServerInfo) GetServerType() CMsgGameServerInfo_ServerType
func (*CMsgGameServerInfo) GetServerVersion ¶
func (m *CMsgGameServerInfo) GetServerVersion() uint32
func (*CMsgGameServerInfo) GetTvSecretCode ¶
func (m *CMsgGameServerInfo) GetTvSecretCode() uint64
func (*CMsgGameServerInfo) ProtoMessage ¶
func (*CMsgGameServerInfo) ProtoMessage()
func (*CMsgGameServerInfo) Reset ¶
func (m *CMsgGameServerInfo) Reset()
func (*CMsgGameServerInfo) String ¶
func (m *CMsgGameServerInfo) String() string
type CMsgGameServerInfo_ServerType ¶
type CMsgGameServerInfo_ServerType int32
const ( CMsgGameServerInfo_UNSPECIFIED CMsgGameServerInfo_ServerType = 0 CMsgGameServerInfo_GAME CMsgGameServerInfo_ServerType = 1 CMsgGameServerInfo_PROXY CMsgGameServerInfo_ServerType = 2 )
const Default_CMsgGameServerInfo_ServerType CMsgGameServerInfo_ServerType = CMsgGameServerInfo_UNSPECIFIED
func (CMsgGameServerInfo_ServerType) Enum ¶
func (x CMsgGameServerInfo_ServerType) Enum() *CMsgGameServerInfo_ServerType
func (CMsgGameServerInfo_ServerType) String ¶
func (x CMsgGameServerInfo_ServerType) String() string
func (*CMsgGameServerInfo_ServerType) UnmarshalJSON ¶
func (x *CMsgGameServerInfo_ServerType) UnmarshalJSON(data []byte) error
type CMsgGameServerSaveGameResult ¶
type CMsgGameServerSaveGameResult struct { Result *CMsgGameServerSaveGameResult_Result `protobuf:"varint,1,opt,name=result,enum=CMsgGameServerSaveGameResult_Result,def=0" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGameServerSaveGameResult) GetResult ¶
func (m *CMsgGameServerSaveGameResult) GetResult() CMsgGameServerSaveGameResult_Result
func (*CMsgGameServerSaveGameResult) ProtoMessage ¶
func (*CMsgGameServerSaveGameResult) ProtoMessage()
func (*CMsgGameServerSaveGameResult) Reset ¶
func (m *CMsgGameServerSaveGameResult) Reset()
func (*CMsgGameServerSaveGameResult) String ¶
func (m *CMsgGameServerSaveGameResult) String() string
type CMsgGameServerSaveGameResult_Result ¶
type CMsgGameServerSaveGameResult_Result int32
const ( CMsgGameServerSaveGameResult_SaveSuccessful CMsgGameServerSaveGameResult_Result = 0 CMsgGameServerSaveGameResult_SessionNotFound CMsgGameServerSaveGameResult_Result = 1 CMsgGameServerSaveGameResult_DatabaseError CMsgGameServerSaveGameResult_Result = 2 CMsgGameServerSaveGameResult_TooBig CMsgGameServerSaveGameResult_Result = 3 )
const Default_CMsgGameServerSaveGameResult_Result CMsgGameServerSaveGameResult_Result = CMsgGameServerSaveGameResult_SaveSuccessful
func (CMsgGameServerSaveGameResult_Result) Enum ¶
func (x CMsgGameServerSaveGameResult_Result) Enum() *CMsgGameServerSaveGameResult_Result
func (CMsgGameServerSaveGameResult_Result) String ¶
func (x CMsgGameServerSaveGameResult_Result) String() string
func (*CMsgGameServerSaveGameResult_Result) UnmarshalJSON ¶
func (x *CMsgGameServerSaveGameResult_Result) UnmarshalJSON(data []byte) error
type CMsgGameServerUploadSaveGame ¶
type CMsgGameServerUploadSaveGame struct { GameTime *uint32 `protobuf:"varint,1,opt,name=game_time" json:"game_time,omitempty"` SaveGameData []byte `protobuf:"bytes,2,opt,name=save_game_data" json:"save_game_data,omitempty"` LobbyId *uint64 `protobuf:"varint,3,opt,name=lobby_id" json:"lobby_id,omitempty"` PlayerSteamIds []uint64 `protobuf:"varint,4,rep,name=player_steam_ids" json:"player_steam_ids,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGameServerUploadSaveGame) GetGameTime ¶
func (m *CMsgGameServerUploadSaveGame) GetGameTime() uint32
func (*CMsgGameServerUploadSaveGame) GetLobbyId ¶
func (m *CMsgGameServerUploadSaveGame) GetLobbyId() uint64
func (*CMsgGameServerUploadSaveGame) GetPlayerSteamIds ¶
func (m *CMsgGameServerUploadSaveGame) GetPlayerSteamIds() []uint64
func (*CMsgGameServerUploadSaveGame) GetSaveGameData ¶
func (m *CMsgGameServerUploadSaveGame) GetSaveGameData() []byte
func (*CMsgGameServerUploadSaveGame) ProtoMessage ¶
func (*CMsgGameServerUploadSaveGame) ProtoMessage()
func (*CMsgGameServerUploadSaveGame) Reset ¶
func (m *CMsgGameServerUploadSaveGame) Reset()
func (*CMsgGameServerUploadSaveGame) String ¶
func (m *CMsgGameServerUploadSaveGame) String() string
type CMsgGuildmatePracticeLobbyListRequest ¶
type CMsgGuildmatePracticeLobbyListRequest struct { Guilds []uint32 `protobuf:"varint,1,rep,name=guilds" json:"guilds,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGuildmatePracticeLobbyListRequest) GetGuilds ¶
func (m *CMsgGuildmatePracticeLobbyListRequest) GetGuilds() []uint32
func (*CMsgGuildmatePracticeLobbyListRequest) ProtoMessage ¶
func (*CMsgGuildmatePracticeLobbyListRequest) ProtoMessage()
func (*CMsgGuildmatePracticeLobbyListRequest) Reset ¶
func (m *CMsgGuildmatePracticeLobbyListRequest) Reset()
func (*CMsgGuildmatePracticeLobbyListRequest) String ¶
func (m *CMsgGuildmatePracticeLobbyListRequest) String() string
type CMsgGuildmatePracticeLobbyListResponse ¶
type CMsgGuildmatePracticeLobbyListResponse struct { Lobbies []*CMsgPracticeLobbyListResponseEntry `protobuf:"bytes,1,rep,name=lobbies" json:"lobbies,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgGuildmatePracticeLobbyListResponse) GetLobbies ¶
func (m *CMsgGuildmatePracticeLobbyListResponse) GetLobbies() []*CMsgPracticeLobbyListResponseEntry
func (*CMsgGuildmatePracticeLobbyListResponse) ProtoMessage ¶
func (*CMsgGuildmatePracticeLobbyListResponse) ProtoMessage()
func (*CMsgGuildmatePracticeLobbyListResponse) Reset ¶
func (m *CMsgGuildmatePracticeLobbyListResponse) Reset()
func (*CMsgGuildmatePracticeLobbyListResponse) String ¶
func (m *CMsgGuildmatePracticeLobbyListResponse) String() string
type CMsgHttpRequest ¶
type CMsgHttpRequest struct { RequestMethod *uint32 `protobuf:"varint,1,opt,name=request_method" json:"request_method,omitempty"` Hostname *string `protobuf:"bytes,2,opt,name=hostname" json:"hostname,omitempty"` Url *string `protobuf:"bytes,3,opt,name=url" json:"url,omitempty"` Headers []*CMsgHttpRequest_RequestHeader `protobuf:"bytes,4,rep,name=headers" json:"headers,omitempty"` GetParams []*CMsgHttpRequest_QueryParam `protobuf:"bytes,5,rep,name=get_params" json:"get_params,omitempty"` PostParams []*CMsgHttpRequest_QueryParam `protobuf:"bytes,6,rep,name=post_params" json:"post_params,omitempty"` Body []byte `protobuf:"bytes,7,opt,name=body" json:"body,omitempty"` AbsoluteTimeout *uint32 `protobuf:"varint,8,opt,name=absolute_timeout" json:"absolute_timeout,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgHttpRequest) GetAbsoluteTimeout ¶
func (m *CMsgHttpRequest) GetAbsoluteTimeout() uint32
func (*CMsgHttpRequest) GetBody ¶
func (m *CMsgHttpRequest) GetBody() []byte
func (*CMsgHttpRequest) GetGetParams ¶
func (m *CMsgHttpRequest) GetGetParams() []*CMsgHttpRequest_QueryParam
func (*CMsgHttpRequest) GetHeaders ¶
func (m *CMsgHttpRequest) GetHeaders() []*CMsgHttpRequest_RequestHeader
func (*CMsgHttpRequest) GetHostname ¶
func (m *CMsgHttpRequest) GetHostname() string
func (*CMsgHttpRequest) GetPostParams ¶
func (m *CMsgHttpRequest) GetPostParams() []*CMsgHttpRequest_QueryParam
func (*CMsgHttpRequest) GetRequestMethod ¶
func (m *CMsgHttpRequest) GetRequestMethod() uint32
func (*CMsgHttpRequest) GetUrl ¶
func (m *CMsgHttpRequest) GetUrl() string
func (*CMsgHttpRequest) ProtoMessage ¶
func (*CMsgHttpRequest) ProtoMessage()
func (*CMsgHttpRequest) Reset ¶
func (m *CMsgHttpRequest) Reset()
func (*CMsgHttpRequest) String ¶
func (m *CMsgHttpRequest) String() string
type CMsgHttpRequest_QueryParam ¶
type CMsgHttpRequest_QueryParam struct { Name *string `protobuf:"bytes,1,opt,name=name" json:"name,omitempty"` Value []byte `protobuf:"bytes,2,opt,name=value" json:"value,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgHttpRequest_QueryParam) GetName ¶
func (m *CMsgHttpRequest_QueryParam) GetName() string
func (*CMsgHttpRequest_QueryParam) GetValue ¶
func (m *CMsgHttpRequest_QueryParam) GetValue() []byte
func (*CMsgHttpRequest_QueryParam) ProtoMessage ¶
func (*CMsgHttpRequest_QueryParam) ProtoMessage()
func (*CMsgHttpRequest_QueryParam) Reset ¶
func (m *CMsgHttpRequest_QueryParam) Reset()
func (*CMsgHttpRequest_QueryParam) String ¶
func (m *CMsgHttpRequest_QueryParam) String() string
type CMsgHttpRequest_RequestHeader ¶
type CMsgHttpRequest_RequestHeader struct { Name *string `protobuf:"bytes,1,opt,name=name" json:"name,omitempty"` Value *string `protobuf:"bytes,2,opt,name=value" json:"value,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgHttpRequest_RequestHeader) GetName ¶
func (m *CMsgHttpRequest_RequestHeader) GetName() string
func (*CMsgHttpRequest_RequestHeader) GetValue ¶
func (m *CMsgHttpRequest_RequestHeader) GetValue() string
func (*CMsgHttpRequest_RequestHeader) ProtoMessage ¶
func (*CMsgHttpRequest_RequestHeader) ProtoMessage()
func (*CMsgHttpRequest_RequestHeader) Reset ¶
func (m *CMsgHttpRequest_RequestHeader) Reset()
func (*CMsgHttpRequest_RequestHeader) String ¶
func (m *CMsgHttpRequest_RequestHeader) String() string
type CMsgHttpResponse ¶
type CMsgHttpResponse struct { StatusCode *uint32 `protobuf:"varint,1,opt,name=status_code" json:"status_code,omitempty"` Headers []*CMsgHttpResponse_ResponseHeader `protobuf:"bytes,2,rep,name=headers" json:"headers,omitempty"` Body []byte `protobuf:"bytes,3,opt,name=body" json:"body,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgHttpResponse) GetBody ¶
func (m *CMsgHttpResponse) GetBody() []byte
func (*CMsgHttpResponse) GetHeaders ¶
func (m *CMsgHttpResponse) GetHeaders() []*CMsgHttpResponse_ResponseHeader
func (*CMsgHttpResponse) GetStatusCode ¶
func (m *CMsgHttpResponse) GetStatusCode() uint32
func (*CMsgHttpResponse) ProtoMessage ¶
func (*CMsgHttpResponse) ProtoMessage()
func (*CMsgHttpResponse) Reset ¶
func (m *CMsgHttpResponse) Reset()
func (*CMsgHttpResponse) String ¶
func (m *CMsgHttpResponse) String() string
type CMsgHttpResponse_ResponseHeader ¶
type CMsgHttpResponse_ResponseHeader struct { Name *string `protobuf:"bytes,1,opt,name=name" json:"name,omitempty"` Value *string `protobuf:"bytes,2,opt,name=value" json:"value,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgHttpResponse_ResponseHeader) GetName ¶
func (m *CMsgHttpResponse_ResponseHeader) GetName() string
func (*CMsgHttpResponse_ResponseHeader) GetValue ¶
func (m *CMsgHttpResponse_ResponseHeader) GetValue() string
func (*CMsgHttpResponse_ResponseHeader) ProtoMessage ¶
func (*CMsgHttpResponse_ResponseHeader) ProtoMessage()
func (*CMsgHttpResponse_ResponseHeader) Reset ¶
func (m *CMsgHttpResponse_ResponseHeader) Reset()
func (*CMsgHttpResponse_ResponseHeader) String ¶
func (m *CMsgHttpResponse_ResponseHeader) String() string
type CMsgInitialQuestionnaireResponse ¶
type CMsgInitialQuestionnaireResponse struct { InitialSkill *uint32 `protobuf:"varint,1,opt,name=initial_skill" json:"initial_skill,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgInitialQuestionnaireResponse) GetInitialSkill ¶
func (m *CMsgInitialQuestionnaireResponse) GetInitialSkill() uint32
func (*CMsgInitialQuestionnaireResponse) ProtoMessage ¶
func (*CMsgInitialQuestionnaireResponse) ProtoMessage()
func (*CMsgInitialQuestionnaireResponse) Reset ¶
func (m *CMsgInitialQuestionnaireResponse) Reset()
func (*CMsgInitialQuestionnaireResponse) String ¶
func (m *CMsgInitialQuestionnaireResponse) String() string
type CMsgInvitationCreated ¶
type CMsgInvitationCreated struct { GroupId *uint64 `protobuf:"varint,1,opt,name=group_id" json:"group_id,omitempty"` SteamId *uint64 `protobuf:"fixed64,2,opt,name=steam_id" json:"steam_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgInvitationCreated) GetGroupId ¶
func (m *CMsgInvitationCreated) GetGroupId() uint64
func (*CMsgInvitationCreated) GetSteamId ¶
func (m *CMsgInvitationCreated) GetSteamId() uint64
func (*CMsgInvitationCreated) ProtoMessage ¶
func (*CMsgInvitationCreated) ProtoMessage()
func (*CMsgInvitationCreated) Reset ¶
func (m *CMsgInvitationCreated) Reset()
func (*CMsgInvitationCreated) String ¶
func (m *CMsgInvitationCreated) String() string
type CMsgInviteToParty ¶
type CMsgInviteToParty struct { SteamId *uint64 `protobuf:"fixed64,1,opt,name=steam_id" json:"steam_id,omitempty"` ClientVersion *uint32 `protobuf:"varint,2,opt,name=client_version" json:"client_version,omitempty"` TeamId *uint32 `protobuf:"varint,3,opt,name=team_id" json:"team_id,omitempty"` AsCoach *bool `protobuf:"varint,4,opt,name=as_coach" json:"as_coach,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgInviteToParty) GetAsCoach ¶
func (m *CMsgInviteToParty) GetAsCoach() bool
func (*CMsgInviteToParty) GetClientVersion ¶
func (m *CMsgInviteToParty) GetClientVersion() uint32
func (*CMsgInviteToParty) GetSteamId ¶
func (m *CMsgInviteToParty) GetSteamId() uint64
func (*CMsgInviteToParty) GetTeamId ¶
func (m *CMsgInviteToParty) GetTeamId() uint32
func (*CMsgInviteToParty) ProtoMessage ¶
func (*CMsgInviteToParty) ProtoMessage()
func (*CMsgInviteToParty) Reset ¶
func (m *CMsgInviteToParty) Reset()
func (*CMsgInviteToParty) String ¶
func (m *CMsgInviteToParty) String() string
type CMsgItemAcknowledged ¶
type CMsgItemAcknowledged struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` Inventory *uint32 `protobuf:"varint,2,opt,name=inventory" json:"inventory,omitempty"` DefIndex *uint32 `protobuf:"varint,3,opt,name=def_index" json:"def_index,omitempty"` Quality *uint32 `protobuf:"varint,4,opt,name=quality" json:"quality,omitempty"` Rarity *uint32 `protobuf:"varint,5,opt,name=rarity" json:"rarity,omitempty"` Origin *uint32 `protobuf:"varint,6,opt,name=origin" json:"origin,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgItemAcknowledged) GetAccountId ¶
func (m *CMsgItemAcknowledged) GetAccountId() uint32
func (*CMsgItemAcknowledged) GetDefIndex ¶
func (m *CMsgItemAcknowledged) GetDefIndex() uint32
func (*CMsgItemAcknowledged) GetInventory ¶
func (m *CMsgItemAcknowledged) GetInventory() uint32
func (*CMsgItemAcknowledged) GetOrigin ¶
func (m *CMsgItemAcknowledged) GetOrigin() uint32
func (*CMsgItemAcknowledged) GetQuality ¶
func (m *CMsgItemAcknowledged) GetQuality() uint32
func (*CMsgItemAcknowledged) GetRarity ¶
func (m *CMsgItemAcknowledged) GetRarity() uint32
func (*CMsgItemAcknowledged) ProtoMessage ¶
func (*CMsgItemAcknowledged) ProtoMessage()
func (*CMsgItemAcknowledged) Reset ¶
func (m *CMsgItemAcknowledged) Reset()
func (*CMsgItemAcknowledged) String ¶
func (m *CMsgItemAcknowledged) String() string
type CMsgJoinableCustomGameModesRequest ¶
type CMsgJoinableCustomGameModesRequest struct { ServerRegion *uint32 `protobuf:"varint,1,opt,name=server_region" json:"server_region,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgJoinableCustomGameModesRequest) GetServerRegion ¶
func (m *CMsgJoinableCustomGameModesRequest) GetServerRegion() uint32
func (*CMsgJoinableCustomGameModesRequest) ProtoMessage ¶
func (*CMsgJoinableCustomGameModesRequest) ProtoMessage()
func (*CMsgJoinableCustomGameModesRequest) Reset ¶
func (m *CMsgJoinableCustomGameModesRequest) Reset()
func (*CMsgJoinableCustomGameModesRequest) String ¶
func (m *CMsgJoinableCustomGameModesRequest) String() string
type CMsgJoinableCustomGameModesResponse ¶
type CMsgJoinableCustomGameModesResponse struct { GameModes []*CMsgJoinableCustomGameModesResponseEntry `protobuf:"bytes,1,rep,name=game_modes" json:"game_modes,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgJoinableCustomGameModesResponse) GetGameModes ¶
func (m *CMsgJoinableCustomGameModesResponse) GetGameModes() []*CMsgJoinableCustomGameModesResponseEntry
func (*CMsgJoinableCustomGameModesResponse) ProtoMessage ¶
func (*CMsgJoinableCustomGameModesResponse) ProtoMessage()
func (*CMsgJoinableCustomGameModesResponse) Reset ¶
func (m *CMsgJoinableCustomGameModesResponse) Reset()
func (*CMsgJoinableCustomGameModesResponse) String ¶
func (m *CMsgJoinableCustomGameModesResponse) String() string
type CMsgJoinableCustomGameModesResponseEntry ¶
type CMsgJoinableCustomGameModesResponseEntry struct { CustomGameId *uint64 `protobuf:"varint,1,opt,name=custom_game_id" json:"custom_game_id,omitempty"` LobbyCount *uint32 `protobuf:"varint,2,opt,name=lobby_count" json:"lobby_count,omitempty"` PlayerCount *uint32 `protobuf:"varint,3,opt,name=player_count" json:"player_count,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgJoinableCustomGameModesResponseEntry) GetCustomGameId ¶
func (m *CMsgJoinableCustomGameModesResponseEntry) GetCustomGameId() uint64
func (*CMsgJoinableCustomGameModesResponseEntry) GetLobbyCount ¶
func (m *CMsgJoinableCustomGameModesResponseEntry) GetLobbyCount() uint32
func (*CMsgJoinableCustomGameModesResponseEntry) GetPlayerCount ¶
func (m *CMsgJoinableCustomGameModesResponseEntry) GetPlayerCount() uint32
func (*CMsgJoinableCustomGameModesResponseEntry) ProtoMessage ¶
func (*CMsgJoinableCustomGameModesResponseEntry) ProtoMessage()
func (*CMsgJoinableCustomGameModesResponseEntry) Reset ¶
func (m *CMsgJoinableCustomGameModesResponseEntry) Reset()
func (*CMsgJoinableCustomGameModesResponseEntry) String ¶
func (m *CMsgJoinableCustomGameModesResponseEntry) String() string
type CMsgJoinableCustomLobbiesRequest ¶
type CMsgJoinableCustomLobbiesRequest struct { ServerRegion *uint32 `protobuf:"varint,1,opt,name=server_region" json:"server_region,omitempty"` CustomGameId *uint64 `protobuf:"varint,2,opt,name=custom_game_id" json:"custom_game_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgJoinableCustomLobbiesRequest) GetCustomGameId ¶
func (m *CMsgJoinableCustomLobbiesRequest) GetCustomGameId() uint64
func (*CMsgJoinableCustomLobbiesRequest) GetServerRegion ¶
func (m *CMsgJoinableCustomLobbiesRequest) GetServerRegion() uint32
func (*CMsgJoinableCustomLobbiesRequest) ProtoMessage ¶
func (*CMsgJoinableCustomLobbiesRequest) ProtoMessage()
func (*CMsgJoinableCustomLobbiesRequest) Reset ¶
func (m *CMsgJoinableCustomLobbiesRequest) Reset()
func (*CMsgJoinableCustomLobbiesRequest) String ¶
func (m *CMsgJoinableCustomLobbiesRequest) String() string
type CMsgJoinableCustomLobbiesResponse ¶
type CMsgJoinableCustomLobbiesResponse struct { Lobbies []*CMsgJoinableCustomLobbiesResponseEntry `protobuf:"bytes,1,rep,name=lobbies" json:"lobbies,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgJoinableCustomLobbiesResponse) GetLobbies ¶
func (m *CMsgJoinableCustomLobbiesResponse) GetLobbies() []*CMsgJoinableCustomLobbiesResponseEntry
func (*CMsgJoinableCustomLobbiesResponse) ProtoMessage ¶
func (*CMsgJoinableCustomLobbiesResponse) ProtoMessage()
func (*CMsgJoinableCustomLobbiesResponse) Reset ¶
func (m *CMsgJoinableCustomLobbiesResponse) Reset()
func (*CMsgJoinableCustomLobbiesResponse) String ¶
func (m *CMsgJoinableCustomLobbiesResponse) String() string
type CMsgJoinableCustomLobbiesResponseEntry ¶
type CMsgJoinableCustomLobbiesResponseEntry struct { LobbyId *uint64 `protobuf:"fixed64,1,opt,name=lobby_id" json:"lobby_id,omitempty"` CustomGameId *uint64 `protobuf:"varint,2,opt,name=custom_game_id" json:"custom_game_id,omitempty"` LobbyName *string `protobuf:"bytes,3,opt,name=lobby_name" json:"lobby_name,omitempty"` MemberCount *uint32 `protobuf:"varint,4,opt,name=member_count" json:"member_count,omitempty"` LeaderAccountId *uint32 `protobuf:"varint,5,opt,name=leader_account_id" json:"leader_account_id,omitempty"` LeaderName *string `protobuf:"bytes,6,opt,name=leader_name" json:"leader_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgJoinableCustomLobbiesResponseEntry) GetCustomGameId ¶
func (m *CMsgJoinableCustomLobbiesResponseEntry) GetCustomGameId() uint64
func (*CMsgJoinableCustomLobbiesResponseEntry) GetLeaderAccountId ¶
func (m *CMsgJoinableCustomLobbiesResponseEntry) GetLeaderAccountId() uint32
func (*CMsgJoinableCustomLobbiesResponseEntry) GetLeaderName ¶
func (m *CMsgJoinableCustomLobbiesResponseEntry) GetLeaderName() string
func (*CMsgJoinableCustomLobbiesResponseEntry) GetLobbyId ¶
func (m *CMsgJoinableCustomLobbiesResponseEntry) GetLobbyId() uint64
func (*CMsgJoinableCustomLobbiesResponseEntry) GetLobbyName ¶
func (m *CMsgJoinableCustomLobbiesResponseEntry) GetLobbyName() string
func (*CMsgJoinableCustomLobbiesResponseEntry) GetMemberCount ¶
func (m *CMsgJoinableCustomLobbiesResponseEntry) GetMemberCount() uint32
func (*CMsgJoinableCustomLobbiesResponseEntry) ProtoMessage ¶
func (*CMsgJoinableCustomLobbiesResponseEntry) ProtoMessage()
func (*CMsgJoinableCustomLobbiesResponseEntry) Reset ¶
func (m *CMsgJoinableCustomLobbiesResponseEntry) Reset()
func (*CMsgJoinableCustomLobbiesResponseEntry) String ¶
func (m *CMsgJoinableCustomLobbiesResponseEntry) String() string
type CMsgKickFromParty ¶
type CMsgKickFromParty struct { SteamId *uint64 `protobuf:"fixed64,1,opt,name=steam_id" json:"steam_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgKickFromParty) GetSteamId ¶
func (m *CMsgKickFromParty) GetSteamId() uint64
func (*CMsgKickFromParty) ProtoMessage ¶
func (*CMsgKickFromParty) ProtoMessage()
func (*CMsgKickFromParty) Reset ¶
func (m *CMsgKickFromParty) Reset()
func (*CMsgKickFromParty) String ¶
func (m *CMsgKickFromParty) String() string
type CMsgLANServerAvailable ¶
type CMsgLANServerAvailable struct { LobbyId *uint64 `protobuf:"fixed64,1,opt,name=lobby_id" json:"lobby_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgLANServerAvailable) GetLobbyId ¶
func (m *CMsgLANServerAvailable) GetLobbyId() uint64
func (*CMsgLANServerAvailable) ProtoMessage ¶
func (*CMsgLANServerAvailable) ProtoMessage()
func (*CMsgLANServerAvailable) Reset ¶
func (m *CMsgLANServerAvailable) Reset()
func (*CMsgLANServerAvailable) String ¶
func (m *CMsgLANServerAvailable) String() string
type CMsgLeagueAdminList ¶
type CMsgLeagueAdminList struct { AccountIds []uint32 `protobuf:"varint,1,rep,name=account_ids" json:"account_ids,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgLeagueAdminList) GetAccountIds ¶
func (m *CMsgLeagueAdminList) GetAccountIds() []uint32
func (*CMsgLeagueAdminList) ProtoMessage ¶
func (*CMsgLeagueAdminList) ProtoMessage()
func (*CMsgLeagueAdminList) Reset ¶
func (m *CMsgLeagueAdminList) Reset()
func (*CMsgLeagueAdminList) String ¶
func (m *CMsgLeagueAdminList) String() string
type CMsgLeagueScheduleBlock ¶
type CMsgLeagueScheduleBlock struct { BlockId *uint32 `protobuf:"varint,1,opt,name=block_id" json:"block_id,omitempty"` StartTime *uint32 `protobuf:"varint,2,opt,name=start_time" json:"start_time,omitempty"` Finals *bool `protobuf:"varint,4,opt,name=finals" json:"finals,omitempty"` Comment *string `protobuf:"bytes,5,opt,name=comment" json:"comment,omitempty"` Teams []*CMsgLeagueScheduleBlockTeamInfo `protobuf:"bytes,6,rep,name=teams" json:"teams,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgLeagueScheduleBlock) GetBlockId ¶
func (m *CMsgLeagueScheduleBlock) GetBlockId() uint32
func (*CMsgLeagueScheduleBlock) GetComment ¶
func (m *CMsgLeagueScheduleBlock) GetComment() string
func (*CMsgLeagueScheduleBlock) GetFinals ¶
func (m *CMsgLeagueScheduleBlock) GetFinals() bool
func (*CMsgLeagueScheduleBlock) GetStartTime ¶
func (m *CMsgLeagueScheduleBlock) GetStartTime() uint32
func (*CMsgLeagueScheduleBlock) GetTeams ¶
func (m *CMsgLeagueScheduleBlock) GetTeams() []*CMsgLeagueScheduleBlockTeamInfo
func (*CMsgLeagueScheduleBlock) ProtoMessage ¶
func (*CMsgLeagueScheduleBlock) ProtoMessage()
func (*CMsgLeagueScheduleBlock) Reset ¶
func (m *CMsgLeagueScheduleBlock) Reset()
func (*CMsgLeagueScheduleBlock) String ¶
func (m *CMsgLeagueScheduleBlock) String() string
type CMsgLeagueScheduleBlockTeamInfo ¶
type CMsgLeagueScheduleBlockTeamInfo struct { TeamId *uint32 `protobuf:"varint,1,opt,name=team_id" json:"team_id,omitempty"` Name *string `protobuf:"bytes,2,opt,name=name" json:"name,omitempty"` Logo *uint64 `protobuf:"varint,4,opt,name=logo" json:"logo,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgLeagueScheduleBlockTeamInfo) GetLogo ¶
func (m *CMsgLeagueScheduleBlockTeamInfo) GetLogo() uint64
func (*CMsgLeagueScheduleBlockTeamInfo) GetName ¶
func (m *CMsgLeagueScheduleBlockTeamInfo) GetName() string
func (*CMsgLeagueScheduleBlockTeamInfo) GetTeamId ¶
func (m *CMsgLeagueScheduleBlockTeamInfo) GetTeamId() uint32
func (*CMsgLeagueScheduleBlockTeamInfo) ProtoMessage ¶
func (*CMsgLeagueScheduleBlockTeamInfo) ProtoMessage()
func (*CMsgLeagueScheduleBlockTeamInfo) Reset ¶
func (m *CMsgLeagueScheduleBlockTeamInfo) Reset()
func (*CMsgLeagueScheduleBlockTeamInfo) String ¶
func (m *CMsgLeagueScheduleBlockTeamInfo) String() string
type CMsgLeaveParty ¶
type CMsgLeaveParty struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgLeaveParty) ProtoMessage ¶
func (*CMsgLeaveParty) ProtoMessage()
func (*CMsgLeaveParty) Reset ¶
func (m *CMsgLeaveParty) Reset()
func (*CMsgLeaveParty) String ¶
func (m *CMsgLeaveParty) String() string
type CMsgLeaverDetected ¶
type CMsgLeaverDetected struct { SteamId *uint64 `protobuf:"fixed64,1,opt,name=steam_id" json:"steam_id,omitempty"` LeaverStatus *DOTALeaverStatusT `protobuf:"varint,2,opt,name=leaver_status,enum=DOTALeaverStatusT,def=0" json:"leaver_status,omitempty"` ObsoleteMassDisconnect *bool `protobuf:"varint,3,opt,name=obsolete_mass_disconnect" json:"obsolete_mass_disconnect,omitempty"` LeaverState *CMsgLeaverState `protobuf:"bytes,4,opt,name=leaver_state" json:"leaver_state,omitempty"` ServerCluster *uint32 `protobuf:"varint,5,opt,name=server_cluster" json:"server_cluster,omitempty"` DisconnectReason *ENetworkDisconnectionReason `protobuf:"varint,6,opt,name=disconnect_reason,enum=ENetworkDisconnectionReason,def=0" json:"disconnect_reason,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgLeaverDetected) GetDisconnectReason ¶
func (m *CMsgLeaverDetected) GetDisconnectReason() ENetworkDisconnectionReason
func (*CMsgLeaverDetected) GetLeaverState ¶
func (m *CMsgLeaverDetected) GetLeaverState() *CMsgLeaverState
func (*CMsgLeaverDetected) GetLeaverStatus ¶
func (m *CMsgLeaverDetected) GetLeaverStatus() DOTALeaverStatusT
func (*CMsgLeaverDetected) GetObsoleteMassDisconnect ¶
func (m *CMsgLeaverDetected) GetObsoleteMassDisconnect() bool
func (*CMsgLeaverDetected) GetServerCluster ¶
func (m *CMsgLeaverDetected) GetServerCluster() uint32
func (*CMsgLeaverDetected) GetSteamId ¶
func (m *CMsgLeaverDetected) GetSteamId() uint64
func (*CMsgLeaverDetected) ProtoMessage ¶
func (*CMsgLeaverDetected) ProtoMessage()
func (*CMsgLeaverDetected) Reset ¶
func (m *CMsgLeaverDetected) Reset()
func (*CMsgLeaverDetected) String ¶
func (m *CMsgLeaverDetected) String() string
type CMsgLeaverDetectedResponse ¶
type CMsgLeaverDetectedResponse struct { Result *uint32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgLeaverDetectedResponse) GetResult ¶
func (m *CMsgLeaverDetectedResponse) GetResult() uint32
func (*CMsgLeaverDetectedResponse) ProtoMessage ¶
func (*CMsgLeaverDetectedResponse) ProtoMessage()
func (*CMsgLeaverDetectedResponse) Reset ¶
func (m *CMsgLeaverDetectedResponse) Reset()
func (*CMsgLeaverDetectedResponse) String ¶
func (m *CMsgLeaverDetectedResponse) String() string
type CMsgLeaverState ¶
type CMsgLeaverState struct { LobbyState *uint32 `protobuf:"varint,1,opt,name=lobby_state" json:"lobby_state,omitempty"` GameState *DOTA_GameState `protobuf:"varint,2,opt,name=game_state,enum=DOTA_GameState,def=0" json:"game_state,omitempty"` LeaverDetected *bool `protobuf:"varint,3,opt,name=leaver_detected" json:"leaver_detected,omitempty"` FirstBloodHappened *bool `protobuf:"varint,4,opt,name=first_blood_happened" json:"first_blood_happened,omitempty"` DiscardMatchResults *bool `protobuf:"varint,5,opt,name=discard_match_results" json:"discard_match_results,omitempty"` MassDisconnect *bool `protobuf:"varint,6,opt,name=mass_disconnect" json:"mass_disconnect,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgLeaverState) GetDiscardMatchResults ¶
func (m *CMsgLeaverState) GetDiscardMatchResults() bool
func (*CMsgLeaverState) GetFirstBloodHappened ¶
func (m *CMsgLeaverState) GetFirstBloodHappened() bool
func (*CMsgLeaverState) GetGameState ¶
func (m *CMsgLeaverState) GetGameState() DOTA_GameState
func (*CMsgLeaverState) GetLeaverDetected ¶
func (m *CMsgLeaverState) GetLeaverDetected() bool
func (*CMsgLeaverState) GetLobbyState ¶
func (m *CMsgLeaverState) GetLobbyState() uint32
func (*CMsgLeaverState) GetMassDisconnect ¶
func (m *CMsgLeaverState) GetMassDisconnect() bool
func (*CMsgLeaverState) ProtoMessage ¶
func (*CMsgLeaverState) ProtoMessage()
func (*CMsgLeaverState) Reset ¶
func (m *CMsgLeaverState) Reset()
func (*CMsgLeaverState) String ¶
func (m *CMsgLeaverState) String() string
type CMsgLookupMultipleAccountNames ¶
type CMsgLookupMultipleAccountNames struct { Accountids []uint32 `protobuf:"varint,1,rep,packed,name=accountids" json:"accountids,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgLookupMultipleAccountNames) GetAccountids ¶
func (m *CMsgLookupMultipleAccountNames) GetAccountids() []uint32
func (*CMsgLookupMultipleAccountNames) ProtoMessage ¶
func (*CMsgLookupMultipleAccountNames) ProtoMessage()
func (*CMsgLookupMultipleAccountNames) Reset ¶
func (m *CMsgLookupMultipleAccountNames) Reset()
func (*CMsgLookupMultipleAccountNames) String ¶
func (m *CMsgLookupMultipleAccountNames) String() string
type CMsgLookupMultipleAccountNamesResponse ¶
type CMsgLookupMultipleAccountNamesResponse struct { Accounts []*CMsgLookupMultipleAccountNamesResponse_Account `protobuf:"bytes,1,rep,name=accounts" json:"accounts,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgLookupMultipleAccountNamesResponse) GetAccounts ¶
func (m *CMsgLookupMultipleAccountNamesResponse) GetAccounts() []*CMsgLookupMultipleAccountNamesResponse_Account
func (*CMsgLookupMultipleAccountNamesResponse) ProtoMessage ¶
func (*CMsgLookupMultipleAccountNamesResponse) ProtoMessage()
func (*CMsgLookupMultipleAccountNamesResponse) Reset ¶
func (m *CMsgLookupMultipleAccountNamesResponse) Reset()
func (*CMsgLookupMultipleAccountNamesResponse) String ¶
func (m *CMsgLookupMultipleAccountNamesResponse) String() string
type CMsgLookupMultipleAccountNamesResponse_Account ¶
type CMsgLookupMultipleAccountNamesResponse_Account struct { Accountid *uint32 `protobuf:"varint,1,opt,name=accountid" json:"accountid,omitempty"` Persona *string `protobuf:"bytes,2,opt,name=persona" json:"persona,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgLookupMultipleAccountNamesResponse_Account) GetAccountid ¶
func (m *CMsgLookupMultipleAccountNamesResponse_Account) GetAccountid() uint32
func (*CMsgLookupMultipleAccountNamesResponse_Account) GetPersona ¶
func (m *CMsgLookupMultipleAccountNamesResponse_Account) GetPersona() string
func (*CMsgLookupMultipleAccountNamesResponse_Account) ProtoMessage ¶
func (*CMsgLookupMultipleAccountNamesResponse_Account) ProtoMessage()
func (*CMsgLookupMultipleAccountNamesResponse_Account) Reset ¶
func (m *CMsgLookupMultipleAccountNamesResponse_Account) Reset()
func (*CMsgLookupMultipleAccountNamesResponse_Account) String ¶
func (m *CMsgLookupMultipleAccountNamesResponse_Account) String() string
type CMsgMakeOffering ¶
type CMsgMakeOffering struct { ItemId *uint64 `protobuf:"varint,1,opt,name=item_id" json:"item_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgMakeOffering) GetItemId ¶
func (m *CMsgMakeOffering) GetItemId() uint64
func (*CMsgMakeOffering) ProtoMessage ¶
func (*CMsgMakeOffering) ProtoMessage()
func (*CMsgMakeOffering) Reset ¶
func (m *CMsgMakeOffering) Reset()
func (*CMsgMakeOffering) String ¶
func (m *CMsgMakeOffering) String() string
type CMsgMatchVoteResponse ¶
type CMsgMatchVoteResponse struct { Eresult *uint32 `protobuf:"varint,1,opt,name=eresult,def=2" json:"eresult,omitempty"` Vote *DOTAMatchVote `protobuf:"varint,2,opt,name=vote,enum=DOTAMatchVote,def=0" json:"vote,omitempty"` PositiveVotes *uint32 `protobuf:"varint,3,opt,name=positive_votes" json:"positive_votes,omitempty"` NegativeVotes *uint32 `protobuf:"varint,4,opt,name=negative_votes" json:"negative_votes,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgMatchVoteResponse) GetEresult ¶
func (m *CMsgMatchVoteResponse) GetEresult() uint32
func (*CMsgMatchVoteResponse) GetNegativeVotes ¶
func (m *CMsgMatchVoteResponse) GetNegativeVotes() uint32
func (*CMsgMatchVoteResponse) GetPositiveVotes ¶
func (m *CMsgMatchVoteResponse) GetPositiveVotes() uint32
func (*CMsgMatchVoteResponse) GetVote ¶
func (m *CMsgMatchVoteResponse) GetVote() DOTAMatchVote
func (*CMsgMatchVoteResponse) ProtoMessage ¶
func (*CMsgMatchVoteResponse) ProtoMessage()
func (*CMsgMatchVoteResponse) Reset ¶
func (m *CMsgMatchVoteResponse) Reset()
func (*CMsgMatchVoteResponse) String ¶
func (m *CMsgMatchVoteResponse) String() string
type CMsgMatchmakingGroupServerSample ¶
type CMsgMatchmakingGroupServerSample struct { ServersByGroup []*CMsgSockAddrList `protobuf:"bytes,1,rep,name=servers_by_group" json:"servers_by_group,omitempty"` ServersToPing *uint32 `protobuf:"varint,2,opt,name=servers_to_ping" json:"servers_to_ping,omitempty"` ReplyOdds *uint32 `protobuf:"varint,3,opt,name=reply_odds" json:"reply_odds,omitempty"` ReplyDetailedOdds *uint32 `protobuf:"varint,4,opt,name=reply_detailed_odds" json:"reply_detailed_odds,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgMatchmakingGroupServerSample) GetReplyDetailedOdds ¶
func (m *CMsgMatchmakingGroupServerSample) GetReplyDetailedOdds() uint32
func (*CMsgMatchmakingGroupServerSample) GetReplyOdds ¶
func (m *CMsgMatchmakingGroupServerSample) GetReplyOdds() uint32
func (*CMsgMatchmakingGroupServerSample) GetServersByGroup ¶
func (m *CMsgMatchmakingGroupServerSample) GetServersByGroup() []*CMsgSockAddrList
func (*CMsgMatchmakingGroupServerSample) GetServersToPing ¶
func (m *CMsgMatchmakingGroupServerSample) GetServersToPing() uint32
func (*CMsgMatchmakingGroupServerSample) ProtoMessage ¶
func (*CMsgMatchmakingGroupServerSample) ProtoMessage()
func (*CMsgMatchmakingGroupServerSample) Reset ¶
func (m *CMsgMatchmakingGroupServerSample) Reset()
func (*CMsgMatchmakingGroupServerSample) String ¶
func (m *CMsgMatchmakingGroupServerSample) String() string
type CMsgNexonPartnerUpdate ¶
type CMsgNexonPartnerUpdate struct { Messagetype *uint32 `protobuf:"varint,1,opt,name=messagetype" json:"messagetype,omitempty"` Timeremaining *uint32 `protobuf:"varint,2,opt,name=timeremaining" json:"timeremaining,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgNexonPartnerUpdate) GetMessagetype ¶
func (m *CMsgNexonPartnerUpdate) GetMessagetype() uint32
func (*CMsgNexonPartnerUpdate) GetTimeremaining ¶
func (m *CMsgNexonPartnerUpdate) GetTimeremaining() uint32
func (*CMsgNexonPartnerUpdate) ProtoMessage ¶
func (*CMsgNexonPartnerUpdate) ProtoMessage()
func (*CMsgNexonPartnerUpdate) Reset ¶
func (m *CMsgNexonPartnerUpdate) Reset()
func (*CMsgNexonPartnerUpdate) String ¶
func (m *CMsgNexonPartnerUpdate) String() string
type CMsgNotificationOfSuspiciousActivity ¶
type CMsgNotificationOfSuspiciousActivity struct { Steamid *uint64 `protobuf:"fixed64,1,opt,name=steamid" json:"steamid,omitempty"` Appid *uint32 `protobuf:"varint,2,opt,name=appid" json:"appid,omitempty"` MultipleInstances *CMsgNotificationOfSuspiciousActivity_MultipleGameInstances `protobuf:"bytes,3,opt,name=multiple_instances" json:"multiple_instances,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgNotificationOfSuspiciousActivity) GetAppid ¶
func (m *CMsgNotificationOfSuspiciousActivity) GetAppid() uint32
func (*CMsgNotificationOfSuspiciousActivity) GetMultipleInstances ¶
func (m *CMsgNotificationOfSuspiciousActivity) GetMultipleInstances() *CMsgNotificationOfSuspiciousActivity_MultipleGameInstances
func (*CMsgNotificationOfSuspiciousActivity) GetSteamid ¶
func (m *CMsgNotificationOfSuspiciousActivity) GetSteamid() uint64
func (*CMsgNotificationOfSuspiciousActivity) ProtoMessage ¶
func (*CMsgNotificationOfSuspiciousActivity) ProtoMessage()
func (*CMsgNotificationOfSuspiciousActivity) Reset ¶
func (m *CMsgNotificationOfSuspiciousActivity) Reset()
func (*CMsgNotificationOfSuspiciousActivity) String ¶
func (m *CMsgNotificationOfSuspiciousActivity) String() string
type CMsgNotificationOfSuspiciousActivity_MultipleGameInstances ¶
type CMsgNotificationOfSuspiciousActivity_MultipleGameInstances struct { AppInstanceCount *uint32 `protobuf:"varint,1,opt,name=app_instance_count" json:"app_instance_count,omitempty"` OtherSteamids []uint64 `protobuf:"fixed64,2,rep,name=other_steamids" json:"other_steamids,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgNotificationOfSuspiciousActivity_MultipleGameInstances) GetAppInstanceCount ¶
func (m *CMsgNotificationOfSuspiciousActivity_MultipleGameInstances) GetAppInstanceCount() uint32
func (*CMsgNotificationOfSuspiciousActivity_MultipleGameInstances) GetOtherSteamids ¶
func (m *CMsgNotificationOfSuspiciousActivity_MultipleGameInstances) GetOtherSteamids() []uint64
func (*CMsgNotificationOfSuspiciousActivity_MultipleGameInstances) ProtoMessage ¶
func (*CMsgNotificationOfSuspiciousActivity_MultipleGameInstances) ProtoMessage()
func (*CMsgNotificationOfSuspiciousActivity_MultipleGameInstances) Reset ¶
func (m *CMsgNotificationOfSuspiciousActivity_MultipleGameInstances) Reset()
func (*CMsgNotificationOfSuspiciousActivity_MultipleGameInstances) String ¶
func (m *CMsgNotificationOfSuspiciousActivity_MultipleGameInstances) String() string
type CMsgNotifyWatchdog ¶
type CMsgNotifyWatchdog struct { Source *uint32 `protobuf:"varint,1,opt,name=source" json:"source,omitempty"` AlertType *uint32 `protobuf:"varint,2,opt,name=alert_type" json:"alert_type,omitempty"` AlertDestination *uint32 `protobuf:"varint,3,opt,name=alert_destination" json:"alert_destination,omitempty"` Critical *bool `protobuf:"varint,4,opt,name=critical" json:"critical,omitempty"` Time *uint32 `protobuf:"varint,5,opt,name=time" json:"time,omitempty"` Appid *uint32 `protobuf:"varint,6,opt,name=appid" json:"appid,omitempty"` Text *string `protobuf:"bytes,7,opt,name=text" json:"text,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgNotifyWatchdog) GetAlertDestination ¶
func (m *CMsgNotifyWatchdog) GetAlertDestination() uint32
func (*CMsgNotifyWatchdog) GetAlertType ¶
func (m *CMsgNotifyWatchdog) GetAlertType() uint32
func (*CMsgNotifyWatchdog) GetAppid ¶
func (m *CMsgNotifyWatchdog) GetAppid() uint32
func (*CMsgNotifyWatchdog) GetCritical ¶
func (m *CMsgNotifyWatchdog) GetCritical() bool
func (*CMsgNotifyWatchdog) GetSource ¶
func (m *CMsgNotifyWatchdog) GetSource() uint32
func (*CMsgNotifyWatchdog) GetText ¶
func (m *CMsgNotifyWatchdog) GetText() string
func (*CMsgNotifyWatchdog) GetTime ¶
func (m *CMsgNotifyWatchdog) GetTime() uint32
func (*CMsgNotifyWatchdog) ProtoMessage ¶
func (*CMsgNotifyWatchdog) ProtoMessage()
func (*CMsgNotifyWatchdog) Reset ¶
func (m *CMsgNotifyWatchdog) Reset()
func (*CMsgNotifyWatchdog) String ¶
func (m *CMsgNotifyWatchdog) String() string
type CMsgPackageLicense ¶
type CMsgPackageLicense struct { PackageId *uint32 `protobuf:"varint,1,opt,name=package_id" json:"package_id,omitempty"` TimeCreated *uint32 `protobuf:"varint,2,opt,name=time_created" json:"time_created,omitempty"` OwnerId *uint32 `protobuf:"varint,3,opt,name=owner_id" json:"owner_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgPackageLicense) GetOwnerId ¶
func (m *CMsgPackageLicense) GetOwnerId() uint32
func (*CMsgPackageLicense) GetPackageId ¶
func (m *CMsgPackageLicense) GetPackageId() uint32
func (*CMsgPackageLicense) GetTimeCreated ¶
func (m *CMsgPackageLicense) GetTimeCreated() uint32
func (*CMsgPackageLicense) ProtoMessage ¶
func (*CMsgPackageLicense) ProtoMessage()
func (*CMsgPackageLicense) Reset ¶
func (m *CMsgPackageLicense) Reset()
func (*CMsgPackageLicense) String ¶
func (m *CMsgPackageLicense) String() string
type CMsgPartyInviteResponse ¶
type CMsgPartyInviteResponse struct { PartyId *uint64 `protobuf:"varint,1,opt,name=party_id" json:"party_id,omitempty"` Accept *bool `protobuf:"varint,2,opt,name=accept" json:"accept,omitempty"` ClientVersion *uint32 `protobuf:"varint,3,opt,name=client_version" json:"client_version,omitempty"` TeamId *uint32 `protobuf:"varint,4,opt,name=team_id" json:"team_id,omitempty"` AsCoach *bool `protobuf:"varint,5,opt,name=as_coach" json:"as_coach,omitempty"` GameLanguageEnum *uint32 `protobuf:"varint,6,opt,name=game_language_enum" json:"game_language_enum,omitempty"` GameLanguageName *string `protobuf:"bytes,7,opt,name=game_language_name" json:"game_language_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgPartyInviteResponse) GetAccept ¶
func (m *CMsgPartyInviteResponse) GetAccept() bool
func (*CMsgPartyInviteResponse) GetAsCoach ¶
func (m *CMsgPartyInviteResponse) GetAsCoach() bool
func (*CMsgPartyInviteResponse) GetClientVersion ¶
func (m *CMsgPartyInviteResponse) GetClientVersion() uint32
func (*CMsgPartyInviteResponse) GetGameLanguageEnum ¶
func (m *CMsgPartyInviteResponse) GetGameLanguageEnum() uint32
func (*CMsgPartyInviteResponse) GetGameLanguageName ¶
func (m *CMsgPartyInviteResponse) GetGameLanguageName() string
func (*CMsgPartyInviteResponse) GetPartyId ¶
func (m *CMsgPartyInviteResponse) GetPartyId() uint64
func (*CMsgPartyInviteResponse) GetTeamId ¶
func (m *CMsgPartyInviteResponse) GetTeamId() uint32
func (*CMsgPartyInviteResponse) ProtoMessage ¶
func (*CMsgPartyInviteResponse) ProtoMessage()
func (*CMsgPartyInviteResponse) Reset ¶
func (m *CMsgPartyInviteResponse) Reset()
func (*CMsgPartyInviteResponse) String ¶
func (m *CMsgPartyInviteResponse) String() string
type CMsgPartyLeaderWatchGamePrompt ¶
type CMsgPartyLeaderWatchGamePrompt struct { GameServerSteamid *uint64 `protobuf:"fixed64,5,opt,name=game_server_steamid" json:"game_server_steamid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgPartyLeaderWatchGamePrompt) GetGameServerSteamid ¶
func (m *CMsgPartyLeaderWatchGamePrompt) GetGameServerSteamid() uint64
func (*CMsgPartyLeaderWatchGamePrompt) ProtoMessage ¶
func (*CMsgPartyLeaderWatchGamePrompt) ProtoMessage()
func (*CMsgPartyLeaderWatchGamePrompt) Reset ¶
func (m *CMsgPartyLeaderWatchGamePrompt) Reset()
func (*CMsgPartyLeaderWatchGamePrompt) String ¶
func (m *CMsgPartyLeaderWatchGamePrompt) String() string
type CMsgPassportDataRequest ¶
type CMsgPassportDataRequest struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgPassportDataRequest) GetAccountId ¶
func (m *CMsgPassportDataRequest) GetAccountId() uint32
func (*CMsgPassportDataRequest) ProtoMessage ¶
func (*CMsgPassportDataRequest) ProtoMessage()
func (*CMsgPassportDataRequest) Reset ¶
func (m *CMsgPassportDataRequest) Reset()
func (*CMsgPassportDataRequest) String ¶
func (m *CMsgPassportDataRequest) String() string
type CMsgPassportDataResponse ¶
type CMsgPassportDataResponse struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` Result *uint32 `protobuf:"varint,2,opt,name=result,def=2" json:"result,omitempty"` International *CMsgDOTATournament `protobuf:"bytes,5,opt,name=international" json:"international,omitempty"` EastQualifiersPredictEndTime *uint32 `protobuf:"varint,7,opt,name=east_qualifiers_predict_end_time" json:"east_qualifiers_predict_end_time,omitempty"` WestQualifiersPredictEndTime *uint32 `protobuf:"varint,8,opt,name=west_qualifiers_predict_end_time" json:"west_qualifiers_predict_end_time,omitempty"` AllstarMatchEndTime *uint32 `protobuf:"varint,9,opt,name=allstar_match_end_time" json:"allstar_match_end_time,omitempty"` LeagueGuesses *CMsgDOTAPassportVote `protobuf:"bytes,6,opt,name=league_guesses" json:"league_guesses,omitempty"` EastQualifiersWinnerTeamId *uint32 `protobuf:"varint,10,opt,name=east_qualifiers_winner_team_id" json:"east_qualifiers_winner_team_id,omitempty"` EastQualifiersRunnerUpTeamId *uint32 `protobuf:"varint,11,opt,name=east_qualifiers_runner_up_team_id" json:"east_qualifiers_runner_up_team_id,omitempty"` WestQualifiersWinnerTeamId *uint32 `protobuf:"varint,12,opt,name=west_qualifiers_winner_team_id" json:"west_qualifiers_winner_team_id,omitempty"` WestQualifiersRunnerUpTeamId *uint32 `protobuf:"varint,13,opt,name=west_qualifiers_runner_up_team_id" json:"west_qualifiers_runner_up_team_id,omitempty"` PassportsBought *uint32 `protobuf:"varint,14,opt,name=passports_bought" json:"passports_bought,omitempty"` OriginalPurchaserId *uint32 `protobuf:"varint,15,opt,name=original_purchaser_id" json:"original_purchaser_id,omitempty"` FantasyTeamCount *uint32 `protobuf:"varint,16,opt,name=fantasy_team_count" json:"fantasy_team_count,omitempty"` FantasyTeamexpiration *uint32 `protobuf:"varint,17,opt,name=fantasy_teamexpiration" json:"fantasy_teamexpiration,omitempty"` FantasyTeamsWillLockAt *uint32 `protobuf:"varint,18,opt,name=fantasy_teams_will_lock_at" json:"fantasy_teams_will_lock_at,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgPassportDataResponse) GetAccountId ¶
func (m *CMsgPassportDataResponse) GetAccountId() uint32
func (*CMsgPassportDataResponse) GetAllstarMatchEndTime ¶
func (m *CMsgPassportDataResponse) GetAllstarMatchEndTime() uint32
func (*CMsgPassportDataResponse) GetEastQualifiersPredictEndTime ¶
func (m *CMsgPassportDataResponse) GetEastQualifiersPredictEndTime() uint32
func (*CMsgPassportDataResponse) GetEastQualifiersRunnerUpTeamId ¶
func (m *CMsgPassportDataResponse) GetEastQualifiersRunnerUpTeamId() uint32
func (*CMsgPassportDataResponse) GetEastQualifiersWinnerTeamId ¶
func (m *CMsgPassportDataResponse) GetEastQualifiersWinnerTeamId() uint32
func (*CMsgPassportDataResponse) GetFantasyTeamCount ¶
func (m *CMsgPassportDataResponse) GetFantasyTeamCount() uint32
func (*CMsgPassportDataResponse) GetFantasyTeamexpiration ¶
func (m *CMsgPassportDataResponse) GetFantasyTeamexpiration() uint32
func (*CMsgPassportDataResponse) GetFantasyTeamsWillLockAt ¶
func (m *CMsgPassportDataResponse) GetFantasyTeamsWillLockAt() uint32
func (*CMsgPassportDataResponse) GetInternational ¶
func (m *CMsgPassportDataResponse) GetInternational() *CMsgDOTATournament
func (*CMsgPassportDataResponse) GetLeagueGuesses ¶
func (m *CMsgPassportDataResponse) GetLeagueGuesses() *CMsgDOTAPassportVote
func (*CMsgPassportDataResponse) GetOriginalPurchaserId ¶
func (m *CMsgPassportDataResponse) GetOriginalPurchaserId() uint32
func (*CMsgPassportDataResponse) GetPassportsBought ¶
func (m *CMsgPassportDataResponse) GetPassportsBought() uint32
func (*CMsgPassportDataResponse) GetResult ¶
func (m *CMsgPassportDataResponse) GetResult() uint32
func (*CMsgPassportDataResponse) GetWestQualifiersPredictEndTime ¶
func (m *CMsgPassportDataResponse) GetWestQualifiersPredictEndTime() uint32
func (*CMsgPassportDataResponse) GetWestQualifiersRunnerUpTeamId ¶
func (m *CMsgPassportDataResponse) GetWestQualifiersRunnerUpTeamId() uint32
func (*CMsgPassportDataResponse) GetWestQualifiersWinnerTeamId ¶
func (m *CMsgPassportDataResponse) GetWestQualifiersWinnerTeamId() uint32
func (*CMsgPassportDataResponse) ProtoMessage ¶
func (*CMsgPassportDataResponse) ProtoMessage()
func (*CMsgPassportDataResponse) Reset ¶
func (m *CMsgPassportDataResponse) Reset()
func (*CMsgPassportDataResponse) String ¶
func (m *CMsgPassportDataResponse) String() string
type CMsgPerfectWorldUserLookupRequest ¶
type CMsgPerfectWorldUserLookupRequest struct { UserName *string `protobuf:"bytes,1,opt,name=user_name" json:"user_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgPerfectWorldUserLookupRequest) GetUserName ¶
func (m *CMsgPerfectWorldUserLookupRequest) GetUserName() string
func (*CMsgPerfectWorldUserLookupRequest) ProtoMessage ¶
func (*CMsgPerfectWorldUserLookupRequest) ProtoMessage()
func (*CMsgPerfectWorldUserLookupRequest) Reset ¶
func (m *CMsgPerfectWorldUserLookupRequest) Reset()
func (*CMsgPerfectWorldUserLookupRequest) String ¶
func (m *CMsgPerfectWorldUserLookupRequest) String() string
type CMsgPerfectWorldUserLookupResponse ¶
type CMsgPerfectWorldUserLookupResponse struct { ResultCode *CMsgPerfectWorldUserLookupResponse_EResultCode `` /* 127-byte string literal not displayed */ AccountId *uint32 `protobuf:"varint,2,opt,name=account_id" json:"account_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgPerfectWorldUserLookupResponse) GetAccountId ¶
func (m *CMsgPerfectWorldUserLookupResponse) GetAccountId() uint32
func (*CMsgPerfectWorldUserLookupResponse) GetResultCode ¶
func (m *CMsgPerfectWorldUserLookupResponse) GetResultCode() CMsgPerfectWorldUserLookupResponse_EResultCode
func (*CMsgPerfectWorldUserLookupResponse) ProtoMessage ¶
func (*CMsgPerfectWorldUserLookupResponse) ProtoMessage()
func (*CMsgPerfectWorldUserLookupResponse) Reset ¶
func (m *CMsgPerfectWorldUserLookupResponse) Reset()
func (*CMsgPerfectWorldUserLookupResponse) String ¶
func (m *CMsgPerfectWorldUserLookupResponse) String() string
type CMsgPerfectWorldUserLookupResponse_EResultCode ¶
type CMsgPerfectWorldUserLookupResponse_EResultCode int32
const ( CMsgPerfectWorldUserLookupResponse_SUCCESS_ACCOUNT_FOUND CMsgPerfectWorldUserLookupResponse_EResultCode = 0 CMsgPerfectWorldUserLookupResponse_ERROR_UNKNOWN CMsgPerfectWorldUserLookupResponse_EResultCode = 1 CMsgPerfectWorldUserLookupResponse_ERROR_USER_NAME_WRONG_FORMAT CMsgPerfectWorldUserLookupResponse_EResultCode = 2 CMsgPerfectWorldUserLookupResponse_ERROR_NO_PERFECT_WORLD_ACCOUNT_FOUND CMsgPerfectWorldUserLookupResponse_EResultCode = 3 CMsgPerfectWorldUserLookupResponse_ERROR_NO_LINKED_STEAM_ACCOUNT_FOUND CMsgPerfectWorldUserLookupResponse_EResultCode = 4 )
const Default_CMsgPerfectWorldUserLookupResponse_ResultCode CMsgPerfectWorldUserLookupResponse_EResultCode = CMsgPerfectWorldUserLookupResponse_SUCCESS_ACCOUNT_FOUND
func (CMsgPerfectWorldUserLookupResponse_EResultCode) String ¶
func (x CMsgPerfectWorldUserLookupResponse_EResultCode) String() string
func (*CMsgPerfectWorldUserLookupResponse_EResultCode) UnmarshalJSON ¶
func (x *CMsgPerfectWorldUserLookupResponse_EResultCode) UnmarshalJSON(data []byte) error
type CMsgPracticeLobbyCreate ¶
type CMsgPracticeLobbyCreate struct { SearchKey *string `protobuf:"bytes,1,opt,name=search_key" json:"search_key,omitempty"` TournamentGame *bool `protobuf:"varint,2,opt,name=tournament_game" json:"tournament_game,omitempty"` TournamentGameId *uint32 `protobuf:"varint,3,opt,name=tournament_game_id" json:"tournament_game_id,omitempty"` TournamentId *uint32 `protobuf:"varint,4,opt,name=tournament_id" json:"tournament_id,omitempty"` PassKey *string `protobuf:"bytes,5,opt,name=pass_key" json:"pass_key,omitempty"` ClientVersion *uint32 `protobuf:"varint,6,opt,name=client_version" json:"client_version,omitempty"` LobbyDetails *CMsgPracticeLobbySetDetails `protobuf:"bytes,7,opt,name=lobby_details" json:"lobby_details,omitempty"` SaveGame *CMsgPracticeLobbyCreate_SaveGame `protobuf:"bytes,8,opt,name=save_game" json:"save_game,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgPracticeLobbyCreate) GetClientVersion ¶
func (m *CMsgPracticeLobbyCreate) GetClientVersion() uint32
func (*CMsgPracticeLobbyCreate) GetLobbyDetails ¶
func (m *CMsgPracticeLobbyCreate) GetLobbyDetails() *CMsgPracticeLobbySetDetails
func (*CMsgPracticeLobbyCreate) GetPassKey ¶
func (m *CMsgPracticeLobbyCreate) GetPassKey() string
func (*CMsgPracticeLobbyCreate) GetSaveGame ¶
func (m *CMsgPracticeLobbyCreate) GetSaveGame() *CMsgPracticeLobbyCreate_SaveGame
func (*CMsgPracticeLobbyCreate) GetSearchKey ¶
func (m *CMsgPracticeLobbyCreate) GetSearchKey() string
func (*CMsgPracticeLobbyCreate) GetTournamentGame ¶
func (m *CMsgPracticeLobbyCreate) GetTournamentGame() bool
func (*CMsgPracticeLobbyCreate) GetTournamentGameId ¶
func (m *CMsgPracticeLobbyCreate) GetTournamentGameId() uint32
func (*CMsgPracticeLobbyCreate) GetTournamentId ¶
func (m *CMsgPracticeLobbyCreate) GetTournamentId() uint32
func (*CMsgPracticeLobbyCreate) ProtoMessage ¶
func (*CMsgPracticeLobbyCreate) ProtoMessage()
func (*CMsgPracticeLobbyCreate) Reset ¶
func (m *CMsgPracticeLobbyCreate) Reset()
func (*CMsgPracticeLobbyCreate) String ¶
func (m *CMsgPracticeLobbyCreate) String() string
type CMsgPracticeLobbyCreate_SaveGame ¶
type CMsgPracticeLobbyCreate_SaveGame struct { Data []byte `protobuf:"bytes,1,opt,name=data" json:"data,omitempty"` Version *int32 `protobuf:"varint,2,opt,name=version" json:"version,omitempty"` SteamId *uint64 `protobuf:"fixed64,3,opt,name=steam_id" json:"steam_id,omitempty"` Signature *uint64 `protobuf:"fixed64,4,opt,name=signature" json:"signature,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgPracticeLobbyCreate_SaveGame) GetData ¶
func (m *CMsgPracticeLobbyCreate_SaveGame) GetData() []byte
func (*CMsgPracticeLobbyCreate_SaveGame) GetSignature ¶
func (m *CMsgPracticeLobbyCreate_SaveGame) GetSignature() uint64
func (*CMsgPracticeLobbyCreate_SaveGame) GetSteamId ¶
func (m *CMsgPracticeLobbyCreate_SaveGame) GetSteamId() uint64
func (*CMsgPracticeLobbyCreate_SaveGame) GetVersion ¶
func (m *CMsgPracticeLobbyCreate_SaveGame) GetVersion() int32
func (*CMsgPracticeLobbyCreate_SaveGame) ProtoMessage ¶
func (*CMsgPracticeLobbyCreate_SaveGame) ProtoMessage()
func (*CMsgPracticeLobbyCreate_SaveGame) Reset ¶
func (m *CMsgPracticeLobbyCreate_SaveGame) Reset()
func (*CMsgPracticeLobbyCreate_SaveGame) String ¶
func (m *CMsgPracticeLobbyCreate_SaveGame) String() string
type CMsgPracticeLobbyJoin ¶
type CMsgPracticeLobbyJoin struct { LobbyId *uint64 `protobuf:"varint,1,opt,name=lobby_id" json:"lobby_id,omitempty"` ClientVersion *uint32 `protobuf:"varint,2,opt,name=client_version" json:"client_version,omitempty"` PassKey *string `protobuf:"bytes,3,opt,name=pass_key" json:"pass_key,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgPracticeLobbyJoin) GetClientVersion ¶
func (m *CMsgPracticeLobbyJoin) GetClientVersion() uint32
func (*CMsgPracticeLobbyJoin) GetLobbyId ¶
func (m *CMsgPracticeLobbyJoin) GetLobbyId() uint64
func (*CMsgPracticeLobbyJoin) GetPassKey ¶
func (m *CMsgPracticeLobbyJoin) GetPassKey() string
func (*CMsgPracticeLobbyJoin) ProtoMessage ¶
func (*CMsgPracticeLobbyJoin) ProtoMessage()
func (*CMsgPracticeLobbyJoin) Reset ¶
func (m *CMsgPracticeLobbyJoin) Reset()
func (*CMsgPracticeLobbyJoin) String ¶
func (m *CMsgPracticeLobbyJoin) String() string
type CMsgPracticeLobbyJoinBroadcastChannel ¶
type CMsgPracticeLobbyJoinBroadcastChannel struct { Channel *uint32 `protobuf:"varint,1,opt,name=channel" json:"channel,omitempty"` PreferredDescription *string `protobuf:"bytes,2,opt,name=preferred_description" json:"preferred_description,omitempty"` PreferredCountryCode *string `protobuf:"bytes,3,opt,name=preferred_country_code" json:"preferred_country_code,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgPracticeLobbyJoinBroadcastChannel) GetChannel ¶
func (m *CMsgPracticeLobbyJoinBroadcastChannel) GetChannel() uint32
func (*CMsgPracticeLobbyJoinBroadcastChannel) GetPreferredCountryCode ¶
func (m *CMsgPracticeLobbyJoinBroadcastChannel) GetPreferredCountryCode() string
func (*CMsgPracticeLobbyJoinBroadcastChannel) GetPreferredDescription ¶
func (m *CMsgPracticeLobbyJoinBroadcastChannel) GetPreferredDescription() string
func (*CMsgPracticeLobbyJoinBroadcastChannel) ProtoMessage ¶
func (*CMsgPracticeLobbyJoinBroadcastChannel) ProtoMessage()
func (*CMsgPracticeLobbyJoinBroadcastChannel) Reset ¶
func (m *CMsgPracticeLobbyJoinBroadcastChannel) Reset()
func (*CMsgPracticeLobbyJoinBroadcastChannel) String ¶
func (m *CMsgPracticeLobbyJoinBroadcastChannel) String() string
type CMsgPracticeLobbyJoinResponse ¶
type CMsgPracticeLobbyJoinResponse struct { Result *DOTAJoinLobbyResult `protobuf:"varint,1,opt,name=result,enum=DOTAJoinLobbyResult,def=0" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgPracticeLobbyJoinResponse) GetResult ¶
func (m *CMsgPracticeLobbyJoinResponse) GetResult() DOTAJoinLobbyResult
func (*CMsgPracticeLobbyJoinResponse) ProtoMessage ¶
func (*CMsgPracticeLobbyJoinResponse) ProtoMessage()
func (*CMsgPracticeLobbyJoinResponse) Reset ¶
func (m *CMsgPracticeLobbyJoinResponse) Reset()
func (*CMsgPracticeLobbyJoinResponse) String ¶
func (m *CMsgPracticeLobbyJoinResponse) String() string
type CMsgPracticeLobbyKick ¶
type CMsgPracticeLobbyKick struct { AccountId *uint32 `protobuf:"varint,3,opt,name=account_id" json:"account_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgPracticeLobbyKick) GetAccountId ¶
func (m *CMsgPracticeLobbyKick) GetAccountId() uint32
func (*CMsgPracticeLobbyKick) ProtoMessage ¶
func (*CMsgPracticeLobbyKick) ProtoMessage()
func (*CMsgPracticeLobbyKick) Reset ¶
func (m *CMsgPracticeLobbyKick) Reset()
func (*CMsgPracticeLobbyKick) String ¶
func (m *CMsgPracticeLobbyKick) String() string
type CMsgPracticeLobbyLaunch ¶
type CMsgPracticeLobbyLaunch struct { ClientVersion *uint32 `protobuf:"varint,5,opt,name=client_version" json:"client_version,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgPracticeLobbyLaunch) GetClientVersion ¶
func (m *CMsgPracticeLobbyLaunch) GetClientVersion() uint32
func (*CMsgPracticeLobbyLaunch) ProtoMessage ¶
func (*CMsgPracticeLobbyLaunch) ProtoMessage()
func (*CMsgPracticeLobbyLaunch) Reset ¶
func (m *CMsgPracticeLobbyLaunch) Reset()
func (*CMsgPracticeLobbyLaunch) String ¶
func (m *CMsgPracticeLobbyLaunch) String() string
type CMsgPracticeLobbyLeave ¶
type CMsgPracticeLobbyLeave struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgPracticeLobbyLeave) ProtoMessage ¶
func (*CMsgPracticeLobbyLeave) ProtoMessage()
func (*CMsgPracticeLobbyLeave) Reset ¶
func (m *CMsgPracticeLobbyLeave) Reset()
func (*CMsgPracticeLobbyLeave) String ¶
func (m *CMsgPracticeLobbyLeave) String() string
type CMsgPracticeLobbyList ¶
type CMsgPracticeLobbyList struct { TournamentGames *bool `protobuf:"varint,1,opt,name=tournament_games" json:"tournament_games,omitempty"` PassKey *string `protobuf:"bytes,2,opt,name=pass_key" json:"pass_key,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgPracticeLobbyList) GetPassKey ¶
func (m *CMsgPracticeLobbyList) GetPassKey() string
func (*CMsgPracticeLobbyList) GetTournamentGames ¶
func (m *CMsgPracticeLobbyList) GetTournamentGames() bool
func (*CMsgPracticeLobbyList) ProtoMessage ¶
func (*CMsgPracticeLobbyList) ProtoMessage()
func (*CMsgPracticeLobbyList) Reset ¶
func (m *CMsgPracticeLobbyList) Reset()
func (*CMsgPracticeLobbyList) String ¶
func (m *CMsgPracticeLobbyList) String() string
type CMsgPracticeLobbyListResponse ¶
type CMsgPracticeLobbyListResponse struct { TournamentGames *bool `protobuf:"varint,1,opt,name=tournament_games" json:"tournament_games,omitempty"` Lobbies []*CMsgPracticeLobbyListResponseEntry `protobuf:"bytes,2,rep,name=lobbies" json:"lobbies,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgPracticeLobbyListResponse) GetLobbies ¶
func (m *CMsgPracticeLobbyListResponse) GetLobbies() []*CMsgPracticeLobbyListResponseEntry
func (*CMsgPracticeLobbyListResponse) GetTournamentGames ¶
func (m *CMsgPracticeLobbyListResponse) GetTournamentGames() bool
func (*CMsgPracticeLobbyListResponse) ProtoMessage ¶
func (*CMsgPracticeLobbyListResponse) ProtoMessage()
func (*CMsgPracticeLobbyListResponse) Reset ¶
func (m *CMsgPracticeLobbyListResponse) Reset()
func (*CMsgPracticeLobbyListResponse) String ¶
func (m *CMsgPracticeLobbyListResponse) String() string
type CMsgPracticeLobbyListResponseEntry ¶
type CMsgPracticeLobbyListResponseEntry struct { Id *uint64 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` TournamentId *uint32 `protobuf:"varint,3,opt,name=tournament_id" json:"tournament_id,omitempty"` TournamentGameId *uint32 `protobuf:"varint,4,opt,name=tournament_game_id" json:"tournament_game_id,omitempty"` Members []*CMsgPracticeLobbyListResponseEntry_CLobbyMember `protobuf:"bytes,5,rep,name=members" json:"members,omitempty"` RequiresPassKey *bool `protobuf:"varint,6,opt,name=requires_pass_key" json:"requires_pass_key,omitempty"` LeaderAccountId *uint32 `protobuf:"varint,7,opt,name=leader_account_id" json:"leader_account_id,omitempty"` GuildId *uint32 `protobuf:"varint,8,opt,name=guild_id" json:"guild_id,omitempty"` GuildLogo *uint64 `protobuf:"varint,9,opt,name=guild_logo" json:"guild_logo,omitempty"` Name *string `protobuf:"bytes,10,opt,name=name" json:"name,omitempty"` CustomGameMode *string `protobuf:"bytes,11,opt,name=custom_game_mode" json:"custom_game_mode,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgPracticeLobbyListResponseEntry) GetCustomGameMode ¶
func (m *CMsgPracticeLobbyListResponseEntry) GetCustomGameMode() string
func (*CMsgPracticeLobbyListResponseEntry) GetGuildId ¶
func (m *CMsgPracticeLobbyListResponseEntry) GetGuildId() uint32
func (*CMsgPracticeLobbyListResponseEntry) GetGuildLogo ¶
func (m *CMsgPracticeLobbyListResponseEntry) GetGuildLogo() uint64
func (*CMsgPracticeLobbyListResponseEntry) GetId ¶
func (m *CMsgPracticeLobbyListResponseEntry) GetId() uint64
func (*CMsgPracticeLobbyListResponseEntry) GetLeaderAccountId ¶
func (m *CMsgPracticeLobbyListResponseEntry) GetLeaderAccountId() uint32
func (*CMsgPracticeLobbyListResponseEntry) GetMembers ¶
func (m *CMsgPracticeLobbyListResponseEntry) GetMembers() []*CMsgPracticeLobbyListResponseEntry_CLobbyMember
func (*CMsgPracticeLobbyListResponseEntry) GetName ¶
func (m *CMsgPracticeLobbyListResponseEntry) GetName() string
func (*CMsgPracticeLobbyListResponseEntry) GetRequiresPassKey ¶
func (m *CMsgPracticeLobbyListResponseEntry) GetRequiresPassKey() bool
func (*CMsgPracticeLobbyListResponseEntry) GetTournamentGameId ¶
func (m *CMsgPracticeLobbyListResponseEntry) GetTournamentGameId() uint32
func (*CMsgPracticeLobbyListResponseEntry) GetTournamentId ¶
func (m *CMsgPracticeLobbyListResponseEntry) GetTournamentId() uint32
func (*CMsgPracticeLobbyListResponseEntry) ProtoMessage ¶
func (*CMsgPracticeLobbyListResponseEntry) ProtoMessage()
func (*CMsgPracticeLobbyListResponseEntry) Reset ¶
func (m *CMsgPracticeLobbyListResponseEntry) Reset()
func (*CMsgPracticeLobbyListResponseEntry) String ¶
func (m *CMsgPracticeLobbyListResponseEntry) String() string
type CMsgPracticeLobbyListResponseEntry_CLobbyMember ¶
type CMsgPracticeLobbyListResponseEntry_CLobbyMember struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` PlayerName *string `protobuf:"bytes,2,opt,name=player_name" json:"player_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgPracticeLobbyListResponseEntry_CLobbyMember) GetAccountId ¶
func (m *CMsgPracticeLobbyListResponseEntry_CLobbyMember) GetAccountId() uint32
func (*CMsgPracticeLobbyListResponseEntry_CLobbyMember) GetPlayerName ¶
func (m *CMsgPracticeLobbyListResponseEntry_CLobbyMember) GetPlayerName() string
func (*CMsgPracticeLobbyListResponseEntry_CLobbyMember) ProtoMessage ¶
func (*CMsgPracticeLobbyListResponseEntry_CLobbyMember) ProtoMessage()
func (*CMsgPracticeLobbyListResponseEntry_CLobbyMember) Reset ¶
func (m *CMsgPracticeLobbyListResponseEntry_CLobbyMember) Reset()
func (*CMsgPracticeLobbyListResponseEntry_CLobbyMember) String ¶
func (m *CMsgPracticeLobbyListResponseEntry_CLobbyMember) String() string
type CMsgPracticeLobbySetCoach ¶
type CMsgPracticeLobbySetCoach struct { Team *DOTA_GC_TEAM `protobuf:"varint,1,opt,name=team,enum=DOTA_GC_TEAM,def=0" json:"team,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgPracticeLobbySetCoach) GetTeam ¶
func (m *CMsgPracticeLobbySetCoach) GetTeam() DOTA_GC_TEAM
func (*CMsgPracticeLobbySetCoach) ProtoMessage ¶
func (*CMsgPracticeLobbySetCoach) ProtoMessage()
func (*CMsgPracticeLobbySetCoach) Reset ¶
func (m *CMsgPracticeLobbySetCoach) Reset()
func (*CMsgPracticeLobbySetCoach) String ¶
func (m *CMsgPracticeLobbySetCoach) String() string
type CMsgPracticeLobbySetDetails ¶
type CMsgPracticeLobbySetDetails struct { LobbyId *uint64 `protobuf:"varint,1,opt,name=lobby_id" json:"lobby_id,omitempty"` GameName *string `protobuf:"bytes,2,opt,name=game_name" json:"game_name,omitempty"` TeamDetails []*CLobbyTeamDetails `protobuf:"bytes,3,rep,name=team_details" json:"team_details,omitempty"` ServerRegion *uint32 `protobuf:"varint,4,opt,name=server_region" json:"server_region,omitempty"` GameMode *uint32 `protobuf:"varint,5,opt,name=game_mode" json:"game_mode,omitempty"` CmPick *DOTA_CM_PICK `protobuf:"varint,6,opt,name=cm_pick,enum=DOTA_CM_PICK,def=0" json:"cm_pick,omitempty"` BotDifficulty *DOTABotDifficulty `protobuf:"varint,9,opt,name=bot_difficulty,enum=DOTABotDifficulty,def=2" json:"bot_difficulty,omitempty"` AllowCheats *bool `protobuf:"varint,10,opt,name=allow_cheats" json:"allow_cheats,omitempty"` FillWithBots *bool `protobuf:"varint,11,opt,name=fill_with_bots" json:"fill_with_bots,omitempty"` IntroMode *bool `protobuf:"varint,12,opt,name=intro_mode" json:"intro_mode,omitempty"` AllowSpectating *bool `protobuf:"varint,13,opt,name=allow_spectating" json:"allow_spectating,omitempty"` GameVersion *DOTAGameVersion `protobuf:"varint,14,opt,name=game_version,enum=DOTAGameVersion,def=0" json:"game_version,omitempty"` PassKey *string `protobuf:"bytes,15,opt,name=pass_key" json:"pass_key,omitempty"` Leagueid *uint32 `protobuf:"varint,16,opt,name=leagueid" json:"leagueid,omitempty"` PenaltyLevelRadiant *uint32 `protobuf:"varint,17,opt,name=penalty_level_radiant" json:"penalty_level_radiant,omitempty"` PenaltyLevelDire *uint32 `protobuf:"varint,18,opt,name=penalty_level_dire" json:"penalty_level_dire,omitempty"` LoadGameId *uint32 `protobuf:"varint,19,opt,name=load_game_id" json:"load_game_id,omitempty"` SeriesType *uint32 `protobuf:"varint,20,opt,name=series_type" json:"series_type,omitempty"` RadiantSeriesWins *uint32 `protobuf:"varint,21,opt,name=radiant_series_wins" json:"radiant_series_wins,omitempty"` DireSeriesWins *uint32 `protobuf:"varint,22,opt,name=dire_series_wins" json:"dire_series_wins,omitempty"` Allchat *bool `protobuf:"varint,23,opt,name=allchat,def=0" json:"allchat,omitempty"` DotaTvDelay *LobbyDotaTVDelay `protobuf:"varint,24,opt,name=dota_tv_delay,enum=LobbyDotaTVDelay,def=1" json:"dota_tv_delay,omitempty"` Lan *bool `protobuf:"varint,25,opt,name=lan" json:"lan,omitempty"` CustomGameMode *string `protobuf:"bytes,26,opt,name=custom_game_mode" json:"custom_game_mode,omitempty"` CustomMapName *string `protobuf:"bytes,27,opt,name=custom_map_name" json:"custom_map_name,omitempty"` CustomDifficulty *uint32 `protobuf:"varint,28,opt,name=custom_difficulty" json:"custom_difficulty,omitempty"` CustomGameId *uint64 `protobuf:"varint,29,opt,name=custom_game_id" json:"custom_game_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgPracticeLobbySetDetails) GetAllchat ¶
func (m *CMsgPracticeLobbySetDetails) GetAllchat() bool
func (*CMsgPracticeLobbySetDetails) GetAllowCheats ¶
func (m *CMsgPracticeLobbySetDetails) GetAllowCheats() bool
func (*CMsgPracticeLobbySetDetails) GetAllowSpectating ¶
func (m *CMsgPracticeLobbySetDetails) GetAllowSpectating() bool
func (*CMsgPracticeLobbySetDetails) GetBotDifficulty ¶
func (m *CMsgPracticeLobbySetDetails) GetBotDifficulty() DOTABotDifficulty
func (*CMsgPracticeLobbySetDetails) GetCmPick ¶
func (m *CMsgPracticeLobbySetDetails) GetCmPick() DOTA_CM_PICK
func (*CMsgPracticeLobbySetDetails) GetCustomDifficulty ¶
func (m *CMsgPracticeLobbySetDetails) GetCustomDifficulty() uint32
func (*CMsgPracticeLobbySetDetails) GetCustomGameId ¶
func (m *CMsgPracticeLobbySetDetails) GetCustomGameId() uint64
func (*CMsgPracticeLobbySetDetails) GetCustomGameMode ¶
func (m *CMsgPracticeLobbySetDetails) GetCustomGameMode() string
func (*CMsgPracticeLobbySetDetails) GetCustomMapName ¶
func (m *CMsgPracticeLobbySetDetails) GetCustomMapName() string
func (*CMsgPracticeLobbySetDetails) GetDireSeriesWins ¶
func (m *CMsgPracticeLobbySetDetails) GetDireSeriesWins() uint32
func (*CMsgPracticeLobbySetDetails) GetDotaTvDelay ¶
func (m *CMsgPracticeLobbySetDetails) GetDotaTvDelay() LobbyDotaTVDelay
func (*CMsgPracticeLobbySetDetails) GetFillWithBots ¶
func (m *CMsgPracticeLobbySetDetails) GetFillWithBots() bool
func (*CMsgPracticeLobbySetDetails) GetGameMode ¶
func (m *CMsgPracticeLobbySetDetails) GetGameMode() uint32
func (*CMsgPracticeLobbySetDetails) GetGameName ¶
func (m *CMsgPracticeLobbySetDetails) GetGameName() string
func (*CMsgPracticeLobbySetDetails) GetGameVersion ¶
func (m *CMsgPracticeLobbySetDetails) GetGameVersion() DOTAGameVersion
func (*CMsgPracticeLobbySetDetails) GetIntroMode ¶
func (m *CMsgPracticeLobbySetDetails) GetIntroMode() bool
func (*CMsgPracticeLobbySetDetails) GetLan ¶
func (m *CMsgPracticeLobbySetDetails) GetLan() bool
func (*CMsgPracticeLobbySetDetails) GetLeagueid ¶
func (m *CMsgPracticeLobbySetDetails) GetLeagueid() uint32
func (*CMsgPracticeLobbySetDetails) GetLoadGameId ¶
func (m *CMsgPracticeLobbySetDetails) GetLoadGameId() uint32
func (*CMsgPracticeLobbySetDetails) GetLobbyId ¶
func (m *CMsgPracticeLobbySetDetails) GetLobbyId() uint64
func (*CMsgPracticeLobbySetDetails) GetPassKey ¶
func (m *CMsgPracticeLobbySetDetails) GetPassKey() string
func (*CMsgPracticeLobbySetDetails) GetPenaltyLevelDire ¶
func (m *CMsgPracticeLobbySetDetails) GetPenaltyLevelDire() uint32
func (*CMsgPracticeLobbySetDetails) GetPenaltyLevelRadiant ¶
func (m *CMsgPracticeLobbySetDetails) GetPenaltyLevelRadiant() uint32
func (*CMsgPracticeLobbySetDetails) GetRadiantSeriesWins ¶
func (m *CMsgPracticeLobbySetDetails) GetRadiantSeriesWins() uint32
func (*CMsgPracticeLobbySetDetails) GetSeriesType ¶
func (m *CMsgPracticeLobbySetDetails) GetSeriesType() uint32
func (*CMsgPracticeLobbySetDetails) GetServerRegion ¶
func (m *CMsgPracticeLobbySetDetails) GetServerRegion() uint32
func (*CMsgPracticeLobbySetDetails) GetTeamDetails ¶
func (m *CMsgPracticeLobbySetDetails) GetTeamDetails() []*CLobbyTeamDetails
func (*CMsgPracticeLobbySetDetails) ProtoMessage ¶
func (*CMsgPracticeLobbySetDetails) ProtoMessage()
func (*CMsgPracticeLobbySetDetails) Reset ¶
func (m *CMsgPracticeLobbySetDetails) Reset()
func (*CMsgPracticeLobbySetDetails) String ¶
func (m *CMsgPracticeLobbySetDetails) String() string
type CMsgPracticeLobbySetTeamSlot ¶
type CMsgPracticeLobbySetTeamSlot struct { Team *DOTA_GC_TEAM `protobuf:"varint,1,opt,name=team,enum=DOTA_GC_TEAM,def=0" json:"team,omitempty"` Slot *uint32 `protobuf:"varint,2,opt,name=slot" json:"slot,omitempty"` BotDifficulty *DOTABotDifficulty `protobuf:"varint,3,opt,name=bot_difficulty,enum=DOTABotDifficulty,def=5" json:"bot_difficulty,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgPracticeLobbySetTeamSlot) GetBotDifficulty ¶
func (m *CMsgPracticeLobbySetTeamSlot) GetBotDifficulty() DOTABotDifficulty
func (*CMsgPracticeLobbySetTeamSlot) GetSlot ¶
func (m *CMsgPracticeLobbySetTeamSlot) GetSlot() uint32
func (*CMsgPracticeLobbySetTeamSlot) GetTeam ¶
func (m *CMsgPracticeLobbySetTeamSlot) GetTeam() DOTA_GC_TEAM
func (*CMsgPracticeLobbySetTeamSlot) ProtoMessage ¶
func (*CMsgPracticeLobbySetTeamSlot) ProtoMessage()
func (*CMsgPracticeLobbySetTeamSlot) Reset ¶
func (m *CMsgPracticeLobbySetTeamSlot) Reset()
func (*CMsgPracticeLobbySetTeamSlot) String ¶
func (m *CMsgPracticeLobbySetTeamSlot) String() string
type CMsgPresentedClientTerminateDlg ¶
type CMsgPresentedClientTerminateDlg struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgPresentedClientTerminateDlg) ProtoMessage ¶
func (*CMsgPresentedClientTerminateDlg) ProtoMessage()
func (*CMsgPresentedClientTerminateDlg) Reset ¶
func (m *CMsgPresentedClientTerminateDlg) Reset()
func (*CMsgPresentedClientTerminateDlg) String ¶
func (m *CMsgPresentedClientTerminateDlg) String() string
type CMsgProtoBufHeader ¶
type CMsgProtoBufHeader struct { ClientSteamId *uint64 `protobuf:"fixed64,1,opt,name=client_steam_id" json:"client_steam_id,omitempty"` ClientSessionId *int32 `protobuf:"varint,2,opt,name=client_session_id" json:"client_session_id,omitempty"` SourceAppId *uint32 `protobuf:"varint,3,opt,name=source_app_id" json:"source_app_id,omitempty"` JobIdSource *uint64 `protobuf:"fixed64,10,opt,name=job_id_source,def=18446744073709551615" json:"job_id_source,omitempty"` JobIdTarget *uint64 `protobuf:"fixed64,11,opt,name=job_id_target,def=18446744073709551615" json:"job_id_target,omitempty"` TargetJobName *string `protobuf:"bytes,12,opt,name=target_job_name" json:"target_job_name,omitempty"` Eresult *int32 `protobuf:"varint,13,opt,name=eresult,def=2" json:"eresult,omitempty"` ErrorMessage *string `protobuf:"bytes,14,opt,name=error_message" json:"error_message,omitempty"` GcMsgSrc *GCProtoBufMsgSrc `protobuf:"varint,200,opt,name=gc_msg_src,enum=GCProtoBufMsgSrc,def=0" json:"gc_msg_src,omitempty"` GcDirIndexSource *uint32 `protobuf:"varint,201,opt,name=gc_dir_index_source" json:"gc_dir_index_source,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgProtoBufHeader) GetClientSessionId ¶
func (m *CMsgProtoBufHeader) GetClientSessionId() int32
func (*CMsgProtoBufHeader) GetClientSteamId ¶
func (m *CMsgProtoBufHeader) GetClientSteamId() uint64
func (*CMsgProtoBufHeader) GetEresult ¶
func (m *CMsgProtoBufHeader) GetEresult() int32
func (*CMsgProtoBufHeader) GetErrorMessage ¶
func (m *CMsgProtoBufHeader) GetErrorMessage() string
func (*CMsgProtoBufHeader) GetGcDirIndexSource ¶
func (m *CMsgProtoBufHeader) GetGcDirIndexSource() uint32
func (*CMsgProtoBufHeader) GetGcMsgSrc ¶
func (m *CMsgProtoBufHeader) GetGcMsgSrc() GCProtoBufMsgSrc
func (*CMsgProtoBufHeader) GetJobIdSource ¶
func (m *CMsgProtoBufHeader) GetJobIdSource() uint64
func (*CMsgProtoBufHeader) GetJobIdTarget ¶
func (m *CMsgProtoBufHeader) GetJobIdTarget() uint64
func (*CMsgProtoBufHeader) GetSourceAppId ¶
func (m *CMsgProtoBufHeader) GetSourceAppId() uint32
func (*CMsgProtoBufHeader) GetTargetJobName ¶
func (m *CMsgProtoBufHeader) GetTargetJobName() string
func (*CMsgProtoBufHeader) ProtoMessage ¶
func (*CMsgProtoBufHeader) ProtoMessage()
func (*CMsgProtoBufHeader) Reset ¶
func (m *CMsgProtoBufHeader) Reset()
func (*CMsgProtoBufHeader) String ¶
func (m *CMsgProtoBufHeader) String() string
type CMsgQuickJoinCustomLobby ¶
type CMsgQuickJoinCustomLobby struct { ServerRegion *uint32 `protobuf:"varint,1,opt,name=server_region" json:"server_region,omitempty"` CustomGameId *uint64 `protobuf:"varint,2,opt,name=custom_game_id" json:"custom_game_id,omitempty"` ClientVersion *uint32 `protobuf:"varint,3,opt,name=client_version" json:"client_version,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgQuickJoinCustomLobby) GetClientVersion ¶
func (m *CMsgQuickJoinCustomLobby) GetClientVersion() uint32
func (*CMsgQuickJoinCustomLobby) GetCustomGameId ¶
func (m *CMsgQuickJoinCustomLobby) GetCustomGameId() uint64
func (*CMsgQuickJoinCustomLobby) GetServerRegion ¶
func (m *CMsgQuickJoinCustomLobby) GetServerRegion() uint32
func (*CMsgQuickJoinCustomLobby) ProtoMessage ¶
func (*CMsgQuickJoinCustomLobby) ProtoMessage()
func (*CMsgQuickJoinCustomLobby) Reset ¶
func (m *CMsgQuickJoinCustomLobby) Reset()
func (*CMsgQuickJoinCustomLobby) String ¶
func (m *CMsgQuickJoinCustomLobby) String() string
type CMsgQuickJoinCustomLobbyResponse ¶
type CMsgQuickJoinCustomLobbyResponse struct { Result *DOTAJoinLobbyResult `protobuf:"varint,1,opt,name=result,enum=DOTAJoinLobbyResult,def=0" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgQuickJoinCustomLobbyResponse) GetResult ¶
func (m *CMsgQuickJoinCustomLobbyResponse) GetResult() DOTAJoinLobbyResult
func (*CMsgQuickJoinCustomLobbyResponse) ProtoMessage ¶
func (*CMsgQuickJoinCustomLobbyResponse) ProtoMessage()
func (*CMsgQuickJoinCustomLobbyResponse) Reset ¶
func (m *CMsgQuickJoinCustomLobbyResponse) Reset()
func (*CMsgQuickJoinCustomLobbyResponse) String ¶
func (m *CMsgQuickJoinCustomLobbyResponse) String() string
type CMsgReadyUp ¶
type CMsgReadyUp struct { State *DOTALobbyReadyState `protobuf:"varint,1,opt,name=state,enum=DOTALobbyReadyState,def=0" json:"state,omitempty"` ReadyUpKey *uint64 `protobuf:"fixed64,2,opt,name=ready_up_key" json:"ready_up_key,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgReadyUp) GetReadyUpKey ¶
func (m *CMsgReadyUp) GetReadyUpKey() uint64
func (*CMsgReadyUp) GetState ¶
func (m *CMsgReadyUp) GetState() DOTALobbyReadyState
func (*CMsgReadyUp) ProtoMessage ¶
func (*CMsgReadyUp) ProtoMessage()
func (*CMsgReadyUp) Reset ¶
func (m *CMsgReadyUp) Reset()
func (*CMsgReadyUp) String ¶
func (m *CMsgReadyUp) String() string
type CMsgReadyUpStatus ¶
type CMsgReadyUpStatus struct { LobbyId *uint64 `protobuf:"fixed64,1,opt,name=lobby_id" json:"lobby_id,omitempty"` AcceptedIds []uint32 `protobuf:"varint,2,rep,name=accepted_ids" json:"accepted_ids,omitempty"` DeclinedIds []uint32 `protobuf:"varint,3,rep,name=declined_ids" json:"declined_ids,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgReadyUpStatus) GetAcceptedIds ¶
func (m *CMsgReadyUpStatus) GetAcceptedIds() []uint32
func (*CMsgReadyUpStatus) GetDeclinedIds ¶
func (m *CMsgReadyUpStatus) GetDeclinedIds() []uint32
func (*CMsgReadyUpStatus) GetLobbyId ¶
func (m *CMsgReadyUpStatus) GetLobbyId() uint64
func (*CMsgReadyUpStatus) ProtoMessage ¶
func (*CMsgReadyUpStatus) ProtoMessage()
func (*CMsgReadyUpStatus) Reset ¶
func (m *CMsgReadyUpStatus) Reset()
func (*CMsgReadyUpStatus) String ¶
func (m *CMsgReadyUpStatus) String() string
type CMsgRecipeComponent ¶
type CMsgRecipeComponent struct { SubjectItemId *uint64 `protobuf:"varint,1,opt,name=subject_item_id" json:"subject_item_id,omitempty"` AttributeIndex *uint64 `protobuf:"varint,2,opt,name=attribute_index" json:"attribute_index,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgRecipeComponent) GetAttributeIndex ¶
func (m *CMsgRecipeComponent) GetAttributeIndex() uint64
func (*CMsgRecipeComponent) GetSubjectItemId ¶
func (m *CMsgRecipeComponent) GetSubjectItemId() uint64
func (*CMsgRecipeComponent) ProtoMessage ¶
func (*CMsgRecipeComponent) ProtoMessage()
func (*CMsgRecipeComponent) Reset ¶
func (m *CMsgRecipeComponent) Reset()
func (*CMsgRecipeComponent) String ¶
func (m *CMsgRecipeComponent) String() string
type CMsgRedeemCode ¶
type CMsgRedeemCode struct { Code *string `protobuf:"bytes,1,opt,name=code" json:"code,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgRedeemCode) GetCode ¶
func (m *CMsgRedeemCode) GetCode() string
func (*CMsgRedeemCode) ProtoMessage ¶
func (*CMsgRedeemCode) ProtoMessage()
func (*CMsgRedeemCode) Reset ¶
func (m *CMsgRedeemCode) Reset()
func (*CMsgRedeemCode) String ¶
func (m *CMsgRedeemCode) String() string
type CMsgRedeemCodeResponse ¶
type CMsgRedeemCodeResponse struct { Response *uint32 `protobuf:"varint,1,opt,name=response" json:"response,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgRedeemCodeResponse) GetResponse ¶
func (m *CMsgRedeemCodeResponse) GetResponse() uint32
func (*CMsgRedeemCodeResponse) ProtoMessage ¶
func (*CMsgRedeemCodeResponse) ProtoMessage()
func (*CMsgRedeemCodeResponse) Reset ¶
func (m *CMsgRedeemCodeResponse) Reset()
func (*CMsgRedeemCodeResponse) String ¶
func (m *CMsgRedeemCodeResponse) String() string
type CMsgRefreshPartnerAccountLink ¶
type CMsgRefreshPartnerAccountLink struct { PartnerType *int32 `protobuf:"varint,1,opt,name=partner_type" json:"partner_type,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgRefreshPartnerAccountLink) GetPartnerType ¶
func (m *CMsgRefreshPartnerAccountLink) GetPartnerType() int32
func (*CMsgRefreshPartnerAccountLink) ProtoMessage ¶
func (*CMsgRefreshPartnerAccountLink) ProtoMessage()
func (*CMsgRefreshPartnerAccountLink) Reset ¶
func (m *CMsgRefreshPartnerAccountLink) Reset()
func (*CMsgRefreshPartnerAccountLink) String ¶
func (m *CMsgRefreshPartnerAccountLink) String() string
type CMsgReplayUploadedToYouTube ¶
type CMsgReplayUploadedToYouTube struct { YoutubeUrl *string `protobuf:"bytes,1,opt,name=youtube_url" json:"youtube_url,omitempty"` YoutubeAccountName *string `protobuf:"bytes,2,opt,name=youtube_account_name" json:"youtube_account_name,omitempty"` SessionId *uint64 `protobuf:"varint,3,opt,name=session_id" json:"session_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgReplayUploadedToYouTube) GetSessionId ¶
func (m *CMsgReplayUploadedToYouTube) GetSessionId() uint64
func (*CMsgReplayUploadedToYouTube) GetYoutubeAccountName ¶
func (m *CMsgReplayUploadedToYouTube) GetYoutubeAccountName() string
func (*CMsgReplayUploadedToYouTube) GetYoutubeUrl ¶
func (m *CMsgReplayUploadedToYouTube) GetYoutubeUrl() string
func (*CMsgReplayUploadedToYouTube) ProtoMessage ¶
func (*CMsgReplayUploadedToYouTube) ProtoMessage()
func (*CMsgReplayUploadedToYouTube) Reset ¶
func (m *CMsgReplayUploadedToYouTube) Reset()
func (*CMsgReplayUploadedToYouTube) String ¶
func (m *CMsgReplayUploadedToYouTube) String() string
type CMsgReplicateConVars ¶
type CMsgReplicateConVars struct { Convars []*CMsgConVarValue `protobuf:"bytes,1,rep,name=convars" json:"convars,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgReplicateConVars) GetConvars ¶
func (m *CMsgReplicateConVars) GetConvars() []*CMsgConVarValue
func (*CMsgReplicateConVars) ProtoMessage ¶
func (*CMsgReplicateConVars) ProtoMessage()
func (*CMsgReplicateConVars) Reset ¶
func (m *CMsgReplicateConVars) Reset()
func (*CMsgReplicateConVars) String ¶
func (m *CMsgReplicateConVars) String() string
type CMsgRequestCrateItems ¶
type CMsgRequestCrateItems struct { CrateSeries *uint32 `protobuf:"varint,1,opt,name=crate_series" json:"crate_series,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgRequestCrateItems) GetCrateSeries ¶
func (m *CMsgRequestCrateItems) GetCrateSeries() uint32
func (*CMsgRequestCrateItems) ProtoMessage ¶
func (*CMsgRequestCrateItems) ProtoMessage()
func (*CMsgRequestCrateItems) Reset ¶
func (m *CMsgRequestCrateItems) Reset()
func (*CMsgRequestCrateItems) String ¶
func (m *CMsgRequestCrateItems) String() string
type CMsgRequestCrateItemsResponse ¶
type CMsgRequestCrateItemsResponse struct { CrateSeries *uint32 `protobuf:"varint,1,opt,name=crate_series" json:"crate_series,omitempty"` ItemDefs []uint32 `protobuf:"varint,2,rep,name=item_defs" json:"item_defs,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgRequestCrateItemsResponse) GetCrateSeries ¶
func (m *CMsgRequestCrateItemsResponse) GetCrateSeries() uint32
func (*CMsgRequestCrateItemsResponse) GetItemDefs ¶
func (m *CMsgRequestCrateItemsResponse) GetItemDefs() []uint32
func (*CMsgRequestCrateItemsResponse) ProtoMessage ¶
func (*CMsgRequestCrateItemsResponse) ProtoMessage()
func (*CMsgRequestCrateItemsResponse) Reset ¶
func (m *CMsgRequestCrateItemsResponse) Reset()
func (*CMsgRequestCrateItemsResponse) String ¶
func (m *CMsgRequestCrateItemsResponse) String() string
type CMsgRequestInternationalTicket ¶
type CMsgRequestInternationalTicket struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgRequestInternationalTicket) ProtoMessage ¶
func (*CMsgRequestInternationalTicket) ProtoMessage()
func (*CMsgRequestInternationalTicket) Reset ¶
func (m *CMsgRequestInternationalTicket) Reset()
func (*CMsgRequestInternationalTicket) String ¶
func (m *CMsgRequestInternationalTicket) String() string
type CMsgRequestInventoryRefresh ¶
type CMsgRequestInventoryRefresh struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgRequestInventoryRefresh) ProtoMessage ¶
func (*CMsgRequestInventoryRefresh) ProtoMessage()
func (*CMsgRequestInventoryRefresh) Reset ¶
func (m *CMsgRequestInventoryRefresh) Reset()
func (*CMsgRequestInventoryRefresh) String ¶
func (m *CMsgRequestInventoryRefresh) String() string
type CMsgRequestItemPurgatory_FinalizePurchase ¶
type CMsgRequestItemPurgatory_FinalizePurchase struct { ItemIds []uint64 `protobuf:"varint,1,rep,name=item_ids" json:"item_ids,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgRequestItemPurgatory_FinalizePurchase) GetItemIds ¶
func (m *CMsgRequestItemPurgatory_FinalizePurchase) GetItemIds() []uint64
func (*CMsgRequestItemPurgatory_FinalizePurchase) ProtoMessage ¶
func (*CMsgRequestItemPurgatory_FinalizePurchase) ProtoMessage()
func (*CMsgRequestItemPurgatory_FinalizePurchase) Reset ¶
func (m *CMsgRequestItemPurgatory_FinalizePurchase) Reset()
func (*CMsgRequestItemPurgatory_FinalizePurchase) String ¶
func (m *CMsgRequestItemPurgatory_FinalizePurchase) String() string
type CMsgRequestItemPurgatory_FinalizePurchaseResponse ¶
type CMsgRequestItemPurgatory_FinalizePurchaseResponse struct { Result *uint32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgRequestItemPurgatory_FinalizePurchaseResponse) GetResult ¶
func (m *CMsgRequestItemPurgatory_FinalizePurchaseResponse) GetResult() uint32
func (*CMsgRequestItemPurgatory_FinalizePurchaseResponse) ProtoMessage ¶
func (*CMsgRequestItemPurgatory_FinalizePurchaseResponse) ProtoMessage()
func (*CMsgRequestItemPurgatory_FinalizePurchaseResponse) Reset ¶
func (m *CMsgRequestItemPurgatory_FinalizePurchaseResponse) Reset()
func (*CMsgRequestItemPurgatory_FinalizePurchaseResponse) String ¶
func (m *CMsgRequestItemPurgatory_FinalizePurchaseResponse) String() string
type CMsgRequestItemPurgatory_RefundPurchase ¶
type CMsgRequestItemPurgatory_RefundPurchase struct { ItemId *uint64 `protobuf:"varint,1,opt,name=item_id" json:"item_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgRequestItemPurgatory_RefundPurchase) GetItemId ¶
func (m *CMsgRequestItemPurgatory_RefundPurchase) GetItemId() uint64
func (*CMsgRequestItemPurgatory_RefundPurchase) ProtoMessage ¶
func (*CMsgRequestItemPurgatory_RefundPurchase) ProtoMessage()
func (*CMsgRequestItemPurgatory_RefundPurchase) Reset ¶
func (m *CMsgRequestItemPurgatory_RefundPurchase) Reset()
func (*CMsgRequestItemPurgatory_RefundPurchase) String ¶
func (m *CMsgRequestItemPurgatory_RefundPurchase) String() string
type CMsgRequestItemPurgatory_RefundPurchaseResponse ¶
type CMsgRequestItemPurgatory_RefundPurchaseResponse struct { Result *uint32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgRequestItemPurgatory_RefundPurchaseResponse) GetResult ¶
func (m *CMsgRequestItemPurgatory_RefundPurchaseResponse) GetResult() uint32
func (*CMsgRequestItemPurgatory_RefundPurchaseResponse) ProtoMessage ¶
func (*CMsgRequestItemPurgatory_RefundPurchaseResponse) ProtoMessage()
func (*CMsgRequestItemPurgatory_RefundPurchaseResponse) Reset ¶
func (m *CMsgRequestItemPurgatory_RefundPurchaseResponse) Reset()
func (*CMsgRequestItemPurgatory_RefundPurchaseResponse) String ¶
func (m *CMsgRequestItemPurgatory_RefundPurchaseResponse) String() string
type CMsgRequestLeagueInfo ¶
type CMsgRequestLeagueInfo struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgRequestLeagueInfo) ProtoMessage ¶
func (*CMsgRequestLeagueInfo) ProtoMessage()
func (*CMsgRequestLeagueInfo) Reset ¶
func (m *CMsgRequestLeagueInfo) Reset()
func (*CMsgRequestLeagueInfo) String ¶
func (m *CMsgRequestLeagueInfo) String() string
type CMsgRequestLeaguePrizePool ¶
type CMsgRequestLeaguePrizePool struct { LeagueId *uint32 `protobuf:"varint,1,opt,name=league_id" json:"league_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgRequestLeaguePrizePool) GetLeagueId ¶
func (m *CMsgRequestLeaguePrizePool) GetLeagueId() uint32
func (*CMsgRequestLeaguePrizePool) ProtoMessage ¶
func (*CMsgRequestLeaguePrizePool) ProtoMessage()
func (*CMsgRequestLeaguePrizePool) Reset ¶
func (m *CMsgRequestLeaguePrizePool) Reset()
func (*CMsgRequestLeaguePrizePool) String ¶
func (m *CMsgRequestLeaguePrizePool) String() string
type CMsgRequestLeaguePrizePoolResponse ¶
type CMsgRequestLeaguePrizePoolResponse struct { LeagueId *uint32 `protobuf:"varint,1,opt,name=league_id" json:"league_id,omitempty"` PrizePool *uint32 `protobuf:"varint,2,opt,name=prize_pool" json:"prize_pool,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgRequestLeaguePrizePoolResponse) GetLeagueId ¶
func (m *CMsgRequestLeaguePrizePoolResponse) GetLeagueId() uint32
func (*CMsgRequestLeaguePrizePoolResponse) GetPrizePool ¶
func (m *CMsgRequestLeaguePrizePoolResponse) GetPrizePool() uint32
func (*CMsgRequestLeaguePrizePoolResponse) ProtoMessage ¶
func (*CMsgRequestLeaguePrizePoolResponse) ProtoMessage()
func (*CMsgRequestLeaguePrizePoolResponse) Reset ¶
func (m *CMsgRequestLeaguePrizePoolResponse) Reset()
func (*CMsgRequestLeaguePrizePoolResponse) String ¶
func (m *CMsgRequestLeaguePrizePoolResponse) String() string
type CMsgRequestOfferings ¶
type CMsgRequestOfferings struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgRequestOfferings) ProtoMessage ¶
func (*CMsgRequestOfferings) ProtoMessage()
func (*CMsgRequestOfferings) Reset ¶
func (m *CMsgRequestOfferings) Reset()
func (*CMsgRequestOfferings) String ¶
func (m *CMsgRequestOfferings) String() string
type CMsgRequestOfferingsResponse ¶
type CMsgRequestOfferingsResponse struct { Offerings []*CMsgRequestOfferingsResponse_NewYearsOffering `protobuf:"bytes,1,rep,name=offerings" json:"offerings,omitempty"` Completed *bool `protobuf:"varint,2,opt,name=completed" json:"completed,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgRequestOfferingsResponse) GetCompleted ¶
func (m *CMsgRequestOfferingsResponse) GetCompleted() bool
func (*CMsgRequestOfferingsResponse) GetOfferings ¶
func (m *CMsgRequestOfferingsResponse) GetOfferings() []*CMsgRequestOfferingsResponse_NewYearsOffering
func (*CMsgRequestOfferingsResponse) ProtoMessage ¶
func (*CMsgRequestOfferingsResponse) ProtoMessage()
func (*CMsgRequestOfferingsResponse) Reset ¶
func (m *CMsgRequestOfferingsResponse) Reset()
func (*CMsgRequestOfferingsResponse) String ¶
func (m *CMsgRequestOfferingsResponse) String() string
type CMsgRequestOfferingsResponse_NewYearsOffering ¶
type CMsgRequestOfferingsResponse_NewYearsOffering struct { DefIndex *uint32 `protobuf:"varint,1,opt,name=def_index" json:"def_index,omitempty"` ItemId *uint64 `protobuf:"varint,2,opt,name=item_id" json:"item_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgRequestOfferingsResponse_NewYearsOffering) GetDefIndex ¶
func (m *CMsgRequestOfferingsResponse_NewYearsOffering) GetDefIndex() uint32
func (*CMsgRequestOfferingsResponse_NewYearsOffering) GetItemId ¶
func (m *CMsgRequestOfferingsResponse_NewYearsOffering) GetItemId() uint64
func (*CMsgRequestOfferingsResponse_NewYearsOffering) ProtoMessage ¶
func (*CMsgRequestOfferingsResponse_NewYearsOffering) ProtoMessage()
func (*CMsgRequestOfferingsResponse_NewYearsOffering) Reset ¶
func (m *CMsgRequestOfferingsResponse_NewYearsOffering) Reset()
func (*CMsgRequestOfferingsResponse_NewYearsOffering) String ¶
func (m *CMsgRequestOfferingsResponse_NewYearsOffering) String() string
type CMsgRequestWeekendTourneySchedule ¶
type CMsgRequestWeekendTourneySchedule struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgRequestWeekendTourneySchedule) ProtoMessage ¶
func (*CMsgRequestWeekendTourneySchedule) ProtoMessage()
func (*CMsgRequestWeekendTourneySchedule) Reset ¶
func (m *CMsgRequestWeekendTourneySchedule) Reset()
func (*CMsgRequestWeekendTourneySchedule) String ¶
func (m *CMsgRequestWeekendTourneySchedule) String() string
type CMsgResetMapLocations ¶
type CMsgResetMapLocations struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgResetMapLocations) ProtoMessage ¶
func (*CMsgResetMapLocations) ProtoMessage()
func (*CMsgResetMapLocations) Reset ¶
func (m *CMsgResetMapLocations) Reset()
func (*CMsgResetMapLocations) String ¶
func (m *CMsgResetMapLocations) String() string
type CMsgResetMapLocationsResponse ¶
type CMsgResetMapLocationsResponse struct { Eresult *uint32 `protobuf:"varint,1,opt,name=eresult,def=2" json:"eresult,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgResetMapLocationsResponse) GetEresult ¶
func (m *CMsgResetMapLocationsResponse) GetEresult() uint32
func (*CMsgResetMapLocationsResponse) ProtoMessage ¶
func (*CMsgResetMapLocationsResponse) ProtoMessage()
func (*CMsgResetMapLocationsResponse) Reset ¶
func (m *CMsgResetMapLocationsResponse) Reset()
func (*CMsgResetMapLocationsResponse) String ¶
func (m *CMsgResetMapLocationsResponse) String() string
type CMsgResetStrangeGemCount ¶
type CMsgResetStrangeGemCount struct { ItemItemId *uint64 `protobuf:"varint,1,opt,name=item_item_id" json:"item_item_id,omitempty"` SocketIndex *uint32 `protobuf:"varint,2,opt,name=socket_index" json:"socket_index,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgResetStrangeGemCount) GetItemItemId ¶
func (m *CMsgResetStrangeGemCount) GetItemItemId() uint64
func (*CMsgResetStrangeGemCount) GetSocketIndex ¶
func (m *CMsgResetStrangeGemCount) GetSocketIndex() uint32
func (*CMsgResetStrangeGemCount) ProtoMessage ¶
func (*CMsgResetStrangeGemCount) ProtoMessage()
func (*CMsgResetStrangeGemCount) Reset ¶
func (m *CMsgResetStrangeGemCount) Reset()
func (*CMsgResetStrangeGemCount) String ¶
func (m *CMsgResetStrangeGemCount) String() string
type CMsgResponseLeagueInfo ¶
type CMsgResponseLeagueInfo struct { Leagues []*CLeague `protobuf:"bytes,1,rep,name=leagues" json:"leagues,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgResponseLeagueInfo) GetLeagues ¶
func (m *CMsgResponseLeagueInfo) GetLeagues() []*CLeague
func (*CMsgResponseLeagueInfo) ProtoMessage ¶
func (*CMsgResponseLeagueInfo) ProtoMessage()
func (*CMsgResponseLeagueInfo) Reset ¶
func (m *CMsgResponseLeagueInfo) Reset()
func (*CMsgResponseLeagueInfo) String ¶
func (m *CMsgResponseLeagueInfo) String() string
type CMsgResponseTeamFanfare ¶
type CMsgResponseTeamFanfare struct { FanfareGoodguys *uint32 `protobuf:"varint,1,opt,name=fanfare_goodguys" json:"fanfare_goodguys,omitempty"` FanfareBadguys *uint32 `protobuf:"varint,2,opt,name=fanfare_badguys" json:"fanfare_badguys,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgResponseTeamFanfare) GetFanfareBadguys ¶
func (m *CMsgResponseTeamFanfare) GetFanfareBadguys() uint32
func (*CMsgResponseTeamFanfare) GetFanfareGoodguys ¶
func (m *CMsgResponseTeamFanfare) GetFanfareGoodguys() uint32
func (*CMsgResponseTeamFanfare) ProtoMessage ¶
func (*CMsgResponseTeamFanfare) ProtoMessage()
func (*CMsgResponseTeamFanfare) Reset ¶
func (m *CMsgResponseTeamFanfare) Reset()
func (*CMsgResponseTeamFanfare) String ¶
func (m *CMsgResponseTeamFanfare) String() string
type CMsgRetrieveMatchVote ¶
type CMsgRetrieveMatchVote struct { MatchId *uint32 `protobuf:"varint,1,opt,name=match_id" json:"match_id,omitempty"` Incremental *uint32 `protobuf:"varint,2,opt,name=incremental" json:"incremental,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgRetrieveMatchVote) GetIncremental ¶
func (m *CMsgRetrieveMatchVote) GetIncremental() uint32
func (*CMsgRetrieveMatchVote) GetMatchId ¶
func (m *CMsgRetrieveMatchVote) GetMatchId() uint32
func (*CMsgRetrieveMatchVote) ProtoMessage ¶
func (*CMsgRetrieveMatchVote) ProtoMessage()
func (*CMsgRetrieveMatchVote) Reset ¶
func (m *CMsgRetrieveMatchVote) Reset()
func (*CMsgRetrieveMatchVote) String ¶
func (m *CMsgRetrieveMatchVote) String() string
type CMsgSDONoMemcached ¶
type CMsgSDONoMemcached struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgSDONoMemcached) ProtoMessage ¶
func (*CMsgSDONoMemcached) ProtoMessage()
func (*CMsgSDONoMemcached) Reset ¶
func (m *CMsgSDONoMemcached) Reset()
func (*CMsgSDONoMemcached) String ¶
func (m *CMsgSDONoMemcached) String() string
type CMsgSOCacheHaveVersion ¶
type CMsgSOCacheHaveVersion struct { Soid *CMsgSOIDOwner `protobuf:"bytes,1,opt,name=soid" json:"soid,omitempty"` Version *uint64 `protobuf:"fixed64,2,opt,name=version" json:"version,omitempty"` ServiceId *uint32 `protobuf:"varint,3,opt,name=service_id" json:"service_id,omitempty"` CachedFileVersion *uint32 `protobuf:"varint,4,opt,name=cached_file_version" json:"cached_file_version,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSOCacheHaveVersion) GetCachedFileVersion ¶
func (m *CMsgSOCacheHaveVersion) GetCachedFileVersion() uint32
func (*CMsgSOCacheHaveVersion) GetServiceId ¶
func (m *CMsgSOCacheHaveVersion) GetServiceId() uint32
func (*CMsgSOCacheHaveVersion) GetSoid ¶
func (m *CMsgSOCacheHaveVersion) GetSoid() *CMsgSOIDOwner
func (*CMsgSOCacheHaveVersion) GetVersion ¶
func (m *CMsgSOCacheHaveVersion) GetVersion() uint64
func (*CMsgSOCacheHaveVersion) ProtoMessage ¶
func (*CMsgSOCacheHaveVersion) ProtoMessage()
func (*CMsgSOCacheHaveVersion) Reset ¶
func (m *CMsgSOCacheHaveVersion) Reset()
func (*CMsgSOCacheHaveVersion) String ¶
func (m *CMsgSOCacheHaveVersion) String() string
type CMsgSOCacheSubscribed ¶
type CMsgSOCacheSubscribed struct { Objects []*CMsgSOCacheSubscribed_SubscribedType `protobuf:"bytes,2,rep,name=objects" json:"objects,omitempty"` Version *uint64 `protobuf:"fixed64,3,opt,name=version" json:"version,omitempty"` OwnerSoid *CMsgSOIDOwner `protobuf:"bytes,4,opt,name=owner_soid" json:"owner_soid,omitempty"` ServiceId *uint32 `protobuf:"varint,5,opt,name=service_id" json:"service_id,omitempty"` ServiceList []uint32 `protobuf:"varint,6,rep,name=service_list" json:"service_list,omitempty"` SyncVersion *uint64 `protobuf:"fixed64,7,opt,name=sync_version" json:"sync_version,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSOCacheSubscribed) GetObjects ¶
func (m *CMsgSOCacheSubscribed) GetObjects() []*CMsgSOCacheSubscribed_SubscribedType
func (*CMsgSOCacheSubscribed) GetOwnerSoid ¶
func (m *CMsgSOCacheSubscribed) GetOwnerSoid() *CMsgSOIDOwner
func (*CMsgSOCacheSubscribed) GetServiceId ¶
func (m *CMsgSOCacheSubscribed) GetServiceId() uint32
func (*CMsgSOCacheSubscribed) GetServiceList ¶
func (m *CMsgSOCacheSubscribed) GetServiceList() []uint32
func (*CMsgSOCacheSubscribed) GetSyncVersion ¶
func (m *CMsgSOCacheSubscribed) GetSyncVersion() uint64
func (*CMsgSOCacheSubscribed) GetVersion ¶
func (m *CMsgSOCacheSubscribed) GetVersion() uint64
func (*CMsgSOCacheSubscribed) ProtoMessage ¶
func (*CMsgSOCacheSubscribed) ProtoMessage()
func (*CMsgSOCacheSubscribed) Reset ¶
func (m *CMsgSOCacheSubscribed) Reset()
func (*CMsgSOCacheSubscribed) String ¶
func (m *CMsgSOCacheSubscribed) String() string
type CMsgSOCacheSubscribedUpToDate ¶
type CMsgSOCacheSubscribedUpToDate struct { Version *uint64 `protobuf:"fixed64,1,opt,name=version" json:"version,omitempty"` OwnerSoid *CMsgSOIDOwner `protobuf:"bytes,2,opt,name=owner_soid" json:"owner_soid,omitempty"` ServiceId *uint32 `protobuf:"varint,3,opt,name=service_id" json:"service_id,omitempty"` ServiceList []uint32 `protobuf:"varint,4,rep,name=service_list" json:"service_list,omitempty"` SyncVersion *uint64 `protobuf:"fixed64,5,opt,name=sync_version" json:"sync_version,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSOCacheSubscribedUpToDate) GetOwnerSoid ¶
func (m *CMsgSOCacheSubscribedUpToDate) GetOwnerSoid() *CMsgSOIDOwner
func (*CMsgSOCacheSubscribedUpToDate) GetServiceId ¶
func (m *CMsgSOCacheSubscribedUpToDate) GetServiceId() uint32
func (*CMsgSOCacheSubscribedUpToDate) GetServiceList ¶
func (m *CMsgSOCacheSubscribedUpToDate) GetServiceList() []uint32
func (*CMsgSOCacheSubscribedUpToDate) GetSyncVersion ¶
func (m *CMsgSOCacheSubscribedUpToDate) GetSyncVersion() uint64
func (*CMsgSOCacheSubscribedUpToDate) GetVersion ¶
func (m *CMsgSOCacheSubscribedUpToDate) GetVersion() uint64
func (*CMsgSOCacheSubscribedUpToDate) ProtoMessage ¶
func (*CMsgSOCacheSubscribedUpToDate) ProtoMessage()
func (*CMsgSOCacheSubscribedUpToDate) Reset ¶
func (m *CMsgSOCacheSubscribedUpToDate) Reset()
func (*CMsgSOCacheSubscribedUpToDate) String ¶
func (m *CMsgSOCacheSubscribedUpToDate) String() string
type CMsgSOCacheSubscribed_SubscribedType ¶
type CMsgSOCacheSubscribed_SubscribedType struct { TypeId *int32 `protobuf:"varint,1,opt,name=type_id" json:"type_id,omitempty"` ObjectData [][]byte `protobuf:"bytes,2,rep,name=object_data" json:"object_data,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSOCacheSubscribed_SubscribedType) GetObjectData ¶
func (m *CMsgSOCacheSubscribed_SubscribedType) GetObjectData() [][]byte
func (*CMsgSOCacheSubscribed_SubscribedType) GetTypeId ¶
func (m *CMsgSOCacheSubscribed_SubscribedType) GetTypeId() int32
func (*CMsgSOCacheSubscribed_SubscribedType) ProtoMessage ¶
func (*CMsgSOCacheSubscribed_SubscribedType) ProtoMessage()
func (*CMsgSOCacheSubscribed_SubscribedType) Reset ¶
func (m *CMsgSOCacheSubscribed_SubscribedType) Reset()
func (*CMsgSOCacheSubscribed_SubscribedType) String ¶
func (m *CMsgSOCacheSubscribed_SubscribedType) String() string
type CMsgSOCacheSubscriptionCheck ¶
type CMsgSOCacheSubscriptionCheck struct { Version *uint64 `protobuf:"fixed64,2,opt,name=version" json:"version,omitempty"` OwnerSoid *CMsgSOIDOwner `protobuf:"bytes,3,opt,name=owner_soid" json:"owner_soid,omitempty"` ServiceId *uint32 `protobuf:"varint,4,opt,name=service_id" json:"service_id,omitempty"` ServiceList []uint32 `protobuf:"varint,5,rep,name=service_list" json:"service_list,omitempty"` SyncVersion *uint64 `protobuf:"fixed64,6,opt,name=sync_version" json:"sync_version,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSOCacheSubscriptionCheck) GetOwnerSoid ¶
func (m *CMsgSOCacheSubscriptionCheck) GetOwnerSoid() *CMsgSOIDOwner
func (*CMsgSOCacheSubscriptionCheck) GetServiceId ¶
func (m *CMsgSOCacheSubscriptionCheck) GetServiceId() uint32
func (*CMsgSOCacheSubscriptionCheck) GetServiceList ¶
func (m *CMsgSOCacheSubscriptionCheck) GetServiceList() []uint32
func (*CMsgSOCacheSubscriptionCheck) GetSyncVersion ¶
func (m *CMsgSOCacheSubscriptionCheck) GetSyncVersion() uint64
func (*CMsgSOCacheSubscriptionCheck) GetVersion ¶
func (m *CMsgSOCacheSubscriptionCheck) GetVersion() uint64
func (*CMsgSOCacheSubscriptionCheck) ProtoMessage ¶
func (*CMsgSOCacheSubscriptionCheck) ProtoMessage()
func (*CMsgSOCacheSubscriptionCheck) Reset ¶
func (m *CMsgSOCacheSubscriptionCheck) Reset()
func (*CMsgSOCacheSubscriptionCheck) String ¶
func (m *CMsgSOCacheSubscriptionCheck) String() string
type CMsgSOCacheSubscriptionRefresh ¶
type CMsgSOCacheSubscriptionRefresh struct { OwnerSoid *CMsgSOIDOwner `protobuf:"bytes,2,opt,name=owner_soid" json:"owner_soid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSOCacheSubscriptionRefresh) GetOwnerSoid ¶
func (m *CMsgSOCacheSubscriptionRefresh) GetOwnerSoid() *CMsgSOIDOwner
func (*CMsgSOCacheSubscriptionRefresh) ProtoMessage ¶
func (*CMsgSOCacheSubscriptionRefresh) ProtoMessage()
func (*CMsgSOCacheSubscriptionRefresh) Reset ¶
func (m *CMsgSOCacheSubscriptionRefresh) Reset()
func (*CMsgSOCacheSubscriptionRefresh) String ¶
func (m *CMsgSOCacheSubscriptionRefresh) String() string
type CMsgSOCacheUnsubscribed ¶
type CMsgSOCacheUnsubscribed struct { OwnerSoid *CMsgSOIDOwner `protobuf:"bytes,2,opt,name=owner_soid" json:"owner_soid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSOCacheUnsubscribed) GetOwnerSoid ¶
func (m *CMsgSOCacheUnsubscribed) GetOwnerSoid() *CMsgSOIDOwner
func (*CMsgSOCacheUnsubscribed) ProtoMessage ¶
func (*CMsgSOCacheUnsubscribed) ProtoMessage()
func (*CMsgSOCacheUnsubscribed) Reset ¶
func (m *CMsgSOCacheUnsubscribed) Reset()
func (*CMsgSOCacheUnsubscribed) String ¶
func (m *CMsgSOCacheUnsubscribed) String() string
type CMsgSOCacheVersion ¶
type CMsgSOCacheVersion struct { Version *uint64 `protobuf:"fixed64,1,opt,name=version" json:"version,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSOCacheVersion) GetVersion ¶
func (m *CMsgSOCacheVersion) GetVersion() uint64
func (*CMsgSOCacheVersion) ProtoMessage ¶
func (*CMsgSOCacheVersion) ProtoMessage()
func (*CMsgSOCacheVersion) Reset ¶
func (m *CMsgSOCacheVersion) Reset()
func (*CMsgSOCacheVersion) String ¶
func (m *CMsgSOCacheVersion) String() string
type CMsgSOIDOwner ¶
type CMsgSOIDOwner struct { Type *uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"` Id *uint64 `protobuf:"varint,2,opt,name=id" json:"id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSOIDOwner) GetId ¶
func (m *CMsgSOIDOwner) GetId() uint64
func (*CMsgSOIDOwner) GetType ¶
func (m *CMsgSOIDOwner) GetType() uint32
func (*CMsgSOIDOwner) ProtoMessage ¶
func (*CMsgSOIDOwner) ProtoMessage()
func (*CMsgSOIDOwner) Reset ¶
func (m *CMsgSOIDOwner) Reset()
func (*CMsgSOIDOwner) String ¶
func (m *CMsgSOIDOwner) String() string
type CMsgSOMultipleObjects ¶
type CMsgSOMultipleObjects struct { ObjectsModified []*CMsgSOMultipleObjects_SingleObject `protobuf:"bytes,2,rep,name=objects_modified" json:"objects_modified,omitempty"` Version *uint64 `protobuf:"fixed64,3,opt,name=version" json:"version,omitempty"` ObjectsAdded []*CMsgSOMultipleObjects_SingleObject `protobuf:"bytes,4,rep,name=objects_added" json:"objects_added,omitempty"` ObjectsRemoved []*CMsgSOMultipleObjects_SingleObject `protobuf:"bytes,5,rep,name=objects_removed" json:"objects_removed,omitempty"` OwnerSoid *CMsgSOIDOwner `protobuf:"bytes,6,opt,name=owner_soid" json:"owner_soid,omitempty"` ServiceId *uint32 `protobuf:"varint,7,opt,name=service_id" json:"service_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSOMultipleObjects) GetObjectsAdded ¶
func (m *CMsgSOMultipleObjects) GetObjectsAdded() []*CMsgSOMultipleObjects_SingleObject
func (*CMsgSOMultipleObjects) GetObjectsModified ¶
func (m *CMsgSOMultipleObjects) GetObjectsModified() []*CMsgSOMultipleObjects_SingleObject
func (*CMsgSOMultipleObjects) GetObjectsRemoved ¶
func (m *CMsgSOMultipleObjects) GetObjectsRemoved() []*CMsgSOMultipleObjects_SingleObject
func (*CMsgSOMultipleObjects) GetOwnerSoid ¶
func (m *CMsgSOMultipleObjects) GetOwnerSoid() *CMsgSOIDOwner
func (*CMsgSOMultipleObjects) GetServiceId ¶
func (m *CMsgSOMultipleObjects) GetServiceId() uint32
func (*CMsgSOMultipleObjects) GetVersion ¶
func (m *CMsgSOMultipleObjects) GetVersion() uint64
func (*CMsgSOMultipleObjects) ProtoMessage ¶
func (*CMsgSOMultipleObjects) ProtoMessage()
func (*CMsgSOMultipleObjects) Reset ¶
func (m *CMsgSOMultipleObjects) Reset()
func (*CMsgSOMultipleObjects) String ¶
func (m *CMsgSOMultipleObjects) String() string
type CMsgSOMultipleObjects_SingleObject ¶
type CMsgSOMultipleObjects_SingleObject struct { TypeId *int32 `protobuf:"varint,1,opt,name=type_id" json:"type_id,omitempty"` ObjectData []byte `protobuf:"bytes,2,opt,name=object_data" json:"object_data,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSOMultipleObjects_SingleObject) GetObjectData ¶
func (m *CMsgSOMultipleObjects_SingleObject) GetObjectData() []byte
func (*CMsgSOMultipleObjects_SingleObject) GetTypeId ¶
func (m *CMsgSOMultipleObjects_SingleObject) GetTypeId() int32
func (*CMsgSOMultipleObjects_SingleObject) ProtoMessage ¶
func (*CMsgSOMultipleObjects_SingleObject) ProtoMessage()
func (*CMsgSOMultipleObjects_SingleObject) Reset ¶
func (m *CMsgSOMultipleObjects_SingleObject) Reset()
func (*CMsgSOMultipleObjects_SingleObject) String ¶
func (m *CMsgSOMultipleObjects_SingleObject) String() string
type CMsgSOSingleObject ¶
type CMsgSOSingleObject struct { TypeId *int32 `protobuf:"varint,2,opt,name=type_id" json:"type_id,omitempty"` ObjectData []byte `protobuf:"bytes,3,opt,name=object_data" json:"object_data,omitempty"` Version *uint64 `protobuf:"fixed64,4,opt,name=version" json:"version,omitempty"` OwnerSoid *CMsgSOIDOwner `protobuf:"bytes,5,opt,name=owner_soid" json:"owner_soid,omitempty"` ServiceId *uint32 `protobuf:"varint,6,opt,name=service_id" json:"service_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSOSingleObject) GetObjectData ¶
func (m *CMsgSOSingleObject) GetObjectData() []byte
func (*CMsgSOSingleObject) GetOwnerSoid ¶
func (m *CMsgSOSingleObject) GetOwnerSoid() *CMsgSOIDOwner
func (*CMsgSOSingleObject) GetServiceId ¶
func (m *CMsgSOSingleObject) GetServiceId() uint32
func (*CMsgSOSingleObject) GetTypeId ¶
func (m *CMsgSOSingleObject) GetTypeId() int32
func (*CMsgSOSingleObject) GetVersion ¶
func (m *CMsgSOSingleObject) GetVersion() uint64
func (*CMsgSOSingleObject) ProtoMessage ¶
func (*CMsgSOSingleObject) ProtoMessage()
func (*CMsgSOSingleObject) Reset ¶
func (m *CMsgSOSingleObject) Reset()
func (*CMsgSOSingleObject) String ¶
func (m *CMsgSOSingleObject) String() string
type CMsgSQLAddDropRateBonus ¶
type CMsgSQLAddDropRateBonus struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` ItemId *uint64 `protobuf:"varint,2,opt,name=item_id" json:"item_id,omitempty"` ItemDef *uint32 `protobuf:"varint,3,opt,name=item_def" json:"item_def,omitempty"` DropRateBonus *float32 `protobuf:"fixed32,4,opt,name=drop_rate_bonus" json:"drop_rate_bonus,omitempty"` BoosterType *uint32 `protobuf:"varint,5,opt,name=booster_type" json:"booster_type,omitempty"` SecondsDuration *uint32 `protobuf:"varint,6,opt,name=seconds_duration" json:"seconds_duration,omitempty"` EndTimeStamp *uint32 `protobuf:"varint,7,opt,name=end_time_stamp" json:"end_time_stamp,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSQLAddDropRateBonus) GetAccountId ¶
func (m *CMsgSQLAddDropRateBonus) GetAccountId() uint32
func (*CMsgSQLAddDropRateBonus) GetBoosterType ¶
func (m *CMsgSQLAddDropRateBonus) GetBoosterType() uint32
func (*CMsgSQLAddDropRateBonus) GetDropRateBonus ¶
func (m *CMsgSQLAddDropRateBonus) GetDropRateBonus() float32
func (*CMsgSQLAddDropRateBonus) GetEndTimeStamp ¶
func (m *CMsgSQLAddDropRateBonus) GetEndTimeStamp() uint32
func (*CMsgSQLAddDropRateBonus) GetItemDef ¶
func (m *CMsgSQLAddDropRateBonus) GetItemDef() uint32
func (*CMsgSQLAddDropRateBonus) GetItemId ¶
func (m *CMsgSQLAddDropRateBonus) GetItemId() uint64
func (*CMsgSQLAddDropRateBonus) GetSecondsDuration ¶
func (m *CMsgSQLAddDropRateBonus) GetSecondsDuration() uint32
func (*CMsgSQLAddDropRateBonus) ProtoMessage ¶
func (*CMsgSQLAddDropRateBonus) ProtoMessage()
func (*CMsgSQLAddDropRateBonus) Reset ¶
func (m *CMsgSQLAddDropRateBonus) Reset()
func (*CMsgSQLAddDropRateBonus) String ¶
func (m *CMsgSQLAddDropRateBonus) String() string
type CMsgSQLUpgradeBattleBooster ¶
type CMsgSQLUpgradeBattleBooster struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` ItemDef *uint32 `protobuf:"varint,2,opt,name=item_def" json:"item_def,omitempty"` BonusToAdd *float32 `protobuf:"fixed32,3,opt,name=bonus_to_add" json:"bonus_to_add,omitempty"` BoosterType *uint32 `protobuf:"varint,4,opt,name=booster_type" json:"booster_type,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSQLUpgradeBattleBooster) GetAccountId ¶
func (m *CMsgSQLUpgradeBattleBooster) GetAccountId() uint32
func (*CMsgSQLUpgradeBattleBooster) GetBonusToAdd ¶
func (m *CMsgSQLUpgradeBattleBooster) GetBonusToAdd() float32
func (*CMsgSQLUpgradeBattleBooster) GetBoosterType ¶
func (m *CMsgSQLUpgradeBattleBooster) GetBoosterType() uint32
func (*CMsgSQLUpgradeBattleBooster) GetItemDef ¶
func (m *CMsgSQLUpgradeBattleBooster) GetItemDef() uint32
func (*CMsgSQLUpgradeBattleBooster) ProtoMessage ¶
func (*CMsgSQLUpgradeBattleBooster) ProtoMessage()
func (*CMsgSQLUpgradeBattleBooster) Reset ¶
func (m *CMsgSQLUpgradeBattleBooster) Reset()
func (*CMsgSQLUpgradeBattleBooster) String ¶
func (m *CMsgSQLUpgradeBattleBooster) String() string
type CMsgSelectItemPresetForClass ¶
type CMsgSelectItemPresetForClass struct { ClassId *uint32 `protobuf:"varint,1,opt,name=class_id" json:"class_id,omitempty"` PresetId *uint32 `protobuf:"varint,2,opt,name=preset_id" json:"preset_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSelectItemPresetForClass) GetClassId ¶
func (m *CMsgSelectItemPresetForClass) GetClassId() uint32
func (*CMsgSelectItemPresetForClass) GetPresetId ¶
func (m *CMsgSelectItemPresetForClass) GetPresetId() uint32
func (*CMsgSelectItemPresetForClass) ProtoMessage ¶
func (*CMsgSelectItemPresetForClass) ProtoMessage()
func (*CMsgSelectItemPresetForClass) Reset ¶
func (m *CMsgSelectItemPresetForClass) Reset()
func (*CMsgSelectItemPresetForClass) String ¶
func (m *CMsgSelectItemPresetForClass) String() string
type CMsgSelectItemPresetForClassReply ¶
type CMsgSelectItemPresetForClassReply struct { Success *bool `protobuf:"varint,1,opt,name=success" json:"success,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSelectItemPresetForClassReply) GetSuccess ¶
func (m *CMsgSelectItemPresetForClassReply) GetSuccess() bool
func (*CMsgSelectItemPresetForClassReply) ProtoMessage ¶
func (*CMsgSelectItemPresetForClassReply) ProtoMessage()
func (*CMsgSelectItemPresetForClassReply) Reset ¶
func (m *CMsgSelectItemPresetForClassReply) Reset()
func (*CMsgSelectItemPresetForClassReply) String ¶
func (m *CMsgSelectItemPresetForClassReply) String() string
type CMsgSerializedSOCache ¶
type CMsgSerializedSOCache struct { FileVersion *uint32 `protobuf:"varint,1,opt,name=file_version" json:"file_version,omitempty"` Caches []*CMsgSerializedSOCache_Cache `protobuf:"bytes,2,rep,name=caches" json:"caches,omitempty"` GcSocacheFileVersion *uint32 `protobuf:"varint,3,opt,name=gc_socache_file_version" json:"gc_socache_file_version,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSerializedSOCache) GetCaches ¶
func (m *CMsgSerializedSOCache) GetCaches() []*CMsgSerializedSOCache_Cache
func (*CMsgSerializedSOCache) GetFileVersion ¶
func (m *CMsgSerializedSOCache) GetFileVersion() uint32
func (*CMsgSerializedSOCache) GetGcSocacheFileVersion ¶
func (m *CMsgSerializedSOCache) GetGcSocacheFileVersion() uint32
func (*CMsgSerializedSOCache) ProtoMessage ¶
func (*CMsgSerializedSOCache) ProtoMessage()
func (*CMsgSerializedSOCache) Reset ¶
func (m *CMsgSerializedSOCache) Reset()
func (*CMsgSerializedSOCache) String ¶
func (m *CMsgSerializedSOCache) String() string
type CMsgSerializedSOCache_Cache ¶
type CMsgSerializedSOCache_Cache struct { Type *uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"` Id *uint64 `protobuf:"varint,2,opt,name=id" json:"id,omitempty"` Versions []*CMsgSerializedSOCache_Cache_Version `protobuf:"bytes,3,rep,name=versions" json:"versions,omitempty"` TypeCaches []*CMsgSerializedSOCache_TypeCache `protobuf:"bytes,4,rep,name=type_caches" json:"type_caches,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSerializedSOCache_Cache) GetId ¶
func (m *CMsgSerializedSOCache_Cache) GetId() uint64
func (*CMsgSerializedSOCache_Cache) GetType ¶
func (m *CMsgSerializedSOCache_Cache) GetType() uint32
func (*CMsgSerializedSOCache_Cache) GetTypeCaches ¶
func (m *CMsgSerializedSOCache_Cache) GetTypeCaches() []*CMsgSerializedSOCache_TypeCache
func (*CMsgSerializedSOCache_Cache) GetVersions ¶
func (m *CMsgSerializedSOCache_Cache) GetVersions() []*CMsgSerializedSOCache_Cache_Version
func (*CMsgSerializedSOCache_Cache) ProtoMessage ¶
func (*CMsgSerializedSOCache_Cache) ProtoMessage()
func (*CMsgSerializedSOCache_Cache) Reset ¶
func (m *CMsgSerializedSOCache_Cache) Reset()
func (*CMsgSerializedSOCache_Cache) String ¶
func (m *CMsgSerializedSOCache_Cache) String() string
type CMsgSerializedSOCache_Cache_Version ¶
type CMsgSerializedSOCache_Cache_Version struct { Service *uint32 `protobuf:"varint,1,opt,name=service" json:"service,omitempty"` Version *uint64 `protobuf:"varint,2,opt,name=version" json:"version,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSerializedSOCache_Cache_Version) GetService ¶
func (m *CMsgSerializedSOCache_Cache_Version) GetService() uint32
func (*CMsgSerializedSOCache_Cache_Version) GetVersion ¶
func (m *CMsgSerializedSOCache_Cache_Version) GetVersion() uint64
func (*CMsgSerializedSOCache_Cache_Version) ProtoMessage ¶
func (*CMsgSerializedSOCache_Cache_Version) ProtoMessage()
func (*CMsgSerializedSOCache_Cache_Version) Reset ¶
func (m *CMsgSerializedSOCache_Cache_Version) Reset()
func (*CMsgSerializedSOCache_Cache_Version) String ¶
func (m *CMsgSerializedSOCache_Cache_Version) String() string
type CMsgSerializedSOCache_TypeCache ¶
type CMsgSerializedSOCache_TypeCache struct { Type *uint32 `protobuf:"varint,1,opt,name=type" json:"type,omitempty"` Objects [][]byte `protobuf:"bytes,2,rep,name=objects" json:"objects,omitempty"` ServiceId *uint32 `protobuf:"varint,3,opt,name=service_id" json:"service_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSerializedSOCache_TypeCache) GetObjects ¶
func (m *CMsgSerializedSOCache_TypeCache) GetObjects() [][]byte
func (*CMsgSerializedSOCache_TypeCache) GetServiceId ¶
func (m *CMsgSerializedSOCache_TypeCache) GetServiceId() uint32
func (*CMsgSerializedSOCache_TypeCache) GetType ¶
func (m *CMsgSerializedSOCache_TypeCache) GetType() uint32
func (*CMsgSerializedSOCache_TypeCache) ProtoMessage ¶
func (*CMsgSerializedSOCache_TypeCache) ProtoMessage()
func (*CMsgSerializedSOCache_TypeCache) Reset ¶
func (m *CMsgSerializedSOCache_TypeCache) Reset()
func (*CMsgSerializedSOCache_TypeCache) String ¶
func (m *CMsgSerializedSOCache_TypeCache) String() string
type CMsgServerAvailable ¶
type CMsgServerAvailable struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgServerAvailable) ProtoMessage ¶
func (*CMsgServerAvailable) ProtoMessage()
func (*CMsgServerAvailable) Reset ¶
func (m *CMsgServerAvailable) Reset()
func (*CMsgServerAvailable) String ¶
func (m *CMsgServerAvailable) String() string
type CMsgServerGCUpdateSpectatorCount ¶
type CMsgServerGCUpdateSpectatorCount struct { SpectatorCount *uint32 `protobuf:"varint,1,opt,name=spectator_count" json:"spectator_count,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgServerGCUpdateSpectatorCount) GetSpectatorCount ¶
func (m *CMsgServerGCUpdateSpectatorCount) GetSpectatorCount() uint32
func (*CMsgServerGCUpdateSpectatorCount) ProtoMessage ¶
func (*CMsgServerGCUpdateSpectatorCount) ProtoMessage()
func (*CMsgServerGCUpdateSpectatorCount) Reset ¶
func (m *CMsgServerGCUpdateSpectatorCount) Reset()
func (*CMsgServerGCUpdateSpectatorCount) String ¶
func (m *CMsgServerGCUpdateSpectatorCount) String() string
type CMsgServerGetEventPoints ¶
type CMsgServerGetEventPoints struct { EventId *uint32 `protobuf:"varint,1,opt,name=event_id" json:"event_id,omitempty"` AccountId []uint32 `protobuf:"varint,2,rep,name=account_id" json:"account_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgServerGetEventPoints) GetAccountId ¶
func (m *CMsgServerGetEventPoints) GetAccountId() []uint32
func (*CMsgServerGetEventPoints) GetEventId ¶
func (m *CMsgServerGetEventPoints) GetEventId() uint32
func (*CMsgServerGetEventPoints) ProtoMessage ¶
func (*CMsgServerGetEventPoints) ProtoMessage()
func (*CMsgServerGetEventPoints) Reset ¶
func (m *CMsgServerGetEventPoints) Reset()
func (*CMsgServerGetEventPoints) String ¶
func (m *CMsgServerGetEventPoints) String() string
type CMsgServerGetEventPointsResponse ¶
type CMsgServerGetEventPointsResponse struct { EventId *uint32 `protobuf:"varint,1,opt,name=event_id" json:"event_id,omitempty"` Points []*CMsgServerGetEventPointsResponse_Points `protobuf:"bytes,2,rep,name=points" json:"points,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgServerGetEventPointsResponse) GetEventId ¶
func (m *CMsgServerGetEventPointsResponse) GetEventId() uint32
func (*CMsgServerGetEventPointsResponse) GetPoints ¶
func (m *CMsgServerGetEventPointsResponse) GetPoints() []*CMsgServerGetEventPointsResponse_Points
func (*CMsgServerGetEventPointsResponse) ProtoMessage ¶
func (*CMsgServerGetEventPointsResponse) ProtoMessage()
func (*CMsgServerGetEventPointsResponse) Reset ¶
func (m *CMsgServerGetEventPointsResponse) Reset()
func (*CMsgServerGetEventPointsResponse) String ¶
func (m *CMsgServerGetEventPointsResponse) String() string
type CMsgServerGetEventPointsResponse_Points ¶
type CMsgServerGetEventPointsResponse_Points struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` PointsTotal *uint32 `protobuf:"varint,2,opt,name=points_total" json:"points_total,omitempty"` PremiumTotal *uint32 `protobuf:"varint,3,opt,name=premium_total" json:"premium_total,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgServerGetEventPointsResponse_Points) GetAccountId ¶
func (m *CMsgServerGetEventPointsResponse_Points) GetAccountId() uint32
func (*CMsgServerGetEventPointsResponse_Points) GetPointsTotal ¶
func (m *CMsgServerGetEventPointsResponse_Points) GetPointsTotal() uint32
func (*CMsgServerGetEventPointsResponse_Points) GetPremiumTotal ¶
func (m *CMsgServerGetEventPointsResponse_Points) GetPremiumTotal() uint32
func (*CMsgServerGetEventPointsResponse_Points) ProtoMessage ¶
func (*CMsgServerGetEventPointsResponse_Points) ProtoMessage()
func (*CMsgServerGetEventPointsResponse_Points) Reset ¶
func (m *CMsgServerGetEventPointsResponse_Points) Reset()
func (*CMsgServerGetEventPointsResponse_Points) String ¶
func (m *CMsgServerGetEventPointsResponse_Points) String() string
type CMsgServerGrantSurveyPermission ¶
type CMsgServerGrantSurveyPermission struct { Surveys []*CMsgServerGrantSurveyPermission_Survey `protobuf:"bytes,1,rep,name=surveys" json:"surveys,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgServerGrantSurveyPermission) GetSurveys ¶
func (m *CMsgServerGrantSurveyPermission) GetSurveys() []*CMsgServerGrantSurveyPermission_Survey
func (*CMsgServerGrantSurveyPermission) ProtoMessage ¶
func (*CMsgServerGrantSurveyPermission) ProtoMessage()
func (*CMsgServerGrantSurveyPermission) Reset ¶
func (m *CMsgServerGrantSurveyPermission) Reset()
func (*CMsgServerGrantSurveyPermission) String ¶
func (m *CMsgServerGrantSurveyPermission) String() string
type CMsgServerGrantSurveyPermissionResponse ¶
type CMsgServerGrantSurveyPermissionResponse struct { Result *uint32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgServerGrantSurveyPermissionResponse) GetResult ¶
func (m *CMsgServerGrantSurveyPermissionResponse) GetResult() uint32
func (*CMsgServerGrantSurveyPermissionResponse) ProtoMessage ¶
func (*CMsgServerGrantSurveyPermissionResponse) ProtoMessage()
func (*CMsgServerGrantSurveyPermissionResponse) Reset ¶
func (m *CMsgServerGrantSurveyPermissionResponse) Reset()
func (*CMsgServerGrantSurveyPermissionResponse) String ¶
func (m *CMsgServerGrantSurveyPermissionResponse) String() string
type CMsgServerGrantSurveyPermission_Survey ¶
type CMsgServerGrantSurveyPermission_Survey struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` QuestionId *uint32 `protobuf:"varint,2,opt,name=question_id" json:"question_id,omitempty"` ExpireTime *uint32 `protobuf:"varint,3,opt,name=expire_time" json:"expire_time,omitempty"` SurveyKey *uint64 `protobuf:"varint,4,opt,name=survey_key" json:"survey_key,omitempty"` ExtraData *uint64 `protobuf:"varint,5,opt,name=extra_data" json:"extra_data,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgServerGrantSurveyPermission_Survey) GetAccountId ¶
func (m *CMsgServerGrantSurveyPermission_Survey) GetAccountId() uint32
func (*CMsgServerGrantSurveyPermission_Survey) GetExpireTime ¶
func (m *CMsgServerGrantSurveyPermission_Survey) GetExpireTime() uint32
func (*CMsgServerGrantSurveyPermission_Survey) GetExtraData ¶
func (m *CMsgServerGrantSurveyPermission_Survey) GetExtraData() uint64
func (*CMsgServerGrantSurveyPermission_Survey) GetQuestionId ¶
func (m *CMsgServerGrantSurveyPermission_Survey) GetQuestionId() uint32
func (*CMsgServerGrantSurveyPermission_Survey) GetSurveyKey ¶
func (m *CMsgServerGrantSurveyPermission_Survey) GetSurveyKey() uint64
func (*CMsgServerGrantSurveyPermission_Survey) ProtoMessage ¶
func (*CMsgServerGrantSurveyPermission_Survey) ProtoMessage()
func (*CMsgServerGrantSurveyPermission_Survey) Reset ¶
func (m *CMsgServerGrantSurveyPermission_Survey) Reset()
func (*CMsgServerGrantSurveyPermission_Survey) String ¶
func (m *CMsgServerGrantSurveyPermission_Survey) String() string
type CMsgServerToGCMatchConnectionStats ¶
type CMsgServerToGCMatchConnectionStats struct { MatchId *uint64 `protobuf:"varint,1,opt,name=match_id" json:"match_id,omitempty"` RegionId *uint32 `protobuf:"varint,2,opt,name=region_id" json:"region_id,omitempty"` LeagueId *uint32 `protobuf:"varint,3,opt,name=league_id" json:"league_id,omitempty"` Players []*CMsgServerToGCMatchConnectionStats_Player `protobuf:"bytes,4,rep,name=players" json:"players,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgServerToGCMatchConnectionStats) GetLeagueId ¶
func (m *CMsgServerToGCMatchConnectionStats) GetLeagueId() uint32
func (*CMsgServerToGCMatchConnectionStats) GetMatchId ¶
func (m *CMsgServerToGCMatchConnectionStats) GetMatchId() uint64
func (*CMsgServerToGCMatchConnectionStats) GetPlayers ¶
func (m *CMsgServerToGCMatchConnectionStats) GetPlayers() []*CMsgServerToGCMatchConnectionStats_Player
func (*CMsgServerToGCMatchConnectionStats) GetRegionId ¶
func (m *CMsgServerToGCMatchConnectionStats) GetRegionId() uint32
func (*CMsgServerToGCMatchConnectionStats) ProtoMessage ¶
func (*CMsgServerToGCMatchConnectionStats) ProtoMessage()
func (*CMsgServerToGCMatchConnectionStats) Reset ¶
func (m *CMsgServerToGCMatchConnectionStats) Reset()
func (*CMsgServerToGCMatchConnectionStats) String ¶
func (m *CMsgServerToGCMatchConnectionStats) String() string
type CMsgServerToGCMatchConnectionStats_Player ¶
type CMsgServerToGCMatchConnectionStats_Player struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` Ip *uint32 `protobuf:"fixed32,2,opt,name=ip" json:"ip,omitempty"` AvgPingMs *uint32 `protobuf:"varint,3,opt,name=avg_ping_ms" json:"avg_ping_ms,omitempty"` PeakPingMs *uint32 `protobuf:"varint,4,opt,name=peak_ping_ms" json:"peak_ping_ms,omitempty"` PacketLoss *float32 `protobuf:"fixed32,5,opt,name=packet_loss" json:"packet_loss,omitempty"` PingDeviation *float32 `protobuf:"fixed32,6,opt,name=ping_deviation" json:"ping_deviation,omitempty"` FullResends *uint32 `protobuf:"varint,7,opt,name=full_resends" json:"full_resends,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgServerToGCMatchConnectionStats_Player) GetAccountId ¶
func (m *CMsgServerToGCMatchConnectionStats_Player) GetAccountId() uint32
func (*CMsgServerToGCMatchConnectionStats_Player) GetAvgPingMs ¶
func (m *CMsgServerToGCMatchConnectionStats_Player) GetAvgPingMs() uint32
func (*CMsgServerToGCMatchConnectionStats_Player) GetFullResends ¶
func (m *CMsgServerToGCMatchConnectionStats_Player) GetFullResends() uint32
func (*CMsgServerToGCMatchConnectionStats_Player) GetIp ¶
func (m *CMsgServerToGCMatchConnectionStats_Player) GetIp() uint32
func (*CMsgServerToGCMatchConnectionStats_Player) GetPacketLoss ¶
func (m *CMsgServerToGCMatchConnectionStats_Player) GetPacketLoss() float32
func (*CMsgServerToGCMatchConnectionStats_Player) GetPeakPingMs ¶
func (m *CMsgServerToGCMatchConnectionStats_Player) GetPeakPingMs() uint32
func (*CMsgServerToGCMatchConnectionStats_Player) GetPingDeviation ¶
func (m *CMsgServerToGCMatchConnectionStats_Player) GetPingDeviation() float32
func (*CMsgServerToGCMatchConnectionStats_Player) ProtoMessage ¶
func (*CMsgServerToGCMatchConnectionStats_Player) ProtoMessage()
func (*CMsgServerToGCMatchConnectionStats_Player) Reset ¶
func (m *CMsgServerToGCMatchConnectionStats_Player) Reset()
func (*CMsgServerToGCMatchConnectionStats_Player) String ¶
func (m *CMsgServerToGCMatchConnectionStats_Player) String() string
type CMsgServerUseItem ¶
type CMsgServerUseItem struct { InitiatorAccountId *uint32 `protobuf:"varint,1,opt,name=initiator_account_id" json:"initiator_account_id,omitempty"` UseItemMsg *CMsgUseItem `protobuf:"bytes,2,opt,name=use_item_msg" json:"use_item_msg,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgServerUseItem) GetInitiatorAccountId ¶
func (m *CMsgServerUseItem) GetInitiatorAccountId() uint32
func (*CMsgServerUseItem) GetUseItemMsg ¶
func (m *CMsgServerUseItem) GetUseItemMsg() *CMsgUseItem
func (*CMsgServerUseItem) ProtoMessage ¶
func (*CMsgServerUseItem) ProtoMessage()
func (*CMsgServerUseItem) Reset ¶
func (m *CMsgServerUseItem) Reset()
func (*CMsgServerUseItem) String ¶
func (m *CMsgServerUseItem) String() string
type CMsgSetFeaturedItems ¶
type CMsgSetFeaturedItems struct { FeaturedItemId []uint64 `protobuf:"varint,1,rep,name=featured_item_id" json:"featured_item_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSetFeaturedItems) GetFeaturedItemId ¶
func (m *CMsgSetFeaturedItems) GetFeaturedItemId() []uint64
func (*CMsgSetFeaturedItems) ProtoMessage ¶
func (*CMsgSetFeaturedItems) ProtoMessage()
func (*CMsgSetFeaturedItems) Reset ¶
func (m *CMsgSetFeaturedItems) Reset()
func (*CMsgSetFeaturedItems) String ¶
func (m *CMsgSetFeaturedItems) String() string
type CMsgSetItemPositions ¶
type CMsgSetItemPositions struct { ItemPositions []*CMsgSetItemPositions_ItemPosition `protobuf:"bytes,1,rep,name=item_positions" json:"item_positions,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSetItemPositions) GetItemPositions ¶
func (m *CMsgSetItemPositions) GetItemPositions() []*CMsgSetItemPositions_ItemPosition
func (*CMsgSetItemPositions) ProtoMessage ¶
func (*CMsgSetItemPositions) ProtoMessage()
func (*CMsgSetItemPositions) Reset ¶
func (m *CMsgSetItemPositions) Reset()
func (*CMsgSetItemPositions) String ¶
func (m *CMsgSetItemPositions) String() string
type CMsgSetItemPositions_ItemPosition ¶
type CMsgSetItemPositions_ItemPosition struct { ItemId *uint64 `protobuf:"varint,1,opt,name=item_id" json:"item_id,omitempty"` Position *uint32 `protobuf:"varint,2,opt,name=position" json:"position,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSetItemPositions_ItemPosition) GetItemId ¶
func (m *CMsgSetItemPositions_ItemPosition) GetItemId() uint64
func (*CMsgSetItemPositions_ItemPosition) GetPosition ¶
func (m *CMsgSetItemPositions_ItemPosition) GetPosition() uint32
func (*CMsgSetItemPositions_ItemPosition) ProtoMessage ¶
func (*CMsgSetItemPositions_ItemPosition) ProtoMessage()
func (*CMsgSetItemPositions_ItemPosition) Reset ¶
func (m *CMsgSetItemPositions_ItemPosition) Reset()
func (*CMsgSetItemPositions_ItemPosition) String ¶
func (m *CMsgSetItemPositions_ItemPosition) String() string
type CMsgSetMapLocationState ¶
type CMsgSetMapLocationState struct { LocationId *int32 `protobuf:"varint,1,opt,name=location_id" json:"location_id,omitempty"` Completed *bool `protobuf:"varint,2,opt,name=completed" json:"completed,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSetMapLocationState) GetCompleted ¶
func (m *CMsgSetMapLocationState) GetCompleted() bool
func (*CMsgSetMapLocationState) GetLocationId ¶
func (m *CMsgSetMapLocationState) GetLocationId() int32
func (*CMsgSetMapLocationState) ProtoMessage ¶
func (*CMsgSetMapLocationState) ProtoMessage()
func (*CMsgSetMapLocationState) Reset ¶
func (m *CMsgSetMapLocationState) Reset()
func (*CMsgSetMapLocationState) String ¶
func (m *CMsgSetMapLocationState) String() string
type CMsgSetMapLocationStateResponse ¶
type CMsgSetMapLocationStateResponse struct { Eresult *uint32 `protobuf:"varint,1,opt,name=eresult,def=2" json:"eresult,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSetMapLocationStateResponse) GetEresult ¶
func (m *CMsgSetMapLocationStateResponse) GetEresult() uint32
func (*CMsgSetMapLocationStateResponse) ProtoMessage ¶
func (*CMsgSetMapLocationStateResponse) ProtoMessage()
func (*CMsgSetMapLocationStateResponse) Reset ¶
func (m *CMsgSetMapLocationStateResponse) Reset()
func (*CMsgSetMapLocationStateResponse) String ¶
func (m *CMsgSetMapLocationStateResponse) String() string
type CMsgSetPresetItemPosition ¶
type CMsgSetPresetItemPosition struct { ClassId *uint32 `protobuf:"varint,1,opt,name=class_id" json:"class_id,omitempty"` PresetId *uint32 `protobuf:"varint,2,opt,name=preset_id" json:"preset_id,omitempty"` SlotId *uint32 `protobuf:"varint,3,opt,name=slot_id" json:"slot_id,omitempty"` ItemId *uint64 `protobuf:"varint,4,opt,name=item_id" json:"item_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSetPresetItemPosition) GetClassId ¶
func (m *CMsgSetPresetItemPosition) GetClassId() uint32
func (*CMsgSetPresetItemPosition) GetItemId ¶
func (m *CMsgSetPresetItemPosition) GetItemId() uint64
func (*CMsgSetPresetItemPosition) GetPresetId ¶
func (m *CMsgSetPresetItemPosition) GetPresetId() uint32
func (*CMsgSetPresetItemPosition) GetSlotId ¶
func (m *CMsgSetPresetItemPosition) GetSlotId() uint32
func (*CMsgSetPresetItemPosition) ProtoMessage ¶
func (*CMsgSetPresetItemPosition) ProtoMessage()
func (*CMsgSetPresetItemPosition) Reset ¶
func (m *CMsgSetPresetItemPosition) Reset()
func (*CMsgSetPresetItemPosition) String ¶
func (m *CMsgSetPresetItemPosition) String() string
type CMsgSetShowcaseHero ¶
type CMsgSetShowcaseHero struct { ShowcaseHeroId *uint32 `protobuf:"varint,1,opt,name=showcase_hero_id" json:"showcase_hero_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSetShowcaseHero) GetShowcaseHeroId ¶
func (m *CMsgSetShowcaseHero) GetShowcaseHeroId() uint32
func (*CMsgSetShowcaseHero) ProtoMessage ¶
func (*CMsgSetShowcaseHero) ProtoMessage()
func (*CMsgSetShowcaseHero) Reset ¶
func (m *CMsgSetShowcaseHero) Reset()
func (*CMsgSetShowcaseHero) String ¶
func (m *CMsgSetShowcaseHero) String() string
type CMsgSignOutDraftInfo ¶
type CMsgSignOutDraftInfo struct { RadiantCaptainAccountId *uint32 `protobuf:"varint,1,opt,name=radiant_captain_account_id" json:"radiant_captain_account_id,omitempty"` DireCaptainAccountId *uint32 `protobuf:"varint,2,opt,name=dire_captain_account_id" json:"dire_captain_account_id,omitempty"` PicksBans []*CMatchHeroSelectEvent `protobuf:"bytes,3,rep,name=picks_bans" json:"picks_bans,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSignOutDraftInfo) GetDireCaptainAccountId ¶
func (m *CMsgSignOutDraftInfo) GetDireCaptainAccountId() uint32
func (*CMsgSignOutDraftInfo) GetPicksBans ¶
func (m *CMsgSignOutDraftInfo) GetPicksBans() []*CMatchHeroSelectEvent
func (*CMsgSignOutDraftInfo) GetRadiantCaptainAccountId ¶
func (m *CMsgSignOutDraftInfo) GetRadiantCaptainAccountId() uint32
func (*CMsgSignOutDraftInfo) ProtoMessage ¶
func (*CMsgSignOutDraftInfo) ProtoMessage()
func (*CMsgSignOutDraftInfo) Reset ¶
func (m *CMsgSignOutDraftInfo) Reset()
func (*CMsgSignOutDraftInfo) String ¶
func (m *CMsgSignOutDraftInfo) String() string
type CMsgSockAddrList ¶
type CMsgSockAddrList struct { Ip []uint32 `protobuf:"fixed32,1,rep,packed,name=ip" json:"ip,omitempty"` Port []uint32 `protobuf:"varint,2,rep,packed,name=port" json:"port,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSockAddrList) GetIp ¶
func (m *CMsgSockAddrList) GetIp() []uint32
func (*CMsgSockAddrList) GetPort ¶
func (m *CMsgSockAddrList) GetPort() []uint32
func (*CMsgSockAddrList) ProtoMessage ¶
func (*CMsgSockAddrList) ProtoMessage()
func (*CMsgSockAddrList) Reset ¶
func (m *CMsgSockAddrList) Reset()
func (*CMsgSockAddrList) String ¶
func (m *CMsgSockAddrList) String() string
type CMsgSortItems ¶
type CMsgSortItems struct { SortType *uint32 `protobuf:"varint,1,opt,name=sort_type" json:"sort_type,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSortItems) GetSortType ¶
func (m *CMsgSortItems) GetSortType() uint32
func (*CMsgSortItems) ProtoMessage ¶
func (*CMsgSortItems) ProtoMessage()
func (*CMsgSortItems) Reset ¶
func (m *CMsgSortItems) Reset()
func (*CMsgSortItems) String ¶
func (m *CMsgSortItems) String() string
type CMsgSourceTVGamesResponse ¶
type CMsgSourceTVGamesResponse struct { Games []*CSourceTVGame `protobuf:"bytes,1,rep,name=games" json:"games,omitempty"` NumTotalGames *uint32 `protobuf:"varint,2,opt,name=num_total_games" json:"num_total_games,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSourceTVGamesResponse) GetGames ¶
func (m *CMsgSourceTVGamesResponse) GetGames() []*CSourceTVGame
func (*CMsgSourceTVGamesResponse) GetNumTotalGames ¶
func (m *CMsgSourceTVGamesResponse) GetNumTotalGames() uint32
func (*CMsgSourceTVGamesResponse) ProtoMessage ¶
func (*CMsgSourceTVGamesResponse) ProtoMessage()
func (*CMsgSourceTVGamesResponse) Reset ¶
func (m *CMsgSourceTVGamesResponse) Reset()
func (*CMsgSourceTVGamesResponse) String ¶
func (m *CMsgSourceTVGamesResponse) String() string
type CMsgSpawnLootGreevil ¶
type CMsgSpawnLootGreevil struct { Rare *bool `protobuf:"varint,1,opt,name=rare" json:"rare,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSpawnLootGreevil) GetRare ¶
func (m *CMsgSpawnLootGreevil) GetRare() bool
func (*CMsgSpawnLootGreevil) ProtoMessage ¶
func (*CMsgSpawnLootGreevil) ProtoMessage()
func (*CMsgSpawnLootGreevil) Reset ¶
func (m *CMsgSpawnLootGreevil) Reset()
func (*CMsgSpawnLootGreevil) String ¶
func (m *CMsgSpawnLootGreevil) String() string
type CMsgSpectateFriendGame ¶
type CMsgSpectateFriendGame struct { SteamId *uint64 `protobuf:"fixed64,1,opt,name=steam_id" json:"steam_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSpectateFriendGame) GetSteamId ¶
func (m *CMsgSpectateFriendGame) GetSteamId() uint64
func (*CMsgSpectateFriendGame) ProtoMessage ¶
func (*CMsgSpectateFriendGame) ProtoMessage()
func (*CMsgSpectateFriendGame) Reset ¶
func (m *CMsgSpectateFriendGame) Reset()
func (*CMsgSpectateFriendGame) String ¶
func (m *CMsgSpectateFriendGame) String() string
type CMsgSpectateFriendGameResponse ¶
type CMsgSpectateFriendGameResponse struct { ServerSteamid *uint64 `protobuf:"fixed64,4,opt,name=server_steamid" json:"server_steamid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSpectateFriendGameResponse) GetServerSteamid ¶
func (m *CMsgSpectateFriendGameResponse) GetServerSteamid() uint64
func (*CMsgSpectateFriendGameResponse) ProtoMessage ¶
func (*CMsgSpectateFriendGameResponse) ProtoMessage()
func (*CMsgSpectateFriendGameResponse) Reset ¶
func (m *CMsgSpectateFriendGameResponse) Reset()
func (*CMsgSpectateFriendGameResponse) String ¶
func (m *CMsgSpectateFriendGameResponse) String() string
type CMsgStartFindingMatch ¶
type CMsgStartFindingMatch struct { Key *string `protobuf:"bytes,1,opt,name=key" json:"key,omitempty"` Matchgroups *uint32 `protobuf:"varint,2,opt,name=matchgroups,def=4294967295" json:"matchgroups,omitempty"` ClientVersion *uint32 `protobuf:"varint,3,opt,name=client_version" json:"client_version,omitempty"` GameModes *uint32 `protobuf:"varint,4,opt,name=game_modes,def=4294967295" json:"game_modes,omitempty"` BotDifficulty *DOTABotDifficulty `protobuf:"varint,5,opt,name=bot_difficulty,enum=DOTABotDifficulty,def=3" json:"bot_difficulty,omitempty"` MatchType *MatchType `protobuf:"varint,6,opt,name=match_type,enum=MatchType,def=0" json:"match_type,omitempty"` Matchlanguages *uint32 `protobuf:"varint,7,opt,name=matchlanguages,def=4294967295" json:"matchlanguages,omitempty"` MapPreference *uint32 `protobuf:"varint,9,opt,name=map_preference" json:"map_preference,omitempty"` TeamId *uint32 `protobuf:"varint,8,opt,name=team_id" json:"team_id,omitempty"` GameLanguageEnum *MatchLanguages `protobuf:"varint,10,opt,name=game_language_enum,enum=MatchLanguages,def=0" json:"game_language_enum,omitempty"` GameLanguageName *string `protobuf:"bytes,11,opt,name=game_language_name" json:"game_language_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgStartFindingMatch) GetBotDifficulty ¶
func (m *CMsgStartFindingMatch) GetBotDifficulty() DOTABotDifficulty
func (*CMsgStartFindingMatch) GetClientVersion ¶
func (m *CMsgStartFindingMatch) GetClientVersion() uint32
func (*CMsgStartFindingMatch) GetGameLanguageEnum ¶
func (m *CMsgStartFindingMatch) GetGameLanguageEnum() MatchLanguages
func (*CMsgStartFindingMatch) GetGameLanguageName ¶
func (m *CMsgStartFindingMatch) GetGameLanguageName() string
func (*CMsgStartFindingMatch) GetGameModes ¶
func (m *CMsgStartFindingMatch) GetGameModes() uint32
func (*CMsgStartFindingMatch) GetKey ¶
func (m *CMsgStartFindingMatch) GetKey() string
func (*CMsgStartFindingMatch) GetMapPreference ¶
func (m *CMsgStartFindingMatch) GetMapPreference() uint32
func (*CMsgStartFindingMatch) GetMatchType ¶
func (m *CMsgStartFindingMatch) GetMatchType() MatchType
func (*CMsgStartFindingMatch) GetMatchgroups ¶
func (m *CMsgStartFindingMatch) GetMatchgroups() uint32
func (*CMsgStartFindingMatch) GetMatchlanguages ¶
func (m *CMsgStartFindingMatch) GetMatchlanguages() uint32
func (*CMsgStartFindingMatch) GetTeamId ¶
func (m *CMsgStartFindingMatch) GetTeamId() uint32
func (*CMsgStartFindingMatch) ProtoMessage ¶
func (*CMsgStartFindingMatch) ProtoMessage()
func (*CMsgStartFindingMatch) Reset ¶
func (m *CMsgStartFindingMatch) Reset()
func (*CMsgStartFindingMatch) String ¶
func (m *CMsgStartFindingMatch) String() string
type CMsgStopFindingMatch ¶
type CMsgStopFindingMatch struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgStopFindingMatch) ProtoMessage ¶
func (*CMsgStopFindingMatch) ProtoMessage()
func (*CMsgStopFindingMatch) Reset ¶
func (m *CMsgStopFindingMatch) Reset()
func (*CMsgStopFindingMatch) String ¶
func (m *CMsgStopFindingMatch) String() string
type CMsgStoreGetUserData ¶
type CMsgStoreGetUserData struct { PriceSheetVersion *uint32 `protobuf:"fixed32,1,opt,name=price_sheet_version" json:"price_sheet_version,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgStoreGetUserData) GetPriceSheetVersion ¶
func (m *CMsgStoreGetUserData) GetPriceSheetVersion() uint32
func (*CMsgStoreGetUserData) ProtoMessage ¶
func (*CMsgStoreGetUserData) ProtoMessage()
func (*CMsgStoreGetUserData) Reset ¶
func (m *CMsgStoreGetUserData) Reset()
func (*CMsgStoreGetUserData) String ¶
func (m *CMsgStoreGetUserData) String() string
type CMsgStoreGetUserDataResponse ¶
type CMsgStoreGetUserDataResponse struct { Result *int32 `protobuf:"varint,1,opt,name=result" json:"result,omitempty"` Currency *int32 `protobuf:"varint,2,opt,name=currency" json:"currency,omitempty"` Country *string `protobuf:"bytes,3,opt,name=country" json:"country,omitempty"` PriceSheetVersion *uint32 `protobuf:"fixed32,4,opt,name=price_sheet_version" json:"price_sheet_version,omitempty"` ExperimentData *uint64 `protobuf:"varint,5,opt,name=experiment_data,def=0" json:"experiment_data,omitempty"` FeaturedItemIdx *int32 `protobuf:"varint,6,opt,name=featured_item_idx" json:"featured_item_idx,omitempty"` ShowHatDescriptions *bool `protobuf:"varint,7,opt,name=show_hat_descriptions,def=1" json:"show_hat_descriptions,omitempty"` PriceSheet []byte `protobuf:"bytes,8,opt,name=price_sheet" json:"price_sheet,omitempty"` DefaultItemSort *int32 `protobuf:"varint,9,opt,name=default_item_sort,def=0" json:"default_item_sort,omitempty"` PopularItems []uint32 `protobuf:"varint,10,rep,name=popular_items" json:"popular_items,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgStoreGetUserDataResponse) GetCountry ¶
func (m *CMsgStoreGetUserDataResponse) GetCountry() string
func (*CMsgStoreGetUserDataResponse) GetCurrency ¶
func (m *CMsgStoreGetUserDataResponse) GetCurrency() int32
func (*CMsgStoreGetUserDataResponse) GetDefaultItemSort ¶
func (m *CMsgStoreGetUserDataResponse) GetDefaultItemSort() int32
func (*CMsgStoreGetUserDataResponse) GetExperimentData ¶
func (m *CMsgStoreGetUserDataResponse) GetExperimentData() uint64
func (*CMsgStoreGetUserDataResponse) GetFeaturedItemIdx ¶
func (m *CMsgStoreGetUserDataResponse) GetFeaturedItemIdx() int32
func (*CMsgStoreGetUserDataResponse) GetPopularItems ¶
func (m *CMsgStoreGetUserDataResponse) GetPopularItems() []uint32
func (*CMsgStoreGetUserDataResponse) GetPriceSheet ¶
func (m *CMsgStoreGetUserDataResponse) GetPriceSheet() []byte
func (*CMsgStoreGetUserDataResponse) GetPriceSheetVersion ¶
func (m *CMsgStoreGetUserDataResponse) GetPriceSheetVersion() uint32
func (*CMsgStoreGetUserDataResponse) GetResult ¶
func (m *CMsgStoreGetUserDataResponse) GetResult() int32
func (*CMsgStoreGetUserDataResponse) GetShowHatDescriptions ¶
func (m *CMsgStoreGetUserDataResponse) GetShowHatDescriptions() bool
func (*CMsgStoreGetUserDataResponse) ProtoMessage ¶
func (*CMsgStoreGetUserDataResponse) ProtoMessage()
func (*CMsgStoreGetUserDataResponse) Reset ¶
func (m *CMsgStoreGetUserDataResponse) Reset()
func (*CMsgStoreGetUserDataResponse) String ¶
func (m *CMsgStoreGetUserDataResponse) String() string
type CMsgSystemBroadcast ¶
type CMsgSystemBroadcast struct { Message *string `protobuf:"bytes,1,opt,name=message" json:"message,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgSystemBroadcast) GetMessage ¶
func (m *CMsgSystemBroadcast) GetMessage() string
func (*CMsgSystemBroadcast) ProtoMessage ¶
func (*CMsgSystemBroadcast) ProtoMessage()
func (*CMsgSystemBroadcast) Reset ¶
func (m *CMsgSystemBroadcast) Reset()
func (*CMsgSystemBroadcast) String ¶
func (m *CMsgSystemBroadcast) String() string
type CMsgTeamFanfare ¶
type CMsgTeamFanfare struct { MatchId *uint32 `protobuf:"varint,1,opt,name=match_id" json:"match_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTeamFanfare) GetMatchId ¶
func (m *CMsgTeamFanfare) GetMatchId() uint32
func (*CMsgTeamFanfare) ProtoMessage ¶
func (*CMsgTeamFanfare) ProtoMessage()
func (*CMsgTeamFanfare) Reset ¶
func (m *CMsgTeamFanfare) Reset()
func (*CMsgTeamFanfare) String ¶
func (m *CMsgTeamFanfare) String() string
type CMsgTournamentItemEvent ¶
type CMsgTournamentItemEvent struct { KillerAccountId *uint32 `protobuf:"fixed32,1,opt,name=killer_account_id" json:"killer_account_id,omitempty"` VictimAccountId *uint32 `protobuf:"fixed32,2,opt,name=victim_account_id" json:"victim_account_id,omitempty"` EventType *DOTA_TournamentEvents `protobuf:"varint,3,opt,name=event_type,enum=DOTA_TournamentEvents,def=0" json:"event_type,omitempty"` TvDelay *int32 `protobuf:"varint,4,opt,name=tv_delay" json:"tv_delay,omitempty"` DotaTime *int32 `protobuf:"varint,5,opt,name=dota_time" json:"dota_time,omitempty"` ReplayTime *float32 `protobuf:"fixed32,6,opt,name=replay_time" json:"replay_time,omitempty"` LootList *string `protobuf:"bytes,7,opt,name=loot_list" json:"loot_list,omitempty"` EventTeam *uint32 `protobuf:"varint,8,opt,name=event_team" json:"event_team,omitempty"` MultiKillCount *uint32 `protobuf:"varint,9,opt,name=multi_kill_count" json:"multi_kill_count,omitempty"` WinnerScore *uint32 `protobuf:"varint,10,opt,name=winner_score" json:"winner_score,omitempty"` LoserScore *uint32 `protobuf:"varint,11,opt,name=loser_score" json:"loser_score,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTournamentItemEvent) GetDotaTime ¶
func (m *CMsgTournamentItemEvent) GetDotaTime() int32
func (*CMsgTournamentItemEvent) GetEventTeam ¶
func (m *CMsgTournamentItemEvent) GetEventTeam() uint32
func (*CMsgTournamentItemEvent) GetEventType ¶
func (m *CMsgTournamentItemEvent) GetEventType() DOTA_TournamentEvents
func (*CMsgTournamentItemEvent) GetKillerAccountId ¶
func (m *CMsgTournamentItemEvent) GetKillerAccountId() uint32
func (*CMsgTournamentItemEvent) GetLootList ¶
func (m *CMsgTournamentItemEvent) GetLootList() string
func (*CMsgTournamentItemEvent) GetLoserScore ¶
func (m *CMsgTournamentItemEvent) GetLoserScore() uint32
func (*CMsgTournamentItemEvent) GetMultiKillCount ¶
func (m *CMsgTournamentItemEvent) GetMultiKillCount() uint32
func (*CMsgTournamentItemEvent) GetReplayTime ¶
func (m *CMsgTournamentItemEvent) GetReplayTime() float32
func (*CMsgTournamentItemEvent) GetTvDelay ¶
func (m *CMsgTournamentItemEvent) GetTvDelay() int32
func (*CMsgTournamentItemEvent) GetVictimAccountId ¶
func (m *CMsgTournamentItemEvent) GetVictimAccountId() uint32
func (*CMsgTournamentItemEvent) GetWinnerScore ¶
func (m *CMsgTournamentItemEvent) GetWinnerScore() uint32
func (*CMsgTournamentItemEvent) ProtoMessage ¶
func (*CMsgTournamentItemEvent) ProtoMessage()
func (*CMsgTournamentItemEvent) Reset ¶
func (m *CMsgTournamentItemEvent) Reset()
func (*CMsgTournamentItemEvent) String ¶
func (m *CMsgTournamentItemEvent) String() string
type CMsgTournamentItemEventResponse ¶
type CMsgTournamentItemEventResponse struct { EventType *DOTA_TournamentEvents `protobuf:"varint,1,opt,name=event_type,enum=DOTA_TournamentEvents,def=0" json:"event_type,omitempty"` ViewersGranted *uint32 `protobuf:"varint,6,opt,name=viewers_granted" json:"viewers_granted,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgTournamentItemEventResponse) GetEventType ¶
func (m *CMsgTournamentItemEventResponse) GetEventType() DOTA_TournamentEvents
func (*CMsgTournamentItemEventResponse) GetViewersGranted ¶
func (m *CMsgTournamentItemEventResponse) GetViewersGranted() uint32
func (*CMsgTournamentItemEventResponse) ProtoMessage ¶
func (*CMsgTournamentItemEventResponse) ProtoMessage()
func (*CMsgTournamentItemEventResponse) Reset ¶
func (m *CMsgTournamentItemEventResponse) Reset()
func (*CMsgTournamentItemEventResponse) String ¶
func (m *CMsgTournamentItemEventResponse) String() string
type CMsgUpdateItemSchema ¶
type CMsgUpdateItemSchema struct { ItemsGame []byte `protobuf:"bytes,1,opt,name=items_game" json:"items_game,omitempty"` ItemSchemaVersion *uint32 `protobuf:"fixed32,2,opt,name=item_schema_version" json:"item_schema_version,omitempty"` ItemsGameUrl *string `protobuf:"bytes,3,opt,name=items_game_url" json:"items_game_url,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgUpdateItemSchema) GetItemSchemaVersion ¶
func (m *CMsgUpdateItemSchema) GetItemSchemaVersion() uint32
func (*CMsgUpdateItemSchema) GetItemsGame ¶
func (m *CMsgUpdateItemSchema) GetItemsGame() []byte
func (*CMsgUpdateItemSchema) GetItemsGameUrl ¶
func (m *CMsgUpdateItemSchema) GetItemsGameUrl() string
func (*CMsgUpdateItemSchema) ProtoMessage ¶
func (*CMsgUpdateItemSchema) ProtoMessage()
func (*CMsgUpdateItemSchema) Reset ¶
func (m *CMsgUpdateItemSchema) Reset()
func (*CMsgUpdateItemSchema) String ¶
func (m *CMsgUpdateItemSchema) String() string
type CMsgUpgradeLeagueItem ¶
type CMsgUpgradeLeagueItem struct { MatchId *uint32 `protobuf:"varint,1,opt,name=match_id" json:"match_id,omitempty"` LeagueId *uint32 `protobuf:"varint,2,opt,name=league_id" json:"league_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgUpgradeLeagueItem) GetLeagueId ¶
func (m *CMsgUpgradeLeagueItem) GetLeagueId() uint32
func (*CMsgUpgradeLeagueItem) GetMatchId ¶
func (m *CMsgUpgradeLeagueItem) GetMatchId() uint32
func (*CMsgUpgradeLeagueItem) ProtoMessage ¶
func (*CMsgUpgradeLeagueItem) ProtoMessage()
func (*CMsgUpgradeLeagueItem) Reset ¶
func (m *CMsgUpgradeLeagueItem) Reset()
func (*CMsgUpgradeLeagueItem) String ¶
func (m *CMsgUpgradeLeagueItem) String() string
type CMsgUpgradeLeagueItemResponse ¶
type CMsgUpgradeLeagueItemResponse struct {
XXX_unrecognized []byte `json:"-"`
}
func (*CMsgUpgradeLeagueItemResponse) ProtoMessage ¶
func (*CMsgUpgradeLeagueItemResponse) ProtoMessage()
func (*CMsgUpgradeLeagueItemResponse) Reset ¶
func (m *CMsgUpgradeLeagueItemResponse) Reset()
func (*CMsgUpgradeLeagueItemResponse) String ¶
func (m *CMsgUpgradeLeagueItemResponse) String() string
type CMsgUseItem ¶
type CMsgUseItem struct { ItemId *uint64 `protobuf:"varint,1,opt,name=item_id" json:"item_id,omitempty"` TargetSteamId *uint64 `protobuf:"fixed64,2,opt,name=target_steam_id" json:"target_steam_id,omitempty"` Gift_PotentialTargets []uint32 `protobuf:"varint,3,rep,name=gift__potential_targets" json:"gift__potential_targets,omitempty"` Duel_ClassLock *uint32 `protobuf:"varint,4,opt,name=duel__class_lock" json:"duel__class_lock,omitempty"` InitiatorSteamId *uint64 `protobuf:"varint,5,opt,name=initiator_steam_id" json:"initiator_steam_id,omitempty"` Itempack_AckImmediately *bool `protobuf:"varint,6,opt,name=itempack__ack_immediately" json:"itempack__ack_immediately,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgUseItem) GetDuel_ClassLock ¶
func (m *CMsgUseItem) GetDuel_ClassLock() uint32
func (*CMsgUseItem) GetGift_PotentialTargets ¶
func (m *CMsgUseItem) GetGift_PotentialTargets() []uint32
func (*CMsgUseItem) GetInitiatorSteamId ¶
func (m *CMsgUseItem) GetInitiatorSteamId() uint64
func (*CMsgUseItem) GetItemId ¶
func (m *CMsgUseItem) GetItemId() uint64
func (*CMsgUseItem) GetItempack_AckImmediately ¶
func (m *CMsgUseItem) GetItempack_AckImmediately() bool
func (*CMsgUseItem) GetTargetSteamId ¶
func (m *CMsgUseItem) GetTargetSteamId() uint64
func (*CMsgUseItem) ProtoMessage ¶
func (*CMsgUseItem) ProtoMessage()
func (*CMsgUseItem) Reset ¶
func (m *CMsgUseItem) Reset()
func (*CMsgUseItem) String ¶
func (m *CMsgUseItem) String() string
type CMsgWatchGame ¶
type CMsgWatchGame struct { ServerSteamid *uint64 `protobuf:"fixed64,1,opt,name=server_steamid" json:"server_steamid,omitempty"` ClientVersion *uint32 `protobuf:"varint,2,opt,name=client_version" json:"client_version,omitempty"` WatchServerSteamid *uint64 `protobuf:"fixed64,3,opt,name=watch_server_steamid" json:"watch_server_steamid,omitempty"` LobbyId *uint64 `protobuf:"varint,4,opt,name=lobby_id" json:"lobby_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgWatchGame) GetClientVersion ¶
func (m *CMsgWatchGame) GetClientVersion() uint32
func (*CMsgWatchGame) GetLobbyId ¶
func (m *CMsgWatchGame) GetLobbyId() uint64
func (*CMsgWatchGame) GetServerSteamid ¶
func (m *CMsgWatchGame) GetServerSteamid() uint64
func (*CMsgWatchGame) GetWatchServerSteamid ¶
func (m *CMsgWatchGame) GetWatchServerSteamid() uint64
func (*CMsgWatchGame) ProtoMessage ¶
func (*CMsgWatchGame) ProtoMessage()
func (*CMsgWatchGame) Reset ¶
func (m *CMsgWatchGame) Reset()
func (*CMsgWatchGame) String ¶
func (m *CMsgWatchGame) String() string
type CMsgWatchGameResponse ¶
type CMsgWatchGameResponse struct { WatchGameResult *CMsgWatchGameResponse_WatchGameResult `` /* 130-byte string literal not displayed */ SourceTvPublicAddr *uint32 `protobuf:"varint,2,opt,name=source_tv_public_addr" json:"source_tv_public_addr,omitempty"` SourceTvPrivateAddr *uint32 `protobuf:"varint,3,opt,name=source_tv_private_addr" json:"source_tv_private_addr,omitempty"` SourceTvPort *uint32 `protobuf:"varint,4,opt,name=source_tv_port" json:"source_tv_port,omitempty"` GameServerSteamid *uint64 `protobuf:"fixed64,5,opt,name=game_server_steamid" json:"game_server_steamid,omitempty"` WatchServerSteamid *uint64 `protobuf:"fixed64,6,opt,name=watch_server_steamid" json:"watch_server_steamid,omitempty"` WatchTvUniqueSecretCode *uint64 `protobuf:"fixed64,7,opt,name=watch_tv_unique_secret_code" json:"watch_tv_unique_secret_code,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgWatchGameResponse) GetGameServerSteamid ¶
func (m *CMsgWatchGameResponse) GetGameServerSteamid() uint64
func (*CMsgWatchGameResponse) GetSourceTvPort ¶
func (m *CMsgWatchGameResponse) GetSourceTvPort() uint32
func (*CMsgWatchGameResponse) GetSourceTvPrivateAddr ¶
func (m *CMsgWatchGameResponse) GetSourceTvPrivateAddr() uint32
func (*CMsgWatchGameResponse) GetSourceTvPublicAddr ¶
func (m *CMsgWatchGameResponse) GetSourceTvPublicAddr() uint32
func (*CMsgWatchGameResponse) GetWatchGameResult ¶
func (m *CMsgWatchGameResponse) GetWatchGameResult() CMsgWatchGameResponse_WatchGameResult
func (*CMsgWatchGameResponse) GetWatchServerSteamid ¶
func (m *CMsgWatchGameResponse) GetWatchServerSteamid() uint64
func (*CMsgWatchGameResponse) GetWatchTvUniqueSecretCode ¶
func (m *CMsgWatchGameResponse) GetWatchTvUniqueSecretCode() uint64
func (*CMsgWatchGameResponse) ProtoMessage ¶
func (*CMsgWatchGameResponse) ProtoMessage()
func (*CMsgWatchGameResponse) Reset ¶
func (m *CMsgWatchGameResponse) Reset()
func (*CMsgWatchGameResponse) String ¶
func (m *CMsgWatchGameResponse) String() string
type CMsgWatchGameResponse_WatchGameResult ¶
type CMsgWatchGameResponse_WatchGameResult int32
const ( CMsgWatchGameResponse_PENDING CMsgWatchGameResponse_WatchGameResult = 0 CMsgWatchGameResponse_READY CMsgWatchGameResponse_WatchGameResult = 1 CMsgWatchGameResponse_GAMESERVERNOTFOUND CMsgWatchGameResponse_WatchGameResult = 2 CMsgWatchGameResponse_UNAVAILABLE CMsgWatchGameResponse_WatchGameResult = 3 CMsgWatchGameResponse_CANCELLED CMsgWatchGameResponse_WatchGameResult = 4 CMsgWatchGameResponse_INCOMPATIBLEVERSION CMsgWatchGameResponse_WatchGameResult = 5 CMsgWatchGameResponse_MISSINGLEAGUESUBSCRIPTION CMsgWatchGameResponse_WatchGameResult = 6 CMsgWatchGameResponse_LOBBYNOTFOUND CMsgWatchGameResponse_WatchGameResult = 7 )
const Default_CMsgWatchGameResponse_WatchGameResult CMsgWatchGameResponse_WatchGameResult = CMsgWatchGameResponse_PENDING
func (CMsgWatchGameResponse_WatchGameResult) String ¶
func (x CMsgWatchGameResponse_WatchGameResult) String() string
func (*CMsgWatchGameResponse_WatchGameResult) UnmarshalJSON ¶
func (x *CMsgWatchGameResponse_WatchGameResult) UnmarshalJSON(data []byte) error
type CMsgWebAPIKey ¶
type CMsgWebAPIKey struct { Status *uint32 `protobuf:"varint,1,opt,name=status,def=255" json:"status,omitempty"` AccountId *uint32 `protobuf:"varint,2,opt,name=account_id,def=0" json:"account_id,omitempty"` PublisherGroupId *uint32 `protobuf:"varint,3,opt,name=publisher_group_id,def=0" json:"publisher_group_id,omitempty"` KeyId *uint32 `protobuf:"varint,4,opt,name=key_id" json:"key_id,omitempty"` Domain *string `protobuf:"bytes,5,opt,name=domain" json:"domain,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgWebAPIKey) GetAccountId ¶
func (m *CMsgWebAPIKey) GetAccountId() uint32
func (*CMsgWebAPIKey) GetDomain ¶
func (m *CMsgWebAPIKey) GetDomain() string
func (*CMsgWebAPIKey) GetKeyId ¶
func (m *CMsgWebAPIKey) GetKeyId() uint32
func (*CMsgWebAPIKey) GetPublisherGroupId ¶
func (m *CMsgWebAPIKey) GetPublisherGroupId() uint32
func (*CMsgWebAPIKey) GetStatus ¶
func (m *CMsgWebAPIKey) GetStatus() uint32
func (*CMsgWebAPIKey) ProtoMessage ¶
func (*CMsgWebAPIKey) ProtoMessage()
func (*CMsgWebAPIKey) Reset ¶
func (m *CMsgWebAPIKey) Reset()
func (*CMsgWebAPIKey) String ¶
func (m *CMsgWebAPIKey) String() string
type CMsgWebAPIRequest ¶
type CMsgWebAPIRequest struct { UNUSEDJobName *string `protobuf:"bytes,1,opt,name=UNUSED_job_name" json:"UNUSED_job_name,omitempty"` InterfaceName *string `protobuf:"bytes,2,opt,name=interface_name" json:"interface_name,omitempty"` MethodName *string `protobuf:"bytes,3,opt,name=method_name" json:"method_name,omitempty"` Version *uint32 `protobuf:"varint,4,opt,name=version" json:"version,omitempty"` ApiKey *CMsgWebAPIKey `protobuf:"bytes,5,opt,name=api_key" json:"api_key,omitempty"` Request *CMsgHttpRequest `protobuf:"bytes,6,opt,name=request" json:"request,omitempty"` RoutingAppId *uint32 `protobuf:"varint,7,opt,name=routing_app_id" json:"routing_app_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgWebAPIRequest) GetApiKey ¶
func (m *CMsgWebAPIRequest) GetApiKey() *CMsgWebAPIKey
func (*CMsgWebAPIRequest) GetInterfaceName ¶
func (m *CMsgWebAPIRequest) GetInterfaceName() string
func (*CMsgWebAPIRequest) GetMethodName ¶
func (m *CMsgWebAPIRequest) GetMethodName() string
func (*CMsgWebAPIRequest) GetRequest ¶
func (m *CMsgWebAPIRequest) GetRequest() *CMsgHttpRequest
func (*CMsgWebAPIRequest) GetRoutingAppId ¶
func (m *CMsgWebAPIRequest) GetRoutingAppId() uint32
func (*CMsgWebAPIRequest) GetUNUSEDJobName ¶
func (m *CMsgWebAPIRequest) GetUNUSEDJobName() string
func (*CMsgWebAPIRequest) GetVersion ¶
func (m *CMsgWebAPIRequest) GetVersion() uint32
func (*CMsgWebAPIRequest) ProtoMessage ¶
func (*CMsgWebAPIRequest) ProtoMessage()
func (*CMsgWebAPIRequest) Reset ¶
func (m *CMsgWebAPIRequest) Reset()
func (*CMsgWebAPIRequest) String ¶
func (m *CMsgWebAPIRequest) String() string
type CMsgWeekendTourneySchedule ¶
type CMsgWeekendTourneySchedule struct { Divisions []*CMsgWeekendTourneySchedule_Division `protobuf:"bytes,1,rep,name=divisions" json:"divisions,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgWeekendTourneySchedule) GetDivisions ¶
func (m *CMsgWeekendTourneySchedule) GetDivisions() []*CMsgWeekendTourneySchedule_Division
func (*CMsgWeekendTourneySchedule) ProtoMessage ¶
func (*CMsgWeekendTourneySchedule) ProtoMessage()
func (*CMsgWeekendTourneySchedule) Reset ¶
func (m *CMsgWeekendTourneySchedule) Reset()
func (*CMsgWeekendTourneySchedule) String ¶
func (m *CMsgWeekendTourneySchedule) String() string
type CMsgWeekendTourneySchedule_Division ¶
type CMsgWeekendTourneySchedule_Division struct { DivisionCode *uint32 `protobuf:"varint,1,opt,name=division_code" json:"division_code,omitempty"` TimeWindowOpen *uint32 `protobuf:"varint,2,opt,name=time_window_open" json:"time_window_open,omitempty"` TimeWindowClose *uint32 `protobuf:"varint,3,opt,name=time_window_close" json:"time_window_close,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CMsgWeekendTourneySchedule_Division) GetDivisionCode ¶
func (m *CMsgWeekendTourneySchedule_Division) GetDivisionCode() uint32
func (*CMsgWeekendTourneySchedule_Division) GetTimeWindowClose ¶
func (m *CMsgWeekendTourneySchedule_Division) GetTimeWindowClose() uint32
func (*CMsgWeekendTourneySchedule_Division) GetTimeWindowOpen ¶
func (m *CMsgWeekendTourneySchedule_Division) GetTimeWindowOpen() uint32
func (*CMsgWeekendTourneySchedule_Division) ProtoMessage ¶
func (*CMsgWeekendTourneySchedule_Division) ProtoMessage()
func (*CMsgWeekendTourneySchedule_Division) Reset ¶
func (m *CMsgWeekendTourneySchedule_Division) Reset()
func (*CMsgWeekendTourneySchedule_Division) String ¶
func (m *CMsgWeekendTourneySchedule_Division) String() string
type CProtoItemSocket ¶
type CProtoItemSocket struct { ItemId *uint64 `protobuf:"varint,1,opt,name=item_id" json:"item_id,omitempty"` AttrDefIndex *uint32 `protobuf:"varint,2,opt,name=attr_def_index" json:"attr_def_index,omitempty"` RequiredType *uint32 `protobuf:"varint,3,opt,name=required_type" json:"required_type,omitempty"` RequiredHero *string `protobuf:"bytes,4,opt,name=required_hero" json:"required_hero,omitempty"` GemDefIndex *uint32 `protobuf:"varint,5,opt,name=gem_def_index" json:"gem_def_index,omitempty"` NotTradable *bool `protobuf:"varint,6,opt,name=not_tradable" json:"not_tradable,omitempty"` RequiredItemSlot *string `protobuf:"bytes,7,opt,name=required_item_slot" json:"required_item_slot,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CProtoItemSocket) GetAttrDefIndex ¶
func (m *CProtoItemSocket) GetAttrDefIndex() uint32
func (*CProtoItemSocket) GetGemDefIndex ¶
func (m *CProtoItemSocket) GetGemDefIndex() uint32
func (*CProtoItemSocket) GetItemId ¶
func (m *CProtoItemSocket) GetItemId() uint64
func (*CProtoItemSocket) GetNotTradable ¶
func (m *CProtoItemSocket) GetNotTradable() bool
func (*CProtoItemSocket) GetRequiredHero ¶
func (m *CProtoItemSocket) GetRequiredHero() string
func (*CProtoItemSocket) GetRequiredItemSlot ¶
func (m *CProtoItemSocket) GetRequiredItemSlot() string
func (*CProtoItemSocket) GetRequiredType ¶
func (m *CProtoItemSocket) GetRequiredType() uint32
func (*CProtoItemSocket) ProtoMessage ¶
func (*CProtoItemSocket) ProtoMessage()
func (*CProtoItemSocket) Reset ¶
func (m *CProtoItemSocket) Reset()
func (*CProtoItemSocket) String ¶
func (m *CProtoItemSocket) String() string
type CProtoItemSocket_AbilityEffect ¶
type CProtoItemSocket_AbilityEffect struct { Socket *CProtoItemSocket `protobuf:"bytes,1,opt,name=socket" json:"socket,omitempty"` AbilityEffect *uint32 `protobuf:"varint,2,opt,name=ability_effect" json:"ability_effect,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CProtoItemSocket_AbilityEffect) GetAbilityEffect ¶
func (m *CProtoItemSocket_AbilityEffect) GetAbilityEffect() uint32
func (*CProtoItemSocket_AbilityEffect) GetSocket ¶
func (m *CProtoItemSocket_AbilityEffect) GetSocket() *CProtoItemSocket
func (*CProtoItemSocket_AbilityEffect) ProtoMessage ¶
func (*CProtoItemSocket_AbilityEffect) ProtoMessage()
func (*CProtoItemSocket_AbilityEffect) Reset ¶
func (m *CProtoItemSocket_AbilityEffect) Reset()
func (*CProtoItemSocket_AbilityEffect) String ¶
func (m *CProtoItemSocket_AbilityEffect) String() string
type CProtoItemSocket_AnimModifier ¶
type CProtoItemSocket_AnimModifier struct { Socket *CProtoItemSocket `protobuf:"bytes,1,opt,name=socket" json:"socket,omitempty"` AnimModifier *uint32 `protobuf:"varint,2,opt,name=anim_modifier" json:"anim_modifier,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CProtoItemSocket_AnimModifier) GetAnimModifier ¶
func (m *CProtoItemSocket_AnimModifier) GetAnimModifier() uint32
func (*CProtoItemSocket_AnimModifier) GetSocket ¶
func (m *CProtoItemSocket_AnimModifier) GetSocket() *CProtoItemSocket
func (*CProtoItemSocket_AnimModifier) ProtoMessage ¶
func (*CProtoItemSocket_AnimModifier) ProtoMessage()
func (*CProtoItemSocket_AnimModifier) Reset ¶
func (m *CProtoItemSocket_AnimModifier) Reset()
func (*CProtoItemSocket_AnimModifier) String ¶
func (m *CProtoItemSocket_AnimModifier) String() string
type CProtoItemSocket_Autograph ¶
type CProtoItemSocket_Autograph struct { Socket *CProtoItemSocket `protobuf:"bytes,1,opt,name=socket" json:"socket,omitempty"` Autograph *string `protobuf:"bytes,2,opt,name=autograph" json:"autograph,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CProtoItemSocket_Autograph) GetAutograph ¶
func (m *CProtoItemSocket_Autograph) GetAutograph() string
func (*CProtoItemSocket_Autograph) GetSocket ¶
func (m *CProtoItemSocket_Autograph) GetSocket() *CProtoItemSocket
func (*CProtoItemSocket_Autograph) ProtoMessage ¶
func (*CProtoItemSocket_Autograph) ProtoMessage()
func (*CProtoItemSocket_Autograph) Reset ¶
func (m *CProtoItemSocket_Autograph) Reset()
func (*CProtoItemSocket_Autograph) String ¶
func (m *CProtoItemSocket_Autograph) String() string
type CProtoItemSocket_Color ¶
type CProtoItemSocket_Color struct { Socket *CProtoItemSocket `protobuf:"bytes,1,opt,name=socket" json:"socket,omitempty"` Red *uint32 `protobuf:"varint,2,opt,name=red" json:"red,omitempty"` Green *uint32 `protobuf:"varint,3,opt,name=green" json:"green,omitempty"` Blue *uint32 `protobuf:"varint,4,opt,name=blue" json:"blue,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CProtoItemSocket_Color) GetBlue ¶
func (m *CProtoItemSocket_Color) GetBlue() uint32
func (*CProtoItemSocket_Color) GetGreen ¶
func (m *CProtoItemSocket_Color) GetGreen() uint32
func (*CProtoItemSocket_Color) GetRed ¶
func (m *CProtoItemSocket_Color) GetRed() uint32
func (*CProtoItemSocket_Color) GetSocket ¶
func (m *CProtoItemSocket_Color) GetSocket() *CProtoItemSocket
func (*CProtoItemSocket_Color) ProtoMessage ¶
func (*CProtoItemSocket_Color) ProtoMessage()
func (*CProtoItemSocket_Color) Reset ¶
func (m *CProtoItemSocket_Color) Reset()
func (*CProtoItemSocket_Color) String ¶
func (m *CProtoItemSocket_Color) String() string
type CProtoItemSocket_Effect ¶
type CProtoItemSocket_Effect struct { Socket *CProtoItemSocket `protobuf:"bytes,1,opt,name=socket" json:"socket,omitempty"` Effect *uint32 `protobuf:"varint,2,opt,name=effect" json:"effect,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CProtoItemSocket_Effect) GetEffect ¶
func (m *CProtoItemSocket_Effect) GetEffect() uint32
func (*CProtoItemSocket_Effect) GetSocket ¶
func (m *CProtoItemSocket_Effect) GetSocket() *CProtoItemSocket
func (*CProtoItemSocket_Effect) ProtoMessage ¶
func (*CProtoItemSocket_Effect) ProtoMessage()
func (*CProtoItemSocket_Effect) Reset ¶
func (m *CProtoItemSocket_Effect) Reset()
func (*CProtoItemSocket_Effect) String ¶
func (m *CProtoItemSocket_Effect) String() string
type CProtoItemSocket_Empty ¶
type CProtoItemSocket_Empty struct { Socket *CProtoItemSocket `protobuf:"bytes,1,opt,name=socket" json:"socket,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CProtoItemSocket_Empty) GetSocket ¶
func (m *CProtoItemSocket_Empty) GetSocket() *CProtoItemSocket
func (*CProtoItemSocket_Empty) ProtoMessage ¶
func (*CProtoItemSocket_Empty) ProtoMessage()
func (*CProtoItemSocket_Empty) Reset ¶
func (m *CProtoItemSocket_Empty) Reset()
func (*CProtoItemSocket_Empty) String ¶
func (m *CProtoItemSocket_Empty) String() string
type CProtoItemSocket_Spectator ¶
type CProtoItemSocket_Spectator struct { Socket *CProtoItemSocket `protobuf:"bytes,1,opt,name=socket" json:"socket,omitempty"` GamesViewed *uint32 `protobuf:"varint,2,opt,name=games_viewed" json:"games_viewed,omitempty"` CorporationId *uint32 `protobuf:"varint,3,opt,name=corporation_id" json:"corporation_id,omitempty"` LeagueId *uint32 `protobuf:"varint,4,opt,name=league_id" json:"league_id,omitempty"` TeamId *uint32 `protobuf:"varint,5,opt,name=team_id" json:"team_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CProtoItemSocket_Spectator) GetCorporationId ¶
func (m *CProtoItemSocket_Spectator) GetCorporationId() uint32
func (*CProtoItemSocket_Spectator) GetGamesViewed ¶
func (m *CProtoItemSocket_Spectator) GetGamesViewed() uint32
func (*CProtoItemSocket_Spectator) GetLeagueId ¶
func (m *CProtoItemSocket_Spectator) GetLeagueId() uint32
func (*CProtoItemSocket_Spectator) GetSocket ¶
func (m *CProtoItemSocket_Spectator) GetSocket() *CProtoItemSocket
func (*CProtoItemSocket_Spectator) GetTeamId ¶
func (m *CProtoItemSocket_Spectator) GetTeamId() uint32
func (*CProtoItemSocket_Spectator) ProtoMessage ¶
func (*CProtoItemSocket_Spectator) ProtoMessage()
func (*CProtoItemSocket_Spectator) Reset ¶
func (m *CProtoItemSocket_Spectator) Reset()
func (*CProtoItemSocket_Spectator) String ¶
func (m *CProtoItemSocket_Spectator) String() string
type CProtoItemSocket_StaticVisuals ¶
type CProtoItemSocket_StaticVisuals struct { Socket *CProtoItemSocket `protobuf:"bytes,1,opt,name=socket" json:"socket,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CProtoItemSocket_StaticVisuals) GetSocket ¶
func (m *CProtoItemSocket_StaticVisuals) GetSocket() *CProtoItemSocket
func (*CProtoItemSocket_StaticVisuals) ProtoMessage ¶
func (*CProtoItemSocket_StaticVisuals) ProtoMessage()
func (*CProtoItemSocket_StaticVisuals) Reset ¶
func (m *CProtoItemSocket_StaticVisuals) Reset()
func (*CProtoItemSocket_StaticVisuals) String ¶
func (m *CProtoItemSocket_StaticVisuals) String() string
type CProtoItemSocket_Strange ¶
type CProtoItemSocket_Strange struct { Socket *CProtoItemSocket `protobuf:"bytes,1,opt,name=socket" json:"socket,omitempty"` StrangeType *uint32 `protobuf:"varint,2,opt,name=strange_type" json:"strange_type,omitempty"` StrangeValue *uint32 `protobuf:"varint,3,opt,name=strange_value" json:"strange_value,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CProtoItemSocket_Strange) GetSocket ¶
func (m *CProtoItemSocket_Strange) GetSocket() *CProtoItemSocket
func (*CProtoItemSocket_Strange) GetStrangeType ¶
func (m *CProtoItemSocket_Strange) GetStrangeType() uint32
func (*CProtoItemSocket_Strange) GetStrangeValue ¶
func (m *CProtoItemSocket_Strange) GetStrangeValue() uint32
func (*CProtoItemSocket_Strange) ProtoMessage ¶
func (*CProtoItemSocket_Strange) ProtoMessage()
func (*CProtoItemSocket_Strange) Reset ¶
func (m *CProtoItemSocket_Strange) Reset()
func (*CProtoItemSocket_Strange) String ¶
func (m *CProtoItemSocket_Strange) String() string
type CSODOTAGameAccountClient ¶
type CSODOTAGameAccountClient struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` Wins *uint32 `protobuf:"varint,3,opt,name=wins" json:"wins,omitempty"` Losses *uint32 `protobuf:"varint,4,opt,name=losses" json:"losses,omitempty"` Xp *uint32 `protobuf:"varint,12,opt,name=xp" json:"xp,omitempty"` Level *uint32 `protobuf:"varint,13,opt,name=level" json:"level,omitempty"` InitialSkill *uint32 `protobuf:"varint,14,opt,name=initial_skill" json:"initial_skill,omitempty"` LeaverCount *uint32 `protobuf:"varint,15,opt,name=leaver_count" json:"leaver_count,omitempty"` SecondaryLeaverCount *uint32 `protobuf:"varint,58,opt,name=secondary_leaver_count" json:"secondary_leaver_count,omitempty"` LowPriorityUntilDate *uint32 `protobuf:"varint,18,opt,name=low_priority_until_date" json:"low_priority_until_date,omitempty"` PreventTextChatUntilDate *uint32 `protobuf:"varint,20,opt,name=prevent_text_chat_until_date" json:"prevent_text_chat_until_date,omitempty"` PreventVoiceUntilDate *uint32 `protobuf:"varint,21,opt,name=prevent_voice_until_date" json:"prevent_voice_until_date,omitempty"` LastAbandonedGameDate *uint32 `protobuf:"varint,22,opt,name=last_abandoned_game_date" json:"last_abandoned_game_date,omitempty"` LastSecondaryAbandonedGameDate *uint32 `protobuf:"varint,59,opt,name=last_secondary_abandoned_game_date" json:"last_secondary_abandoned_game_date,omitempty"` LeaverPenaltyCount *uint32 `protobuf:"varint,23,opt,name=leaver_penalty_count" json:"leaver_penalty_count,omitempty"` CompletedGameStreak *uint32 `protobuf:"varint,24,opt,name=completed_game_streak" json:"completed_game_streak,omitempty"` Teaching *uint32 `protobuf:"varint,28,opt,name=teaching" json:"teaching,omitempty"` Leadership *uint32 `protobuf:"varint,29,opt,name=leadership" json:"leadership,omitempty"` Friendly *uint32 `protobuf:"varint,30,opt,name=friendly" json:"friendly,omitempty"` Forgiving *uint32 `protobuf:"varint,31,opt,name=forgiving" json:"forgiving,omitempty"` AccountDisabledUntilDate *uint32 `protobuf:"varint,38,opt,name=account_disabled_until_date" json:"account_disabled_until_date,omitempty"` AccountDisabledCount *uint32 `protobuf:"varint,39,opt,name=account_disabled_count" json:"account_disabled_count,omitempty"` ShowcaseHeroId *uint32 `protobuf:"varint,40,opt,name=showcase_hero_id" json:"showcase_hero_id,omitempty"` MatchDisabledUntilDate *uint32 `protobuf:"varint,41,opt,name=match_disabled_until_date" json:"match_disabled_until_date,omitempty"` MatchDisabledCount *uint32 `protobuf:"varint,42,opt,name=match_disabled_count" json:"match_disabled_count,omitempty"` PartnerAccountType *PartnerAccountType `protobuf:"varint,44,opt,name=partner_account_type,enum=PartnerAccountType,def=0" json:"partner_account_type,omitempty"` PartnerAccountState *uint32 `protobuf:"varint,45,opt,name=partner_account_state" json:"partner_account_state,omitempty"` Shutdownlawterminatetimestamp *uint32 `protobuf:"varint,47,opt,name=shutdownlawterminatetimestamp" json:"shutdownlawterminatetimestamp,omitempty"` LowPriorityGamesRemaining *uint32 `protobuf:"varint,48,opt,name=low_priority_games_remaining" json:"low_priority_games_remaining,omitempty"` CompetitiveRank *uint32 `protobuf:"varint,49,opt,name=competitive_rank" json:"competitive_rank,omitempty"` CalibrationGamesRemaining *uint32 `protobuf:"varint,51,opt,name=calibration_games_remaining" json:"calibration_games_remaining,omitempty"` SoloCompetitiveRank *uint32 `protobuf:"varint,52,opt,name=solo_competitive_rank" json:"solo_competitive_rank,omitempty"` SoloCalibrationGamesRemaining *uint32 `protobuf:"varint,54,opt,name=solo_calibration_games_remaining" json:"solo_calibration_games_remaining,omitempty"` Competitive_1V1Rank *uint32 `protobuf:"varint,63,opt,name=competitive_1v1_rank" json:"competitive_1v1_rank,omitempty"` Competitive_1V1CalibrationGamesRemaining *uint32 `` /* 134-byte string literal not displayed */ RecruitmentLevel *uint32 `protobuf:"varint,55,opt,name=recruitment_level" json:"recruitment_level,omitempty"` HasNewNotifications *bool `protobuf:"varint,56,opt,name=has_new_notifications" json:"has_new_notifications,omitempty"` IsLeagueAdmin *bool `protobuf:"varint,57,opt,name=is_league_admin" json:"is_league_admin,omitempty"` CasualGamesPlayed *uint32 `protobuf:"varint,60,opt,name=casual_games_played" json:"casual_games_played,omitempty"` SoloCompetitiveGamesPlayed *uint32 `protobuf:"varint,61,opt,name=solo_competitive_games_played" json:"solo_competitive_games_played,omitempty"` PartyCompetitiveGamesPlayed *uint32 `protobuf:"varint,62,opt,name=party_competitive_games_played" json:"party_competitive_games_played,omitempty"` Casual_1V1GamesPlayed *uint32 `protobuf:"varint,65,opt,name=casual_1v1_games_played" json:"casual_1v1_games_played,omitempty"` CompetitiveTeamGamesPlayed *uint32 `protobuf:"varint,66,opt,name=competitive_team_games_played" json:"competitive_team_games_played,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSODOTAGameAccountClient) GetAccountDisabledCount ¶
func (m *CSODOTAGameAccountClient) GetAccountDisabledCount() uint32
func (*CSODOTAGameAccountClient) GetAccountDisabledUntilDate ¶
func (m *CSODOTAGameAccountClient) GetAccountDisabledUntilDate() uint32
func (*CSODOTAGameAccountClient) GetAccountId ¶
func (m *CSODOTAGameAccountClient) GetAccountId() uint32
func (*CSODOTAGameAccountClient) GetCalibrationGamesRemaining ¶
func (m *CSODOTAGameAccountClient) GetCalibrationGamesRemaining() uint32
func (*CSODOTAGameAccountClient) GetCasualGamesPlayed ¶
func (m *CSODOTAGameAccountClient) GetCasualGamesPlayed() uint32
func (*CSODOTAGameAccountClient) GetCasual_1V1GamesPlayed ¶
func (m *CSODOTAGameAccountClient) GetCasual_1V1GamesPlayed() uint32
func (*CSODOTAGameAccountClient) GetCompetitiveRank ¶
func (m *CSODOTAGameAccountClient) GetCompetitiveRank() uint32
func (*CSODOTAGameAccountClient) GetCompetitiveTeamGamesPlayed ¶
func (m *CSODOTAGameAccountClient) GetCompetitiveTeamGamesPlayed() uint32
func (*CSODOTAGameAccountClient) GetCompetitive_1V1CalibrationGamesRemaining ¶
func (m *CSODOTAGameAccountClient) GetCompetitive_1V1CalibrationGamesRemaining() uint32
func (*CSODOTAGameAccountClient) GetCompetitive_1V1Rank ¶
func (m *CSODOTAGameAccountClient) GetCompetitive_1V1Rank() uint32
func (*CSODOTAGameAccountClient) GetCompletedGameStreak ¶
func (m *CSODOTAGameAccountClient) GetCompletedGameStreak() uint32
func (*CSODOTAGameAccountClient) GetForgiving ¶
func (m *CSODOTAGameAccountClient) GetForgiving() uint32
func (*CSODOTAGameAccountClient) GetFriendly ¶
func (m *CSODOTAGameAccountClient) GetFriendly() uint32
func (*CSODOTAGameAccountClient) GetHasNewNotifications ¶
func (m *CSODOTAGameAccountClient) GetHasNewNotifications() bool
func (*CSODOTAGameAccountClient) GetInitialSkill ¶
func (m *CSODOTAGameAccountClient) GetInitialSkill() uint32
func (*CSODOTAGameAccountClient) GetIsLeagueAdmin ¶
func (m *CSODOTAGameAccountClient) GetIsLeagueAdmin() bool
func (*CSODOTAGameAccountClient) GetLastAbandonedGameDate ¶
func (m *CSODOTAGameAccountClient) GetLastAbandonedGameDate() uint32
func (*CSODOTAGameAccountClient) GetLastSecondaryAbandonedGameDate ¶
func (m *CSODOTAGameAccountClient) GetLastSecondaryAbandonedGameDate() uint32
func (*CSODOTAGameAccountClient) GetLeadership ¶
func (m *CSODOTAGameAccountClient) GetLeadership() uint32
func (*CSODOTAGameAccountClient) GetLeaverCount ¶
func (m *CSODOTAGameAccountClient) GetLeaverCount() uint32
func (*CSODOTAGameAccountClient) GetLeaverPenaltyCount ¶
func (m *CSODOTAGameAccountClient) GetLeaverPenaltyCount() uint32
func (*CSODOTAGameAccountClient) GetLevel ¶
func (m *CSODOTAGameAccountClient) GetLevel() uint32
func (*CSODOTAGameAccountClient) GetLosses ¶
func (m *CSODOTAGameAccountClient) GetLosses() uint32
func (*CSODOTAGameAccountClient) GetLowPriorityGamesRemaining ¶
func (m *CSODOTAGameAccountClient) GetLowPriorityGamesRemaining() uint32
func (*CSODOTAGameAccountClient) GetLowPriorityUntilDate ¶
func (m *CSODOTAGameAccountClient) GetLowPriorityUntilDate() uint32
func (*CSODOTAGameAccountClient) GetMatchDisabledCount ¶
func (m *CSODOTAGameAccountClient) GetMatchDisabledCount() uint32
func (*CSODOTAGameAccountClient) GetMatchDisabledUntilDate ¶
func (m *CSODOTAGameAccountClient) GetMatchDisabledUntilDate() uint32
func (*CSODOTAGameAccountClient) GetPartnerAccountState ¶
func (m *CSODOTAGameAccountClient) GetPartnerAccountState() uint32
func (*CSODOTAGameAccountClient) GetPartnerAccountType ¶
func (m *CSODOTAGameAccountClient) GetPartnerAccountType() PartnerAccountType
func (*CSODOTAGameAccountClient) GetPartyCompetitiveGamesPlayed ¶
func (m *CSODOTAGameAccountClient) GetPartyCompetitiveGamesPlayed() uint32
func (*CSODOTAGameAccountClient) GetPreventTextChatUntilDate ¶
func (m *CSODOTAGameAccountClient) GetPreventTextChatUntilDate() uint32
func (*CSODOTAGameAccountClient) GetPreventVoiceUntilDate ¶
func (m *CSODOTAGameAccountClient) GetPreventVoiceUntilDate() uint32
func (*CSODOTAGameAccountClient) GetRecruitmentLevel ¶
func (m *CSODOTAGameAccountClient) GetRecruitmentLevel() uint32
func (*CSODOTAGameAccountClient) GetSecondaryLeaverCount ¶
func (m *CSODOTAGameAccountClient) GetSecondaryLeaverCount() uint32
func (*CSODOTAGameAccountClient) GetShowcaseHeroId ¶
func (m *CSODOTAGameAccountClient) GetShowcaseHeroId() uint32
func (*CSODOTAGameAccountClient) GetShutdownlawterminatetimestamp ¶
func (m *CSODOTAGameAccountClient) GetShutdownlawterminatetimestamp() uint32
func (*CSODOTAGameAccountClient) GetSoloCalibrationGamesRemaining ¶
func (m *CSODOTAGameAccountClient) GetSoloCalibrationGamesRemaining() uint32
func (*CSODOTAGameAccountClient) GetSoloCompetitiveGamesPlayed ¶
func (m *CSODOTAGameAccountClient) GetSoloCompetitiveGamesPlayed() uint32
func (*CSODOTAGameAccountClient) GetSoloCompetitiveRank ¶
func (m *CSODOTAGameAccountClient) GetSoloCompetitiveRank() uint32
func (*CSODOTAGameAccountClient) GetTeaching ¶
func (m *CSODOTAGameAccountClient) GetTeaching() uint32
func (*CSODOTAGameAccountClient) GetWins ¶
func (m *CSODOTAGameAccountClient) GetWins() uint32
func (*CSODOTAGameAccountClient) GetXp ¶
func (m *CSODOTAGameAccountClient) GetXp() uint32
func (*CSODOTAGameAccountClient) ProtoMessage ¶
func (*CSODOTAGameAccountClient) ProtoMessage()
func (*CSODOTAGameAccountClient) Reset ¶
func (m *CSODOTAGameAccountClient) Reset()
func (*CSODOTAGameAccountClient) String ¶
func (m *CSODOTAGameAccountClient) String() string
type CSODOTAGameHeroFavorites ¶
type CSODOTAGameHeroFavorites struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` HeroId *uint32 `protobuf:"varint,2,opt,name=hero_id" json:"hero_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSODOTAGameHeroFavorites) GetAccountId ¶
func (m *CSODOTAGameHeroFavorites) GetAccountId() uint32
func (*CSODOTAGameHeroFavorites) GetHeroId ¶
func (m *CSODOTAGameHeroFavorites) GetHeroId() uint32
func (*CSODOTAGameHeroFavorites) ProtoMessage ¶
func (*CSODOTAGameHeroFavorites) ProtoMessage()
func (*CSODOTAGameHeroFavorites) Reset ¶
func (m *CSODOTAGameHeroFavorites) Reset()
func (*CSODOTAGameHeroFavorites) String ¶
func (m *CSODOTAGameHeroFavorites) String() string
type CSODOTALobby ¶
type CSODOTALobby struct { LobbyId *uint64 `protobuf:"varint,1,opt,name=lobby_id" json:"lobby_id,omitempty"` Members []*CDOTALobbyMember `protobuf:"bytes,2,rep,name=members" json:"members,omitempty"` LeftMembers []*CDOTALobbyMember `protobuf:"bytes,7,rep,name=left_members" json:"left_members,omitempty"` LeaderId *uint64 `protobuf:"fixed64,11,opt,name=leader_id" json:"leader_id,omitempty"` ServerId *uint64 `protobuf:"fixed64,6,opt,name=server_id,def=0" json:"server_id,omitempty"` GameMode *uint32 `protobuf:"varint,3,opt,name=game_mode" json:"game_mode,omitempty"` PendingInvites []uint64 `protobuf:"fixed64,10,rep,name=pending_invites" json:"pending_invites,omitempty"` State *CSODOTALobby_State `protobuf:"varint,4,opt,name=state,enum=CSODOTALobby_State,def=0" json:"state,omitempty"` Connect *string `protobuf:"bytes,5,opt,name=connect" json:"connect,omitempty"` LobbyType *CSODOTALobby_LobbyType `protobuf:"varint,12,opt,name=lobby_type,enum=CSODOTALobby_LobbyType,def=-1" json:"lobby_type,omitempty"` AllowCheats *bool `protobuf:"varint,13,opt,name=allow_cheats" json:"allow_cheats,omitempty"` FillWithBots *bool `protobuf:"varint,14,opt,name=fill_with_bots" json:"fill_with_bots,omitempty"` IntroMode *bool `protobuf:"varint,15,opt,name=intro_mode" json:"intro_mode,omitempty"` GameName *string `protobuf:"bytes,16,opt,name=game_name" json:"game_name,omitempty"` TeamDetails []*CLobbyTeamDetails `protobuf:"bytes,17,rep,name=team_details" json:"team_details,omitempty"` TutorialLesson *uint32 `protobuf:"varint,18,opt,name=tutorial_lesson" json:"tutorial_lesson,omitempty"` TournamentId *uint32 `protobuf:"varint,19,opt,name=tournament_id" json:"tournament_id,omitempty"` TournamentGameId *uint32 `protobuf:"varint,20,opt,name=tournament_game_id" json:"tournament_game_id,omitempty"` ServerRegion *uint32 `protobuf:"varint,21,opt,name=server_region,def=0" json:"server_region,omitempty"` GameState *DOTA_GameState `protobuf:"varint,22,opt,name=game_state,enum=DOTA_GameState,def=0" json:"game_state,omitempty"` NumSpectators *uint32 `protobuf:"varint,23,opt,name=num_spectators" json:"num_spectators,omitempty"` Matchgroup *uint32 `protobuf:"varint,25,opt,name=matchgroup" json:"matchgroup,omitempty"` CmPick *DOTA_CM_PICK `protobuf:"varint,28,opt,name=cm_pick,enum=DOTA_CM_PICK,def=0" json:"cm_pick,omitempty"` MatchId *uint32 `protobuf:"varint,30,opt,name=match_id" json:"match_id,omitempty"` AllowSpectating *bool `protobuf:"varint,31,opt,name=allow_spectating,def=1" json:"allow_spectating,omitempty"` BotDifficulty *DOTABotDifficulty `protobuf:"varint,36,opt,name=bot_difficulty,enum=DOTABotDifficulty,def=3" json:"bot_difficulty,omitempty"` GameVersion *DOTAGameVersion `protobuf:"varint,37,opt,name=game_version,enum=DOTAGameVersion,def=0" json:"game_version,omitempty"` TimedRewardDetails []*CLobbyTimedRewardDetails `protobuf:"bytes,38,rep,name=timed_reward_details" json:"timed_reward_details,omitempty"` PassKey *string `protobuf:"bytes,39,opt,name=pass_key" json:"pass_key,omitempty"` BotSlotDifficulty []DOTABotDifficulty `protobuf:"varint,41,rep,name=bot_slot_difficulty,enum=DOTABotDifficulty" json:"bot_slot_difficulty,omitempty"` Leagueid *uint32 `protobuf:"varint,42,opt,name=leagueid" json:"leagueid,omitempty"` PenaltyLevelRadiant *uint32 `protobuf:"varint,43,opt,name=penalty_level_radiant,def=0" json:"penalty_level_radiant,omitempty"` PenaltyLevelDire *uint32 `protobuf:"varint,44,opt,name=penalty_level_dire,def=0" json:"penalty_level_dire,omitempty"` LoadGameId *uint32 `protobuf:"varint,45,opt,name=load_game_id" json:"load_game_id,omitempty"` SeriesType *uint32 `protobuf:"varint,46,opt,name=series_type" json:"series_type,omitempty"` RadiantSeriesWins *uint32 `protobuf:"varint,47,opt,name=radiant_series_wins" json:"radiant_series_wins,omitempty"` DireSeriesWins *uint32 `protobuf:"varint,48,opt,name=dire_series_wins" json:"dire_series_wins,omitempty"` LootGenerated *uint32 `protobuf:"varint,49,opt,name=loot_generated" json:"loot_generated,omitempty"` LootAwarded *uint32 `protobuf:"varint,50,opt,name=loot_awarded" json:"loot_awarded,omitempty"` Allchat *bool `protobuf:"varint,51,opt,name=allchat,def=0" json:"allchat,omitempty"` DotaTvDelay *LobbyDotaTVDelay `protobuf:"varint,53,opt,name=dota_tv_delay,enum=LobbyDotaTVDelay,def=0" json:"dota_tv_delay,omitempty"` CustomGameMode *string `protobuf:"bytes,54,opt,name=custom_game_mode" json:"custom_game_mode,omitempty"` CustomMapName *string `protobuf:"bytes,55,opt,name=custom_map_name" json:"custom_map_name,omitempty"` CustomDifficulty *uint32 `protobuf:"varint,56,opt,name=custom_difficulty" json:"custom_difficulty,omitempty"` Lan *bool `protobuf:"varint,57,opt,name=lan" json:"lan,omitempty"` BroadcastChannelInfo []*CLobbyBroadcastChannelInfo `protobuf:"bytes,58,rep,name=broadcast_channel_info" json:"broadcast_channel_info,omitempty"` FirstLeaverAccountid *uint32 `protobuf:"varint,59,opt,name=first_leaver_accountid" json:"first_leaver_accountid,omitempty"` SeriesId *uint32 `protobuf:"varint,60,opt,name=series_id" json:"series_id,omitempty"` LowPriority *bool `protobuf:"varint,61,opt,name=low_priority" json:"low_priority,omitempty"` ExtraMessages []*CSODOTALobby_CExtraMsg `protobuf:"bytes,62,rep,name=extra_messages" json:"extra_messages,omitempty"` SaveGame *CDOTASaveGame `protobuf:"bytes,63,opt,name=save_game" json:"save_game,omitempty"` FirstBloodHappened *bool `protobuf:"varint,65,opt,name=first_blood_happened" json:"first_blood_happened,omitempty"` DiscardMatchResults *bool `protobuf:"varint,66,opt,name=discard_match_results" json:"discard_match_results,omitempty"` MassDisconnect *bool `protobuf:"varint,67,opt,name=mass_disconnect" json:"mass_disconnect,omitempty"` CustomGameId *uint64 `protobuf:"varint,68,opt,name=custom_game_id" json:"custom_game_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSODOTALobby) GetAllchat ¶
func (m *CSODOTALobby) GetAllchat() bool
func (*CSODOTALobby) GetAllowCheats ¶
func (m *CSODOTALobby) GetAllowCheats() bool
func (*CSODOTALobby) GetAllowSpectating ¶
func (m *CSODOTALobby) GetAllowSpectating() bool
func (*CSODOTALobby) GetBotDifficulty ¶
func (m *CSODOTALobby) GetBotDifficulty() DOTABotDifficulty
func (*CSODOTALobby) GetBotSlotDifficulty ¶
func (m *CSODOTALobby) GetBotSlotDifficulty() []DOTABotDifficulty
func (*CSODOTALobby) GetBroadcastChannelInfo ¶
func (m *CSODOTALobby) GetBroadcastChannelInfo() []*CLobbyBroadcastChannelInfo
func (*CSODOTALobby) GetCmPick ¶
func (m *CSODOTALobby) GetCmPick() DOTA_CM_PICK
func (*CSODOTALobby) GetConnect ¶
func (m *CSODOTALobby) GetConnect() string
func (*CSODOTALobby) GetCustomDifficulty ¶
func (m *CSODOTALobby) GetCustomDifficulty() uint32
func (*CSODOTALobby) GetCustomGameId ¶
func (m *CSODOTALobby) GetCustomGameId() uint64
func (*CSODOTALobby) GetCustomGameMode ¶
func (m *CSODOTALobby) GetCustomGameMode() string
func (*CSODOTALobby) GetCustomMapName ¶
func (m *CSODOTALobby) GetCustomMapName() string
func (*CSODOTALobby) GetDireSeriesWins ¶
func (m *CSODOTALobby) GetDireSeriesWins() uint32
func (*CSODOTALobby) GetDiscardMatchResults ¶
func (m *CSODOTALobby) GetDiscardMatchResults() bool
func (*CSODOTALobby) GetDotaTvDelay ¶
func (m *CSODOTALobby) GetDotaTvDelay() LobbyDotaTVDelay
func (*CSODOTALobby) GetExtraMessages ¶
func (m *CSODOTALobby) GetExtraMessages() []*CSODOTALobby_CExtraMsg
func (*CSODOTALobby) GetFillWithBots ¶
func (m *CSODOTALobby) GetFillWithBots() bool
func (*CSODOTALobby) GetFirstBloodHappened ¶
func (m *CSODOTALobby) GetFirstBloodHappened() bool
func (*CSODOTALobby) GetFirstLeaverAccountid ¶
func (m *CSODOTALobby) GetFirstLeaverAccountid() uint32
func (*CSODOTALobby) GetGameMode ¶
func (m *CSODOTALobby) GetGameMode() uint32
func (*CSODOTALobby) GetGameName ¶
func (m *CSODOTALobby) GetGameName() string
func (*CSODOTALobby) GetGameState ¶
func (m *CSODOTALobby) GetGameState() DOTA_GameState
func (*CSODOTALobby) GetGameVersion ¶
func (m *CSODOTALobby) GetGameVersion() DOTAGameVersion
func (*CSODOTALobby) GetIntroMode ¶
func (m *CSODOTALobby) GetIntroMode() bool
func (*CSODOTALobby) GetLan ¶
func (m *CSODOTALobby) GetLan() bool
func (*CSODOTALobby) GetLeaderId ¶
func (m *CSODOTALobby) GetLeaderId() uint64
func (*CSODOTALobby) GetLeagueid ¶
func (m *CSODOTALobby) GetLeagueid() uint32
func (*CSODOTALobby) GetLeftMembers ¶
func (m *CSODOTALobby) GetLeftMembers() []*CDOTALobbyMember
func (*CSODOTALobby) GetLoadGameId ¶
func (m *CSODOTALobby) GetLoadGameId() uint32
func (*CSODOTALobby) GetLobbyId ¶
func (m *CSODOTALobby) GetLobbyId() uint64
func (*CSODOTALobby) GetLobbyType ¶
func (m *CSODOTALobby) GetLobbyType() CSODOTALobby_LobbyType
func (*CSODOTALobby) GetLootAwarded ¶
func (m *CSODOTALobby) GetLootAwarded() uint32
func (*CSODOTALobby) GetLootGenerated ¶
func (m *CSODOTALobby) GetLootGenerated() uint32
func (*CSODOTALobby) GetLowPriority ¶
func (m *CSODOTALobby) GetLowPriority() bool
func (*CSODOTALobby) GetMassDisconnect ¶
func (m *CSODOTALobby) GetMassDisconnect() bool
func (*CSODOTALobby) GetMatchId ¶
func (m *CSODOTALobby) GetMatchId() uint32
func (*CSODOTALobby) GetMatchgroup ¶
func (m *CSODOTALobby) GetMatchgroup() uint32
func (*CSODOTALobby) GetMembers ¶
func (m *CSODOTALobby) GetMembers() []*CDOTALobbyMember
func (*CSODOTALobby) GetNumSpectators ¶
func (m *CSODOTALobby) GetNumSpectators() uint32
func (*CSODOTALobby) GetPassKey ¶
func (m *CSODOTALobby) GetPassKey() string
func (*CSODOTALobby) GetPenaltyLevelDire ¶
func (m *CSODOTALobby) GetPenaltyLevelDire() uint32
func (*CSODOTALobby) GetPenaltyLevelRadiant ¶
func (m *CSODOTALobby) GetPenaltyLevelRadiant() uint32
func (*CSODOTALobby) GetPendingInvites ¶
func (m *CSODOTALobby) GetPendingInvites() []uint64
func (*CSODOTALobby) GetRadiantSeriesWins ¶
func (m *CSODOTALobby) GetRadiantSeriesWins() uint32
func (*CSODOTALobby) GetSaveGame ¶
func (m *CSODOTALobby) GetSaveGame() *CDOTASaveGame
func (*CSODOTALobby) GetSeriesId ¶
func (m *CSODOTALobby) GetSeriesId() uint32
func (*CSODOTALobby) GetSeriesType ¶
func (m *CSODOTALobby) GetSeriesType() uint32
func (*CSODOTALobby) GetServerId ¶
func (m *CSODOTALobby) GetServerId() uint64
func (*CSODOTALobby) GetServerRegion ¶
func (m *CSODOTALobby) GetServerRegion() uint32
func (*CSODOTALobby) GetState ¶
func (m *CSODOTALobby) GetState() CSODOTALobby_State
func (*CSODOTALobby) GetTeamDetails ¶
func (m *CSODOTALobby) GetTeamDetails() []*CLobbyTeamDetails
func (*CSODOTALobby) GetTimedRewardDetails ¶
func (m *CSODOTALobby) GetTimedRewardDetails() []*CLobbyTimedRewardDetails
func (*CSODOTALobby) GetTournamentGameId ¶
func (m *CSODOTALobby) GetTournamentGameId() uint32
func (*CSODOTALobby) GetTournamentId ¶
func (m *CSODOTALobby) GetTournamentId() uint32
func (*CSODOTALobby) GetTutorialLesson ¶
func (m *CSODOTALobby) GetTutorialLesson() uint32
func (*CSODOTALobby) ProtoMessage ¶
func (*CSODOTALobby) ProtoMessage()
func (*CSODOTALobby) Reset ¶
func (m *CSODOTALobby) Reset()
func (*CSODOTALobby) String ¶
func (m *CSODOTALobby) String() string
type CSODOTALobbyInternal ¶
type CSODOTALobbyInternal struct { SearchKey *string `protobuf:"bytes,1,opt,name=search_key" json:"search_key,omitempty"` AverageRank *uint32 `protobuf:"varint,3,opt,name=average_rank" json:"average_rank,omitempty"` ReplaySalt *uint32 `protobuf:"fixed32,4,opt,name=replay_salt" json:"replay_salt,omitempty"` DisableRadiantAutomaticTeamDetection *bool `` /* 127-byte string literal not displayed */ DisableDireAutomaticTeamDetection *bool `protobuf:"varint,6,opt,name=disable_dire_automatic_team_detection" json:"disable_dire_automatic_team_detection,omitempty"` SubmittedMatchHistory *bool `protobuf:"varint,8,opt,name=submitted_match_history" json:"submitted_match_history,omitempty"` Members []*CDOTALobbyMemberPrivate `protobuf:"bytes,9,rep,name=members" json:"members,omitempty"` LeftMembers []*CDOTALobbyMemberPrivate `protobuf:"bytes,10,rep,name=left_members" json:"left_members,omitempty"` SaveGameData []byte `protobuf:"bytes,11,opt,name=save_game_data" json:"save_game_data,omitempty"` ServerRunTime *uint32 `protobuf:"varint,12,opt,name=server_run_time" json:"server_run_time,omitempty"` LastStateChangeTime *uint32 `protobuf:"varint,13,opt,name=last_state_change_time" json:"last_state_change_time,omitempty"` TowerState *uint32 `protobuf:"varint,14,opt,name=tower_state" json:"tower_state,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSODOTALobbyInternal) GetAverageRank ¶
func (m *CSODOTALobbyInternal) GetAverageRank() uint32
func (*CSODOTALobbyInternal) GetDisableDireAutomaticTeamDetection ¶
func (m *CSODOTALobbyInternal) GetDisableDireAutomaticTeamDetection() bool
func (*CSODOTALobbyInternal) GetDisableRadiantAutomaticTeamDetection ¶
func (m *CSODOTALobbyInternal) GetDisableRadiantAutomaticTeamDetection() bool
func (*CSODOTALobbyInternal) GetLastStateChangeTime ¶
func (m *CSODOTALobbyInternal) GetLastStateChangeTime() uint32
func (*CSODOTALobbyInternal) GetLeftMembers ¶
func (m *CSODOTALobbyInternal) GetLeftMembers() []*CDOTALobbyMemberPrivate
func (*CSODOTALobbyInternal) GetMembers ¶
func (m *CSODOTALobbyInternal) GetMembers() []*CDOTALobbyMemberPrivate
func (*CSODOTALobbyInternal) GetReplaySalt ¶
func (m *CSODOTALobbyInternal) GetReplaySalt() uint32
func (*CSODOTALobbyInternal) GetSaveGameData ¶
func (m *CSODOTALobbyInternal) GetSaveGameData() []byte
func (*CSODOTALobbyInternal) GetSearchKey ¶
func (m *CSODOTALobbyInternal) GetSearchKey() string
func (*CSODOTALobbyInternal) GetServerRunTime ¶
func (m *CSODOTALobbyInternal) GetServerRunTime() uint32
func (*CSODOTALobbyInternal) GetSubmittedMatchHistory ¶
func (m *CSODOTALobbyInternal) GetSubmittedMatchHistory() bool
func (*CSODOTALobbyInternal) GetTowerState ¶
func (m *CSODOTALobbyInternal) GetTowerState() uint32
func (*CSODOTALobbyInternal) ProtoMessage ¶
func (*CSODOTALobbyInternal) ProtoMessage()
func (*CSODOTALobbyInternal) Reset ¶
func (m *CSODOTALobbyInternal) Reset()
func (*CSODOTALobbyInternal) String ¶
func (m *CSODOTALobbyInternal) String() string
type CSODOTALobby_CExtraMsg ¶
type CSODOTALobby_CExtraMsg struct { Id *uint32 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` Contents []byte `protobuf:"bytes,2,opt,name=contents" json:"contents,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSODOTALobby_CExtraMsg) GetContents ¶
func (m *CSODOTALobby_CExtraMsg) GetContents() []byte
func (*CSODOTALobby_CExtraMsg) GetId ¶
func (m *CSODOTALobby_CExtraMsg) GetId() uint32
func (*CSODOTALobby_CExtraMsg) ProtoMessage ¶
func (*CSODOTALobby_CExtraMsg) ProtoMessage()
func (*CSODOTALobby_CExtraMsg) Reset ¶
func (m *CSODOTALobby_CExtraMsg) Reset()
func (*CSODOTALobby_CExtraMsg) String ¶
func (m *CSODOTALobby_CExtraMsg) String() string
type CSODOTALobby_LobbyType ¶
type CSODOTALobby_LobbyType int32
const ( CSODOTALobby_INVALID CSODOTALobby_LobbyType = -1 CSODOTALobby_CASUAL_MATCH CSODOTALobby_LobbyType = 0 CSODOTALobby_PRACTICE CSODOTALobby_LobbyType = 1 CSODOTALobby_TOURNAMENT CSODOTALobby_LobbyType = 2 CSODOTALobby_COOP_BOT_MATCH CSODOTALobby_LobbyType = 4 CSODOTALobby_LEGACY_TEAM_MATCH CSODOTALobby_LobbyType = 5 CSODOTALobby_LEGACY_SOLO_QUEUE_MATCH CSODOTALobby_LobbyType = 6 CSODOTALobby_COMPETITIVE_MATCH CSODOTALobby_LobbyType = 7 CSODOTALobby_CASUAL_1V1_MATCH CSODOTALobby_LobbyType = 8 )
const Default_CSODOTALobby_LobbyType CSODOTALobby_LobbyType = CSODOTALobby_INVALID
func (CSODOTALobby_LobbyType) Enum ¶
func (x CSODOTALobby_LobbyType) Enum() *CSODOTALobby_LobbyType
func (CSODOTALobby_LobbyType) String ¶
func (x CSODOTALobby_LobbyType) String() string
func (*CSODOTALobby_LobbyType) UnmarshalJSON ¶
func (x *CSODOTALobby_LobbyType) UnmarshalJSON(data []byte) error
type CSODOTALobby_State ¶
type CSODOTALobby_State int32
const ( CSODOTALobby_UI CSODOTALobby_State = 0 CSODOTALobby_READYUP CSODOTALobby_State = 4 CSODOTALobby_SERVERSETUP CSODOTALobby_State = 1 CSODOTALobby_RUN CSODOTALobby_State = 2 CSODOTALobby_POSTGAME CSODOTALobby_State = 3 CSODOTALobby_NOTREADY CSODOTALobby_State = 5 CSODOTALobby_SERVERASSIGN CSODOTALobby_State = 6 )
const Default_CSODOTALobby_State CSODOTALobby_State = CSODOTALobby_UI
func (CSODOTALobby_State) Enum ¶
func (x CSODOTALobby_State) Enum() *CSODOTALobby_State
func (CSODOTALobby_State) String ¶
func (x CSODOTALobby_State) String() string
func (*CSODOTALobby_State) UnmarshalJSON ¶
func (x *CSODOTALobby_State) UnmarshalJSON(data []byte) error
type CSODOTAMapLocationState ¶
type CSODOTAMapLocationState struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` LocationId *int32 `protobuf:"varint,2,opt,name=location_id" json:"location_id,omitempty"` Completed *bool `protobuf:"varint,3,opt,name=completed" json:"completed,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSODOTAMapLocationState) GetAccountId ¶
func (m *CSODOTAMapLocationState) GetAccountId() uint32
func (*CSODOTAMapLocationState) GetCompleted ¶
func (m *CSODOTAMapLocationState) GetCompleted() bool
func (*CSODOTAMapLocationState) GetLocationId ¶
func (m *CSODOTAMapLocationState) GetLocationId() int32
func (*CSODOTAMapLocationState) ProtoMessage ¶
func (*CSODOTAMapLocationState) ProtoMessage()
func (*CSODOTAMapLocationState) Reset ¶
func (m *CSODOTAMapLocationState) Reset()
func (*CSODOTAMapLocationState) String ¶
func (m *CSODOTAMapLocationState) String() string
type CSODOTAParty ¶
type CSODOTAParty struct { PartyId *uint64 `protobuf:"varint,1,opt,name=party_id" json:"party_id,omitempty"` LeaderId *uint64 `protobuf:"fixed64,2,opt,name=leader_id" json:"leader_id,omitempty"` MemberIds []uint64 `protobuf:"fixed64,3,rep,name=member_ids" json:"member_ids,omitempty"` GameModes *uint32 `protobuf:"varint,4,opt,name=game_modes" json:"game_modes,omitempty"` PendingInvites []uint64 `protobuf:"fixed64,5,rep,name=pending_invites" json:"pending_invites,omitempty"` State *CSODOTAParty_State `protobuf:"varint,6,opt,name=state,enum=CSODOTAParty_State,def=0" json:"state,omitempty"` EffectiveStartedMatchmakingTime *uint32 `protobuf:"varint,7,opt,name=effective_started_matchmaking_time" json:"effective_started_matchmaking_time,omitempty"` RawStartedMatchmakingTime *uint32 `protobuf:"varint,32,opt,name=raw_started_matchmaking_time" json:"raw_started_matchmaking_time,omitempty"` AttemptStartTime *uint32 `protobuf:"varint,33,opt,name=attempt_start_time" json:"attempt_start_time,omitempty"` AttemptNum *uint32 `protobuf:"varint,34,opt,name=attempt_num" json:"attempt_num,omitempty"` Matchgroups *uint32 `protobuf:"varint,11,opt,name=matchgroups" json:"matchgroups,omitempty"` LowPriorityAccountId *uint32 `protobuf:"varint,19,opt,name=low_priority_account_id" json:"low_priority_account_id,omitempty"` MatchType *MatchType `protobuf:"varint,21,opt,name=match_type,enum=MatchType,def=0" json:"match_type,omitempty"` BotDifficulty *DOTABotDifficulty `protobuf:"varint,22,opt,name=bot_difficulty,enum=DOTABotDifficulty,def=0" json:"bot_difficulty,omitempty"` TeamId *uint32 `protobuf:"varint,23,opt,name=team_id" json:"team_id,omitempty"` MatchDisabledUntilDate *uint32 `protobuf:"varint,24,opt,name=match_disabled_until_date" json:"match_disabled_until_date,omitempty"` MatchDisabledAccountId *uint32 `protobuf:"varint,25,opt,name=match_disabled_account_id" json:"match_disabled_account_id,omitempty"` MatchmakingMaxRangeMinutes *uint32 `protobuf:"varint,26,opt,name=matchmaking_max_range_minutes" json:"matchmaking_max_range_minutes,omitempty"` Matchlanguages *uint32 `protobuf:"varint,27,opt,name=matchlanguages" json:"matchlanguages,omitempty"` MapPreference *uint32 `protobuf:"varint,38,opt,name=map_preference" json:"map_preference,omitempty"` Members []*CSODOTAPartyMember `protobuf:"bytes,29,rep,name=members" json:"members,omitempty"` OpenGuildId *uint32 `protobuf:"varint,30,opt,name=open_guild_id" json:"open_guild_id,omitempty"` CommonGuilds []uint32 `protobuf:"varint,31,rep,name=common_guilds" json:"common_guilds,omitempty"` LowPriorityGamesRemaining *uint32 `protobuf:"varint,35,opt,name=low_priority_games_remaining" json:"low_priority_games_remaining,omitempty"` MinLevel *uint32 `protobuf:"varint,36,opt,name=min_level" json:"min_level,omitempty"` MaxLevel *uint32 `protobuf:"varint,37,opt,name=max_level" json:"max_level,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSODOTAParty) GetAttemptNum ¶
func (m *CSODOTAParty) GetAttemptNum() uint32
func (*CSODOTAParty) GetAttemptStartTime ¶
func (m *CSODOTAParty) GetAttemptStartTime() uint32
func (*CSODOTAParty) GetBotDifficulty ¶
func (m *CSODOTAParty) GetBotDifficulty() DOTABotDifficulty
func (*CSODOTAParty) GetCommonGuilds ¶
func (m *CSODOTAParty) GetCommonGuilds() []uint32
func (*CSODOTAParty) GetEffectiveStartedMatchmakingTime ¶
func (m *CSODOTAParty) GetEffectiveStartedMatchmakingTime() uint32
func (*CSODOTAParty) GetGameModes ¶
func (m *CSODOTAParty) GetGameModes() uint32
func (*CSODOTAParty) GetLeaderId ¶
func (m *CSODOTAParty) GetLeaderId() uint64
func (*CSODOTAParty) GetLowPriorityAccountId ¶
func (m *CSODOTAParty) GetLowPriorityAccountId() uint32
func (*CSODOTAParty) GetLowPriorityGamesRemaining ¶
func (m *CSODOTAParty) GetLowPriorityGamesRemaining() uint32
func (*CSODOTAParty) GetMapPreference ¶
func (m *CSODOTAParty) GetMapPreference() uint32
func (*CSODOTAParty) GetMatchDisabledAccountId ¶
func (m *CSODOTAParty) GetMatchDisabledAccountId() uint32
func (*CSODOTAParty) GetMatchDisabledUntilDate ¶
func (m *CSODOTAParty) GetMatchDisabledUntilDate() uint32
func (*CSODOTAParty) GetMatchType ¶
func (m *CSODOTAParty) GetMatchType() MatchType
func (*CSODOTAParty) GetMatchgroups ¶
func (m *CSODOTAParty) GetMatchgroups() uint32
func (*CSODOTAParty) GetMatchlanguages ¶
func (m *CSODOTAParty) GetMatchlanguages() uint32
func (*CSODOTAParty) GetMatchmakingMaxRangeMinutes ¶
func (m *CSODOTAParty) GetMatchmakingMaxRangeMinutes() uint32
func (*CSODOTAParty) GetMaxLevel ¶
func (m *CSODOTAParty) GetMaxLevel() uint32
func (*CSODOTAParty) GetMemberIds ¶
func (m *CSODOTAParty) GetMemberIds() []uint64
func (*CSODOTAParty) GetMembers ¶
func (m *CSODOTAParty) GetMembers() []*CSODOTAPartyMember
func (*CSODOTAParty) GetMinLevel ¶
func (m *CSODOTAParty) GetMinLevel() uint32
func (*CSODOTAParty) GetOpenGuildId ¶
func (m *CSODOTAParty) GetOpenGuildId() uint32
func (*CSODOTAParty) GetPartyId ¶
func (m *CSODOTAParty) GetPartyId() uint64
func (*CSODOTAParty) GetPendingInvites ¶
func (m *CSODOTAParty) GetPendingInvites() []uint64
func (*CSODOTAParty) GetRawStartedMatchmakingTime ¶
func (m *CSODOTAParty) GetRawStartedMatchmakingTime() uint32
func (*CSODOTAParty) GetState ¶
func (m *CSODOTAParty) GetState() CSODOTAParty_State
func (*CSODOTAParty) GetTeamId ¶
func (m *CSODOTAParty) GetTeamId() uint32
func (*CSODOTAParty) ProtoMessage ¶
func (*CSODOTAParty) ProtoMessage()
func (*CSODOTAParty) Reset ¶
func (m *CSODOTAParty) Reset()
func (*CSODOTAParty) String ¶
func (m *CSODOTAParty) String() string
type CSODOTAPartyInvite ¶
type CSODOTAPartyInvite struct { GroupId *uint64 `protobuf:"varint,1,opt,name=group_id" json:"group_id,omitempty"` SenderId *uint64 `protobuf:"fixed64,2,opt,name=sender_id" json:"sender_id,omitempty"` SenderName *string `protobuf:"bytes,3,opt,name=sender_name" json:"sender_name,omitempty"` Members []*CSODOTAPartyInvite_PartyMember `protobuf:"bytes,4,rep,name=members" json:"members,omitempty"` TeamId *uint32 `protobuf:"varint,5,opt,name=team_id" json:"team_id,omitempty"` LowPriorityStatus *bool `protobuf:"varint,6,opt,name=low_priority_status" json:"low_priority_status,omitempty"` AsCoach *bool `protobuf:"varint,7,opt,name=as_coach" json:"as_coach,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSODOTAPartyInvite) GetAsCoach ¶
func (m *CSODOTAPartyInvite) GetAsCoach() bool
func (*CSODOTAPartyInvite) GetGroupId ¶
func (m *CSODOTAPartyInvite) GetGroupId() uint64
func (*CSODOTAPartyInvite) GetLowPriorityStatus ¶
func (m *CSODOTAPartyInvite) GetLowPriorityStatus() bool
func (*CSODOTAPartyInvite) GetMembers ¶
func (m *CSODOTAPartyInvite) GetMembers() []*CSODOTAPartyInvite_PartyMember
func (*CSODOTAPartyInvite) GetSenderId ¶
func (m *CSODOTAPartyInvite) GetSenderId() uint64
func (*CSODOTAPartyInvite) GetSenderName ¶
func (m *CSODOTAPartyInvite) GetSenderName() string
func (*CSODOTAPartyInvite) GetTeamId ¶
func (m *CSODOTAPartyInvite) GetTeamId() uint32
func (*CSODOTAPartyInvite) ProtoMessage ¶
func (*CSODOTAPartyInvite) ProtoMessage()
func (*CSODOTAPartyInvite) Reset ¶
func (m *CSODOTAPartyInvite) Reset()
func (*CSODOTAPartyInvite) String ¶
func (m *CSODOTAPartyInvite) String() string
type CSODOTAPartyInvite_PartyMember ¶
type CSODOTAPartyInvite_PartyMember struct { Name *string `protobuf:"bytes,1,opt,name=name" json:"name,omitempty"` SteamId *uint64 `protobuf:"fixed64,2,opt,name=steam_id" json:"steam_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSODOTAPartyInvite_PartyMember) GetName ¶
func (m *CSODOTAPartyInvite_PartyMember) GetName() string
func (*CSODOTAPartyInvite_PartyMember) GetSteamId ¶
func (m *CSODOTAPartyInvite_PartyMember) GetSteamId() uint64
func (*CSODOTAPartyInvite_PartyMember) ProtoMessage ¶
func (*CSODOTAPartyInvite_PartyMember) ProtoMessage()
func (*CSODOTAPartyInvite_PartyMember) Reset ¶
func (m *CSODOTAPartyInvite_PartyMember) Reset()
func (*CSODOTAPartyInvite_PartyMember) String ¶
func (m *CSODOTAPartyInvite_PartyMember) String() string
type CSODOTAPartyMember ¶
type CSODOTAPartyMember struct { PartnerType *PartnerAccountType `protobuf:"varint,1,opt,name=partner_type,enum=PartnerAccountType,def=0" json:"partner_type,omitempty"` IsCoach *bool `protobuf:"varint,2,opt,name=is_coach" json:"is_coach,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSODOTAPartyMember) GetIsCoach ¶
func (m *CSODOTAPartyMember) GetIsCoach() bool
func (*CSODOTAPartyMember) GetPartnerType ¶
func (m *CSODOTAPartyMember) GetPartnerType() PartnerAccountType
func (*CSODOTAPartyMember) ProtoMessage ¶
func (*CSODOTAPartyMember) ProtoMessage()
func (*CSODOTAPartyMember) Reset ¶
func (m *CSODOTAPartyMember) Reset()
func (*CSODOTAPartyMember) String ¶
func (m *CSODOTAPartyMember) String() string
type CSODOTAParty_State ¶
type CSODOTAParty_State int32
const ( CSODOTAParty_UI CSODOTAParty_State = 0 CSODOTAParty_FINDING_MATCH CSODOTAParty_State = 1 CSODOTAParty_IN_MATCH CSODOTAParty_State = 2 )
const Default_CSODOTAParty_State CSODOTAParty_State = CSODOTAParty_UI
func (CSODOTAParty_State) Enum ¶
func (x CSODOTAParty_State) Enum() *CSODOTAParty_State
func (CSODOTAParty_State) String ¶
func (x CSODOTAParty_State) String() string
func (*CSODOTAParty_State) UnmarshalJSON ¶
func (x *CSODOTAParty_State) UnmarshalJSON(data []byte) error
type CSOEconClaimCode ¶
type CSOEconClaimCode struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` CodeType *uint32 `protobuf:"varint,2,opt,name=code_type" json:"code_type,omitempty"` TimeAcquired *uint32 `protobuf:"varint,3,opt,name=time_acquired" json:"time_acquired,omitempty"` Code *string `protobuf:"bytes,4,opt,name=code" json:"code,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOEconClaimCode) GetAccountId ¶
func (m *CSOEconClaimCode) GetAccountId() uint32
func (*CSOEconClaimCode) GetCode ¶
func (m *CSOEconClaimCode) GetCode() string
func (*CSOEconClaimCode) GetCodeType ¶
func (m *CSOEconClaimCode) GetCodeType() uint32
func (*CSOEconClaimCode) GetTimeAcquired ¶
func (m *CSOEconClaimCode) GetTimeAcquired() uint32
func (*CSOEconClaimCode) ProtoMessage ¶
func (*CSOEconClaimCode) ProtoMessage()
func (*CSOEconClaimCode) Reset ¶
func (m *CSOEconClaimCode) Reset()
func (*CSOEconClaimCode) String ¶
func (m *CSOEconClaimCode) String() string
type CSOEconGameAccountClient ¶
type CSOEconGameAccountClient struct { AdditionalBackpackSlots *uint32 `protobuf:"varint,1,opt,name=additional_backpack_slots,def=0" json:"additional_backpack_slots,omitempty"` TrialAccount *bool `protobuf:"varint,2,opt,name=trial_account,def=0" json:"trial_account,omitempty"` EligibleForOnlinePlay *bool `protobuf:"varint,3,opt,name=eligible_for_online_play,def=1" json:"eligible_for_online_play,omitempty"` NeedToChooseMostHelpfulFriend *bool `protobuf:"varint,4,opt,name=need_to_choose_most_helpful_friend" json:"need_to_choose_most_helpful_friend,omitempty"` InCoachesList *bool `protobuf:"varint,5,opt,name=in_coaches_list" json:"in_coaches_list,omitempty"` TradeBanExpiration *uint32 `protobuf:"fixed32,6,opt,name=trade_ban_expiration" json:"trade_ban_expiration,omitempty"` DuelBanExpiration *uint32 `protobuf:"fixed32,7,opt,name=duel_ban_expiration" json:"duel_ban_expiration,omitempty"` PreviewItemDef *uint32 `protobuf:"varint,8,opt,name=preview_item_def,def=0" json:"preview_item_def,omitempty"` MadeFirstPurchase *bool `protobuf:"varint,9,opt,name=made_first_purchase,def=0" json:"made_first_purchase,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOEconGameAccountClient) GetAdditionalBackpackSlots ¶
func (m *CSOEconGameAccountClient) GetAdditionalBackpackSlots() uint32
func (*CSOEconGameAccountClient) GetDuelBanExpiration ¶
func (m *CSOEconGameAccountClient) GetDuelBanExpiration() uint32
func (*CSOEconGameAccountClient) GetEligibleForOnlinePlay ¶
func (m *CSOEconGameAccountClient) GetEligibleForOnlinePlay() bool
func (*CSOEconGameAccountClient) GetInCoachesList ¶
func (m *CSOEconGameAccountClient) GetInCoachesList() bool
func (*CSOEconGameAccountClient) GetMadeFirstPurchase ¶
func (m *CSOEconGameAccountClient) GetMadeFirstPurchase() bool
func (*CSOEconGameAccountClient) GetNeedToChooseMostHelpfulFriend ¶
func (m *CSOEconGameAccountClient) GetNeedToChooseMostHelpfulFriend() bool
func (*CSOEconGameAccountClient) GetPreviewItemDef ¶
func (m *CSOEconGameAccountClient) GetPreviewItemDef() uint32
func (*CSOEconGameAccountClient) GetTradeBanExpiration ¶
func (m *CSOEconGameAccountClient) GetTradeBanExpiration() uint32
func (*CSOEconGameAccountClient) GetTrialAccount ¶
func (m *CSOEconGameAccountClient) GetTrialAccount() bool
func (*CSOEconGameAccountClient) ProtoMessage ¶
func (*CSOEconGameAccountClient) ProtoMessage()
func (*CSOEconGameAccountClient) Reset ¶
func (m *CSOEconGameAccountClient) Reset()
func (*CSOEconGameAccountClient) String ¶
func (m *CSOEconGameAccountClient) String() string
type CSOEconItem ¶
type CSOEconItem struct { Id *uint64 `protobuf:"varint,1,opt,name=id" json:"id,omitempty"` AccountId *uint32 `protobuf:"varint,2,opt,name=account_id" json:"account_id,omitempty"` Inventory *uint32 `protobuf:"varint,3,opt,name=inventory" json:"inventory,omitempty"` DefIndex *uint32 `protobuf:"varint,4,opt,name=def_index" json:"def_index,omitempty"` Quantity *uint32 `protobuf:"varint,5,opt,name=quantity,def=1" json:"quantity,omitempty"` Level *uint32 `protobuf:"varint,6,opt,name=level,def=1" json:"level,omitempty"` Quality *uint32 `protobuf:"varint,7,opt,name=quality,def=4" json:"quality,omitempty"` Flags *uint32 `protobuf:"varint,8,opt,name=flags,def=0" json:"flags,omitempty"` Origin *uint32 `protobuf:"varint,9,opt,name=origin,def=0" json:"origin,omitempty"` Attribute []*CSOEconItemAttribute `protobuf:"bytes,12,rep,name=attribute" json:"attribute,omitempty"` InteriorItem *CSOEconItem `protobuf:"bytes,13,opt,name=interior_item" json:"interior_item,omitempty"` InUse *bool `protobuf:"varint,14,opt,name=in_use,def=0" json:"in_use,omitempty"` Style *uint32 `protobuf:"varint,15,opt,name=style,def=0" json:"style,omitempty"` OriginalId *uint64 `protobuf:"varint,16,opt,name=original_id,def=0" json:"original_id,omitempty"` EquippedState []*CSOEconItemEquipped `protobuf:"bytes,18,rep,name=equipped_state" json:"equipped_state,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOEconItem) GetAccountId ¶
func (m *CSOEconItem) GetAccountId() uint32
func (*CSOEconItem) GetAttribute ¶
func (m *CSOEconItem) GetAttribute() []*CSOEconItemAttribute
func (*CSOEconItem) GetDefIndex ¶
func (m *CSOEconItem) GetDefIndex() uint32
func (*CSOEconItem) GetEquippedState ¶
func (m *CSOEconItem) GetEquippedState() []*CSOEconItemEquipped
func (*CSOEconItem) GetFlags ¶
func (m *CSOEconItem) GetFlags() uint32
func (*CSOEconItem) GetId ¶
func (m *CSOEconItem) GetId() uint64
func (*CSOEconItem) GetInUse ¶
func (m *CSOEconItem) GetInUse() bool
func (*CSOEconItem) GetInteriorItem ¶
func (m *CSOEconItem) GetInteriorItem() *CSOEconItem
func (*CSOEconItem) GetInventory ¶
func (m *CSOEconItem) GetInventory() uint32
func (*CSOEconItem) GetLevel ¶
func (m *CSOEconItem) GetLevel() uint32
func (*CSOEconItem) GetOrigin ¶
func (m *CSOEconItem) GetOrigin() uint32
func (*CSOEconItem) GetOriginalId ¶
func (m *CSOEconItem) GetOriginalId() uint64
func (*CSOEconItem) GetQuality ¶
func (m *CSOEconItem) GetQuality() uint32
func (*CSOEconItem) GetQuantity ¶
func (m *CSOEconItem) GetQuantity() uint32
func (*CSOEconItem) GetStyle ¶
func (m *CSOEconItem) GetStyle() uint32
func (*CSOEconItem) ProtoMessage ¶
func (*CSOEconItem) ProtoMessage()
func (*CSOEconItem) Reset ¶
func (m *CSOEconItem) Reset()
func (*CSOEconItem) String ¶
func (m *CSOEconItem) String() string
type CSOEconItemAttribute ¶
type CSOEconItemAttribute struct { DefIndex *uint32 `protobuf:"varint,1,opt,name=def_index" json:"def_index,omitempty"` Value *uint32 `protobuf:"varint,2,opt,name=value" json:"value,omitempty"` ValueBytes []byte `protobuf:"bytes,3,opt,name=value_bytes" json:"value_bytes,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOEconItemAttribute) GetDefIndex ¶
func (m *CSOEconItemAttribute) GetDefIndex() uint32
func (*CSOEconItemAttribute) GetValue ¶
func (m *CSOEconItemAttribute) GetValue() uint32
func (*CSOEconItemAttribute) GetValueBytes ¶
func (m *CSOEconItemAttribute) GetValueBytes() []byte
func (*CSOEconItemAttribute) ProtoMessage ¶
func (*CSOEconItemAttribute) ProtoMessage()
func (*CSOEconItemAttribute) Reset ¶
func (m *CSOEconItemAttribute) Reset()
func (*CSOEconItemAttribute) String ¶
func (m *CSOEconItemAttribute) String() string
type CSOEconItemDropRateBonus ¶
type CSOEconItemDropRateBonus struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` ExpirationDate *uint32 `protobuf:"fixed32,2,opt,name=expiration_date" json:"expiration_date,omitempty"` Bonus *float32 `protobuf:"fixed32,3,opt,name=bonus" json:"bonus,omitempty"` BonusCount *uint32 `protobuf:"varint,4,opt,name=bonus_count" json:"bonus_count,omitempty"` ItemId *uint64 `protobuf:"varint,5,opt,name=item_id" json:"item_id,omitempty"` DefIndex *uint32 `protobuf:"varint,6,opt,name=def_index" json:"def_index,omitempty"` SecondsLeft *uint32 `protobuf:"varint,7,opt,name=seconds_left" json:"seconds_left,omitempty"` BoosterType *uint32 `protobuf:"varint,8,opt,name=booster_type" json:"booster_type,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOEconItemDropRateBonus) GetAccountId ¶
func (m *CSOEconItemDropRateBonus) GetAccountId() uint32
func (*CSOEconItemDropRateBonus) GetBonus ¶
func (m *CSOEconItemDropRateBonus) GetBonus() float32
func (*CSOEconItemDropRateBonus) GetBonusCount ¶
func (m *CSOEconItemDropRateBonus) GetBonusCount() uint32
func (*CSOEconItemDropRateBonus) GetBoosterType ¶
func (m *CSOEconItemDropRateBonus) GetBoosterType() uint32
func (*CSOEconItemDropRateBonus) GetDefIndex ¶
func (m *CSOEconItemDropRateBonus) GetDefIndex() uint32
func (*CSOEconItemDropRateBonus) GetExpirationDate ¶
func (m *CSOEconItemDropRateBonus) GetExpirationDate() uint32
func (*CSOEconItemDropRateBonus) GetItemId ¶
func (m *CSOEconItemDropRateBonus) GetItemId() uint64
func (*CSOEconItemDropRateBonus) GetSecondsLeft ¶
func (m *CSOEconItemDropRateBonus) GetSecondsLeft() uint32
func (*CSOEconItemDropRateBonus) ProtoMessage ¶
func (*CSOEconItemDropRateBonus) ProtoMessage()
func (*CSOEconItemDropRateBonus) Reset ¶
func (m *CSOEconItemDropRateBonus) Reset()
func (*CSOEconItemDropRateBonus) String ¶
func (m *CSOEconItemDropRateBonus) String() string
type CSOEconItemEquipped ¶
type CSOEconItemEquipped struct { NewClass *uint32 `protobuf:"varint,1,opt,name=new_class" json:"new_class,omitempty"` NewSlot *uint32 `protobuf:"varint,2,opt,name=new_slot" json:"new_slot,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOEconItemEquipped) GetNewClass ¶
func (m *CSOEconItemEquipped) GetNewClass() uint32
func (*CSOEconItemEquipped) GetNewSlot ¶
func (m *CSOEconItemEquipped) GetNewSlot() uint32
func (*CSOEconItemEquipped) ProtoMessage ¶
func (*CSOEconItemEquipped) ProtoMessage()
func (*CSOEconItemEquipped) Reset ¶
func (m *CSOEconItemEquipped) Reset()
func (*CSOEconItemEquipped) String ¶
func (m *CSOEconItemEquipped) String() string
type CSOEconItemEventTicket ¶
type CSOEconItemEventTicket struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` EventId *uint32 `protobuf:"varint,2,opt,name=event_id" json:"event_id,omitempty"` ItemId *uint64 `protobuf:"varint,3,opt,name=item_id" json:"item_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOEconItemEventTicket) GetAccountId ¶
func (m *CSOEconItemEventTicket) GetAccountId() uint32
func (*CSOEconItemEventTicket) GetEventId ¶
func (m *CSOEconItemEventTicket) GetEventId() uint32
func (*CSOEconItemEventTicket) GetItemId ¶
func (m *CSOEconItemEventTicket) GetItemId() uint64
func (*CSOEconItemEventTicket) ProtoMessage ¶
func (*CSOEconItemEventTicket) ProtoMessage()
func (*CSOEconItemEventTicket) Reset ¶
func (m *CSOEconItemEventTicket) Reset()
func (*CSOEconItemEventTicket) String ¶
func (m *CSOEconItemEventTicket) String() string
type CSOEconItemLeagueViewPass ¶
type CSOEconItemLeagueViewPass struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` LeagueId *uint32 `protobuf:"varint,2,opt,name=league_id" json:"league_id,omitempty"` Itemindex *uint32 `protobuf:"varint,4,opt,name=itemindex" json:"itemindex,omitempty"` GrantReason *uint32 `protobuf:"varint,5,opt,name=grant_reason" json:"grant_reason,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOEconItemLeagueViewPass) GetAccountId ¶
func (m *CSOEconItemLeagueViewPass) GetAccountId() uint32
func (*CSOEconItemLeagueViewPass) GetGrantReason ¶
func (m *CSOEconItemLeagueViewPass) GetGrantReason() uint32
func (*CSOEconItemLeagueViewPass) GetItemindex ¶
func (m *CSOEconItemLeagueViewPass) GetItemindex() uint32
func (*CSOEconItemLeagueViewPass) GetLeagueId ¶
func (m *CSOEconItemLeagueViewPass) GetLeagueId() uint32
func (*CSOEconItemLeagueViewPass) ProtoMessage ¶
func (*CSOEconItemLeagueViewPass) ProtoMessage()
func (*CSOEconItemLeagueViewPass) Reset ¶
func (m *CSOEconItemLeagueViewPass) Reset()
func (*CSOEconItemLeagueViewPass) String ¶
func (m *CSOEconItemLeagueViewPass) String() string
type CSOEconItemPresetInstance ¶
type CSOEconItemPresetInstance struct { ClassId *uint32 `protobuf:"varint,2,opt,name=class_id" json:"class_id,omitempty"` PresetId *uint32 `protobuf:"varint,3,opt,name=preset_id" json:"preset_id,omitempty"` SlotId *uint32 `protobuf:"varint,4,opt,name=slot_id" json:"slot_id,omitempty"` ItemId *uint64 `protobuf:"varint,5,opt,name=item_id" json:"item_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOEconItemPresetInstance) GetClassId ¶
func (m *CSOEconItemPresetInstance) GetClassId() uint32
func (*CSOEconItemPresetInstance) GetItemId ¶
func (m *CSOEconItemPresetInstance) GetItemId() uint64
func (*CSOEconItemPresetInstance) GetPresetId ¶
func (m *CSOEconItemPresetInstance) GetPresetId() uint32
func (*CSOEconItemPresetInstance) GetSlotId ¶
func (m *CSOEconItemPresetInstance) GetSlotId() uint32
func (*CSOEconItemPresetInstance) ProtoMessage ¶
func (*CSOEconItemPresetInstance) ProtoMessage()
func (*CSOEconItemPresetInstance) Reset ¶
func (m *CSOEconItemPresetInstance) Reset()
func (*CSOEconItemPresetInstance) String ¶
func (m *CSOEconItemPresetInstance) String() string
type CSOEconItemTournamentPassport ¶
type CSOEconItemTournamentPassport struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` LeagueId *uint32 `protobuf:"varint,2,opt,name=league_id" json:"league_id,omitempty"` ItemId *uint64 `protobuf:"varint,3,opt,name=item_id" json:"item_id,omitempty"` OriginalPurchaserId *uint32 `protobuf:"varint,4,opt,name=original_purchaser_id" json:"original_purchaser_id,omitempty"` PassportsBought *uint32 `protobuf:"varint,5,opt,name=passports_bought" json:"passports_bought,omitempty"` Version *uint32 `protobuf:"varint,6,opt,name=version" json:"version,omitempty"` DefIndex *uint32 `protobuf:"varint,7,opt,name=def_index" json:"def_index,omitempty"` RewardFlags *uint32 `protobuf:"varint,8,opt,name=reward_flags" json:"reward_flags,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOEconItemTournamentPassport) GetAccountId ¶
func (m *CSOEconItemTournamentPassport) GetAccountId() uint32
func (*CSOEconItemTournamentPassport) GetDefIndex ¶
func (m *CSOEconItemTournamentPassport) GetDefIndex() uint32
func (*CSOEconItemTournamentPassport) GetItemId ¶
func (m *CSOEconItemTournamentPassport) GetItemId() uint64
func (*CSOEconItemTournamentPassport) GetLeagueId ¶
func (m *CSOEconItemTournamentPassport) GetLeagueId() uint32
func (*CSOEconItemTournamentPassport) GetOriginalPurchaserId ¶
func (m *CSOEconItemTournamentPassport) GetOriginalPurchaserId() uint32
func (*CSOEconItemTournamentPassport) GetPassportsBought ¶
func (m *CSOEconItemTournamentPassport) GetPassportsBought() uint32
func (*CSOEconItemTournamentPassport) GetRewardFlags ¶
func (m *CSOEconItemTournamentPassport) GetRewardFlags() uint32
func (*CSOEconItemTournamentPassport) GetVersion ¶
func (m *CSOEconItemTournamentPassport) GetVersion() uint32
func (*CSOEconItemTournamentPassport) ProtoMessage ¶
func (*CSOEconItemTournamentPassport) ProtoMessage()
func (*CSOEconItemTournamentPassport) Reset ¶
func (m *CSOEconItemTournamentPassport) Reset()
func (*CSOEconItemTournamentPassport) String ¶
func (m *CSOEconItemTournamentPassport) String() string
type CSOItemCriteria ¶
type CSOItemCriteria struct { ItemLevel *uint32 `protobuf:"varint,1,opt,name=item_level" json:"item_level,omitempty"` ItemQuality *int32 `protobuf:"varint,2,opt,name=item_quality" json:"item_quality,omitempty"` ItemLevelSet *bool `protobuf:"varint,3,opt,name=item_level_set" json:"item_level_set,omitempty"` ItemQualitySet *bool `protobuf:"varint,4,opt,name=item_quality_set" json:"item_quality_set,omitempty"` InitialInventory *uint32 `protobuf:"varint,5,opt,name=initial_inventory" json:"initial_inventory,omitempty"` InitialQuantity *uint32 `protobuf:"varint,6,opt,name=initial_quantity" json:"initial_quantity,omitempty"` IgnoreEnabledFlag *bool `protobuf:"varint,8,opt,name=ignore_enabled_flag" json:"ignore_enabled_flag,omitempty"` Conditions []*CSOItemCriteriaCondition `protobuf:"bytes,9,rep,name=conditions" json:"conditions,omitempty"` RecentOnly *bool `protobuf:"varint,10,opt,name=recent_only" json:"recent_only,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOItemCriteria) GetConditions ¶
func (m *CSOItemCriteria) GetConditions() []*CSOItemCriteriaCondition
func (*CSOItemCriteria) GetIgnoreEnabledFlag ¶
func (m *CSOItemCriteria) GetIgnoreEnabledFlag() bool
func (*CSOItemCriteria) GetInitialInventory ¶
func (m *CSOItemCriteria) GetInitialInventory() uint32
func (*CSOItemCriteria) GetInitialQuantity ¶
func (m *CSOItemCriteria) GetInitialQuantity() uint32
func (*CSOItemCriteria) GetItemLevel ¶
func (m *CSOItemCriteria) GetItemLevel() uint32
func (*CSOItemCriteria) GetItemLevelSet ¶
func (m *CSOItemCriteria) GetItemLevelSet() bool
func (*CSOItemCriteria) GetItemQuality ¶
func (m *CSOItemCriteria) GetItemQuality() int32
func (*CSOItemCriteria) GetItemQualitySet ¶
func (m *CSOItemCriteria) GetItemQualitySet() bool
func (*CSOItemCriteria) GetRecentOnly ¶
func (m *CSOItemCriteria) GetRecentOnly() bool
func (*CSOItemCriteria) ProtoMessage ¶
func (*CSOItemCriteria) ProtoMessage()
func (*CSOItemCriteria) Reset ¶
func (m *CSOItemCriteria) Reset()
func (*CSOItemCriteria) String ¶
func (m *CSOItemCriteria) String() string
type CSOItemCriteriaCondition ¶
type CSOItemCriteriaCondition struct { Op *int32 `protobuf:"varint,1,opt,name=op" json:"op,omitempty"` Field *string `protobuf:"bytes,2,opt,name=field" json:"field,omitempty"` Required *bool `protobuf:"varint,3,opt,name=required" json:"required,omitempty"` FloatValue *float32 `protobuf:"fixed32,4,opt,name=float_value" json:"float_value,omitempty"` StringValue *string `protobuf:"bytes,5,opt,name=string_value" json:"string_value,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOItemCriteriaCondition) GetField ¶
func (m *CSOItemCriteriaCondition) GetField() string
func (*CSOItemCriteriaCondition) GetFloatValue ¶
func (m *CSOItemCriteriaCondition) GetFloatValue() float32
func (*CSOItemCriteriaCondition) GetOp ¶
func (m *CSOItemCriteriaCondition) GetOp() int32
func (*CSOItemCriteriaCondition) GetRequired ¶
func (m *CSOItemCriteriaCondition) GetRequired() bool
func (*CSOItemCriteriaCondition) GetStringValue ¶
func (m *CSOItemCriteriaCondition) GetStringValue() string
func (*CSOItemCriteriaCondition) ProtoMessage ¶
func (*CSOItemCriteriaCondition) ProtoMessage()
func (*CSOItemCriteriaCondition) Reset ¶
func (m *CSOItemCriteriaCondition) Reset()
func (*CSOItemCriteriaCondition) String ¶
func (m *CSOItemCriteriaCondition) String() string
type CSOItemRecipe ¶
type CSOItemRecipe struct { DefIndex *uint32 `protobuf:"varint,1,opt,name=def_index" json:"def_index,omitempty"` Name *string `protobuf:"bytes,2,opt,name=name" json:"name,omitempty"` NA *string `protobuf:"bytes,3,opt,name=n_a" json:"n_a,omitempty"` DescInputs *string `protobuf:"bytes,4,opt,name=desc_inputs" json:"desc_inputs,omitempty"` DescOutputs *string `protobuf:"bytes,5,opt,name=desc_outputs" json:"desc_outputs,omitempty"` DiA *string `protobuf:"bytes,6,opt,name=di_a" json:"di_a,omitempty"` DiB *string `protobuf:"bytes,7,opt,name=di_b" json:"di_b,omitempty"` DiC *string `protobuf:"bytes,8,opt,name=di_c" json:"di_c,omitempty"` DoA *string `protobuf:"bytes,9,opt,name=do_a" json:"do_a,omitempty"` DoB *string `protobuf:"bytes,10,opt,name=do_b" json:"do_b,omitempty"` DoC *string `protobuf:"bytes,11,opt,name=do_c" json:"do_c,omitempty"` RequiresAllSameClass *bool `protobuf:"varint,12,opt,name=requires_all_same_class" json:"requires_all_same_class,omitempty"` RequiresAllSameSlot *bool `protobuf:"varint,13,opt,name=requires_all_same_slot" json:"requires_all_same_slot,omitempty"` ClassUsageForOutput *int32 `protobuf:"varint,14,opt,name=class_usage_for_output" json:"class_usage_for_output,omitempty"` SlotUsageForOutput *int32 `protobuf:"varint,15,opt,name=slot_usage_for_output" json:"slot_usage_for_output,omitempty"` SetForOutput *int32 `protobuf:"varint,16,opt,name=set_for_output" json:"set_for_output,omitempty"` InputItemsCriteria []*CSOItemCriteria `protobuf:"bytes,20,rep,name=input_items_criteria" json:"input_items_criteria,omitempty"` OutputItemsCriteria []*CSOItemCriteria `protobuf:"bytes,21,rep,name=output_items_criteria" json:"output_items_criteria,omitempty"` InputItemDupeCounts []uint32 `protobuf:"varint,22,rep,name=input_item_dupe_counts" json:"input_item_dupe_counts,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOItemRecipe) GetClassUsageForOutput ¶
func (m *CSOItemRecipe) GetClassUsageForOutput() int32
func (*CSOItemRecipe) GetDefIndex ¶
func (m *CSOItemRecipe) GetDefIndex() uint32
func (*CSOItemRecipe) GetDescInputs ¶
func (m *CSOItemRecipe) GetDescInputs() string
func (*CSOItemRecipe) GetDescOutputs ¶
func (m *CSOItemRecipe) GetDescOutputs() string
func (*CSOItemRecipe) GetDiA ¶
func (m *CSOItemRecipe) GetDiA() string
func (*CSOItemRecipe) GetDiB ¶
func (m *CSOItemRecipe) GetDiB() string
func (*CSOItemRecipe) GetDiC ¶
func (m *CSOItemRecipe) GetDiC() string
func (*CSOItemRecipe) GetDoA ¶
func (m *CSOItemRecipe) GetDoA() string
func (*CSOItemRecipe) GetDoB ¶
func (m *CSOItemRecipe) GetDoB() string
func (*CSOItemRecipe) GetDoC ¶
func (m *CSOItemRecipe) GetDoC() string
func (*CSOItemRecipe) GetInputItemDupeCounts ¶
func (m *CSOItemRecipe) GetInputItemDupeCounts() []uint32
func (*CSOItemRecipe) GetInputItemsCriteria ¶
func (m *CSOItemRecipe) GetInputItemsCriteria() []*CSOItemCriteria
func (*CSOItemRecipe) GetNA ¶
func (m *CSOItemRecipe) GetNA() string
func (*CSOItemRecipe) GetName ¶
func (m *CSOItemRecipe) GetName() string
func (*CSOItemRecipe) GetOutputItemsCriteria ¶
func (m *CSOItemRecipe) GetOutputItemsCriteria() []*CSOItemCriteria
func (*CSOItemRecipe) GetRequiresAllSameClass ¶
func (m *CSOItemRecipe) GetRequiresAllSameClass() bool
func (*CSOItemRecipe) GetRequiresAllSameSlot ¶
func (m *CSOItemRecipe) GetRequiresAllSameSlot() bool
func (*CSOItemRecipe) GetSetForOutput ¶
func (m *CSOItemRecipe) GetSetForOutput() int32
func (*CSOItemRecipe) GetSlotUsageForOutput ¶
func (m *CSOItemRecipe) GetSlotUsageForOutput() int32
func (*CSOItemRecipe) ProtoMessage ¶
func (*CSOItemRecipe) ProtoMessage()
func (*CSOItemRecipe) Reset ¶
func (m *CSOItemRecipe) Reset()
func (*CSOItemRecipe) String ¶
func (m *CSOItemRecipe) String() string
type CSOLobbyInvite ¶
type CSOLobbyInvite struct { GroupId *uint64 `protobuf:"varint,1,opt,name=group_id" json:"group_id,omitempty"` SenderId *uint64 `protobuf:"fixed64,2,opt,name=sender_id" json:"sender_id,omitempty"` SenderName *string `protobuf:"bytes,3,opt,name=sender_name" json:"sender_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOLobbyInvite) GetGroupId ¶
func (m *CSOLobbyInvite) GetGroupId() uint64
func (*CSOLobbyInvite) GetSenderId ¶
func (m *CSOLobbyInvite) GetSenderId() uint64
func (*CSOLobbyInvite) GetSenderName ¶
func (m *CSOLobbyInvite) GetSenderName() string
func (*CSOLobbyInvite) ProtoMessage ¶
func (*CSOLobbyInvite) ProtoMessage()
func (*CSOLobbyInvite) Reset ¶
func (m *CSOLobbyInvite) Reset()
func (*CSOLobbyInvite) String ¶
func (m *CSOLobbyInvite) String() string
type CSOPartyInvite ¶
type CSOPartyInvite struct { GroupId *uint64 `protobuf:"varint,1,opt,name=group_id" json:"group_id,omitempty"` SenderId *uint64 `protobuf:"fixed64,2,opt,name=sender_id" json:"sender_id,omitempty"` SenderName *string `protobuf:"bytes,3,opt,name=sender_name" json:"sender_name,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOPartyInvite) GetGroupId ¶
func (m *CSOPartyInvite) GetGroupId() uint64
func (*CSOPartyInvite) GetSenderId ¶
func (m *CSOPartyInvite) GetSenderId() uint64
func (*CSOPartyInvite) GetSenderName ¶
func (m *CSOPartyInvite) GetSenderName() string
func (*CSOPartyInvite) ProtoMessage ¶
func (*CSOPartyInvite) ProtoMessage()
func (*CSOPartyInvite) Reset ¶
func (m *CSOPartyInvite) Reset()
func (*CSOPartyInvite) String ¶
func (m *CSOPartyInvite) String() string
type CSOSelectedItemPreset ¶
type CSOSelectedItemPreset struct { AccountId *uint32 `protobuf:"varint,1,opt,name=account_id" json:"account_id,omitempty"` ClassId *uint32 `protobuf:"varint,2,opt,name=class_id" json:"class_id,omitempty"` PresetId *uint32 `protobuf:"varint,3,opt,name=preset_id" json:"preset_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSOSelectedItemPreset) GetAccountId ¶
func (m *CSOSelectedItemPreset) GetAccountId() uint32
func (*CSOSelectedItemPreset) GetClassId ¶
func (m *CSOSelectedItemPreset) GetClassId() uint32
func (*CSOSelectedItemPreset) GetPresetId ¶
func (m *CSOSelectedItemPreset) GetPresetId() uint32
func (*CSOSelectedItemPreset) ProtoMessage ¶
func (*CSOSelectedItemPreset) ProtoMessage()
func (*CSOSelectedItemPreset) Reset ¶
func (m *CSOSelectedItemPreset) Reset()
func (*CSOSelectedItemPreset) String ¶
func (m *CSOSelectedItemPreset) String() string
type CSourceTVGame ¶
type CSourceTVGame struct { SourceTvPublicAddr *uint32 `protobuf:"varint,1,opt,name=source_tv_public_addr" json:"source_tv_public_addr,omitempty"` SourceTvPrivateAddr *uint32 `protobuf:"varint,2,opt,name=source_tv_private_addr" json:"source_tv_private_addr,omitempty"` SourceTvPort *uint32 `protobuf:"varint,3,opt,name=source_tv_port" json:"source_tv_port,omitempty"` GoodPlayers []*CSourceTVGame_Player `protobuf:"bytes,14,rep,name=good_players" json:"good_players,omitempty"` BadPlayers []*CSourceTVGame_Player `protobuf:"bytes,15,rep,name=bad_players" json:"bad_players,omitempty"` OtherPlayers []*CSourceTVGame_Player `protobuf:"bytes,16,rep,name=other_players" json:"other_players,omitempty"` GameName *string `protobuf:"bytes,7,opt,name=game_name" json:"game_name,omitempty"` TeamDetails []*CLobbyTeamDetails `protobuf:"bytes,9,rep,name=team_details" json:"team_details,omitempty"` NumSpectators *uint32 `protobuf:"varint,10,opt,name=num_spectators" json:"num_spectators,omitempty"` TournamentId *uint32 `protobuf:"varint,11,opt,name=tournament_id" json:"tournament_id,omitempty"` TournamentGameId *uint32 `protobuf:"varint,12,opt,name=tournament_game_id" json:"tournament_game_id,omitempty"` TowerState *uint32 `protobuf:"varint,13,opt,name=tower_state" json:"tower_state,omitempty"` TvBroadcastTime *float32 `protobuf:"fixed32,17,opt,name=tv_broadcast_time" json:"tv_broadcast_time,omitempty"` GameTime *float32 `protobuf:"fixed32,18,opt,name=game_time" json:"game_time,omitempty"` ServerSteamid *uint64 `protobuf:"fixed64,19,opt,name=server_steamid" json:"server_steamid,omitempty"` Leagueid *uint32 `protobuf:"varint,20,opt,name=leagueid" json:"leagueid,omitempty"` GameMode *DOTA_GameMode `protobuf:"varint,21,opt,name=game_mode,enum=DOTA_GameMode,def=0" json:"game_mode,omitempty"` LobbyType *uint32 `protobuf:"varint,22,opt,name=lobby_type" json:"lobby_type,omitempty"` CustomGameId *uint64 `protobuf:"varint,24,opt,name=custom_game_id" json:"custom_game_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSourceTVGame) GetBadPlayers ¶
func (m *CSourceTVGame) GetBadPlayers() []*CSourceTVGame_Player
func (*CSourceTVGame) GetCustomGameId ¶
func (m *CSourceTVGame) GetCustomGameId() uint64
func (*CSourceTVGame) GetGameMode ¶
func (m *CSourceTVGame) GetGameMode() DOTA_GameMode
func (*CSourceTVGame) GetGameName ¶
func (m *CSourceTVGame) GetGameName() string
func (*CSourceTVGame) GetGameTime ¶
func (m *CSourceTVGame) GetGameTime() float32
func (*CSourceTVGame) GetGoodPlayers ¶
func (m *CSourceTVGame) GetGoodPlayers() []*CSourceTVGame_Player
func (*CSourceTVGame) GetLeagueid ¶
func (m *CSourceTVGame) GetLeagueid() uint32
func (*CSourceTVGame) GetLobbyType ¶
func (m *CSourceTVGame) GetLobbyType() uint32
func (*CSourceTVGame) GetNumSpectators ¶
func (m *CSourceTVGame) GetNumSpectators() uint32
func (*CSourceTVGame) GetOtherPlayers ¶
func (m *CSourceTVGame) GetOtherPlayers() []*CSourceTVGame_Player
func (*CSourceTVGame) GetServerSteamid ¶
func (m *CSourceTVGame) GetServerSteamid() uint64
func (*CSourceTVGame) GetSourceTvPort ¶
func (m *CSourceTVGame) GetSourceTvPort() uint32
func (*CSourceTVGame) GetSourceTvPrivateAddr ¶
func (m *CSourceTVGame) GetSourceTvPrivateAddr() uint32
func (*CSourceTVGame) GetSourceTvPublicAddr ¶
func (m *CSourceTVGame) GetSourceTvPublicAddr() uint32
func (*CSourceTVGame) GetTeamDetails ¶
func (m *CSourceTVGame) GetTeamDetails() []*CLobbyTeamDetails
func (*CSourceTVGame) GetTournamentGameId ¶
func (m *CSourceTVGame) GetTournamentGameId() uint32
func (*CSourceTVGame) GetTournamentId ¶
func (m *CSourceTVGame) GetTournamentId() uint32
func (*CSourceTVGame) GetTowerState ¶
func (m *CSourceTVGame) GetTowerState() uint32
func (*CSourceTVGame) GetTvBroadcastTime ¶
func (m *CSourceTVGame) GetTvBroadcastTime() float32
func (*CSourceTVGame) ProtoMessage ¶
func (*CSourceTVGame) ProtoMessage()
func (*CSourceTVGame) Reset ¶
func (m *CSourceTVGame) Reset()
func (*CSourceTVGame) String ¶
func (m *CSourceTVGame) String() string
type CSourceTVGame_Player ¶
type CSourceTVGame_Player struct { SteamId *uint64 `protobuf:"fixed64,1,opt,name=steam_id" json:"steam_id,omitempty"` Name *string `protobuf:"bytes,2,opt,name=name" json:"name,omitempty"` HeroId *uint32 `protobuf:"varint,3,opt,name=hero_id" json:"hero_id,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CSourceTVGame_Player) GetHeroId ¶
func (m *CSourceTVGame_Player) GetHeroId() uint32
func (*CSourceTVGame_Player) GetName ¶
func (m *CSourceTVGame_Player) GetName() string
func (*CSourceTVGame_Player) GetSteamId ¶
func (m *CSourceTVGame_Player) GetSteamId() uint64
func (*CSourceTVGame_Player) ProtoMessage ¶
func (*CSourceTVGame_Player) ProtoMessage()
func (*CSourceTVGame_Player) Reset ¶
func (m *CSourceTVGame_Player) Reset()
func (*CSourceTVGame_Player) String ¶
func (m *CSourceTVGame_Player) String() string
type CWorkshop_GetContributors_Request ¶
type CWorkshop_GetContributors_Request struct { Appid *uint32 `protobuf:"varint,1,opt,name=appid" json:"appid,omitempty"` Gameitemid *uint32 `protobuf:"varint,2,opt,name=gameitemid" json:"gameitemid,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CWorkshop_GetContributors_Request) GetAppid ¶
func (m *CWorkshop_GetContributors_Request) GetAppid() uint32
func (*CWorkshop_GetContributors_Request) GetGameitemid ¶
func (m *CWorkshop_GetContributors_Request) GetGameitemid() uint32
func (*CWorkshop_GetContributors_Request) ProtoMessage ¶
func (*CWorkshop_GetContributors_Request) ProtoMessage()
func (*CWorkshop_GetContributors_Request) Reset ¶
func (m *CWorkshop_GetContributors_Request) Reset()
func (*CWorkshop_GetContributors_Request) String ¶
func (m *CWorkshop_GetContributors_Request) String() string
type CWorkshop_GetContributors_Response ¶
type CWorkshop_GetContributors_Response struct { Contributors []uint64 `protobuf:"fixed64,1,rep,name=contributors" json:"contributors,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CWorkshop_GetContributors_Response) GetContributors ¶
func (m *CWorkshop_GetContributors_Response) GetContributors() []uint64
func (*CWorkshop_GetContributors_Response) ProtoMessage ¶
func (*CWorkshop_GetContributors_Response) ProtoMessage()
func (*CWorkshop_GetContributors_Response) Reset ¶
func (m *CWorkshop_GetContributors_Response) Reset()
func (*CWorkshop_GetContributors_Response) String ¶
func (m *CWorkshop_GetContributors_Response) String() string
type CWorkshop_PopulateItemDescriptions_Request ¶
type CWorkshop_PopulateItemDescriptions_Request struct { Appid *uint32 `protobuf:"varint,1,opt,name=appid" json:"appid,omitempty"` Languages []*CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock `protobuf:"bytes,2,rep,name=languages" json:"languages,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CWorkshop_PopulateItemDescriptions_Request) GetAppid ¶
func (m *CWorkshop_PopulateItemDescriptions_Request) GetAppid() uint32
func (*CWorkshop_PopulateItemDescriptions_Request) GetLanguages ¶
func (m *CWorkshop_PopulateItemDescriptions_Request) GetLanguages() []*CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock
func (*CWorkshop_PopulateItemDescriptions_Request) ProtoMessage ¶
func (*CWorkshop_PopulateItemDescriptions_Request) ProtoMessage()
func (*CWorkshop_PopulateItemDescriptions_Request) Reset ¶
func (m *CWorkshop_PopulateItemDescriptions_Request) Reset()
func (*CWorkshop_PopulateItemDescriptions_Request) String ¶
func (m *CWorkshop_PopulateItemDescriptions_Request) String() string
type CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock ¶
type CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock struct { Language *string `protobuf:"bytes,1,opt,name=language" json:"language,omitempty"` Descriptions []*CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription `protobuf:"bytes,2,rep,name=descriptions" json:"descriptions,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock) GetDescriptions ¶
func (*CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock) GetLanguage ¶
func (m *CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock) GetLanguage() string
func (*CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock) ProtoMessage ¶
func (*CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock) ProtoMessage()
func (*CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock) Reset ¶
func (m *CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock) Reset()
func (*CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock) String ¶
func (m *CWorkshop_PopulateItemDescriptions_Request_ItemDescriptionsLanguageBlock) String() string
type CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription ¶
type CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription struct { Gameitemid *uint32 `protobuf:"varint,1,opt,name=gameitemid" json:"gameitemid,omitempty"` ItemDescription *string `protobuf:"bytes,2,opt,name=item_description" json:"item_description,omitempty"` XXX_unrecognized []byte `json:"-"` }
func (*CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription) GetGameitemid ¶
func (m *CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription) GetGameitemid() uint32
func (*CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription) GetItemDescription ¶
func (m *CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription) GetItemDescription() string
func (*CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription) ProtoMessage ¶
func (*CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription) ProtoMessage()
func (*CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription) Reset ¶
func (m *CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription) Reset()
func (*CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription) String ¶
func (m *CWorkshop_PopulateItemDescriptions_Request_SingleItemDescription) String() string
type DOTABotDifficulty ¶
type DOTABotDifficulty int32
const ( DOTABotDifficulty_BOT_DIFFICULTY_PASSIVE DOTABotDifficulty = 0 DOTABotDifficulty_BOT_DIFFICULTY_EASY DOTABotDifficulty = 1 DOTABotDifficulty_BOT_DIFFICULTY_MEDIUM DOTABotDifficulty = 2 DOTABotDifficulty_BOT_DIFFICULTY_HARD DOTABotDifficulty = 3 DOTABotDifficulty_BOT_DIFFICULTY_UNFAIR DOTABotDifficulty = 4 DOTABotDifficulty_BOT_DIFFICULTY_INVALID DOTABotDifficulty = 5 DOTABotDifficulty_BOT_DIFFICULTY_EXTRA1 DOTABotDifficulty = 6 DOTABotDifficulty_BOT_DIFFICULTY_EXTRA2 DOTABotDifficulty = 7 DOTABotDifficulty_BOT_DIFFICULTY_EXTRA3 DOTABotDifficulty = 8 )
const Default_CMsgBotGameCreate_Difficulty DOTABotDifficulty = DOTABotDifficulty_BOT_DIFFICULTY_PASSIVE
const Default_CMsgPracticeLobbySetDetails_BotDifficulty DOTABotDifficulty = DOTABotDifficulty_BOT_DIFFICULTY_MEDIUM
const Default_CMsgPracticeLobbySetTeamSlot_BotDifficulty DOTABotDifficulty = DOTABotDifficulty_BOT_DIFFICULTY_INVALID
const Default_CMsgStartFindingMatch_BotDifficulty DOTABotDifficulty = DOTABotDifficulty_BOT_DIFFICULTY_HARD
const Default_CSODOTALobby_BotDifficulty DOTABotDifficulty = DOTABotDifficulty_BOT_DIFFICULTY_HARD
const Default_CSODOTAParty_BotDifficulty DOTABotDifficulty = DOTABotDifficulty_BOT_DIFFICULTY_PASSIVE
func (DOTABotDifficulty) Enum ¶
func (x DOTABotDifficulty) Enum() *DOTABotDifficulty
func (DOTABotDifficulty) String ¶
func (x DOTABotDifficulty) String() string
func (*DOTABotDifficulty) UnmarshalJSON ¶
func (x *DOTABotDifficulty) UnmarshalJSON(data []byte) error
type DOTAChatChannelTypeT ¶
type DOTAChatChannelTypeT int32
const ( DOTAChatChannelTypeT_DOTAChannelType_Regional DOTAChatChannelTypeT = 0 DOTAChatChannelTypeT_DOTAChannelType_Custom DOTAChatChannelTypeT = 1 DOTAChatChannelTypeT_DOTAChannelType_Party DOTAChatChannelTypeT = 2 DOTAChatChannelTypeT_DOTAChannelType_Lobby DOTAChatChannelTypeT = 3 DOTAChatChannelTypeT_DOTAChannelType_Team DOTAChatChannelTypeT = 4 DOTAChatChannelTypeT_DOTAChannelType_Guild DOTAChatChannelTypeT = 5 DOTAChatChannelTypeT_DOTAChannelType_Fantasy DOTAChatChannelTypeT = 6 )
const Default_CMsgDOTAJoinChatChannel_ChannelType DOTAChatChannelTypeT = DOTAChatChannelTypeT_DOTAChannelType_Regional
const Default_CMsgDOTARequestChatChannelListResponse_ChatChannel_ChannelType DOTAChatChannelTypeT = DOTAChatChannelTypeT_DOTAChannelType_Regional
func (DOTAChatChannelTypeT) Enum ¶
func (x DOTAChatChannelTypeT) Enum() *DOTAChatChannelTypeT
func (DOTAChatChannelTypeT) String ¶
func (x DOTAChatChannelTypeT) String() string
func (*DOTAChatChannelTypeT) UnmarshalJSON ¶
func (x *DOTAChatChannelTypeT) UnmarshalJSON(data []byte) error
type DOTAConnectionStateT ¶
type DOTAConnectionStateT int32
const ( DOTAConnectionStateT_DOTA_CONNECTION_STATE_UNKNOWN DOTAConnectionStateT = 0 DOTAConnectionStateT_DOTA_CONNECTION_STATE_NOT_YET_CONNECTED DOTAConnectionStateT = 1 DOTAConnectionStateT_DOTA_CONNECTION_STATE_CONNECTED DOTAConnectionStateT = 2 DOTAConnectionStateT_DOTA_CONNECTION_STATE_DISCONNECTED DOTAConnectionStateT = 3 DOTAConnectionStateT_DOTA_CONNECTION_STATE_ABANDONED DOTAConnectionStateT = 4 DOTAConnectionStateT_DOTA_CONNECTION_STATE_LOADING DOTAConnectionStateT = 5 DOTAConnectionStateT_DOTA_CONNECTION_STATE_FAILED DOTAConnectionStateT = 6 )
func (DOTAConnectionStateT) Enum ¶
func (x DOTAConnectionStateT) Enum() *DOTAConnectionStateT
func (DOTAConnectionStateT) String ¶
func (x DOTAConnectionStateT) String() string
func (*DOTAConnectionStateT) UnmarshalJSON ¶
func (x *DOTAConnectionStateT) UnmarshalJSON(data []byte) error
type DOTAGameVersion ¶
type DOTAGameVersion int32
const ( DOTAGameVersion_GAME_VERSION_CURRENT DOTAGameVersion = 0 DOTAGameVersion_GAME_VERSION_STABLE DOTAGameVersion = 1 )
const Default_CMsgPracticeLobbySetDetails_GameVersion DOTAGameVersion = DOTAGameVersion_GAME_VERSION_CURRENT
const Default_CSODOTALobby_GameVersion DOTAGameVersion = DOTAGameVersion_GAME_VERSION_CURRENT
func (DOTAGameVersion) Enum ¶
func (x DOTAGameVersion) Enum() *DOTAGameVersion
func (DOTAGameVersion) String ¶
func (x DOTAGameVersion) String() string
func (*DOTAGameVersion) UnmarshalJSON ¶
func (x *DOTAGameVersion) UnmarshalJSON(data []byte) error
type DOTAJoinLobbyResult ¶
type DOTAJoinLobbyResult int32
const ( DOTAJoinLobbyResult_DOTA_JOIN_RESULT_SUCCESS DOTAJoinLobbyResult = 0 DOTAJoinLobbyResult_DOTA_JOIN_RESULT_ALREADY_IN_GAME DOTAJoinLobbyResult = 1 DOTAJoinLobbyResult_DOTA_JOIN_RESULT_INVALID_LOBBY DOTAJoinLobbyResult = 2 DOTAJoinLobbyResult_DOTA_JOIN_RESULT_INCORRECT_PASSWORD DOTAJoinLobbyResult = 3 DOTAJoinLobbyResult_DOTA_JOIN_RESULT_ACCESS_DENIED DOTAJoinLobbyResult = 4 DOTAJoinLobbyResult_DOTA_JOIN_RESULT_GENERIC_ERROR DOTAJoinLobbyResult = 5 DOTAJoinLobbyResult_DOTA_JOIN_RESULT_INCORRECT_VERSION DOTAJoinLobbyResult = 6 DOTAJoinLobbyResult_DOTA_JOIN_RESULT_IN_TEAM_PARTY DOTAJoinLobbyResult = 7 DOTAJoinLobbyResult_DOTA_JOIN_RESULT_NO_LOBBY_FOUND DOTAJoinLobbyResult = 8 DOTAJoinLobbyResult_DOTA_JOIN_RESULT_LOBBY_FULL DOTAJoinLobbyResult = 9 )
const Default_CMsgPracticeLobbyJoinResponse_Result DOTAJoinLobbyResult = DOTAJoinLobbyResult_DOTA_JOIN_RESULT_SUCCESS
const Default_CMsgQuickJoinCustomLobbyResponse_Result DOTAJoinLobbyResult = DOTAJoinLobbyResult_DOTA_JOIN_RESULT_SUCCESS
func (DOTAJoinLobbyResult) Enum ¶
func (x DOTAJoinLobbyResult) Enum() *DOTAJoinLobbyResult
func (DOTAJoinLobbyResult) String ¶
func (x DOTAJoinLobbyResult) String() string
func (*DOTAJoinLobbyResult) UnmarshalJSON ¶
func (x *DOTAJoinLobbyResult) UnmarshalJSON(data []byte) error
type DOTALeaverStatusT ¶
type DOTALeaverStatusT int32
const ( DOTALeaverStatusT_DOTA_LEAVER_NONE DOTALeaverStatusT = 0 DOTALeaverStatusT_DOTA_LEAVER_DISCONNECTED DOTALeaverStatusT = 1 DOTALeaverStatusT_DOTA_LEAVER_DISCONNECTED_TOO_LONG DOTALeaverStatusT = 2 DOTALeaverStatusT_DOTA_LEAVER_ABANDONED DOTALeaverStatusT = 3 DOTALeaverStatusT_DOTA_LEAVER_AFK DOTALeaverStatusT = 4 DOTALeaverStatusT_DOTA_LEAVER_NEVER_CONNECTED DOTALeaverStatusT = 5 DOTALeaverStatusT_DOTA_LEAVER_NEVER_CONNECTED_TOO_LONG DOTALeaverStatusT = 6 DOTALeaverStatusT_DOTA_LEAVER_FAILED_TO_READY_UP DOTALeaverStatusT = 7 DOTALeaverStatusT_DOTA_LEAVER_DECLINED DOTALeaverStatusT = 8 )
const Default_CDOTALobbyMember_LeaverStatus DOTALeaverStatusT = DOTALeaverStatusT_DOTA_LEAVER_NONE
const Default_CMsgLeaverDetected_LeaverStatus DOTALeaverStatusT = DOTALeaverStatusT_DOTA_LEAVER_NONE
func (DOTALeaverStatusT) Enum ¶
func (x DOTALeaverStatusT) Enum() *DOTALeaverStatusT
func (DOTALeaverStatusT) String ¶
func (x DOTALeaverStatusT) String() string
func (*DOTALeaverStatusT) UnmarshalJSON ¶
func (x *DOTALeaverStatusT) UnmarshalJSON(data []byte) error
type DOTALobbyReadyState ¶
type DOTALobbyReadyState int32
const ( DOTALobbyReadyState_DOTALobbyReadyState_UNDECLARED DOTALobbyReadyState = 0 DOTALobbyReadyState_DOTALobbyReadyState_ACCEPTED DOTALobbyReadyState = 1 DOTALobbyReadyState_DOTALobbyReadyState_DECLINED DOTALobbyReadyState = 2 )
const Default_CDOTALobbyMemberPrivate_ReadyState DOTALobbyReadyState = DOTALobbyReadyState_DOTALobbyReadyState_UNDECLARED
const Default_CMsgReadyUp_State DOTALobbyReadyState = DOTALobbyReadyState_DOTALobbyReadyState_UNDECLARED
func (DOTALobbyReadyState) Enum ¶
func (x DOTALobbyReadyState) Enum() *DOTALobbyReadyState
func (DOTALobbyReadyState) String ¶
func (x DOTALobbyReadyState) String() string
func (*DOTALobbyReadyState) UnmarshalJSON ¶
func (x *DOTALobbyReadyState) UnmarshalJSON(data []byte) error
type DOTALowPriorityBanType ¶
type DOTALowPriorityBanType int32
const ( DOTALowPriorityBanType_DOTA_LOW_PRIORITY_BAN_ABANDON DOTALowPriorityBanType = 0 DOTALowPriorityBanType_DOTA_LOW_PRIORITY_BAN_REPORTS DOTALowPriorityBanType = 1 DOTALowPriorityBanType_DOTA_LOW_PRIORITY_BAN_SECONDARY_ABANDON DOTALowPriorityBanType = 2 )
func (DOTALowPriorityBanType) Enum ¶
func (x DOTALowPriorityBanType) Enum() *DOTALowPriorityBanType
func (DOTALowPriorityBanType) String ¶
func (x DOTALowPriorityBanType) String() string
func (*DOTALowPriorityBanType) UnmarshalJSON ¶
func (x *DOTALowPriorityBanType) UnmarshalJSON(data []byte) error
type DOTAMatchVote ¶
type DOTAMatchVote int32
const ( DOTAMatchVote_DOTAMatchVote_INVALID DOTAMatchVote = 0 DOTAMatchVote_DOTAMatchVote_POSITIVE DOTAMatchVote = 1 DOTAMatchVote_DOTAMatchVote_NEGATIVE DOTAMatchVote = 2 )
const Default_CMsgCastMatchVote_Vote DOTAMatchVote = DOTAMatchVote_DOTAMatchVote_INVALID
const Default_CMsgGCMatchDetailsResponse_Vote DOTAMatchVote = DOTAMatchVote_DOTAMatchVote_INVALID
const Default_CMsgMatchVoteResponse_Vote DOTAMatchVote = DOTAMatchVote_DOTAMatchVote_INVALID
func (DOTAMatchVote) Enum ¶
func (x DOTAMatchVote) Enum() *DOTAMatchVote
func (DOTAMatchVote) String ¶
func (x DOTAMatchVote) String() string
func (*DOTAMatchVote) UnmarshalJSON ¶
func (x *DOTAMatchVote) UnmarshalJSON(data []byte) error
type DOTA_2013PassportSelectionIndices ¶
type DOTA_2013PassportSelectionIndices int32
const ( DOTA_2013PassportSelectionIndices_PP13_SEL_ALLSTAR_PLAYER_0 DOTA_2013PassportSelectionIndices = 0 DOTA_2013PassportSelectionIndices_PP13_SEL_ALLSTAR_PLAYER_1 DOTA_2013PassportSelectionIndices = 1 DOTA_2013PassportSelectionIndices_PP13_SEL_ALLSTAR_PLAYER_2 DOTA_2013PassportSelectionIndices = 2 DOTA_2013PassportSelectionIndices_PP13_SEL_ALLSTAR_PLAYER_3 DOTA_2013PassportSelectionIndices = 3 DOTA_2013PassportSelectionIndices_PP13_SEL_ALLSTAR_PLAYER_4 DOTA_2013PassportSelectionIndices = 4 DOTA_2013PassportSelectionIndices_PP13_SEL_ALLSTAR_PLAYER_5 DOTA_2013PassportSelectionIndices = 5 DOTA_2013PassportSelectionIndices_PP13_SEL_ALLSTAR_PLAYER_6 DOTA_2013PassportSelectionIndices = 6 DOTA_2013PassportSelectionIndices_PP13_SEL_ALLSTAR_PLAYER_7 DOTA_2013PassportSelectionIndices = 7 DOTA_2013PassportSelectionIndices_PP13_SEL_ALLSTAR_PLAYER_8 DOTA_2013PassportSelectionIndices = 8 DOTA_2013PassportSelectionIndices_PP13_SEL_ALLSTAR_PLAYER_9 DOTA_2013PassportSelectionIndices = 9 DOTA_2013PassportSelectionIndices_PP13_SEL_QUALPRED_WEST_0 DOTA_2013PassportSelectionIndices = 10 DOTA_2013PassportSelectionIndices_PP13_SEL_QUALPRED_WEST_1 DOTA_2013PassportSelectionIndices = 11 DOTA_2013PassportSelectionIndices_PP13_SEL_QUALPRED_WEST_2 DOTA_2013PassportSelectionIndices = 12 DOTA_2013PassportSelectionIndices_PP13_SEL_QUALPRED_WEST_3 DOTA_2013PassportSelectionIndices = 13 DOTA_2013PassportSelectionIndices_PP13_SEL_QUALPRED_WEST_4 DOTA_2013PassportSelectionIndices = 14 DOTA_2013PassportSelectionIndices_PP13_SEL_QUALPRED_WEST_5 DOTA_2013PassportSelectionIndices = 15 DOTA_2013PassportSelectionIndices_PP13_SEL_QUALPRED_WEST_6 DOTA_2013PassportSelectionIndices = 16 DOTA_2013PassportSelectionIndices_PP13_SEL_QUALPRED_WEST_7 DOTA_2013PassportSelectionIndices = 17 DOTA_2013PassportSelectionIndices_PP13_SEL_QUALPRED_WEST_8 DOTA_2013PassportSelectionIndices = 18 DOTA_2013PassportSelectionIndices_PP13_SEL_QUALPRED_WEST_9 DOTA_2013PassportSelectionIndices = 19 DOTA_2013PassportSelectionIndices_PP13_SEL_QUALPRED_WEST_10 DOTA_2013PassportSelectionIndices = 20 DOTA_2013PassportSelectionIndices_PP13_SEL_QUALPRED_WEST_11 DOTA_2013PassportSelectionIndices = 21 DOTA_2013PassportSelectionIndices_PP13_SEL_QUALPRED_WEST_12 DOTA_2013PassportSelectionIndices = 22 DOTA_2013PassportSelectionIndices_PP13_SEL_QUALPRED_WEST_13 DOTA_2013PassportSelectionIndices = 23 DOTA_2013PassportSelectionIndices_PP13_SEL_QUALPRED_WEST_14 DOTA_2013PassportSelectionIndices = 24 DOTA_2013PassportSelectionIndices_PP13_SEL_QUALPRED_EAST_0 DOTA_2013PassportSelectionIndices = 25 DOTA_2013PassportSelectionIndices_PP13_SEL_QUALPRED_EAST_1 DOTA_2013PassportSelectionIndices = 26 DOTA_2013PassportSelectionIndices_PP13_SEL_QUALPRED_EAST_2 DOTA_2013PassportSelectionIndices = 27 DOTA_2013PassportSelectionIndices_PP13_SEL_QUALPRED_EAST_3 DOTA_2013PassportSelectionIndices = 28 DOTA_2013PassportSelectionIndices_PP13_SEL_QUALPRED_EAST_4 DOTA_2013PassportSelectionIndices = 29 DOTA_2013PassportSelectionIndices_PP13_SEL_QUALPRED_EAST_5 DOTA_2013PassportSelectionIndices = 30 DOTA_2013PassportSelectionIndices_PP13_SEL_QUALPRED_EAST_6 DOTA_2013PassportSelectionIndices = 31 DOTA_2013PassportSelectionIndices_PP13_SEL_QUALPRED_EAST_7 DOTA_2013PassportSelectionIndices = 32 DOTA_2013PassportSelectionIndices_PP13_SEL_QUALPRED_EAST_8 DOTA_2013PassportSelectionIndices = 33 DOTA_2013PassportSelectionIndices_PP13_SEL_QUALPRED_EAST_9 DOTA_2013PassportSelectionIndices = 34 DOTA_2013PassportSelectionIndices_PP13_SEL_QUALPRED_EAST_10 DOTA_2013PassportSelectionIndices = 35 DOTA_2013PassportSelectionIndices_PP13_SEL_QUALPRED_EAST_11 DOTA_2013PassportSelectionIndices = 36 DOTA_2013PassportSelectionIndices_PP13_SEL_QUALPRED_EAST_12 DOTA_2013PassportSelectionIndices = 37 DOTA_2013PassportSelectionIndices_PP13_SEL_QUALPRED_EAST_13 DOTA_2013PassportSelectionIndices = 38 DOTA_2013PassportSelectionIndices_PP13_SEL_QUALPRED_EAST_14 DOTA_2013PassportSelectionIndices = 39 DOTA_2013PassportSelectionIndices_PP13_SEL_TEAMCUP_TEAM DOTA_2013PassportSelectionIndices = 40 DOTA_2013PassportSelectionIndices_PP13_SEL_TEAMCUP_PLAYER DOTA_2013PassportSelectionIndices = 41 DOTA_2013PassportSelectionIndices_PP13_SEL_TEAMCUP_TEAM_LOCK DOTA_2013PassportSelectionIndices = 42 DOTA_2013PassportSelectionIndices_PP13_SEL_TEAMCUP_PLAYER_LOCK DOTA_2013PassportSelectionIndices = 43 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_0 DOTA_2013PassportSelectionIndices = 44 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_1 DOTA_2013PassportSelectionIndices = 45 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_2 DOTA_2013PassportSelectionIndices = 46 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_3 DOTA_2013PassportSelectionIndices = 47 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_4 DOTA_2013PassportSelectionIndices = 48 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_5 DOTA_2013PassportSelectionIndices = 49 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_6 DOTA_2013PassportSelectionIndices = 50 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_7 DOTA_2013PassportSelectionIndices = 51 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_8 DOTA_2013PassportSelectionIndices = 52 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_9 DOTA_2013PassportSelectionIndices = 53 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_10 DOTA_2013PassportSelectionIndices = 54 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_11 DOTA_2013PassportSelectionIndices = 55 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_12 DOTA_2013PassportSelectionIndices = 56 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_13 DOTA_2013PassportSelectionIndices = 57 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_14 DOTA_2013PassportSelectionIndices = 58 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_15 DOTA_2013PassportSelectionIndices = 59 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_16 DOTA_2013PassportSelectionIndices = 60 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_17 DOTA_2013PassportSelectionIndices = 61 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_18 DOTA_2013PassportSelectionIndices = 62 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_19 DOTA_2013PassportSelectionIndices = 63 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_20 DOTA_2013PassportSelectionIndices = 64 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_21 DOTA_2013PassportSelectionIndices = 65 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_22 DOTA_2013PassportSelectionIndices = 66 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_23 DOTA_2013PassportSelectionIndices = 67 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_24 DOTA_2013PassportSelectionIndices = 68 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_25 DOTA_2013PassportSelectionIndices = 69 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_26 DOTA_2013PassportSelectionIndices = 70 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_27 DOTA_2013PassportSelectionIndices = 71 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_28 DOTA_2013PassportSelectionIndices = 72 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_29 DOTA_2013PassportSelectionIndices = 73 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_30 DOTA_2013PassportSelectionIndices = 74 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_31 DOTA_2013PassportSelectionIndices = 75 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_32 DOTA_2013PassportSelectionIndices = 76 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_33 DOTA_2013PassportSelectionIndices = 77 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_34 DOTA_2013PassportSelectionIndices = 78 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_35 DOTA_2013PassportSelectionIndices = 79 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_36 DOTA_2013PassportSelectionIndices = 80 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_37 DOTA_2013PassportSelectionIndices = 81 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_38 DOTA_2013PassportSelectionIndices = 82 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_39 DOTA_2013PassportSelectionIndices = 83 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_40 DOTA_2013PassportSelectionIndices = 84 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_41 DOTA_2013PassportSelectionIndices = 85 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_42 DOTA_2013PassportSelectionIndices = 86 DOTA_2013PassportSelectionIndices_PP13_SEL_EVENTPRED_43 DOTA_2013PassportSelectionIndices = 87 DOTA_2013PassportSelectionIndices_PP13_SEL_SOLO_0 DOTA_2013PassportSelectionIndices = 88 DOTA_2013PassportSelectionIndices_PP13_SEL_SOLO_1 DOTA_2013PassportSelectionIndices = 89 DOTA_2013PassportSelectionIndices_PP13_SEL_SOLO_2 DOTA_2013PassportSelectionIndices = 90 DOTA_2013PassportSelectionIndices_PP13_SEL_SOLO_3 DOTA_2013PassportSelectionIndices = 91 DOTA_2013PassportSelectionIndices_PP13_SEL_SOLO_4 DOTA_2013PassportSelectionIndices = 92 DOTA_2013PassportSelectionIndices_PP13_SEL_SOLO_5 DOTA_2013PassportSelectionIndices = 93 DOTA_2013PassportSelectionIndices_PP13_SEL_SOLO_6 DOTA_2013PassportSelectionIndices = 94 DOTA_2013PassportSelectionIndices_PP13_SEL_SOLO_7 DOTA_2013PassportSelectionIndices = 95 )
const Default_CMsgDOTAPassportVoteGenericSelection_SelectionIndex DOTA_2013PassportSelectionIndices = DOTA_2013PassportSelectionIndices_PP13_SEL_ALLSTAR_PLAYER_0
func (DOTA_2013PassportSelectionIndices) Enum ¶
func (x DOTA_2013PassportSelectionIndices) Enum() *DOTA_2013PassportSelectionIndices
func (DOTA_2013PassportSelectionIndices) String ¶
func (x DOTA_2013PassportSelectionIndices) String() string
func (*DOTA_2013PassportSelectionIndices) UnmarshalJSON ¶
func (x *DOTA_2013PassportSelectionIndices) UnmarshalJSON(data []byte) error
type DOTA_CM_PICK ¶
type DOTA_CM_PICK int32
const ( DOTA_CM_PICK_DOTA_CM_RANDOM DOTA_CM_PICK = 0 DOTA_CM_PICK_DOTA_CM_GOOD_GUYS DOTA_CM_PICK = 1 DOTA_CM_PICK_DOTA_CM_BAD_GUYS DOTA_CM_PICK = 2 )
const Default_CMsgPracticeLobbySetDetails_CmPick DOTA_CM_PICK = DOTA_CM_PICK_DOTA_CM_RANDOM
const Default_CSODOTALobby_CmPick DOTA_CM_PICK = DOTA_CM_PICK_DOTA_CM_RANDOM
func (DOTA_CM_PICK) Enum ¶
func (x DOTA_CM_PICK) Enum() *DOTA_CM_PICK
func (DOTA_CM_PICK) String ¶
func (x DOTA_CM_PICK) String() string
func (*DOTA_CM_PICK) UnmarshalJSON ¶
func (x *DOTA_CM_PICK) UnmarshalJSON(data []byte) error
type DOTA_GC_TEAM ¶
type DOTA_GC_TEAM int32
const ( DOTA_GC_TEAM_DOTA_GC_TEAM_GOOD_GUYS DOTA_GC_TEAM = 0 DOTA_GC_TEAM_DOTA_GC_TEAM_BAD_GUYS DOTA_GC_TEAM = 1 DOTA_GC_TEAM_DOTA_GC_TEAM_BROADCASTER DOTA_GC_TEAM = 2 DOTA_GC_TEAM_DOTA_GC_TEAM_SPECTATOR DOTA_GC_TEAM = 3 DOTA_GC_TEAM_DOTA_GC_TEAM_PLAYER_POOL DOTA_GC_TEAM = 4 DOTA_GC_TEAM_DOTA_GC_TEAM_NOTEAM DOTA_GC_TEAM = 5 )
const Default_CDOTALobbyMember_CoachTeam DOTA_GC_TEAM = DOTA_GC_TEAM_DOTA_GC_TEAM_GOOD_GUYS
const Default_CDOTALobbyMember_Team DOTA_GC_TEAM = DOTA_GC_TEAM_DOTA_GC_TEAM_GOOD_GUYS
const Default_CDOTASaveGame_Player_Team DOTA_GC_TEAM = DOTA_GC_TEAM_DOTA_GC_TEAM_GOOD_GUYS
const Default_CMsgBotGameCreate_Team DOTA_GC_TEAM = DOTA_GC_TEAM_DOTA_GC_TEAM_GOOD_GUYS
const Default_CMsgPracticeLobbySetCoach_Team DOTA_GC_TEAM = DOTA_GC_TEAM_DOTA_GC_TEAM_GOOD_GUYS
const Default_CMsgPracticeLobbySetTeamSlot_Team DOTA_GC_TEAM = DOTA_GC_TEAM_DOTA_GC_TEAM_GOOD_GUYS
func (DOTA_GC_TEAM) Enum ¶
func (x DOTA_GC_TEAM) Enum() *DOTA_GC_TEAM
func (DOTA_GC_TEAM) String ¶
func (x DOTA_GC_TEAM) String() string
func (*DOTA_GC_TEAM) UnmarshalJSON ¶
func (x *DOTA_GC_TEAM) UnmarshalJSON(data []byte) error
type DOTA_GameMode ¶
type DOTA_GameMode int32
const ( DOTA_GameMode_DOTA_GAMEMODE_NONE DOTA_GameMode = 0 DOTA_GameMode_DOTA_GAMEMODE_AP DOTA_GameMode = 1 DOTA_GameMode_DOTA_GAMEMODE_CM DOTA_GameMode = 2 DOTA_GameMode_DOTA_GAMEMODE_RD DOTA_GameMode = 3 DOTA_GameMode_DOTA_GAMEMODE_SD DOTA_GameMode = 4 DOTA_GameMode_DOTA_GAMEMODE_AR DOTA_GameMode = 5 DOTA_GameMode_DOTA_GAMEMODE_INTRO DOTA_GameMode = 6 DOTA_GameMode_DOTA_GAMEMODE_HW DOTA_GameMode = 7 DOTA_GameMode_DOTA_GAMEMODE_REVERSE_CM DOTA_GameMode = 8 DOTA_GameMode_DOTA_GAMEMODE_XMAS DOTA_GameMode = 9 DOTA_GameMode_DOTA_GAMEMODE_TUTORIAL DOTA_GameMode = 10 DOTA_GameMode_DOTA_GAMEMODE_MO DOTA_GameMode = 11 DOTA_GameMode_DOTA_GAMEMODE_LP DOTA_GameMode = 12 DOTA_GameMode_DOTA_GAMEMODE_POOL1 DOTA_GameMode = 13 DOTA_GameMode_DOTA_GAMEMODE_FH DOTA_GameMode = 14 DOTA_GameMode_DOTA_GAMEMODE_CUSTOM DOTA_GameMode = 15 DOTA_GameMode_DOTA_GAMEMODE_CD DOTA_GameMode = 16 DOTA_GameMode_DOTA_GAMEMODE_BD DOTA_GameMode = 17 DOTA_GameMode_DOTA_GAMEMODE_ABILITY_DRAFT DOTA_GameMode = 18 DOTA_GameMode_DOTA_GAMEMODE_EVENT DOTA_GameMode = 19 DOTA_GameMode_DOTA_GAMEMODE_ARDM DOTA_GameMode = 20 DOTA_GameMode_DOTA_GAMEMODE_1V1MID DOTA_GameMode = 21 )
const Default_CMsgDOTAMatch_GameMode DOTA_GameMode = DOTA_GameMode_DOTA_GAMEMODE_NONE
const Default_CSourceTVGame_GameMode DOTA_GameMode = DOTA_GameMode_DOTA_GAMEMODE_NONE
func (DOTA_GameMode) Enum ¶
func (x DOTA_GameMode) Enum() *DOTA_GameMode
func (DOTA_GameMode) String ¶
func (x DOTA_GameMode) String() string
func (*DOTA_GameMode) UnmarshalJSON ¶
func (x *DOTA_GameMode) UnmarshalJSON(data []byte) error
type DOTA_GameState ¶
type DOTA_GameState int32
const ( DOTA_GameState_DOTA_GAMERULES_STATE_INIT DOTA_GameState = 0 DOTA_GameState_DOTA_GAMERULES_STATE_WAIT_FOR_PLAYERS_TO_LOAD DOTA_GameState = 1 DOTA_GameState_DOTA_GAMERULES_STATE_HERO_SELECTION DOTA_GameState = 2 DOTA_GameState_DOTA_GAMERULES_STATE_STRATEGY_TIME DOTA_GameState = 3 DOTA_GameState_DOTA_GAMERULES_STATE_PRE_GAME DOTA_GameState = 4 DOTA_GameState_DOTA_GAMERULES_STATE_GAME_IN_PROGRESS DOTA_GameState = 5 DOTA_GameState_DOTA_GAMERULES_STATE_POST_GAME DOTA_GameState = 6 DOTA_GameState_DOTA_GAMERULES_STATE_DISCONNECT DOTA_GameState = 7 DOTA_GameState_DOTA_GAMERULES_STATE_TEAM_SHOWCASE DOTA_GameState = 8 DOTA_GameState_DOTA_GAMERULES_STATE_LAST DOTA_GameState = 9 )
const Default_CMsgConnectedPlayers_GameState DOTA_GameState = DOTA_GameState_DOTA_GAMERULES_STATE_INIT
const Default_CMsgLeaverState_GameState DOTA_GameState = DOTA_GameState_DOTA_GAMERULES_STATE_INIT
const Default_CSODOTALobby_GameState DOTA_GameState = DOTA_GameState_DOTA_GAMERULES_STATE_INIT
func (DOTA_GameState) Enum ¶
func (x DOTA_GameState) Enum() *DOTA_GameState
func (DOTA_GameState) String ¶
func (x DOTA_GameState) String() string
func (*DOTA_GameState) UnmarshalJSON ¶
func (x *DOTA_GameState) UnmarshalJSON(data []byte) error
type DOTA_LobbyMemberXPBonus ¶
type DOTA_LobbyMemberXPBonus int32
const ( DOTA_LobbyMemberXPBonus_DOTA_LobbyMemberXPBonus_DEFAULT DOTA_LobbyMemberXPBonus = 0 DOTA_LobbyMemberXPBonus_DOTA_LobbyMemberXPBonus_BATTLE_BOOSTER DOTA_LobbyMemberXPBonus = 1 DOTA_LobbyMemberXPBonus_DOTA_LobbyMemberXPBonus_SHARE_BONUS DOTA_LobbyMemberXPBonus = 2 DOTA_LobbyMemberXPBonus_DOTA_LobbyMemberXPBonus_PARTY DOTA_LobbyMemberXPBonus = 3 DOTA_LobbyMemberXPBonus_DOTA_LobbyMemberXPBonus_RECRUITMENT DOTA_LobbyMemberXPBonus = 4 DOTA_LobbyMemberXPBonus_DOTA_LobbyMemberXPBonus_PCBANG DOTA_LobbyMemberXPBonus = 5 )
func (DOTA_LobbyMemberXPBonus) Enum ¶
func (x DOTA_LobbyMemberXPBonus) Enum() *DOTA_LobbyMemberXPBonus
func (DOTA_LobbyMemberXPBonus) String ¶
func (x DOTA_LobbyMemberXPBonus) String() string
func (*DOTA_LobbyMemberXPBonus) UnmarshalJSON ¶
func (x *DOTA_LobbyMemberXPBonus) UnmarshalJSON(data []byte) error
type DOTA_TournamentEvents ¶
type DOTA_TournamentEvents int32
const ( DOTA_TournamentEvents_TE_FIRST_BLOOD DOTA_TournamentEvents = 0 DOTA_TournamentEvents_TE_GAME_END DOTA_TournamentEvents = 1 DOTA_TournamentEvents_TE_MULTI_KILL DOTA_TournamentEvents = 2 DOTA_TournamentEvents_TE_HERO_DENY DOTA_TournamentEvents = 3 DOTA_TournamentEvents_TE_AEGIS_DENY DOTA_TournamentEvents = 4 DOTA_TournamentEvents_TE_AEGIS_STOLEN DOTA_TournamentEvents = 5 DOTA_TournamentEvents_TE_GODLIKE DOTA_TournamentEvents = 6 DOTA_TournamentEvents_TE_COURIER_KILL DOTA_TournamentEvents = 7 DOTA_TournamentEvents_TE_ECHOSLAM DOTA_TournamentEvents = 8 DOTA_TournamentEvents_TE_RAPIER DOTA_TournamentEvents = 9 DOTA_TournamentEvents_TE_EARLY_ROSHAN DOTA_TournamentEvents = 10 )
const Default_CMsgTournamentItemEventResponse_EventType DOTA_TournamentEvents = DOTA_TournamentEvents_TE_FIRST_BLOOD
const Default_CMsgTournamentItemEvent_EventType DOTA_TournamentEvents = DOTA_TournamentEvents_TE_FIRST_BLOOD
func (DOTA_TournamentEvents) Enum ¶
func (x DOTA_TournamentEvents) Enum() *DOTA_TournamentEvents
func (DOTA_TournamentEvents) String ¶
func (x DOTA_TournamentEvents) String() string
func (*DOTA_TournamentEvents) UnmarshalJSON ¶
func (x *DOTA_TournamentEvents) UnmarshalJSON(data []byte) error
type DOTA_WatchReplayType ¶
type DOTA_WatchReplayType int32
const ( DOTA_WatchReplayType_DOTA_WATCH_REPLAY_NORMAL DOTA_WatchReplayType = 0 DOTA_WatchReplayType_DOTA_WATCH_REPLAY_HIGHLIGHTS DOTA_WatchReplayType = 1 )
const Default_CMsgGCWatchDownloadedReplay_WatchType DOTA_WatchReplayType = DOTA_WatchReplayType_DOTA_WATCH_REPLAY_NORMAL
func (DOTA_WatchReplayType) Enum ¶
func (x DOTA_WatchReplayType) Enum() *DOTA_WatchReplayType
func (DOTA_WatchReplayType) String ¶
func (x DOTA_WatchReplayType) String() string
func (*DOTA_WatchReplayType) UnmarshalJSON ¶
func (x *DOTA_WatchReplayType) UnmarshalJSON(data []byte) error
type EDOTAGCMsg ¶
type EDOTAGCMsg int32
const ( EDOTAGCMsg_k_EMsgGCDOTABase EDOTAGCMsg = 7000 EDOTAGCMsg_k_EMsgGCGeneralResponse EDOTAGCMsg = 7001 EDOTAGCMsg_k_EMsgGCGameMatchSignOut EDOTAGCMsg = 7004 EDOTAGCMsg_k_EMsgGCGameMatchSignOutResponse EDOTAGCMsg = 7005 EDOTAGCMsg_k_EMsgGCJoinChatChannel EDOTAGCMsg = 7009 EDOTAGCMsg_k_EMsgGCJoinChatChannelResponse EDOTAGCMsg = 7010 EDOTAGCMsg_k_EMsgGCOtherJoinedChannel EDOTAGCMsg = 7013 EDOTAGCMsg_k_EMsgGCOtherLeftChannel EDOTAGCMsg = 7014 EDOTAGCMsg_k_EMsgGCMatchHistoryList EDOTAGCMsg = 7017 EDOTAGCMsg_k_EMsgGCStatus EDOTAGCMsg = 7026 EDOTAGCMsg_k_EMsgGCGetRecentMatches EDOTAGCMsg = 7027 EDOTAGCMsg_k_EMsgGCRecentMatchesResponse EDOTAGCMsg = 7028 EDOTAGCMsg_k_EMsgGCFindSourceTVGames EDOTAGCMsg = 7031 EDOTAGCMsg_k_EMsgGCSourceTVGamesResponse EDOTAGCMsg = 7032 EDOTAGCMsg_k_EMsgGCStartFindingMatch EDOTAGCMsg = 7033 EDOTAGCMsg_k_EMsgGCConnectedPlayers EDOTAGCMsg = 7034 EDOTAGCMsg_k_EMsgGCAbandonCurrentGame EDOTAGCMsg = 7035 EDOTAGCMsg_k_EMsgGCStopFindingMatch EDOTAGCMsg = 7036 EDOTAGCMsg_k_EMsgGCPracticeLobbyCreate EDOTAGCMsg = 7038 EDOTAGCMsg_k_EMsgGCPracticeLobbyLeave EDOTAGCMsg = 7040 EDOTAGCMsg_k_EMsgGCPracticeLobbyLaunch EDOTAGCMsg = 7041 EDOTAGCMsg_k_EMsgGCPracticeLobbyList EDOTAGCMsg = 7042 EDOTAGCMsg_k_EMsgGCPracticeLobbyListResponse EDOTAGCMsg = 7043 EDOTAGCMsg_k_EMsgGCPracticeLobbyJoin EDOTAGCMsg = 7044 EDOTAGCMsg_k_EMsgGCPracticeLobbySetDetails EDOTAGCMsg = 7046 EDOTAGCMsg_k_EMsgGCPracticeLobbySetTeamSlot EDOTAGCMsg = 7047 EDOTAGCMsg_k_EMsgGCInitialQuestionnaireResponse EDOTAGCMsg = 7049 EDOTAGCMsg_k_EMsgGCTournamentRequest EDOTAGCMsg = 7051 EDOTAGCMsg_k_EMsgGCTournamentResponse EDOTAGCMsg = 7052 EDOTAGCMsg_k_EMsgGCPracticeLobbyResponse EDOTAGCMsg = 7055 EDOTAGCMsg_k_EMsgGCBroadcastNotification EDOTAGCMsg = 7056 EDOTAGCMsg_k_EMsgGCLiveScoreboardUpdate EDOTAGCMsg = 7057 EDOTAGCMsg_k_EMsgGCRequestChatChannelList EDOTAGCMsg = 7060 EDOTAGCMsg_k_EMsgGCRequestChatChannelListResponse EDOTAGCMsg = 7061 EDOTAGCMsg_k_EMsgGCRequestMatches EDOTAGCMsg = 7064 EDOTAGCMsg_k_EMsgGCRequestMatchesResponse EDOTAGCMsg = 7065 EDOTAGCMsg_k_EMsgGCRequestPlayerResources EDOTAGCMsg = 7068 EDOTAGCMsg_k_EMsgGCRequestPlayerResourcesResponse EDOTAGCMsg = 7069 EDOTAGCMsg_k_EMsgGCReadyUp EDOTAGCMsg = 7070 EDOTAGCMsg_k_EMsgGCKickedFromMatchmakingQueue EDOTAGCMsg = 7071 EDOTAGCMsg_k_EMsgGCLeaverDetected EDOTAGCMsg = 7072 EDOTAGCMsg_k_EMsgGCSpectateFriendGame EDOTAGCMsg = 7073 EDOTAGCMsg_k_EMsgGCSpectateFriendGameResponse EDOTAGCMsg = 7074 EDOTAGCMsg_k_EMsgGCPlayerReports EDOTAGCMsg = 7075 EDOTAGCMsg_k_EMsgGCReportsRemainingRequest EDOTAGCMsg = 7076 EDOTAGCMsg_k_EMsgGCReportsRemainingResponse EDOTAGCMsg = 7077 EDOTAGCMsg_k_EMsgGCSubmitPlayerReport EDOTAGCMsg = 7078 EDOTAGCMsg_k_EMsgGCSubmitPlayerReportResponse EDOTAGCMsg = 7079 EDOTAGCMsg_k_EMsgGCGameChatLog EDOTAGCMsg = 7080 EDOTAGCMsg_k_EMsgGCPracticeLobbyKick EDOTAGCMsg = 7081 EDOTAGCMsg_k_EMsgGCReportCountsRequest EDOTAGCMsg = 7082 EDOTAGCMsg_k_EMsgGCReportCountsResponse EDOTAGCMsg = 7083 EDOTAGCMsg_k_EMsgGCRequestSaveGames EDOTAGCMsg = 7084 EDOTAGCMsg_k_EMsgGCRequestSaveGamesServer EDOTAGCMsg = 7085 EDOTAGCMsg_k_EMsgGCRequestSaveGamesResponse EDOTAGCMsg = 7086 EDOTAGCMsg_k_EMsgGCLeaverDetectedResponse EDOTAGCMsg = 7087 EDOTAGCMsg_k_EMsgGCPlayerFailedToConnect EDOTAGCMsg = 7088 EDOTAGCMsg_k_EMsgGCGCToRelayConnect EDOTAGCMsg = 7089 EDOTAGCMsg_k_EMsgGCGCToRelayConnectresponse EDOTAGCMsg = 7090 EDOTAGCMsg_k_EMsgGCWatchGame EDOTAGCMsg = 7091 EDOTAGCMsg_k_EMsgGCWatchGameResponse EDOTAGCMsg = 7092 EDOTAGCMsg_k_EMsgGCBanStatusRequest EDOTAGCMsg = 7093 EDOTAGCMsg_k_EMsgGCBanStatusResponse EDOTAGCMsg = 7094 EDOTAGCMsg_k_EMsgGCMatchDetailsRequest EDOTAGCMsg = 7095 EDOTAGCMsg_k_EMsgGCMatchDetailsResponse EDOTAGCMsg = 7096 EDOTAGCMsg_k_EMsgGCCancelWatchGame EDOTAGCMsg = 7097 EDOTAGCMsg_k_EMsgGCProfileRequest EDOTAGCMsg = 7098 EDOTAGCMsg_k_EMsgGCProfileResponse EDOTAGCMsg = 7099 EDOTAGCMsg_k_EMsgGCPopup EDOTAGCMsg = 7102 EDOTAGCMsg_k_EMsgGCDOTAClearNotifySuccessfulReport EDOTAGCMsg = 7104 EDOTAGCMsg_k_EMsgGCGenericResult EDOTAGCMsg = 7108 EDOTAGCMsg_k_EMsgGCFriendPracticeLobbyListRequest EDOTAGCMsg = 7111 EDOTAGCMsg_k_EMsgGCFriendPracticeLobbyListResponse EDOTAGCMsg = 7112 EDOTAGCMsg_k_EMsgGCPracticeLobbyJoinResponse EDOTAGCMsg = 7113 EDOTAGCMsg_k_EMsgClientEconNotification_Job EDOTAGCMsg = 7114 EDOTAGCMsg_k_EMsgGCCreateTeam EDOTAGCMsg = 7115 EDOTAGCMsg_k_EMsgGCCreateTeamResponse EDOTAGCMsg = 7116 EDOTAGCMsg_k_EMsgGCDisbandTeam EDOTAGCMsg = 7117 EDOTAGCMsg_k_EMsgGCDisbandTeamResponse EDOTAGCMsg = 7118 EDOTAGCMsg_k_EMsgGCRequestTeamData EDOTAGCMsg = 7119 EDOTAGCMsg_k_EMsgGCRequestTeamDataResponse EDOTAGCMsg = 7120 EDOTAGCMsg_k_EMsgGCTeamData EDOTAGCMsg = 7121 EDOTAGCMsg_k_EMsgGCTeamInvite_InviterToGC EDOTAGCMsg = 7122 EDOTAGCMsg_k_EMsgGCTeamInvite_GCImmediateResponseToInviter EDOTAGCMsg = 7123 EDOTAGCMsg_k_EMsgGCTeamInvite_GCRequestToInvitee EDOTAGCMsg = 7124 EDOTAGCMsg_k_EMsgGCTeamInvite_InviteeResponseToGC EDOTAGCMsg = 7125 EDOTAGCMsg_k_EMsgGCTeamInvite_GCResponseToInviter EDOTAGCMsg = 7126 EDOTAGCMsg_k_EMsgGCTeamInvite_GCResponseToInvitee EDOTAGCMsg = 7127 EDOTAGCMsg_k_EMsgGCKickTeamMember EDOTAGCMsg = 7128 EDOTAGCMsg_k_EMsgGCKickTeamMemberResponse EDOTAGCMsg = 7129 EDOTAGCMsg_k_EMsgGCLeaveTeam EDOTAGCMsg = 7130 EDOTAGCMsg_k_EMsgGCLeaveTeamResponse EDOTAGCMsg = 7131 EDOTAGCMsg_k_EMsgGCSuggestTeamMatchmaking EDOTAGCMsg = 7132 EDOTAGCMsg_k_EMsgGCPlayerHeroesFavoritesAdd EDOTAGCMsg = 7133 EDOTAGCMsg_k_EMsgGCPlayerHeroesFavoritesRemove EDOTAGCMsg = 7134 EDOTAGCMsg_k_EMsgGCEditTeamLogo EDOTAGCMsg = 7139 EDOTAGCMsg_k_EMsgGCEditTeamLogoResponse EDOTAGCMsg = 7140 EDOTAGCMsg_k_EMsgGCSetShowcaseHero EDOTAGCMsg = 7141 EDOTAGCMsg_k_EMsgGCApplyTeamToPracticeLobby EDOTAGCMsg = 7142 EDOTAGCMsg_k_EMsgGCRequestInternatinalTicketEmail EDOTAGCMsg = 7143 EDOTAGCMsg_k_EMsgGCTransferTeamAdmin EDOTAGCMsg = 7144 EDOTAGCMsg_k_EMsgGCClearTournamentGame EDOTAGCMsg = 7145 EDOTAGCMsg_k_EMsgRequestLeagueInfo EDOTAGCMsg = 7147 EDOTAGCMsg_k_EMsgResponseLeagueInfo EDOTAGCMsg = 7148 EDOTAGCMsg_k_EMsgGCPracticeLobbyJoinBroadcastChannel EDOTAGCMsg = 7149 EDOTAGCMsg_k_EMsgGC_TournamentItemEvent EDOTAGCMsg = 7150 EDOTAGCMsg_k_EMsgGC_TournamentItemEventResponse EDOTAGCMsg = 7151 EDOTAGCMsg_k_EMsgCastMatchVote EDOTAGCMsg = 7152 EDOTAGCMsg_k_EMsgCastMatchVoteResponse EDOTAGCMsg = 7153 EDOTAGCMsg_k_EMsgRetrieveMatchVote EDOTAGCMsg = 7154 EDOTAGCMsg_k_EMsgRetrieveMatchVoteResponse EDOTAGCMsg = 7155 EDOTAGCMsg_k_EMsgTeamFanfare EDOTAGCMsg = 7156 EDOTAGCMsg_k_EMsgResponseTeamFanfare EDOTAGCMsg = 7157 EDOTAGCMsg_k_EMsgGC_GameServerUploadSaveGame EDOTAGCMsg = 7158 EDOTAGCMsg_k_EMsgGC_GameServerSaveGameResult EDOTAGCMsg = 7159 EDOTAGCMsg_k_EMsgGC_GameServerGetLoadGame EDOTAGCMsg = 7160 EDOTAGCMsg_k_EMsgGC_GameServerGetLoadGameResult EDOTAGCMsg = 7161 EDOTAGCMsg_k_EMsgGCTeamProfileRequest EDOTAGCMsg = 7164 EDOTAGCMsg_k_EMsgGCTeamProfileResponse EDOTAGCMsg = 7165 EDOTAGCMsg_k_EMsgGCEditTeamDetails EDOTAGCMsg = 7166 EDOTAGCMsg_k_EMsgGCEditTeamDetailsResponse EDOTAGCMsg = 7167 EDOTAGCMsg_k_EMsgGCProTeamListRequest EDOTAGCMsg = 7168 EDOTAGCMsg_k_EMsgGCProTeamListResponse EDOTAGCMsg = 7169 EDOTAGCMsg_k_EMsgGCReadyUpStatus EDOTAGCMsg = 7170 EDOTAGCMsg_k_EMsgGCHallOfFame EDOTAGCMsg = 7171 EDOTAGCMsg_k_EMsgGCHallOfFameRequest EDOTAGCMsg = 7172 EDOTAGCMsg_k_EMsgGCHallOfFameResponse EDOTAGCMsg = 7173 EDOTAGCMsg_k_EMsgGCGenerateDiretidePrizeList EDOTAGCMsg = 7174 EDOTAGCMsg_k_EMsgGCRewardDiretidePrizes EDOTAGCMsg = 7176 EDOTAGCMsg_k_EMsgGCDiretidePrizesRewardedResponse EDOTAGCMsg = 7177 EDOTAGCMsg_k_EMsgGCHalloweenHighScoreRequest EDOTAGCMsg = 7178 EDOTAGCMsg_k_EMsgGCHalloweenHighScoreResponse EDOTAGCMsg = 7179 EDOTAGCMsg_k_EMsgGCGenerateDiretidePrizeListResponse EDOTAGCMsg = 7180 EDOTAGCMsg_k_EMsgGCStorePromoPagesRequest EDOTAGCMsg = 7182 EDOTAGCMsg_k_EMsgGCStorePromoPagesResponse EDOTAGCMsg = 7183 EDOTAGCMsg_k_EMsgGCSpawnLootGreevil EDOTAGCMsg = 7184 EDOTAGCMsg_k_EMsgGCDismissLootGreevil EDOTAGCMsg = 7185 EDOTAGCMsg_k_EMsgGCToGCMatchCompleted EDOTAGCMsg = 7186 EDOTAGCMsg_k_EMsgGCDismissLootGreevilResponse EDOTAGCMsg = 7187 EDOTAGCMsg_k_EMsgGCBalancedShuffleLobby EDOTAGCMsg = 7188 EDOTAGCMsg_k_EMsgGCToGCCheckLeaguePermission EDOTAGCMsg = 7189 EDOTAGCMsg_k_EMsgGCToGCCheckLeaguePermissionResponse EDOTAGCMsg = 7190 EDOTAGCMsg_k_EMsgGCLeagueScheduleRequest EDOTAGCMsg = 7191 EDOTAGCMsg_k_EMsgGCLeagueScheduleResponse EDOTAGCMsg = 7192 EDOTAGCMsg_k_EMsgGCLeagueScheduleEdit EDOTAGCMsg = 7193 EDOTAGCMsg_k_EMsgGCLeagueScheduleEditResponse EDOTAGCMsg = 7194 EDOTAGCMsg_k_EMsgGCLeaguesInMonthRequest EDOTAGCMsg = 7195 EDOTAGCMsg_k_EMsgGCLeaguesInMonthResponse EDOTAGCMsg = 7196 EDOTAGCMsg_k_EMsgGCMatchmakingStatsRequest EDOTAGCMsg = 7197 EDOTAGCMsg_k_EMsgGCMatchmakingStatsResponse EDOTAGCMsg = 7198 EDOTAGCMsg_k_EMsgGCBotGameCreate EDOTAGCMsg = 7199 EDOTAGCMsg_k_EMsgGCSetMatchHistoryAccess EDOTAGCMsg = 7200 EDOTAGCMsg_k_EMsgGCSetMatchHistoryAccessResponse EDOTAGCMsg = 7201 EDOTAGCMsg_k_EMsgUpgradeLeagueItem EDOTAGCMsg = 7203 EDOTAGCMsg_k_EMsgUpgradeLeagueItemResponse EDOTAGCMsg = 7204 EDOTAGCMsg_k_EMsgGCTeamMemberProfileRequest EDOTAGCMsg = 7205 EDOTAGCMsg_k_EMsgGCWatchDownloadedReplay EDOTAGCMsg = 7206 EDOTAGCMsg_k_EMsgGCSetMapLocationState EDOTAGCMsg = 7207 EDOTAGCMsg_k_EMsgGCSetMapLocationStateResponse EDOTAGCMsg = 7208 EDOTAGCMsg_k_EMsgGCResetMapLocations EDOTAGCMsg = 7209 EDOTAGCMsg_k_EMsgGCResetMapLocationsResponse EDOTAGCMsg = 7210 EDOTAGCMsg_k_EMsgGCTeamOnProfile EDOTAGCMsg = 7211 EDOTAGCMsg_k_EMsgGCSetFeaturedItems EDOTAGCMsg = 7212 EDOTAGCMsg_k_EMsgGCFeaturedItems EDOTAGCMsg = 7215 EDOTAGCMsg_k_EMsgRefreshPartnerAccountLink EDOTAGCMsg = 7216 EDOTAGCMsg_k_EMsgClientsRejoinChatChannels EDOTAGCMsg = 7217 EDOTAGCMsg_k_EMsgGCToGCGetUserChatInfo EDOTAGCMsg = 7218 EDOTAGCMsg_k_EMsgGCToGCGetUserChatInfoResponse EDOTAGCMsg = 7219 EDOTAGCMsg_k_EMsgGCToGCLeaveAllChatChannels EDOTAGCMsg = 7220 EDOTAGCMsg_k_EMsgGCToGCUpdateAccountChatBan EDOTAGCMsg = 7221 EDOTAGCMsg_k_EMsgGCGuildCreateRequest EDOTAGCMsg = 7222 EDOTAGCMsg_k_EMsgGCGuildCreateResponse EDOTAGCMsg = 7223 EDOTAGCMsg_k_EMsgGCGuildSetAccountRoleRequest EDOTAGCMsg = 7224 EDOTAGCMsg_k_EMsgGCGuildSetAccountRoleResponse EDOTAGCMsg = 7225 EDOTAGCMsg_k_EMsgGCRequestGuildData EDOTAGCMsg = 7226 EDOTAGCMsg_k_EMsgGCGuildData EDOTAGCMsg = 7227 EDOTAGCMsg_k_EMsgGCGuildInviteAccountRequest EDOTAGCMsg = 7228 EDOTAGCMsg_k_EMsgGCGuildInviteAccountResponse EDOTAGCMsg = 7229 EDOTAGCMsg_k_EMsgGCGuildCancelInviteRequest EDOTAGCMsg = 7230 EDOTAGCMsg_k_EMsgGCGuildCancelInviteResponse EDOTAGCMsg = 7231 EDOTAGCMsg_k_EMsgGCGuildUpdateDetailsRequest EDOTAGCMsg = 7232 EDOTAGCMsg_k_EMsgGCGuildUpdateDetailsResponse EDOTAGCMsg = 7233 EDOTAGCMsg_k_EMsgGCToGCCanInviteUser EDOTAGCMsg = 7234 EDOTAGCMsg_k_EMsgGCToGCCanInviteUserResponse EDOTAGCMsg = 7235 EDOTAGCMsg_k_EMsgGCToGCGetUserRank EDOTAGCMsg = 7236 EDOTAGCMsg_k_EMsgGCToGCGetUserRankResponse EDOTAGCMsg = 7237 EDOTAGCMsg_k_EMsgGCToGCUpdateTeamStats EDOTAGCMsg = 7240 EDOTAGCMsg_k_EMsgGCToGCGetTeamRank EDOTAGCMsg = 7241 EDOTAGCMsg_k_EMsgGCToGCGetTeamRankResponse EDOTAGCMsg = 7242 EDOTAGCMsg_k_EMsgGCTeamIDByNameRequest EDOTAGCMsg = 7245 EDOTAGCMsg_k_EMsgGCTeamIDByNameResponse EDOTAGCMsg = 7246 EDOTAGCMsg_k_EMsgGCEditTeam EDOTAGCMsg = 7247 EDOTAGCMsg_k_EMsgGCPassportDataRequest EDOTAGCMsg = 7248 EDOTAGCMsg_k_EMsgGCPassportDataResponse EDOTAGCMsg = 7249 EDOTAGCMsg_k_EMsgGCNotInGuildData EDOTAGCMsg = 7251 EDOTAGCMsg_k_EMsgGCGuildInviteData EDOTAGCMsg = 7254 EDOTAGCMsg_k_EMsgGCToGCGetLeagueAdmin EDOTAGCMsg = 7255 EDOTAGCMsg_k_EMsgGCToGCGetLeagueAdminResponse EDOTAGCMsg = 7256 EDOTAGCMsg_k_EMsgGCRequestLeaguePrizePool EDOTAGCMsg = 7258 EDOTAGCMsg_k_EMsgGCRequestLeaguePrizePoolResponse EDOTAGCMsg = 7259 EDOTAGCMsg_k_EMsgGCToGCUpdateOpenGuildPartyRequest EDOTAGCMsg = 7261 EDOTAGCMsg_k_EMsgGCToGCUpdateOpenGuildPartyResponse EDOTAGCMsg = 7262 EDOTAGCMsg_k_EMsgGCToGCDestroyOpenGuildPartyRequest EDOTAGCMsg = 7263 EDOTAGCMsg_k_EMsgGCToGCDestroyOpenGuildPartyResponse EDOTAGCMsg = 7264 EDOTAGCMsg_k_EMsgGCGuildUpdateMessage EDOTAGCMsg = 7265 EDOTAGCMsg_k_EMsgGCPartySetOpenGuildRequest EDOTAGCMsg = 7266 EDOTAGCMsg_k_EMsgGCPartySetOpenGuildResponse EDOTAGCMsg = 7267 EDOTAGCMsg_k_EMsgGCGuildOpenPartyRefresh EDOTAGCMsg = 7268 EDOTAGCMsg_k_EMsgGCJoinOpenGuildPartyRequest EDOTAGCMsg = 7269 EDOTAGCMsg_k_EMsgGCJoinOpenGuildPartyResponse EDOTAGCMsg = 7270 EDOTAGCMsg_k_EMsgGCLeaveChatChannel EDOTAGCMsg = 7272 EDOTAGCMsg_k_EMsgGCChatMessage EDOTAGCMsg = 7273 EDOTAGCMsg_k_EMsgGCGetHeroStandings EDOTAGCMsg = 7274 EDOTAGCMsg_k_EMsgGCGetHeroStandingsResponse EDOTAGCMsg = 7275 EDOTAGCMsg_k_EMsgGCGuildEditLogoRequest EDOTAGCMsg = 7279 EDOTAGCMsg_k_EMsgGCGuildEditLogoResponse EDOTAGCMsg = 7280 EDOTAGCMsg_k_EMsgGCGuildmatePracticeLobbyListRequest EDOTAGCMsg = 7281 EDOTAGCMsg_k_EMsgGCGuildmatePracticeLobbyListResponse EDOTAGCMsg = 7282 EDOTAGCMsg_k_EMsgGCItemEditorReservationsRequest EDOTAGCMsg = 7283 EDOTAGCMsg_k_EMsgGCItemEditorReservationsResponse EDOTAGCMsg = 7284 EDOTAGCMsg_k_EMsgGCItemEditorReserveItemDef EDOTAGCMsg = 7285 EDOTAGCMsg_k_EMsgGCItemEditorReserveItemDefResponse EDOTAGCMsg = 7286 EDOTAGCMsg_k_EMsgGCItemEditorReleaseReservation EDOTAGCMsg = 7287 EDOTAGCMsg_k_EMsgGCItemEditorReleaseReservationResponse EDOTAGCMsg = 7288 EDOTAGCMsg_k_EMsgGCRewardTutorialPrizes EDOTAGCMsg = 7289 EDOTAGCMsg_k_EMsgGCLastHitChallengeHighScorePost EDOTAGCMsg = 7290 EDOTAGCMsg_k_EMsgGCLastHitChallengeHighScoreRequest EDOTAGCMsg = 7291 EDOTAGCMsg_k_EMsgGCLastHitChallengeHighScoreResponse EDOTAGCMsg = 7292 EDOTAGCMsg_k_EMsgGCCreateFantasyLeagueRequest EDOTAGCMsg = 7293 EDOTAGCMsg_k_EMsgGCCreateFantasyLeagueResponse EDOTAGCMsg = 7294 EDOTAGCMsg_k_EMsgGCFantasyLeagueInfoRequest EDOTAGCMsg = 7297 EDOTAGCMsg_k_EMsgGCFantasyLeagueInfoResponse EDOTAGCMsg = 7298 EDOTAGCMsg_k_EMsgGCFantasyLeagueInfo EDOTAGCMsg = 7299 EDOTAGCMsg_k_EMsgGCCreateFantasyTeamRequest EDOTAGCMsg = 7300 EDOTAGCMsg_k_EMsgGCCreateFantasyTeamResponse EDOTAGCMsg = 7301 EDOTAGCMsg_k_EMsgGCEditFantasyTeamRequest EDOTAGCMsg = 7302 EDOTAGCMsg_k_EMsgGCEditFantasyTeamResponse EDOTAGCMsg = 7303 EDOTAGCMsg_k_EMsgGCFantasyTeamInfoRequestByFantasyLeagueID EDOTAGCMsg = 7304 EDOTAGCMsg_k_EMsgGCFantasyTeamInfoRequestByOwnerAccountID EDOTAGCMsg = 7305 EDOTAGCMsg_k_EMsgGCFantasyTeamInfoResponse EDOTAGCMsg = 7306 EDOTAGCMsg_k_EMsgGCFantasyTeamInfo EDOTAGCMsg = 7307 EDOTAGCMsg_k_EMsgGCFantasyLivePlayerStats EDOTAGCMsg = 7308 EDOTAGCMsg_k_EMsgGCFantasyFinalPlayerStats EDOTAGCMsg = 7309 EDOTAGCMsg_k_EMsgGCFantasyMatchFinished EDOTAGCMsg = 7310 EDOTAGCMsg_k_EMsgGCToGCReloadVersions EDOTAGCMsg = 7311 EDOTAGCMsg_k_EMsgGCFantasyTeamScoreRequest EDOTAGCMsg = 7312 EDOTAGCMsg_k_EMsgGCFantasyTeamScoreResponse EDOTAGCMsg = 7313 EDOTAGCMsg_k_EMsgGCFantasyTeamStandingsRequest EDOTAGCMsg = 7314 EDOTAGCMsg_k_EMsgGCFantasyTeamStandingsResponse EDOTAGCMsg = 7315 EDOTAGCMsg_k_EMsgGCFantasyPlayerScoreRequest EDOTAGCMsg = 7316 EDOTAGCMsg_k_EMsgGCFantasyPlayerScoreResponse EDOTAGCMsg = 7317 EDOTAGCMsg_k_EMsgGCFantasyPlayerStandingsRequest EDOTAGCMsg = 7318 EDOTAGCMsg_k_EMsgGCFantasyPlayerStandingsResponse EDOTAGCMsg = 7319 EDOTAGCMsg_k_EMsgGCFlipLobbyTeams EDOTAGCMsg = 7320 EDOTAGCMsg_k_EMsgGCCustomGameCreate EDOTAGCMsg = 7321 EDOTAGCMsg_k_EMsgGCFantasyPlayerInfoRequest EDOTAGCMsg = 7322 EDOTAGCMsg_k_EMsgGCFantasyPlayerInfoResponse EDOTAGCMsg = 7323 EDOTAGCMsg_k_EMsgGCToGCProcessPlayerReportForTarget EDOTAGCMsg = 7324 EDOTAGCMsg_k_EMsgGCToGCProcessReportSuccess EDOTAGCMsg = 7325 EDOTAGCMsg_k_EMsgGCNotifyAccountFlagsChange EDOTAGCMsg = 7326 EDOTAGCMsg_k_EMsgGCSetProfilePrivacy EDOTAGCMsg = 7327 EDOTAGCMsg_k_EMsgGCSetProfilePrivacyResponse EDOTAGCMsg = 7328 EDOTAGCMsg_k_EMsgGCSteamProfileRequest EDOTAGCMsg = 7329 EDOTAGCMsg_k_EMsgGCSteamProfileRequestResponse EDOTAGCMsg = 7330 EDOTAGCMsg_k_EMsgGCFantasyLeagueCreateInfoRequest EDOTAGCMsg = 7331 EDOTAGCMsg_k_EMsgGCFantasyLeagueCreateInfoResponse EDOTAGCMsg = 7332 EDOTAGCMsg_k_EMsgGCFantasyLeagueInviteInfoRequest EDOTAGCMsg = 7333 EDOTAGCMsg_k_EMsgGCFantasyLeagueInviteInfoResponse EDOTAGCMsg = 7334 EDOTAGCMsg_k_EMsgGCClientIgnoredUser EDOTAGCMsg = 7335 EDOTAGCMsg_k_EMsgGCFantasyLeagueCreateRequest EDOTAGCMsg = 7336 EDOTAGCMsg_k_EMsgGCFantasyLeagueCreateResponse EDOTAGCMsg = 7337 EDOTAGCMsg_k_EMsgGCFantasyTeamCreateRequest EDOTAGCMsg = 7338 EDOTAGCMsg_k_EMsgGCFantasyTeamCreateResponse EDOTAGCMsg = 7339 EDOTAGCMsg_k_EMsgGCFantasyLeagueFriendJoinListRequest EDOTAGCMsg = 7340 EDOTAGCMsg_k_EMsgGCFantasyLeagueFriendJoinListResponse EDOTAGCMsg = 7341 EDOTAGCMsg_k_EMsgGCClientSuspended EDOTAGCMsg = 7342 EDOTAGCMsg_k_EMsgGCPartyMemberSetCoach EDOTAGCMsg = 7343 EDOTAGCMsg_k_EMsgGCFantasyLeagueEditInvitesRequest EDOTAGCMsg = 7344 EDOTAGCMsg_k_EMsgGCFantasyLeagueEditInvitesResponse EDOTAGCMsg = 7345 EDOTAGCMsg_k_EMsgGCPracticeLobbySetCoach EDOTAGCMsg = 7346 EDOTAGCMsg_k_EMsgGCFantasyLeagueEditInfoRequest EDOTAGCMsg = 7347 EDOTAGCMsg_k_EMsgGCFantasyLeagueEditInfoResponse EDOTAGCMsg = 7348 EDOTAGCMsg_k_EMsgGCFantasyLeagueDraftStatusRequest EDOTAGCMsg = 7349 EDOTAGCMsg_k_EMsgGCFantasyLeagueDraftStatus EDOTAGCMsg = 7350 EDOTAGCMsg_k_EMsgGCFantasyLeagueDraftPlayerRequest EDOTAGCMsg = 7351 EDOTAGCMsg_k_EMsgGCFantasyLeagueDraftPlayerResponse EDOTAGCMsg = 7352 EDOTAGCMsg_k_EMsgGCFantasyLeagueMatchupsRequest EDOTAGCMsg = 7353 EDOTAGCMsg_k_EMsgGCFantasyLeagueMatchupsResponse EDOTAGCMsg = 7354 EDOTAGCMsg_k_EMsgGCFantasyTeamRosterSwapRequest EDOTAGCMsg = 7355 EDOTAGCMsg_k_EMsgGCFantasyTeamRosterSwapResponse EDOTAGCMsg = 7356 EDOTAGCMsg_k_EMsgGCFantasyTeamRosterRequest EDOTAGCMsg = 7357 EDOTAGCMsg_k_EMsgGCFantasyTeamRosterResponse EDOTAGCMsg = 7358 EDOTAGCMsg_k_EMsgGCNexonPartnerUpdate EDOTAGCMsg = 7359 EDOTAGCMsg_k_EMsgGCToGCProcessPCBangRewardPoints EDOTAGCMsg = 7360 EDOTAGCMsg_k_EMsgGCFantasyTeamRosterAddDropRequest EDOTAGCMsg = 7361 EDOTAGCMsg_k_EMsgGCFantasyTeamRosterAddDropResponse EDOTAGCMsg = 7362 EDOTAGCMsg_k_EMsgPresentedClientTerminateDlg EDOTAGCMsg = 7363 EDOTAGCMsg_k_EMsgGCFantasyPlayerHisoricalStatsRequest EDOTAGCMsg = 7364 EDOTAGCMsg_k_EMsgGCFantasyPlayerHisoricalStatsResponse EDOTAGCMsg = 7365 EDOTAGCMsg_k_EMsgGCPCBangTimedRewardMessage EDOTAGCMsg = 7366 EDOTAGCMsg_k_EMsgGCLobbyUpdateBroadcastChannelInfo EDOTAGCMsg = 7367 EDOTAGCMsg_k_EMsgGCFantasyTeamTradesRequest EDOTAGCMsg = 7368 EDOTAGCMsg_k_EMsgGCFantasyTeamTradesResponse EDOTAGCMsg = 7369 EDOTAGCMsg_k_EMsgGCFantasyTeamTradeCancelRequest EDOTAGCMsg = 7370 EDOTAGCMsg_k_EMsgGCFantasyTeamTradeCancelResponse EDOTAGCMsg = 7371 EDOTAGCMsg_k_EMsgGCToGCGrantTournamentItem EDOTAGCMsg = 7372 EDOTAGCMsg_k_EMsgGCProcessFantasyScheduledEvent EDOTAGCMsg = 7373 EDOTAGCMsg_k_EMsgGCToGCGrantPCBangRewardItem EDOTAGCMsg = 7374 EDOTAGCMsg_k_EMsgGCToGCUpgradeTwitchViewerItems EDOTAGCMsg = 7375 EDOTAGCMsg_k_EMsgGCToGCGetLiveMatchAffiliates EDOTAGCMsg = 7376 EDOTAGCMsg_k_EMsgGCToGCGetLiveMatchAffiliatesResponse EDOTAGCMsg = 7377 EDOTAGCMsg_k_EMsgGCToGCUpdatePlayerPennantCounts EDOTAGCMsg = 7378 EDOTAGCMsg_k_EMsgGCToGCGetPlayerPennantCounts EDOTAGCMsg = 7379 EDOTAGCMsg_k_EMsgGCToGCGetPlayerPennantCountsResponse EDOTAGCMsg = 7380 EDOTAGCMsg_k_EMsgGCGameMatchSignOutPermissionRequest EDOTAGCMsg = 7381 EDOTAGCMsg_k_EMsgGCGameMatchSignOutPermissionResponse EDOTAGCMsg = 7382 EDOTAGCMsg_k_EMsgDOTAChatChannelMemberUpdate EDOTAGCMsg = 7383 EDOTAGCMsg_k_EMsgDOTAAwardEventPoints EDOTAGCMsg = 7384 EDOTAGCMsg_k_EMsgDOTARedeemEventPrize EDOTAGCMsg = 7385 EDOTAGCMsg_k_EMsgDOTARedeemEventPrizeResponse EDOTAGCMsg = 7386 EDOTAGCMsg_k_EMsgDOTAGetEventPoints EDOTAGCMsg = 7387 EDOTAGCMsg_k_EMsgDOTAGetEventPointsResponse EDOTAGCMsg = 7388 EDOTAGCMsg_k_EMsgGCToGCSignoutAwardEventPoints EDOTAGCMsg = 7390 EDOTAGCMsg_k_EMsgDOTASendFriendRecruits EDOTAGCMsg = 7393 EDOTAGCMsg_k_EMsgDOTAFriendRecruitsRequest EDOTAGCMsg = 7394 EDOTAGCMsg_k_EMsgDOTAFriendRecruitsResponse EDOTAGCMsg = 7395 EDOTAGCMsg_k_EMsgDOTAFriendRecruitInviteAcceptDecline EDOTAGCMsg = 7396 EDOTAGCMsg_k_EMsgGCPartyLeaderWatchGamePrompt EDOTAGCMsg = 7397 EDOTAGCMsg_k_EMsgDOTAFrostivusTimeElapsed EDOTAGCMsg = 7398 EDOTAGCMsg_k_EMsgGCToGCGrantEarnedLicense EDOTAGCMsg = 7399 EDOTAGCMsg_k_EMsgDOTAExchangeEventPoints EDOTAGCMsg = 7400 EDOTAGCMsg_k_EMsgDOTAExchangeEventPointsResponse EDOTAGCMsg = 7401 EDOTAGCMsg_k_EMsgDOTALiveLeagueGameUpdate EDOTAGCMsg = 7402 EDOTAGCMsg_k_EMsgDOTAChatGetUserList EDOTAGCMsg = 7403 EDOTAGCMsg_k_EMsgDOTAChatGetUserListResponse EDOTAGCMsg = 7404 EDOTAGCMsg_k_EMsgGCCompendiumSetSelection EDOTAGCMsg = 7405 EDOTAGCMsg_k_EMsgGCCompendiumDataRequest EDOTAGCMsg = 7406 EDOTAGCMsg_k_EMsgGCCompendiumDataResponse EDOTAGCMsg = 7407 EDOTAGCMsg_k_EMsgDOTAGetPlayerMatchHistory EDOTAGCMsg = 7408 EDOTAGCMsg_k_EMsgDOTAGetPlayerMatchHistoryResponse EDOTAGCMsg = 7409 EDOTAGCMsg_k_EMsgGCToGCMatchmakingAddParty EDOTAGCMsg = 7410 EDOTAGCMsg_k_EMsgGCToGCMatchmakingRemoveParty EDOTAGCMsg = 7411 EDOTAGCMsg_k_EMsgGCToGCMatchmakingRemoveAllParties EDOTAGCMsg = 7412 EDOTAGCMsg_k_EMsgGCToGCMatchmakingMatchFound EDOTAGCMsg = 7413 EDOTAGCMsg_k_EMsgGCToGCUpdateMatchManagementStats EDOTAGCMsg = 7414 EDOTAGCMsg_k_EMsgGCToGCUpdateMatchmakingStats EDOTAGCMsg = 7415 EDOTAGCMsg_k_EMsgGCToServerPingRequest EDOTAGCMsg = 7416 EDOTAGCMsg_k_EMsgGCToServerPingResponse EDOTAGCMsg = 7417 EDOTAGCMsg_k_EMsgGCToServerConsoleCommand EDOTAGCMsg = 7418 EDOTAGCMsg_k_EMsgGCToGCUpdateLiveLeagueGameInfo EDOTAGCMsg = 7420 EDOTAGCMsg_k_EMsgGCNewBloomModeState EDOTAGCMsg = 7421 EDOTAGCMsg_k_EMsgGCNewBloomModeStateResponse EDOTAGCMsg = 7422 EDOTAGCMsg_k_EMsgGCMakeOffering EDOTAGCMsg = 7423 EDOTAGCMsg_k_EMsgGCRequestOfferings EDOTAGCMsg = 7424 EDOTAGCMsg_k_EMsgGCRequestOfferingsResponse EDOTAGCMsg = 7425 EDOTAGCMsg_k_EMsgGCToGCProcessMatchLeaver EDOTAGCMsg = 7426 EDOTAGCMsg_k_EMsgGCNotificationsRequest EDOTAGCMsg = 7427 EDOTAGCMsg_k_EMsgGCNotificationsResponse EDOTAGCMsg = 7428 EDOTAGCMsg_k_EMsgGCToGCModifyNotification EDOTAGCMsg = 7429 EDOTAGCMsg_k_EMsgGCToGCSetNewNotifications EDOTAGCMsg = 7430 EDOTAGCMsg_k_EMsgGCToGCSetIsLeagueAdmin EDOTAGCMsg = 7431 EDOTAGCMsg_k_EMsgGCLeagueAdminState EDOTAGCMsg = 7432 EDOTAGCMsg_k_EMsgGCToGCSendLeagueAdminState EDOTAGCMsg = 7433 EDOTAGCMsg_k_EMsgGCLeagueAdminList EDOTAGCMsg = 7434 EDOTAGCMsg_k_EMsgGCNotificationsMarkReadRequest EDOTAGCMsg = 7435 EDOTAGCMsg_k_EMsgGCFantasyMessageAdd EDOTAGCMsg = 7436 EDOTAGCMsg_k_EMsgGCFantasyMessagesRequest EDOTAGCMsg = 7437 EDOTAGCMsg_k_EMsgGCFantasyMessagesResponse EDOTAGCMsg = 7438 EDOTAGCMsg_k_EMsgGCFantasyScheduledMatchesRequest EDOTAGCMsg = 7439 EDOTAGCMsg_k_EMsgGCFantasyScheduledMatchesResponse EDOTAGCMsg = 7440 EDOTAGCMsg_k_EMsgGCToGCGrantLeagueAccess EDOTAGCMsg = 7441 EDOTAGCMsg_k_EMsgGCEventGameCreate EDOTAGCMsg = 7443 EDOTAGCMsg_k_EMsgGCPerfectWorldUserLookupRequest EDOTAGCMsg = 7444 EDOTAGCMsg_k_EMsgGCPerfectWorldUserLookupResponse EDOTAGCMsg = 7445 EDOTAGCMsg_k_EMsgGCToGCIncrementRecruitmentSDO EDOTAGCMsg = 7446 EDOTAGCMsg_k_EMsgGCToGCIncrementRecruitmentLevel EDOTAGCMsg = 7447 EDOTAGCMsg_k_EMsgGCFantasyRemoveOwner EDOTAGCMsg = 7448 EDOTAGCMsg_k_EMsgGCFantasyRemoveOwnerResponse EDOTAGCMsg = 7449 EDOTAGCMsg_k_EMsgGCRequestBatchPlayerResources EDOTAGCMsg = 7450 EDOTAGCMsg_k_EMsgGCRequestBatchPlayerResourcesResponse EDOTAGCMsg = 7451 EDOTAGCMsg_k_EMsgGCToGCSendUpdateLeagues EDOTAGCMsg = 7452 EDOTAGCMsg_k_EMsgGCCompendiumSetSelectionResponse EDOTAGCMsg = 7453 EDOTAGCMsg_k_EMsgGCPlayerInfoRequest EDOTAGCMsg = 7454 EDOTAGCMsg_k_EMsgGCPlayerInfo EDOTAGCMsg = 7455 EDOTAGCMsg_k_EMsgGCPlayerInfoSubmit EDOTAGCMsg = 7456 EDOTAGCMsg_k_EMsgGCPlayerInfoSubmitResponse EDOTAGCMsg = 7457 EDOTAGCMsg_k_EMsgGCToGCGetAccountLevel EDOTAGCMsg = 7458 EDOTAGCMsg_k_EMsgGCToGCGetAccountLevelResponse EDOTAGCMsg = 7459 EDOTAGCMsg_k_EMsgGCToGCGetAccountPartner EDOTAGCMsg = 7460 EDOTAGCMsg_k_EMsgGCToGCGetAccountPartnerResponse EDOTAGCMsg = 7461 EDOTAGCMsg_k_EMsgGCToGCGetAccountProfile EDOTAGCMsg = 7462 EDOTAGCMsg_k_EMsgGCToGCGetAccountProfileResponse EDOTAGCMsg = 7463 EDOTAGCMsg_k_EMsgDOTAGetWeekendTourneySchedule EDOTAGCMsg = 7464 EDOTAGCMsg_k_EMsgDOTAWeekendTourneySchedule EDOTAGCMsg = 7465 EDOTAGCMsg_k_EMsgGCJoinableCustomGameModesRequest EDOTAGCMsg = 7466 EDOTAGCMsg_k_EMsgGCJoinableCustomGameModesResponse EDOTAGCMsg = 7467 EDOTAGCMsg_k_EMsgGCJoinableCustomLobbiesRequest EDOTAGCMsg = 7468 EDOTAGCMsg_k_EMsgGCJoinableCustomLobbiesResponse EDOTAGCMsg = 7469 EDOTAGCMsg_k_EMsgGCQuickJoinCustomLobby EDOTAGCMsg = 7470 EDOTAGCMsg_k_EMsgGCQuickJoinCustomLobbyResponse EDOTAGCMsg = 7471 EDOTAGCMsg_k_EMsgGCToGCGrantEventPointAction EDOTAGCMsg = 7472 EDOTAGCMsg_k_EMsgServerGetEventPoints EDOTAGCMsg = 7473 EDOTAGCMsg_k_EMsgServerGetEventPointsResponse EDOTAGCMsg = 7474 EDOTAGCMsg_k_EMsgServerGrantSurveyPermission EDOTAGCMsg = 7475 EDOTAGCMsg_k_EMsgServerGrantSurveyPermissionResponse EDOTAGCMsg = 7476 EDOTAGCMsg_k_EMsgClientProvideSurveyResult EDOTAGCMsg = 7477 EDOTAGCMsg_k_EMsgGCToGCSetCompendiumSelection EDOTAGCMsg = 7478 EDOTAGCMsg_k_EMsgDOTAUpdateTI4HeroQuest EDOTAGCMsg = 7479 EDOTAGCMsg_k_EMsgGCToGCUpdateTI4HeroQuest EDOTAGCMsg = 7480 EDOTAGCMsg_k_EMsgGCCompendiumDataChanged EDOTAGCMsg = 7481 EDOTAGCMsg_k_EMsgDOTAFantasyLeagueFindRequest EDOTAGCMsg = 7482 EDOTAGCMsg_k_EMsgDOTAFantasyLeagueFindResponse EDOTAGCMsg = 7483 EDOTAGCMsg_k_EMsgGCHasItemQuery EDOTAGCMsg = 7484 EDOTAGCMsg_k_EMsgGCHasItemResponse EDOTAGCMsg = 7485 EDOTAGCMsg_k_EMsgGCConsumeFantasyTicket EDOTAGCMsg = 7486 EDOTAGCMsg_k_EMsgGCConsumeFantasyTicketFailure EDOTAGCMsg = 7487 EDOTAGCMsg_k_EMsgGCToGCGrantEventPointActionMsg EDOTAGCMsg = 7488 EDOTAGCMsg_k_EMsgClientToGCTrackDialogResult EDOTAGCMsg = 7489 EDOTAGCMsg_k_EMsgGCFantasyLeaveLeagueRequest EDOTAGCMsg = 7490 EDOTAGCMsg_k_EMsgGCFantasyLeaveLeagueResponse EDOTAGCMsg = 7491 EDOTAGCMsg_k_EMsgGCToGCGetCompendiumSelections EDOTAGCMsg = 7492 EDOTAGCMsg_k_EMsgGCToGCGetCompendiumSelectionsResponse EDOTAGCMsg = 7493 EDOTAGCMsg_k_EMsgServerToGCMatchConnectionStats EDOTAGCMsg = 7494 EDOTAGCMsg_k_EMsgGCToClientTournamentItemDrop EDOTAGCMsg = 7495 EDOTAGCMsg_k_EMsgSQLDelayedGrantLeagueDrop EDOTAGCMsg = 7496 EDOTAGCMsg_k_EMsgServerGCUpdateSpectatorCount EDOTAGCMsg = 7497 EDOTAGCMsg_k_EMsgDOTAStartDailyHeroChallengeRequest EDOTAGCMsg = 7498 EDOTAGCMsg_k_EMsgGCFantasyPlayerScoreDetailsRequest EDOTAGCMsg = 7499 EDOTAGCMsg_k_EMsgGCFantasyPlayerScoreDetailsResponse EDOTAGCMsg = 7500 EDOTAGCMsg_k_EMsgGCToGCEmoticonUnlock EDOTAGCMsg = 7501 EDOTAGCMsg_k_EMsgSignOutDraftInfo EDOTAGCMsg = 7502 EDOTAGCMsg_k_EMsgGCDev_GrantWarKill EDOTAGCMsg = 8001 )
func (EDOTAGCMsg) Enum ¶
func (x EDOTAGCMsg) Enum() *EDOTAGCMsg
func (EDOTAGCMsg) String ¶
func (x EDOTAGCMsg) String() string
func (*EDOTAGCMsg) UnmarshalJSON ¶
func (x *EDOTAGCMsg) UnmarshalJSON(data []byte) error
type EDOTAGCSessionNeed ¶
type EDOTAGCSessionNeed int32
const ( EDOTAGCSessionNeed_k_EDOTAGCSessionNeed_Unknown EDOTAGCSessionNeed = 0 EDOTAGCSessionNeed_k_EDOTAGCSessionNeed_UserNoSessionNeeded EDOTAGCSessionNeed = 100 EDOTAGCSessionNeed_k_EDOTAGCSessionNeed_UserInOnlineGame EDOTAGCSessionNeed = 101 EDOTAGCSessionNeed_k_EDOTAGCSessionNeed_UserInLocalGame EDOTAGCSessionNeed = 102 EDOTAGCSessionNeed_k_EDOTAGCSessionNeed_UserInUIWasConnected EDOTAGCSessionNeed = 103 EDOTAGCSessionNeed_k_EDOTAGCSessionNeed_UserInUINeverConnected EDOTAGCSessionNeed = 104 EDOTAGCSessionNeed_k_EDOTAGCSessionNeed_UserTutorials EDOTAGCSessionNeed = 105 EDOTAGCSessionNeed_k_EDOTAGCSessionNeed_GameServerOnline EDOTAGCSessionNeed = 200 EDOTAGCSessionNeed_k_EDOTAGCSessionNeed_GameServerLocal EDOTAGCSessionNeed = 201 EDOTAGCSessionNeed_k_EDOTAGCSessionNeed_GameServerIdle EDOTAGCSessionNeed = 202 EDOTAGCSessionNeed_k_EDOTAGCSessionNeed_GameServerRelay EDOTAGCSessionNeed = 203 )
func (EDOTAGCSessionNeed) Enum ¶
func (x EDOTAGCSessionNeed) Enum() *EDOTAGCSessionNeed
func (EDOTAGCSessionNeed) String ¶
func (x EDOTAGCSessionNeed) String() string
func (*EDOTAGCSessionNeed) UnmarshalJSON ¶
func (x *EDOTAGCSessionNeed) UnmarshalJSON(data []byte) error
type EDOTAPlayerMMRType ¶
type EDOTAPlayerMMRType int32
const ( EDOTAPlayerMMRType_k_EDOTAPlayerMMRType_Invalid EDOTAPlayerMMRType = 0 EDOTAPlayerMMRType_k_EDOTAPlayerMMRType_GeneralHidden EDOTAPlayerMMRType = 1 EDOTAPlayerMMRType_k_EDOTAPlayerMMRType_SoloHidden EDOTAPlayerMMRType = 2 EDOTAPlayerMMRType_k_EDOTAPlayerMMRType_GeneralCompetitive EDOTAPlayerMMRType = 3 EDOTAPlayerMMRType_k_EDOTAPlayerMMRType_SoloCompetitive EDOTAPlayerMMRType = 4 EDOTAPlayerMMRType_k_EDOTAPlayerMMRType_1v1Competitive EDOTAPlayerMMRType = 5 )
func (EDOTAPlayerMMRType) Enum ¶
func (x EDOTAPlayerMMRType) Enum() *EDOTAPlayerMMRType
func (EDOTAPlayerMMRType) String ¶
func (x EDOTAPlayerMMRType) String() string
func (*EDOTAPlayerMMRType) UnmarshalJSON ¶
func (x *EDOTAPlayerMMRType) UnmarshalJSON(data []byte) error
type EGCBaseClientMsg ¶
type EGCBaseClientMsg int32
const ( EGCBaseClientMsg_k_EMsgGCPingRequest EGCBaseClientMsg = 3001 EGCBaseClientMsg_k_EMsgGCPingResponse EGCBaseClientMsg = 3002 EGCBaseClientMsg_k_EMsgGCClientWelcome EGCBaseClientMsg = 4004 EGCBaseClientMsg_k_EMsgGCServerWelcome EGCBaseClientMsg = 4005 EGCBaseClientMsg_k_EMsgGCClientHello EGCBaseClientMsg = 4006 EGCBaseClientMsg_k_EMsgGCServerHello EGCBaseClientMsg = 4007 EGCBaseClientMsg_k_EMsgGCClientConnectionStatus EGCBaseClientMsg = 4009 EGCBaseClientMsg_k_EMsgGCServerConnectionStatus EGCBaseClientMsg = 4010 )
func (EGCBaseClientMsg) Enum ¶
func (x EGCBaseClientMsg) Enum() *EGCBaseClientMsg
func (EGCBaseClientMsg) String ¶
func (x EGCBaseClientMsg) String() string
func (*EGCBaseClientMsg) UnmarshalJSON ¶
func (x *EGCBaseClientMsg) UnmarshalJSON(data []byte) error
type EGCBaseMsg ¶
type EGCBaseMsg int32
const ( EGCBaseMsg_k_EMsgGCSystemMessage EGCBaseMsg = 4001 EGCBaseMsg_k_EMsgGCReplicateConVars EGCBaseMsg = 4002 EGCBaseMsg_k_EMsgGCConVarUpdated EGCBaseMsg = 4003 EGCBaseMsg_k_EMsgGCInviteToParty EGCBaseMsg = 4501 EGCBaseMsg_k_EMsgGCInvitationCreated EGCBaseMsg = 4502 EGCBaseMsg_k_EMsgGCPartyInviteResponse EGCBaseMsg = 4503 EGCBaseMsg_k_EMsgGCKickFromParty EGCBaseMsg = 4504 EGCBaseMsg_k_EMsgGCLeaveParty EGCBaseMsg = 4505 EGCBaseMsg_k_EMsgGCServerAvailable EGCBaseMsg = 4506 EGCBaseMsg_k_EMsgGCClientConnectToServer EGCBaseMsg = 4507 EGCBaseMsg_k_EMsgGCGameServerInfo EGCBaseMsg = 4508 EGCBaseMsg_k_EMsgGCError EGCBaseMsg = 4509 EGCBaseMsg_k_EMsgGCReplay_UploadedToYouTube EGCBaseMsg = 4510 EGCBaseMsg_k_EMsgGCLANServerAvailable EGCBaseMsg = 4511 )
func (EGCBaseMsg) Enum ¶
func (x EGCBaseMsg) Enum() *EGCBaseMsg
func (EGCBaseMsg) String ¶
func (x EGCBaseMsg) String() string
func (*EGCBaseMsg) UnmarshalJSON ¶
func (x *EGCBaseMsg) UnmarshalJSON(data []byte) error
type EGCBaseProtoObjectTypes ¶
type EGCBaseProtoObjectTypes int32
const ( EGCBaseProtoObjectTypes_k_EProtoObjectPartyInvite EGCBaseProtoObjectTypes = 1001 EGCBaseProtoObjectTypes_k_EProtoObjectLobbyInvite EGCBaseProtoObjectTypes = 1002 )
func (EGCBaseProtoObjectTypes) Enum ¶
func (x EGCBaseProtoObjectTypes) Enum() *EGCBaseProtoObjectTypes
func (EGCBaseProtoObjectTypes) String ¶
func (x EGCBaseProtoObjectTypes) String() string
func (*EGCBaseProtoObjectTypes) UnmarshalJSON ¶
func (x *EGCBaseProtoObjectTypes) UnmarshalJSON(data []byte) error
type EGCItemMsg ¶
type EGCItemMsg int32
const ( EGCItemMsg_k_EMsgGCBase EGCItemMsg = 1000 EGCItemMsg_k_EMsgGCSetItemPosition EGCItemMsg = 1001 EGCItemMsg_k_EMsgGCCraft EGCItemMsg = 1002 EGCItemMsg_k_EMsgGCCraftResponse EGCItemMsg = 1003 EGCItemMsg_k_EMsgGCDelete EGCItemMsg = 1004 EGCItemMsg_k_EMsgGCVerifyCacheSubscription EGCItemMsg = 1005 EGCItemMsg_k_EMsgGCNameItem EGCItemMsg = 1006 EGCItemMsg_k_EMsgGCUnlockCrate EGCItemMsg = 1007 EGCItemMsg_k_EMsgGCUnlockCrateResponse EGCItemMsg = 1008 EGCItemMsg_k_EMsgGCPaintItem EGCItemMsg = 1009 EGCItemMsg_k_EMsgGCPaintItemResponse EGCItemMsg = 1010 EGCItemMsg_k_EMsgGCGoldenWrenchBroadcast EGCItemMsg = 1011 EGCItemMsg_k_EMsgGCMOTDRequest EGCItemMsg = 1012 EGCItemMsg_k_EMsgGCMOTDRequestResponse EGCItemMsg = 1013 EGCItemMsg_k_EMsgGCAddItemToSocket_DEPRECATED EGCItemMsg = 1014 EGCItemMsg_k_EMsgGCAddItemToSocketResponse_DEPRECATED EGCItemMsg = 1015 EGCItemMsg_k_EMsgGCAddSocketToBaseItem_DEPRECATED EGCItemMsg = 1016 EGCItemMsg_k_EMsgGCAddSocketToItem_DEPRECATED EGCItemMsg = 1017 EGCItemMsg_k_EMsgGCAddSocketToItemResponse_DEPRECATED EGCItemMsg = 1018 EGCItemMsg_k_EMsgGCNameBaseItem EGCItemMsg = 1019 EGCItemMsg_k_EMsgGCNameBaseItemResponse EGCItemMsg = 1020 EGCItemMsg_k_EMsgGCRemoveSocketItem_DEPRECATED EGCItemMsg = 1021 EGCItemMsg_k_EMsgGCRemoveSocketItemResponse_DEPRECATED EGCItemMsg = 1022 EGCItemMsg_k_EMsgGCCustomizeItemTexture EGCItemMsg = 1023 EGCItemMsg_k_EMsgGCCustomizeItemTextureResponse EGCItemMsg = 1024 EGCItemMsg_k_EMsgGCUseItemRequest EGCItemMsg = 1025 EGCItemMsg_k_EMsgGCUseItemResponse EGCItemMsg = 1026 EGCItemMsg_k_EMsgGCGiftedItems EGCItemMsg = 1027 EGCItemMsg_k_EMsgGCRemoveItemName EGCItemMsg = 1030 EGCItemMsg_k_EMsgGCRemoveItemPaint EGCItemMsg = 1031 EGCItemMsg_k_EMsgGCGiftWrapItem EGCItemMsg = 1032 EGCItemMsg_k_EMsgGCGiftWrapItemResponse EGCItemMsg = 1033 EGCItemMsg_k_EMsgGCDeliverGift EGCItemMsg = 1034 EGCItemMsg_k_EMsgGCDeliverGiftResponseGiver EGCItemMsg = 1035 EGCItemMsg_k_EMsgGCDeliverGiftResponseReceiver EGCItemMsg = 1036 EGCItemMsg_k_EMsgGCUnwrapGiftRequest EGCItemMsg = 1037 EGCItemMsg_k_EMsgGCUnwrapGiftResponse EGCItemMsg = 1038 EGCItemMsg_k_EMsgGCSetItemStyle EGCItemMsg = 1039 EGCItemMsg_k_EMsgGCUsedClaimCodeItem EGCItemMsg = 1040 EGCItemMsg_k_EMsgGCSortItems EGCItemMsg = 1041 EGCItemMsg_k_EMsgGC_RevolvingLootList_DEPRECATED EGCItemMsg = 1042 EGCItemMsg_k_EMsgGCLookupAccount EGCItemMsg = 1043 EGCItemMsg_k_EMsgGCLookupAccountResponse EGCItemMsg = 1044 EGCItemMsg_k_EMsgGCLookupAccountName EGCItemMsg = 1045 EGCItemMsg_k_EMsgGCLookupAccountNameResponse EGCItemMsg = 1046 EGCItemMsg_k_EMsgGCUpdateItemSchema EGCItemMsg = 1049 EGCItemMsg_k_EMsgGCRemoveCustomTexture EGCItemMsg = 1051 EGCItemMsg_k_EMsgGCRemoveCustomTextureResponse EGCItemMsg = 1052 EGCItemMsg_k_EMsgGCRemoveMakersMark EGCItemMsg = 1053 EGCItemMsg_k_EMsgGCRemoveMakersMarkResponse EGCItemMsg = 1054 EGCItemMsg_k_EMsgGCRemoveUniqueCraftIndex EGCItemMsg = 1055 EGCItemMsg_k_EMsgGCRemoveUniqueCraftIndexResponse EGCItemMsg = 1056 EGCItemMsg_k_EMsgGCSaxxyBroadcast EGCItemMsg = 1057 EGCItemMsg_k_EMsgGCBackpackSortFinished EGCItemMsg = 1058 EGCItemMsg_k_EMsgGCAdjustItemEquippedState EGCItemMsg = 1059 EGCItemMsg_k_EMsgGCCollectItem EGCItemMsg = 1061 EGCItemMsg_k_EMsgGCItemAcknowledged EGCItemMsg = 1062 EGCItemMsg_k_EMsgGCPresets_SelectPresetForClass EGCItemMsg = 1063 EGCItemMsg_k_EMsgGCPresets_SetItemPosition EGCItemMsg = 1064 EGCItemMsg_k_EMsgGC_ReportAbuse EGCItemMsg = 1065 EGCItemMsg_k_EMsgGC_ReportAbuseResponse EGCItemMsg = 1066 EGCItemMsg_k_EMsgGCPresets_SelectPresetForClassReply EGCItemMsg = 1067 EGCItemMsg_k_EMsgGCNameItemNotification EGCItemMsg = 1068 EGCItemMsg_k_EMsgGCApplyConsumableEffects EGCItemMsg = 1069 EGCItemMsg_k_EMsgGCConsumableExhausted EGCItemMsg = 1070 EGCItemMsg_k_EMsgGCShowItemsPickedUp EGCItemMsg = 1071 EGCItemMsg_k_EMsgGCClientDisplayNotification EGCItemMsg = 1072 EGCItemMsg_k_EMsgGCApplyStrangePart EGCItemMsg = 1073 EGCItemMsg_k_EMsgGC_IncrementKillCountResponse EGCItemMsg = 1075 EGCItemMsg_k_EMsgGCApplyPennantUpgrade EGCItemMsg = 1076 EGCItemMsg_k_EMsgGCSetItemPositions EGCItemMsg = 1077 EGCItemMsg_k_EMsgGCApplyEggEssence EGCItemMsg = 1078 EGCItemMsg_k_EMsgGCNameEggEssenceResponse EGCItemMsg = 1079 EGCItemMsg_k_EMsgGCUnlockItemStyle EGCItemMsg = 1080 EGCItemMsg_k_EMsgGCUnlockItemStyleResponse EGCItemMsg = 1081 EGCItemMsg_k_EMsgGCFulfillDynamicRecipeComponent EGCItemMsg = 1082 EGCItemMsg_k_EMsgGCFulfillDynamicRecipeComponentResponse EGCItemMsg = 1083 EGCItemMsg_k_EMsgGCClientRequestMarketData EGCItemMsg = 1084 EGCItemMsg_k_EMsgGCClientRequestMarketDataResponse EGCItemMsg = 1085 EGCItemMsg_k_EMsgGCExtractGems EGCItemMsg = 1086 EGCItemMsg_k_EMsgGCAddSocket EGCItemMsg = 1087 EGCItemMsg_k_EMsgGCAddItemToSocket EGCItemMsg = 1088 EGCItemMsg_k_EMsgGCAddItemToSocketResponse EGCItemMsg = 1089 EGCItemMsg_k_EMsgGCAddSocketResponse EGCItemMsg = 1090 EGCItemMsg_k_EMsgGCResetStrangeGemCount EGCItemMsg = 1091 EGCItemMsg_k_EMsgGCRequestCrateItems EGCItemMsg = 1092 EGCItemMsg_k_EMsgGCRequestCrateItemsResponse EGCItemMsg = 1093 EGCItemMsg_k_EMsgGCServerUseItemRequest EGCItemMsg = 1103 EGCItemMsg_k_EMsgGCTradingBase EGCItemMsg = 1500 EGCItemMsg_k_EMsgGCTrading_InitiateTradeRequest EGCItemMsg = 1501 EGCItemMsg_k_EMsgGCTrading_InitiateTradeResponse EGCItemMsg = 1502 EGCItemMsg_k_EMsgGCTrading_StartSession EGCItemMsg = 1503 EGCItemMsg_k_EMsgGCTrading_SessionClosed EGCItemMsg = 1509 EGCItemMsg_k_EMsgGCTrading_InitiateTradeRequestResponse EGCItemMsg = 1514 EGCItemMsg_k_EMsgGCServerBrowser_FavoriteServer EGCItemMsg = 1601 EGCItemMsg_k_EMsgGCServerBrowser_BlacklistServer EGCItemMsg = 1602 EGCItemMsg_k_EMsgGCServerRentalsBase EGCItemMsg = 1700 EGCItemMsg_k_EMsgGCItemPreviewCheckStatus EGCItemMsg = 1701 EGCItemMsg_k_EMsgGCItemPreviewStatusResponse EGCItemMsg = 1702 EGCItemMsg_k_EMsgGCItemPreviewRequest EGCItemMsg = 1703 EGCItemMsg_k_EMsgGCItemPreviewRequestResponse EGCItemMsg = 1704 EGCItemMsg_k_EMsgGCItemPreviewExpire EGCItemMsg = 1705 EGCItemMsg_k_EMsgGCItemPreviewExpireNotification EGCItemMsg = 1706 EGCItemMsg_k_EMsgGCItemPreviewItemBoughtNotification EGCItemMsg = 1707 EGCItemMsg_k_EMsgGCDev_NewItemRequest EGCItemMsg = 2001 EGCItemMsg_k_EMsgGCDev_NewItemRequestResponse EGCItemMsg = 2002 EGCItemMsg_k_EMsgGCStoreGetUserData EGCItemMsg = 2500 EGCItemMsg_k_EMsgGCStoreGetUserDataResponse EGCItemMsg = 2501 EGCItemMsg_k_EMsgGCStorePurchaseFinalize EGCItemMsg = 2504 EGCItemMsg_k_EMsgGCStorePurchaseFinalizeResponse EGCItemMsg = 2505 EGCItemMsg_k_EMsgGCStorePurchaseCancel EGCItemMsg = 2506 EGCItemMsg_k_EMsgGCStorePurchaseCancelResponse EGCItemMsg = 2507 EGCItemMsg_k_EMsgGCStorePurchaseInit EGCItemMsg = 2510 EGCItemMsg_k_EMsgGCStorePurchaseInitResponse EGCItemMsg = 2511 EGCItemMsg_k_EMsgGCBannedWordListRequest EGCItemMsg = 2512 EGCItemMsg_k_EMsgGCBannedWordListResponse EGCItemMsg = 2513 EGCItemMsg_k_EMsgGCToGCBannedWordListBroadcast EGCItemMsg = 2514 EGCItemMsg_k_EMsgGCToGCBannedWordListUpdated EGCItemMsg = 2515 EGCItemMsg_k_EMsgGCToGCDirtySDOCache EGCItemMsg = 2516 EGCItemMsg_k_EMsgGCToGCDirtyMultipleSDOCache EGCItemMsg = 2517 EGCItemMsg_k_EMsgGCToGCUpdateSQLKeyValue EGCItemMsg = 2518 EGCItemMsg_k_EMsgGCToGCBroadcastConsoleCommand EGCItemMsg = 2521 EGCItemMsg_k_EMsgGCServerVersionUpdated EGCItemMsg = 2522 EGCItemMsg_k_EMsgGCApplyAutograph EGCItemMsg = 2523 EGCItemMsg_k_EMsgGCToGCWebAPIAccountChanged EGCItemMsg = 2524 EGCItemMsg_k_EMsgGCClientVersionUpdated EGCItemMsg = 2528 EGCItemMsg_k_EMsgGCItemPurgatory_FinalizePurchase EGCItemMsg = 2531 EGCItemMsg_k_EMsgGCItemPurgatory_FinalizePurchaseResponse EGCItemMsg = 2532 EGCItemMsg_k_EMsgGCItemPurgatory_RefundPurchase EGCItemMsg = 2533 EGCItemMsg_k_EMsgGCItemPurgatory_RefundPurchaseResponse EGCItemMsg = 2534 EGCItemMsg_k_EMsgGCToGCPlayerStrangeCountAdjustments EGCItemMsg = 2535 EGCItemMsg_k_EMsgGCRequestStoreSalesData EGCItemMsg = 2536 EGCItemMsg_k_EMsgGCRequestStoreSalesDataResponse EGCItemMsg = 2537 EGCItemMsg_k_EMsgGCRequestStoreSalesDataUpToDateResponse EGCItemMsg = 2538 EGCItemMsg_k_EMsgGCToGCPingRequest EGCItemMsg = 2539 EGCItemMsg_k_EMsgGCToGCPingResponse EGCItemMsg = 2540 EGCItemMsg_k_EMsgGCToGCGetUserSessionServer EGCItemMsg = 2541 EGCItemMsg_k_EMsgGCToGCGetUserSessionServerResponse EGCItemMsg = 2542 EGCItemMsg_k_EMsgGCToGCGetUserServerMembers EGCItemMsg = 2543 EGCItemMsg_k_EMsgGCToGCGetUserServerMembersResponse EGCItemMsg = 2544 EGCItemMsg_k_EMsgGCToGCGetUserPCBangNo EGCItemMsg = 2545 EGCItemMsg_k_EMsgGCToGCGetUserPCBangNoResponse EGCItemMsg = 2546 EGCItemMsg_k_EMsgGCToGCCanUseDropRateBonus EGCItemMsg = 2547 EGCItemMsg_k_EMsgSQLAddDropRateBonus EGCItemMsg = 2548 EGCItemMsg_k_EMsgGCToGCRefreshSOCache EGCItemMsg = 2549 EGCItemMsg_k_EMsgGCToGCApplyLocalizationDiff EGCItemMsg = 2550 EGCItemMsg_k_EMsgGCToGCApplyLocalizationDiffResponse EGCItemMsg = 2551 EGCItemMsg_k_EMsgGCToGCCheckAccountTradeStatus EGCItemMsg = 2552 EGCItemMsg_k_EMsgGCToGCCheckAccountTradeStatusResponse EGCItemMsg = 2553 EGCItemMsg_k_EMsgGCToGCGrantAccountRolledItems EGCItemMsg = 2554 EGCItemMsg_k_EMsgGCToGCGrantSelfMadeItemToAccount EGCItemMsg = 2555 EGCItemMsg_k_EMsgSQLUpgradeBattleBooster EGCItemMsg = 2556 EGCItemMsg_k_EMsgGCPartnerBalanceRequest EGCItemMsg = 2557 EGCItemMsg_k_EMsgGCPartnerBalanceResponse EGCItemMsg = 2558 EGCItemMsg_k_EMsgGCPartnerRechargeRedirectURLRequest EGCItemMsg = 2559 EGCItemMsg_k_EMsgGCPartnerRechargeRedirectURLResponse EGCItemMsg = 2560 EGCItemMsg_k_EMsgGCStatueCraft EGCItemMsg = 2561 EGCItemMsg_k_EMsgGCRedeemCode EGCItemMsg = 2562 EGCItemMsg_k_EMsgGCRedeemCodeResponse EGCItemMsg = 2563 EGCItemMsg_k_EMsgGCToGCItemConsumptionRollback EGCItemMsg = 2564 )
func (EGCItemMsg) Enum ¶
func (x EGCItemMsg) Enum() *EGCItemMsg
func (EGCItemMsg) String ¶
func (x EGCItemMsg) String() string
func (*EGCItemMsg) UnmarshalJSON ¶
func (x *EGCItemMsg) UnmarshalJSON(data []byte) error
type EGCMsgResponse ¶
type EGCMsgResponse int32
const ( EGCMsgResponse_k_EGCMsgResponseOK EGCMsgResponse = 0 EGCMsgResponse_k_EGCMsgResponseDenied EGCMsgResponse = 1 EGCMsgResponse_k_EGCMsgResponseServerError EGCMsgResponse = 2 EGCMsgResponse_k_EGCMsgResponseTimeout EGCMsgResponse = 3 EGCMsgResponse_k_EGCMsgResponseInvalid EGCMsgResponse = 4 EGCMsgResponse_k_EGCMsgResponseNoMatch EGCMsgResponse = 5 EGCMsgResponse_k_EGCMsgResponseUnknownError EGCMsgResponse = 6 EGCMsgResponse_k_EGCMsgResponseNotLoggedOn EGCMsgResponse = 7 EGCMsgResponse_k_EGCMsgFailedToCreate EGCMsgResponse = 8 )
func (EGCMsgResponse) Enum ¶
func (x EGCMsgResponse) Enum() *EGCMsgResponse
func (EGCMsgResponse) String ¶
func (x EGCMsgResponse) String() string
func (*EGCMsgResponse) UnmarshalJSON ¶
func (x *EGCMsgResponse) UnmarshalJSON(data []byte) error
type EGCPartnerRequestResponse ¶
type EGCPartnerRequestResponse int32
const ( EGCPartnerRequestResponse_k_EPartnerRequestOK EGCPartnerRequestResponse = 1 EGCPartnerRequestResponse_k_EPartnerRequestBadAccount EGCPartnerRequestResponse = 2 EGCPartnerRequestResponse_k_EPartnerRequestNotLinked EGCPartnerRequestResponse = 3 EGCPartnerRequestResponse_k_EPartnerRequestUnsupportedPartnerType EGCPartnerRequestResponse = 4 )
const Default_CMsgGCPartnerBalanceResponse_Result EGCPartnerRequestResponse = EGCPartnerRequestResponse_k_EPartnerRequestOK
const Default_CMsgGCPartnerRechargeRedirectURLResponse_Result EGCPartnerRequestResponse = EGCPartnerRequestResponse_k_EPartnerRequestOK
func (EGCPartnerRequestResponse) Enum ¶
func (x EGCPartnerRequestResponse) Enum() *EGCPartnerRequestResponse
func (EGCPartnerRequestResponse) String ¶
func (x EGCPartnerRequestResponse) String() string
func (*EGCPartnerRequestResponse) UnmarshalJSON ¶
func (x *EGCPartnerRequestResponse) UnmarshalJSON(data []byte) error
type EGCSystemMsg ¶
type EGCSystemMsg int32
const ( EGCSystemMsg_k_EGCMsgInvalid EGCSystemMsg = 0 EGCSystemMsg_k_EGCMsgMulti EGCSystemMsg = 1 EGCSystemMsg_k_EGCMsgGenericReply EGCSystemMsg = 10 EGCSystemMsg_k_EGCMsgSystemBase EGCSystemMsg = 50 EGCSystemMsg_k_EGCMsgAchievementAwarded EGCSystemMsg = 51 EGCSystemMsg_k_EGCMsgConCommand EGCSystemMsg = 52 EGCSystemMsg_k_EGCMsgStartPlaying EGCSystemMsg = 53 EGCSystemMsg_k_EGCMsgStopPlaying EGCSystemMsg = 54 EGCSystemMsg_k_EGCMsgStartGameserver EGCSystemMsg = 55 EGCSystemMsg_k_EGCMsgStopGameserver EGCSystemMsg = 56 EGCSystemMsg_k_EGCMsgWGRequest EGCSystemMsg = 57 EGCSystemMsg_k_EGCMsgWGResponse EGCSystemMsg = 58 EGCSystemMsg_k_EGCMsgGetUserGameStatsSchema EGCSystemMsg = 59 EGCSystemMsg_k_EGCMsgGetUserGameStatsSchemaResponse EGCSystemMsg = 60 EGCSystemMsg_k_EGCMsgGetUserStatsDEPRECATED EGCSystemMsg = 61 EGCSystemMsg_k_EGCMsgGetUserStatsResponse EGCSystemMsg = 62 EGCSystemMsg_k_EGCMsgAppInfoUpdated EGCSystemMsg = 63 EGCSystemMsg_k_EGCMsgValidateSession EGCSystemMsg = 64 EGCSystemMsg_k_EGCMsgValidateSessionResponse EGCSystemMsg = 65 EGCSystemMsg_k_EGCMsgLookupAccountFromInput EGCSystemMsg = 66 EGCSystemMsg_k_EGCMsgSendHTTPRequest EGCSystemMsg = 67 EGCSystemMsg_k_EGCMsgSendHTTPRequestResponse EGCSystemMsg = 68 EGCSystemMsg_k_EGCMsgPreTestSetup EGCSystemMsg = 69 EGCSystemMsg_k_EGCMsgRecordSupportAction EGCSystemMsg = 70 EGCSystemMsg_k_EGCMsgGetAccountDetails_DEPRECATED EGCSystemMsg = 71 EGCSystemMsg_k_EGCMsgReceiveInterAppMessage EGCSystemMsg = 73 EGCSystemMsg_k_EGCMsgFindAccounts EGCSystemMsg = 74 EGCSystemMsg_k_EGCMsgPostAlert EGCSystemMsg = 75 EGCSystemMsg_k_EGCMsgGetLicenses EGCSystemMsg = 76 EGCSystemMsg_k_EGCMsgGetUserStats EGCSystemMsg = 77 EGCSystemMsg_k_EGCMsgGetCommands EGCSystemMsg = 78 EGCSystemMsg_k_EGCMsgGetCommandsResponse EGCSystemMsg = 79 EGCSystemMsg_k_EGCMsgAddFreeLicense EGCSystemMsg = 80 EGCSystemMsg_k_EGCMsgAddFreeLicenseResponse EGCSystemMsg = 81 EGCSystemMsg_k_EGCMsgGetIPLocation EGCSystemMsg = 82 EGCSystemMsg_k_EGCMsgGetIPLocationResponse EGCSystemMsg = 83 EGCSystemMsg_k_EGCMsgSystemStatsSchema EGCSystemMsg = 84 EGCSystemMsg_k_EGCMsgGetSystemStats EGCSystemMsg = 85 EGCSystemMsg_k_EGCMsgGetSystemStatsResponse EGCSystemMsg = 86 EGCSystemMsg_k_EGCMsgSendEmail EGCSystemMsg = 87 EGCSystemMsg_k_EGCMsgSendEmailResponse EGCSystemMsg = 88 EGCSystemMsg_k_EGCMsgGetEmailTemplate EGCSystemMsg = 89 EGCSystemMsg_k_EGCMsgGetEmailTemplateResponse EGCSystemMsg = 90 EGCSystemMsg_k_EGCMsgGrantGuestPass EGCSystemMsg = 91 EGCSystemMsg_k_EGCMsgGrantGuestPassResponse EGCSystemMsg = 92 EGCSystemMsg_k_EGCMsgGetAccountDetails EGCSystemMsg = 93 EGCSystemMsg_k_EGCMsgGetAccountDetailsResponse EGCSystemMsg = 94 EGCSystemMsg_k_EGCMsgGetPersonaNames EGCSystemMsg = 95 EGCSystemMsg_k_EGCMsgGetPersonaNamesResponse EGCSystemMsg = 96 EGCSystemMsg_k_EGCMsgMultiplexMsg EGCSystemMsg = 97 EGCSystemMsg_k_EGCMsgWebAPIRegisterInterfaces EGCSystemMsg = 101 EGCSystemMsg_k_EGCMsgWebAPIJobRequest EGCSystemMsg = 102 EGCSystemMsg_k_EGCMsgWebAPIJobRequestHttpResponse EGCSystemMsg = 104 EGCSystemMsg_k_EGCMsgWebAPIJobRequestForwardResponse EGCSystemMsg = 105 EGCSystemMsg_k_EGCMsgMemCachedGet EGCSystemMsg = 200 EGCSystemMsg_k_EGCMsgMemCachedGetResponse EGCSystemMsg = 201 EGCSystemMsg_k_EGCMsgMemCachedSet EGCSystemMsg = 202 EGCSystemMsg_k_EGCMsgMemCachedDelete EGCSystemMsg = 203 EGCSystemMsg_k_EGCMsgMemCachedStats EGCSystemMsg = 204 EGCSystemMsg_k_EGCMsgMemCachedStatsResponse EGCSystemMsg = 205 EGCSystemMsg_k_EGCMsgSQLStats EGCSystemMsg = 210 EGCSystemMsg_k_EGCMsgSQLStatsResponse EGCSystemMsg = 211 EGCSystemMsg_k_EGCMsgMasterSetDirectory EGCSystemMsg = 220 EGCSystemMsg_k_EGCMsgMasterSetDirectoryResponse EGCSystemMsg = 221 EGCSystemMsg_k_EGCMsgMasterSetWebAPIRouting EGCSystemMsg = 222 EGCSystemMsg_k_EGCMsgMasterSetWebAPIRoutingResponse EGCSystemMsg = 223 EGCSystemMsg_k_EGCMsgMasterSetClientMsgRouting EGCSystemMsg = 224 EGCSystemMsg_k_EGCMsgMasterSetClientMsgRoutingResponse EGCSystemMsg = 225 EGCSystemMsg_k_EGCMsgSetOptions EGCSystemMsg = 226 EGCSystemMsg_k_EGCMsgSetOptionsResponse EGCSystemMsg = 227 EGCSystemMsg_k_EGCMsgSystemBase2 EGCSystemMsg = 500 EGCSystemMsg_k_EGCMsgGetPurchaseTrustStatus EGCSystemMsg = 501 EGCSystemMsg_k_EGCMsgGetPurchaseTrustStatusResponse EGCSystemMsg = 502 EGCSystemMsg_k_EGCMsgUpdateSession EGCSystemMsg = 503 EGCSystemMsg_k_EGCMsgGCAccountVacStatusChange EGCSystemMsg = 504 EGCSystemMsg_k_EGCMsgCheckFriendship EGCSystemMsg = 505 EGCSystemMsg_k_EGCMsgCheckFriendshipResponse EGCSystemMsg = 506 EGCSystemMsg_k_EGCMsgGetPartnerAccountLink EGCSystemMsg = 507 EGCSystemMsg_k_EGCMsgGetPartnerAccountLinkResponse EGCSystemMsg = 508 EGCSystemMsg_k_EGCMsgVSReportedSuspiciousActivity EGCSystemMsg = 509 EGCSystemMsg_k_EGCMsgDPPartnerMicroTxns EGCSystemMsg = 512 EGCSystemMsg_k_EGCMsgDPPartnerMicroTxnsResponse EGCSystemMsg = 513 )
func (EGCSystemMsg) Enum ¶
func (x EGCSystemMsg) Enum() *EGCSystemMsg
func (EGCSystemMsg) String ¶
func (x EGCSystemMsg) String() string
func (*EGCSystemMsg) UnmarshalJSON ¶
func (x *EGCSystemMsg) UnmarshalJSON(data []byte) error
type EGCToGCMsg ¶
type EGCToGCMsg int32
const ( EGCToGCMsg_k_EGCToGCMsgMasterAck EGCToGCMsg = 150 EGCToGCMsg_k_EGCToGCMsgMasterAckResponse EGCToGCMsg = 151 EGCToGCMsg_k_EGCToGCMsgRouted EGCToGCMsg = 152 EGCToGCMsg_k_EGCToGCMsgRoutedReply EGCToGCMsg = 153 EGCToGCMsg_k_EMsgGCUpdateSubGCSessionInfo EGCToGCMsg = 154 EGCToGCMsg_k_EMsgGCRequestSubGCSessionInfo EGCToGCMsg = 155 EGCToGCMsg_k_EMsgGCRequestSubGCSessionInfoResponse EGCToGCMsg = 156 EGCToGCMsg_k_EGCToGCMsgMasterStartupComplete EGCToGCMsg = 157 EGCToGCMsg_k_EMsgGCToGCSOCacheSubscribe EGCToGCMsg = 158 EGCToGCMsg_k_EMsgGCToGCSOCacheUnsubscribe EGCToGCMsg = 159 EGCToGCMsg_k_EMsgGCToGCLoadSessionSOCache EGCToGCMsg = 160 EGCToGCMsg_k_EMsgGCToGCLoadSessionSOCacheResponse EGCToGCMsg = 161 EGCToGCMsg_k_EMsgGCToGCUpdateSessionStats EGCToGCMsg = 162 )
func (EGCToGCMsg) Enum ¶
func (x EGCToGCMsg) Enum() *EGCToGCMsg
func (EGCToGCMsg) String ¶
func (x EGCToGCMsg) String() string
func (*EGCToGCMsg) UnmarshalJSON ¶
func (x *EGCToGCMsg) UnmarshalJSON(data []byte) error
type EItemEditorReservationResult ¶
type EItemEditorReservationResult int32
const ( EItemEditorReservationResult_k_EItemEditorReservationResult_OK EItemEditorReservationResult = 1 EItemEditorReservationResult_k_EItemEditorReservationResult_AlreadyExists EItemEditorReservationResult = 2 EItemEditorReservationResult_k_EItemEditorReservationResult_Reserved EItemEditorReservationResult = 3 EItemEditorReservationResult_k_EItemEditorReservationResult_TimedOut EItemEditorReservationResult = 4 )
func (EItemEditorReservationResult) Enum ¶
func (x EItemEditorReservationResult) Enum() *EItemEditorReservationResult
func (EItemEditorReservationResult) String ¶
func (x EItemEditorReservationResult) String() string
func (*EItemEditorReservationResult) UnmarshalJSON ¶
func (x *EItemEditorReservationResult) UnmarshalJSON(data []byte) error
type EItemPurgatoryResponse_Finalize ¶
type EItemPurgatoryResponse_Finalize int32
const ( EItemPurgatoryResponse_Finalize_k_ItemPurgatoryResponse_Finalize_Succeeded EItemPurgatoryResponse_Finalize = 0 EItemPurgatoryResponse_Finalize_k_ItemPurgatoryResponse_Finalize_Failed_Incomplete EItemPurgatoryResponse_Finalize = 1 EItemPurgatoryResponse_Finalize_k_ItemPurgatoryResponse_Finalize_Failed_ItemsNotInPurgatory EItemPurgatoryResponse_Finalize = 2 EItemPurgatoryResponse_Finalize_k_ItemPurgatoryResponse_Finalize_Failed_CouldNotFindItems EItemPurgatoryResponse_Finalize = 3 EItemPurgatoryResponse_Finalize_k_ItemPurgatoryResponse_Finalize_Failed_NoSOCache EItemPurgatoryResponse_Finalize = 4 EItemPurgatoryResponse_Finalize_k_ItemPurgatoryResponse_Finalize_BackpackFull EItemPurgatoryResponse_Finalize = 5 )
func (EItemPurgatoryResponse_Finalize) Enum ¶
func (x EItemPurgatoryResponse_Finalize) Enum() *EItemPurgatoryResponse_Finalize
func (EItemPurgatoryResponse_Finalize) String ¶
func (x EItemPurgatoryResponse_Finalize) String() string
func (*EItemPurgatoryResponse_Finalize) UnmarshalJSON ¶
func (x *EItemPurgatoryResponse_Finalize) UnmarshalJSON(data []byte) error
type EItemPurgatoryResponse_Refund ¶
type EItemPurgatoryResponse_Refund int32
const ( EItemPurgatoryResponse_Refund_k_ItemPurgatoryResponse_Refund_Succeeded EItemPurgatoryResponse_Refund = 0 EItemPurgatoryResponse_Refund_k_ItemPurgatoryResponse_Refund_Failed_ItemNotInPurgatory EItemPurgatoryResponse_Refund = 1 EItemPurgatoryResponse_Refund_k_ItemPurgatoryResponse_Refund_Failed_CouldNotFindItem EItemPurgatoryResponse_Refund = 2 EItemPurgatoryResponse_Refund_k_ItemPurgatoryResponse_Refund_Failed_NoSOCache EItemPurgatoryResponse_Refund = 3 EItemPurgatoryResponse_Refund_k_ItemPurgatoryResponse_Refund_Failed_NoDetail EItemPurgatoryResponse_Refund = 4 EItemPurgatoryResponse_Refund_k_ItemPurgatoryResponse_Refund_Failed_NexonWebAPI EItemPurgatoryResponse_Refund = 5 )
func (EItemPurgatoryResponse_Refund) Enum ¶
func (x EItemPurgatoryResponse_Refund) Enum() *EItemPurgatoryResponse_Refund
func (EItemPurgatoryResponse_Refund) String ¶
func (x EItemPurgatoryResponse_Refund) String() string
func (*EItemPurgatoryResponse_Refund) UnmarshalJSON ¶
func (x *EItemPurgatoryResponse_Refund) UnmarshalJSON(data []byte) error
type ENetworkDisconnectionReason ¶
type ENetworkDisconnectionReason int32
const ( ENetworkDisconnectionReason_NETWORK_DISCONNECT_INVALID ENetworkDisconnectionReason = 0 ENetworkDisconnectionReason_NETWORK_DISCONNECT_SHUTDOWN ENetworkDisconnectionReason = 1 ENetworkDisconnectionReason_NETWORK_DISCONNECT_DISCONNECT_BY_USER ENetworkDisconnectionReason = 2 ENetworkDisconnectionReason_NETWORK_DISCONNECT_DISCONNECT_BY_SERVER ENetworkDisconnectionReason = 3 ENetworkDisconnectionReason_NETWORK_DISCONNECT_LOST ENetworkDisconnectionReason = 4 ENetworkDisconnectionReason_NETWORK_DISCONNECT_OVERFLOW ENetworkDisconnectionReason = 5 ENetworkDisconnectionReason_NETWORK_DISCONNECT_STEAM_BANNED ENetworkDisconnectionReason = 6 ENetworkDisconnectionReason_NETWORK_DISCONNECT_STEAM_INUSE ENetworkDisconnectionReason = 7 ENetworkDisconnectionReason_NETWORK_DISCONNECT_STEAM_TICKET ENetworkDisconnectionReason = 8 ENetworkDisconnectionReason_NETWORK_DISCONNECT_STEAM_LOGON ENetworkDisconnectionReason = 9 ENetworkDisconnectionReason_NETWORK_DISCONNECT_STEAM_AUTHCANCELLED ENetworkDisconnectionReason = 10 ENetworkDisconnectionReason_NETWORK_DISCONNECT_STEAM_AUTHALREADYUSED ENetworkDisconnectionReason = 11 ENetworkDisconnectionReason_NETWORK_DISCONNECT_STEAM_AUTHINVALID ENetworkDisconnectionReason = 12 ENetworkDisconnectionReason_NETWORK_DISCONNECT_STEAM_VACBANSTATE ENetworkDisconnectionReason = 13 ENetworkDisconnectionReason_NETWORK_DISCONNECT_STEAM_LOGGED_IN_ELSEWHERE ENetworkDisconnectionReason = 14 ENetworkDisconnectionReason_NETWORK_DISCONNECT_STEAM_VAC_CHECK_TIMEDOUT ENetworkDisconnectionReason = 15 ENetworkDisconnectionReason_NETWORK_DISCONNECT_STEAM_DROPPED ENetworkDisconnectionReason = 16 ENetworkDisconnectionReason_NETWORK_DISCONNECT_STEAM_OWNERSHIP ENetworkDisconnectionReason = 17 ENetworkDisconnectionReason_NETWORK_DISCONNECT_SERVERINFO_OVERFLOW ENetworkDisconnectionReason = 18 ENetworkDisconnectionReason_NETWORK_DISCONNECT_TICKMSG_OVERFLOW ENetworkDisconnectionReason = 19 ENetworkDisconnectionReason_NETWORK_DISCONNECT_STRINGTABLEMSG_OVERFLOW ENetworkDisconnectionReason = 20 ENetworkDisconnectionReason_NETWORK_DISCONNECT_DELTAENTMSG_OVERFLOW ENetworkDisconnectionReason = 21 ENetworkDisconnectionReason_NETWORK_DISCONNECT_TEMPENTMSG_OVERFLOW ENetworkDisconnectionReason = 22 ENetworkDisconnectionReason_NETWORK_DISCONNECT_SOUNDSMSG_OVERFLOW ENetworkDisconnectionReason = 23 ENetworkDisconnectionReason_NETWORK_DISCONNECT_SNAPSHOTOVERFLOW ENetworkDisconnectionReason = 24 ENetworkDisconnectionReason_NETWORK_DISCONNECT_SNAPSHOTERROR ENetworkDisconnectionReason = 25 ENetworkDisconnectionReason_NETWORK_DISCONNECT_RELIABLEOVERFLOW ENetworkDisconnectionReason = 26 ENetworkDisconnectionReason_NETWORK_DISCONNECT_BADDELTATICK ENetworkDisconnectionReason = 27 ENetworkDisconnectionReason_NETWORK_DISCONNECT_NOMORESPLITS ENetworkDisconnectionReason = 28 ENetworkDisconnectionReason_NETWORK_DISCONNECT_TIMEDOUT ENetworkDisconnectionReason = 29 ENetworkDisconnectionReason_NETWORK_DISCONNECT_DISCONNECTED ENetworkDisconnectionReason = 30 ENetworkDisconnectionReason_NETWORK_DISCONNECT_LEAVINGSPLIT ENetworkDisconnectionReason = 31 ENetworkDisconnectionReason_NETWORK_DISCONNECT_DIFFERENTCLASSTABLES ENetworkDisconnectionReason = 32 ENetworkDisconnectionReason_NETWORK_DISCONNECT_BADRELAYPASSWORD ENetworkDisconnectionReason = 33 ENetworkDisconnectionReason_NETWORK_DISCONNECT_BADSPECTATORPASSWORD ENetworkDisconnectionReason = 34 ENetworkDisconnectionReason_NETWORK_DISCONNECT_HLTVRESTRICTED ENetworkDisconnectionReason = 35 ENetworkDisconnectionReason_NETWORK_DISCONNECT_NOSPECTATORS ENetworkDisconnectionReason = 36 ENetworkDisconnectionReason_NETWORK_DISCONNECT_HLTVUNAVAILABLE ENetworkDisconnectionReason = 37 ENetworkDisconnectionReason_NETWORK_DISCONNECT_HLTVSTOP ENetworkDisconnectionReason = 38 ENetworkDisconnectionReason_NETWORK_DISCONNECT_KICKED ENetworkDisconnectionReason = 39 ENetworkDisconnectionReason_NETWORK_DISCONNECT_BANADDED ENetworkDisconnectionReason = 40 ENetworkDisconnectionReason_NETWORK_DISCONNECT_KICKBANADDED ENetworkDisconnectionReason = 41 ENetworkDisconnectionReason_NETWORK_DISCONNECT_HLTVDIRECT ENetworkDisconnectionReason = 42 ENetworkDisconnectionReason_NETWORK_DISCONNECT_PURESERVER_CLIENTEXTRA ENetworkDisconnectionReason = 43 ENetworkDisconnectionReason_NETWORK_DISCONNECT_PURESERVER_MISMATCH ENetworkDisconnectionReason = 44 ENetworkDisconnectionReason_NETWORK_DISCONNECT_USERCMD ENetworkDisconnectionReason = 45 ENetworkDisconnectionReason_NETWORK_DISCONNECT_REJECTED_BY_GAME ENetworkDisconnectionReason = 46 )
const Default_CMsgConnectedPlayers_Player_DisconnectReason ENetworkDisconnectionReason = ENetworkDisconnectionReason_NETWORK_DISCONNECT_INVALID
const Default_CMsgLeaverDetected_DisconnectReason ENetworkDisconnectionReason = ENetworkDisconnectionReason_NETWORK_DISCONNECT_INVALID
func (ENetworkDisconnectionReason) Enum ¶
func (x ENetworkDisconnectionReason) Enum() *ENetworkDisconnectionReason
func (ENetworkDisconnectionReason) String ¶
func (x ENetworkDisconnectionReason) String() string
func (*ENetworkDisconnectionReason) UnmarshalJSON ¶
func (x *ENetworkDisconnectionReason) UnmarshalJSON(data []byte) error
type ESOMsg ¶
type ESOMsg int32
const ( ESOMsg_k_ESOMsg_Create ESOMsg = 21 ESOMsg_k_ESOMsg_Update ESOMsg = 22 ESOMsg_k_ESOMsg_Destroy ESOMsg = 23 ESOMsg_k_ESOMsg_CacheSubscribed ESOMsg = 24 ESOMsg_k_ESOMsg_CacheUnsubscribed ESOMsg = 25 ESOMsg_k_ESOMsg_UpdateMultiple ESOMsg = 26 ESOMsg_k_ESOMsg_CacheSubscriptionRefresh ESOMsg = 28 ESOMsg_k_ESOMsg_CacheSubscribedUpToDate ESOMsg = 29 )
func (*ESOMsg) UnmarshalJSON ¶
type ETournamentGameState ¶
type ETournamentGameState int32
const ( ETournamentGameState_k_ETournamentGameState_Pending ETournamentGameState = 0 ETournamentGameState_k_ETournamentGameState_Active ETournamentGameState = 1 ETournamentGameState_k_ETournamentGameState_DireVictory ETournamentGameState = 2 ETournamentGameState_k_ETournamentGameState_RadVictory ETournamentGameState = 3 ETournamentGameState_k_ETournamentGameState_Canceled ETournamentGameState = 4 )
const Default_CMsgDOTATournament_Game_State ETournamentGameState = ETournamentGameState_k_ETournamentGameState_Pending
func (ETournamentGameState) Enum ¶
func (x ETournamentGameState) Enum() *ETournamentGameState
func (ETournamentGameState) String ¶
func (x ETournamentGameState) String() string
func (*ETournamentGameState) UnmarshalJSON ¶
func (x *ETournamentGameState) UnmarshalJSON(data []byte) error
type ETournamentState ¶
type ETournamentState int32
const ( ETournamentState_k_ETournamentState_Unknown ETournamentState = 0 ETournamentState_k_ETournamentState_Scheduled ETournamentState = 1 ETournamentState_k_ETournamentState_InProgress ETournamentState = 2 ETournamentState_k_ETournamentState_Completed ETournamentState = 3 ETournamentState_k_ETournamentState_Canceled ETournamentState = 4 )
const Default_CMsgDOTATournament_State ETournamentState = ETournamentState_k_ETournamentState_Unknown
func (ETournamentState) Enum ¶
func (x ETournamentState) Enum() *ETournamentState
func (ETournamentState) String ¶
func (x ETournamentState) String() string
func (*ETournamentState) UnmarshalJSON ¶
func (x *ETournamentState) UnmarshalJSON(data []byte) error
type ETournamentTeamState ¶
type ETournamentTeamState int32
const ( ETournamentTeamState_k_ETournamentTeamState_Unknown ETournamentTeamState = 0 ETournamentTeamState_k_ETournamentTeamState_1st ETournamentTeamState = 1 ETournamentTeamState_k_ETournamentTeamState_2nd ETournamentTeamState = 2 ETournamentTeamState_k_ETournamentTeamState_3rd ETournamentTeamState = 3 ETournamentTeamState_k_ETournamentTeamState_4th ETournamentTeamState = 4 ETournamentTeamState_k_ETournamentTeamState_5th ETournamentTeamState = 5 ETournamentTeamState_k_ETournamentTeamState_6th ETournamentTeamState = 6 ETournamentTeamState_k_ETournamentTeamState_7th ETournamentTeamState = 7 ETournamentTeamState_k_ETournamentTeamState_8th ETournamentTeamState = 8 ETournamentTeamState_k_ETournamentTeamState_9th ETournamentTeamState = 9 ETournamentTeamState_k_ETournamentTeamState_10th ETournamentTeamState = 10 ETournamentTeamState_k_ETournamentTeamState_11th ETournamentTeamState = 11 ETournamentTeamState_k_ETournamentTeamState_12th ETournamentTeamState = 12 ETournamentTeamState_k_ETournamentTeamState_13th ETournamentTeamState = 13 ETournamentTeamState_k_ETournamentTeamState_14th ETournamentTeamState = 14 ETournamentTeamState_k_ETournamentTeamState_15th ETournamentTeamState = 15 ETournamentTeamState_k_ETournamentTeamState_16th ETournamentTeamState = 16 ETournamentTeamState_k_ETournamentTeamState_WaitingForNextRound ETournamentTeamState = 1000 ETournamentTeamState_k_ETournamentTeamState_InMatch ETournamentTeamState = 1001 ETournamentTeamState_k_ETournamentTeamState_Eliminated ETournamentTeamState = 1002 )
const Default_CMsgDOTATournament_Team_State ETournamentTeamState = ETournamentTeamState_k_ETournamentTeamState_Unknown
func (ETournamentTeamState) Enum ¶
func (x ETournamentTeamState) Enum() *ETournamentTeamState
func (ETournamentTeamState) String ¶
func (x ETournamentTeamState) String() string
func (*ETournamentTeamState) UnmarshalJSON ¶
func (x *ETournamentTeamState) UnmarshalJSON(data []byte) error
type ETournamentTemplate ¶
type ETournamentTemplate int32
const ( ETournamentTemplate_k_ETournamentTemplate_None ETournamentTemplate = 0 ETournamentTemplate_k_ETournamentTemplate_SingleElimination ETournamentTemplate = 1 )
const Default_CMsgDOTATournament_TournamentTemplate ETournamentTemplate = ETournamentTemplate_k_ETournamentTemplate_None
func (ETournamentTemplate) Enum ¶
func (x ETournamentTemplate) Enum() *ETournamentTemplate
func (ETournamentTemplate) String ¶
func (x ETournamentTemplate) String() string
func (*ETournamentTemplate) UnmarshalJSON ¶
func (x *ETournamentTemplate) UnmarshalJSON(data []byte) error
type ETournamentType ¶
type ETournamentType int32
const ( ETournamentType_k_ETournamentTemplate_Unknown ETournamentType = 0 ETournamentType_k_ETournamentTemplate_WeeklyDivision ETournamentType = 1 )
const Default_CMsgDOTATournament_TournamentType ETournamentType = ETournamentType_k_ETournamentTemplate_Unknown
func (ETournamentType) Enum ¶
func (x ETournamentType) Enum() *ETournamentType
func (ETournamentType) String ¶
func (x ETournamentType) String() string
func (*ETournamentType) UnmarshalJSON ¶
func (x *ETournamentType) UnmarshalJSON(data []byte) error
type EUnlockStyle ¶
type EUnlockStyle int32
const ( EUnlockStyle_k_UnlockStyle_Succeeded EUnlockStyle = 0 EUnlockStyle_k_UnlockStyle_Failed_PreReq EUnlockStyle = 1 EUnlockStyle_k_UnlockStyle_Failed_CantAfford EUnlockStyle = 2 EUnlockStyle_k_UnlockStyle_Failed_CantCommit EUnlockStyle = 3 EUnlockStyle_k_UnlockStyle_Failed_CantLockCache EUnlockStyle = 4 EUnlockStyle_k_UnlockStyle_Failed_CantAffordAttrib EUnlockStyle = 5 EUnlockStyle_k_UnlockStyle_Failed_CantAffordGem EUnlockStyle = 6 )
func (EUnlockStyle) Enum ¶
func (x EUnlockStyle) Enum() *EUnlockStyle
func (EUnlockStyle) String ¶
func (x EUnlockStyle) String() string
func (*EUnlockStyle) UnmarshalJSON ¶
func (x *EUnlockStyle) UnmarshalJSON(data []byte) error
type Fantasy_Roles ¶
type Fantasy_Roles int32
const ( Fantasy_Roles_FANTASY_ROLE_UNDEFINED Fantasy_Roles = 0 Fantasy_Roles_FANTASY_ROLE_CORE Fantasy_Roles = 1 Fantasy_Roles_FANTASY_ROLE_SUPPORT Fantasy_Roles = 2 )
func (Fantasy_Roles) Enum ¶
func (x Fantasy_Roles) Enum() *Fantasy_Roles
func (Fantasy_Roles) String ¶
func (x Fantasy_Roles) String() string
func (*Fantasy_Roles) UnmarshalJSON ¶
func (x *Fantasy_Roles) UnmarshalJSON(data []byte) error
type Fantasy_Selection_Mode ¶
type Fantasy_Selection_Mode int32
const ( Fantasy_Selection_Mode_FANTASY_SELECTION_INVALID Fantasy_Selection_Mode = 0 Fantasy_Selection_Mode_FANTASY_SELECTION_LOCKED Fantasy_Selection_Mode = 1 Fantasy_Selection_Mode_FANTASY_SELECTION_SHUFFLE Fantasy_Selection_Mode = 2 Fantasy_Selection_Mode_FANTASY_SELECTION_FREE_PICK Fantasy_Selection_Mode = 3 Fantasy_Selection_Mode_FANTASY_SELECTION_ENDED Fantasy_Selection_Mode = 4 Fantasy_Selection_Mode_FANTASY_SELECTION_PRE_SEASON Fantasy_Selection_Mode = 5 Fantasy_Selection_Mode_FANTASY_SELECTION_PRE_DRAFT Fantasy_Selection_Mode = 6 Fantasy_Selection_Mode_FANTASY_SELECTION_DRAFTING Fantasy_Selection_Mode = 7 Fantasy_Selection_Mode_FANTASY_SELECTION_REGULAR_SEASON Fantasy_Selection_Mode = 8 )
const Default_CMsgDOTACreateFantasyLeagueRequest_SelectionMode Fantasy_Selection_Mode = Fantasy_Selection_Mode_FANTASY_SELECTION_INVALID
const Default_CMsgDOTAFantasyLeagueInfo_SelectionMode Fantasy_Selection_Mode = Fantasy_Selection_Mode_FANTASY_SELECTION_INVALID
func (Fantasy_Selection_Mode) Enum ¶
func (x Fantasy_Selection_Mode) Enum() *Fantasy_Selection_Mode
func (Fantasy_Selection_Mode) String ¶
func (x Fantasy_Selection_Mode) String() string
func (*Fantasy_Selection_Mode) UnmarshalJSON ¶
func (x *Fantasy_Selection_Mode) UnmarshalJSON(data []byte) error
type Fantasy_Team_Slots ¶
type Fantasy_Team_Slots int32
const ( Fantasy_Team_Slots_FANTASY_SLOT_NONE Fantasy_Team_Slots = 0 Fantasy_Team_Slots_FANTASY_SLOT_CORE Fantasy_Team_Slots = 1 Fantasy_Team_Slots_FANTASY_SLOT_SUPPORT Fantasy_Team_Slots = 2 Fantasy_Team_Slots_FANTASY_SLOT_ANY Fantasy_Team_Slots = 3 Fantasy_Team_Slots_FANTASY_SLOT_BENCH Fantasy_Team_Slots = 4 )
func (Fantasy_Team_Slots) Enum ¶
func (x Fantasy_Team_Slots) Enum() *Fantasy_Team_Slots
func (Fantasy_Team_Slots) String ¶
func (x Fantasy_Team_Slots) String() string
func (*Fantasy_Team_Slots) UnmarshalJSON ¶
func (x *Fantasy_Team_Slots) UnmarshalJSON(data []byte) error
type GCConnectionStatus ¶
type GCConnectionStatus int32
const ( GCConnectionStatus_GCConnectionStatus_HAVE_SESSION GCConnectionStatus = 0 GCConnectionStatus_GCConnectionStatus_GC_GOING_DOWN GCConnectionStatus = 1 GCConnectionStatus_GCConnectionStatus_NO_SESSION GCConnectionStatus = 2 GCConnectionStatus_GCConnectionStatus_NO_SESSION_IN_LOGON_QUEUE GCConnectionStatus = 3 GCConnectionStatus_GCConnectionStatus_NO_STEAM GCConnectionStatus = 4 GCConnectionStatus_GCConnectionStatus_SUSPENDED GCConnectionStatus = 5 )
const Default_CMsgConnectionStatus_Status GCConnectionStatus = GCConnectionStatus_GCConnectionStatus_HAVE_SESSION
func (GCConnectionStatus) Enum ¶
func (x GCConnectionStatus) Enum() *GCConnectionStatus
func (GCConnectionStatus) String ¶
func (x GCConnectionStatus) String() string
func (*GCConnectionStatus) UnmarshalJSON ¶
func (x *GCConnectionStatus) UnmarshalJSON(data []byte) error
type GCProtoBufMsgSrc ¶
type GCProtoBufMsgSrc int32
const ( GCProtoBufMsgSrc_GCProtoBufMsgSrc_Unspecified GCProtoBufMsgSrc = 0 GCProtoBufMsgSrc_GCProtoBufMsgSrc_FromSystem GCProtoBufMsgSrc = 1 GCProtoBufMsgSrc_GCProtoBufMsgSrc_FromSteamID GCProtoBufMsgSrc = 2 GCProtoBufMsgSrc_GCProtoBufMsgSrc_FromGC GCProtoBufMsgSrc = 3 GCProtoBufMsgSrc_GCProtoBufMsgSrc_ReplySystem GCProtoBufMsgSrc = 4 )
const Default_CMsgProtoBufHeader_GcMsgSrc GCProtoBufMsgSrc = GCProtoBufMsgSrc_GCProtoBufMsgSrc_Unspecified
func (GCProtoBufMsgSrc) Enum ¶
func (x GCProtoBufMsgSrc) Enum() *GCProtoBufMsgSrc
func (GCProtoBufMsgSrc) String ¶
func (x GCProtoBufMsgSrc) String() string
func (*GCProtoBufMsgSrc) UnmarshalJSON ¶
func (x *GCProtoBufMsgSrc) UnmarshalJSON(data []byte) error
type GC_BannedWordType ¶
type GC_BannedWordType int32
const ( GC_BannedWordType_GC_BANNED_WORD_DISABLE_WORD GC_BannedWordType = 0 GC_BannedWordType_GC_BANNED_WORD_ENABLE_WORD GC_BannedWordType = 1 )
const Default_CMsgGCBannedWord_WordType GC_BannedWordType = GC_BannedWordType_GC_BANNED_WORD_DISABLE_WORD
func (GC_BannedWordType) Enum ¶
func (x GC_BannedWordType) Enum() *GC_BannedWordType
func (GC_BannedWordType) String ¶
func (x GC_BannedWordType) String() string
func (*GC_BannedWordType) UnmarshalJSON ¶
func (x *GC_BannedWordType) UnmarshalJSON(data []byte) error
type LobbyDotaTVDelay ¶
type LobbyDotaTVDelay int32
const ( LobbyDotaTVDelay_LobbyDotaTV_10 LobbyDotaTVDelay = 0 LobbyDotaTVDelay_LobbyDotaTV_120 LobbyDotaTVDelay = 1 LobbyDotaTVDelay_LobbyDotaTV_300 LobbyDotaTVDelay = 2 )
const Default_CMsgPracticeLobbySetDetails_DotaTvDelay LobbyDotaTVDelay = LobbyDotaTVDelay_LobbyDotaTV_120
const Default_CSODOTALobby_DotaTvDelay LobbyDotaTVDelay = LobbyDotaTVDelay_LobbyDotaTV_10
func (LobbyDotaTVDelay) Enum ¶
func (x LobbyDotaTVDelay) Enum() *LobbyDotaTVDelay
func (LobbyDotaTVDelay) String ¶
func (x LobbyDotaTVDelay) String() string
func (*LobbyDotaTVDelay) UnmarshalJSON ¶
func (x *LobbyDotaTVDelay) UnmarshalJSON(data []byte) error
type MatchLanguages ¶
type MatchLanguages int32
const ( MatchLanguages_MATCH_LANGUAGE_INVALID MatchLanguages = 0 MatchLanguages_MATCH_LANGUAGE_ENGLISH MatchLanguages = 1 MatchLanguages_MATCH_LANGUAGE_RUSSIAN MatchLanguages = 2 MatchLanguages_MATCH_LANGUAGE_CHINESE MatchLanguages = 3 MatchLanguages_MATCH_LANGUAGE_KOREAN MatchLanguages = 4 MatchLanguages_MATCH_LANGUAGE_SPANISH MatchLanguages = 5 MatchLanguages_MATCH_LANGUAGE_PORTUGUESE MatchLanguages = 6 )
const Default_CMsgStartFindingMatch_GameLanguageEnum MatchLanguages = MatchLanguages_MATCH_LANGUAGE_INVALID
func (MatchLanguages) Enum ¶
func (x MatchLanguages) Enum() *MatchLanguages
func (MatchLanguages) String ¶
func (x MatchLanguages) String() string
func (*MatchLanguages) UnmarshalJSON ¶
func (x *MatchLanguages) UnmarshalJSON(data []byte) error
type MatchType ¶
type MatchType int32
const ( MatchType_MATCH_TYPE_CASUAL MatchType = 0 MatchType_MATCH_TYPE_COOP_BOTS MatchType = 1 MatchType_MATCH_TYPE_TEAM_RANKED MatchType = 2 MatchType_MATCH_TYPE_LEGACY_SOLO_QUEUE MatchType = 3 MatchType_MATCH_TYPE_COMPETITIVE MatchType = 4 MatchType_MATCH_TYPE_WEEKEND_TOURNEY MatchType = 5 MatchType_MATCH_TYPE_CASUAL_1V1 MatchType = 6 )
const Default_CMsgDOTAKickedFromMatchmakingQueue_MatchType MatchType = MatchType_MATCH_TYPE_CASUAL
const Default_CMsgStartFindingMatch_MatchType MatchType = MatchType_MATCH_TYPE_CASUAL
const Default_CSODOTAParty_MatchType MatchType = MatchType_MATCH_TYPE_CASUAL
func (*MatchType) UnmarshalJSON ¶
type PartnerAccountType ¶
type PartnerAccountType int32
const ( PartnerAccountType_PARTNER_NONE PartnerAccountType = 0 PartnerAccountType_PARTNER_PERFECT_WORLD PartnerAccountType = 1 PartnerAccountType_PARTNER_NEXON PartnerAccountType = 2 )
const Default_CDOTALobbyMember_PartnerAccountType PartnerAccountType = PartnerAccountType_PARTNER_NONE
const Default_CMsgClientHello_ClientLauncher PartnerAccountType = PartnerAccountType_PARTNER_NONE
const Default_CMsgDOTAWelcome_PartnerAccountType PartnerAccountType = PartnerAccountType_PARTNER_NONE
const Default_CSODOTAGameAccountClient_PartnerAccountType PartnerAccountType = PartnerAccountType_PARTNER_NONE
const Default_CSODOTAPartyMember_PartnerType PartnerAccountType = PartnerAccountType_PARTNER_NONE
func (PartnerAccountType) Enum ¶
func (x PartnerAccountType) Enum() *PartnerAccountType
func (PartnerAccountType) String ¶
func (x PartnerAccountType) String() string
func (*PartnerAccountType) UnmarshalJSON ¶
func (x *PartnerAccountType) UnmarshalJSON(data []byte) error
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